Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 15:44:06 Player: Corvi Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (1702) 1702 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5272 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Superbattery (1500) Weight Redist. System Reaction Control System Improved Shield Generator Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Backup Propulsion I Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Mace > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Small Storage Unit Superbattery Target Analyzer Weapon Shielding Improved Light Armor Plating Shock Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 64 | 6 20 3 1 3 31 Power 10 | 1 2 . . . 7 Engine 6 | 1 2 . . . 3 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 15 | 2 5 1 . . 7 Treads 8 | 2 5 1 . . . Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover 5 | . . . . . 5 Flight 1 | . . . . . 1 Utility 13 | 1 4 . . . 8 Device 3 | . 1 . . . 2 Storage 4 | 1 2 . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . 1 . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 26 | 2 9 2 1 3 9 Energy Gun 11 | 2 6 . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 9 | . 1 1 . 2 5 Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 5 | . . . . . 5 Parts Lost 16 | . 1 . . 1 14 Power 3 | . . . . . 3 Propulsion 6 | . . . . 1 5 Utility 4 | . . . . . 4 Weapon 3 | . 1 . . . 2 Highest Loss Streak 11 | . 1 . . 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 97 100 85 90 81 Engine 10 | . 14 14 14 14 3 Core 1 | . . . . . 4 Treads 17 | . 27 28 28 18 1 Hover 7 | . . . . . 19 Device 1 | . . . . . 3 Storage 12 | . 14 14 14 14 9 Processor 1 | . . . . . 4 Hackware 8 | . 10 14 14 14 1 Protection 5 | . . . . . 14 Energy Gun 8 | . 23 . . . 1 Launcher 6 | . 3 13 . 14 7 Impact Weapon 5 | . . 14 . 14 8 Special Melee Weapon 1 | . . . 14 . . Peak Build Rating 33 | 6 12 12 11 13 33 Average Rating 14 | 5 9 11 10 12 23 On Entrance 8 | . 6 12 12 11 12 Naked Turns . | . . . . . . Heaviest Build 39 | 14 31 31 26 31 39 Greatest Support 40 | 40 40 40 40 40 36 Greatest Overweight (x) 6 | . 1 . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 11 Most Carried 15 | 2 15 15 15 14 15 Average Carried 11 | 1 9 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 8 Final Carried 15 | 2 15 14 15 14 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1239 | 246 154 178 . 94 567 Remotely . | . . . . . . Salvage Created 1748 | . 567 198 . 16 967 Parts 127 | . 40 14 . 8 65 Haulers Intercepted 8 | . 2 . . . 6 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 50 | . 13 10 . 4 23 Melee 3 | . . 1 . . 2 Guns 12 | . 9 3 . . . AOE 33 | . 4 6 . 4 19 Classes Destroyed 11 | . 6 2 . . 3 Worker 2 | . . . . . 2 Builder 11 | . 2 . . . 9 Tunneler 2 | . . 1 . 1 . Hauler 8 | . 2 . . . 6 Recycler 1 | . . 1 . . . Operator 3 | . 2 . . . 1 Watcher 5 | . 2 . . . 3 Swarmer 20 | . 6 6 . 4 4 Cutter 3 | . . . . . 3 Grunt 26 | . 7 4 . . 15 Duelist 1 | . . . . . 1 Best Kill Streak 16 | . 5 6 . 4 16 Combat Bots Only 8 | . 3 5 . 4 8 Max Kills in Single Turn 4 | . 2 2 . 3 4 Gunslinging 1 | . 1 1 . . . Exploded 4 | . 1 2 . 3 4 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 169 | . 50 23 . 7 89 Missed 48 | . 11 9 . 2 26 Damage Taken 2558 | . 550 152 . 71 1785 Core 723 | . 103 35 . 22 563 Absorbed by Shields . | . . . . . . Redirected to Shielding 117 | . . . . . 117 Regen/Repaired (Parts) 43 | . . . . . 43 Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 107 | . 56 13 . 4 34 Largest 2 | . 2 2 . 1 1 Hottest 100 | . 100 46 . 30 50 Shots Fired 158 | . 103 17 . 4 34 Gun 108 | . 99 6 . . 3 Cannon . | . . . . . . Launcher 50 | . 4 11 . 4 31 Special . | . . . . . . Kinetic 6 | . . 6 . . . Thermal 72 | . 72 . . . . Explosive 50 | . 4 11 . 4 31 Electromagnetic 30 | . 27 . . . 3 Robot Hit Streak 9 | . 9 3 . 1 4 Robot Miss Streak 3 | . 2 3 . 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 114 | . 61 10 4 2 37 Core Hits 112 | . 35 15 . 5 57 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . . 1 . . 3 Critical Strikes 7 | . 2 1 . . 4 Burn 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Smash 5 | . . 1 . . 4 Melee Attacks 44 | . . 3 4 1 36 Impact 40 | . . 3 . 1 36 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 16 | . . 1 4 1 10 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 6302 | 3 1148 800 . 368 3983 Guns 870 | . 806 47 . . 17 Cannons . | . . . . . . Explosions 3805 | . 325 604 . 246 2630 Melee 1602 | . . 149 . 122 1331 Ramming 25 | 3 17 . . . 5 Kinetic 47 | . . 47 . . . Thermal 709 | . 680 . . . 29 Explosive 3646 | . 195 604 . 246 2601 Electromagnetic 273 | . 256 . . . 17 Impact 1602 | . . 149 . 122 1331 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . 7 8 4 3 . Message Errors 7 | . 1 4 1 1 . Matter Fused 4 | . 3 . 1 . . Heat Flow Errors 3 | . 1 1 1 . . Energy Discharges 2 | . . 1 1 . . Data Loss (minor) 4 | . 1 1 . 2 . Data Loss (major) 1 | . 1 . . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 904 | . . 115 . 91 698 Projectiles . | . . . . . . Explosions 73 | . . 22 . 9 42 Melee 831 | . . 93 . 82 656 Knockbacks 9 | 1 1 2 . . 5 Impact 9 | 1 1 2 . . 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 260 | . 97 17 . 30 116 Shots 9 | . 3 2 . 1 3 Rammed 9 | 1 7 . . . 1 Targets Rammed 9 | 1 7 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 307 | . 307 168 129 . 36 Average Temperature 75 | . 83 60 71 . 12 Received Heat Transfer 567 | . 210 42 . . 315 Siege Activations . | . . . . . . Robots Corrupted 9 | . . 1 . . 8 Combat Hostiles 2 | . . . . . 2 Parts Fried 16 | . 3 . . 1 12 Impact Corruptions 26 | . . 4 . 1 21 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 6 . . . . Heat Transferred 1902 | . 1852 . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 337 | . 235 302 . 108 337 Initial 58 | . . 58 . . 41 Average 126 | . 90 187 . 68 144 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 81 | 100 91 67 . 100 75 Level 1 18 | . 8 32 . . 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 1 . . 7 Investigation 6 | . 1 1 . . 4 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 25 10 . 4 35 Peak Tracking Total 7 | . 4 5 . 4 7 Tactical Retreats 6 | . 1 . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 6 | . 3 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 1 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 16 | . 7 1 1 . 7 Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 50 | . 28 1 1 . 20 Successful 28 | . 16 1 1 . 10 Failed 22 | . 12 . . . 10 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 21 | . 14 . 1 . 6 Terminals 35 | . 24 . . . 11 Fabricators . | . . . . . . Repair Stations 7 | . . . . . 7 Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 13 | . 9 1 1 . 2 Record 4 | . 4 . . . . Part Schematic 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 7 | . 4 . . . 3 Terminals 7 | . 4 . . . 3 Assimilate 1 | . 1 . . . . Botnet 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 5 . . . 7 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter 130 | . 130 . . . . Retrieved Matter 193 | . 193 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 4 . . Non-combat 3 | . . . 3 . . Combat 1 | . . . 1 . . Robot Hacks Applied 4 | . . . 4 . . parse_system 4 | . . . 4 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5492 | 107 1832 814 530 176 2033 Spaces Moved 2982 | 64 969 478 326 79 1066 Core 87 | 6 . . . . 81 Treads 2062 | 58 969 478 326 79 152 Legs 69 | . . . . . 69 Wheels . | . . . . . . Hover 764 | . . . . . 764 Flight . | . . . . . . Fastest Speed 45 | 50 160 160 160 160 45 Average Speed 147 | 149 160 160 160 206 122 Slowest Speed 560 | 160 240 160 160 240 560 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 97 75 64 26 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 277 | . 50 61 . 22 144 Melee 9 | . . . . . 9 Projectile . | . . . . . . AOE 268 | . 50 61 . 22 135 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3837 | 72 1136 507 333 87 1702 Wait 563 | . 63 2 . . 498 Move 2978 | 64 968 477 325 78 1066 Hop . | . . . . . . Pick Up 33 | 2 14 4 1 . 12 Fast Attach 28 | 6 13 . . . 9 Attach 14 | . 1 . . 2 11 Detach 8 | . 2 . 1 1 4 Swap 22 | . 6 3 1 1 11 Drop 32 | . 6 5 1 . 20 Fire 107 | . 56 13 . 4 34 Melee 44 | . . 3 4 1 36 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 7 | . 7 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 3) 1219 | -10/Materials | Discovered new exit (range 7) 1483 | -10/Materials | Discovered new exit (range 15) 1807 | -10/Materials | Discovered new exit (range 15) 1940 | -10/Materials | Entered Mines 1947 | -10/Mines | Core integrity fell below 50% 1989 | -10/Mines | Met a Derelict shopkeep closing up shop 1991 | -10/Mines | Learned Materials terminal intel 2175 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2248 | -10/Mines | Discovered new exit (range 14) 2743 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2744 | -10/Mines | Discovered new exit (range 5) 2754 | -10/Mines | Entered Exiles 2812 | -10/Exiles | Met 8R-AWN 2859 | -10/Exiles | Met EX-HEX 2934 | -10/Exiles | Met EX-BIN 2975 | -10/Exiles | Aligned with FarCom system 2977 | -10/Exiles | Given EX-Vault access code 3025 | -10/Exiles | Opened EX-Vault 3043 | -10/Exiles | Found Superbattery 3079 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3134 | -10/Exiles | Met EX-DEC 3258 | -10/Exiles | Discovered new exit (range 12) 3284 | -10/Exiles | Left Exiles lab with Superbattery 3284 | -10/Exiles | Entered Mines 3297 | -9/Mines | Assembled infested the area 3424 | -9/Mines | Discovered new exit (range 10) 3460 | -9/Mines | Entered Materials 3460 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3461 | -8/Materials | Loaded intel: 12 terminal locations 3619 | -8/Materials | Repaired Grenade Launcher 3861 | -8/Materials | Destroyed 8 combat bots 5373 | -8/Materials | Core integrity fell below 50% 5411 | -8/Materials | Core integrity fell below 20% 5451 | -8/Materials | Lost 11 parts (3p4n2u2w) 5493 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Penetrated by Slug. Hvy. Mace destroyed. Acquired 6 matter. Aerolev Unit destroyed. Acquired 3 matter. The unstable cave ceiling collapses. Penetrated by Slug. Knocked back. Slug penetrates Wall. Nuclear Core destroyed. Knocked back. Acquired 6 matter. Critical hit (Burn: +37). Slammed into M-28 Smith. M-28 Smith knocked back. M-28 Smith sends out distress signal. Slug penetrates Wall. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. 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