Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.10 @ 17:25:37 Player: Olga Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (45) 225 Value Destroyed (1768) 1768 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 6775 Bonus ------- Follower Combat Kills 101 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 98/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Propulsion Shielding Trap Reconfigurator Flak Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Maneuvering Thrusters Light Armor Plating Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Minigun Enhanced Autogun > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Transmission Jammer Improved Light Armor Plating Minigun Minigun Minigun Flak Gun Flak Cannon Advanced Assault Cannon Grenade Launcher [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 4 | . . . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 74 | . 6 . 1 7 . 1 20 7 3 29 . . Power 5 | . 1 . . 1 . . 1 . . 2 . . Engine 5 | . 1 . . 1 . . 1 . . 2 . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | . . . 1 2 . . 9 . 2 13 . . Treads . | . . . . . . . . . . . . . Leg 19 | . . . 1 . . . 7 . 2 9 . . Wheel 4 | . . . . 2 . . 2 . . . . . Hover 4 | . . . . . . . . . . 4 . . Flight . | . . . . . . . . . . . . . Utility 19 | . 1 . . 1 . . 5 5 1 6 . . Device 8 | . . . . . . . 1 3 . 4 . . Storage 2 | . 1 . . . . . 1 . . . . . Processor 2 | . . . . 1 . . . . . 1 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 6 | . . . . . . . 3 1 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 23 | . 4 . . 3 . 1 5 2 . 8 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 13 | . 3 . . . . 1 1 2 . 6 . . Ballistic Cannon 5 | . . . . 1 . . 3 . . 1 . . Launcher 4 | . 1 . . 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 . . Parts Lost 36 | . 1 . . 4 . . 6 . 3 20 1 1 Power 5 | . 1 . . 1 . . 1 . 1 1 . . Propulsion 13 | . . . . 1 . . 2 . 1 8 1 . Utility 9 | . . . . . . . 1 . . 7 . 1 Weapon 9 | . . . . 2 . . 2 . 1 4 . . Highest Loss Streak 6 | . 1 . . 4 . . 4 . 3 6 1 1 Average Slot Usage (%) 83 | . 83 85 77 93 100 100 98 99 94 73 13 7 Engine 7 | . 12 14 11 10 11 11 9 7 5 5 . . Leg 23 | . 28 28 33 23 22 22 27 30 30 22 . . Wheel 5 | . . . . 17 22 22 8 . . . . . Hover 1 | . . . . . . . . . . 3 5 . Device 6 | . . . . . . . 9 15 15 7 . . Storage 8 | . 14 14 11 11 11 11 9 7 7 5 . . Processor 3 | . . . . 8 11 11 3 . . 3 7 7 Hackware 2 | . . . . . . . . 6 7 6 . . Protection 6 | . . . . . . . 14 13 13 4 . . Ballistic Gun 8 | . 19 28 22 2 . 2 3 12 12 10 . . Ballistic Cannon 5 | . . . . 9 11 11 14 2 . . . . Launcher 2 | . 4 . . 9 11 8 . . . . . . Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 64 | 10 15 15 15 21 21 21 44 44 41 64 . . Greatest Support 60 | 20 20 20 30 30 26 26 60 60 60 60 9 3 Greatest Overweight (x) 5 | . . . . . . . 1 . 1 5 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 10 10 15 15 15 15 5 5 Average Capacity 12 | . 8 10 10 10 10 10 14 15 15 13 5 5 Most Carried 15 | . 8 10 9 10 10 10 15 15 15 15 5 5 Average Carried 10 | . 7 9 9 7 9 9 13 14 14 9 4 5 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 5 5 5 Final Carried 15 | 6 8 10 9 10 10 10 15 15 13 4 5 5 Class Distribution -------------------- 55% | Mutant 18% | Scavenger-Skirmisher 17% | Scavenger-Mutant 5% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 1865 | 200 83 14 . 201 . 14 528 . . 752 73 . Remotely . | . . . . . . . . . . . . . Salvage Created 1664 | . 204 . . 130 . 50 511 . . 769 . . Parts 88 | . 18 . . 4 . 1 22 . . 43 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 49 | . 10 . . 10 . 1 14 . . 14 . . Melee 2 | . . . . . . . . . . 2 . . Guns 22 | . 8 . . . . . 3 . . 11 . . Cannons 12 | . . . . 1 . . 11 . . . . . AOE 13 | . 2 . . 9 . 1 . . . 1 . . Classes Destroyed 10 | . 3 . . 2 . 1 1 . . 3 . . Worker 1 | . 1 . . . . . . . . . . . Builder 1 | . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . 1 . . Swarmer 7 | . 6 . . . . . 1 . . . . . Grunt 25 | . 4 . . 2 . . 12 . . 7 . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 4 | . . . . . . . 1 . . 3 . . Hunter 2 | . . . . . . 1 . . . 1 . . Programmer 3 | . . . . . . . . . . 3 . . Assembled 7 | . . . . 7 . . . . . . . . Best Kill Streak 7 | . 5 . . 7 . 1 3 . . 3 . . Combat Bots Only 7 | . 4 . . 7 . 1 3 . . 3 . . Max Kills in Single Turn 3 | . 2 . . 2 . 1 1 . . 3 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 . . 2 . 1 . . . 1 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Damage Taken 5673 | . 233 . 73 446 . 10 1326 78 80 3100 268 59 Core 1059 | . 41 . 23 102 . 5 184 . . 435 218 51 Absorbed by Shields 61 | . . . . . . . . . . 61 . . Core Remaining (%) 79 | 100 . 83 . . . 67 66 . . . . . Volleys Fired 165 | . 24 . . 15 . 1 63 . . 62 . . Largest 2 | . 2 . . 2 . 2 2 . . 2 . . Hottest 88 | . 80 . . 65 . 65 88 . . 61 . . Shots Fired 272 | . 43 . . 21 . 2 112 . . 94 . . Gun 159 | . 41 . . 1 . . 25 . . 92 . . Cannon 98 | . . . . 10 . 1 87 . . . . . Launcher 15 | . 2 . . 10 . 1 . . . 2 . . Special . | . . . . . . . . . . . . . Kinetic 232 | . 25 . . 11 . 1 103 . . 92 . . Thermal 16 | . 16 . . . . . . . . . . . Explosive 15 | . 2 . . 10 . 1 . . . 2 . . Electromagnetic 9 | . . . . . . . 9 . . . . . Robot Hit Streak 15 | . 8 . . 7 . 1 7 . . 15 . . Robot Miss Streak 10 | . 4 . . 2 . 1 10 . . 6 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 196 | . 22 . . 14 . 1 86 . . 73 . . Core Hits 169 | . 16 . . 31 . 2 51 . . 69 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . 1 . . 1 . . . . . Blast 2 | . . . . 1 . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4531 | . 488 . . 1148 . 64 1164 . . 1667 . . Guns 1865 | . 213 . . 8 . . 276 . . 1368 . . Cannons 971 | . . . . 135 . . 836 . . . . . Explosions 1453 | . 271 . . 1005 . 64 . . . 113 . . Melee . | . . . . . . . . . . . . . Ramming 242 | . 4 . . . . . 52 . . 186 . . Kinetic 2597 | . 136 . . 143 . . 950 . . 1368 . . Thermal 77 | . 77 . . . . . . . . . . . Explosive 1453 | . 271 . . 1005 . 64 . . . 113 . . Electromagnetic 162 | . . . . . . . 162 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . 1 1 1 . . 15 16 18 21 Average Corruption 11 | . . . . 1 1 1 . . 8 15 16 18 Corruption Purged 3 | . . . . . . . . . . 3 . . Effects 91 | . . . . . 1 . . . 5 73 10 2 Message Errors 26 | . . . . . 1 . . . 3 20 2 . Matter Fused 18 | . . . . . . . . . . 12 4 2 Heat Flow Errors 9 | . . . . . . . . . 2 6 1 . Energy Discharges 8 | . . . . . . . . . . 7 1 . Parts Rejected 5 | . . . . . . . . . . 5 . . Data Loss (minor) 7 | . . . . . . . . . . 6 1 . Data Loss (major) 4 | . . . . . . . . . . 4 . . Misfires 2 | . . . . . . . . . . 2 . . Misdirections 9 | . . . . . . . . . . 8 1 . Weapon Failures 3 | . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 60 | . 2 . . 40 . . 15 . . 3 . . Projectiles 15 | . . . . 10 . . 5 . . . . . Explosions 32 | . 2 . . 30 . . . . . . . . Melee 13 | . . . . . . . 10 . . 3 . . Knockbacks 39 | . . . . 3 . . 35 . . 1 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 34 | . . . . 2 . . 32 . . . . . Secondary 4 | . . . . 1 . . 3 . . . . . Self-Inflicted Damage 96 | . . . . 41 . 10 . . . 45 . . Shots 5 | . . . . 2 . 1 . . . 2 . . Rammed 2 | . . . . . . . . . . 2 . . Targets Rammed 46 | . 1 . . . . . 7 . . 38 . . Kicked 44 | . 1 . . . . . 7 . . 36 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 277 | . 144 . . 19 . . 198 . 273 277 103 . Average Temperature 64 | . 62 . . 7 . . 51 . 122 74 56 . Received Heat Transfer 2252 | . 48 . 39 12 . . 756 . . 1289 63 45 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 3 | . . . . 1 . . 1 . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 175 | . 175 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 389 | . 310 120 51 100 . 56 225 59 15 389 . . Initial 120 | . . 120 46 19 . . 21 47 . . . . Average 90 | . 155 120 47 46 . 55 90 10 6 117 . . Maximum Alert Level 1 | . 1 . . . . . 1 . . 1 . . Low Security (%) 87 | . 54 100 100 100 . 100 95 100 100 79 . . Level 1 12 | . 45 . . . . . 4 . . 20 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . . . 5 . . 8 . . Investigation 6 | . 1 . . . . . 3 . . 2 . . Extermination 2 | . . . . . . . . . . 2 . . Reinforcement 7 | . 1 . . . . . 2 . . 4 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 11 | . 3 . . . . . 3 . . 5 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 120 | . 18 . 4 12 . 1 26 1 6 40 8 4 Peak Tracking Total 14 | . 4 . 4 14 . 1 5 1 6 8 8 4 Tactical Retreats 16 | . 1 . . . . . 2 . . 11 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 6 | . . . . . . . 1 2 . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Reconfigurated 3 | . . . . . . . 2 1 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 5 | . . . . 2 . . 2 . . 1 . . Max in Single Turn 2 | . . . . 2 . . 1 . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 16 | . 1 . 2 . 1 . 5 2 . 5 . . Terminals 12 | . 1 . 2 . . . 4 2 . 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 41 | . 3 . 5 . 1 . 15 5 . 12 . . Successful 14 | . . . 2 . 1 . 6 3 . 2 . . Failed 27 | . 3 . 3 . . . 9 2 . 10 . . Catastrophic 6 | . 1 . . . . . 2 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . 3 . 4 . 1 . 13 5 . 8 . . Terminals 34 | . 3 . 5 . . . 13 5 . 8 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . Terminal Hacks 5 | . . . 2 . 1 . 1 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . . 1 . . Scan Component 2 | . . . . . . . 1 . . 1 . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . . . . . . . 3 2 . . . . Terminals 5 | . . . . . . . 3 2 . . . . Botnet 5 | . . . . . . . 3 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . . 5 2 . 4 . . Full Trace Events 4 | . 1 . . . . . 1 . . 2 . . Feedback Events 1 | . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 38 | . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 3 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . 3 27 . . . . . Total Damage 395 | . . . . . . 41 354 . . . . . Kills 3 | . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 5197 | . 376 138 70 561 230 114 1229 373 158 1650 245 53 Spaces Moved 4153 | 1 245 114 58 531 232 106 620 278 122 1320 420 106 Core 231 | . . . . . . . . . . 35 90 106 Treads . | . . . . . . . . . . . . . Legs 2091 | 1 245 114 58 65 . . 435 278 122 773 . . Wheels 989 | . . . . 466 232 106 185 . . . . . Hover 842 | . . . . . . . . . . 512 330 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 90 90 90 90 120 120 50 50 50 Average Speed 98 | 120 120 120 120 93 90 90 112 120 120 98 57 50 Slowest Speed 520 | 120 120 120 120 120 90 90 120 120 200 520 60 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 52 40 11 98 61 21 45 9 91 45 57 24 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . 1 . . Scrap Searched 6 | . . 1 . 3 . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 90 | . 22 . . 51 . 6 . . . 11 . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 90 | . 22 . . 51 . 6 . . . 11 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total 5001 | . 290 115 58 573 253 123 1050 319 132 1561 421 106 Wait 468 | . 3 . . 14 20 12 302 23 8 86 . . Move 4143 | . 244 113 57 530 231 105 619 278 121 1320 419 106 Hop . | . . . . . . . . . . . . . Pick Up 68 | . 7 2 . 7 1 2 25 7 . 16 1 . Fast Attach 7 | . 1 . . . . . 1 . . 5 . . Attach 43 | . 1 . 1 6 . . 10 3 2 20 . . Detach 3 | . . . . . . . . . . 3 . . Swap 24 | . 4 . . 1 . 1 9 4 1 4 . . Drop 34 | . 5 . . . 1 2 14 4 . 7 1 . Fire 165 | . 24 . . 15 . 1 63 . . 62 . . Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 . . Kick 44 | . 1 . . . . . 7 . . 36 . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 7) 377 | -10/Materials | Entered Mines 388 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 402 | -10/Mines | Learned Materials security intel 416 | -10/Mines | Learned location of Storage (-9) 510 | -10/Mines | Discovered new exit (range 5) 515 | -10/Mines | Entered Materials 515 | -9/Materials | Evolved 2 slots: Propulsion x2 530 | -9/Materials | Identified exit to Mines 530 | -9/Materials | Identified exit to Storage 585 | -9/Materials | Entered Mines 633 | -9/Mines | Met a Derelict bent on vengeance 640 | -9/Mines | Assembled infested the area 695 | -9/Mines | Lost 4 parts (1p1n2w) 701 | -9/Mines | Destroyed 7 combat bots 875 | -9/Mines | Identified exit to Materials 940 | -9/Mines | Discovered exit to Materials (range 9) 1066 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1128 | -9/Mines | Discovered new exit (range 5) 1146 | -9/Mines | Entered Exiles 1146 | -9/Exiles | Accompanied by 3 allies 1158 | -9/Exiles | Discovered new exit (range 15) 1169 | -9/Exiles | Met 8R-AWN 1184 | -9/Exiles | Met EX-HEX 1208 | -9/Exiles | Met EX-BIN 1220 | -9/Exiles | Aligned with FarCom system 1221 | -9/Exiles | Given EX-Vault access code 1252 | -9/Exiles | Opened EX-Vault 1260 | -9/Exiles | Found Trap Reconfigurator 1279 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1306 | -9/Exiles | Met EX-DEC 1345 | -9/Exiles | Discovered new exit (range 14) 1376 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1376 | -9/Exiles | Entered Mines 1376 | -8/Mines | Accompanied by 3 allies 1473 | -8/Mines | Discovered exit to Materials (range 5) 1490 | -8/Mines | Entered Materials 1490 | -8/Materials | Accompanied by 3 allies 1490 | -8/Materials | Evolved 2 slots: Utility x2 1613 | -8/Materials | Repaired Imp. Light Armor Plating 1855 | -8/Materials | Lost 4 parts (1p1n2w) 2173 | -8/Materials | Build established: Scavenger-Mutant 2613 | -8/Materials | Identified exit to Factory 2719 | -8/Materials | Entered Factory 2719 | -7/Factory | Evolved 2 slots: Utility x2 3024 | -7/Factory | Build established: Scavenger-Skirmisher 3092 | -7/Factory | Sucked down chute 3092 | -7/Factory | Entered Waste 3107 | -7/Waste | EMP discharged 3117 | -7/Waste | Spotted C-40 Crusher 3149 | -7/Waste | Spotted C-40 Crusher 3149 | -7/Waste | Spotted C-40 Crusher 3195 | -7/Waste | Spotted C-40 Crusher 3197 | -7/Waste | Spotted C-40 Crusher 3207 | -7/Waste | EMP discharged 3207 | -7/Waste | System corruption reached 10% 3214 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3221 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3234 | -7/Waste | Discovered new exit (range 10) 3250 | -7/Waste | Entered Factory 3252 | -7/Factory | Lost 3 parts (1p1n1w) 3810 | -7/Factory | Lost 3 parts (2n1u) 3959 | -7/Factory | Lost 6 parts (2n2u2w) 4195 | -7/Factory | Build established: Mutant 4620 | -7/Factory | Lost 4 parts (3n1w) 4698 | -7/Factory | Core integrity fell below 50% 4844 | -7/Factory | Hacking Suite fried by hacking feedback 4894 | -7/Factory | Discovered new exit (range 8) 4900 | -7/Factory | Entered Lower Caves 4905 | -7/Lower Caves | Encountered a Warlord checkpoint 5016 | -7/Lower Caves | Identified exit to Lower Caves 5114 | -7/Lower Caves | Core integrity fell below 20% 5143 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5145 | -7/Lower Caves | Entered another Lower Caves area 5191 | -7/Lower Caves | Learned Factory security intel 5197 | -7/Lower Caves | Learned 8 Factory zone layouts 5198 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05077_ Acquired 37 matter. 05084_ HX-OJI(S) destroyed. 05092_ Acquired 36 matter. 05094_ Acquired Neutrino Core. 05100_ Gravmag System destroyed. 05106_ System corrupted: Matter fused (-8). 05124_ System corrupted: Matter fused (-10). 05141_ System corrupted: Component data lost. 05143_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." LOCATION=LOWER CAVES GOAL=ESCAPE 05161_ System corrupted: Matter fused (-6). 05191_ Acquired derelict log, extracted data. Data stored: Factory security intel. 05196_ System corrupted: Matter fused (-6). 05197_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 05197_ Critical hit (Burn: +37). 05197_ Core Analyzer destroyed. 05197_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????? ??????? ????? | | ?????????????????????????? ?????? ????? ????? | | ??????????????????????????# ?????? ?????? #??? | | ??????????????????????????# ????? ??????? ??? | | ??????????????????????????# $???## #??????? ??? | | ??????????????????????????# #### #???????# #?? | | ?????????????????????????? #?????### ?# | | ????????????????????????? ####### ### | | ????????????????????????? ? ? # | | ???????????????????###### ??# ????? # | | ?????????????????? ?## ????????# # | | ??????????????????? ## #?????????# | | ??????????????????????# ##???????## | | ??????????????????????# ##?????## | | ??????????????????????# ####### ## | | ??????????????????????# ## ##? | | ??????????????????????# ?# #?? | | ??????????????????????# #?# ####### #?? | | ??????????????????????# #?## ##?????# ###?? | | ?????????????????????## g##?## #??????# #???? | | ????????????????????## g #??# #?????? #???? | | ????????????????????? b #???# #????? #???? | | ????????????????????????#g #????# #????######???? | | ????????????????????????# #????# #?????????????? | | ????????????????????????#@ ##???# #?????????????? | | ??????????????########### ###?# #?????????????? | | ??????????? ### #?????????????? | | ??????????? #?????????????? | | ??????????????############ #?????????????? | | ?????????????????????????# #######?????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 58 Core Analysis 6 Armor Integrity Analysis 20 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalShieldGuard Manual? 0 Play Time 00:54:50 Cumulative 56.9 hours Start 2021.08.10 @ 11:31:25 End 2021.08.10 @ 17:25:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 264eded9-007c-424c-b094-1b667f372aca