Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 16:03:40 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (2549) 2549 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (1100) 1100 TOTAL SCORE: 10269 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 956/1150 Matter 3/300 Energy 17/170 System Corruption 14% Temperature Cool (0) Movement Walking (128) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Shield Leg Shield Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Advanced Transmission Jammer Hacking Suite > --- WEAPON (3) ------- Advanced Variable Charge Gun Railgun Improved Remote Datajack > --- INVENTORY (20) --- Enhanced Multireflex Exoskeleton Advanced Power Amplifier Advanced Gravity Neutralizer Precision Matter Filter Energy Filter Improved Kinecellerator Quantum Capacitor Improved Weapon Cycler Focal Shield EM Shield Advanced Trap Extractor (0/8) Rainbow Chip Dimensional Node Initializer Transdimensional Reconstructor CPS Tube (1) Multitool Large Botcube Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Shield Leg Shield Leg Shield Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Advanced Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Advanced Variable Charge Gun Railgun Improved Remote Datajack > --- INVENTORY -------- Shield Leg Advanced Power Amplifier Advanced Gravity Neutralizer Precision Matter Filter Energy Filter Quantum Capacitor Improved Weapon Cycler Focal Shield EM Shield Hacking Suite Advanced Trap Extractor Rainbow Chip Dimensional Node Initializer Transdimensional Reconstructor Railgun CPS Tube Multitool Large Botcube [Rating: 133] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Overtuned Huge Scrapsphere Flight Unit Field Propulsion Array Utility Small Storage Unit Device Improved Coolant Injector Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Makeshift Light Armor Plating Weapon Battle Cannon Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . . 10 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . . . 2 . . . . 2 . . Utility 6 | . . . . 6 . . . . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 104 | 7 2 12 9 26 2 11 8 1 22 1 3 Power 13 | 1 . 1 1 4 . 1 2 . 2 . 1 Engine 5 | 1 . . 1 2 . . . . 1 . . Core 5 | . . 1 . 2 . 1 1 . . . . Reactor 3 | . . . . . . . 1 . 1 . 1 Propulsion 22 | 2 2 3 2 2 . 2 3 . 4 1 1 Treads 6 | . 2 2 . . . 2 . . . . . Leg 10 | 2 . . . . . . 3 . 3 1 1 Wheel 5 | . . 1 2 2 . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . Utility 40 | 2 . 2 2 13 2 4 2 1 11 . 1 Device 17 | 1 . 1 . 4 1 1 1 1 7 . . Storage 4 | 1 . . 1 1 . . . . 1 . . Processor 9 | . . . . 3 1 3 . . 2 . . Hackware 5 | . . . . 3 . . . . 1 . 1 Protection 5 | . . 1 1 2 . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 . 6 4 7 . 4 1 . 5 . . Energy Gun 7 | 1 . 2 . . . 2 . . 2 . . Energy Cannon 8 | . . . 3 5 . . . . . . . Ballistic Gun 6 | 1 . 1 . . . 2 . . 2 . . Ballistic Cannon 2 | . . 2 . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . Special Weapon 4 | . . . . 2 . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 5 . 3 1 . Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 8 | . . . . 8 . . . . . . . Parts Lost 36 | . . 6 . 5 6 8 . 6 2 3 . Power 5 | . . . . 1 2 1 . 1 . . . Propulsion 7 | . . 3 . . . 3 . . . 1 . Utility 10 | . . 1 . 1 2 2 . 2 1 1 . Weapon 14 | . . 2 . 3 2 2 . 3 1 1 . Highest Loss Streak 6 | . . 3 . 2 5 3 . 6 1 3 . To Critical Strikes 1 | . . . . . . 1 . . . . . Average Backups 11 | 5 7 7 8 13 15 12 13 17 16 17 16 Power . | . 1 1 . . . . . . . . . Propulsion 1 | 2 4 3 . . 2 . . . . 1 1 Utility 5 | . . . 2 7 8 8 9 12 11 11 11 Weapon 1 | . 1 2 2 3 2 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 2 2 9 2 . . . . . . 10 Power . | . . . . . . . . . . . . Propulsion 2 | . 1 1 . . . . . . . . . Utility 15 | . 1 . 4 2 . . . . . . 8 Weapon 3 | . . 1 2 . . . . . . . . Tool/Special 5 | . . . 3 . . . . . . . 2 Average Slot Usage (%) 82 | . 99 98 84 70 65 55 64 83 78 81 82 Engine 5 | . 14 8 10 2 5 . . . 4 . . Core 3 | . . 5 3 5 . . . 4 . . . Reactor 1 | . . . . . . . 2 5 5 5 4 Treads 8 | . . 25 . . . 5 2 . . . . Leg 4 | . 28 . . . . . 8 17 16 24 26 Wheel 5 | . . 1 15 10 11 1 . . . . . Device 7 | . 14 4 . 13 12 6 8 8 14 11 12 Storage 9 | . 14 14 14 5 5 5 5 5 5 5 5 Processor 7 | . . . . 4 9 19 26 23 16 21 21 Protection 5 | . . 7 12 3 5 . . . 2 . . Energy Gun 3 | . 13 8 1 . . . 1 . 5 5 5 Energy Cannon 6 | . . . 24 10 11 . . . . . . Ballistic Gun 3 | . 14 6 . . . 8 . 10 3 2 2 Ballistic Cannon 3 | . . 12 . . . . . . . . . Special Weapon 1 | . . . . . . 3 5 4 . 5 5 Peak Build Rating 133 | 7 8 17 31 95 94 71 87 94 133 133 129 Average Rating 47 | 5 7 12 24 79 78 50 65 89 104 107 117 On Entrance 55 | . 7 7 16 31 92 68 56 87 63 133 110 Avg Prop Armor Cover (%) 10 | . . 11 11 . 5 9 . . 7 22 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 108 | 13 13 22 50 108 99 62 85 86 92 86 70 Greatest Support 165 | 20 40 40 30 40 40 57 90 90 165 90 140 Greatest Overweight (x) 3 | . . 1 1 2 3 3 1 . 1 . . Average Overweight (x) . | . . . . 1 2 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 20 20 20 20 20 Average Capacity 13 | 7 8 8 10 18 20 16 17 20 20 20 20 Most Carried 20 | 8 8 8 15 20 19 19 20 20 20 20 20 Average Carried 12 | 5 7 7 9 16 18 15 16 20 19 20 19 Final Capacity 20 | 8 8 8 15 20 20 15 20 20 20 20 20 Final Carried 20 | 7 8 6 15 18 19 15 20 20 20 20 20 Scrap Suit Usage (%) 7 | . . . . 23 81 . . . . . . Parts Cannibalized 4 | . . . . 3 1 . . . . . . Class Distribution -------------------- 46% | Mutant 16% | Scrapper 11% | Derelict-Mutant 7% | Scavenger-Gunner 6% | Infiltrator-Skirmisher 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scrapper | -5/Factory Scrapper | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Infiltrator-Skirmisher | -4/Factory Skirmisher | -4/Waste Skirmisher | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 2280 | 283 . 527 203 321 125 206 108 40 400 . 67 Remotely . | . . . . . . . . . . . . Salvage Created 2431 | 71 . 411 . 923 187 147 108 14 570 . . Parts 142 | 8 . 24 . 40 5 10 11 1 43 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 35 | . . 14 . . 5 5 10 1 . . . Prevented 3 | . . . . . 2 1 . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 49 | . . 13 . 19 4 3 . 1 9 . . Melee 1 | . . . . . . 1 . . . . . Guns 16 | . . 5 . . . 2 . 1 8 . . Cannons 18 | . . 8 . 6 4 . . . . . . AOE 10 | . . . . 9 . . . . 1 . . Classes Destroyed 15 | 1 . 4 . 8 . . . 1 1 . . Worker 4 | . . . . 1 . . . . 3 . . Builder 2 | . . . . 1 . . . . 1 . . Tunneler 3 | 3 . . . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . Operator 3 | . . . . 1 . . . . 2 . . Drone 1 | . . . . . . . . 1 . . . Watcher 2 | . . . . 2 . . . . . . . Swarmer 10 | . . . . 4 1 . . . 5 . . Grunt 15 | . . 5 . 9 1 . . . . . . Brawler 1 | . . . . 1 . . . . . . . Sentry 1 | . . 1 . . . . . . . . . Hunter 5 | . . . . 3 . 2 . . . . . Programmer 9 | . . . . 2 2 1 . . 4 . . Artisan 1 | . . 1 . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . Best Kill Streak 6 | 1 . 2 . 6 2 1 . 1 5 . . Combat Bots Only 6 | . . 2 . 6 2 1 . 1 5 . . Max Kills in Single Turn 3 | 1 . 1 . 3 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . 1 . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 644 | . . 97 . 146 44 145 . 53 157 2 . Missed 194 | . . 26 . 41 13 35 . 25 54 . . Hits 450 | . . 71 . 105 31 110 . 28 103 2 . Melee 9 | . . . . 1 6 . . . . 2 . Projectile 441 | . . 71 . 104 25 110 . 28 103 . . Critical Strikes 16 | . . 1 . 4 2 4 . 1 3 1 . Actively Blocked 2 | . . . . . . . . . 2 . . Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 8397 | . . 1438 . 1891 787 1926 . 742 1516 97 . Core 1221 | . . 167 . 157 100 401 . 202 194 . . Absorbed by Shields 225 | . . . . . . . . . 210 15 . Redirected to Shielding 154 | . . . . . . . . . 154 . . Regen/Repaired (Parts) 22 | . . . . 20 2 . . . . . . Core Remaining (%) 49 | 100 . . 33 . . . . 14 . . . Volleys Fired 300 | 13 . 80 . 96 26 25 10 6 43 1 . Largest 3 | 2 . 2 . 2 3 2 1 2 3 1 . Hottest 252 | 60 . 93 . 171 252 120 120 51 240 240 . Shots Fired 421 | 26 . 136 . 106 29 28 9 13 72 1 1 Gun 186 | 26 . 49 . . . 20 4 13 72 1 1 Cannon 215 | . . 86 . 94 29 6 . . . . . Launcher 12 | . . 1 . 11 . . . . . . . Special 8 | . . . . 1 . 2 5 . . . . Kinetic 189 | 13 . 112 . . . 18 . 13 32 . 1 Thermal 163 | 13 . 23 . 47 27 8 4 . 40 1 . Explosive 12 | . . 1 . 11 . . . . . . . Electromagnetic 49 | . . . . 47 2 . . . . . . Robot Hit Streak 16 | 5 . 16 . 10 11 4 6 1 6 . . Robot Miss Streak 8 | 3 . 4 . 3 2 8 1 3 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 230 | 15 . 73 . 63 23 12 6 3 35 . . Core Hits 114 | 5 . 24 . 46 7 7 2 2 21 . . Critical Kills 3 | . . . . 2 . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 6 | . . 1 . 3 . . . 1 1 . . Meltdown 2 | . . . . 2 . . . . . . . Destroy 3 | . . 1 . . . . . 1 1 . . Corrupt 1 | . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6627 | 159 . 1322 . 2786 756 206 171 40 1187 . . Guns 2115 | 159 . 538 . . . 168 171 40 1039 . . Cannons 3074 | . . 784 . 1534 756 . . . . . . Explosions 1400 | . . . . 1252 . . . . 148 . . Melee . | . . . . . . . . . . . . Ramming 38 | . . . . . . 38 . . . . . Kinetic 1861 | 49 . 1084 . . . 168 . 40 520 . . Thermal 2778 | 110 . 238 . 1000 740 . 171 . 519 . . Explosive 1239 | . . . . 1091 . . . . 148 . . Electromagnetic 711 | . . . . 695 16 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . 9 10 12 12 12 7 14 14 Average Corruption 9 | . . . . 8 9 11 12 12 2 13 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 117 | . . . . 19 20 29 19 12 6 7 5 Message Errors 30 | . . . . 3 2 8 6 3 3 4 1 Matter Fused 27 | . . . . 5 5 6 6 3 . 1 1 Heat Flow Errors 12 | . . . . 2 1 4 2 2 . . 1 Energy Discharges 13 | . . . . 3 2 2 2 1 2 1 . Parts Rejected 3 | . . . . 2 . 1 . . . . . Data Loss (minor) 20 | . . . . 2 7 7 2 1 . . 1 Data Loss (major) 3 | . . . . . 1 . 1 . 1 . . Misfires 4 | . . . . 1 1 . . 1 . . 1 Alerts 2 | . . . . 1 . . . 1 . . . Misdirections 3 | . . . . . 1 1 . . . 1 . Overload Shots 8 | . . . . . . . . . 7 1 . Overflow Damage 59 | . . . . 41 18 . . . . . . Projectiles 26 | . . . . 8 18 . . . . . . Explosions 33 | . . . . 33 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . 10 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 10 | . . 10 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . 25 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed 7 | . . . . . . 7 . . . . . Targets Rammed 8 | . . . . . . 8 . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 320 | 40 . 4 . 320 273 187 192 155 316 162 163 Average Temperature 88 | 20 . 3 . 91 117 65 94 67 101 88 91 Received Heat Transfer 1050 | . . 375 . 549 72 . . 54 . . . Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 3 | . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . Parts Fried 4 | . . . . 3 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . Parts Melted 6 | . . . . 2 3 . . . 1 . . Heat Transferred 4029 | 250 . 400 . 1400 1100 . 200 . 679 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 2 | . . . . 1 . . . . 2 . . Low Security (%) 67 | 100 100 . . 90 . . . . 21 100 100 Level 1 27 | . . . . 9 . . . . 65 . . Level 2 5 | . . . . . . . . . 13 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 450 | 5 . . . 210 . . . . 450 76 . Initial 450 | . . . . . . . . . 450 74 . Average 145 | . . . . 123 . . . . 262 32 . Influence Increases 1874 | 15 . 140 . 640 180 80 5 5 807 2 . Destroy 0b10 Robot/C 820 | . . 120 . 380 80 60 . . 180 . . Destroy 0b10 Robot/NC 85 | 15 . . . 25 . . 5 5 35 . . Destroy Leader 144 | . . 20 . 64 10 20 . . 30 . . Successful Hack 9 | . . . . 4 . . . . 5 . . Disable Machine 105 | . . . . 60 . . . . 45 . . Destroy Structure 156 | . . . . 92 . . . . 62 2 . Advance Influence 450 | . . . . . . . . . 450 . . Lose Combat Pursuer 105 | . . . . 15 90 . . . . . . Influence Decreases 1874 | 15 . 140 . 442 356 102 5 5 594 215 . Entered New Map 218 | . . . . . 74 5 . . . 139 . Time Decay 1236 | 15 . 140 . 352 222 77 5 5 374 46 . Search Patrol Dispatched 200 | . . . . . . . . . 200 . . Lost Part 180 | . . . . 50 60 20 . . 20 30 . Lost Ally 40 | . . . . 40 . . . . . . . Squads Dispatched 12 | . . . . 8 . . . . 3 . 1 Investigation 6 | . . . . 5 . . . . . . 1 Extermination 3 | . . . . 1 . . . . 2 . . Reinforcement 3 | . . . . 2 . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 2 | . . . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 94 | . . 16 . 30 11 3 . 7 21 6 . Peak Tracking Total 7 | . . 2 . 5 7 2 . 4 7 6 . Tactical Retreats 9 | . . 2 . 1 4 . . . 1 1 . ECM-based Alert Blocks 2 | . . . . . . . . . 2 . . Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 6 | . 1 2 . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 10 | . . 2 . 4 1 . . . 3 . . Max in Single Turn 2 | . . 2 . 2 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 22 | . 1 2 2 7 1 . 4 . 4 . 1 Terminals 7 | . 1 . . 3 . . . . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . 4 . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 53 | . 3 4 6 13 1 . 17 . 6 . 3 Successful 41 | . 2 4 6 8 1 . 17 . 1 . 2 Failed 12 | . 1 . . 5 . . . . 5 . 1 Catastrophic 2 | . . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 3 . . 8 . . . . 2 . 2 Terminals 11 | . 3 . . 4 . . . . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . . . . 9 . . . . . . 3 Scanalyzers 2 | . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 30 | . . 4 6 1 1 . 17 . 1 . . Record 13 | . . 3 5 . . . 5 . . . . Part Schematic 4 | . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . 4 . . . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . Proto ID Catalog 2 | . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 3 . . . . . . 1 Retrieve Components 4 | . . . . 3 . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . 4 . . . . . . 1 Terminals 2 | . 2 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . 4 . . . . . . 1 Fedlink 5 | . . . . 4 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 1 . . 4 . . . . 1 . 1 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . . . . 6 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 3 . . . . Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . 3 . . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . . parse_system 3 | . . . . . . . 3 . . . . Manual 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 49 | . . . . 49 . . . . . . . Highest-Rated Ally 49 | . . . . 49 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . . . Total Damage 152 | . . . . 152 . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 4330 | 8 180 421 . 620 465 664 478 371 868 114 141 Optics 3038 | . . . . 71 331 664 478 371 868 114 141 Sensors 1653 | . . . . 620 223 . . . 658 60 92 IFF 113 | . . . . . . . . . 113 . . Terrain 227 | . . . . . . . . 227 . . . Seismic 609 | 8 180 421 . . . . . . . . . Jamming 963 | . . . . . . . . . 853 60 50 ECM 566 | . . . . . . 1 16 . 549 . . Robot Analysis Total 4 | . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . 1 3 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 8299 | 154 180 2532 1398 934 465 664 478 371 868 114 141 Spaces Moved 5477 | 92 113 1462 1218 669 410 297 178 286 560 88 104 Core 18 | 18 . . . . . . . . . . . Treads 1451 | . 1 1161 . . . 206 83 . . . . Legs 1319 | 74 112 . . . . . 95 286 560 88 104 Wheels 2689 | . . 301 1218 669 410 91 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 95 80 80 90 120 120 120 120 120 Average Speed 126 | 106 120 152 110 85 94 193 180 120 120 120 125 Slowest Speed 250 | 120 160 240 120 90 100 250 250 120 190 120 128 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 9 | . . 9 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 6 25 64 83 22 67 53 61 56 14 79 3 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 9 | . . 2 2 1 . . 3 1 . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . 1 4 . 2 1 . 1 . . . Spaces Dug 23 | . . 9 . 7 . . . . 7 . . Terrain Destroyed 126 | . . 23 . 56 4 8 . 1 33 1 . Melee . | . . . . . . . . . . . . Projectile 77 | . . 18 . 18 4 8 . 1 27 1 . AOE 49 | . . 5 . 38 . . . . 6 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Total 6452 | 124 156 1630 1279 927 459 354 329 301 684 95 114 Wait 351 | . 35 55 6 85 18 6 114 9 17 6 . Move 5467 | 91 112 1461 1217 668 409 296 177 285 560 87 104 Hop . | . . . . . . . . . . . . Pick Up 104 | 13 3 9 23 30 3 6 5 . 10 . 2 Fast Attach 35 | 1 2 3 . 3 . 2 8 1 13 1 1 Attach 70 | 6 . 5 4 21 2 10 4 . 14 . 4 Detach 17 | . . . 2 2 . . 4 . 8 . 1 Swap 31 | . 2 8 6 6 . 1 2 . 5 . 1 Drop 63 | . 2 9 21 12 1 . 5 . 12 . 1 Fire 300 | 13 . 80 . 96 26 25 10 6 43 1 . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . . . . . . 8 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 3 | . . . . 1 . . . . 2 . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 4) 335 | -10/Materials | Entered Subcaves 336 | -10/Subcaves | Approached by a straggling Scientist 403 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 407 | -10/Subcaves | Discovered new exit (range 8) 451 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 494 | -10/Subcaves | Learned location of Zion (-6) 494 | -10/Subcaves | Met a Zionite searching for "candidates" 607 | -10/Subcaves | Visited Clippyterm 612 | -10/Subcaves | Learned Factory emergency access door positions 1134 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1171 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1312 | -10/Subcaves | Visited 4L-MR0's lab 1331 | -10/Subcaves | Found Rainbow Chip 1451 | -10/Subcaves | Discovered new exit (range 15) 1514 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1760 | -10/Subcaves | Ambushed by Subdweller buried in earth 1765 | -10/Subcaves | Build established: Derelict-Mutant 1773 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1864 | -10/Subcaves | Learned location of Storage (-7) 2231 | -10/Subcaves | Ambushed by Subdweller buried in earth 2457 | -10/Subcaves | Core integrity fell below 50% 2509 | -10/Subcaves | Lost 3 parts (2n1w) 2733 | -10/Subcaves | Build established: Scavenger-Mutant 2867 | -10/Subcaves | Entered Scraptown 2956 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2958 | -7/Scraptown | Learned Research stockpile data 2959 | -7/Scraptown | Learned location of Extension (-6) 2968 | -7/Scraptown | Discovered new exit (range 13) 3047 | -7/Scraptown | Build established: Mutant 3314 | -7/Scraptown | Visited UFD Registry 3314 | -7/Scraptown | Registered with UFD as "Fluxface" 3339 | -7/Scraptown | Visited Awakened 3376 | -7/Scraptown | Visited Shadow of the Wyrm 3385 | -7/Scraptown | Visited Comm Corps 3406 | -7/Scraptown | Visited Assassins FH 3549 | -7/Scraptown | Visited Scrap Suit Storage 3566 | -7/Scraptown | Visited Science Guys 3602 | -7/Scraptown | Visited Abandonware Association 3615 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3615 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 3639 | -7/Scraptown | Visited Research Penetration Think Tank 3750 | -7/Scraptown | Visited Scrapoid Pod Storage 3773 | -7/Scraptown | Visited Modified Component R&D 3826 | -7/Scraptown | Visited Chapter 10 3844 | -7/Scraptown | Visited Botcube Research 3890 | -7/Scraptown | Visited Scrapoid Research Area 4067 | -7/Scraptown | Found Scrap Suit 4070 | -7/Scraptown | Found Scrap Suit 4117 | -7/Scraptown | Found Lrg. Botcube 4202 | -7/Scraptown | Met Optimus 4202 | -7/Scraptown | Accepted into 0bPrime 4263 | -7/Scraptown | Discovered new exit (range 3) 4265 | -7/Scraptown | Entered Factory 4265 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4538 | -5/Factory | Loaded intel: 8 recycling unit locations 4552 | -5/Factory | Build established: Scrapper 4856 | -5/Factory | Learned location of Protoforge (-2) 4918 | -5/Factory | Identified exit to Upper Caves 5108 | -5/Factory | Found Quantum Capacitor 5199 | -5/Factory | Entered Upper Caves 5201 | -5/Upper Caves | System corruption reached 10% 5314 | -5/Upper Caves | Encountered a Warlord checkpoint 5385 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5475 | -5/Upper Caves | Lost 5 parts (2p1u2w) 5575 | -5/Upper Caves | Learned Factory security intel 5577 | -5/Upper Caves | Found Alien Artifact 5641 | -5/Upper Caves | Discovered new exit (range 18) 5663 | -5/Upper Caves | Identified exit to Upper Caves 5664 | -5/Upper Caves | Entered another Upper Caves area 5734 | -5/Upper Caves | Lost 3 parts (1n1u1w) 5770 | -5/Upper Caves | Core integrity fell below 50% 5830 | -5/Upper Caves | Lost 3 parts (1n1u1w) 6136 | -5/Upper Caves | Build established: Scavenger-Gunner 6296 | -5/Upper Caves | Discovered new exit (range 14) 6326 | -5/Upper Caves | Identified exit to Zhirov 6328 | -5/Upper Caves | Entered Zhirov 6330 | -5/Zhirov | Discovered new exit (range 3) 6374 | -5/Zhirov | Met Zhirov 6444 | -5/Zhirov | Learned location of Quarantine (-2) 6444 | -5/Zhirov | Learned location of Testing (-3) 6444 | -5/Zhirov | Learned location of Command (-1) 6469 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6508 | -5/Zhirov | Found Alien Artifact 6508 | -5/Zhirov | Identified Integrated Dissipator 6508 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6581 | -5/Zhirov | Attached CPS modules to B-86 Titan. 6750 | -5/Zhirov | Found Alien Artifact 6804 | -5/Zhirov | Identified exit to Proximity Caves 6806 | -5/Zhirov | Entered Proximity Caves 6884 | -4/Proximity Caves | Spotter reported a threat 7013 | -4/Proximity Caves | Spotter reported a threat 7064 | -4/Proximity Caves | Learned location of Armory (-3) 7130 | -4/Proximity Caves | Spotted B-86 Titan 7151 | -4/Proximity Caves | Core integrity fell below 20% 7159 | -4/Proximity Caves | Discovered new exit (range 16) 7164 | -4/Proximity Caves | Spotter reported a threat 7176 | -4/Proximity Caves | Identified exit to Factory 7177 | -4/Proximity Caves | Entered Factory 7177 | -4/Factory | Evolved 2 slots: Propulsion x2 7196 | -4/Factory | Lost 6 parts (1p2u3w) 7427 | -4/Factory | Search patrols dispatched 7486 | -4/Factory | Identified exit to DSF 7677 | -4/Factory | Search patrols dispatched 7750 | -4/Factory | Build established: Infiltrator-Skirmisher 7958 | -4/Factory | Discovered new exit (range 22) 8038 | -4/Factory | Identified exit to Research 8045 | -4/Factory | Manually triggered Chute Trap 8045 | -4/Factory | Sucked down chute 8045 | -4/Factory | Entered Waste 8055 | -4/Waste | Spotted C-40 Crusher 8058 | -4/Waste | Spotted C-40 Crusher 8060 | -4/Waste | EMP discharged 8060 | -4/Waste | System corruption reached 10% 8077 | -4/Waste | Spotted C-40 Crusher 8079 | -4/Waste | Spotted C-40 Crusher 8079 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8081 | -4/Waste | Spotted C-40 Crusher 8084 | -4/Waste | Spotted C-40 Crusher 8098 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8129 | -4/Waste | Lost 3 parts (1n1u1w) 8141 | -4/Waste | Discovered new exit (range 11) 8152 | -4/Waste | Identified exit to Factory 8159 | -4/Waste | Entered Factory 8281 | -4/Factory | Build established: Skirmisher 8290 | -4/Factory | Loaded intel: 8 recycling unit locations 8300 | -4/Factory | Self-destructed Last Messages --------------- UFD!RESOURCES<69> 0bP!READINESS 0bP!PRIORITY_MSG_OPTIMUS: We will take the Protoforge and destroy its connection to Complex 0b10, right as we open the final stretch of our newly-prepared link via the 0b1 caves. At the same time we'll trigger our entire 0b1 network to occupy that mostly-neglected complex, and with a new source of modern tech we will be in a much better position to hold it as our own. Connect Fedlink inside the Protoforge itself and we'll see you there. You're truly one of us now. We are 0bPrime. UFD!SANITIZING UFD!... Loading Factory recycling unit intel (x8)... 08290_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 08293_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????? ?????????????????? | | ????????? ??????????????? | | ????????? ???????????? | | ????????? ???????????? | | ????????? ????????????? | | ????????? #????????????? | | ???###??? #????????????? | | ??? ### #????????????? | | ???" # #????????????? | | ???" # +????????????? | | ???? # ?????????????? | | ???? # ??????????????? | | ???? # ???????????????? | | ???? # ????????????????? | | ????h # ?????????????????? | | ???? # ??????????????????? | | ????#h# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????#@ #???????????????????? | | ????# #???????????????????? | | ?####+## #???????????????????? | | ?# # #???????????????????? | | ?# """ # #???????????????????? | | ?# "Y" # #???????????????????? | | ?# " " # #???????????????????? | | ?# # #???????????????????? | | ?# # #???????????????????? | | ?# # #???????????????????? | | ?####### #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #?##??????+#####????? | | ???????# #?# ????? ]#????? | | ?????### ### ?""" #????? | | ?????# # """"" #????? | | ?????# # """"" #????? | | ?????# " + #????? | | ?????# # """ #????? | | ?????# # """"" #????? | | ?????### # """"" #????? | | ######## # #????? | | # # # #????? | | # "" # #?? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 39 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 20 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 9 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Exp. Optical Array | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed BackupRecyclingHammerchucker Manual? 0 Play Time 00:59:04 Cumulative 509.8 hours Start 2025.11.17 @ 15:01:46 End 2025.11.17 @ 16:03:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 688 Rogue 688 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/0/2/2/1/0/2/1/0/0 Lore% 91 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c265151-7e88-423b-9f10-de54d9c21c93