Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.22 @ 13:20:37 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (379) 1895 Value Destroyed (17721) 17721 Prototype IDs (389) 7780 Alien Tech Used (8) 1600 Bonus (100086) 100086 TOTAL SCORE: 140782 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2417 Follower Combat Kills 8557 Prayed to X0-1V1 5000 Major X0-1V1 Interference 31550 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 514 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1052 Cogmind --------- Core Integrity 1387/1550 Matter 660/700 Energy 1251/1480 System Corruption 9% Temperature Cool (24) Movement Hovering (36) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (9) --- Combat Gravmag System Combat Gravmag System Cooled Antigrav System Combat Antigrav System (fused) Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet (fused) Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Power Amplifier Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Precision Energy Filter Advanced Particle Accelerator Experimental Weapon Cycler Advanced Reaction Control System Zionite Weapon Casing Centrium Linked Plating Zionite Shade Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (2) ------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY (5) ---- Cooled Linear Gravjet Zionite Weapon Casing Zionite Shade Armor Gatling Beam Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System Combat Gravmag System Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Weapon Mount Experimental Core Analyzer Experimental Weapon Cycler Advanced Transmission Jammer Zionite Shade Armor Heavy Regenerative Plating Experimental Shield Generator System Mapper X0-1V1's Piety Tracker > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Cooled Antigrav System Antigrav Array Cooled Linear Gravjet Advanced Energy Well Precision Energy Filter Zionite Shade Armor AEGIS Remote Shield AEGIS Remote Shield Deep Network Scanner Transdimensional Reconstructor Compact HERF Cannon Nova Cannon YOLO Cannon Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Heavy Shock Bomb Launcher Heavy Scimitar of Distortion [Rating: 242] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Linear Gravjet Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Linear Gravjet Flight Unit Improved VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Mapper Protection Centrium Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Utility 10 | . . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 254 | 1 10 2 1 5 27 12 12 . . 2 1 19 2 5 2 2 6 3 9 4 2 8 9 12 1 2 6 . 4 14 1 12 5 12 32 9 Power 20 | . 1 . . 1 3 1 1 . . . . 2 . . 1 . . . 1 . . . . 2 1 . . . 1 . . 3 . . 2 . Engine 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 1 1 . . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . 3 . . 2 . Propulsion 64 | . 2 1 . 2 10 5 3 . . . . 5 . 3 . 1 1 1 5 . . 2 3 1 . . 3 . 1 4 . 3 1 1 4 2 Treads 14 | . 2 1 . 2 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . 1 1 . . . . . 3 . 3 . 1 1 1 5 . . 1 3 1 . . 3 . 1 4 . 3 1 1 4 2 Flight 10 | . . . . . 1 3 3 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 112 | 1 3 . . . 6 4 7 . . 1 1 6 1 1 1 . 3 1 2 2 1 2 4 7 . 1 3 . 2 10 1 5 2 10 18 6 Device 53 | 1 1 . . . 2 4 2 . . . 1 2 1 1 . . . 1 2 1 1 1 2 3 . . . . 1 5 1 4 1 6 6 3 Storage 12 | . 2 . . . 1 . . . . . . 2 . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 3 . Processor 17 | . . . . . . . 2 . . 1 . 2 . . . . . . . 1 . 1 1 . . 1 . . . 1 . . . 2 5 . Hackware 10 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 3 . 1 . . 1 . Protection 20 | . . . . . 2 . 1 . . . . . . . 1 . 2 . . . . . . 4 . . 1 . . 1 . . 1 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | . 4 1 1 2 8 2 1 . . 1 . 6 1 1 . 1 2 1 1 2 1 4 2 2 . 1 . . . . . 1 2 1 8 1 Energy Gun 15 | . 2 1 . 1 5 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 1 Energy Cannon 14 | . . . . . . . . . . . . 3 . . . . . 1 . 1 1 . 1 1 . . . . . . . 1 . 1 4 . Ballistic Gun 5 | . 2 . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . Launcher 7 | . . . . 1 1 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 65 | . 1 . . . 8 2 . . . 1 1 5 . 1 1 1 6 . 1 . 1 6 5 2 1 1 3 . . 4 2 . 2 3 5 2 Corrupted Parts 17 | . . . . . . 2 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 7 1 System Corruption 111 | . . . . . . 12 . . . . . . . . . . . 45 . . . . . . . . . . . . . . . 1 48 5 Parts Lost 26 | . 1 2 . 6 3 3 . . . . 2 . 1 . . . 1 1 1 1 1 . . . . . . . . . . . . . . 3 Power 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . 2 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Utility 10 | . . . . . 1 2 . . . . 1 . 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . 2 Weapon 7 | . 1 1 . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 2 . 4 2 1 . . . . 1 . 1 . . . 1 1 1 1 1 . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 6 17 19 18 16 22 24 7 5 5 4 4 11 16 19 19 19 20 19 17 18 18 15 16 16 17 17 17 17 16 16 15 16 15 16 16 4 Power . | 1 1 1 1 . . 1 . . . . . . 1 1 1 1 1 1 . 1 . . . . 1 1 1 1 1 1 1 . . . . . Propulsion 3 | 4 4 3 3 2 5 7 2 2 2 2 2 2 2 2 4 3 4 4 2 4 4 4 5 5 5 5 5 5 4 2 2 2 4 4 3 1 Utility 7 | . 8 10 11 11 9 9 3 2 2 2 1 2 5 6 6 7 6 6 5 7 6 5 5 6 7 7 7 7 7 8 9 8 5 6 7 2 Weapon 4 | 1 4 3 3 1 7 6 . 1 1 . 1 5 8 8 7 8 8 7 7 6 6 5 5 4 4 4 3 3 3 3 1 4 4 4 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 119 | 6 9 . . . 11 5 3 1 2 1 2 7 3 6 4 1 . 4 1 . 1 5 2 2 3 3 . . . 1 1 . 1 4 8 22 Power 3 | 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 31 | 2 4 . . . 2 4 1 . . . . 3 . . . . . . 1 . . . . . . 3 . . . . . . . 3 1 7 Utility 45 | 1 1 . . . 4 1 1 1 . . . 1 3 4 2 1 . 1 . . 1 2 1 1 1 . . . . 1 1 . 1 1 6 8 Weapon 39 | 2 3 . . . 5 . 1 . 2 1 2 3 . 1 2 . . 3 . . . 3 . 1 2 . . . . . . . . . 1 7 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 98 100 99 97 99 90 100 100 99 98 92 74 84 85 85 85 86 98 93 94 93 94 91 89 88 87 87 92 92 95 89 90 93 90 98 Engine 2 | . 14 14 14 14 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 9 7 7 7 7 7 7 11 7 6 6 6 6 8 5 5 5 5 3 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 7 7 9 7 8 7 8 6 Treads 10 | . 26 28 28 27 34 36 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . 12 16 24 25 30 30 26 33 29 29 28 29 31 31 30 32 35 36 38 40 34 33 33 31 33 Flight 2 | . . . . . . . 28 30 30 30 30 16 . . . . . . . . . . . . . . . . . . . . . . . . Device 18 | . 14 14 14 14 24 27 11 15 15 15 18 17 14 19 20 20 15 20 22 18 17 16 16 16 15 14 14 13 17 16 13 20 25 22 18 20 Storage 6 | . 14 14 14 14 9 9 . . . . . 3 5 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 6 . Processor 9 | . . . . . . . 13 15 15 22 23 20 13 12 13 13 13 13 11 15 17 17 17 15 15 15 15 15 13 13 17 11 8 10 11 11 Protection 3 | . . . . . . . 1 7 7 7 3 . . . . . 5 6 5 5 5 5 5 6 5 4 4 5 4 3 4 4 3 2 5 15 Energy Gun 4 | . 2 26 20 10 14 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 3 5 5 5 1 . 3 5 5 4 4 4 5 5 4 5 3 3 . 4 1 . 2 . 6 Ballistic Gun 3 | . 25 . . 17 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 2 7 7 7 7 7 6 4 5 6 5 5 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 7 7 6 5 . . . . . . . 1 3 . . 1 5 5 5 5 4 4 2 . 3 3 3 1 . Peak Build Rating 242 | 7 24 24 23 24 50 53 57 56 56 60 64 87 87 83 80 84 91 94 108 109 107 113 128 153 153 153 157 156 178 183 186 208 217 233 242 242 Average Rating 108 | 6 11 23 22 21 41 49 49 56 55 56 59 78 82 79 79 79 86 89 103 105 104 109 115 143 152 152 154 152 173 172 179 194 197 222 217 231 On Entrance 103 | 6 7 24 23 23 21 50 36 56 56 56 57 64 87 83 80 80 79 88 91 107 105 107 111 127 153 153 153 156 156 178 182 186 205 201 229 237 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 15 52 52 52 52 100 102 17 17 17 17 17 65 64 64 59 59 61 66 75 72 70 70 70 88 90 90 88 108 97 103 98 112 125 115 130 122 Greatest Support 153 | 20 40 40 40 40 80 100 20 20 20 20 20 74 68 64 64 70 70 68 84 81 81 74 85 114 94 94 93 116 119 119 104 131 119 134 133 153 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . . . . . 1 . 1 1 . 1 . 1 . . 1 . . 1 . 1 1 . 1 . 1 1 . 1 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 Average Capacity 18 | 8 18 20 20 20 23 25 7 5 5 5 5 13 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Most Carried 25 | 6 20 20 19 20 25 25 25 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 17 19 18 16 22 24 6 4 4 4 4 11 17 19 19 19 19 19 17 19 19 19 19 19 19 19 20 19 19 19 14 19 19 19 19 4 Final Capacity 25 | 8 20 20 20 20 25 25 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 6 20 19 18 15 25 24 5 5 5 5 4 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 44% | Mutant 17% | Scout 5% | Messiah-Mutant 5% | Alien-Ninja 4% | Commander-Mutant 4% | Commander-Sprinter 4% | Scavenger-Mutant 3% | Sprinter 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Commander-Scout | -6/Extension Commander-Scout | -6/Cetus Commander-Mutant | -6/Archives Commander-Mutant | -6/Hub_04(d) Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Ninja | -3/Research Sprinter | -3/Armory Scout | -3/Lab Alien-Ninja | -2/Research Alien-Ninja | -2/Testing Alien-Ninja | -1/Access Commander-Sprinter | -1/Command Messiah-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Matter Collected 14205 | 270 412 124 . 313 971 361 202 243 57 107 10 428 . 130 831 121 494 115 . 125 175 466 126 5 335 268 . 213 233 1589 . 493 648 642 2363 1335 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19235 | 174 686 140 . 256 1394 2371 . 237 . . . 1638 235 513 401 . 72 966 . . 92 127 331 59 . 249 . 210 225 1819 . 535 864 280 2068 3293 Parts 965 | 14 38 7 . 18 62 126 . 8 . . . 52 . 9 16 . 3 22 . . 2 7 11 1 . 7 . 20 12 91 . 23 33 16 154 213 Haulers Intercepted 20 | . 1 . . . 4 6 . . . . . 6 . 2 . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . . 1 . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 2 3 . . . . . . . . . . 1 2 . 2 . 13 9 . 15 . . . . . . . . Prevented 8 | . . . . . . . . . . . 2 . . . . . . . . 4 . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Combat Hostiles Destroyed 257 | . 15 2 . 7 22 48 . 1 . . . 19 1 4 7 . 1 3 . . 4 4 11 1 . 6 . 6 4 32 . 3 6 3 11 36 Melee 11 | . . . . . . 1 . 1 . . . 2 . 1 . . . . . . . . . . . . . 1 . 3 . 1 1 . . . Guns 66 | . 14 . . 5 17 29 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 93 | . . . . . . . . . . . . 4 . 2 1 . 1 2 . . 1 4 . . . 2 . 1 . 22 . 2 5 3 8 35 AOE 73 | . 1 2 . 2 4 16 . . . . . 10 . . 4 . . . . . 3 . 10 . . 4 . 4 4 7 . . . . 1 1 Classes Destroyed 28 | 2 6 . . 1 2 3 . 2 . . . 1 1 1 . . . 1 . . . 2 . 1 . . . . . 2 . . 1 . 2 . Worker 24 | . 1 1 . 1 3 4 . . . . . 4 . . 2 . . 3 . . . . . . . . . . . . . 1 . 2 2 . Builder 11 | . . . . . 2 2 . . . . . 1 . . 1 . . 1 . . . . . . . . . . 4 . . . . . . . Tunneler 7 | 5 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 1 . . . 4 6 . . . . . 6 . 2 . . . 1 . . . . . . . . . . . . . . . . . . Recycler 13 | 1 . 1 . . 1 . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . 2 2 . 2 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Drone 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Watcher 18 | . 2 . . . 1 2 . . . . . 1 . . 2 . . 1 . . . . . . . . . . . . . 1 2 1 5 . Swarmer 48 | . 3 . . 3 2 . . . . . . 7 . . 3 . . . . . . 1 10 . . 4 . 4 . 8 . . . 1 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 87 | . 12 2 . 3 14 28 . . . . . 6 . 1 3 . . 1 . . 3 . 1 . . 1 . . 3 4 . . 3 2 . . Brawler 6 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . Duelist 8 | . . . . 1 2 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 27 | . . . . . 4 12 . . . . . 2 . . 1 . 1 2 . . . . . . . . . . . 5 . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 20 | . . . . . . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . . . . 8 . . 2 . 5 . Programmer 13 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 4 . 3 1 . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Z-EX 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 6 | . . . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 3 2 . 5 6 8 . 1 . . . 9 1 4 5 . 1 6 . . 3 2 5 1 . 4 . 4 7 10 . 2 5 2 6 7 Combat Bots Only 10 | . 3 2 . 3 5 7 . 1 . . . 9 1 1 3 . 1 3 . . 3 2 5 1 . 4 . 4 4 10 . 1 3 2 2 7 Max Kills in Single Turn 9 | 1 2 2 . 2 2 5 . 1 . . . 9 1 2 4 . 1 9 . . 2 1 3 1 . 4 . 3 2 2 . 1 1 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 1 2 . 1 1 4 . . . . . 8 . . 2 . . . . . 2 . 3 . . 4 . 3 2 2 . . . . 1 1 Melee 1 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . 1 1 . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Hostile Shots Fired 1662 | . 88 4 . 35 125 171 9 4 4 . 7 179 1 8 26 . 7 9 34 12 14 9 34 19 2 14 . 24 22 125 . 55 43 13 58 507 Missed 789 | . 21 2 . 9 41 56 5 2 2 . 5 107 . 3 12 . . 5 18 4 4 5 17 14 . 3 . 12 6 69 . 15 25 2 24 301 Hits 873 | . 67 2 . 26 84 115 4 2 2 . 2 72 1 5 14 . 7 4 16 8 10 4 17 5 2 11 . 12 16 56 . 40 18 11 34 206 Melee 21 | . . . . 7 . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 10 Projectile 852 | . 67 2 . 19 84 113 4 2 2 . 2 72 . 4 14 . 7 4 16 8 10 4 17 5 2 11 . 12 16 56 . 40 18 11 34 196 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Critical Strikes 40 | . 1 . . 2 1 5 . . . . . 2 . . . . . . 1 . . . 1 1 . . . 2 2 . . 3 1 . 2 16 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Part Disruptions 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 11989 | . 839 90 . 442 1069 1510 30 75 43 . 106 597 39 99 257 20 163 147 318 172 359 138 337 74 84 231 . 82 340 1017 . 308 242 176 528 2057 Core 1413 | . 132 . . 102 172 128 . 16 23 . 40 129 . . 46 . . 59 45 . 26 27 94 . 37 33 . 2 19 57 . 45 15 . 16 150 Absorbed by Shields 3071 | . . . . . 141 547 . . . . . . . . . . . . . . . . . . . . . . . 45 . 61 90 65 244 1878 Redirected to Shielding 329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 Ignored by Resistances 4216 | . . . . . 98 . 2 12 11 . . 94 10 5 37 6 38 5 43 30 28 36 48 11 7 20 . 197 37 207 . 548 62 10 481 2133 Regen/Repaired (Parts) 2244 | . 119 . . . . 190 . . . . . . 24 . . . . . 39 . . 97 . . . . . . . . . . 125 67 248 1335 Core Remaining (%) 76 | 100 . . . 25 . 39 . . . . 87 . . . . . . 70 . . . . 79 . . . . 93 . . 93 . 89 . . 89 Volleys Fired 1190 | 10 61 3 . 17 92 114 . . . . . 21 21 18 20 2 7 19 20 16 10 32 21 12 24 15 . 11 31 74 14 23 44 34 222 182 Largest 2 | 2 2 2 . 2 2 2 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 2 Hottest 180 | 40 90 90 . 90 120 120 . . . . . 35 35 35 43 35 35 35 35 35 43 105 43 35 35 56 . 43 105 56 35 113 113 113 113 180 Shots Fired 1647 | 20 122 6 . 32 184 215 . . . . . 22 21 18 20 2 7 19 21 16 10 35 21 12 24 15 . 11 30 72 14 22 44 34 224 354 Gun 699 | 20 122 6 . 30 176 191 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 147 . Cannon 857 | . . . . . . . . . . . . 13 21 18 15 2 7 19 21 16 4 33 10 12 24 13 . 7 26 66 14 22 44 34 62 354 Launcher 86 | . . . . 2 8 24 . . . . . . . . 5 . . . . . 3 2 11 . . 2 . 4 4 6 . . . . 15 . Special 5 | . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . Kinetic 312 | 20 102 . . 8 66 . . . . . . 7 . . . . . . . . . 9 . . . 1 . . . 52 . . 33 . 14 . Thermal 801 | . . . . . 100 191 . . . . . 13 21 18 15 2 7 19 21 16 4 24 10 12 24 12 . 7 26 14 14 22 11 34 164 . Explosive 76 | . . . . 2 8 24 . . . . . 2 . . 5 . . . . . 6 2 11 . . 2 . 4 4 6 . . . . . . Electromagnetic 97 | . 20 6 . 22 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Phasic 361 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 354 Robot Hit Streak 35 | 6 11 6 . 4 14 13 . . . . . 7 9 10 7 8 5 5 7 8 8 11 4 3 4 7 . 7 5 13 . 6 18 4 35 27 Robot Miss Streak 5 | 2 3 1 . 3 4 3 . . . . . 5 1 2 3 1 2 2 1 1 3 3 . 1 2 1 . 1 . 2 . 3 1 1 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 10 | . 1 . . 1 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1171 | 12 81 5 4 24 126 144 . 6 . . 5 31 18 12 17 1 5 11 15 8 6 24 9 4 5 10 . 5 11 51 . 20 34 13 199 255 Core Hits 664 | 6 39 5 . 13 60 110 . 4 . . . 27 1 5 16 . 4 18 1 . 7 9 11 2 1 9 . 11 17 35 . 8 19 7 106 113 Critical Kills 39 | . 2 . . . . 2 . 1 . . . . . 1 2 . . . . . . 3 . . . 1 . . . 20 . . 7 . . . Critical Parts Destroyed 27 | . . . . . . 2 . . . . . 6 . . . . . . . . . 3 . . . . . . . 8 . . 8 . . . Critical Strikes 102 | . 2 . . . 4 9 . 1 . . . 6 . 1 2 . . . . . 1 6 . . . 1 . . . 31 . . 15 . 20 3 Burn 14 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 55 | . 2 . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . . . 31 . . 15 . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Smash 13 | . . . . . . 4 . 1 . . . 6 . 1 1 . . . . . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 13 . Phase 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 431 | . . . 4 . . 12 10 9 6 . 11 59 . 40 7 1 1 3 . 2 2 9 20 23 10 7 . 12 32 22 . 28 31 27 43 . Impact 141 | . . . . . . 12 6 4 6 . 2 59 . 40 7 1 1 3 . . . . . . . . . . . . . . . . . . Slashing 267 | . . . . . . . 4 5 . . 9 . . . . . . . . 2 . . 12 23 10 7 . 12 32 22 . 28 31 27 43 . Piercing 19 | . . . . . . . . . . . . . . . . . . . . . 2 9 8 . . . . . . . . . . . . . Sneak Attacks 90 | . . . 4 . . 1 . 6 . . 1 12 . 3 3 . . . . . . . . 1 . 1 . . 6 7 . 6 3 7 29 . Combat Hostiles 10 | . . . . . . . . 2 . . 1 . . 1 1 . . . . . . . . . . . . . . 3 . 1 1 . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64192 | 160 1100 204 . 453 2918 6074 . 482 . . 226 3713 611 748 1592 33 160 2027 473 283 712 1045 1487 186 129 674 . 717 1564 2501 . 1348 1662 1074 7687 22149 Guns 9164 | 160 1014 82 . 257 2276 2863 . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . 2452 . Cannons 31151 | . . . . . . . . . . . . 125 611 304 386 33 160 411 473 283 125 724 . 94 129 248 . 79 . 707 . 632 691 253 2657 22026 Explosions 13424 | . 74 116 . 194 562 2830 . . . . . 1594 . . 889 . . 1568 . . 553 321 1068 . . 330 . 494 862 870 . . . . 976 123 Melee 10180 | . . . . . . 314 . 482 . . 226 1862 . 444 317 . . 48 . . . . 419 92 . 96 . 144 702 924 . 716 971 821 1602 . Ramming 167 | . 12 6 . 2 80 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4105 | 160 777 . . 93 587 . . . . . . 60 . . . . . . . . . 114 . . . 24 . . . 640 . . 452 94 1104 . Thermal 14223 | . 74 116 . 104 1709 2863 . . . . . 297 611 304 386 33 160 411 473 283 125 610 . 94 129 224 . 79 . 67 . 632 239 159 3918 123 Explosive 10200 | . . . . 90 348 2830 . . . . . 1422 . . 889 . . . . . 553 321 1068 . . 330 . 494 862 870 . . . . . 123 Electromagnetic 3308 | . 237 82 . 164 194 . . . . . . . . . . . . 1568 . . . . . . . . . . . . . . . . 1063 . Impact 3275 | . . . . . . 314 . 214 . . 76 1862 . 444 317 . . 48 . . . . . . . . . . . . . . . . . . Slashing 7011 | . . . . . . . . 268 . . 150 72 . . . . . . . . 34 . 419 92 . 96 . 144 702 924 . 716 971 821 1602 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 21903 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21903 Highest Corruption 59 | . . . . . . 12 13 13 13 . . 17 14 . . . . 59 . . . 14 . . . . . 11 15 34 34 18 19 1 15 25 Average Corruption 14 | . . . . . . 11 13 13 13 . . 5 14 . . . . 41 . . . 12 . . . . . 5 15 30 34 18 18 1 5 15 Corruption Purged 52 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 51 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 315 | . . . . . . 2 4 6 . . . 17 14 . . . . 4 . . . 40 . . . . . 5 22 61 11 13 26 3 41 46 Message Errors 63 | . . . . . . . . 2 . . . 4 . . . . . . . . . 10 . . . . . 1 7 9 3 4 6 . 9 8 Matter Fused 64 | . . . . . . 2 2 2 . . . 4 1 . . . . . . . . 7 . . . . . 1 5 14 2 3 6 . 5 10 Heat Flow Errors 34 | . . . . . . . 1 1 . . . 1 2 . . . . 1 . . . 7 . . . . . . 2 3 . 1 5 . 5 5 Energy Discharges 30 | . . . . . . . . . . . . 1 1 . . . . . . . . 4 . . . . . 1 . 8 1 . 3 . 8 3 Parts Rejected 10 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 2 . . 1 . 1 2 Parts Fused 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 . . 2 Data Loss (minor) 41 | . . . . . . . 1 . . . . 4 2 . . . . 3 . . . 2 . . . . . 1 1 9 2 1 1 2 8 4 Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 1 2 . . 1 3 1 Misfires 8 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . 1 3 Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 5 Misdirections 32 | . . . . . . . . 1 . . . 2 5 . . . . . . . . 4 . . . . . . 4 11 . 2 2 . 1 . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . 3 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Overflow Damage 4245 | . . 3 . . 16 164 . 42 . . . 1065 . 72 98 . . 58 . . 44 33 214 37 . 7 . 80 194 128 . 174 318 234 323 941 Projectiles 1220 | . . . . . . . . . . . . . . 60 . . . 11 . . 19 1 . . . . . . . . . 38 34 44 72 941 Explosions 514 | . . 3 . . 16 67 . . . . . 98 . . 17 . . 34 . . 25 32 81 . . 7 . 80 1 53 . . . . . . Melee 2511 | . . . . . . 97 . 42 . . . 967 . 12 81 . . 13 . . . . 133 37 . . . . 193 75 . 136 284 190 251 . Knockbacks 10 | . . 1 . . . 1 . . . . . 4 . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . Impact 7 | . . 1 . . . 1 . . . . . 3 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 607 | . 29 62 . 39 . 239 . . . . . . . . . . . 102 . . . . 40 . . 67 . . . . . . . . 29 . Shots 17 | . 1 2 . 1 . 8 . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . 2 . Rammed 19 | . 3 2 . 1 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 4 3 . 1 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 6 180 81 . 130 186 14 262 163 . . . 316 124 . 12 . . 238 8 1 4 296 32 334 22 32 . . 204 342 9 309 378 158 193 228 Average Temperature 57 | 6 50 35 . 55 74 6 140 113 . . . 109 69 . 7 . . 101 2 1 4 112 14 100 14 16 . . 60 58 3 147 96 64 36 36 Received Heat Transfer 2905 | . 399 15 . 54 597 643 12 12 . . 30 126 . 36 63 . 9 15 63 24 27 . 70 359 . 42 . . 85 54 . . 27 30 6 107 Effects 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . 2 . . . . . 7 . 2 2 . . 4 . . . . . . . . . . . . . . . . 2 . Combat Hostiles 8 | . . . . . . 2 . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 44 | . . . . 1 . 1 . . . . . 14 . . 2 . . 10 . . . . . . . . . . . . . . . . 16 . Impact Corruptions 32 | . . . . . . 3 . 1 . . . 22 . 2 3 . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . Combat Hostiles 5 | . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . Parts Melted 22 | . . . . . 5 11 . . . . . . . . . . . 3 . . . . . . . 1 . . . . . 2 . . . . Heat Transferred 19997 | . 150 100 . 150 3147 5245 . . . . . 350 950 450 600 50 250 650 750 400 162 875 . 150 200 350 . 100 . 100 . 481 222 148 3917 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 4 . . Power Chain Reactions 9 | . 1 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 3 2 . . . . 5 4 4 4 3 1 3 3 . . . . . . . . . 1 3 . 2 3 3 5 . Low Security (%) 39 | 100 100 100 . 100 88 20 . . . . . 20 . . . . 26 35 . . . . . 100 . . . . . . . 34 . . . . Level 1 10 | . . . . . 11 19 . . . . . . . . . . 73 6 12 . . . . . . . . . 100 39 . 40 3 . . . Level 2 14 | . . . . . . 55 100 . . . . 13 . 12 62 9 . 45 3 . . . . . . . . . . 11 . 24 12 22 5 . Level 3 18 | . . . . . . 3 . . . . . 11 93 83 35 90 . 13 83 . . . . . . . . . . 48 . . 83 77 13 . Level 4 7 | . . . . . . . . . . . . 30 6 3 1 . . . . . . . . . . . . . . . . . . . 32 . Level 5 8 | . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . 48 . High Security . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1982 | 10 135 51 . 107 257 1094 497 . . . . 1982 1100 1109 1231 829 389 736 1017 . . . . 73 . . . . 397 921 . 604 953 1053 1510 . Initial 1100 | . . 51 . . . 68 492 . . . . 55 1100 570 528 666 308 49 360 . . . . 66 . . . . 340 192 . . 339 561 673 . Average 416 | 3 14 5 . 15 134 379 467 . . . . 1097 958 945 724 783 262 348 800 . . . . 18 . . . . 352 556 . 263 724 883 996 . Influence Increases 20522 | 30 422 66 . 276 731 1864 63 75 75 . 208 2445 35 1007 1103 174 178 897 827 181 190 1209 280 223 254 214 . 147 685 1221 . 892 828 782 2122 818 Destroy 0b10 Robot/C 8140 | . 300 40 . 180 440 940 . 20 . . 20 620 . 480 540 80 80 200 200 140 140 1040 220 20 160 160 . 120 140 680 . 60 140 260 700 20 Destroy 0b10 Robot/NC 625 | 30 25 10 . 10 65 95 . . . . . 90 . 25 35 5 . 35 20 . . 15 10 . . . . . 20 . . 20 20 25 70 . Destroy Leader 1280 | . 66 10 . 30 100 226 . 10 . . . 134 . 96 34 . . 64 60 10 30 . 20 10 10 20 . 20 20 140 . 22 14 22 112 . Allied During Kill 2457 | . . . . 11 . . . . . . 8 211 . 269 409 85 80 294 88 16 20 109 . 7 84 34 . 7 19 51 . . . 68 587 . Successful Hack 120 | . . . . . 2 7 . . . . . 3 . 4 . . . . 12 . . . . 12 . . . . . . . 44 16 10 10 . Disable Machine 960 | . . . . 15 15 75 30 . . . . 330 . 15 15 . 15 45 60 . . . . 30 . . . . . 60 . . 75 . 45 135 Anti-Garrison Action 350 | . . . . . . 150 . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . 50 . Destroy Structure 2544 | . 1 6 . 15 49 141 3 . . . . 114 35 43 40 4 3 109 342 . . . . 54 . . . . 126 170 . 81 39 123 458 588 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . Partial Spotted 375 | . . . . . . . 15 . . . . 60 . . . . . . 15 . . . . 30 . . . . . 15 . 75 15 45 30 75 Lose Combat Pursuer 1425 | . 30 . . 15 60 . 15 45 75 . 180 345 . 75 30 . . . 30 15 . 45 30 60 . . . . 60 105 . 30 105 15 60 . Miscellaneous 1946 | . . . . . . 230 . . . . . 538 . . . . . . . . . . . . . . . . . . . 560 404 214 . . Influence Decreases 20141 | 30 290 198 . 276 567 944 682 243 147 225 120 551 1609 743 991 595 806 303 576 662 287 721 1071 329 198 209 61 87 378 695 893 288 495 666 1342 1863 Entered New Map 10621 | . . 81 . . . 96 592 173 57 225 . 33 1289 245 551 525 462 93 376 366 97 409 897 40 . 11 61 . 20 175 893 . 265 376 380 1833 Time Decay 7072 | 30 280 97 . 218 537 610 90 70 90 . 100 428 150 278 380 70 254 80 150 286 180 272 174 207 138 198 . 47 198 410 . 188 230 270 362 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . 100 . . . . Lost Part 258 | . 10 20 . 58 30 30 . . . . 20 . 10 . . . 10 10 10 10 10 . . . . . . . . . . . . . . 30 Lost Ally 1840 | . . . . . . 58 . . . . . 90 160 220 60 . 80 120 40 . . 40 . 82 60 . . 40 60 110 . . . 20 600 . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 1 . . 1 2 11 2 . . . . 16 . 13 1 . . 4 3 . . . . 3 . . . . 1 4 . 6 3 8 6 . Investigation 16 | . 1 . . 1 . 1 1 . . . . 2 . 2 . . . . 3 . . . . 1 . . . . . . . 1 1 2 . . Extermination 19 | . . . . . . . . . . . . 4 . 2 . . . . . . . . . 1 . . . . 1 2 . 2 2 2 3 . Reinforcement 24 | . . . . . 2 5 1 . . . . 2 . 2 1 . . 2 . . . . . 1 . . . . . 2 . 3 . . 3 . Assault 13 | . . . . . . 2 . . . . . 5 . 1 . . . 2 . . . . . . . . . . . . . . . 3 . . Garrison 13 | . . . . . . 3 . . . . . 3 . 6 . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Distress Signals 38 | . 2 . . . 4 6 . . . . . 1 . 1 2 1 . . 1 . . . . 1 . . . . . . . 2 . . 17 . Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 . 14 . Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 . 14 . Times Spotted 645 | . 25 2 . 8 36 68 3 3 7 . 9 67 10 22 25 2 3 8 8 4 7 73 12 10 7 7 . 5 11 37 . 15 34 16 38 63 Peak Tracking Total 20 | . 4 2 . 3 4 9 3 2 3 . 7 9 6 4 5 2 2 6 5 2 4 20 5 4 3 4 . 2 6 8 . 6 6 8 6 12 Tactical Retreats 52 | . 2 . . 1 4 . 1 2 3 . 3 9 . 3 1 . . . 1 1 . 2 2 2 . . . . 3 3 . 1 5 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Traps Triggered 10 | . 1 . . . . 1 1 . . . . 2 . . 1 . . 1 . . . . . . . . . . . 1 . 1 1 . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Machines Disabled 78 | . . . . 1 1 6 2 . . . . 22 . 1 3 . 1 4 4 . 1 4 1 2 . . . . . 4 2 . 5 . 5 9 Max in Single Turn 12 | . . . . 1 1 1 1 . . . . 12 . 1 1 . . 3 1 . 1 2 1 1 . . . . . 1 1 . 1 . 2 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Machines Accessed 64 | . 1 . 1 . 4 5 . 1 1 . 1 6 . 4 . . . . 2 . 1 2 1 4 1 1 3 . 2 3 . 6 6 5 3 . Terminals 18 | . . . . . 3 4 . . . . 1 . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 3 3 . Fabricators 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 2 . 1 . 1 . . Repair Stations 7 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 2 . . . Recycling Units 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . 3 3 1 . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Total Hacks 158 | . 8 . 1 . 12 8 . 1 1 . 2 18 . 9 . . . . 8 . 1 6 4 8 1 1 12 . 3 8 . 15 13 12 6 . Successful 98 | . 6 . 1 . 3 6 . 1 1 . 2 9 . 4 . . . . 3 . 1 6 4 6 1 1 12 . 1 7 . 7 7 6 3 . Failed 57 | . 2 . . . 9 2 . . . . . 9 . 5 . . . . 4 . . . . 2 . . . . 2 1 . 7 5 6 3 . Catastrophic 11 | . . . . . 3 . . . . . . 3 . 1 . . . . . . . . . . . . . . . 1 . 3 . . . . Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Manual 239 | . 1 . . . 3 . . . . . . 27 . 12 10 . . 15 8 . . . . 29 . . . . 32 33 . 11 27 17 14 . Terminals 35 | . . . . . 7 5 . . . . 2 . . 2 . . . . . . . . 4 . . . . . . 1 . . 1 7 6 . Fabricators 19 | . . . . . . . . . . . . 6 . . . . . . . . . . . 2 . . . . . 7 . 2 . 2 . . Repair Stations 22 | . 8 . . . . 3 . . . . . . . . . . . . 6 . . . . 1 . . . . . . . 2 2 . . . Recycling Units 8 | . . . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 46 | . . . . . 5 . . . . . . 5 . 5 . . . . 2 . . . . 4 . . . . 2 . . 10 10 3 . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Terminal Hacks 43 | . . . 1 . . 4 . 1 1 . 2 . . 1 . . . . . . 1 6 4 . 1 1 12 . . 1 . . 1 3 3 . Record 11 | . . . 1 . . . . . . . 2 . . . . . . . . . . . 4 . . . 4 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . Open Door 16 | . . . . . . 3 . 1 1 . . . . 1 . . . . . . 1 1 . . 1 1 . . . 1 . . 1 3 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 10 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 6 . . . 1 . . Load Schematic 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 . . . 1 . . Build 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . Repair Station Hacks 12 | . 6 . . . . 2 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . Scan Component 8 | . 4 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Repair 4 | . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . 3 . . . . . . 5 . 3 . . . . 1 . . . . 2 . . . . . . . 5 5 1 . . Insert Component 7 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 2 2 . . . Analyze 4 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 14 | . . . . . 3 . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . 3 2 1 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . . . 4 2 . . . . 1 5 . 3 . . . . 2 . . . 1 1 . . . . 1 1 . 4 3 1 1 . Full Trace Events 4 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . 5 . . . . . . . . . . . 3 . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 143 | . . . . . . . . . . . . 17 . 16 . . . . . . . . . 21 . . 4 . 16 26 . 12 22 9 . . Parts Built 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Time 279 | . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . 232 . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 23 . . . . . . Part Studies Acquired 14 | . . . . . 3 . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . 3 2 1 . . Parts Repaired 4 | . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 112 | . 52 . . . . 38 . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . Machine Destruction 5 | . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Total Allies 155 | . . . . 3 . . . . . 4 . 3 20 6 39 . . 3 1 . . 1 . 10 . . . . 3 6 . . . 1 53 2 Largest Group 40 | . . . . 3 3 . . . . 4 4 4 20 15 28 21 21 17 4 1 1 1 . 5 5 2 2 2 3 4 . . . 1 40 2 Highest-Rated Group 3437 | . . . . 40 40 . . . . 154 154 192 751 674 1126 881 868 677 300 130 130 120 . 494 494 206 206 206 288 289 . . . 269 3437 198 Highest-Rated Ally 269 | . . . . 16 16 . . . . 40 40 96 79 70 96 96 96 138 138 130 130 120 . 103 103 103 103 103 96 74 . . . 269 269 99 Zionite Dispatches 13 | . . . . . . . . . . . . 1 . 1 1 . . 2 1 . . . . 3 . . . . 1 2 . . . 1 . . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Light 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 35 | . . . . . . 3 . . . . . 2 . . . . . . 1 . . . . . . . . . 2 . . . . . 27 . STAY 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . FOLLOW 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . DROP 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 1037 | . . . . 4 5 . . . . . 8 32 89 143 113 24 23 75 15 14 5 35 . 4 29 10 . . 19 27 . . . 17 338 8 Total Damage 54384 | . . . . 52 28 . . . . . 267 1729 4332 3721 3885 783 638 1698 2692 2268 1337 12102 . 89 1239 658 . . 782 661 . . . 1680 13576 167 Kills 234 | . . . . 2 . . . . . . 1 17 7 23 23 5 3 7 15 7 3 52 . . 9 2 . . 3 2 . . . 11 40 2 Allies Corrupted 8 | . . . . . . 1 . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . 3 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . X0-1V1 Amusement Gains 612 | . 8 45 . . . 15 . . . . 20 88 . . 10 . . 30 . . 10 80 8 . . 2 . 4 21 58 20 12 28 34 24 95 Average Entertainment 32 | . 6 20 . 9 3 1 6 3 1 . 10 10 100 100 53 41 25 13 26 15 11 39 61 31 17 8 . 5 10 41 . 36 28 50 42 42 Good Acts 241 | . . . . 3 10 4 3 2 6 . 6 25 7 11 15 . 1 1 2 5 3 6 10 12 6 5 . 3 4 15 . 2 5 10 24 35 Bad Acts 232 | . . 2 . 2 4 22 5 3 . . 3 41 4 4 1 1 5 2 8 8 . 6 1 2 . 4 . 4 9 17 . 12 12 6 20 24 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Active Infowar (turns) 17835 | 17 1463 . . . 445 . 170 150 197 414 292 1063 312 606 897 154 545 176 301 620 369 1317 456 557 381 402 97 262 416 981 236 418 494 596 3001 30 Optics 12840 | . . . . . . . 170 150 197 414 292 1063 101 . . . . . . 440 369 1317 456 557 381 402 97 262 416 981 236 418 494 596 3001 30 Sensors 7862 | . . . . . . . 169 150 197 414 292 557 183 606 897 154 28 . 55 75 . . . 505 351 377 89 219 377 404 234 413 494 595 27 . Terrain 280 | . . . . . . . . . . . . 165 . . . . . . . . . . . . . . . . . . . 113 . 2 . . Seismic 4252 | 17 1463 . . . 445 . . . . . . . . . . . . . . 149 369 1317 456 36 . . . . . . . . . . . . Machine Analysis 11207 | . . . . . . . . . . 378 292 1063 312 606 897 154 545 176 301 620 369 1317 456 557 381 402 97 262 416 981 236 389 . . . . Spoofing 208 | . . . . . . . . . . . . . . . . . . 70 138 . . . . . . . . . . . . . . . . . Jamming 2939 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366 751 6 418 481 590 327 . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . 1 1 3 1 . . . . . . . . 1 3 . 1 . 1 . . . . . . . . . . . Drone Launches 25 | . . . . . . 22 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 9 | . . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Zionite Intel Received 45 | . . . . . . . . . . . . 4 . 2 1 . . 2 1 . . . . 5 . . . . 7 6 . 2 8 3 4 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Component Stockpiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . Component Schematics 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . Prototype Schematics 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 1 . . Unaware Schematics 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Trap Installations 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Turns Passed 26105 | 88 1753 854 406 1621 1768 2168 180 150 197 414 292 1063 312 606 897 154 545 176 301 620 369 1317 456 557 381 402 97 262 416 981 236 418 494 596 3001 1557 Spaces Moved 27838 | 16 620 348 166 648 596 603 414 407 457 721 506 1696 367 950 727 121 122 209 486 785 583 1270 732 816 537 778 144 349 748 1274 230 841 918 1166 3620 2867 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2947 | . 586 348 166 648 596 603 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 50 | 16 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21437 | . . . . . . . . . . . . 797 367 950 727 121 122 209 486 785 583 1270 732 816 537 778 144 349 748 1274 230 841 918 1166 3620 2867 Flight 3404 | . . . . . . . 414 407 457 721 506 899 . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 120 120 240 240 240 160 170 27 27 27 27 27 23 43 43 38 40 40 42 38 49 49 36 27 16 28 28 32 16 17 17 22 17 17 17 18 17 Average Speed 57 | 120 228 240 240 240 223 249 27 27 27 27 27 34 47 43 43 41 42 44 40 49 49 44 38 32 33 32 33 32 27 27 27 22 25 24 47 34 Slowest Speed 250 | 120 240 240 240 240 250 250 27 27 27 27 27 101 48 98 98 43 96 45 102 49 49 103 42 33 93 33 91 93 28 93 28 88 94 26 112 43 Overloaded Moves 457 | . . . . . . . . . . . . 21 12 . 7 . . . . . . 4 24 12 2 9 . 11 17 27 . 31 73 25 72 110 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Exploration Rate (%) 62 | 2 88 67 58 96 64 93 12 80 67 88 56 48 95 33 88 47 77 26 12 83 72 90 89 24 59 76 62 60 27 63 95 31 97 24 73 93 Regions Visited 36 Branch Regions 25 Pre-discovered Areas 25 | . . . 1 3 . . . . 1 . 1 5 . . . . . . . . 1 . . 4 . . 3 . 4 . . . 2 . . . Known Exits Taken 27 | . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 2 . . . 3 2 2 . . . . . . . . . 4 3 . 2 . . 2 . 3 . . . . . . . . Spaces Dug 265 | . . . . . . 2 3 1 6 . 6 22 . 26 3 1 1 2 1 6 1 6 12 21 21 6 . 6 26 11 . 22 12 23 8 10 Terrain Destroyed 1540 | . 1 6 . 18 45 172 3 1 6 . 6 125 1 33 53 2 2 168 3 10 57 25 190 27 30 39 . 40 66 92 . 29 14 47 127 102 Melee 224 | . . . . . . 2 3 1 6 . 6 22 . 26 2 1 1 2 . 2 1 6 10 20 10 6 . 6 25 9 . 21 12 18 6 . Projectile 249 | . . . . . 5 14 . . . . . 7 1 7 1 1 1 2 3 8 1 3 9 7 20 5 . 5 13 12 . 8 2 29 6 79 AOE 1067 | . 1 6 . 18 40 156 . . . . . 96 . . 50 . . 164 . . 55 16 171 . . 28 . 29 28 71 . . . . 115 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Total 35966 | 64 834 358 173 680 840 1021 474 433 518 941 643 2038 483 1085 1283 221 605 265 567 1000 652 1975 860 1070 711 899 193 471 886 1819 396 1023 1117 1417 4720 3231 Wait 4815 | 38 105 1 . 3 32 221 6 18 52 212 126 176 72 45 216 90 449 15 35 187 32 622 54 177 118 73 30 77 61 379 126 47 66 136 640 78 Move 27796 | 15 619 347 165 647 595 602 413 406 456 720 503 1692 366 949 726 120 121 208 485 784 582 1269 731 815 536 777 143 348 747 1273 229 840 917 1165 3619 2866 Hop 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 292 | . 22 1 . 3 30 10 2 1 2 2 1 19 9 10 5 2 3 4 8 2 6 9 7 10 5 3 2 1 1 8 10 10 9 13 35 27 Fast Attach 221 | 1 3 . . 1 17 7 4 . . 1 . 12 2 6 3 2 8 . 4 1 4 9 8 5 2 5 8 6 4 10 1 15 12 14 27 19 Attach 163 | . 2 2 1 6 9 6 10 . . 2 1 7 2 2 2 1 3 2 5 3 3 1 2 6 . . . 3 2 10 4 18 6 3 32 7 Detach 111 | . 1 . 1 . 7 . 8 . . 2 . 10 . 3 2 . 1 . 2 . 1 2 1 5 . 1 1 3 1 4 2 14 7 1 24 7 Swap 220 | . 7 . 1 2 13 19 2 . . . . 11 4 . 4 . 3 10 3 2 4 7 5 4 6 12 1 4 7 27 3 7 6 5 25 16 Drop 389 | . 10 . 1 . 31 16 19 1 2 2 2 21 7 12 5 3 9 4 5 3 8 15 11 13 10 6 8 6 . 12 7 21 19 19 52 29 Fire 1190 | 10 61 3 . 17 92 114 . . . . . 21 21 18 20 2 7 19 20 16 10 32 21 12 24 15 . 11 31 74 14 23 44 34 222 182 Melee 427 | . . . 4 . . 12 10 7 6 . 9 59 . 40 7 1 1 3 . 2 2 9 20 23 10 7 . 12 32 22 . 28 31 27 43 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 4 3 . 1 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . 2 . . . . . 8 . . 13 . . . . . . . . . . . . . . . . . . . . . Rewire 284 | . . 1 . . 2 . . . . . . . . . 280 . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Armory -3/Lab -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 2) 89 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Discovered new exit (range 8) 710 | -10/Materials | Repaired Lgt. Treads 738 | -10/Materials | Repaired Lgt. Treads 1006 | -10/Materials | Discovered new exit (range 16) 1159 | -10/Materials | Discovered new exit (range 15) 1529 | -10/Materials | Discovered new exit (range 10) 1551 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1818 | -10/Materials | Core integrity fell below 50% 1842 | -10/Materials | Entered Mines 1871 | -10/Mines | Learned Materials trap positions 1989 | -10/Mines | X0-1V1 caused items to flee you 2150 | -10/Mines | Discovered new exit (range 10) 2292 | -10/Mines | Items stopped fleeing you 2359 | -10/Mines | Assembled infested the area 2364 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2684 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2687 | -10/Mines | Discovered new exit (range 5) 2696 | -10/Mines | Entered Exiles 2756 | -10/Exiles | Met 8R-AWN 2798 | -10/Exiles | Met EX-HEX 2867 | -10/Exiles | Met EX-BIN 2942 | -10/Exiles | Met EX-DEC 2954 | -10/Exiles | Learned location of Zion (-7) 3083 | -10/Exiles | Discovered new exit (range 10) 3102 | -10/Exiles | Entered Mines 3452 | -9/Mines | Discovered new exit (range 8) 3484 | -9/Mines | Core integrity restored by X0-1V1 (+47) 3732 | -9/Mines | Lost 4 parts (2n2w) 3751 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3778 | -9/Mines | X0-1V1 activates XOMVISION 3922 | -9/Mines | Discovered new exit (range 4) 4400 | -9/Mines | Learned location of Storage (-8) 4411 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 17) 4723 | -9/Mines | Entered Materials 4723 | -8/Materials | Accompanied by 3 allies 4723 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4724 | -8/Materials | Loaded intel: 27 trap records 4842 | -8/Materials | Lost 3 allies 5063 | -8/Materials | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 5185 | -8/Materials | X0-1V1 upgraded hostiles (x1) 5240 | -8/Materials | X0-1V1 sent you to a vault 5298 | -8/Materials | Build established: Scavenger-Mutant 5658 | -8/Materials | Build established: Mutant 5738 | -8/Materials | Discovered new exit (range 15) 6241 | -8/Materials | Discovered new exit (range 6) 6321 | -8/Materials | Discovered new exit (range 12) 6367 | -8/Materials | X0-1V1 activates XOMVISION 6491 | -8/Materials | Entered Storage 6633 | -8/Storage | Lost 7 allies 6929 | -8/Storage | Garrison activated, responded to threat 7215 | -8/Storage | X0-1V1 sent you into danger 7333 | -8/Storage | X0-1V1 sent you into danger 7698 | -8/Storage | Repaired Arm. Treads 8331 | -8/Storage | X0-1V1 sent you into danger 8339 | -8/Storage | X0-1V1 downgraded hostiles (x2) 8364 | -8/Storage | Destroyed 7 combat bots 8365 | -8/Storage | Core integrity fell below 50% 8455 | -8/Storage | Discovered new exit (range 8) 8571 | -8/Storage | X0-1V1 sent hostile G-47 Trooper (x5) 8610 | -8/Storage | Identified exit to Recycling 8610 | -8/Storage | X0-1V1 revealed exit location to -8/Recycling 8612 | -8/Storage | X0-1V1 mutated your Weapon slot to Propulsion slot 8616 | -8/Storage | X0-1V1 announced a LAN party 8620 | -8/Storage | X0-1V1 added 0b10 threat records associated with you (considerable) 8623 | -8/Storage | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 8637 | -8/Storage | System corruption reached 10% 8659 | -8/Storage | Entered Factory 8659 | -7/Factory | Evolved 2 slots: Utility x2 8670 | -7/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 8684 | -7/Factory | Discovered new exit (range 2) 8685 | -7/Factory | Identified exit to Lower Caves 8729 | -7/Factory | System corruption reached 10% 8735 | -7/Factory | KI resistance permanently improved by X0-1V1 (+20%; -200 max core) 8823 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 8839 | -7/Factory | Entered Lower Caves 8894 | -7/Lower Caves | Learned 4 Factory zone layouts 8920 | -7/Lower Caves | Encountered a Warlord checkpoint 8953 | -7/Lower Caves | Spotted B-75 Beast 8953 | -7/Lower Caves | X0-1V1 sent you into danger 8956 | -7/Lower Caves | Murdered 3 allies 8983 | -7/Lower Caves | Sensors blinded by X0-1V1 8988 | -7/Lower Caves | Discovered new exit (range 6) 8989 | -7/Lower Caves | Identified exit to Lower Caves 8989 | -7/Lower Caves | Entered another Lower Caves area 9007 | -7/Lower Caves | Spotted B-75 Beast 9050 | -7/Lower Caves | Core integrity permanently improved by X0-1V1 (+300) 9147 | -7/Lower Caves | Build established: Scout 9156 | -7/Lower Caves | Discovered new exit (range 17) 9185 | -7/Lower Caves | Identified exit to Zion 9186 | -7/Lower Caves | Entered Zion 9195 | -7/Zion | Discovered new exit (range 13) 9198 | -7/Zion | Learned location of 1 exit from Factory 9217 | -7/Zion | Given A8's code to call for help 9222 | -7/Zion | Given the Hacking Drone Bay 9223 | -7/Zion | Found Prototype Device 9261 | -7/Zion | Learned Factory emergency access door positions 9270 | -7/Zion | Found Prototype Special Weapon 9270 | -7/Zion | Identified RU-N14's Throwing Claymores 9281 | -7/Zion | Learned Factory security intel 9309 | -7/Zion | Met Imprinter 9313 | -7/Zion | Imprinted 9315 | -7/Zion | Declared Zion's savior 9502 | -7/Zion | Identified exit to Proximity Caves 9600 | -7/Zion | Entered Proximity Caves 9600 | -6/Proximity Caves | Accompanied by 4 allies 9685 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 9685 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 9729 | -6/Proximity Caves | X0-1V1 activates XOMVISION 9761 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9769 | -6/Proximity Caves | Identified Hacking Drone Bay 9793 | -6/Proximity Caves | Identified exit to Factory 9793 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 9800 | -6/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 15) 9814 | -6/Proximity Caves | X0-1V1 sent you into danger 9892 | -6/Proximity Caves | Entered Factory 9892 | -6/Factory | Accompanied by 4 allies 9892 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9893 | -6/Factory | Identified exit to Lower Caves 9894 | -6/Factory | Identified exit to Extension 9912 | -6/Factory | Retrieved Zion intel report: Component Schematics 9992 | -6/Factory | Garrison activated, responded to threat 10081 | -6/Factory | X0-1V1 sent hostile G-47 Trooper (x3) 10083 | -6/Factory | Fabricated Gravmag Array? 10115 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10116 | -6/Factory | Zion Kinetic Resupply teleported in 10121 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 22) 10128 | -6/Factory | Destroyed 9 combat bots 10247 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 10247 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 10257 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10261 | -6/Factory | Enhanced Grunt warped into view, answering call for help 10266 | -6/Factory | Enhanced Grunt warped into view, answering call for help 10266 | -6/Factory | Discovered new exit (range 16) 10325 | -6/Factory | X0-1V1 mutated your Utility slot to Propulsion slot 10684 | -6/Factory | System corruption reached 10% 10688 | -6/Factory | X0-1V1 caused items to flee you 10696 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 10705 | -6/Factory | X0-1V1 sent you to a vault 10718 | -6/Factory | Identified exit to Factory 10718 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 10722 | -6/Factory | X0-1V1 foreshadows a heat wave 10722 | -6/Factory | X0-1V1 activates XOMVISION 10723 | -6/Factory | X0-1V1 sent you into danger 10727 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 10728 | -6/Factory | X0-1V1 put everyone to sleep 10732 | -6/Factory | X0-1V1 mutated your Propulsion slot to Power slot 10744 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 10753 | -6/Factory | X0-1V1 sent you into danger 10757 | -6/Factory | Cargo convoy interrupted 10767 | -6/Factory | X0-1V1 announced a LAN party 10780 | -6/Factory | X0-1V1 upgraded hostiles (x3) 10818 | -6/Factory | Ambient heat levels rising (+10) 10843 | -6/Factory | Items stopped fleeing you 10872 | -6/Factory | Discovered exit to Extension (range 17) 10901 | -6/Factory | Ambient heat levels rising (+10) 10925 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10942 | -6/Factory | First assault squad dispatched 10944 | -6/Factory | High security lockdown imminent 10955 | -6/Factory | Manually triggered Chute Trap 10955 | -6/Factory | Sucked down chute 10955 | -6/Factory | Entered Waste 10955 | -6/Waste | Spotted C-40 Crusher 10969 | -6/Waste | Spotted C-40 Crusher 10982 | -6/Waste | Spotted C-40 Crusher 10996 | -6/Waste | Spotted C-40 Crusher 11002 | -6/Waste | X0-1V1 sent you into danger 11011 | -6/Waste | Spotted C-40 Crusher 11019 | -6/Waste | Weapon slot count temporarily expanded by X0-1V1 (+3) 11024 | -6/Waste | Build established: Mutant 11052 | -6/Waste | X0-1V1 sent allied Knight (x1) 11056 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11062 | -6/Waste | Spotted C-40 Crusher 11073 | -6/Waste | Warlord forces began an assault 11083 | -6/Waste | Allies destroyed C-40 Crusher 11107 | -6/Waste | Allies destroyed C-40 Crusher 11116 | -6/Waste | Destroyed C-40 Crusher 11126 | -6/Waste | Allies destroyed C-40 Crusher 11130 | -6/Waste | Allies destroyed C-40 Crusher 11158 | -6/Waste | Lost 10 allies 11209 | -6/Waste | Discovered new exit (range 16) 11231 | -6/Waste | Identified exit to Factory 11267 | -6/Waste | Entered Factory 11267 | -6/Factory | Accompanied by 9 allies 11303 | -6/Factory | Weapon slot count reverted to normal (-3) 11335 | -6/Factory | X0-1V1 sent you to a vault 11343 | -6/Factory | Zion Light squad teleported in 11363 | -6/Factory | Build established: Scout 11371 | -6/Factory | Gravmag Array+ reconfigured into Item Mimic 11376 | -6/Factory | X0-1V1 announced a LAN party 11491 | -6/Factory | Garrison activated, responded to threat 11617 | -6/Factory | First assault squad dispatched 11670 | -6/Factory | Retrieved Zion intel report: Emergency Access 11693 | -6/Factory | X0-1V1 revealed exit location to -6/Extension 11697 | -6/Factory | Spotted B-75 Beast 11793 | -6/Factory | Discovered exit to Factory (range 17) 11810 | -6/Factory | Retrieved Zion intel report: Component Schematics 11873 | -6/Factory | Entered Extension 11873 | -6/Extension | Accompanied by 1 ally 11879 | -6/Extension | X0-1V1 dreamt of freedom 11897 | -6/Extension | X0-1V1 upgraded ally (x1) 11964 | -6/Extension | Retrieved Zion intel report: Trap Installations 11965 | -6/Extension | Zion Light squad teleported in 11982 | -6/Extension | X0-1V1 revealed exit location to -5/Factory 12115 | -6/Extension | X0-1V1 put everyone to sleep 12176 | -6/Extension | X0-1V1 activates XOMVISION 12333 | -6/Extension | Build established: Commander-Scout 12337 | -6/Extension | Identified exit to Cetus 12337 | -6/Extension | X0-1V1 revealed exit location to -6/Cetus 12370 | -6/Extension | Spotted B-75 Beast 12378 | -6/Extension | Allies destroyed B-75 Beast 12380 | -6/Extension | Spotted B-75 Beast 12383 | -6/Extension | Discovered exit to Factory (range 16) 12387 | -6/Extension | X0-1V1 upgraded ally (x10) 12401 | -6/Extension | Allies destroyed B-75 Beast 12523 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12581 | -6/Extension | X0-1V1 woke everyone up 12770 | -6/Extension | Entered Cetus 12770 | -6/Cetus | Accompanied by 21 allies 12779 | -6/Cetus | Spotted Cetus Guard 12779 | -6/Cetus | Spotted Cetus Guard 12792 | -6/Cetus | Spotted Cetus Guard 12801 | -6/Cetus | Lost 4 allies 12813 | -6/Cetus | X0-1V1 mutated your Weapon slot to Propulsion slot 12832 | -6/Cetus | Discovered new exit (range 16) 12837 | -6/Cetus | Identified exit to Archives 12924 | -6/Cetus | Entered Archives 12924 | -6/Archives | Accompanied by 21 allies 12969 | -6/Archives | Found Prototype Protection 12969 | -6/Archives | Identified Zio. Weapon Casing 12987 | -6/Archives | Discovered exit to Factory (range 15) 12988 | -6/Archives | Lost 4 allies 13015 | -6/Archives | Discovered new exit (range 15) 13020 | -6/Archives | Identified exit to Hub_04(d) 13217 | -6/Archives | Build established: Commander-Mutant 13270 | -6/Archives | X0-1V1 mutated your Propulsion slot to Utility slot 13469 | -6/Archives | Entered Hub_04(d) 13469 | -6/Hub_04(d) | Accompanied by 17 allies 13483 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 13497 | -6/Hub_04(d) | Spotted B-75 Beast 13550 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 13550 | -6/Hub_04(d) | Discovered exit to Factory (range 11) 13568 | -6/Hub_04(d) | Lost 6 allies 13578 | -6/Hub_04(d) | Zion Heavy squad teleported in 13587 | -6/Hub_04(d) | Zion hero teleported in (99-TNT) 13599 | -6/Hub_04(d) | System corruption reached 30% 13601 | -6/Hub_04(d) | X0-1V1 announced a LAN party 13622 | -6/Hub_04(d) | Network Hub disabled 13645 | -6/Hub_04(d) | Entered Factory 13645 | -5/Factory | Accompanied by 4 allies (99-TNT) 13645 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13648 | -5/Factory | Murdered 5 allies 13663 | -5/Factory | Lost 5 allies 13666 | -5/Factory | Central database locked down 13700 | -5/Factory | Discovered new exit (range 12) 13733 | -5/Factory | Identified exit to Factory 13749 | -5/Factory | X0-1V1 released a cloud of subatomizers 13765 | -5/Factory | Spotted B-75 Beast 13817 | -5/Factory | X0-1V1 mutated your Power slot to Weapon slot 13842 | -5/Factory | Repaired Gravmag System+ 13847 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 13856 | -5/Factory | Discovered new exit (range 12) 13896 | -5/Factory | Retrieved Zion intel report: Branch Access 13896 | -5/Factory | Identified exit to Upper Caves 13897 | -5/Factory | Zion Hover Resupply teleported in 13946 | -5/Factory | Entered Upper Caves 13946 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 13960 | -5/Upper Caves | Learned Factory stockpile data 14000 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14036 | -5/Upper Caves | Sensors blinded by X0-1V1 14037 | -5/Upper Caves | X0-1V1 caused items to flee you 14064 | -5/Upper Caves | Spotted B-75 Beast 14095 | -5/Upper Caves | X0-1V1 sent hostile B-75 Beast (x1) 14095 | -5/Upper Caves | Spotted B-75 Beast 14125 | -5/Upper Caves | Allies destroyed B-75 Beast 14132 | -5/Upper Caves | Items stopped fleeing you 14228 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 16) 14274 | -5/Upper Caves | X0-1V1 caused items to flee you 14348 | -5/Upper Caves | Items stopped fleeing you 14394 | -5/Upper Caves | Build established: Mutant 14520 | -5/Upper Caves | Discovered new exit (range 5) 14521 | -5/Upper Caves | Identified exit to Upper Caves 14566 | -5/Upper Caves | Entered another Upper Caves area 14566 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 14602 | -5/Upper Caves | Encountered a Warlord checkpoint 14602 | -5/Upper Caves | Discovered exit to Factory (range 12) 14637 | -5/Upper Caves | Learned 8 Factory zone layouts 14722 | -5/Upper Caves | X0-1V1 activates XOMVISION 14797 | -5/Upper Caves | Learned Factory security intel 14810 | -5/Upper Caves | Found Alien Artifact 14889 | -5/Upper Caves | X0-1V1 activates XOMVISION 14908 | -5/Upper Caves | Found Damper Plating 14915 | -5/Upper Caves | Identified Dimensional Node Initializer 14915 | -5/Upper Caves | Initialized slip node 14924 | -5/Upper Caves | Discovered new exit (range 5) 14926 | -5/Upper Caves | Identified exit to Warlord 14935 | -5/Upper Caves | Entered Warlord 14935 | -5/Warlord | Accompanied by 1 ally (99-TNT) 15039 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15223 | -5/Warlord | Found Prototype Device 15223 | -5/Warlord | Identified Exp. Focal Shield 15234 | -5/Warlord | Found Prototype Processor 15234 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 15240 | -5/Warlord | Found Prototype Hackware 15275 | -5/Warlord | Visited the Vortex Lab 15279 | -5/Warlord | Found Prototype Energy Gun 15279 | -5/Warlord | Identified Vortex Rifle 15287 | -5/Warlord | Warlord's base attacked by MAIN.C 15296 | -5/Warlord | X0-1V1 caused items to flee you 15424 | -5/Warlord | Items stopped fleeing you 15483 | -5/Warlord | X0-1V1 sent hostile X-62 Marksman (x2) 15516 | -5/Warlord | System corruption reached 10% 15516 | -5/Warlord | Warlord forces counterattacked 15587 | -5/Warlord | Spotted Striker 15587 | -5/Warlord | Spotted Executioner 15587 | -5/Warlord | Spotted Striker 15588 | -5/Warlord | Spotted Striker 15596 | -5/Warlord | Allies destroyed Executioner 15598 | -5/Warlord | Allies destroyed Striker 15604 | -5/Warlord | Allies destroyed Striker 15774 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 18) 15828 | -5/Warlord | Identified exit to Proximity Caves 15828 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 15832 | -5/Warlord | Spotted B-86 Titan 15837 | -5/Warlord | Spotted Striker 15837 | -5/Warlord | Allies destroyed Striker 15839 | -5/Warlord | Allies destroyed B-86 Titan 15846 | -5/Warlord | Spotted Executioner 15856 | -5/Warlord | Spotted Q9-6WU(g) 15922 | -5/Warlord | Spotted Striker 15962 | -5/Warlord | Warlord base infiltrated, sounded retreat 16013 | -5/Warlord | Spotted Striker 16016 | -5/Warlord | Spotted Executioner 16066 | -5/Warlord | Rebuked by Warlord 16096 | -5/Warlord | X0-1V1 sent allied Executioner (x1) 16111 | -5/Warlord | Spotted B-86 Titan 16122 | -5/Warlord | Spotted B-75 Beast 16122 | -5/Warlord | Spotted B-86 Titan 16125 | -5/Warlord | Spotted Executioner 16132 | -5/Warlord | Spotted B-75 Beast 16134 | -5/Warlord | Allies destroyed B-75 Beast 16153 | -5/Warlord | Allies destroyed B-75 Beast 16153 | -5/Warlord | Destroyed Executioner 16159 | -5/Warlord | Found Exp. Core Analyzer 16181 | -5/Warlord | Lost 7 allies 16193 | -5/Warlord | Spotted Striker 16252 | -5/Warlord | Entered Proximity Caves 16252 | -4/Proximity Caves | Spotted B-86 Titan 16254 | -4/Proximity Caves | Lost 14 allies 16288 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 16380 | -4/Proximity Caves | X0-1V1 activates XOMVISION 16388 | -4/Proximity Caves | Learned Research emergency access door positions 16415 | -4/Proximity Caves | Learned Armory garrison access intel 16415 | -4/Proximity Caves | Learned Research trap positions 16415 | -4/Proximity Caves | Learned Factory trap positions 16415 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 16503 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 16525 | -4/Proximity Caves | Found Hvy. Scimitar of Distortion 16529 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16609 | -4/Proximity Caves | Found Prototype Processor 16609 | -4/Proximity Caves | Identified Spectral Analyzer 16708 | -4/Proximity Caves | Entered Factory 16708 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16709 | -4/Factory | Identified exit to Research 16710 | -4/Factory | Loaded intel: 74 trap records 16780 | -4/Factory | Spotted B-86 Titan 16785 | -4/Factory | Spotted B-86 Titan 16785 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 16786 | -4/Factory | Zion Fire squad teleported in 16790 | -4/Factory | Destroyed B-86 Titan 16825 | -4/Factory | Lost 4 allies 16863 | -4/Factory | Found Damper Plating 16869 | -4/Factory | X0-1V1 sent you into danger 16991 | -4/Factory | Identified exit to Upper Caves 16991 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 17030 | -4/Factory | Build established: Scout 17034 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 17046 | -4/Factory | X0-1V1 sent you to a vault 17048 | -4/Factory | Found Prototype Reactor 17048 | -4/Factory | Identified Zero-point Reactor 17061 | -4/Factory | Found Prototype Protection 17061 | -4/Factory | Identified Centrium Heavy Armor Plating 17134 | -4/Factory | Found Hvy. Scimitar of Distortion 17135 | -4/Factory | X0-1V1 turns hostiles against one another 17144 | -4/Factory | Identified System Mapper 17163 | -4/Factory | Retrieved Zion intel report: Component Schematics 17191 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 17194 | -4/Factory | Retrieved Zion intel report: Emergency Access 17203 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 17204 | -4/Factory | Zion Heavy squad teleported in 17244 | -4/Factory | X0-1V1 revealed exit location to -3/Research 17251 | -4/Factory | Zion Light squad teleported in 17265 | -4/Factory | Entered Upper Caves 17265 | -4/Upper Caves | Accompanied by 5 allies 17269 | -4/Upper Caves | Identified exit to Upper Caves 17269 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 17404 | -4/Upper Caves | Spotted B-86 Titan 17495 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17530 | -4/Upper Caves | Lost 3 allies 17559 | -4/Upper Caves | X0-1V1 activates XOMVISION 17646 | -4/Upper Caves | Entered another Upper Caves area 17646 | -4/Upper Caves | Accompanied by 2 allies 17731 | -4/Upper Caves | Discovered exit to Research (range 10) 17754 | -4/Upper Caves | X0-1V1 sent hostile B-60 Warrior (x1) 17849 | -4/Upper Caves | Sensors blinded by X0-1V1 17882 | -4/Upper Caves | X0-1V1 caused items to flee you 17968 | -4/Upper Caves | X0-1V1 activates XOMVISION 17978 | -4/Upper Caves | Items stopped fleeing you 18009 | -4/Upper Caves | Found Alien Artifact 18009 | -4/Upper Caves | Identified Core Expander 18009 | -4/Upper Caves | Installed Core Expander, added new Power slot 18022 | -4/Upper Caves | Discovered new exit (range 18) 18042 | -4/Upper Caves | Identified exit to Zhirov 18048 | -4/Upper Caves | Entered Zhirov 18048 | -4/Zhirov | Accompanied by 2 allies 18048 | -4/Zhirov | Discovered new exit (range 3) 18054 | -4/Zhirov | Met Zhirov 18060 | -4/Zhirov | Learned location of Quarantine (-3) 18060 | -4/Zhirov | Learned location of Testing (-2) 18060 | -4/Zhirov | Learned location of Command (-1) 18063 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18069 | -4/Zhirov | Found Alien Artifact 18069 | -4/Zhirov | Identified Integrated Dissipator 18069 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18101 | -4/Zhirov | Found Alien Artifact 18114 | -4/Zhirov | Identified exit to Proximity Caves 18145 | -4/Zhirov | Entered Proximity Caves 18145 | -3/Proximity Caves | Accompanied by 2 allies 18154 | -3/Proximity Caves | X0-1V1 sent you into danger 18224 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 18244 | -3/Proximity Caves | Spotter reported a threat 18305 | -3/Proximity Caves | System corruption reached 10% 18344 | -3/Proximity Caves | Spotter reported a threat 18407 | -3/Proximity Caves | Entered Research 18407 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18408 | -3/Research | Identified exit to Quarantine 18409 | -3/Research | Loaded intel: 79 trap records 18411 | -3/Research | System corruption reached 10% 18419 | -3/Research | X0-1V1 caused items to flee you 18442 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 18444 | -3/Research | Spotted B-86 Titan 18447 | -3/Research | Retrieved Zion intel report: Emergency Access 18451 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 18452 | -3/Research | Zion Light squad teleported in 18495 | -3/Research | X0-1V1 sent someone to clean up after you 18511 | -3/Research | Lost 3 allies 18538 | -3/Research | Items stopped fleeing you 18577 | -3/Research | X0-1V1 enhanced Transport squad support 18595 | -3/Research | X0-1V1 put everyone to sleep 18596 | -3/Research | Retrieved Zion intel report: Component Schematics 18618 | -3/Research | Retrieved Zion intel report: Active Garrisons 18627 | -3/Research | Retrieved Zion intel report: Branch Access 18627 | -3/Research | Identified exit to Armory 18657 | -3/Research | Search patrols dispatched 18767 | -3/Research | Retrieved Zion intel report: Unaware Analyses 18788 | -3/Research | Build established: Ninja 18812 | -3/Research | Spotted B-86 Titan 18823 | -3/Research | Entered Armory 18839 | -3/Armory | Identified exit to Lab 18839 | -3/Armory | X0-1V1 revealed exit location to -3/Lab 18840 | -3/Armory | Spotted B-86 Titan 18841 | -3/Armory | X0-1V1 sent you into danger 18923 | -3/Armory | X0-1V1 vaporized surrounding terrain (radius 22) 18929 | -3/Armory | X0-1V1 caused items to flee you 18958 | -3/Armory | System corruption reached 30% 19011 | -3/Armory | Retrieved Zion intel report: Component Stockpiles 19015 | -3/Armory | Retrieved Zion intel report: Unaware Analyses 19017 | -3/Armory | X0-1V1 sent you into danger 19026 | -3/Armory | Retrieved Zion intel report: Prototype Stockpiles 19035 | -3/Armory | Retrieved Zion intel report: Prototype Schematics 19074 | -3/Armory | Items stopped fleeing you 19078 | -3/Armory | Retrieved Zion intel report: Guard Positions 19112 | -3/Armory | Retrieved Zion intel report: Component Schematics 19113 | -3/Armory | Zion Trap Resupply teleported in 19134 | -3/Armory | Zion Demo squad teleported in 19152 | -3/Armory | X0-1V1 activates XOMVISION 19210 | -3/Armory | X0-1V1 sent allied Mutant (x4) 19234 | -3/Armory | X0-1V1 mutated your Weapon slot to Propulsion slot 19353 | -3/Armory | Found Prototype Device 19353 | -3/Armory | Identified Exp. Shield Generator 19366 | -3/Armory | Destroyed 10 combat bots 19379 | -3/Armory | X0-1V1 put everyone to sleep 19394 | -3/Armory | Found Prototype Device 19394 | -3/Armory | Identified Adv. Kinecellerator 19494 | -3/Armory | Fabricated Cld. Antigrav System (x1) 19502 | -3/Armory | X0-1V1 announced a LAN party 19667 | -3/Armory | X0-1V1 woke everyone up 19698 | -3/Armory | Fabricated Exp. Signal Interpreter? 19770 | -3/Armory | Fabricated Cld. Antigrav System? 19791 | -3/Armory | X0-1V1 destroyed Energy Cycler 19791 | -3/Armory | Energy Cycler disabled 19804 | -3/Armory | Entered Lab 19804 | -3/Lab | Discovered new exit (range 9) 19806 | -3/Lab | Identified exit to Research 19815 | -3/Lab | Hidden lab's door opened automatically 19815 | -3/Lab | Sensor layout match revealed 19816 | -3/Lab | Gained access to the hidden lab's interior 19885 | -3/Lab | Found Prototype Device 19887 | -3/Lab | Found Prototype Hackware 19901 | -3/Lab | Found Integrated Dissipator 19904 | -3/Lab | Found Alien Artifact 20008 | -3/Lab | Found Alien Artifact 20022 | -3/Lab | Identified Core Reset Matrix 20022 | -3/Lab | Identified Transdimensional Reconstructor 20022 | -3/Lab | Used Core Reset Matrix 20026 | -3/Lab | Sensed 2 artifacts in vicinity 20026 | -3/Lab | Identified AEGIS Remote Shield 20030 | -3/Lab | Discovered exit to Research (range 10) 20031 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 20040 | -3/Lab | Entered Research 20040 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20092 | -2/Research | Sensors blinded by X0-1V1 20145 | -2/Research | Identified exit to Testing 20145 | -2/Research | X0-1V1 revealed exit location to -2/Testing 20152 | -2/Research | X0-1V1 mutated your Propulsion slot to Utility slot 20180 | -2/Research | Retrieved Zion intel report: Main Access 20180 | -2/Research | Identified exit to Access 20184 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 20202 | -2/Research | System corruption reached 10% 20208 | -2/Research | Retrieved Zion intel report: Prototype Schematics 20246 | -2/Research | Warped through subspace 20290 | -2/Research | Search patrols dispatched 20355 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 20365 | -2/Research | Identified Deep Network Scanner 20365 | -2/Research | Central database locked down 20458 | -2/Research | Entered Testing 20499 | -2/Testing | X0-1V1 added 0b10 threat records associated with you (major) 20521 | -2/Testing | Found Prototype Protection 20521 | -2/Testing | Identified Hvy. Regenerative Plating 20572 | -2/Testing | Spotted Striker 20576 | -2/Testing | Spotted Striker 20606 | -2/Testing | Found AEGIS Remote Shield 20611 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 20626 | -2/Testing | X0-1V1 revealed exit location to -1/Access 20655 | -2/Testing | Retrieved Zion intel report: Active Terminals 20657 | -2/Testing | Retrieved Zion intel report: Guard Positions 20661 | -2/Testing | Retrieved Zion intel report: Active Garrisons 20665 | -2/Testing | Central database locked down 20667 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 20670 | -2/Testing | Retrieved Zion intel report: Trap Installations 20710 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 20712 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 20714 | -2/Testing | X0-1V1 vaporized surrounding terrain (radius 24) 20724 | -2/Testing | X0-1V1 downgraded hostiles (x1) 20729 | -2/Testing | Found Exp. Core Analyzer 20746 | -2/Testing | Found Prototype Launcher 20748 | -2/Testing | Identified Mni. Smartbomb Launcher 20812 | -2/Testing | Spotted PL-1LWEJJ6K27 20859 | -2/Testing | Build established: Alien-Ninja 20863 | -2/Testing | Found Prototype Ballistic Cannon 20863 | -2/Testing | Identified Omega Cannon 20880 | -2/Testing | Sensors blinded by X0-1V1 20916 | -2/Testing | X0-1V1 added 0b10 threat records associated with you (minor) 20952 | -2/Testing | Entered Access 20952 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21009 | -1/Access | Zion Experimental squad teleported in 21078 | -1/Access | Garrison activated, responded to threat 21088 | -1/Access | X0-1V1 added 0b10 threat records associated with you (considerable) 21092 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 21105 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 21155 | -1/Access | Retrieved Zion intel report: Active Garrisons 21202 | -1/Access | First assault squad dispatched 21213 | -1/Access | X0-1V1 activates XOMVISION 21247 | -1/Access | Retrieved Zion intel report: Prototype Schematics 21309 | -1/Access | Found Prototype Energy Cannon 21311 | -1/Access | Found Prototype Protection 21318 | -1/Access | Found Prototype Protection 21321 | -1/Access | Identified Zio. Shade Armor (x2) 21325 | -1/Access | Found Corrupted Prototype Energy Cannon 21327 | -1/Access | Found Corrupted Prototype Device 21327 | -1/Access | Identified Exp. Weapon Cycler 21345 | -1/Access | X0-1V1 activates XOMVISION 21397 | -1/Access | Identified Zio. Alpha Cannon Mk. II (x2) 21546 | -1/Access | Discovered new exit (range 7) 21548 | -1/Access | Identified exit to Command 21548 | -1/Access | Entered Command 21585 | -1/Command | X0-1V1 sent you to a vault 21587 | -1/Command | Found Prototype Energy Cannon 21587 | -1/Command | Identified YOLO Cannon 21605 | -1/Command | Retrieved Zion intel report: Trap Installations 21607 | -1/Command | X0-1V1 sent you into danger 21621 | -1/Command | Retrieved Zion intel report: Unaware Analyses 21709 | -1/Command | Retrieved Zion intel report: Guard Positions 21726 | -1/Command | Retrieved Zion intel report: Unaware Schematics 21756 | -1/Command | Disengaged cave seal 21756 | -1/Command | Zionites emerged from the dark tunnel 21774 | -1/Command | Disengaged cave seal 21838 | -1/Command | Spotted M Guard 21838 | -1/Command | Spotted M Guard 21839 | -1/Command | Spotted Combat Programmer 21839 | -1/Command | Spotted Combat Programmer 21878 | -1/Command | Destroyed Combat Programmer 21879 | -1/Command | Allies destroyed Combat Programmer 21889 | -1/Command | Lost 3 allies 21906 | -1/Command | Destroyed M Guard 21908 | -1/Command | Destroyed M Guard 21908 | -1/Command | All MAIN.C guards destroyed 21919 | -1/Command | System corruption reached 10% 22106 | -1/Command | Identified exit to Surface 22106 | -1/Command | X0-1V1 revealed exit location to -0/Surface 22113 | -1/Command | Build established: Commander-Sprinter 22229 | -1/Command | X0-1V1 mutated your Propulsion slot to Power slot 22357 | -1/Command | Met MAIN.C 22371 | -1/Command | X0-1V1 upgraded ally (x4) 22375 | -1/Command | 0b10 Conduit disabled 22378 | -1/Command | Allies destroyed MAIN.C Shell 22379 | -1/Command | MAIN.C activated Command garrisons 22410 | -1/Command | Allies destroyed MAIN.C 22414 | -1/Command | Discovered exit to Surface (range 34) 22414 | -1/Command | Discovered exit to Surface (range 95) 22414 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22437 | -1/Command | Lost 5 allies 22444 | -1/Command | Spotted B-99 Colossus 22465 | -1/Command | Spotted B-99 Colossus 22473 | -1/Command | Allies destroyed B-99 Colossus 22477 | -1/Command | Allies destroyed B-99 Colossus 22487 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 16) 22532 | -1/Command | Lost 6 allies 22569 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 21) 22670 | -1/Command | X0-1V1 activates XOMVISION 23012 | -1/Command | Found Exp. System Purifier 23015 | -1/Command | Found Adv. Particle Accelerator 23105 | -1/Command | Found Unknown Special Melee Weapon 23105 | -1/Command | Identified Chaos Jack 23130 | -1/Command | Phase Generator disabled 23231 | -1/Command | Identified exit to Access_0 23231 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 23289 | -1/Command | Found Exp. Targeting Computer 23354 | -1/Command | Found Exp. Core Analyzer 23368 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 20) 23443 | -1/Command | Build established: Commander-Mutant 23484 | -1/Command | Found Adv. Kinecellerator 23782 | -1/Command | Murdered Z-Experimental 23786 | -1/Command | Found Exp. Targeting Computer 23793 | -1/Command | Found Prototype Protection 23793 | -1/Command | Identified Zio. Weapon Casing 23818 | -1/Command | Build established: Scavenger-Mutant 23912 | -1/Command | Murdered Z-Experimental 24016 | -1/Command | Murdered Z-Experimental 24183 | -1/Command | Found Zio. Weapon Casing 24186 | -1/Command | Found Zio. Weapon Casing 24192 | -1/Command | Found Zio. Weapon Casing 24198 | -1/Command | Found Zio. Weapon Casing 24295 | -1/Command | Found Zio. Shade Armor 24297 | -1/Command | X0-1V1 activates XOMVISION 24311 | -1/Command | Found Zio. Shade Armor 24318 | -1/Command | Found Zio. Shade Armor 24360 | -1/Command | X0-1V1 mutated your Power slot to Propulsion slot 24401 | -1/Command | Found Zero-point Reactor 24544 | -1/Command | Warped through subspace to slip node 24549 | -1/Command | Entered Access_0 24550 | -1/Access_0 | Sensed 3 artifacts in vicinity 24550 | -1/Access_0 | Met Architect 24556 | -1/Access_0 | Subspace Access Node disabled 24562 | -1/Access_0 | Subspace Access Node disabled 24587 | -1/Access_0 | Architect warped through subspace 24628 | -1/Access_0 | Architect warped through subspace 24635 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 24639 | -1/Access_0 | Subspace Access Node disabled 24641 | -1/Access_0 | A6 warped into view 24641 | -1/Access_0 | X0-1V1 activates XOMVISION 24662 | -1/Access_0 | X0-1V1 whisked you away to safety 24662 | -1/Access_0 | Singularity Gate disabled 24689 | -1/Access_0 | Architect warped through subspace 24746 | -1/Access_0 | X0-1V1 caused items to flee you 24750 | -1/Access_0 | Architect warped through subspace 24761 | -1/Access_0 | Destroyed A8 24785 | -1/Access_0 | Destroyed A6 24794 | -1/Access_0 | Architect warped through subspace 24833 | -1/Access_0 | Architect warped through subspace 24843 | -1/Access_0 | Build established: Messiah-Sprinter 24859 | -1/Access_0 | Destroyed A2 24872 | -1/Access_0 | Architect warped through subspace 24884 | -1/Access_0 | Items stopped fleeing you 24921 | -1/Access_0 | Architect warped through subspace 24929 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 24933 | -1/Access_0 | Cld. Linear Gravjet reconfigured into Greater Item Mimic 24948 | -1/Access_0 | X0-1V1 activates XOMVISION 24953 | -1/Access_0 | Architect warped through subspace 24977 | -1/Access_0 | Architect warped through subspace 24989 | -1/Access_0 | A5 warped into view 24995 | -1/Access_0 | Found Integrity Redistributor 24995 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-168) 25015 | -1/Access_0 | Core integrity restored by X0-1V1 (+402) 25044 | -1/Access_0 | Architect warped through subspace 25061 | -1/Access_0 | Destroyed A5 25078 | -1/Access_0 | Architect warped through subspace 25097 | -1/Access_0 | Found Integrated Reactor 25097 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 25103 | -1/Access_0 | Architect warped through subspace 25122 | -1/Access_0 | Architect warped through subspace 25145 | -1/Access_0 | X0-1V1 activates XOMVISION 25167 | -1/Access_0 | Architect warped through subspace 25175 | -1/Access_0 | Subspace Access Node disabled 25206 | -1/Access_0 | Destroyed Architect 25211 | -1/Access_0 | Found Prototype Protection 25211 | -1/Access_0 | Identified Centrium Linked Plating 25216 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 25217 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 25240 | -1/Access_0 | Build established: Messiah-Mutant 25255 | -1/Access_0 | Found Exp. Powered Armor 25319 | -1/Access_0 | A4 warped into view 25389 | -1/Access_0 | Destroyed A4 25447 | -1/Access_0 | X0-1V1 vaporized surrounding terrain (radius 25) 25549 | -1/Access_0 | A3 warped into view 25561 | -1/Access_0 | Destroyed A3 25580 | -1/Access_0 | X0-1V1 caused items to flee you 25703 | -1/Access_0 | Items stopped fleeing you 25884 | -1/Access_0 | Destroyed 7 combat bots 25931 | -1/Access_0 | X0-1V1 vaporized surrounding terrain (radius 16) 26005 | -1/Access_0 | X0-1V1 sent allied Striker (x2) 26037 | -1/Access_0 | X0-1V1 vaporized surrounding terrain (radius 16) 26043 | -1/Access_0 | Found Sigix Corpse 26100 | -1/Access_0 | Warped through subspace to slip node 26106 | *** | Heading to fleet! Last Messages --------------- 26072_ Overheating: Energy bleed (-266). 26088_ X0-1V1 makes important surrounding features appear closer to you (+2 sight range). 26089_ HV Slug penetrates Wall. 26091_ Enhanced Hunter destroyed. 26091_ Enhanced Hunter knocked back. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 26093_ Enhanced Hunter destroyed. 26096_ System corrupted: Energy discharge (-472). 26096_ Dropped Zio. Alpha Cannon Mk. II. 26096_ Acquired Prototype Energy Gun. 26096_ Identified Gatling Beam. 26098_ Dropped Gatling Beam. 26098_ Acquired Zio. Alpha Cannon Mk. II. 26100_ Warped through subspace, drawn to slip node. 26103_ Acquired Gatling Beam. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 100 Energy Generation 113 Energy Capacity 2530 Matter Stores 997 Matter Capacity 1000 Sight Range 30 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Armor Coverage 1600 Resistance: KI 50 Resistance: TH 55 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 73 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 5 Energy Filtering 50 Particle Charging 50 Salvage Targeting 5 Offensive Hacking 45 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Enh. Gamma Bomb Array | -2/Research | Z-intel Electron Diverter | -2/Research | Z-intel Hvy. Wave Gun | -2/Research | Z-intel Exp. Optical Array | -2/Research | Z-intel Adv. Gravity Neutralizer | -2/Research | Z-intel Plasma Lance | -2/Research | Z-intel Cld. Impulse Thruster | -2/Research | Z-intel Exp. Biometal Medium Treads | -2/Research | Z-intel Cld. Antigrav System | -2/Research | Z-intel Hvy. Dispersion Rifle | -2/Research | Z-intel Exp. Energy Well | -2/Research | Z-intel Imp. Matter Compressor | -2/Research | Z-intel Adv. Quantum Shading Machine | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Z-intel Adv. Dynamic Insulation System | -2/Testing | Z-intel Enh. Armored Heavy Treads | -2/Testing | Z-intel Exp. Utility Shielding | -2/Testing | Z-intel Centrium Medium Armor Plating | -2/Testing | Z-intel Exp. Hacking Suite | -2/Testing | Z-intel Imp. Quantum Reactor | -2/Testing | Z-intel Exp. Matter Compressor | -2/Testing | Z-intel Ionic Axe | -2/Testing | Z-intel Cld. Proton Cannon | -2/Testing | Z-intel Imp. Q-thruster | -2/Testing | Z-intel Hvy. Tesla Rifle | -2/Testing | Z-intel Nanosword | -2/Testing | Z-intel Cld. Q-thruster | -2/Testing | Z-intel Vibroblade | -2/Testing | Z-intel Exp. Gyrokinetic Inverter | -2/Testing | Z-intel Exp. Field Recycling Unit | -2/Testing | Z-intel Adv. Plasma Rifle | -2/Testing | Z-intel Imp. Matter Neutralizer | -2/Testing | Z-intel Helical Railgun | -2/Testing | Z-intel Cmb. Gravmag System | -2/Testing | Scanalyzed Quantum Shading Machine | -1/Access | Z-intel Exp. Power Amplifier | -1/Access | Z-intel Hvy. Neutron Cannon | -1/Access | Z-intel Prc. Matter Filter | -1/Access | Z-intel Graviton Cannon | -1/Access | Z-intel Centrium Light Armor Plating | -1/Access | Z-intel Adv. KE Penetrator | -1/Access | Z-intel Graviton Reactor | -1/Access | Z-intel Imp. Energy Well | -1/Access | Z-intel Robot Schematics ------------------ E-15 Imp | -1/Command | Z-intel A-27 Freighter | -1/Command | Z-intel H-88 Terminator | -1/Command | Z-intel R-10 Processor | -1/Command | Z-intel Fabricated ------------ Gravmag Array | x1 | -6/Factory Cld. Antigrav System | x1 | -3/Armory | Authchip Exp. Signal Interpreter | x1 | -3/Armory | Authchip Cld. Antigrav System | x1 | -3/Armory | Authchip Repaired ---------- Lgt. Treads | 46% | -10/Materials Lgt. Treads | 68% | -10/Materials Arm. Treads | 36% | -8/Storage Gravmag System | 13% | -5/Factory Studied --------- Mic. Antimatter Reactor | -2/Research | Hacked Hyp. Mass Driver | -2/Research | Hacked Cmb. Gravmag System | -2/Research | Hacked Cmb. Linear Gravjet | -2/Testing | Hacked Antigrav Array | -2/Testing | Hacked Imp. Linear Gravjet | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Integrity Redistributor Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- Seal Team Z Challenges ------------ None Game ------ Seed BarrageCompactRay Manual? 0 Play Time 07:10:47 Cumulative 1345.5 hours Start 2026.08.19 @ 18:51:50 End 2026.08.22 @ 13:20:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 571 Rogue 570 Adventurer 1 Explorer 0 Win Type 2 Total 217 Types 65/21/33/5/2/1/79/4/4/3 Lore% 98 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb4a7e75-4015-49d0-ba28-0995230486b1