Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 23:17:34 Player: dp-fld Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (247) 1235 Value Destroyed (7991) 7991 Prototype IDs (96) 1920 Alien Tech Used (11) 2200 Bonus (18244) 18244 TOTAL SCORE: 41890 Bonus ------- High Alert Combat Kills 837 Follower Combat Kills 1849 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 260 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -3302 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 1186/1550 System Corruption 15% Temperature Cool (0) Movement Flying (35) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Electron Diverter > --- UTILITY (13) ----- Coolant Network Experimental Energy Well Experimental Energy Well Spectral Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Experimental Cooling System Improved Energy Well Advanced Energy Well Quantum Shading Machine Spectral Analyzer Advanced Particle Accelerator Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Advanced Shield Generator Deep Network Scanner > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Q-thruster Q-thruster Electron Diverter ECM Suite Lance [Rating: 230] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Linear Gravjet Flight Unit Improved VTOL Module Utility System Mapper Device Long-range Sensor Array Storage Large Storage Unit Processor Spectral Analyzer Hackware System Mapper Protection Experimental Utility Shielding Weapon Lance Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . 2 2 . 2 . . . . 2 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . Utility 11 | . . 2 2 . . . . . . 1 1 . . . . 2 . . . . . . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 603 | 1 13 23 20 19 16 4 . 3 . 9 30 4 2 14 1 41 1 54 9 14 10 3 32 21 42 105 40 19 53 Power 35 | . . 3 1 1 . . . . . 1 2 . . 2 . . . . . . 2 . 2 1 2 14 3 . 1 Engine 5 | . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . . 1 2 . . 1 . . . . . . . . 2 1 . . 1 . . Reactor 22 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 2 14 2 . 1 Propulsion 80 | . 5 3 . 9 2 . . 1 . 2 1 . . 3 . . . 9 1 . . . 3 3 6 20 9 . 3 Treads 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Flight 62 | . . . . 3 2 . . 1 . 2 1 . . 3 . . . 9 1 . . . 3 3 6 16 9 . 3 Utility 385 | 1 2 8 6 6 12 2 . 1 . 5 22 4 2 6 . 40 . 39 6 13 7 2 27 13 28 57 20 14 42 Device 244 | 1 . 3 2 2 5 1 . . . 2 15 4 2 4 . 33 . 21 4 7 4 1 17 8 15 36 15 11 31 Storage 20 | . 2 1 . . 2 . . . . . . . . . . . . 1 . . 1 . . . . 3 2 3 5 Processor 19 | . . 1 2 1 1 1 . . . 2 . . . . . 2 . 1 . . . . . . 1 6 . . 1 Hackware 6 | . . . . 1 . . . 1 . 1 1 . . . . 1 . . . . . . . . . 1 . . . Protection 96 | . . 3 2 2 4 . . . . . 6 . . 2 . 4 . 16 2 6 2 1 10 5 12 11 3 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | . 6 9 13 3 2 2 . 1 . 1 5 . . 3 1 1 1 6 2 1 1 1 . 4 6 14 8 5 7 Energy Gun 14 | . 1 . 5 2 1 . . . . 1 1 . . . . . . . . . . . . . . . . 2 1 Energy Cannon 19 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . . 2 5 1 3 Ballistic Gun 14 | . 3 2 1 . . . . . . . 2 . . 1 . 1 . 1 . . . . . 1 . 2 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Launcher 10 | . 1 . 4 . . . . . . . 1 . . 1 . . . 1 1 . 1 . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 3 3 1 . Piercing Weapon 29 | . . . . . . 1 . 1 . . 1 . . 1 1 . 1 4 1 1 . 1 . 2 3 7 . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . 2 3 1 . . . 1 . 1 1 . . 3 . 2 . . . . 4 . . . 7 11 5 . 3 Parts Lost 53 | . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . 3 11 2 1 32 Power 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 Propulsion 20 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 7 1 . 10 Utility 24 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 3 1 . 17 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Highest Loss Streak 28 | . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . 1 4 2 1 28 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 98 99 99 98 100 100 100 100 99 99 100 100 100 100 99 100 99 100 100 100 100 99 99 99 96 91 98 96 Engine 3 | . 14 11 9 9 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 5 4 5 5 4 . . . . . . . . 4 3 3 . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 4 4 4 7 8 8 7 Treads 1 | . 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 17 18 17 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . 30 30 30 30 30 32 35 35 35 35 35 31 31 30 31 31 31 31 33 33 32 31 30 32 31 Device 10 | . 14 21 18 18 6 15 15 15 15 13 6 5 5 5 5 5 5 5 7 5 5 5 4 4 4 9 12 22 19 Storage 6 | . 14 11 9 9 14 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 7 Processor 11 | . . 2 9 9 15 23 23 19 15 13 11 11 11 11 11 15 15 15 15 15 15 15 14 14 14 13 13 8 7 Hackware 11 | . . . . . 5 . . 3 7 13 17 17 17 17 17 20 21 21 21 21 21 21 19 19 19 13 11 8 6 Protection 6 | . . 8 17 17 1 . . . . . 3 5 5 4 5 4 5 4 2 4 5 5 3 3 3 5 5 8 9 Energy Gun 2 | . 10 . 8 17 7 7 7 . . 5 2 . . . . . . . . . . . . . . . . 3 1 Energy Cannon 2 | . . 18 8 . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 Ballistic Gun 1 | . 17 2 . . . . . . . . 2 5 5 5 5 4 . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 . 7 7 6 5 . . 4 2 5 9 9 9 10 10 10 9 8 8 3 . 1 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 30 107 110 105 20 20 20 20 20 24 30 30 30 31 31 29 29 38 38 37 40 40 44 43 48 79 75 70 92 Greatest Support 94 | 20 40 40 24 24 20 20 20 20 20 25 30 30 30 36 34 34 34 54 53 37 53 53 47 52 58 81 94 92 92 Greatest Overweight (x) 8 | . . 4 4 8 . . . . . . . . . . . . . . . . . . . . 1 2 . . . Average Overweight (x) . | . . 3 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 8 12 22 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 8 15 25 25 25 16 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 11 22 24 24 10 9 10 9 10 9 9 10 10 9 10 9 10 13 15 15 14 15 14 14 14 14 14 14 13 Final Capacity 25 | 8 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 7 15 25 25 17 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 1 Class Distribution -------------------- 48% | Wizard-Scout 32% | Mutant 3% | Alien-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -3/Section 7 Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Alien-Ninja | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 6169 | 215 254 501 333 140 145 100 . . . 91 264 85 . 267 . 414 119 553 80 97 177 73 275 68 587 740 154 194 243 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12974 | 123 316 985 1262 1591 234 68 . 27 . 56 577 . . 91 . 811 769 781 . 94 382 3 213 68 587 1998 84 223 1631 Parts 625 | 7 14 55 53 77 24 1 . 4 . 4 16 . . 4 . 63 38 38 . 5 3 3 16 2 56 83 9 15 35 Haulers Intercepted 34 | . 2 5 5 5 2 . . . . . 4 . . . . 1 . 6 . . . . . . . 4 . . . Recyclers Shooed 10 | 1 . . 3 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . . . . 1 7 1 4 . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 102 | . 8 13 19 21 . . . . . . . . . 2 . 5 . . . 1 . 2 1 . 3 22 . . 5 Melee 11 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 3 4 . . 1 Guns 35 | . 6 2 5 20 . . . . . . . . . 2 . . . . . . . . . . . . . . . Cannons 38 | . . 11 5 . . . . . . . . . . . . . . . . . . . . . . 18 . . 4 AOE 17 | . 2 . 9 . . . . . . . . . . . . 5 . . . . . 1 . . . . . . . Classes Destroyed 20 | 2 3 6 1 1 . . . . . . . . . 1 . . 2 . . 1 . 1 . . 1 1 . . . Worker 13 | . . 1 2 1 1 . . . . . . . . . . 2 . . . . . . . . 3 . . . 3 Builder 20 | . . 1 . . 1 . . . . . 1 . . . . 4 . 4 . . . . . . 3 . 1 5 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 34 | . 2 5 5 5 2 . . . . . 4 . . . . 1 . 6 . . . . . . . 4 . . . Recycler 12 | 1 . . 2 2 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 12 | . . 1 . 1 2 . . . . . . . . . . 1 . . . . . . 1 1 1 1 . . 3 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 36 | . . 2 2 1 1 . . . . 2 2 . . . . 8 . 3 . . . . 3 1 2 7 . . 2 Swarmer 20 | . 3 . 3 1 . . . . . . . . . . . 3 . . . . . . . . . 9 . . 1 Grunt 39 | . 5 4 11 9 . . . . . . . . . . . . . . . 1 . . . . . 9 . . . Brawler 4 | . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 21 | . . 8 4 8 . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 9 | . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . 3 1 . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 5 | 2 4 4 4 3 2 . . 1 . 1 1 . . 1 . 5 . 3 . 2 . 2 1 2 4 5 1 2 4 Combat Bots Only 5 | . 3 2 3 3 . . . . . . . . . 1 . 3 . . . 1 . 2 1 . 3 5 . . 2 Max Kills in Single Turn 4 | 1 2 1 2 1 1 . . 1 . 1 1 . . 1 . 4 1 1 . 1 . 1 1 1 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . 2 . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 844 | . 21 46 70 97 13 . . 6 3 3 10 3 . . . 30 . 12 . 2 . . 2 2 52 127 36 16 293 Missed 374 | . 7 13 21 27 8 . . 3 2 3 6 1 . . . 16 . 4 . 2 . . . 2 27 56 18 10 148 Damage Taken 11593 | . 209 465 677 1004 73 . . 137 20 . 171 39 . 55 . 334 . 130 . . . . 45 65 608 1894 308 155 5204 Core 2836 | . 17 70 86 160 . . . 11 . . 21 . . 26 . 56 . 34 . . . . 23 65 150 421 59 . 1637 Absorbed by Shields 664 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . . 96 54 484 Redirected to Shielding 635 | . . . 4 43 4 . . . . . 36 . . 4 . 104 . 17 . . . . . . 43 166 54 32 128 Ignored by Resistances 297 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297 Regen/Repaired (Parts) 1837 | . 36 198 . 206 . . . . . . . . . . . 155 14 238 . . . . . 22 . . 968 . . Core Remaining (%) 83 | 100 93 82 . 55 . . . . 98 100 . . . . 95 . . . . . . 92 . . 73 . 51 . . Volleys Fired 433 | 5 34 54 71 78 . . . . . . 1 . . 23 . 12 . 1 . . . 1 . 3 4 86 6 . 54 Largest 2 | 2 2 2 2 2 . . . . . . 1 . . 1 . 1 . 1 . . . 1 . 1 1 1 1 . 1 Hottest 180 | 60 100 136 136 122 . . . . . . 30 . . 30 . 30 . 30 . . . 36 . 30 57 180 180 . 180 Shots Fired 672 | 10 67 108 141 153 . . . . . . 1 . . 23 . 12 . 1 . . . 1 . 3 4 86 6 . 56 Gun 367 | 10 64 24 60 153 . . . . . . 1 . . 23 . 12 . 1 . . . . . 3 . 11 . . 5 Cannon 293 | . . 84 73 . . . . . . . . . . . . . . . . . . . . . 4 75 6 . 51 Launcher 11 | . 2 . 8 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 123 | 5 38 24 1 . . . . . . . 1 . . 23 . 12 . 1 . . . . . 3 4 11 . . . Thermal 406 | 5 27 84 132 153 . . . . . . . . . . . . . . . . . . . . . . . . 5 Explosive 11 | . 2 . 8 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Slashing 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . 75 6 . 45 Robot Hit Streak 38 | 8 12 9 15 20 . . . . . . . . . 3 . 5 . . . . . . . . . 12 . . 38 Robot Miss Streak 8 | . 4 2 4 4 . . . . . . 1 . . 3 . . . . . . . . . . . 8 . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 702 | 8 40 67 95 106 13 1 . 1 . 5 13 . . 11 . 25 32 30 . 3 8 1 12 8 27 104 10 7 75 Core Hits 406 | 4 23 25 48 43 5 1 . 1 . 1 7 . . 4 . 27 17 13 . 2 6 1 5 2 11 90 2 1 67 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 53 | . 1 1 3 10 1 . . . . 1 2 . . . . 4 4 2 . . 2 . . 1 4 12 1 1 3 Burn 14 | . 1 . 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sever 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 9 1 . 1 Impale 25 | . . . . . . . . . . 1 2 . . . . 3 4 2 . . 2 . . 1 4 3 . 1 2 Melee Attacks 738 | . . 2 . 1 24 2 3 23 1 25 70 . . 24 1 84 32 129 2 5 9 1 57 24 77 52 12 18 60 Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . 1 24 2 3 1 1 1 . . . . . . . . . . . . . . . 15 12 7 . Piercing 669 | . . . . . . . . 22 . 24 70 . . 24 1 84 32 129 2 5 9 1 57 24 77 37 . 11 60 Sneak Attacks 114 | . . . . . 5 . . 1 . 1 7 . . . . 13 32 14 . 3 . . 5 2 10 9 . 7 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 . Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . 4 5 . . 1 . 2 1 2 5 . . 1 Damage Inflicted 34600 | 81 607 1261 2857 2193 739 65 . 66 . 199 900 . . 335 . 2413 2079 1933 . 238 653 163 757 421 1763 6414 1150 815 6498 Guns 4437 | 81 508 205 869 2193 . . . . . . . . . 335 . 107 . . . . . . . . . 112 . . 27 Cannons 11026 | . . 1056 1063 . . . . . . . . . . . . . . . . . . . . . . 4081 34 . 4792 Explosions 1814 | . 99 . 925 . . . . . . . . . . . . 696 . . . . . 94 . . . . . . . Melee 17323 | . . . . . 739 65 . 66 . 199 900 . . . . 1610 2079 1933 . 238 653 69 757 421 1763 2221 1116 815 1679 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1044 | 23 262 205 . . . . . . . . . . . 335 . 107 . . . . . . . . . 112 . . . Thermal 5995 | 58 246 1056 1932 2193 . . . . . . . . . . . 483 . . . . . . . . . . . . 27 Explosive 1118 | . 99 . 925 . . . . . . . . . . . . . . . . . . 94 . . . . . . . Electromagnetic 221 | . . . . . . . . . . . . . . . . 213 . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12122 | . . . . . 739 65 . . . . . . . . . . . . . . . . . . . 4964 1150 420 4784 Piercing 14100 | . . . . . . . . 66 . 199 900 . . . . 1610 2079 1933 . 238 653 69 757 421 1763 1338 . 395 1679 Highest Corruption 15 | . . 1 . . 1 1 1 1 1 . . . . . . 2 2 2 2 2 2 2 3 2 2 . 2 3 15 Average Corruption 2 | . . 1 . . 1 1 1 1 1 . . . . . . 1 2 2 2 2 2 2 2 1 1 . 1 2 3 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 22 . . Effects 130 | . . 8 . . 2 . 2 . 1 . . . . . . 5 17 24 . 4 1 . 12 4 13 . 2 2 33 Message Errors 29 | . . 1 . . 1 . . . 1 . . . . . . . 3 4 . 1 . . 5 . 3 . 1 1 8 Matter Fused 28 | . . 2 . . . . 1 . . . . . . . . 2 4 4 . 3 . . 2 1 2 . 1 . 6 Heat Flow Errors 17 | . . 1 . . 1 . . . . . . . . . . 2 2 2 . . 1 . 2 1 3 . . 1 1 Energy Discharges 19 | . . 1 . . . . . . . . . . . . . . 3 7 . . . . 1 . 3 . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 14 | . . 2 . . . . 1 . . . . . . . . . 3 . . . . . 2 2 1 . . . 3 Data Loss (major) 12 | . . 1 . . . . . . . . . . . . . . 2 3 . . . . . . . . . . 6 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 6 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . . 1 . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3709 | . . . 33 . 153 . . . . 86 83 . . . . 631 123 337 . 45 45 34 158 96 337 316 210 597 425 Projectiles 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . 38 Explosions 258 | . . . 33 . . . . . . . . . . . . 191 . . . . . 34 . . . . . . . Melee 3387 | . . . . . 153 . . . . 86 83 . . . . 440 123 337 . 45 45 . 158 96 337 290 210 597 387 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . 28 . . . . . . . . . . . . . . 71 . . . . . . . . . . . . . Shots 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 668 | 20 99 220 153 39 231 . . . . 1 48 140 48 280 96 160 265 274 120 55 149 . 272 159 201 668 236 166 239 Average Temperature 38 | 15 24 38 34 8 102 . . . . 1 12 49 26 64 41 15 33 23 36 14 50 . 26 24 27 87 56 52 56 Received Heat Transfer 1389 | . 90 180 324 495 . . . . 9 . . 9 . 9 . . . 18 . . . . . . . 153 62 . 40 Effects 11 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 8 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . 7 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 11734 | 125 777 1887 3811 4847 . . . . . . . . . . . 250 . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 1233 | 15 317 160 421 540 165 . . . . 217 191 . . . . 531 258 242 . . . . 302 193 151 938 609 504 1233 Initial 527 | . . 12 39 130 25 . . . . 46 105 . . . . . 177 . . . . . 156 54 8 80 527 293 233 Average 203 | 2 122 69 188 257 69 . . . . 94 52 . . . . 165 90 113 . . . . 153 67 59 667 463 358 843 Maximum Alert Level 4 | . 1 . 2 2 . . . . . 1 . . . . . 2 1 1 . . . . 1 . . 3 2 2 4 Low Security (%) 68 | 100 84 100 49 40 100 . . . . 76 100 . . . . 68 73 88 . . . . 65 100 100 3 . . . Level 1 14 | . 15 . 47 34 . . . . . 23 . . . . . 19 26 11 . . . . 34 . . 2 10 86 19 Level 2 9 | . . . 2 25 . . . . . . . . . . . 11 . . . . . . . . . 53 89 13 3 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . 56 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 2 3 3 2 . . . . 1 3 . . . . 5 . 10 . . . . 2 2 4 2 6 2 6 Investigation 15 | . 1 . . . 1 . . . . . 1 . . . . 2 . 5 . . . . 1 . . 1 . 1 2 Extermination 19 | . . . . . 1 . . . . . 2 . . . . 3 . 2 . . . . 1 1 4 . 1 1 3 Reinforcement 13 | . . 2 2 2 . . . . . 1 . . . . . . . 3 . . . . . 1 . 1 1 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 38 | . 2 2 . 5 . . . . . 1 1 . . 1 . 2 . 1 . . . . . 2 2 14 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 480 | . 20 17 26 39 10 . . 4 3 14 11 3 . 35 . 21 1 21 . 1 . 2 6 6 29 119 16 14 62 Peak Tracking Total 16 | . 6 2 4 5 5 . . 4 4 5 6 3 . 10 . 6 1 7 . 1 . 2 2 2 7 16 10 6 11 Tactical Retreats 78 | . 2 . . 7 3 . . . 3 3 3 . . 1 . 5 . 6 . 1 . . 1 2 6 16 2 5 12 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 12 | . . 1 . 1 1 . . . . 1 2 . . . . 2 . . . . . . 1 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . 5 . . . . . 4 . 1 . . . . . . . Objects Rigged 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 40 | . 1 . 4 4 . . . 1 . . 2 . . . 1 8 . . . . . . 1 . 7 . 4 . 7 Max in Single Turn 3 | . 1 . 1 1 . . . 1 . . 1 . . . 1 3 . . . . . . 1 . 2 . 1 . 2 Garrison Access 15 | . . . . 1 . . . . . 2 1 . . . . 2 . 2 . . . . 1 1 . 3 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 196 | . 9 11 1 12 8 2 1 4 . 11 20 2 . 7 . 14 . 22 . . 5 . 16 8 10 7 8 8 10 Terminals 119 | . 8 8 1 8 4 . . . . 8 14 . . . . 6 . 12 . . . . 12 6 9 3 4 7 9 Fabricators 10 | . . . . . 1 . . . . . 1 . . . . 1 . 5 . . . . 1 . . 1 . . . Repair Stations 17 | . 1 2 . 2 2 . . . . . 1 . . . . 4 . 2 . . . . 1 1 . . 1 . . Recycling Units 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Scanalyzers 9 | . . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . 1 . 1 . 2 . . Garrison Access 17 | . . . . 1 . . . . . 3 2 . . . . 2 . 2 . . . . 1 1 . 3 1 1 . Total Hacks 635 | . 26 41 4 33 19 2 1 31 . 39 95 4 . 19 . 50 . 79 . . 18 . 47 26 24 29 18 15 15 Successful 433 | . 12 27 1 20 7 2 1 31 . 20 51 4 . 19 . 38 . 63 . . 18 . 25 18 21 25 12 12 6 Failed 197 | . 13 13 3 13 12 . . . . 18 43 . . . . 12 . 16 . . . . 22 8 3 3 6 3 9 Catastrophic 33 | . . 2 1 2 3 . . . . 4 7 . . . . 2 . 1 . . . . 6 1 . . . . 4 Database Lockouts 5 | . 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . Manual 278 | . 13 13 4 6 10 . . . . 15 52 . . 1 1 25 . 42 . . . . 30 16 15 17 5 5 8 Terminals 424 | . 24 24 4 25 12 . . . . 33 81 . . . . 31 . 50 . . . . 40 22 23 21 8 13 13 Fabricators 27 | . . . . . 2 . . . . . 3 . . . . 3 . 12 . . . . 3 . . 4 . . . Repair Stations 56 | . 2 15 . 6 2 . . . . . 1 . . . . 11 . 13 . . . . 1 2 . . 3 . . Recycling Units 5 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Scanalyzers 24 | . . 2 . . 3 . . . . . 7 . . . . 3 . . . . . . 2 . 1 . 6 . . Garrison Access 24 | . . . . 1 . . . . . 6 3 . . . . 2 . 2 . . . . 1 2 . 4 1 2 . Terminal Hacks 280 | . 10 11 . 11 3 2 1 31 . 16 36 4 . 19 . 16 . 29 . . 18 . 16 11 18 12 4 8 4 Record 36 | . . . . . . 1 . 11 . . . 3 . 13 . . . 1 . . 6 . . . . . . 1 . Part Schematic 33 | . . . . . . . . 12 . 3 1 . . . . 1 . 5 . . 4 . 4 . . 3 . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . . . . . . . . 3 . . . . . 1 . . . . 4 . . . . . . . . Prototype ID Bank 26 | . 3 5 . 1 . . . 3 . 1 2 . . 5 . . . 2 . . 4 . . . . . . . . Open Door 15 | . . . . 2 . 1 1 . . . . 1 . 1 . . . . . . . . . . 4 . 1 3 1 Level Access Points 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . Branch Access Points 7 | . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 . Emergency Access Points 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 1 Machine Index 5 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . 1 . . Terminal Index 8 | . . . . 1 1 . . . . . 1 . . . . 1 . 1 . . . . . 1 1 . . 1 . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Garrison Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Alert Level 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Unreport Threat 16 | . . . . 4 . . . . . 1 5 . . . . . . 1 . . . . 2 . 2 . 1 . . Locate Traps 28 | . 3 3 . 2 1 . . . . 1 6 . . . . 3 . 3 . . . . 2 2 1 . . 1 . Dispatch Records 8 | . 1 . . . . . . . . . 2 . . . . 1 . 2 . . . . . 1 1 . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Security Status 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . Patrol Status 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Recall Extermination 10 | . . . . . 1 . . . . . 2 . . . . 2 . 1 . . . . 1 1 1 . . 1 . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . Hauler Manifests 9 | . 1 2 . 1 . . . . . 1 1 . . . . 1 . . . . . . 1 . . 1 . . . Registered Components 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Zone Layout 24 | . . 1 . . . . . . . 2 7 . . . . . . 5 . . . . 1 2 3 3 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 16 | . . . . . . . . . . . 2 . . . . 2 . 8 . . . . 2 . . 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . 1 . . . . 1 . 4 . . . . 1 . . 1 . . . Build 7 | . . . . . . . . . . . 1 . . . . 1 . 3 . . . . 1 . . 1 . . . Repair Station Hacks 49 | . 2 14 . 6 . . . . . . 1 . . . . 9 . 12 . . . . 1 2 . . 2 . . Scan Component 27 | . 1 7 . 3 . . . . . . 1 . . . . 6 . 6 . . . . 1 1 . . 1 . . Repair 22 | . 1 7 . 3 . . . . . . . . . . . 3 . 6 . . . . . 1 . . 1 . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 19 | . . 2 . . 2 . . . . . 6 . . . . 3 . . . . . . 1 . 1 . 4 . . Insert Component 13 | . . 1 . . 1 . . . . . 3 . . . . 2 . . . . . . 1 . 1 . 4 . . Analyze 6 | . . 1 . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . 1 . . . . . 2 1 . . . . 2 . 2 . . . . 1 1 . 3 1 1 . Seal Access 15 | . . . . 1 . . . . . 2 1 . . . . 2 . 2 . . . . 1 1 . 3 1 1 . Unauthorized Hacks 51 | . . . 1 1 2 . . . . 2 5 . . . . 6 . 10 . . . . 4 4 2 8 1 3 2 Terminals 39 | . . . 1 1 . . . . . 2 4 . . . . 4 . 6 . . . . 3 3 2 7 1 3 2 Track 7 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 3 . 1 . Assimilate 13 | . . . . . . . . . . 1 2 . . . . 1 . 2 . . . . 2 2 . 1 1 . 1 Botnet 9 | . . . 1 . . . . . . . . . . . . 2 . 1 . . . . 1 1 1 1 . 1 . Detonate 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Disrupt 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 1 Operators 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Fabricators 10 | . . . . . 2 . . . . . 1 . . . . 1 . 4 . . . . 1 . . 1 . . . Prioritize 8 | . . . . . 1 . . . . . 1 . . . . 1 . 3 . . . . 1 . . 1 . . . Liberate 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 8 | . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 132 | . 8 9 1 9 7 . . . . 9 18 . . . . 7 . 18 . . . . 12 7 5 3 6 5 8 Full Trace Events 13 | . 1 . . . 1 . . . . . 1 . . . . 1 . 5 . . . . 1 . . 1 . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . 1 . . 1 . . 12 . 3 2 . . . . 2 . 5 . . 4 . 4 . 1 3 1 . . Parts Built 7 | . . . . . . . . . . . 1 . . . . 1 . 3 . . . . 1 . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 391 | . . . . . . . . . . . 38 . . . . 46 . 232 . . . . 37 . . 38 . . . Total Part Build Rating 47 | . . . . . . . . . . . 5 . . . . 7 . 21 . . . . 9 . . 5 . . . Parts Repaired 22 | . 1 7 . 3 . . . . . . . . . . . 3 . 6 . . . . . 1 . . 1 . . Time 788 | . 26 261 . 90 . . . . . . . . . . . 113 . 216 . . . . . 28 . . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 10 . . . . . . . . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Damaged 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 116 | . . . . . 3 . . . . 1 1 . . 5 . 1 19 7 . . . 1 1 1 . 1 1 . 74 Largest Group 23 | . . . . . 3 . . . . 1 1 1 . 5 . 1 19 5 1 1 . 1 1 1 . 1 1 . 23 Highest-Rated Group 1215 | . . . . . 48 . . . . 10 10 10 . 312 . 26 702 195 26 26 . 47 47 45 . 10 45 . 1215 Highest-Rated Ally 234 | . . . . . 16 . . . . 10 10 10 . 68 . 26 50 48 26 26 . 47 47 45 . 10 45 . 234 Total Orders 18 | . . . . . . . . . . . . . . 14 . 1 . . . . . . . 1 . . . . 2 STAY 12 | . . . . . . . . . . . . . . 10 . . . . . . . . . 1 . . . . 1 FOLLOW 6 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . 1 Ally Attacks 452 | . . . . . 17 . . . . . . . . 8 . . 103 29 . . . . . . . . . . 295 Total Damage 14931 | . . . . . 184 . . . . . . . . 441 . . 3647 956 . . . . . . . . . . 9703 Kills 71 | . . . . . 1 . . . . . . . . 2 . . 10 4 . . . . . . . . . . 54 Allies Corrupted 13 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 9 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 10 | . 2 . . . . . . . . 3 . . . . . 1 . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 2 . 1 . . 2 . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 27166 | 2353 999 2452 1206 1907 460 128 182 144 242 368 1434 139 30 609 95 1743 1345 2178 225 343 139 89 1017 914 1973 1896 493 595 1468 Spaces Moved 32695 | 112 576 1218 542 770 870 342 440 187 393 981 2079 509 132 890 304 2766 493 2978 605 464 341 206 1840 1012 2418 3864 1221 1239 2903 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Treads 520 | . 271 249 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 417 | 112 305 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2280 | . . 969 542 769 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29477 | . . . . 1 870 342 440 187 393 981 2079 509 132 890 304 2766 493 2978 605 464 341 206 1840 1012 2418 3863 1221 1239 2903 Fastest Speed 11 | 120 120 150 150 150 26 26 26 26 26 23 20 20 20 20 20 20 20 19 19 20 20 20 16 11 14 14 12 12 12 Average Speed 31 | 120 138 153 150 150 26 26 26 26 26 23 21 20 20 20 20 20 20 19 19 20 20 20 16 15 16 18 20 12 12 Slowest Speed 592 | 120 160 240 150 592 26 26 26 26 26 26 23 20 20 23 20 20 20 20 20 20 20 20 16 17 84 150 25 12 35 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . . . . . 10 7 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 113 | . . . . . 1 . . . . 3 7 . . . . 7 . 4 . . . 3 7 . 7 47 14 3 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 63 | 20 93 97 47 88 32 63 66 82 56 49 55 69 38 92 65 65 94 53 86 51 62 47 49 72 79 65 82 25 50 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 5 | . . . . . . . 1 1 . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 24 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . 4 1 . 1 . . 3 . . 1 . . . 4 . . . . . . . . . . Spaces Dug 366 | . 1 2 . 1 3 1 3 . 1 16 50 . . 18 . 93 . 71 2 1 . . 26 10 20 13 10 9 15 Terrain Destroyed 701 | . 25 2 97 1 3 1 3 . 1 16 51 . . 24 . 151 . 71 2 1 . 15 26 11 21 54 14 9 102 Melee 306 | . . 2 . 1 3 1 3 . 1 16 50 . . 18 . 47 . 69 2 1 . . 26 10 20 12 . 9 15 Projectile 82 | . 1 . 1 . . . . . . . 1 . . 6 . 16 . 2 . . . . . 1 1 31 11 . 11 AOE 298 | . 24 . 96 . . . . . . . . . . . . 88 . . . . . 15 . . . . . . 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 47666 | 2321 710 1702 800 1372 1062 376 501 259 530 1090 2939 543 133 1259 335 3795 1692 4368 701 700 396 245 2470 1711 3829 4894 1429 1653 3851 Wait 12635 | 2202 54 330 132 464 111 23 59 42 137 51 728 31 . 276 30 879 1169 1219 86 219 29 37 528 624 1236 695 116 365 763 Move 32468 | 111 575 1217 541 769 867 341 439 186 392 975 2064 508 131 889 303 2752 492 2969 604 463 340 199 1825 1011 2404 3793 1193 1232 2883 Hop 86 | . . . . . 1 . . . . 2 7 . . . . 7 . 4 . . . 3 7 . 6 23 13 3 10 Pick Up 243 | 2 19 41 17 15 10 3 . 3 . 6 10 . . 7 . 9 1 10 . . 1 . 6 3 10 48 14 3 5 Fast Attach 152 | . 1 10 3 5 5 . . 1 . . 2 . . 2 . 4 . 4 . . 8 . 2 1 13 46 14 8 23 Attach 79 | 1 1 2 3 2 2 1 . 1 . 2 3 . . 1 . 3 . 3 . . . . 3 . 4 23 6 7 11 Detach 46 | . . 1 . 1 . 1 . 1 . . . . . . . 2 . 1 . . . . 1 . 1 21 6 7 3 Swap 384 | . 11 11 14 12 9 3 . 1 . 7 25 4 2 11 1 34 1 47 9 14 3 3 27 20 34 37 21 4 19 Drop 319 | . 15 34 19 25 15 2 . 2 . 5 11 . . 11 . 9 1 4 . . 8 . 6 3 11 82 28 6 22 Fire 433 | 5 34 54 71 78 . . . . . . 1 . . 23 . 12 . 1 . . . 1 . 3 4 86 6 . 54 Melee 667 | . . 2 . 1 24 2 3 22 1 24 70 . . 24 1 84 28 106 2 4 7 1 47 22 64 40 12 18 58 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . 18 . . . . 18 18 . . . . . . . . . . . 18 18 . . . . . Rewire 16 | . . . . . . . . . . . . . . 15 . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 48 | . . . . . . . . . . . . . . . . . . . . . . . . 6 42 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 2354 | -11/Scrapyard | Entered Materials 2355 | -10/Materials | Build established: Mutant 2521 | -10/Materials | Discovered new exit (range 14) 2721 | -10/Materials | Discovered new exit (range 14) 2873 | -10/Materials | Central database locked down 2891 | -10/Materials | Discovered new exit (range 16) 3116 | -10/Materials | Discovered new exit (range 14) 3196 | -10/Materials | Repaired Lgt. Treads 3353 | -10/Materials | Entered another Materials area 3353 | -9/Materials | Evolved 2 slots: Utility x2 3583 | -9/Materials | Discovered new exit (range 16) 3925 | -9/Materials | Discovered new exit (range 12) 4314 | -9/Materials | Repaired Broken Arm. Wheel 4347 | -9/Materials | Repaired Cooling System 4399 | -9/Materials | Repaired Adv. Beam Cannon 4427 | -9/Materials | Repaired Seismic Detector 4466 | -9/Materials | Repaired Hrd. Medium Armor Plating 4687 | -9/Materials | Discovered new exit (range 16) 5038 | -9/Materials | Central database locked down 5342 | -9/Materials | Discovered new exit (range 13) 5474 | -9/Materials | Discovered new exit (range 8) 5764 | -9/Materials | Repaired Hrd. Medium Armor Plating 5798 | -9/Materials | Repaired Arm. Wheel 5805 | -9/Materials | Entered another Materials area 5805 | -8/Materials | Evolved 2 slots: Utility x2 6598 | -8/Materials | Garrison activated, responded to threat 6779 | -8/Materials | Discovered new exit (range 5) 6783 | -8/Materials | Identified exit to Factory 6825 | -8/Materials | Discovered new exit (range 15) 6943 | -8/Materials | Identified exit to Storage 7011 | -8/Materials | Entered Storage 7556 | -8/Storage | Garrison activated, responded to threat 7871 | -8/Storage | Repaired Arm. Wheel 8133 | -8/Storage | Repaired Utility Shielding 8166 | -8/Storage | Repaired Arm. Wheel 8316 | -8/Storage | Used back door to open Recycling access 8316 | -8/Storage | Discovered new exit (range 4) 8319 | -8/Storage | Identified exit to Recycling 8598 | -8/Storage | Discovered exit to Factory (range 9) 8918 | -8/Storage | Entered Factory 8918 | -7/Factory | Evolved 2 slots: Propulsion x2 9373 | -7/Factory | Discovered new exit (range 7) 9378 | -7/Factory | Identified exit to Lower Caves 9378 | -7/Factory | Entered Lower Caves 9472 | -7/Lower Caves | Encountered a Warlord checkpoint 9485 | -7/Lower Caves | Learned Factory emergency access door positions 9496 | -7/Lower Caves | Discovered new exit (range 8) 9498 | -7/Lower Caves | Identified exit to Lower Caves 9506 | -7/Lower Caves | Entered another Lower Caves area 9515 | -7/Lower Caves | Discovered new exit (range 9) 9517 | -7/Lower Caves | Identified exit to Factory 9595 | -7/Lower Caves | Build established: Scout 9659 | -7/Lower Caves | Learned location of Zion (-6) 9687 | -7/Lower Caves | Discovered new exit (range 5) 9688 | -7/Lower Caves | Identified exit to Data Miner 9688 | -7/Lower Caves | Entered Data Miner 9690 | -7/Data Miner | Discovered new exit (range 6) 9691 | -7/Data Miner | Identified exit to Proximity Caves 9694 | -7/Data Miner | Met Data Miner 9702 | -7/Data Miner | Learned location of Section 7 (-3) 9702 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9705 | -7/Data Miner | Received God Mode back door access code from Data Miner 9755 | -7/Data Miner | Destroyed Data Miner 9757 | -7/Data Miner | Found Prototype Hackware 9759 | -7/Data Miner | Found Prototype Hackware 9760 | -7/Data Miner | Found Prototype Hackware 9760 | -7/Data Miner | Identified Ghost Barrier 9762 | -7/Data Miner | Data Conduit disabled 9832 | -7/Data Miner | Entered Proximity Caves 10045 | -6/Proximity Caves | Learned Factory stockpile data 10066 | -6/Proximity Caves | Discovered exit to Factory (range 13) 10074 | -6/Proximity Caves | Build established: Hacker-Scout 10074 | -6/Proximity Caves | Entered Factory 10074 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10074 | -6/Factory | Identified Deep Network Scanner 10174 | -6/Factory | Identified exit to Lower Caves 10224 | -6/Factory | Discovered new exit (range 9) 10294 | -6/Factory | Central database locked down 10409 | -6/Factory | Discovered new exit (range 6) 10410 | -6/Factory | Identified exit to Factory 10442 | -6/Factory | Entered another Factory area 10442 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10443 | -5/Factory | Identified exit to Extension 10443 | -5/Factory | Identified System Mapper 10769 | -5/Factory | Discovered new exit (range 4) 10769 | -5/Factory | Identified exit to Factory 10873 | -5/Factory | Build established: Wizard-Scout 10932 | -5/Factory | Discovered exit to Extension (range 16) 11017 | -5/Factory | Discovered exit to Factory (range 5) 11018 | -5/Factory | Fabricated Exp. Utility Shielding? 11610 | -5/Factory | Central database locked down 11632 | -5/Factory | Spotted B-75 Beast 11823 | -5/Factory | Identified exit to Upper Caves 11876 | -5/Factory | Entered Upper Caves 11876 | -5/Upper Caves | Accompanied by 1 ally 11879 | -5/Upper Caves | Learned Factory terminal intel 11904 | -5/Upper Caves | Learned 8 Factory zone layouts 11904 | -5/Upper Caves | Learned Extension security intel 12010 | -5/Upper Caves | Discovered new exit (range 9) 12015 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12015 | -5/Upper Caves | Identified exit to Upper Caves 12015 | -5/Upper Caves | Entered another Upper Caves area 12030 | -5/Upper Caves | Encountered a Warlord checkpoint 12043 | -5/Upper Caves | Discovered new exit (range 13) 12045 | -5/Upper Caves | Identified exit to Warlord 12045 | -5/Upper Caves | Entered Warlord 12158 | -5/Warlord | Met Warlord 12161 | -5/Warlord | Opened Warlord's prototype stash 12164 | -5/Warlord | Found System Mapper 12171 | -5/Warlord | Found Prototype Processor 12179 | -5/Warlord | Found Prototype Processor 12181 | -5/Warlord | Found Prototype Device 12181 | -5/Warlord | Identified Thermal Barrier 12183 | -5/Warlord | Warlord's base attacked by MAIN.C 12233 | -5/Warlord | Learned Factory repair station intel 12233 | -5/Warlord | Learned Quarantine stockpile data 12233 | -5/Warlord | Learned 4 Armory zone layouts 12233 | -5/Warlord | Learned 4 Testing zone layouts 12233 | -5/Warlord | Learned 4 Command zone layouts 12502 | -5/Warlord | Lost 3 allies 12532 | -5/Warlord | Spotted Striker 12533 | -5/Warlord | Warlord forces counterattacked 12556 | -5/Warlord | Spotted Executioner 12607 | -5/Warlord | Lost 14 allies 12650 | -5/Warlord | Discovered new exit (range 16) 12652 | -5/Warlord | Identified exit to Proximity Caves 12654 | -5/Warlord | Entered Proximity Caves 12705 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12747 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12749 | -4/Proximity Caves | Entered Factory 12749 | -4/Factory | Evolved 2 slots: Utility x2 12749 | -4/Factory | Identified Exp. Targeting Computer 12750 | -4/Factory | Identified Spectral Analyzer 12751 | -4/Factory | Loaded intel: 25 terminal locations 12752 | -4/Factory | Loaded intel: 6 repair station locations 12903 | -4/Factory | Repaired Exp. Utility Shielding 13044 | -4/Factory | Spotted B-86 Titan 13102 | -4/Factory | Discovered new exit (range 11) 13107 | -4/Factory | Identified exit to Research 13135 | -4/Factory | Identified exit to Upper Caves 13950 | -4/Factory | Spotted B-86 Titan 14350 | -4/Factory | Repaired Exp. Utility Shielding 14431 | -4/Factory | Repaired Cld. Field Propulsion Drive 14440 | -4/Factory | Fabricated Adv. Gravity Neutralizer? 14492 | -4/Factory | Manually triggered Chute Trap 14492 | -4/Factory | Sucked down chute 14492 | -4/Factory | Entered Waste 14494 | -4/Waste | Spotted C-40 Crusher 14499 | -4/Waste | Warlord forces began an assault 14517 | -4/Waste | Spotted C-40 Crusher 14526 | -4/Waste | Spotted C-40 Crusher 14526 | -4/Waste | Spotted C-40 Crusher 14552 | -4/Waste | Allies destroyed C-40 Crusher 14558 | -4/Waste | Spotted C-40 Crusher 14560 | -4/Waste | Allies destroyed C-40 Crusher 14563 | -4/Waste | Discovered new exit (range 23) 14567 | -4/Waste | Identified exit to Factory 14589 | -4/Waste | Lost 3 allies 15837 | -4/Waste | Entered Factory 15837 | -4/Factory | Accompanied by 2 allies 15845 | -4/Factory | Murdered 11 allies 16196 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 16231 | -4/Factory | Lost 3 allies 16492 | -4/Factory | Fabricated Exp. Signal Interpreter? 16751 | -4/Factory | Repaired Imp. VTOL Module 16782 | -4/Factory | Repaired Imp. VTOL Module 16840 | -4/Factory | Repaired Imp. VTOL Module 16886 | -4/Factory | Repaired Enh. Coil Gun 16963 | -4/Factory | Repaired Lance 17019 | -4/Factory | Repaired Electron Diverter 17259 | -4/Factory | Discovered exit to Research (range 12) 17301 | -4/Factory | Discovered exit to Research (range 3) 17364 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 17551 | -4/Factory | Spotted B-86 Titan 18015 | -4/Factory | Entered Upper Caves 18015 | -4/Upper Caves | Accompanied by 1 ally 18024 | -4/Upper Caves | Learned 4 Research zone layouts 18101 | -4/Upper Caves | Encountered a Warlord checkpoint 18117 | -4/Upper Caves | Discovered new exit (range 9) 18118 | -4/Upper Caves | Identified exit to Upper Caves 18240 | -4/Upper Caves | Entered another Upper Caves area 18240 | -4/Upper Caves | Accompanied by 1 ally 18296 | -4/Upper Caves | Discovered exit to Research (range 18) 18565 | -4/Upper Caves | Discovered new exit (range 8) 18566 | -4/Upper Caves | Identified exit to Zhirov 18583 | -4/Upper Caves | Entered Zhirov 18583 | -4/Zhirov | Discovered new exit (range 3) 18584 | -4/Zhirov | Identified exit to Proximity Caves 18587 | -4/Zhirov | Met Zhirov 18591 | -4/Zhirov | Learned location of Quarantine (-3) 18591 | -4/Zhirov | Learned location of Testing (-2) 18591 | -4/Zhirov | Learned location of Command (-1) 18593 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18597 | -4/Zhirov | Found Alien Artifact 18597 | -4/Zhirov | Identified Integrated Dissipator 18597 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18661 | -4/Zhirov | Found Alien Artifact 18722 | -4/Zhirov | Entered Proximity Caves 18724 | -3/Proximity Caves | Spotter reported a threat 18789 | -3/Proximity Caves | Discovered exit to Research (range 6) 18811 | -3/Proximity Caves | Entered Research 18811 | -3/Research | Accompanied by 1 ally 18811 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18812 | -3/Research | Identified exit to Armory 18813 | -3/Research | Identified exit to Research 18839 | -3/Research | Identified exit to Quarantine 19514 | -3/Research | Fabricated Femtoactuators (x1) 19789 | -3/Research | Discovered exit to Research (range 8) 19828 | -3/Research | Entered Quarantine 19864 | -3/Quarantine | Repaired Mic. Fission Core 20107 | -3/Quarantine | Cryocooling Duct disabled 20122 | -3/Quarantine | Ambient heat levels rising (+20) 20122 | -3/Quarantine | Non-combat units ordered to evacuate 20730 | -3/Quarantine | Spotted Fortress 20742 | -3/Quarantine | Discovered new exit (range 5) 20742 | -3/Quarantine | Identified exit to Section 7 20742 | -3/Quarantine | Entered Section 7 21487 | -3/Section 7 | Found Alien Artifact 21487 | -3/Section 7 | Identified Integrated Mediator 21487 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 21729 | -3/Section 7 | Discovered exit to Research (range 23) 21761 | -3/Section 7 | Spotted Executioner 21761 | -3/Section 7 | Spotted Executioner 21778 | -3/Section 7 | Spotted B-99 Colossus 21791 | -3/Section 7 | Found Alien Artifact 21791 | -3/Section 7 | Identified Integrated Reactor 21791 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21793 | -3/Section 7 | Found Integrated Reactor 21793 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21795 | -3/Section 7 | Found Integrated Reactor 21795 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21804 | -3/Section 7 | Found Alien Artifact 21804 | -3/Section 7 | Identified LRC Energy Well 21804 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21806 | -3/Section 7 | Found Alien Artifact 21806 | -3/Section 7 | Identified LRC Inertial Stabilizer 21806 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 21808 | -3/Section 7 | Found Alien Artifact 21808 | -3/Section 7 | Identified LRC Matter Compressor 21808 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 21833 | -3/Section 7 | Found Alien Artifact 21833 | -3/Section 7 | Identified Core Reset Matrix 21833 | -3/Section 7 | Identified Transdimensional Reconstructor 21833 | -3/Section 7 | Used Core Reset Matrix 21837 | -3/Section 7 | Sensed 17 artifacts in vicinity 21858 | -3/Section 7 | Spotted Executioner 21861 | -3/Section 7 | Spotted Executioner 21866 | -3/Section 7 | Spotted Striker 21970 | -3/Section 7 | Spotted Striker 22076 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 22356 | -3/Section 7 | Spotted Striker 22356 | -3/Section 7 | Spotted Striker 22359 | -3/Section 7 | Found Sigix Shearcannon 22360 | -3/Section 7 | Warped through subspace 22381 | -3/Section 7 | Spotted Alpha 7 22404 | -3/Section 7 | Discovered exit to Research (range 23) 22420 | -3/Section 7 | Found Integrity Redistributor 22715 | -3/Section 7 | Entered Research 22715 | -2/Research | Warlord forces began assault on 0b10 22715 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22723 | -2/Research | Identified exit to Testing 22723 | -2/Research | Identified exit to Access 22738 | -2/Research | Spotted B-90 Cyclops 22786 | -2/Research | Fabricated Exp. Utility Shielding? 22811 | -2/Research | Central database locked down 22825 | -2/Research | Research machine network offline 22838 | -2/Research | Lost 4 parts (2n2u) 22905 | -2/Research | Borebot progress halted 22935 | -2/Research | Warped through subspace 22971 | -2/Research | Spotted B-90 Cyclops 23053 | -2/Research | Spotted Executioner 23109 | -2/Research | Found Prototype Device 23112 | -2/Research | Spotted Striker 23127 | -2/Research | Found Unknown Piercing Weapon 23127 | -2/Research | Identified Enh. Force Lance 23173 | -2/Research | Lost 3 allies 23209 | -2/Research | Borebot progress halted 23212 | -2/Research | Found Prototype Slashing Weapon 23213 | -2/Research | Identified Particle Cleaver 23214 | -2/Research | Identified Adv. Particle Accelerator 23220 | -2/Research | Found Exp. Melee Analysis Suite 23251 | -2/Research | Spotted B-90 Cyclops 23266 | -2/Research | Lost 6 allies 23347 | -2/Research | Spotted Striker 23472 | -2/Research | Met up with Warlord 23802 | -2/Research | Spotted Executioner 23836 | -2/Research | Warlord invited to help at Command 23881 | -2/Research | Spotted Striker 23882 | -2/Research | Spotted Striker 23911 | -2/Research | Lost 12 allies 23913 | -2/Research | Spotted Striker 23973 | -2/Research | Lost 3 allies 23988 | -2/Research | Spotted Executioner 23992 | -2/Research | Spotted Striker 24006 | -2/Research | Warlord destroyed during the assault 24036 | -2/Research | Found Prototype Device 24036 | -2/Research | Identified Adv. Kinecellerator 24047 | -2/Research | Lost 4 allies 24176 | -2/Research | Spotted Striker 24177 | -2/Research | Spotted Striker 24214 | -2/Research | Spotted Striker 24279 | -2/Research | Spotted Striker 24279 | -2/Research | Spotted Executioner 24336 | -2/Research | Spotted Striker 24377 | -2/Research | Spotted Striker 24378 | -2/Research | Spotted Executioner 24379 | -2/Research | Spotted Executioner 24385 | -2/Research | Spotted Striker 24386 | -2/Research | Spotted Striker 24387 | -2/Research | Destroyed Striker 24432 | -2/Research | Lost 4 allies 24542 | -2/Research | Found Prototype Processor 24542 | -2/Research | Identified Exp. Target Analyzer 24605 | -2/Research | Spotted Striker 24611 | -2/Research | Entered Testing 24679 | -2/Testing | Garrison activated, responded to threat 24692 | -2/Testing | Found Prototype Processor 24709 | -2/Testing | Identified Exp. Terrain Scan Processor 24717 | -2/Testing | Found Prototype Device 24722 | -2/Testing | Spotted Striker 24722 | -2/Testing | Spotted Striker 24725 | -2/Testing | Found Prototype Device 24749 | -2/Testing | Identified Exp. Thermal Shield 24749 | -2/Testing | Identified Exp. Thermal Defense Suite 24886 | -2/Testing | First assault squad dispatched 24909 | -2/Testing | Repaired Electron Diverter 25102 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-153) 25104 | -2/Testing | Entered Access 25104 | -1/Access | Evolved 2 slots: Utility x2 25193 | -1/Access | Identified exit to Command 25699 | -1/Access | Entered Command 25974 | -1/Command | Disengaged cave seal 25974 | -1/Command | Assembled emerged from the dark tunnel 25987 | -1/Command | Build established: Alien-Sprinter 26073 | -1/Command | Lost 10 allies 26097 | -1/Command | Phase Generator disabled 26293 | -1/Command | Lost 4 allies 26350 | -1/Command | Lost 3 allies 26393 | -1/Command | Build established: Alien-Ninja 26456 | -1/Command | Disengaged cave seal 26456 | -1/Command | Assembled emerged from the dark tunnel 26549 | -1/Command | Spotted Alpha 7 26549 | -1/Command | Spotted Striker 26563 | -1/Command | Lost 12 allies 26564 | -1/Command | Spotted M Guard 26564 | -1/Command | Spotted M Guard 26601 | -1/Command | Spotted Combat Programmer 26601 | -1/Command | Spotted Combat Programmer 26699 | -1/Command | First assault squad dispatched 26788 | -1/Command | Destroyed Combat Programmer 26800 | -1/Command | Destroyed Combat Programmer 26812 | -1/Command | Lost 12 allies 26965 | -1/Command | Lost 3 parts (1p2u) 27061 | -1/Command | Met MAIN.C 27063 | -1/Command | 0b10 Conduit disabled 27077 | -1/Command | Destroyed MAIN.C Shell 27079 | -1/Command | MAIN.C activated Command garrisons 27146 | -1/Command | Core integrity fell below 50% 27150 | -1/Command | Emitted hypermatrix ping 27150 | -1/Command | System corruption reached 10% 27155 | -1/Command | Assembled emerged from beneath the floor 27156 | -1/Command | Core integrity fell below 20% 27159 | -1/Command | Found Prototype Energy Cannon 27159 | -1/Command | Identified Hpw. Disruptor Cannon 27167 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 27159_ P-80 Master destroyed. 27160_ as-39555 destroyed. 27160_ Slug penetrates P-80 Master. 27161_ System corrupted: FCS attempts to trigger Hpw. Disruptor Cannon. 27161_ System corrupted: Hpw. Disruptor Cannon misfires. 27162_ Slug penetrates as-88533. 27163_ Slug penetrates as-05745. 27163_ Slug penetrates Reinforced Barrier. 27164_ Hpw. Disruptor Cannon destroyed. 27164_ Electron Diverter destroyed. 27164_ Critical hit (Blast). 27164_ Knocked back. 27165_ Acquired Exp. Energy Well. 27166_ Slug penetrates as-88533. 27166_ as-88533 destroyed. 27166_ Slug penetrates Door. 27166_ Imp. Energy Well destroyed. 27166_ Slug penetrates P-80 Master. 27166_ P-80 Master destroyed. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######################??????????????? | | ?????????????""""""" """ #??????????????? | | ?????????????"" " a ####???????????? | | ????????????#""""" " % M ;#;############# | | ????????????#""""""""" a%a ; | | ????????????#" " a %| %; | | ????????????#"" "" % a *p! ;%" | | ????????????#"" """ =%%!!################ | | ????????????# " "" %%%% =!!]#??????????????? | | ????????????# " % % ! #??????????????? | | ????????????# " % % #??????????????? | | ????????????#" % "" #??????????????? | | ????????????#"" % """#??????????????? | | ????????????# @""""""""#??????????????? | | ????????????# " " " #??????????????? | | ????????????# %" " " #??????????????? | | ????????????" " """" " #??????????????? | | ????????????" "" " " """" #??????????????? | | ????????????" " " " " #??????????????? | | ????????????# """" """ " " #??????????????? | | ????????????# " """ " """"""""#??????????????? | | ????????????# """ " " " #??????????????? | | ????????????######################???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 79 Energy Capacity 1850 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 3 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 300 Resistance: EX 50 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 50 Evasion (%) 81 Targeting Accuracy 12 Melee Accuracy 24 Target Analysis 10 Recoil Reduction 2 Particle Charging 50 Offensive Hacking 65 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Exp. Utility Shielding | -2/Research | Hacked Exp. Coolant Injector | -2/Research | Hacked Exp. Cooling System | -2/Research | Hacked Enh. Coil Gun | -2/Testing | Archive Robot Schematics ------------------ S-43 Plague | -2/Testing | Archive Fabricated ------------ Exp. Utility Shielding | x1 | -5/Factory Adv. Gravity Neutralizer | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Femtoactuators | x1 | -3/Research Exp. Utility Shielding | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Integrated Mediator Integrated Reactor LRC Energy Well LRC Inertial Stabilizer LRC Matter Compressor Core Reset Matrix Transdimensional Reconstructor Sigix Shearcannon High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed ImprovedMachineNukerbomber Manual? 0 Play Time 14:45:24 Cumulative 434.6 hours Start 2024.05.30 @ 23:18:59 End 2024.06.04 @ 23:17:34 Sessions 39 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 95 Adventurer 0 Explorer 39 Win Type - Total 13 Types 11/1/1/0/0/0/0/0/0 Lore% 75 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 519d2d62-9598-4270-81d6-936e5913bfb5