Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.01 @ 17:30:01 Player: Schmee Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (218) 1090 Value Destroyed (7336) 7336 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2025) 2025 TOTAL SCORE: 16711 Bonus ------- High Alert Combat Kills 105 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 694 Friendly Fire -74 Cogmind --------- Core Integrity 873/1000 Matter 300/300 Energy 6/1600 System Corruption 3% Temperature Cool (0) Movement Walking (140) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System Large Storage Unit Superbattery Improved Hardlight Generator > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Fission Core Neutrino Core Light Armored Exoskeleton Cryofiber Web Cryofiber Web Advanced Cooling System Improved Focal Shield Gatling Laser Force Rifle Vortex Rail (40) Heavy Missile Launcher Vortex Catalyst Activator Katana Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Superbattery Reactive Plating Reactive Plating Improved Hardlight Generator Force Field > --- WEAPON ----------- Gatling Laser Gatling Laser Force Rifle Vortex Rail > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Neutrino Core Light Armored Exoskeleton Cryofiber Web Cryofiber Web Advanced Cooling System Improved Focal Shield Force Rifle Vortex Rail Heavy Missile Launcher Vortex Catalyst Activator Katana [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Reactive Plating Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Slots Evolved 10 | . . 2 . . . 2 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . Utility 6 | . . 1 . . . 1 2 . . . . 1 1 . . Weapon 2 | . . . . . . . . . . . . 1 1 . . Parts Attached 224 | . 18 39 4 . 4 40 21 18 5 1 8 43 16 1 6 Power 20 | . 3 3 2 . . 3 4 . . . . 3 2 . . Engine 9 | . 2 3 . . . . 1 . . . . 3 . . . Core 11 | . 1 . 2 . . 3 3 . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 42 | . 9 16 1 . . 7 2 1 . . 2 4 . . . Treads 29 | . 2 14 1 . . 7 2 1 . . 2 . . . . Leg 8 | . 5 . . . . . . . . . . 3 . . . Wheel 5 | . 2 2 . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 72 | . 3 7 . . 1 9 8 8 3 . 4 22 6 1 . Device 37 | . . 4 . . 1 5 3 4 2 . 1 12 4 1 . Storage 10 | . 1 2 . . . 1 1 1 1 . 1 1 1 . . Processor 3 | . 1 1 . . . . 1 . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 21 | . 1 . . . . 3 3 3 . . 2 8 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 90 | . 3 13 1 . 3 21 7 9 2 1 2 14 8 . 6 Energy Gun 20 | . 1 2 . . . 1 . . . . . 5 5 . 6 Energy Cannon 32 | . . 6 1 . 1 11 5 4 1 1 . 2 . . . Ballistic Gun 3 | . 1 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 21 | . . 2 . . 2 7 1 5 1 . 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 8 | . 1 1 . . . 2 1 . . . . 3 . . . Slashing Weapon 6 | . . . . . . . . . . . . 4 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . . . . . . . . . 2 Parts Lost 29 | . 2 2 . . 1 2 1 1 . 1 6 5 1 . 7 Power 4 | . 1 . . . . . 1 . . . . 1 . . 1 Propulsion 3 | . . . . . . . . . . . 3 . . . . Utility 15 | . . 1 . . 1 1 . 1 . 1 2 4 1 . 3 Weapon 7 | . 1 1 . . . 1 . . . . 1 . . . 3 Highest Loss Streak 7 | . 1 1 . . 1 1 1 1 . 1 3 1 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 99 100 100 99 100 99 96 100 97 80 83 87 88 85 Engine 2 | . 10 11 . . . . . . . . . 4 1 . . Core 5 | . 3 . 10 11 11 9 7 7 7 7 7 1 3 5 4 Treads 18 | . 2 30 33 33 33 36 30 30 30 30 23 4 . . . Leg 5 | . 23 . . . . . . . . . . 9 11 11 11 Device 13 | . . 11 11 11 10 11 14 13 12 12 5 15 21 23 22 Storage 11 | . 14 12 11 11 11 9 7 11 9 7 10 12 11 11 11 Processor 5 | . 9 7 11 11 11 9 7 7 7 7 1 . . . . Protection 8 | . 1 1 . . . 6 14 7 15 15 20 13 12 11 10 Energy Gun 5 | . 12 1 . . . . . . . . . 3 22 23 21 Energy Cannon 9 | . . 16 22 22 18 16 13 14 7 9 2 1 . . . Ballistic Gun 1 | . 13 2 . . . . . . . . . . . . . Launcher 1 | . . . . . 3 1 . . 6 5 6 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 6 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 32 57 57 55 55 71 80 88 88 85 91 94 89 92 98 Greatest Support 88 | 20 20 60 60 60 60 80 80 88 88 88 80 60 60 60 60 Greatest Overweight (x) 9 | . 3 5 . . . . . 1 . . 1 9 1 1 1 Average Overweight (x) . | . 1 . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | . 15 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 17 | . 14 18 20 20 20 20 20 20 20 20 20 14 14 15 15 Most Carried 20 | . 15 20 20 20 20 20 20 20 20 20 20 20 15 14 15 Average Carried 16 | . 11 17 20 19 19 19 19 19 19 20 18 14 13 14 14 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 10 15 15 15 Final Carried 20 | 6 13 20 20 20 20 20 20 19 20 20 20 10 15 14 15 Class Distribution -------------------- 51% | Scavenger-Mutant 21% | Tank 18% | Mutant 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Gladiator | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Matter Collected 3449 | 200 227 518 40 . 89 486 204 357 208 19 354 487 201 20 39 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7889 | . 636 973 336 . 125 1211 384 409 157 74 714 1513 986 135 236 Parts 419 | . 48 80 20 . 9 71 32 30 7 . 24 54 37 1 6 Haulers Intercepted 11 | . 1 5 . . . 3 1 . . . . . 1 . . Recyclers Shooed 5 | . 1 . . . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 20 5 . 18 . . 1 . Prevented 8 | . . . . . . . . . . . 8 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Combat Hostiles Destroyed 179 | . 19 26 8 . 5 27 6 18 5 1 19 20 17 3 5 Melee 12 | . . . . . . . . . . . . 12 . . . Guns 46 | . 18 8 . . . . . . . . . 1 11 3 5 Cannons 46 | . . 10 8 . 1 16 4 2 1 1 . 3 . . . AOE 60 | . . 8 . . 4 9 2 15 4 . 15 . 3 . . Classes Destroyed 15 | . 4 4 1 . . 2 1 . . 1 1 . . . 1 Worker 3 | . . 1 . . . . . . . . . . 2 . . Builder 4 | . . . . . . 1 1 . . . . . 2 . . Tunneler 4 | . . 1 1 . . 1 . . . . . . 1 . . Hauler 11 | . 1 5 . . . 3 1 . . . . . 1 . . Recycler 6 | . . . . . . 1 1 . . . . 4 . . . Operator 3 | . . 1 . . . 2 . . . . . . . . . Watcher 8 | . 2 3 . . . 2 1 . . . . . . . . Swarmer 60 | . 9 14 1 . 2 11 4 9 . . 1 4 4 1 . Grunt 80 | . 10 9 6 . 3 12 . 8 5 . 9 6 8 1 3 Brawler 7 | . . . 1 . . 1 . . . . 5 . . . . Duelist 2 | . . . . . . . . . . . 1 . 1 . . Protector 1 | . . . . . . . . . . . 1 . . . . Sentry 17 | . . 3 . . . 3 . 1 . . 2 5 2 1 . Programmer 10 | . . . . . . . 2 . . . . 5 2 . 1 Striker 1 | . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 5 5 3 . 3 5 4 5 2 1 8 3 5 3 5 Combat Bots Only 8 | . 5 4 3 . 3 5 4 5 2 1 8 3 4 3 5 Max Kills in Single Turn 4 | . 2 4 2 . 2 2 1 3 1 1 2 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . Exploded 4 | . . 4 . . 2 2 1 3 1 . 2 . 2 . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Hostile Shots Fired 946 | . 106 63 15 . 12 112 25 108 9 2 66 248 56 9 115 Missed 286 | . 17 18 1 . 5 33 5 35 4 . 20 86 20 3 39 Damage Taken 8831 | . 843 501 156 . 147 1019 315 627 104 116 792 2339 382 53 1437 Core 947 | . 161 27 . . 10 93 29 28 . . 77 395 17 9 101 Absorbed by Shields 977 | . . . . . . . . 144 16 . . 97 377 57 286 Redirected to Shielding 269 | . . . . . . . . . . . 24 155 90 . . Ignored by Resistances 554 | . . . . . . 20 39 90 . . 52 133 80 14 126 Regen/Repaired (Parts) 351 | . . 118 . . . . 151 . . . . . . . 82 Core Remaining (%) 73 | 100 35 . . . 90 83 . . . . 80 53 . . . Volleys Fired 332 | . 57 58 11 . 7 79 16 23 9 3 26 10 21 3 9 Largest 4 | . 2 2 2 . 2 2 2 2 2 2 2 3 4 4 4 Hottest 325 | . 85 136 136 . 136 150 150 155 155 155 155 240 325 325 285 Shots Fired 658 | . 115 109 22 . 9 150 26 33 12 7 30 24 82 12 27 Gun 289 | . 115 42 . . . . . . . . . 12 81 12 27 Cannon 294 | . . 61 22 . 4 138 22 20 4 6 5 12 . . . Launcher 75 | . . 6 . . 5 12 4 13 8 1 25 . 1 . . Special . | . . . . . . . . . . . . . . . . Kinetic 89 | . 57 32 . . . . . . . . . . . . . Thermal 482 | . 58 69 22 . 4 138 22 20 4 6 5 24 81 12 17 Explosive 60 | . . 6 . . 5 8 . 13 8 1 18 . 1 . . Electromagnetic 17 | . . 2 . . . 4 4 . . . 7 . . . . Entropic 10 | . . . . . . . . . . . . . . . 10 Robot Hit Streak 27 | . 12 12 7 . 3 17 4 11 11 5 13 26 27 13 15 Robot Miss Streak 4 | . 4 2 2 . 1 4 3 1 1 1 2 1 4 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . 2 Secondary Targets 10 | . 3 . . . . . . . . . . . 4 2 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 1 1 Shots Hit Robots 491 | . 70 66 14 . 4 96 16 23 9 6 19 77 65 11 15 Core Hits 358 | . 38 34 12 . 7 47 12 24 11 3 53 29 68 7 13 Critical Kills 5 | . . 1 . . . 2 . . . . 1 1 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . 4 . . 2 Critical Strikes 15 | . 1 1 . . . 2 . . . . 1 8 . . 2 Burn 1 | . 1 . . . . . . . . . . . . . . Meltdown 4 | . . 1 . . . 2 . . . . 1 . . . . Smash 5 | . . . . . . . . . . . . 5 . . . Sever 3 | . . . . . . . . . . . . 3 . . . Detonate 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 135 | . 11 3 . . . 5 3 . . . . 107 6 . . Impact 83 | . 11 3 . . . 5 3 . . . . 61 . . . Slashing 52 | . . . . . . . . . . . . 46 6 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . 10 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . . . . . . 23 . . . Damage Inflicted 19518 | . 927 1850 337 . 421 3189 513 1949 715 166 2672 3137 1999 284 1359 Guns 3973 | . 770 374 . . . . . . . . . 324 1512 284 709 Cannons 4675 | . . 848 325 . 62 2226 393 378 76 102 84 181 . . . Explosions 7955 | . . 580 . . 359 963 120 1571 639 64 2588 . 421 . 650 Melee 2878 | . 157 23 . . . . . . . . . 2632 66 . . Ramming 37 | . . 25 12 . . . . . . . . . . . . Kinetic 481 | . 265 216 . . . . . . . . . . . . . Thermal 8470 | . 505 948 325 . 62 2325 393 378 76 102 109 505 1545 284 913 Explosive 6255 | . . 580 . . 359 664 . 1571 639 64 2162 . 216 . . Electromagnetic 951 | . . 58 . . . 200 120 . . . 401 . 172 . . Impact 1542 | . 157 23 . . . . . . . . . 1362 . . . Slashing 1336 | . . . . . . . . . . . . 1270 66 . . Piercing . | . . . . . . . . . . . . . . . . Entropic 446 | . . . . . . . . . . . . . . . 446 Highest Corruption 6 | . 2 . . . . . 1 1 1 1 2 6 1 1 3 Average Corruption 2 | . 2 . . . . . 1 1 1 1 1 3 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 89 | . 12 . . . . . 5 6 2 1 8 48 5 . 2 Message Errors 21 | . 4 . . . . . 1 3 . . 2 11 . . . Matter Fused 20 | . . . . . . . 2 . . . 2 15 . . 1 Heat Flow Errors 10 | . 1 . . . . . . . 1 . 1 5 2 . . Energy Discharges 11 | . 1 . . . . . 2 2 . . . 6 . . . Parts Rejected 3 | . . . . . . . . . . . . 3 . . . Data Loss (minor) 11 | . 2 . . . . . . 1 . . 1 5 2 . . Data Loss (major) 5 | . 2 . . . . . . . . . . 3 . . . Misfires 7 | . 1 . . . . . . . 1 1 2 . 1 . 1 Alerts 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 928 | . 22 81 . . 37 102 1 59 25 . 9 558 26 . 8 Projectiles 54 | . . 21 . . . 33 . . . . . . . . . Explosions 265 | . . 57 . . 37 69 1 59 25 . 9 . . . 8 Melee 609 | . 22 3 . . . . . . . . . 558 26 . . Knockbacks 14 | . . 1 . . . . . . . . . 13 . . . Impact 12 | . . 1 . . . . . . . . . 11 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 296 | . . 19 . . 47 . 26 36 39 40 89 . . . . Shots 17 | . . 1 . . 2 . 2 1 4 1 6 . . . . Rammed 4 | . . 2 2 . . . . . . . . . . . . Targets Rammed 4 | . . 2 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 469 | . 382 237 66 . 6 331 117 215 211 250 469 221 219 104 107 Average Temperature 72 | . 97 35 24 . 4 64 44 74 60 103 105 75 60 51 53 Received Heat Transfer 2605 | . 264 129 84 . 36 450 . 167 36 . 255 787 66 12 319 Effects 6 | . 3 . . . . 1 . . . . 1 . 1 . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . Interference 3 | . 2 . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 10 | . 1 1 . . . . . . . . 3 5 . . . Combat Hostiles 7 | . 1 . . . . . . . . . 3 3 . . . Parts Fried 12 | . . 3 . . . . . . . . 4 5 . . . Impact Corruptions 18 | . 3 1 . . . . . . . . . 14 . . . Robots Melted 9 | . . 1 . . . 2 . 1 . . 1 1 3 . . Combat Hostiles 8 | . . . . . . 2 . 1 . . 1 1 3 . . Parts Melted 36 | . 1 7 . . . 4 . . 1 . . 7 13 3 . Heat Transferred 14973 | . 1285 1702 555 . 111 3665 481 633 124 174 174 959 3425 650 1035 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 5 . . . . 1 . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Peak Influence 498 | . 260 429 410 . 191 498 240 . . . . 340 421 . . Initial 193 | . . 62 160 . . . 193 . . . . 95 143 . . Average 185 | . 102 277 263 . 99 292 133 . . . . 134 167 . . Maximum Alert Level 2 | . 1 2 2 . . 2 1 . . . . 1 2 . . Low Security (%) 57 | . 83 17 . . 100 22 89 . . . . 72 75 . . Level 1 37 | . 16 77 93 . . 54 10 . . . . 27 23 . . Level 2 4 | . . 4 6 . . 23 . . . . . . 1 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 5 4 . . . 5 2 . . . 1 7 1 . . Investigation 3 | . 2 . . . . . . . . . . 1 . . . Extermination 7 | . . . . . . . 2 . . . . 4 1 . . Reinforcement 10 | . 3 4 . . . 2 . . . . . 1 . . . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 4 | . . . . . . 3 . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Distress Signals 21 | . 6 4 . . . 2 . . . . . 2 5 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 238 | . 32 36 9 . 6 35 7 19 8 1 19 29 22 3 12 Peak Tracking Total 11 | . 6 5 3 . 4 4 4 5 4 1 7 5 4 2 11 Tactical Retreats 15 | . 1 2 1 . 1 3 . . 1 . . 4 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Traps Triggered 8 | . 3 3 . . . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 1 . 2 . 1 . 7 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Machines Disabled 23 | . . 1 1 . 1 5 1 . . 1 1 1 11 . . Max in Single Turn 6 | . . 1 1 . 1 1 1 . . 1 1 1 6 . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Machines Accessed 37 | . 4 7 . 1 . 4 4 1 . . . 7 4 . 5 Terminals 20 | . 4 6 . . . 3 1 . . . . 2 4 . . Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations 5 | . . 1 . . . . 2 . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Total Hacks 88 | . 10 16 . 1 . 9 6 1 . . . 17 13 . 15 Successful 48 | . 5 6 . 1 . 6 5 1 . . . 5 4 . 15 Failed 40 | . 5 10 . . . 3 1 . . . . 12 9 . . Catastrophic 8 | . . 2 . . . 2 1 . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 45 | . 10 13 . 1 . 8 1 . . . . 4 8 . . Terminals 52 | . 10 14 . . . 8 1 . . . . 6 13 . . Fabricators 5 | . . . . . . . . . . . . 5 . . . Repair Stations 10 | . . 2 . . . . 4 . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 2 . . . Terminal Hacks 29 | . 3 2 . 1 . 3 . 1 . . . 2 2 . 15 Record 11 | . . . . . . . . . . . . 1 1 . 9 Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . 5 Open Door 2 | . . . . . . . . 1 . . . . . . 1 Branch Access Points 3 | . . 1 . . . 1 . . . . . . 1 . . Alert Level 3 | . . 1 . . . 1 . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . 2 . . . . 4 . . . . 1 . . . Scan Component 4 | . . 1 . . . . 2 . . . . 1 . . . Repair 3 | . . 1 . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 8 | . 2 2 . . . 2 . . . . . . 2 . . Terminals 8 | . 2 2 . . . 2 . . . . . . 2 . . Botnet 8 | . 2 2 . . . 2 . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 7 . . . 3 1 . . . . 7 4 . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . 2 . . . . . . . . Time 115 | . . 26 . . . . 89 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Total Allies 3 | . . . 2 . . . . . . . 1 . . . . Largest Group 2 | . . . 2 2 . . . . . . 1 1 . . . Highest-Rated Group 45 | . . . 45 45 . . . . . . 32 32 . . . Highest-Rated Ally 32 | . . . 31 31 . . . . . . 32 32 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . 2 1 . . . Total Damage 82 | . . . . . . . . . . . 51 31 . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . 1 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Turns Passed 16344 | . 1239 1657 749 1193 585 1478 1128 1020 851 186 529 2628 1663 51 1387 Spaces Moved 7743 | 1 608 860 439 744 345 585 578 508 485 107 187 1193 551 16 536 Core . | . . . . . . . . . . . . . . . . Treads 4883 | . . 692 439 744 345 585 578 508 485 107 187 213 . . . Legs 2570 | 1 487 . . . . . . . . . . 979 551 16 536 Wheels 290 | . 121 168 . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 110 125 160 160 160 160 162 162 162 162 162 140 140 250 140 Average Speed 178 | 120 160 153 160 160 160 160 162 182 162 162 242 176 248 250 248 Slowest Speed 250 | 120 190 240 160 160 160 162 162 242 162 162 243 250 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 1 81 78 82 93 72 52 13 73 71 11 39 23 15 5 69 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . . . . . 1 . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 9 | . . . 2 . . . . 2 3 . 2 . . . . Spaces Dug 36 | . . 1 . . 10 3 2 . . . . 16 4 . . Terrain Destroyed 594 | . . 43 . . 41 92 7 127 89 22 125 16 15 . 17 Melee 26 | . . 1 . . . 3 2 . . . . 16 4 . . Projectile 26 | . . . . . . 15 5 1 . . . . . . 5 AOE 542 | . . 42 . . 41 74 . 126 89 22 125 . 11 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Total 9534 | . 749 1091 465 747 368 966 741 562 536 113 229 1598 776 19 574 Wait 854 | . 39 69 5 2 12 217 97 5 35 3 . 200 166 . 4 Move 7728 | . 607 859 438 743 344 584 577 507 484 106 186 1192 550 15 536 Hop . | . . . . . . . . . . . . . . . . Pick Up 125 | . 7 28 1 1 1 17 11 2 2 . 6 34 9 . 6 Fast Attach 39 | . 4 8 . . . 1 2 1 . . . 18 . . 5 Attach 43 | . 5 5 . . 1 5 3 3 . . 4 12 3 1 1 Detach 17 | . 4 2 . . . 1 . 2 . . . 5 1 . 2 Swap 142 | . 9 26 4 . 3 34 16 14 5 1 4 13 13 . . Drop 142 | . 6 31 4 1 . 23 16 5 1 . 1 36 7 . 11 Fire 332 | . 57 58 11 . 7 79 16 23 9 3 26 10 21 3 9 Melee 106 | . 11 3 . . . 5 3 . . . . 78 6 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 4 | . . 2 2 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 9) 543 | -10/Materials | Discovered new exit (range 6) 962 | -10/Materials | Discovered new exit (range 6) 991 | -10/Materials | Build established: Scavenger-Mutant 1098 | -10/Materials | Core integrity fell below 50% 1240 | -10/Materials | Entered another Materials area 1240 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1310 | -9/Materials | Build established: Mutant 1556 | -9/Materials | Repaired Lgt. Treads 1809 | -9/Materials | Discovered new exit (range 8) 2251 | -9/Materials | Discovered new exit (range 10) 2507 | -9/Materials | Identified exit to Mines 2541 | -9/Materials | Build established: Scavenger-Mutant 2897 | -9/Materials | Entered Mines 2898 | -9/Mines | Met a Derelict bent on vengeance 2908 | -9/Mines | Discovered new exit (range 14) 3364 | -9/Mines | Learned Materials stockpile data 3484 | -9/Mines | Learned location of Storage (-7) 3537 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3638 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3640 | -9/Mines | Discovered new exit (range 5) 3646 | -9/Mines | Entered Exiles 3646 | -9/Exiles | Accompanied by 2 allies 3676 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3690 | -9/Exiles | Discovered new exit (range 14) 3707 | -9/Exiles | Met 8R-AWN 3739 | -9/Exiles | Met EX-HEX 3787 | -9/Exiles | Met EX-BIN 3986 | -9/Exiles | Met EX-DEC 4108 | -9/Exiles | Visited The Gauntlet 4548 | -9/Exiles | Aligned with FarCom system 4549 | -9/Exiles | Given EX-Vault access code 4586 | -9/Exiles | Opened EX-Vault 4596 | -9/Exiles | Found Superbattery 4628 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4807 | -9/Exiles | Discovered new exit (range 14) 4839 | -9/Exiles | Left Exiles lab with Superbattery 4839 | -9/Exiles | Entered Mines 4914 | -8/Mines | Discovered new exit (range 9) 4914 | -8/Mines | Discovered new exit (range 15) 5424 | -8/Mines | Entered Materials 5424 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5478 | -8/Materials | Garrison activated, responded to threat 5855 | -8/Materials | Discovered new exit (range 16) 6854 | -8/Materials | Discovered new exit (range 13) 6902 | -8/Materials | Entered Factory 6902 | -7/Factory | Evolved 2 slots: Utility x2 7648 | -7/Factory | Discovered new exit (range 14) 7688 | -7/Factory | Repaired Adv. Beam Cannon? 7774 | -7/Factory | Repaired Hvy. Particle Cannon 7929 | -7/Factory | Discovered new exit (range 7) 7970 | -7/Factory | Identified exit to Lower Caves 8030 | -7/Factory | Entered Lower Caves 8197 | -7/Lower Caves | Encountered a Warlord checkpoint 8642 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8828 | -7/Lower Caves | Learned location of 1 exit from Factory 8922 | -7/Lower Caves | Spotted B-75 Beast 9027 | -7/Lower Caves | Discovered new exit (range 6) 9050 | -7/Lower Caves | Entered another Lower Caves area 9227 | -7/Lower Caves | Spotted B-75 Beast 9840 | -7/Lower Caves | Discovered new exit (range 6) 9867 | -7/Lower Caves | Found DCF Scrap (13 items) 9901 | -7/Lower Caves | Entered Zion 9931 | -7/Zion | Learned location of Extension (-6) 9956 | -7/Zion | Given A8's code to call for help 10015 | -7/Zion | Attacked by Zionites 10072 | -7/Zion | Discovered new exit (range 8) 10087 | -7/Zion | Entered Proximity Caves 10089 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10204 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10248 | -6/Proximity Caves | Lost 3 parts (1n2u) 10250 | -6/Proximity Caves | Destroyed 8 combat bots 10394 | -6/Proximity Caves | Build established: Mutant 10548 | -6/Proximity Caves | Discovered new exit (range 4) 10567 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 10616 | -6/Proximity Caves | Entered Factory 10616 | -6/Factory | Accompanied by 1 ally 10616 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10617 | -6/Factory | Identified exit to Lower Caves 11110 | -6/Factory | Crushed by falling debris 11680 | -6/Factory | Build established: Gladiator 12330 | -6/Factory | Garrison activated, responded to threat 13173 | -6/Factory | Discovered new exit (range 7) 13244 | -6/Factory | Entered another Factory area 13244 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13352 | -5/Factory | Build established: Tank 14349 | -5/Factory | Cargo convoy interrupted 14577 | -5/Factory | Identified exit to Upper Caves 14907 | -5/Factory | Entered Upper Caves 14909 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14910 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14958 | -5/Upper Caves | Entered Warlord 15055 | -5/Warlord | System corruption cleaned by Quarantine Array 15736 | -5/Warlord | Met Warlord 15761 | -5/Warlord | Warlord's base attacked by MAIN.C 16045 | -5/Warlord | Found Prototype Launcher 16049 | -5/Warlord | Found Prototype Energy Gun 16049 | -5/Warlord | Identified Vortex Rail 16053 | -5/Warlord | Found Vortex Rail 16111 | -5/Warlord | Warlord forces counterattacked 16306 | -5/Warlord | Spotted Executioner 16313 | -5/Warlord | Spotted Striker 16325 | -5/Warlord | Destroyed Striker 16345 | -5/Warlord | Self-destructed Last Messages --------------- 16323_ 31-43C(B) suffers critical hit (Impale). 16324_ Force Field destroyed. 16325_ Striker destroyed. 16327_ Neutrino Core destroyed. 16327_ Gatling Laser destroyed. 16327_ G-50 Soldier destroyed. 16327_ Reactive Plating destroyed. 16328_ Penetrated by Slug. 16328_ Gatling Laser destroyed. 16328_ Slug penetrates Earth. 16336_ P-80 Master fails to hack 31-43C(B). 16339_ System corrupted: FCS attempts to trigger Vortex Rail. 16339_ Vortex Rail implodes. 16339_ System corrupted: Vortex Rail misfires. 16339_ Vortex penetrates G-50 Soldier. 16339_ Vortex penetrates 31-43C(B). 16341_ P-80 Master fails to hack 31-43C(B). 16342_ Force Rifle destroyed. 16342_ 31-43C(B) destroyed. 16343_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###########?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# +???############??????????????????????? | | ?# #???? +??????????????????????? | | ?# """"" #????? #??????????????????????? | | ## """"" #?????? #??????????????????????? | | + """"" ?????????# #??????????????????????? | | ##+######?????????# #??????????????????????? | | #######????????# #??????????????????????? | | +?"""??# #??????????????????????? | | ##########?# """"?# @##???????????????????? | | #??????????# """"?# #????????????????????? | | #????????# # # ;#?????????????????????? | | #????????# " # ##?????????????????????? | | #??????????# ; p #???""?????????????????? | | +??????????# # g#??#""#????????????????? | | #??????????# ; g #? #""#????????????????? | | #############+##### g# ### #"""####????????????? | | ## #?# ## g gg # ""[* "############?? | | ## #?# ## % ==*""|!*"[""""""""""#?? | | +##"""" """ ## % [!!""!!=!=""""""""""#?# | | #"""" # =%%[*%%=!%%* ### | | #"""" + % % =*! %=%%%!!%%%%* ^+ | | #"""" # !%[ *=!!=%%%[[%% ^+ | | # + ] *[%==[%%=% ### | | ### # # % ]""!!%!*%"""""""""#?? | | ## # # %= ""*%*!"""""""""""#?? | | ###+####+## # = % # ""= !"############?? | | #?# #??# ###"% #######""#####????????????? | | #?# #??# = "#????#""#????????????????? | | ### #### ##????#""#????????????????? | | # #### #??????""?????????????????? | | + #?# #???????????????????????? | | # ##?# ##???????????????????????# | | # #??# #????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 19 Energy Capacity 1815 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodClaymoresDetector Manual? 0 Play Time 02:36:16 Cumulative 129.4 hours Start 2024.08.01 @ 11:23:04 End 2024.08.01 @ 17:30:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 65 Adventurer 0 Explorer 2 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0e1ba1a-663f-4174-bbb4-72e2b407ed46