Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 10:58:27

Player: darki

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (27)      135
Value Destroyed (812)      812
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (200)                200
              TOTAL SCORE: 2287

 Bonus
-------
Pacifist                   200

 Cogmind 
---------
Core Integrity             0/400
Matter                     216/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (9)
Movement                   Treading (160)
Location                   -9/Materials

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (3) ---
          Light Treads
          Light Treads
          Light Treads
>               --- UTILITY (3) ------
  High-capacity Storage Unit
                Signal Interpreter
       Improved Targeting Computer
>               --- WEAPON (2) -------
       Advanced Beam Cannon
   High-powered Shotgun
>               --- INVENTORY (20) ---
                Ion Engine
          Light Treads
        Compact Wheel
                Terrain Scanner
                Terrain Scan Processor
       Improved Targeting Computer
                Hardlight Generator
                Hardlight Generator
         Medium Laser
   High-powered Shotgun
   High-powered Shotgun

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Small Storage Unit
  Improved Targeting Computer
           Hardlight Generator
>          --- WEAPON -----------
     Heavy EM Shotgun
     Heavy EM Shotgun
>          --- INVENTORY --------
     Light Ion Engine
           Hardlight Generator
    Medium Laser
[Rating: 18]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Structural Scanner
  Storage                  Small Storage Unit
  Processor                Improved Targeting Computer
Weapon                     Beam Rifle
  Energy Gun               Beam Rifle
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            High-powered Shotgun

 Build                          | -11 -10 -10 -9  
-------                    Run  | Scr Mat Min Mat 
Slots Evolved              2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               1    | .   .   .   1   
  Utility                  1    | .   .   .   1   
  Weapon                   .    | .   .   .   .   
Parts Attached             35   | 6   .   .   29  
  Power                    5    | 1   .   .   4   
    Engine                 5    | 1   .   .   4   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               14   | 2   .   .   12  
    Treads                 9    | 2   .   .   7   
    Leg                    1    | .   .   .   1   
    Wheel                  4    | .   .   .   4   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  7    | 1   .   .   6   
    Device                 3    | .   .   .   3   
    Storage                2    | 1   .   .   1   
    Processor              2    | .   .   .   2   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   9    | 2   .   .   7   
    Energy Gun             7    | 2   .   .   5   
    Energy Cannon          1    | .   .   .   1   
    Ballistic Gun          1    | .   .   .   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   2   
Parts Lost                 11   | .   .   .   11  
  Power                    2    | .   .   .   2   
  Propulsion               5    | .   .   .   5   
  Utility                  2    | .   .   .   2   
  Weapon                   2    | .   .   .   2   
  Highest Loss Streak      6    | .   .   .   6   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     91   | .   85  85  92  
  Engine                   10   | .   14  14  10  
  Treads                   26   | .   28  28  26  
  Wheel                    2    | .   .   .   3   
  Device                   7    | .   .   .   8   
  Storage                  11   | .   14  14  11  
  Processor                9    | .   .   .   10  
  Energy Gun               17   | .   28  28  16  
  Energy Cannon            2    | .   .   .   3   
Naked Turns                .    | .   .   .   .   
Heaviest Build             52   | 11  11  11  52  
  Greatest Support         60   | 40  40  40  60  
  Greatest Overweight (x)  4    | .   .   .   4   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 20   | 8   8   8   20  
  Average Capacity         9    | 7   8   8   9   
  Most Carried             11   | 1   1   1   11  
  Average Carried          4    | .   1   1   5   
  Final Capacity           20   | 8   8   8   20  
  Final Carried            11   | 1   1   1   11  

 Class Distribution 
--------------------
 52% | Mutant
 47% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials

 Resources                      | -11  -10  -10  -9   
-----------                Run  | Scr  Mat  Min  Mat  
Matter Collected           430  | 255  .    .    175  
  Remotely                 .    | .    .    .    .    
Salvage Created            1183 | .    .    .    1183 
  Parts                    63   | .    .    .    63   
Haulers Intercepted        2    | .    .    .    2    
Recyclers Shooed           .    | .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    
  Prevented                .    | .    .    .    .    

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Scr Mat Min Mat 
Combat Hostiles Destroyed  19   | .   .   .   19  
  Guns                     16   | .   .   .   16  
  Cannons                  1    | .   .   .   1   
Classes Destroyed          8    | .   .   .   8   
  Worker                   1    | .   .   .   1   
  Builder                  1    | .   .   .   1   
  Hauler                   2    | .   .   .   2   
  Recycler                 2    | .   .   .   2   
  Watcher                  2    | .   .   .   2   
  Grunt                    12   | .   .   .   12  
  Duelist                  1    | .   .   .   1   
  Sentry                   6    | .   .   .   6   
Best Kill Streak           6    | .   .   .   6   
  Combat Bots Only         5    | .   .   .   5   
Max Kills in Single Turn   1    | .   .   .   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -9   
--------                   Run  | Scr  Mat  Min  Mat  
Damage Taken               1800 | .    .    .    1800 
  Core                     403  | .    .    .    403  
  Absorbed by Shields      20   | .    .    .    20   
Core Remaining (%)         100  | 100  .    100  .    
Volleys Fired              70   | .    .    .    70   
  Largest                  2    | .    .    .    2    
  Hottest                  124  | .    .    .    124  
Shots Fired                124  | .    .    .    124  
  Gun                      107  | .    .    .    107  
  Cannon                   17   | .    .    .    17   
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  1    | .    .    .    1    
  Thermal                  93   | .    .    .    93   
  Explosive                .    | .    .    .    .    
  Electromagnetic          30   | .    .    .    30   
  Robot Hit Streak         40   | .    .    .    40   
  Robot Miss Streak        2    | .    .    .    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    .    .    1    
    Max Gunslinging Chain  1    | .    .    .    1    
Shots Hit Robots           100  | .    .    .    100  
  Core Hits                41   | .    .    .    41   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         5    | .    .    .    5    
    Burn                   5    | .    .    .    5    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1771 | .    .    .    1771 
  Guns                     1431 | .    .    .    1431 
  Cannons                  246  | .    .    .    246  
  Explosions               94   | .    .    .    94   
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Thermal                  1222 | .    .    .    1222 
  Explosive                .    | .    .    .    .    
  Electromagnetic          549  | .    .    .    549  
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            8    | .    .    .    8    
  Projectiles              8    | .    .    .    8    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      81   | .    .    .    81   
  Shots                    2    | .    .    .    2    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        416  | .    .    .    416  
  Average Temperature      99   | .    .    .    99   
  Received Heat Transfer   676  | .    .    .    676  
  Effects                  3    | .    .    .    3    
    Shutdowns              1    | .    .    .    1    
    Short Circuit          1    | .    .    .    1    
    Damage (minor)         1    | .    .    .    1    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           1    | .    .    .    1    
  Combat Hostiles          1    | .    .    .    1    
  Parts Fried              4    | .    .    .    4    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              1    | .    .    .    1    
  Combat Hostiles          1    | .    .    .    1    
  Parts Melted             5    | .    .    .    5    
  Heat Transferred         3232 | .    .    .    3232 
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      2    | .    .    .    2    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Scr Mat Min Mat 
Peak Influence             230  | .   5   .   230 
  Initial                  .    | .   .   .   .   
  Average                  97   | .   1   .   117 
Maximum Alert Level        1    | .   .   .   1   
  Low Security (%)         95   | 100 100 100 94  
  Level 1                  4    | .   .   .   5   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          5    | .   1   .   4   
  Investigation            1    | .   .   .   1   
  Extermination            .    | .   .   .   .   
  Reinforcement            4    | .   1   .   3   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Scr Mat Min Mat 
Distress Signals           1    | .   .   .   1   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              28   | .   .   .   28  
  Peak Tracking Total      5    | .   1   .   5   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Scr Mat Min Mat 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Scr Mat Min Mat 
Machines Disabled          2    | .   .   .   2   
  Max in Single Turn       1    | .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Scr Mat Min Mat 
Machines Accessed          5    | .   1   .   4   
  Terminals                5    | .   1   .   4   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                15   | .   2   .   13  
  Successful               8    | .   2   .   6   
  Failed                   7    | .   .   .   7   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   11   | .   1   .   10  
  Terminals                15   | .   2   .   13  
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   1   .   5   
  Record                   3    | .   .   .   3   
  Unreport Threat          3    | .   1   .   2   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   1   .   1   
  Terminals                2    | .   1   .   1   
    Botnet                 2    | .   1   .   1   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         5    | .   1   .   4   
  Full Trace Events        1    | .   .   .   1   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Scr Mat Min Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Scr Mat Min Mat 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Scr Mat Min Mat 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Scr  Mat  Min  Mat  
Turns Passed               1391 | 96   104  42   1149 
Spaces Moved               715  | 56   66   27   566  
  Core                     5    | 2    .    .    3    
  Treads                   586  | 54   66   27   439  
  Legs                     1    | .    .    .    1    
  Wheels                   123  | .    .    .    123  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  90   
  Average Speed            150  | 156  160  160  148  
  Slowest Speed            320  | 160  160  160  320  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       18   | 4    12   12   45   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          8    | .    .    .    8    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      8    | .    .    .    8    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -9  
---------                  Run  | Scr Mat Min Mat 
Total                      899  | 62  65  26  746 
  Wait                     61   | .   .   .   61  
  Move                     712  | 55  65  26  566 
  Hop                      .    | .   .   .   .   
  Pick Up                  9    | 1   .   .   8   
  Fast Attach              28   | 6   .   .   22  
  Attach                   3    | .   .   .   3   
  Detach                   2    | .   .   .   2   
  Swap                     4    | .   .   .   4   
  Drop                     10   | .   .   .   10  
  Fire                     70   | .   .   .   70  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 3 exits: *Mat x2 / [*Sto])

 History 
---------
 Turn | Location      | Event
   33 | -11/Scrapyard | Discovered new exit (range 15)
   97 | -11/Scrapyard | Entered Materials
  171 | -10/Materials | Discovered new exit (range 5)
  201 | -10/Materials | Entered Mines
  214 | -10/Mines     | Discovered new exit (range 15)
  221 | -10/Mines     | Met a Derelict bent on vengeance
  243 | -10/Mines     | Entered Materials
  243 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  313 | -9/Materials  | Build established: Mutant
  488 | -9/Materials  | Discovered new exit (range 15)
  577 | -9/Materials  | Lost 3 parts (1n2w)
  758 | -9/Materials  | Discovered new exit (range 3)
  877 | -9/Materials  | Build established: Scavenger-Mutant
 1107 | -9/Materials  | Core integrity fell below 50%
 1130 | -9/Materials  | Core integrity fell below 20%
 1143 | -9/Materials  | Lost 6 parts (1p4n1u)
 1232 | -9/Materials  | Discovered new exit (range 13)
 1347 | -9/Materials  | Identified exit to Materials
 1392 | -9/Materials  | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
01203_ Dropped Sml. Storage Unit.
01232_ EXIT=FOUND
01247_ Acquired Terrain Scanner.
01256_ Dropped Aluminum Leg.
01256_ Acquired Com. Wheel. <x2>
01292_ Acquired Hpw. Shotgun.
01300_ A-02 Transporter destroyed.
01304_ Dropped Com. Wheel.
01304_ Acquired Lgt. Treads.
01306_ Dropped Com. Wheel.
01306_ Dropped Wheel.
01307_ Acquired Com. Wheel.
01310_ Acquired Lgt. Treads.
01311_ Dropped Com. Wheel.
01315_ Acquired Lgt. Treads.
01329_ Acquired Hpw. Shotgun. <x2>
01336_ R-06 Scavenger collects Transport Network Coupler.
01338_ K-01 Serf collects debris. <x2>
01347_ EXIT=IDENTIFIED: MATERIALS
01348_ K-01 Serf collects debris. <x3>

 Map 
-----
+----------------------------------------------------+
| # ##??????##      !=  +  !   #?# !=     #????????? |
| # ##########          #      ###!!      #????????? |
| # ##########          ##########        #????????? |
|       %                        #        #????????? |
|                   %            #     """#????????? |
|  ###          """              +     """#????????? |
| +### %""" !   """              #     """#????????? |
|    # %"""|% [ """              #        #????????? |
| !  #  """ !                   ###########????????? |
|    #                          #         #????????? |
|    #                          #         #????????? |
|    #    ###+###############   +         #????????? |
| "  # !% #=          #######   #         #????????? |
| "  #    #  """ """  ##????# =!###########????????? |
| "  #    # """"""""" #######=!%########???????????? |
|    #    #  """"" "  ###[   = =       ######??????? |
| #+##    #          ???#     =!            +   ???? |
|         #           ??#!!            ######??????? |
|    [%   #         ?? ?#!!     ###### #???????????? |
|   ##+#############????#!!     #????# #???????????? |
|   # !       ######????#!!   < #????# #???????????? |
|   # !       ##????????#####   #????# #???????????? |
|   #%[%      ##????????????#####????# #???????????? |
|   [%!       ##?????????????????????# #######    #? |
| # #!"" "  ""##????############?????#            #? |
| # # """"  T"##????#  "T" @   ####### ########????? |
| # + """"  ""##????## Y       +       #???????????? |
| ###         ##?????#         #########???????????? |
| ##############?????#         #???????????????????? |
| ##############?????###########???????????????????? |
| #????????????????????????????????????????????????? |
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           38
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                42
Targeting Accuracy         6
Recoil Reduction           3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LargeGlidesysMagmablaster
  Manual?         0
Play Time         00:11:15
  Cumulative      54.4 hours
  Start           2022.05.07 @ 10:48:33
  End             2022.05.07 @ 10:58:27
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          62
  Rogue           62
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             33
Gallery%          41
Achievement%      32
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e6f4a21d-95dc-4456-aabb-a0f15a7f62d8