Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.16 @ 19:23:25 Player: Cash Money Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (4940) 4940 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2095) 2095 TOTAL SCORE: 10665 Bonus ------- High Alert Combat Kills 986 Follower Combat Kills 109 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 80/160 System Corruption 14% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Melee Analysis Suite > --- WEAPON (4) ------- Heavy Hammer Chainsword > --- INVENTORY (5) ---- Authchip [R/Combat] Relay Coupler [Heavy] (16) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Chainsword Chainsword Chainsword Chainsword > --- INVENTORY -------- Carbon-fiber Leg Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Grunt] Chainsword [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Sensor Array Storage Large Matter Pod Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility . | . . . . . . . . Weapon 2 | . . . . . 2 . . Parts Attached 106 | 9 14 . 3 5 22 42 11 Power 10 | 2 . . . . 1 5 2 Engine 6 | 2 . . . . 1 2 1 Core 4 | . . . . . . 3 1 Reactor . | . . . . . . . . Propulsion 32 | 2 1 . . . 10 17 2 Treads 1 | . . . . . . . 1 Leg 28 | 2 1 . . . 7 17 1 Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight 2 | . . . . . 2 . . Utility 21 | 1 5 . 2 3 3 4 3 Device 7 | . 3 . 2 2 . . . Storage 3 | 1 . . . 1 1 . . Processor 4 | . 2 . . . 1 1 . Hackware 4 | . . . . . 1 1 2 Protection 3 | . . . . . . 2 1 Artifact . | . . . . . . . . Weapon 43 | 4 8 . 1 2 8 16 4 Energy Gun 2 | 1 . . . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 3 3 . . . 2 1 . Ballistic Cannon 2 | . . . . . . . 2 Launcher 10 | . 5 . . 2 2 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon 4 | . . . . . 2 1 1 Slashing Weapon 12 | . . . 1 . 2 9 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 1 Unidentified Prototypes 7 | . . . 2 1 3 . 1 Parts Lost 24 | . . . . . 2 10 12 Power 4 | . . . . . . 2 2 Propulsion 10 | . . . . . 2 4 4 Utility 4 | . . . . . . 2 2 Weapon 6 | . . . . . . 2 4 Highest Loss Streak 9 | . . . . . 1 3 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 88 90 94 85 Engine 10 | . 14 14 14 14 9 6 8 Leg 29 | . 27 28 28 28 27 32 24 Device 7 | . 15 14 13 14 1 . . Processor 11 | . 11 14 14 2 7 12 9 Hackware 1 | . . . . . 4 . 8 Protection 1 | . . . . . . 4 . Energy Gun 1 | . 8 . . . . . . Ballistic Gun 3 | . 8 . . . 7 . . Launcher 12 | . 11 28 26 22 13 1 . Impact Weapon 1 | . . . . . 6 . . Slashing Weapon 12 | . . . 1 5 7 32 25 Naked Turns . | . . . . . . . . Heaviest Build 27 | 14 15 8 11 15 21 27 25 Greatest Support 55 | 20 20 20 20 20 43 55 40 Greatest Overweight (x) 6 | . . . . . 4 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 5 5 2 Class Distribution -------------------- 58% | Mutant 17% | Scavenger-Gladiator 9% | Scavenger-Mutant 8% | Hacker-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Gladiator | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 2487 | 184 463 177 170 93 466 691 243 Remotely . | . . . . . . . . Salvage Created 3829 | . 457 164 . . 799 1940 469 Parts 220 | . 33 7 . . 48 110 22 Haulers Intercepted 6 | . 2 . . . 3 . 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 86 | . 10 10 . . 17 41 8 Melee 46 | . . . . . 4 37 5 Guns 6 | . 5 . . . . 1 . Cannons 3 | . . . . . . . 3 AOE 29 | . 5 10 . . 11 3 . Classes Destroyed 14 | . 7 . . . 1 5 1 Worker 5 | . 1 1 . . 2 . 1 Builder 8 | . 1 . . . 4 . 3 Hauler 6 | . 2 . . . 3 . 1 Recycler 4 | . 1 . . . 3 . . Watcher 9 | . 3 . . . 4 1 1 Swarmer 24 | . 5 6 . . 7 6 . Cutter 2 | . . . . . . 2 . Grunt 35 | . 5 4 . . 7 13 6 Brawler 3 | . . . . . . 2 1 Duelist 3 | . . . . . . 3 . Protector 1 | . . . . . . . 1 Sentry 7 | . . . . . 3 4 . Hunter 3 | . . . . . . 3 . Programmer 8 | . . . . . . 8 . Best Kill Streak 8 | . 3 4 . . 6 5 8 Combat Bots Only 5 | . 3 3 . . 5 5 4 Max Kills in Single Turn 3 | . 3 3 . . 3 2 2 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 3 3 . . 3 1 . Melee 2 | . . . . . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 459 | . 28 12 . . 60 261 98 Missed 141 | . 7 4 . . 24 77 29 Damage Taken 3815 | . 182 156 . . 422 2067 988 Core 668 | . 63 47 . . 61 244 253 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1089 | . 56 46 . . 124 587 276 Regen/Repaired (Parts) 63 | . 30 . . . 33 . . Core Remaining (%) 78 | 100 . . . 56 . . . Volleys Fired 88 | . 30 7 . . 18 14 19 Largest 4 | . 2 2 . . 4 2 1 Hottest 123 | . 80 60 . . 123 58 57 Shots Fired 146 | . 60 15 . . 30 21 20 Gun 59 | . 51 . . . . 8 . Cannon 20 | . . . . . . . 20 Launcher 67 | . 9 15 . . 30 13 . Special . | . . . . . . . . Kinetic 53 | . 25 . . . . 8 20 Thermal 26 | . 26 . . . . . . Explosive 67 | . 9 15 . . 30 13 . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 8 5 . . 7 19 7 Robot Miss Streak 3 | . 2 1 . . 1 2 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 254 | . 41 5 . . 45 122 41 Core Hits 153 | . 24 17 . . 43 57 12 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 6 | . . . . . 2 . 4 Critical Strikes 23 | . . . . . 4 13 6 Destroy 5 | . . . . . . . 5 Smash 3 | . . . . . 3 . . Sever 15 | . . . . . 1 13 1 Melee Attacks 265 | . . . . . 36 188 41 Impact 22 | . . . . . 17 1 4 Slashing 230 | . . . . . 19 187 24 Piercing . | . . . . . . . . Sneak Attacks 20 | . . . . . 10 . 10 Combat Hostiles . | . . . . . . . . Follow-up Attacks 33 | . . . . . 2 29 2 Damage Inflicted 10433 | . 988 770 . . 3462 4295 918 Guns 548 | . 437 . . . . 111 . Cannons 271 | . . . . . . . 271 Explosions 3388 | . 520 739 . . 1876 253 . Melee 6147 | . . . . . 1586 3928 633 Ramming 79 | . 31 31 . . . 3 14 Kinetic 605 | . 223 . . . . 111 271 Thermal 214 | . 214 . . . . . . Explosive 3388 | . 520 739 . . 1876 253 . Electromagnetic . | . . . . . . . . Impact 1159 | . . . . . 865 32 262 Slashing 4988 | . . . . . 721 3896 371 Piercing . | . . . . . . . . Highest Corruption 14 | . 1 1 1 1 . 4 14 Average Corruption 1 | . 1 1 1 1 . 2 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 94 | . 3 13 12 1 . 52 13 Message Errors 16 | . . 1 1 . . 9 5 Matter Fused 31 | . 1 5 4 . . 18 3 Heat Flow Errors 15 | . 1 1 1 1 . 9 2 Energy Discharges 15 | . . 4 4 . . 6 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . 2 . . 1 . Data Loss (major) 5 | . . . . . . 4 1 Misfires 4 | . 1 1 . . . 1 1 Alerts 3 | . . 1 . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 520 | . 7 7 . . 327 119 60 Projectiles . | . . . . . . . . Explosions 81 | . 7 7 . . 51 16 . Melee 439 | . . . . . 276 103 60 Knockbacks 6 | . . . . . 3 . 3 Impact 4 | . . . . . 3 . 1 Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 195 | . 23 84 . . 24 64 . Shots 8 | . 1 4 . . 1 2 . Rammed . | . . . . . . . . Targets Rammed 25 | . 10 11 . . . 1 3 Kicked 25 | . 10 11 . . . 1 3 Crushed . | . . . . . . . . Highest Temperature 269 | . 167 97 140 260 48 269 251 Average Temperature 72 | . 35 25 76 133 22 104 85 Received Heat Transfer 1476 | . 90 36 . . 243 639 468 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . . . . . 4 . 6 Impact Corruptions 9 | . . . . . 6 . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 629 | . 629 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 2552 | . 137 193 . . 342 2552 1343 Initial 1071 | . . 22 . . . . 1071 Average 469 | . 36 41 . . 120 1059 1151 Maximum Alert Level 5 | . . . . . 1 5 4 Low Security (%) 60 | 100 100 100 . 100 79 12 . Level 1 10 | . . . . . 20 18 . Level 2 2 | . . . . . . 8 . Level 3 9 | . . . . . . 20 49 Level 4 7 | . . . . . . 13 50 Level 5 9 | . . . . . . 26 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . . . 3 . 4 Investigation 5 | . 3 . . . 2 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault 2 | . . . . . . . 2 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . . . . . 4 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 14 7 . . 22 49 23 Peak Tracking Total 7 | . 3 3 . . 6 6 7 Tactical Retreats 6 | . . . . . . 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 7 | . 1 . . . 1 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . 1 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 18 | . 1 1 . . 5 10 1 Max in Single Turn 2 | . 1 1 . . 2 2 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 7 | . . . . . . 7 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 22 | . 7 . 5 . 5 3 2 Terminals 10 | . 4 . . . 3 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 Total Hacks 97 | . 25 . 50 . 11 4 7 Successful 85 | . 19 . 50 . 9 3 4 Failed 12 | . 6 . . . 2 1 3 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 6 | . . . 6 . . . . Terminals 22 | . 11 . . . 7 4 . Fabricators . | . . . . . . . . Repair Stations 8 | . 6 . . . 2 . . Recycling Units 8 | . 8 . . . . . . Scanalyzers 5 | . . . . . . . 5 Garrison Access 4 | . . . . . 2 . 2 Terminal Hacks 68 | . 9 . 50 . 6 3 . Record 50 | . . . 49 . 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . Open Door 1 | . . . . . . 1 . Emergency Access Points 4 | . . . . . 3 1 . Alert Level 3 | . 2 . . . 1 . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 3 . . . 2 . . Scan Component 3 | . 2 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 7 | . 7 . . . . . . Process 2 | . 2 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Matter 3 | . 3 . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 3 | . . . . . 1 . 2 Unlock Access 2 | . . . . . 1 . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 . . . 4 3 2 Full Trace Events 6 | . 3 . . . 1 1 1 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 50 | . 18 . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter 324 | . 324 . . . . . . Retrieved Matter 301 | . 301 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 9 | . . . . . . . 9 Non-combat 3 | . . . . . . . 3 Combat 6 | . . . . . . . 6 Robot Hacks Applied 11 | . . . . . . . 11 parse_system 2 | . . . . . . . 2 no_distress 2 | . . . . . . . 2 find_recycling 1 | . . . . . . . 1 ignore_parts 1 | . . . . . . . 1 find_shortcuts 1 | . . . . . . . 1 overwrite_iff 1 | . . . . . . . 1 streamctrl_high 1 | . . . . . . . 1 formatsys_high 2 | . . . . . . . 2 Relay Couplers Released 35 | . . . . . . 33 2 Machine Destruction 35 | . . . . . . 33 2 Attached 3 | . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . . . . . 1 4 Largest Group 2 | . . . . . . 1 2 Highest-Rated Group 45 | . . . . . . 39 45 Highest-Rated Ally 39 | . . . . . . 39 29 Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . . . 14 14 Total Damage 364 | . . . . . . 84 280 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 10936 | 218 1978 1168 1685 295 1869 3197 526 Spaces Moved 7876 | 117 1513 940 1396 231 1191 2174 314 Core 11 | 9 . . . . . . 2 Treads 5 | . . . . . . . 5 Legs 7852 | 108 1513 940 1396 231 1183 2174 307 Wheels . | . . . . . . . . Hover 3 | . . . . . 3 . . Flight 5 | . . . . . 5 . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 120 | 114 120 120 120 120 121 122 121 Slowest Speed 350 | 120 120 120 120 120 350 190 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . 1 . . . . Exploration Rate (%) 63 | 7 99 100 95 41 46 98 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 11 | . . . . . . 11 . Terrain Destroyed 476 | . 76 141 . . 124 121 14 Melee . | . . . . . . . . Projectile 14 | . . . . . . . 14 AOE 462 | . 76 141 . . 124 121 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 8843 | 198 1613 964 1406 251 1537 2470 404 Wait 421 | 69 27 5 . 4 246 54 16 Move 7868 | 116 1512 939 1395 230 1190 2172 314 Hop . | . . . . . . . . Pick Up 44 | 2 8 1 1 4 10 16 2 Fast Attach 73 | 6 8 . 3 2 15 33 6 Attach 14 | 2 . . . 1 3 4 4 Detach 6 | . 3 . . . 2 1 . Swap 20 | 1 6 . . 2 4 5 2 Drop 82 | 2 9 1 4 8 18 35 5 Fire 88 | . 30 7 . . 18 14 19 Melee 194 | . . . . . 31 130 33 Ram . | . . . . . . . . Kick 25 | . 10 11 . . . 1 3 Crush . | . . . . . . . . Escape Stasis 3 | . . . . . . 3 . Rewire 5 | . . . 3 . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 713 | -10/Materials | Discovered new exit (range 7) 1201 | -10/Materials | Discovered new exit (range 16) 1218 | -10/Materials | Identified exit to Materials 1374 | -10/Materials | Discovered new exit (range 16) 1418 | -10/Materials | Identified exit to Mines 1466 | -10/Materials | Discovered exit to Materials (range 9) 1618 | -10/Materials | Discovered exit to Materials (range 8) 2028 | -10/Materials | Repaired Broken Aluminum Leg 2197 | -10/Materials | Entered Mines 2704 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2705 | -10/Mines | Discovered new exit (range 5) 2762 | -10/Mines | Learned location of Storage (-8) 2843 | -10/Mines | Discovered new exit (range 5) 2873 | -10/Mines | Discovered exit to Materials (range 8) 3130 | -10/Mines | Learned Materials security intel 3185 | -10/Mines | Discovered exit to Materials (range 7) 3364 | -10/Mines | Identified exit to Exiles 3365 | -10/Mines | Entered Exiles 3407 | -10/Exiles | Discovered new exit (range 14) 3455 | -10/Exiles | Met 8R-AWN 3493 | -10/Exiles | Met EX-HEX 3571 | -10/Exiles | Met EX-DEC 3587 | -10/Exiles | Learned location of Zion (-6) 3740 | -10/Exiles | Visited The Gauntlet 4035 | -10/Exiles | Met EX-BIN 4085 | -10/Exiles | Aligned with FarCom system 4087 | -10/Exiles | Given EX-Vault access code 4428 | -10/Exiles | Discovered new exit (range 10) 4845 | -10/Exiles | Opened EX-Vault 4854 | -10/Exiles | Found Prototype Device 4854 | -10/Exiles | Identified Skeleton Box 4858 | -10/Exiles | Found Prototype Device 4858 | -10/Exiles | Identified Chronowheel 4858 | -10/Exiles | Activated Chronowheel 4858 | -10/Exiles | Spacetime reconverged on an earlier point 4879 | -10/Exiles | Found Longsword +1 4910 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5028 | -10/Exiles | Identified exit to Mines 5050 | -10/Exiles | Stole two prototypes: Skeleton Box, Longsword +1 5050 | -10/Exiles | Entered Mines 5095 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5099 | -9/Mines | Found Prototype Device 5101 | -9/Mines | Identified Exp. Sensor Array 5178 | -9/Mines | Assembled infested the area 5183 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5252 | -9/Mines | Discovered new exit (range 16) 5271 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5345 | -9/Mines | Entered Materials 5345 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 5640 | -8/Materials | Build established: Skirmisher 6250 | -8/Materials | Build established: Mutant 6655 | -8/Materials | Build established: Hacker-Mutant 6823 | -8/Materials | Repaired Imp. Aluminum Leg 7186 | -8/Materials | Identified exit to Garrison 7214 | -8/Materials | Entered Garrison 7258 | -8/Garrison | Triggered checkpoint 7418 | -8/Garrison | Lost 3 parts (1p1n1w) 7508 | -8/Garrison | Triggered checkpoint 7682 | -8/Garrison | Build established: Mutant 7956 | -8/Garrison | Triggered checkpoint 8266 | -8/Garrison | Build established: Scavenger-Mutant 8394 | -8/Garrison | Triggered checkpoint 8436 | -8/Garrison | Triggered checkpoint 8660 | -8/Garrison | Discovered new exit (range 22) 8660 | -8/Garrison | Discovered new exit (range 64) 8660 | -8/Garrison | Discovered new exit (range 78) 8668 | -8/Garrison | Triggered checkpoint 9136 | -8/Garrison | Triggered checkpoint 9160 | -8/Garrison | Garrison Relay disabled 9195 | -8/Garrison | Rescued a captive Derelict 9302 | -8/Garrison | Build established: Scavenger-Gladiator 9579 | -8/Garrison | Core integrity fell below 50% 9618 | -8/Garrison | Garrison Relay disabled 9624 | -8/Garrison | Garrison Relay disabled 9645 | -8/Garrison | Garrison Relay disabled 9653 | -8/Garrison | Garrison Relay disabled 10034 | -8/Garrison | Garrison Relay disabled 10249 | -8/Garrison | Installed Relay Interface Framework 10411 | -8/Garrison | Entered Materials 10531 | -8/Materials | Garrison activated, responded to threat 10670 | -8/Materials | Identified exit to Garrison 10811 | -8/Materials | First assault squad dispatched 10881 | -8/Materials | System corruption reached 10% 10902 | -8/Materials | Core integrity fell below 20% 10937 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Welding Torch fried. Imp. Light Armor Plating destroyed. K-01 Serf collects debris. Sneak attack on U-05 Engineer. U-05 Engineer destroyed. K-01 Serf collects debris. Sneak attack on U-05 Engineer. Destroyed Wheel. Destroyed Structural Scanner. U-05 Engineer system corrupted by crushing effect. Terrain Scanner fried. U-05 Engineer destroyed. K-01 Serf collects debris. Acquired Aluminum Leg. Acquired 10 matter. Dropped Lgt. Treads. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# ?????#########??????? | | ???????????????????????????% ?????# ??????? | | ??????????????????+???????? ?????# ######## | | ??????????????????????????? ?????# # | | ??????????????????????????? ?????# #! [ | | ??????????????????????????? ?????# # | | ???????????????????????????# #????? # """ | | ???????????????????????????# #?????? # """ | | ??+????????????????????????# #???????? ?# """ | | ????????????????????????#### #??????####+#### % % | | ????????????????????????? + ######## # % | | ?????????????????????????? # ###/## | | ?????????o???????+ ] ??????#| % % | | ??????????????????? #%^% %% | | ????????????????????########%%! !% | | ????????????????????# """@=Y!k! ###### | | ????????????????????# """kk#%######## !% ### | | ????????????????????# """*%#%#??????#########?# / | | ????????????????????# sm %#=#????????????????# / | | ?????????????????? s h # ????????????????# / | | ?????????????????# ## !# ????????????????#[ | | ????????????????????######## ????????????????# | | ????????????????????? ???# ????????????????# | | ????????????????????% ????+ ????????????????# | | ???????????????????# ?????# ????????????????#### | | ???????????????????#]??????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????+# ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 364 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 48 Authchip Count 2 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Ambidextrous Assimilation Complete Challenges ------------ None Game ------ Seed CoreBombardmentBarrier Manual? 0 Play Time 02:18:55 Cumulative 8.7 hours Start 2024.04.07 @ 14:03:58 End 2024.04.16 @ 19:23:25 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c585f5e0-b220-41f9-8e69-74b3615b2661