Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.24 @ 18:46:06 Player: scartomyzon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (128) 640 Value Destroyed (3761) 3761 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6792 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 637/700 Matter 294/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scanner Targeting Computer Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON (3) ------- Autogun High-powered Shotgun Welding Torch > --- INVENTORY (15) --- Nuclear Core Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg High-capacity Matter Pod (200) Transmission Jammer Minigun Minigun Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Targeting Computer Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Katana > --- INVENTORY -------- Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg High-capacity Matter Pod Transmission Jammer Autogun Minigun Minigun Improved Grenade Launcher Mining Laser [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 84 | 7 11 30 30 6 Power 8 | 1 1 3 2 1 Engine 5 | 1 1 3 . . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 22 | 2 2 10 8 . Treads 6 | 2 . 4 . . Leg 13 | . . 5 8 . Wheel 3 | . 2 1 . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 2 7 5 2 Device 6 | 1 1 1 3 . Storage 2 | 1 1 . . . Processor 4 | . . 2 1 1 Hackware . | . . . . . Protection 6 | . . 4 1 1 Artifact . | . . . . . Weapon 36 | 2 6 10 15 3 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 21 | . 2 7 10 2 Ballistic Cannon 4 | . 3 1 . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . 2 . . Slashing Weapon 4 | . . . 4 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 12 | . 3 5 3 1 Power 2 | . . 1 1 . Propulsion 5 | . 2 2 1 . Utility 2 | . . 1 1 . Weapon 3 | . 1 1 . 1 Highest Loss Streak 3 | . 2 3 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 98 99 99 Engine 7 | . 14 10 1 . Core 3 | . . . 7 7 Treads 6 | . 19 8 . . Leg 22 | . . 18 35 30 Wheel 3 | . 7 5 . . Device 10 | . 14 5 12 15 Storage 10 | . 14 11 9 7 Processor 6 | . . 5 9 10 Protection 6 | . . 11 5 3 Energy Gun 2 | . 13 . . . Ballistic Gun 13 | . 4 13 16 14 Ballistic Cannon 4 | . 10 7 . . Peak Build Rating 37 | 9 10 18 33 37 Average Rating 20 | 6 8 15 29 36 On Entrance 13 | . 9 9 17 32 Naked Turns . | . . . . . Heaviest Build 44 | 15 32 38 37 44 Greatest Support 60 | 40 40 60 56 56 Greatest Overweight (x) 12 | 4 1 12 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 15 15 15 14 Average Carried 11 | 4 7 12 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 13 15 13 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3358 | 250 610 918 1443 137 Remotely 967 | . . . 830 137 Salvage Created 4450 | 51 1068 1302 1921 108 Parts 300 | 6 51 93 138 12 Haulers Intercepted 4 | . . 1 3 . Recyclers Shooed 6 | . 2 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 98 | . 24 31 41 2 Guns 71 | . 12 19 38 2 Cannons 23 | . 11 12 . . AOE 4 | . 1 . 3 . Classes Destroyed 13 | 1 4 4 3 1 Worker 2 | . . . 2 . Builder 3 | . . . 1 2 Tunneler 5 | 2 . 1 2 . Hauler 4 | . . 1 3 . Recycler 4 | . 4 . . . Operator 3 | . . 1 2 . Watcher 9 | . 1 3 5 . Swarmer 21 | . 6 4 11 . Grunt 54 | . 18 17 19 . Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 20 | . . 9 10 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | 2 7 4 8 3 Combat Bots Only 5 | . 5 4 4 1 Max Kills in Single Turn 3 | 1 2 2 3 2 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 537 | . 139 170 167 61 Missed 161 | . 38 49 55 19 Damage Taken 3650 | . 794 1301 1250 305 Core 583 | . 146 220 154 63 Absorbed by Shields . | . . . . . Ignored by Resistances 1068 | . 253 363 362 90 Regen/Repaired (Parts) 420 | . . . 420 . Core Remaining (%) 64 | 100 41 45 72 . Volleys Fired 314 | 2 60 93 146 13 Largest 2 | 2 2 2 2 2 Hottest 85 | 80 85 62 62 50 Shots Fired 585 | 4 118 165 276 22 Gun 492 | 4 80 115 271 22 Cannon 89 | . 38 50 1 . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 508 | . 49 165 272 22 Thermal 11 | . 11 . . . Explosive 4 | . . . 4 . Electromagnetic 62 | 4 58 . . . Robot Hit Streak 30 | 3 27 30 23 15 Robot Miss Streak 4 | . 2 3 4 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 463 | 3 91 137 212 20 Core Hits 213 | 2 43 59 102 7 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 5 | . . 4 1 . Critical Strikes 15 | . 4 9 2 . Burn 2 | . 2 . . . Destroy 5 | . . 3 2 . Blast 5 | . . 5 . . Corrupt 2 | . 2 . . . Smash 1 | . . 1 . . Melee Attacks 19 | . . 8 6 5 Impact 8 | . . 8 . . Slashing 11 | . . . 6 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8457 | 41 1609 2450 3913 444 Guns 6315 | 41 853 1485 3510 426 Cannons 1278 | . 529 749 . . Explosions 624 | . 221 . 403 . Melee 167 | . . 167 . . Ramming 73 | . 6 49 . 18 Kinetic 6839 | . 669 2234 3510 426 Thermal 309 | . 309 . . . Explosive 403 | . . . 403 . Electromagnetic 666 | 41 625 . . . Impact 167 | . . 167 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 3 . 4 Average Corruption 2 | . . 2 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . 42 . 1 Message Errors 14 | . . 14 . . Matter Fused 12 | . . 12 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 4 | . . 4 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 4 | . . 4 . . Misfires 1 | . . 1 . . Alerts 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 136 | . 14 122 . . Projectiles 9 | . . 9 . . Explosions 14 | . 14 . . . Melee 113 | . . 113 . . Knockbacks 17 | . 9 8 . . Impact 1 | . . 1 . . Kinetic 12 | . 6 6 . . Secondary 4 | . 3 1 . . Self-Inflicted Damage 134 | . 39 33 44 18 Shots 3 | . 2 . 1 . Rammed 4 | . 3 1 . . Targets Rammed 8 | . 3 5 . . Kicked 4 | . . 4 . . Crushed . | . . . . . Highest Temperature 235 | 36 216 235 53 24 Average Temperature 37 | 20 70 34 12 12 Received Heat Transfer 1692 | . 402 573 657 60 Siege Activations . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 5 | . . 5 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 657 | . 657 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 5 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 405 | 10 219 275 405 88 Initial 18 | . 5 18 . 8 Average 104 | 5 98 116 110 27 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 84 | 100 88 78 85 100 Level 1 14 | . 11 21 12 . Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 6 4 6 2 Investigation 11 | . 6 2 3 . Extermination 1 | . . . . 1 Reinforcement 6 | . . 2 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 152 | . 35 55 60 2 Peak Tracking Total 7 | . 7 7 6 1 Tactical Retreats 8 | . 1 2 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 5 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 3 . 1 . Max in Single Turn 1 | . 1 . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 5 8 10 . Terminals 18 | . 5 8 5 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 79 | . 16 24 39 . Successful 48 | . 4 15 29 . Failed 31 | . 12 9 10 . Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual 45 | . 8 20 17 . Terminals 60 | . 16 24 20 . Fabricators . | . . . . . Repair Stations 11 | . . . 11 . Recycling Units 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 10 | . 3 3 4 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Alert Level 1 | . . 1 . . Unreport Threat 2 | . 1 . 1 . Security Status 1 | . . 1 . . Hauler Manifests 2 | . . . 2 . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . . . 11 . Scan Component 6 | . . . 6 . Repair 5 | . . . 5 . Recycling Unit Hacks 5 | . . . 5 . Report Inventory 4 | . . . 4 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 20 | . 1 11 8 . Terminals 20 | . 1 11 8 . Botnet 10 | . 1 5 4 . Skim 10 | . . 6 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 18 | . 5 6 7 . Full Trace Events 11 | . 4 5 2 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 5 . Time 166 | . . . 166 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9013 | 207 1579 3234 3652 341 Spaces Moved 5416 | 119 995 1698 2385 219 Core 16 | 14 . 2 . . Treads 836 | 105 427 304 . . Legs 3467 | . . 863 2385 219 Wheels 1097 | . 568 529 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 120 120 Average Speed 136 | 155 132 162 120 120 Slowest Speed 650 | 250 240 650 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 6 90 95 97 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 15 | . . 4 6 5 Terrain Destroyed 59 | . 16 5 33 5 Melee 15 | . . 4 6 5 Projectile 1 | . . 1 . . AOE 43 | . 16 . 27 . Terrain Rammed 5 | . . 3 . 2 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 6484 | 133 1134 1985 2963 269 Wait 541 | . 46 112 361 22 Move 5412 | 118 994 1697 2384 219 Hop . | . . . . . Pick Up 56 | 6 12 17 20 1 Fast Attach 19 | 7 2 5 5 . Attach 15 | . 2 6 4 3 Detach 2 | . 1 1 . . Swap 50 | . 7 19 21 3 Drop 43 | . 7 19 16 1 Fire 314 | 2 60 93 146 13 Melee 19 | . . 8 6 5 Ram 8 | . 2 4 . 2 Kick 4 | . . 4 . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 208 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 5) 1219 | -10/Materials | Discovered new exit (range 15) 1349 | -10/Materials | Discovered new exit (range 5) 1567 | -10/Materials | Core integrity fell below 50% 1642 | -10/Materials | Discovered new exit (range 3) 1787 | -10/Materials | Entered another Materials area 1787 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1861 | -9/Materials | Discovered new exit (range 14) 2374 | -9/Materials | Discovered new exit (range 13) 2696 | -9/Materials | Discovered new exit (range 5) 2795 | -9/Materials | Build established: Scavenger-Mutant 2969 | -9/Materials | Discovered new exit (range 7) 3292 | -9/Materials | Lost 3 parts (1p1u1w) 3793 | -9/Materials | Core integrity fell below 50% 4148 | -9/Materials | Discovered new exit (range 14) 4896 | -9/Materials | Discovered new exit (range 16) 5021 | -9/Materials | Entered another Materials area 5021 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5584 | -8/Materials | Discovered new exit (range 10) 5940 | -8/Materials | Repaired Imp. Aluminum Leg 5988 | -8/Materials | Identified exit to Factory 7210 | -8/Materials | Build established: Mutant 7606 | -8/Materials | Repaired Imp. Aluminum Leg 7640 | -8/Materials | Repaired Imp. Aluminum Leg 7739 | -8/Materials | Repaired Autogun 7777 | -8/Materials | Repaired Carbon-fiber Leg 8673 | -8/Materials | Entered Factory 8673 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8848 | -7/Factory | Build established: Scavenger-Mutant 9014 | -7/Factory | Self-destructed Last Messages --------------- 08995_ U-05 Engineer destroyed. 08996_ Acquired 22 matter. In addition to the regular game, there are many special modes available to offer very different Cogmind experiences, including for example gaining XP, or fighting alongside another Cogmind, and many more. Read about these modes and how to activate them in the manual under Alternative Rules. 09001_ Acquired 10 matter. 09005_ Acquired Unknown Special Weapon. 09005_ Identified Welding Torch. 09006_ Acquired 4 matter. 09008_ Kicked Wall. 09008_ Destabilizing: Core damaged (-14). 09008_ Destabilizing: Core damaged (-21). 09009_ Kicked Wall. 09009_ Destabilizing: System corrupted (+2). 09009_ Destabilizing: System interference. 09009_ Hpw. Shotgun temporarily disabled. 09012_ R-06 Scavenger collects Wheel. 09014_ System corrupted: IFF burst signal emitted. 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