Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 09:32:48 Player: Tereza Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (259) 1295 Value Destroyed (10150) 10150 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4156) 4156 TOTAL SCORE: 18801 Bonus ------- High Alert Combat Kills 1669 Follower Combat Kills 653 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -66 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 100/100 System Corruption 63% Temperature Cool (0) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (25) --- Light Deuterium Engine Micro Nuclear Core Improved Heat Sink Transmission Jammer Remote Force Field Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] (32) Improved Grenade Launcher Precision Grenade Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Medium Treads Improved Heat Sink Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] System Restoration Module Improved Assault Rifle Gauss Rifle Gauss Rifle Flak Cannon Improved Grenade Launcher Improved Grenade Launcher Datajack Remote Datajack Plasma Cutter [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 . 1 . . . 2 Weapon . | . . . . . . . . . Parts Attached 163 | 6 6 24 11 12 8 42 13 41 Power 13 | 1 1 3 . 3 . 3 . 2 Engine 7 | 1 . 3 . 1 . . . 2 Core 6 | . 1 . . 2 . 3 . . Reactor . | . . . . . . . . . Propulsion 53 | 2 1 12 3 4 2 17 1 11 Treads 48 | 2 1 12 3 4 2 17 1 6 Leg . | . . . . . . . . . Wheel 5 | . . . . . . . . 5 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | 1 2 3 4 3 2 12 2 11 Device 13 | . . 1 2 1 . 6 . 3 Storage 3 | 1 1 . . . . 1 . . Processor 1 | . . . . . . . . 1 Hackware 4 | . . . . . . . 1 3 Protection 19 | . 1 2 2 2 2 5 1 4 Artifact . | . . . . . . . . . Weapon 57 | 2 2 6 4 2 4 10 10 17 Energy Gun 1 | . . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 26 | 2 2 4 2 . 2 2 1 11 Ballistic Cannon 17 | . . 2 1 1 1 7 4 1 Launcher 8 | . . . 1 1 . 1 2 3 Special Weapon 5 | . . . . . 1 . 2 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . 2 . 1 Parts Lost 78 | . 2 7 4 4 4 14 3 40 Power 8 | . . 2 . 2 . 1 1 2 Propulsion 25 | . . 3 . 1 1 5 . 15 Utility 24 | . . . 3 1 1 6 . 13 Weapon 21 | . 2 2 1 . 2 2 2 10 Highest Loss Streak 12 | . 1 3 3 1 1 6 1 12 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 96 | . 92 98 99 98 97 97 99 80 Engine 4 | . 5 10 11 4 . . . 5 Core 5 | . 8 . . 4 9 8 8 . Treads 32 | . 28 32 33 35 33 34 36 22 Device 9 | . . 9 10 10 13 10 10 8 Storage 9 | . 14 11 11 9 9 9 9 7 Hackware 1 | . . . . . . . 7 10 Protection 11 | . 6 11 10 16 13 15 9 5 Ballistic Gun 10 | . 28 11 10 9 8 2 6 8 Ballistic Cannon 9 | . . 10 11 8 9 15 10 4 Peak Build Rating 51 | 6 11 24 24 31 31 36 39 51 Average Rating 26 | 4 8 21 23 29 28 32 37 36 On Entrance 21 | . 6 11 23 24 31 29 36 34 Naked Turns . | . . . . . . . . . Heaviest Build 120 | 10 90 108 110 117 107 113 107 120 Greatest Support 106 | 40 40 63 60 83 83 89 88 106 Greatest Overweight (x) 11 | . 2 2 1 1 1 1 1 11 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 25 25 25 25 25 25 Most Carried 25 | 4 22 25 25 25 25 25 25 25 Average Carried 22 | 2 13 24 24 24 24 24 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 4 22 25 25 25 25 25 25 13 Class Distribution -------------------- 69% | Mutant 14% | Scavenger-Mutant 10% | Commander-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Matter Collected 6831 | 243 249 922 628 802 458 1785 624 1120 Remotely . | . . . . . . . . . Salvage Created 7660 | . 819 1570 984 875 509 1394 530 979 Parts 476 | . 65 101 69 33 44 70 27 67 Haulers Intercepted 16 | . 1 6 3 2 . 4 . . Recyclers Shooed 3 | . . . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Combat Hostiles Destroyed 200 | . 21 33 25 18 19 36 22 26 Guns 90 | . 21 14 10 10 11 2 8 14 Cannons 103 | . . 19 13 6 8 34 14 9 AOE 7 | . . . 2 2 . . . 3 Classes Destroyed 17 | . 6 3 2 3 . . . 3 Worker 7 | . . 5 . . . 2 . . Builder 8 | . 1 1 . . . . . 6 Hauler 16 | . 1 6 3 2 . 4 . . Recycler 6 | . . . 1 1 . 3 . 1 Mechanic 1 | . . . . . . . . 1 Operator 11 | . 2 4 2 1 . 2 . . Watcher 10 | . 1 3 1 1 . 4 . . Swarmer 48 | . 9 6 6 2 11 3 9 2 Grunt 79 | . 12 16 9 10 . 18 7 7 Brawler 9 | . . 1 1 . 1 1 2 3 Duelist 6 | . . . 1 1 1 1 1 1 Protector 1 | . . . . . . . . 1 Sentry 39 | . . 10 8 1 6 11 2 1 Specialist 4 | . . . . 1 . . . 3 Hunter 7 | . . . . 2 . 1 1 3 Programmer 5 | . . . . . . . . 5 Heavy 2 | . . . . 1 . 1 . . Best Kill Streak 10 | . 6 6 8 3 3 7 4 10 Combat Bots Only 8 | . 5 4 7 3 3 7 4 8 Max Kills in Single Turn 5 | . 1 2 3 1 1 1 2 5 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 1 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Hostile Shots Fired 1354 | . 110 183 150 152 86 236 97 340 Missed 371 | . 33 56 34 54 25 66 26 77 Damage Taken 13829 | . 775 1280 1121 1269 504 2772 964 5144 Core 1613 | . 242 169 108 116 16 107 128 727 Absorbed by Shields 1208 | . . 260 440 380 97 . 31 . Redirected to Shielding 11 | . 7 4 . . . . . . Regen/Repaired (Parts) 607 | . . . 200 188 . 38 . 181 Core Remaining (%) 41 | 100 3 . 30 . . . 33 . Volleys Fired 781 | . 92 120 79 80 49 150 62 149 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 83 | . 40 62 83 67 72 83 83 72 Shots Fired 1482 | . 182 240 154 160 98 293 123 232 Gun 769 | . 182 135 65 80 49 45 42 171 Cannon 693 | . . 105 86 78 49 248 78 49 Launcher 16 | . . . 3 2 . . 2 9 Special 4 | . . . . . . . 1 3 Kinetic 1462 | . 182 240 151 158 98 293 120 220 Thermal 1 | . . . . . . . 1 . Explosive 16 | . . . 3 2 . . 2 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 28 | . 28 13 21 12 10 12 9 10 Robot Miss Streak 12 | . 5 5 2 6 5 6 7 12 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 946 | . 121 161 107 101 41 202 68 145 Core Hits 548 | . 51 74 40 43 23 139 60 118 Critical Kills 4 | . 1 . . 1 . . . 2 Critical Parts Destroyed 5 | . . . . 1 1 1 1 1 Critical Strikes 22 | . 1 3 1 3 2 8 1 3 Destroy 9 | . 1 . . 2 1 1 1 3 Blast 13 | . . 3 1 1 1 7 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19829 | . 996 2748 2331 2176 833 4496 1306 4943 Guns 7630 | . 996 1179 893 856 394 691 370 2251 Cannons 9822 | . . 1508 1259 1066 439 3786 936 828 Explosions 2304 | . . 61 179 248 . . . 1816 Melee . | . . . . . . . . . Ramming 73 | . . . . 6 . 19 . 48 Kinetic 17452 | . 996 2687 2152 1922 833 4477 1306 3079 Thermal 966 | . . 61 . . . . . 905 Explosive 1338 | . . . 179 248 . . . 911 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 63 | . . . 1 . . . . 63 Average Corruption 13 | . . . 1 . . . . 27 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 53 | . . . 8 . . . . 45 Message Errors 10 | . . . 2 . . . . 8 Matter Fused 9 | . . . 1 . . . . 8 Heat Flow Errors 9 | . . . . . . . . 9 Energy Discharges 5 | . . . 2 . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . 3 . . . . . Data Loss (major) 2 | . . . . . . . . 2 Misfires 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . 11 Overload Shots . | . . . . . . . . . Overflow Damage 297 | . . 15 19 21 20 12 3 207 Projectiles 77 | . . 15 19 8 20 12 3 . Explosions 220 | . . . . 13 . . . 207 Melee . | . . . . . . . . . Knockbacks 132 | . . 8 7 13 2 50 18 34 Impact . | . . . . . . . . . Kinetic 125 | . . 8 7 13 2 47 16 32 Secondary 7 | . . . . . . 3 2 2 Self-Inflicted Damage 539 | . . . 38 . . . 43 458 Shots 11 | . . . 1 . . . 1 9 Rammed 12 | . . . . 1 . 1 . 10 Targets Rammed 12 | . . . . 1 . 1 . 10 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 419 | . 22 210 221 218 139 419 182 325 Average Temperature 72 | . 7 37 49 73 42 139 44 119 Received Heat Transfer 3215 | . 270 430 272 236 66 1134 303 504 Effects 5 | . . . . 1 . 4 . . Energy Bleed 1 | . . . . 1 . . . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 . 2 . . . . Heat Transferred 600 | . . 50 . . . . . 550 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Peak Influence 1700 | . 355 545 750 402 1177 701 1700 958 Initial 892 | . . 78 219 243 226 573 329 892 Average 492 | . 125 295 532 249 644 506 943 838 Maximum Alert Level 5 | . 1 2 3 2 4 3 5 3 Low Security (%) 17 | 100 90 25 . 16 . . . . Level 1 25 | . 9 44 21 81 28 11 4 . Level 2 35 | . . 29 62 1 29 84 26 1 Level 3 18 | . . . 16 . 29 4 38 98 Level 4 3 | . . . . . 11 . 22 . Level 5 . | . . . . . . . 8 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 37 | . 4 5 4 9 . 9 . 6 Investigation 10 | . 2 2 1 3 . 2 . . Extermination 1 | . . . . . . . . 1 Reinforcement 18 | . 2 3 2 5 . 3 . 3 Assault 3 | . . . 1 . . . . 2 Garrison 5 | . . . . 1 . 4 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Distress Signals 21 | . 3 6 3 2 . 6 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 353 | . 39 57 42 48 25 58 33 51 Peak Tracking Total 11 | . 6 6 7 7 5 6 5 11 Tactical Retreats 20 | . 4 1 1 1 2 5 . 6 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Traps Triggered 29 | . 1 2 1 1 15 2 5 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Machines Disabled 26 | . . 5 4 2 5 . 6 4 Max in Single Turn 4 | . . 4 1 1 1 . 1 2 Garrison Access 1 | . . . 1 . . . . . Garrison Relay 10 | . . . . . 4 . 6 . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Machines Accessed 56 | . 5 10 15 6 4 12 3 1 Terminals 42 | . 4 8 11 3 4 9 3 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 1 1 . 1 . 1 Recycling Units 7 | . 1 2 2 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 1 . 1 . . Total Hacks 122 | . 13 23 29 15 8 24 8 2 Successful 49 | . 4 8 15 6 2 12 . 2 Failed 73 | . 9 15 14 9 6 12 8 . Catastrophic 26 | . 3 6 6 2 2 6 1 . Database Lockouts . | . . . . . . . . . Manual 62 | . 8 17 10 9 5 8 5 . Terminals 98 | . 12 21 20 9 8 20 8 . Fabricators . | . . . . . . . . . Repair Stations 10 | . . . 3 3 . 2 . 2 Recycling Units 7 | . 1 2 2 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . 4 2 . 1 . . Terminal Hacks 28 | . 3 6 7 2 2 8 . . Robot Analysis 7 | . 3 3 . . . 1 . . Open Door 4 | . . . 3 . 1 . . . Branch Access Points 2 | . . 1 1 . . . . . Alert Level 5 | . . 1 2 1 . 1 . . Unreport Threat 7 | . . 1 1 1 . 4 . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . 2 2 . 2 . 2 Scan Component 4 | . . . 1 1 . 1 . 1 Repair 4 | . . . 1 1 . 1 . 1 Recycling Unit Hacks 7 | . 1 2 2 1 . 1 . . Report Inventory 7 | . 1 2 2 1 . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . 2 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Seal Access 1 | . . . 1 . . . . . Coupler Status 1 | . . . 1 . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . Terminals 2 | . . . 2 . . . . . Botnet 2 | . . . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 45 | . 4 8 10 5 4 10 3 1 Full Trace Events 12 | . 2 2 2 1 1 1 3 . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 1 1 . 1 . 1 Time 136 | . . . 38 38 . 38 . 22 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Used RIF Installer 3 | . . . . . 2 . 1 . Hotswap 1 | . . . . . 1 . . . Alert ID Control 1 | . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . 2 Non-combat 1 | . . . . . . . . 1 Combat 1 | . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . 2 formatsys_low 1 | . . . . . . . . 1 formatsys_high 1 | . . . . . . . . 1 Relay Couplers Released 37 | . . . . . 15 . 22 . Machine Destruction 37 | . . . . . 15 . 22 . Attached 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Total Allies 18 | . . . 10 . 2 . 4 2 Largest Group 10 | . . . 10 8 2 2 4 2 Highest-Rated Group 120 | . . . 88 69 78 78 120 61 Highest-Rated Ally 39 | . . . 16 13 39 39 39 39 Total Orders . | . . . . . . . . . Ally Attacks 203 | . . . 28 82 . 36 52 5 Total Damage 2098 | . . . 204 624 . 476 782 12 Kills 32 | . . . 4 10 . 6 11 1 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Robot Analysis Total 7 | . 3 3 . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Turns Passed 17322 | 60 1971 3224 1867 1658 1632 3431 2023 1456 Spaces Moved 5926 | 33 600 1158 646 566 592 1179 740 412 Core 5 | 5 . . . . . . . . Treads 5861 | 28 600 1158 646 566 592 1179 740 352 Legs . | . . . . . . . . . Wheels 60 | . . . . . . . . 60 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 238 242 155 Average Speed 243 | 143 276 240 240 240 240 241 242 229 Slowest Speed 320 | 160 320 320 240 240 240 243 242 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 3 88 96 94 49 83 87 77 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . 1 . . . 5 . Terrain Destroyed 236 | . . 42 51 27 . 7 22 87 Melee . | . . . . . . . . . Projectile 32 | . . 3 9 9 . 7 . 4 AOE 203 | . . 39 42 18 . . 22 82 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Total 7531 | 43 769 1390 823 716 715 1513 876 686 Wait 349 | . 50 26 61 37 22 89 15 49 Move 5918 | 32 599 1157 645 566 590 1179 738 412 Hop . | . . . . . . . . . Pick Up 135 | 5 19 30 14 13 6 22 7 19 Fast Attach 37 | 5 2 8 . . 2 12 . 8 Attach 67 | 1 2 6 4 8 2 16 2 26 Detach 5 | . 1 . . . . 3 . 1 Swap 59 | . 2 10 7 4 4 14 11 7 Drop 100 | . 2 33 13 7 6 27 7 5 Fire 781 | . 92 120 79 80 49 150 62 149 Melee . | . . . . . . . . . Ram 8 | . . . . . . . . 8 Kick . | . . . . . . . . . Crush 4 | . . . . 1 . 1 . 2 Escape Stasis 34 | . . . . . 25 . 9 . Rewire 24 | . . . . . . . 24 . Trap . | . . . . . . . . . Miscellaneous 10 | . . . . . 9 . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 14) 793 | -10/Materials | Core integrity fell below 50% 849 | -10/Materials | Discovered new exit (range 9) 1358 | -10/Materials | Core integrity fell below 20% 1420 | -10/Materials | Discovered new exit (range 3) 1526 | -10/Materials | Discovered new exit (range 16) 2032 | -10/Materials | Entered another Materials area 2032 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -9/Materials | Lost 3 parts (1p2n) 2245 | -9/Materials | Lost 3 parts (1p1n1w) 2538 | -9/Materials | Discovered new exit (range 15) 3207 | -9/Materials | Discovered new exit (range 11) 3926 | -9/Materials | Discovered new exit (range 6) 4427 | -9/Materials | Discovered new exit (range 3) 4429 | -9/Materials | Discovered new exit (range 7) 4473 | -9/Materials | Discovered new exit (range 7) 5072 | -9/Materials | Identified exit to Mines 5072 | -9/Materials | Identified exit to Storage 5256 | -9/Materials | Entered Storage 5309 | -9/Storage | Learned location of Armory (-4) 5581 | -9/Storage | Core integrity fell below 50% 5723 | -9/Storage | Used back door to open Recycling access 5723 | -9/Storage | Discovered new exit (range 5) 5851 | -9/Storage | Destroyed 7 combat bots 5982 | -9/Storage | Identified exit to Recycling 6043 | -9/Storage | Discovered new exit (range 16) 6056 | -9/Storage | First assault squad dispatched 6207 | -9/Storage | Lost 3 parts (2u1w) 6273 | -9/Storage | Repaired Hrd. Medium Armor Plating 6546 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6835 | -9/Storage | Build established: Commander-Mutant 7123 | -9/Storage | Entered Materials 7123 | -8/Materials | Accompanied by 8 allies 7123 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7827 | -8/Materials | Lost 3 allies 8019 | -8/Materials | Discovered new exit (range 8) 8068 | -8/Materials | Build established: Mutant 8183 | -8/Materials | Repaired Hrd. Medium Armor Plating 8550 | -8/Materials | Garrison activated, responded to threat 8781 | -8/Materials | Identified exit to Garrison 8781 | -8/Materials | Entered Garrison 8791 | -8/Garrison | Triggered checkpoint 8849 | -8/Garrison | Triggered checkpoint 8875 | -8/Garrison | Garrison Relay disabled 8910 | -8/Garrison | Build established: Scavenger-Mutant 9083 | -8/Garrison | Triggered checkpoint 9141 | -8/Garrison | Triggered checkpoint 9257 | -8/Garrison | Garrison Relay disabled 9277 | -8/Garrison | Triggered checkpoint 9298 | -8/Garrison | Discovered new exit (range 14) 9508 | -8/Garrison | Build established: Mutant 9630 | -8/Garrison | Installed Relay Interface Framework 9740 | -8/Garrison | Phase Generator disabled 9767 | -8/Garrison | Discovered new exit (range 3) 9831 | -8/Garrison | Triggered checkpoint 9846 | -8/Garrison | Garrison Relay disabled 9955 | -8/Garrison | Build established: Scavenger-Mutant 10033 | -8/Garrison | Triggered checkpoint 10142 | -8/Garrison | Discovered new exit (range 5) 10221 | -8/Garrison | Garrison Relay disabled 10256 | -8/Garrison | Expanded RIF knowledge: Hotswap 10340 | -8/Garrison | Rescued a captive Derelict 10341 | -8/Garrison | Rescued a captive Derelict 10413 | -8/Garrison | Entered Materials 10413 | -8/Materials | Accompanied by 2 allies 11003 | -8/Materials | Discovered new exit (range 4) 11311 | -8/Materials | Lost 6 parts (2n2u2w) 11348 | -8/Materials | Destroyed 7 combat bots 11493 | -8/Materials | Discovered new exit (range 16) 11565 | -8/Materials | Build established: Mutant 11844 | -8/Materials | Repaired Imp. Heat Sink 12699 | -8/Materials | Garrison activated, responded to threat 13107 | -8/Materials | Discovered new exit (range 5) 13283 | -8/Materials | Lost 3 parts (1p1n1u) 13844 | -8/Materials | Identified exit to Garrison 13844 | -8/Materials | Entered Garrison 13924 | -8/Garrison | Triggered checkpoint 13939 | -8/Garrison | Garrison Relay disabled 13987 | -8/Garrison | Garrison Relay disabled 14136 | -8/Garrison | Triggered checkpoint 14302 | -8/Garrison | Triggered checkpoint 14375 | -8/Garrison | Core integrity fell below 50% 14470 | -8/Garrison | Triggered checkpoint 14572 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 14618 | -8/Garrison | Garrison Relay disabled 14906 | -8/Garrison | Discovered new exit (range 13) 15042 | -8/Garrison | Build established: Commander-Mutant 15139 | -8/Garrison | Discovered new exit (range 9) 15234 | -8/Garrison | Triggered checkpoint 15251 | -8/Garrison | Garrison Relay disabled 15447 | -8/Garrison | Garrison Relay disabled 15560 | -8/Garrison | Discovered new exit (range 11) 15622 | -8/Garrison | Triggered checkpoint 15678 | -8/Garrison | Triggered checkpoint 15683 | -8/Garrison | Build established: Mutant 15704 | -8/Garrison | Garrison Relay disabled 15867 | -8/Garrison | Entered Factory 15867 | -7/Factory | Accompanied by 2 allies 15867 | -7/Factory | Evolved 2 slots: Utility x2 16224 | -7/Factory | Build established: Hacker-Mutant 16253 | -7/Factory | Repaired Imp. Medium Armor Plating 16278 | -7/Factory | Discovered new exit (range 6) 16566 | -7/Factory | Cargo convoy interrupted 16657 | -7/Factory | Lost 4 parts (1n1u2w) 16667 | -7/Factory | First assault squad dispatched 16690 | -7/Factory | Destroyed 8 combat bots 16750 | -7/Factory | System corruption reached 10% 16809 | -7/Factory | P-60 Hacker assimilated allied Smith 4a 16813 | -7/Factory | Lost 7 parts (1p3n1u2w) 16843 | -7/Factory | Core integrity fell below 50% 16882 | -7/Factory | System corruption reached 30% 16916 | -7/Factory | Lost 9 parts (1n7u1w) 17251 | -7/Factory | Core integrity fell below 20% 17323 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 17311_ K-01 Serf collects debris. 17311_ U-05 Engineer lays Concrete. 17313_ Smith 4a repairs B-48 Gladiator. 17313_ K-01 Serf collects debris. 17314_ U-05 Engineer lays Concrete. 17315_ Smith 4a fits Backup Propulsion III on B-48 Gladiator. 17316_ U-05 Engineer lays Concrete. 17316_ U-05 Engineer builds a Wall. 17316_ K-01 Serf collects debris. 17317_ Smith 4a repairs Mace. 17317_ K-01 Serf collects debris. 17317_ U-05 Engineer lays Concrete. 17319_ Smith 4a repairs Imp. Light Armor Plating. 17319_ U-05 Engineer lays Concrete. 17320_ R-06 Scavenger collects Aluminum Leg. 17320_ Slammed into B-48 Gladiator. 17320_ K-01 Serf collects debris. 17320_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #???##########???????????????????????????????????? | | # """S""" #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # ! #???????????????????????????????????? | | # #???????????????????????????????????? | | # #??????????????????????? ???????????? | | # #??????????????????? ?? #??????????? | | # [ #??????????????????? ? #??????????? | | # #??????????????????? #??????????? | | #### ###??????????????????? #??????????? | | ???## ##############???##??## #??????????? | | ????# # #??# ### # #??????????? | | ????# # #### ;;;r #??????????? | | ##### " * = ! #??????????? | | # # #??????????? | | ##### # # = k # ??????? | | ????# ############# % k ;##+######## | | ????# u | | ????# | | ????# | | ????# ku@ | | ????# bm | | ????# ### ####+#### ## ;;;;#######????+# | | ##### #?# # #### #?????? ? | | #?# # #??# #????? ? | | #?# # #??# #????? ? | | #?# # #??# #????"""? | | #?# # #??# #??? """" | | #?# # #??# #### """" | | ######## # #??# ## """" | | # # # #??# # | | # # # [ #??# # | | # """" # ##########??# #% # ## | | # """" # ######??????# + * | | # """" + ####???# # ## | | # """" # #???########### # | | ###### """" # ##+#?######??????# ## | | ?????# """" # #?? #??????#### ####? | | ?????# # # #??????????####???? | | ?????# """ + + #?????????????????? | | ?????# "R ######## # #?????????????????? | | ?????# """ #??????# #??########?????????????????? | | ?????# "" #????### ###?????????????????????????? | | ?????# #????# #####################?????? | | ?????########????# ####"## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed GuidedMyomerCore Manual? 0 Play Time 01:16:27 Cumulative 158.5 hours Start 2025.01.27 @ 08:11:19 End 2025.01.27 @ 09:32:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac0119dc-fe31-410a-bafd-e0a1a3cbcb38