Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 17:38:12 Player: Teratos Result: Destroyed by Explosive Trap Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1588) 1588 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3341 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 271/300 Energy 261/265 System Corruption 0% Temperature Cool (2) Movement Treading (170) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Cooling System Medium Storage Unit Field Recycling Unit > --- WEAPON (3) ------- Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Beam Rifle Improved Light Cannon Flak Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Field Recycling Unit Drone Bay > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Beam Rifle Improved Light Cannon Flak Cannon Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 82 | 6 21 4 40 11 Power 11 | 1 5 . 5 . Engine 10 | 1 5 . 4 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 1 . 6 . Treads 9 | 2 1 . 6 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 7 . 5 10 Device 14 | 1 4 . 1 8 Storage 4 | . 1 . 1 2 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . 1 . 3 . Artifact . | . . . . . Weapon 39 | 2 8 4 24 1 Energy Gun 10 | 2 . . 8 . Energy Cannon 10 | . 5 2 2 1 Ballistic Gun 3 | . . . 3 . Ballistic Cannon 8 | . . . 8 . Launcher 8 | . 3 2 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 15 | . . 1 14 . Power . | . . . . . Propulsion 3 | . . . 3 . Utility 4 | . . . 4 . Weapon 8 | . . 1 7 . Highest Loss Streak 5 | . . 1 5 . Average Slot Usage (%) 89 | . 99 99 79 94 Engine 11 | . 14 14 9 11 Treads 23 | . 28 28 20 22 Device 16 | . 14 28 13 20 Storage 1 | . . . . 6 Processor 1 | . 3 . . . Protection 4 | . 8 . 4 . Energy Gun 6 | . . . 13 . Energy Cannon 9 | . 22 3 2 10 Ballistic Gun 2 | . . . 2 22 Ballistic Cannon 4 | . . . 8 . Launcher 5 | . 4 23 2 . Naked Turns . | . . . . . Heaviest Build 35 | 7 18 16 28 35 Greatest Support 46 | 40 46 40 40 40 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 4 8 4 4 8 Average Capacity 4 | 4 4 4 4 6 Most Carried 4 | . 4 4 4 4 Average Carried 3 | . 3 3 3 4 Final Capacity 8 | 4 4 4 4 8 Final Carried 4 | . 4 4 4 4 Class Distribution -------------------- 56% | Mutant 15% | Scavenger-Tank 14% | Gunner 5% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1313 | 260 277 116 568 92 Remotely 98 | 68 30 . . . Salvage Created 2213 | 68 559 127 1321 138 Parts 161 | 4 41 8 100 8 Haulers Intercepted 9 | . 2 . 4 3 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled 3 | . . . . 3 Retrieved Matter 45 | . . . . 45 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 46 | . 11 8 27 . Melee 1 | . . . 1 . Guns 15 | . . . 15 . Cannons 17 | . 9 . 8 . AOE 13 | . 2 8 3 . Classes Destroyed 10 | 1 6 1 2 . Worker 8 | . 1 . 7 . Builder 6 | . 3 . 3 . Tunneler 2 | . . 2 . . Hauler 9 | . 2 . 4 3 Recycler 4 | 1 1 . 2 . Operator 1 | . . . 1 . Watcher 5 | . 2 . 3 . Swarmer 17 | . 3 6 8 . Grunt 22 | . 8 2 12 . Sentry 7 | . . . 7 . Best Kill Streak 6 | 1 4 3 6 1 Combat Bots Only 4 | . 3 3 4 . Max Kills in Single Turn 3 | 1 3 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2919 | . 462 188 2195 74 Core 527 | . 70 28 384 45 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 176 | 2 55 13 98 8 Largest 3 | 2 2 2 3 3 Hottest 186 | 90 120 120 186 102 Shots Fired 417 | 4 106 24 259 24 Gun 190 | 4 . . 170 16 Cannon 191 | . 97 12 74 8 Launcher 36 | . 9 12 15 . Special . | . . . . . Kinetic 75 | . . . 59 16 Thermal 294 | 4 97 12 181 . Explosive 36 | . 9 12 15 . Electromagnetic 12 | . . . 4 8 Robot Hit Streak 13 | 2 13 5 11 11 Robot Miss Streak 12 | 1 2 2 12 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 228 | 2 42 10 155 19 Core Hits 122 | 2 23 13 79 5 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4883 | 21 1224 694 2708 236 Guns 1293 | 21 . . 1121 151 Cannons 1798 | . 717 139 867 75 Explosions 1627 | . 507 555 565 . Melee . | . . . . . Ramming 165 | . . . 155 10 Kinetic 931 | . . . 780 151 Thermal 2060 | 21 717 139 1183 . Explosive 1627 | . 507 555 565 . Electromagnetic 100 | . . . 25 75 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 153 | . 65 56 32 . Projectiles 5 | . 5 . . . Explosions 148 | . 60 56 32 . Melee . | . . . . . Knockbacks 8 | . . . 7 1 Impact 1 | . . . . 1 Kinetic 7 | . . . 7 . Secondary . | . . . . . Self-Inflicted Damage 46 | . 29 16 1 . Shots 3 | . 1 2 . . Rammed 96 | . . . 94 2 Targets Rammed 96 | . . . 94 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 460 | 60 345 . 460 . Average Temperature 108 | 30 106 . 111 . Received Heat Transfer 924 | . 198 18 699 9 Effects 11 | . 1 . 10 . Shutdowns 1 | . . . 1 . Energy Bleed 5 | . . . 5 . Interference 5 | . 1 . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . 3 2 6 . Heat Transferred 4689 | 50 1517 296 2826 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 414 | 5 164 153 414 148 Average Influence 150 | 2 56 87 251 89 Maximum Alert Level 2 | . . . 2 . Low Security (%) 66 | 100 100 100 25 100 Level 1 30 | . . . 68 . Level 2 2 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . 5 2 Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 6 | . 1 . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 9 | . . . 5 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 17 7 47 3 Peak Tracking Total 6 | . 3 3 6 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed 4 | . . . 4 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 10 | . 5 4 1 . Max in Single Turn 3 | . 2 3 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 15 | . 6 . 6 3 Terminals 13 | . 6 . 5 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 35 | . 14 . 16 5 Successful 22 | . 8 . 11 3 Failed 13 | . 6 . 5 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 14 . 12 3 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 17 | . 8 . 7 2 Record 3 | . 2 . 1 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 4 | . 2 . 2 . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . . . 1 . Hauler Manifests 4 | . 1 . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 . 4 2 Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . . 2 EXPLORE 2 | . . . . 2 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 14 | . . . . 14 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 4533 | 65 1425 670 2033 340 Spaces Moved 2164 | 40 751 387 823 163 Core 17 | 12 . . 5 . Treads 2147 | 28 751 387 818 163 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 170 Average Speed 162 | 127 160 160 164 170 Slowest Speed 180 | 160 160 160 180 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 4 87 97 60 74 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 34 | . 34 . . . Terrain Destroyed 256 | . 86 106 64 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 253 | . 86 106 61 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2761 | 47 870 412 1226 206 Wait 174 | . 16 8 136 14 Move 2160 | 39 750 386 822 163 Hop . | . . . . . Pick Up 18 | . 8 1 9 . Fast Attach 54 | 6 14 . 24 10 Attach 9 | . . 1 8 . Detach 3 | . . . 3 . Swap 19 | . 7 3 8 1 Drop 52 | . 20 . 24 8 Fire 176 | 2 55 13 98 8 Melee . | . . . . . Ram 3 | . . . 3 . Kick . | . . . . . Crush 93 | . . . 91 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 9) 480 | -10/Materials | Discovered new exit (range 3) 889 | -10/Materials | Identified exit to Mines 1038 | -10/Materials | Discovered new exit (range 15) 1491 | -10/Materials | Entered Mines 1536 | -10/Mines | Met a Derelict bent on vengeance 1701 | -10/Mines | Discovered new exit (range 11) 1992 | -10/Mines | Found a hidden stash of uninstalled traps 2093 | -10/Mines | Identified exit to Materials 2161 | -10/Mines | Entered Materials 2161 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2460 | -9/Materials | Discovered new exit (range 12) 2577 | -9/Materials | Build established: Scavenger-Tank 3121 | -9/Materials | Lost 4 parts (1n2u1w) 3444 | -9/Materials | Core integrity fell below 50% 3550 | -9/Materials | Core integrity fell below 20% 3605 | -9/Materials | Lost 5 parts (2n1u2w) 3689 | -9/Materials | Discovered new exit (range 7) 3831 | -9/Materials | Discovered new exit (range 11) 3890 | -9/Materials | Build established: Gunner 4194 | -9/Materials | Entered Storage 4534 | -9/Storage | Destroyed by Explosive Trap Last Messages --------------- 3x Imp. Assault Rifle 1x Hvy. Ion Engine (1 escort) 04389_ Drone destroyed. 04395_ Connecting with Terminal... 04407_ A-02 Transporter destroyed. 04422_ Connecting with Repair Station... >>Scan(Hvy. Assault Rifle) Scanning Hvy. Assault Rifle... Ready to Repair: Hvy. Assault Rifle Rating: 2 Time: 16 04429_ Acquired 47 matter. 04523_ K-01 Serf cleans the Compression Vault. 04527_ Slammed into K-01 Serf. 04527_ K-01 Serf knocked back. 04529_ Slammed into K-01 Serf. 04534_ Triggered Explosive Trap. 04534_ An explosion rips through the floor. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Release The Drones! Challenges ------------ None Game ------ Seed ScatterPoweredCoupler Manual? 0 Play Time 00:55:59 Cumulative 19.2 hours Start 2020.05.11 @ 14:26:14 End 2020.05.11 @ 17:38:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3eb7934-95e3-4aa9-ad18-c24edd5de259