Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 10:37:44 Player: Cmdr.Laserstrahl Result: Destroyed by TR-VHB(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (346) 346 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1036 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 198/200 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Wheel Subdweller Monowheel Improved Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Subdweller Optics Improved Terrain Scanner EM Pulse Gun Small Laser Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Mining Laser Scrap Shield Fragment (49) Scrap Shield Fragment (48) Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel Subdweller Monowheel Improved Heat Sink High-capacity Battery High-capacity Matter Pod Subdweller Optics Improved Terrain Scanner EM Pulse Gun Small Laser Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Mining Laser Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 7 2 . 8 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 1 | 1 . . . Leg . | . . . . Wheel 4 | 1 1 . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 . 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 12 | 5 8 14 18 Power 1 | 1 1 1 1 Propulsion 3 | 2 4 4 3 Utility 3 | . 1 3 5 Weapon 4 | 1 2 5 7 Tool/Special . | . . . . Unused Backups 15 | 1 . 1 13 Power 2 | . . 1 1 Propulsion 3 | 1 . . 2 Utility 4 | . . . 4 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 100 91 Engine 12 | . 14 14 5 Core 1 | . . . 7 Treads 10 | . 6 12 10 Wheel 16 | . 21 15 12 Device 13 | . 14 14 12 Storage 14 | . 14 14 14 Ballistic Gun 27 | . 28 28 23 Peak Build Rating 13 | 8 8 10 13 Average Rating 8 | 5 8 8 10 On Entrance 6 | . 8 8 10 Avg Prop Armor Cover (%) 12 | 12 12 12 12 Naked Turns . | . . . . Heaviest Build 50 | 12 47 47 50 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 1 2 4 4 Average Overweight (x) 2 | . 1 3 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 14 20 20 Most Carried 20 | 8 8 20 20 Average Carried 12 | 5 8 14 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 8 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 811 | 374 84 258 95 Remotely . | . . . . Salvage Created 661 | 157 143 196 165 Parts 47 | 11 4 19 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 10 | . 1 6 3 Guns 10 | . 1 6 3 Classes Destroyed 7 | 3 1 1 2 Worker 2 | 1 1 . . Tunneler 4 | 3 . 1 . Recycler 2 | 1 1 . . Swarmer 3 | . . 3 . Grunt 4 | . 1 3 . Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 3 | 2 1 3 2 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 85 | . 11 28 46 Missed 23 | . 2 11 10 Hits 62 | . 9 17 36 Projectile 62 | . 9 17 36 Damage Taken 1022 | . 102 178 742 Core 267 | . 21 47 199 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 71 | 26 16 12 17 Largest 2 | 2 2 2 2 Hottest 80 | 40 40 40 80 Shots Fired 142 | 52 32 24 34 Gun 133 | 52 32 24 25 Cannon 9 | . . . 9 Launcher . | . . . . Special . | . . . . Kinetic 133 | 52 32 24 25 Thermal 9 | . . . 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 13 8 6 17 Robot Miss Streak 3 | 2 3 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 104 | 37 21 17 29 Core Hits 36 | 9 8 12 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1121 | 366 206 170 379 Guns 963 | 366 206 170 221 Cannons 158 | . . . 158 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 963 | 366 206 170 221 Thermal 158 | . . . 158 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 12 . Average Temperature 6 | . 6 6 . Received Heat Transfer 321 | . 57 66 198 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 333 | . . . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | 5 45 100 . Initial 17 | . 3 17 . Average 19 | 2 6 30 . Influence Increases 314 | 25 94 175 20 Destroy 0b10 Robot/C 160 | . 20 120 20 Destroy 0b10 Robot/NC 40 | 25 10 5 . Destroy Leader 20 | . . 20 . Successful Hack 4 | . 4 . . Lose Combat Pursuer 90 | . 60 30 . Influence Decreases 314 | 20 54 220 20 Entered New Map 30 | . 2 28 . Time Decay 284 | 20 52 192 20 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 7 9 5 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 819 | 12 219 495 93 Seismic 819 | 12 219 495 93 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1025 | 157 219 495 154 Spaces Moved 624 | 75 163 318 68 Core 14 | 14 . . . Treads 1 | 1 . . . Legs . | . . . . Wheels 609 | 60 163 318 68 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 110 110 Average Speed 121 | 87 100 136 135 Slowest Speed 160 | 160 110 140 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 25 54 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 763 | 120 188 357 98 Wait 18 | . 7 11 . Move 621 | 74 162 317 68 Hop . | . . . . Pick Up 31 | 12 . 14 5 Fast Attach 5 | 4 . . 1 Attach 9 | 3 . . 6 Detach . | . . . . Swap 4 | . 2 1 1 Drop 4 | 1 1 2 . Fire 71 | 26 16 12 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / Rec) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered Mines 473 | -10/Mines | Met a Derelict bent on vengeance 811 | -10/Mines | Discovered new exit (range 7) 872 | -10/Mines | Entered Subcaves 873 | -10/Subcaves | Approached by a straggling Scientist 873 | -10/Subcaves | Identified exit to Recycling 875 | -10/Subcaves | Learned Materials security intel 913 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 974 | -10/Subcaves | Core integrity fell below 50% 988 | -10/Subcaves | Core integrity fell below 20% 1021 | -10/Subcaves | Discovered new exit (range 11) 1026 | -10/Subcaves | Destroyed by TR-VHB(R) with Subdweller Machine Gun Last Messages --------------- 01000_ OL-ZA9(R) affixes Scrap Shield Fragment to Scrap Shield. 01003_ Sub. Optics melted. 01003_ OL-ZA9(R) destroyed. 01009_ Acquired Sub. Power Source. 01012_ Subatomizers dissect the Disposable Heat Sink. 01012_ Acquired Scrap Shield Fragment. 01013_ Acquired 50 matter. 01015_ Acquired Scrap Shield Fragment. 01016_ Acquired 31 matter. 01018_ Acquired Sub. Monowheel. 01020_ Acquired Scrap Shield Fragment. 01021_ EXIT=FOUND 01022_ Acquired Sub. Optics. 01024_ Beam Cannon destroyed. DO-U24(c): "I think it's somewhere south of here" 01025_ Subatomizers dissect the Disposable Heat Sink. Map ----- +----------------------------------------------------+ | ???????????????????????????# #???? | | ??????????????????????????## #????? | | ?????????????????????????## ##?????? | | ?????????????????????????# # ##??????? | | ???????????????????????### "" ### #???????? | | ????????????????????#### #"#""####??? ?????? | | ????????????????????#""" ##"##"##?????? ????? | | ????????????????? "" """#####"#???????? ????? | | ????????????????? 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" ######## "#???????????????? | | ??????????????????# "???# ??#"""#???????????????? | | ??????????????????#?"???? ??##""##???????????????? | | ????????????????????????? ?##"#""##??????????????? | | ??????????????????????######""%"""#??????????????? | | ??????????????????????#" ;# ##""###??????????????? | | ???????????????????????#";;######????????????????? | | ???????????????????????## c##????????????????????? | | ????????????????????????#; #????????????????????? | | ????????????????????????#; ;#????????? ??????????? | | ????????????????????????#;;##??????? ????????? | | ????????????????????????# %####### R< ???????? | | ???????????????????????## !&# R #?????????? | | ???????????????????????# #????????? | | ???????????????????????## #???????? | | ????????????????????????# ## ???????? | | ????????????????????????#@ ????????? | | ????????????????????????# ##### ????????? | | ????????????????????????# ##???????????????? | | ???????????????????????? ### #???????????????? | | ???????????????????????? ?? #???????????????? | | ???????????????????????? ?? #??????????????? | | ???????????????????????# ? ##??????????????? | | ???????????????????????### ## ?#???????????????? | | ??????????????????????????###?# ????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageCoilStatue Manual? 0 Play Time 00:15:49 Cumulative 394.0 hours Start 2025.10.24 @ 10:21:56 End 2025.10.24 @ 10:37:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 148 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceccd734-9afb-4929-8fdc-db8b23dfacf3