Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.13 @ 19:26:01 Player: User Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2034) 2034 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 4398 Bonus ------- High Alert Combat Kills 119 Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 430/430 System Corruption 6% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Katana > --- INVENTORY (8) ---- Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Shock Rifle Gauss Rifle Rocket Launcher > --- INVENTORY -------- Carbon-fiber Leg Compact Matter Pod Light Armor Plating Particle Gun Rocket Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Long-range Tractor Beam Storage Small Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 64 | 7 2 2 25 28 Power 15 | 1 1 . 7 6 Engine 14 | 1 1 . 7 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . . 5 3 Treads 2 | . . . . 2 Leg 8 | 2 . . 5 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 . . 4 7 Device 3 | . . . . 3 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 6 | . . . 2 4 Artifact . | . . . . . Weapon 27 | 3 1 2 9 12 Energy Gun 9 | 1 . . 6 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 . 1 4 Ballistic Cannon 1 | . . . . 1 Launcher 7 | . . 1 2 4 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 31 | . . . 9 22 Power 9 | . . . 4 5 Propulsion 5 | . . . 2 3 Utility 7 | . . . . 7 Weapon 10 | . . . 3 7 Highest Loss Streak 12 | . . . 3 12 Average Slot Usage (%) 81 | . 85 85 88 74 Engine 12 | . 14 14 16 9 Core 1 | . . . . 3 Treads 4 | . . . . 12 Leg 15 | . 28 28 19 1 Device 1 | . . . . 3 Storage 11 | . 14 14 11 9 Hackware 3 | . . . 10 2 Protection 7 | . . . 9 12 Energy Gun 7 | . 7 . 17 4 Ballistic Gun 8 | . 20 14 . 7 Launcher 5 | . . 10 3 5 Naked Turns . | . . . . . Heaviest Build 42 | 13 13 13 29 42 Greatest Support 42 | 20 20 20 20 42 Greatest Overweight (x) 10 | . . . 4 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 6 | 4 6 6 6 8 Most Carried 8 | 4 6 6 6 8 Average Carried 4 | 1 4 5 4 4 Final Capacity 8 | 6 6 6 8 8 Final Carried 6 | 2 6 5 5 1 Class Distribution -------------------- 69% | Mutant 17% | Scavenger-Mutant 6% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1599 | 181 373 12 473 560 Remotely 124 | . . . . 124 Salvage Created 2238 | . 299 . 944 995 Parts 162 | . 22 . 76 64 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 45 | . 6 . 17 22 Melee 1 | . . . . 1 Guns 24 | . 6 . 11 7 Cannons 1 | . . . . 1 AOE 18 | . . . 6 12 Classes Destroyed 13 | . 5 . 5 3 Worker 5 | . . . 2 3 Builder 7 | . . . 2 5 Tunneler 1 | . 1 . . . Hauler 3 | . . . 3 . Recycler 3 | . 1 . 1 1 Operator 1 | . . . 1 . Watcher 8 | . 1 . 4 3 Swarmer 6 | . 3 . 3 . Grunt 23 | . 3 . 9 11 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 11 | . . . 5 6 Hunter 2 | . . . . 2 Best Kill Streak 8 | . 4 . 7 8 Combat Bots Only 5 | . 2 . 5 5 Max Kills in Single Turn 4 | . 1 . 4 3 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4069 | . 347 16 1112 2594 Core 913 | . 38 10 306 559 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . 80 23 . Volleys Fired 147 | . 29 2 54 62 Largest 3 | . 2 2 2 3 Hottest 126 | . 60 40 126 123 Shots Fired 285 | . 58 4 91 132 Gun 244 | . 58 4 81 101 Cannon 7 | . . . . 7 Launcher 34 | . . . 10 24 Special . | . . . . . Kinetic 117 | . 38 4 . 75 Thermal 63 | . . . 40 23 Explosive 34 | . . . 10 24 Electromagnetic 71 | . 20 . 41 10 Robot Hit Streak 17 | . 5 . 11 17 Robot Miss Streak 5 | . 4 . 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 174 | . 26 . 60 88 Core Hits 136 | . 13 1 48 74 Critical Hits 2 | . 1 . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5696 | . 429 12 1852 3403 Guns 2446 | . 358 . 926 1162 Cannons 45 | . . . . 45 Explosions 2964 | . 71 . 919 1974 Melee 183 | . . . . 183 Ramming 58 | . . 12 7 39 Kinetic 1028 | . 179 . . 849 Thermal 920 | . 71 . 585 264 Explosive 2758 | . . . 784 1974 Electromagnetic 749 | . 179 . 476 94 Impact . | . . . . . Slashing 183 | . . . . 183 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 8 | . . . . 8 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 149 | . . . 30 119 Projectiles . | . . . . . Explosions 88 | . . . 30 58 Melee 61 | . . . . 61 Knockbacks 2 | . . 1 . 1 Impact 1 | . . 1 . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 652 | . 25 6 310 311 Shots 20 | . 1 . 8 11 Rammed 18 | . . 3 1 14 Targets Rammed 18 | . . 3 1 14 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | . 90 6 351 426 Average Temperature 135 | . 61 6 99 165 Received Heat Transfer 1188 | . 150 . 219 819 Effects 11 | . . . 2 9 Shutdowns 3 | . . . . 3 Interference 8 | . . . 2 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 1 2 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1841 | . 100 . 1149 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 699 | . 206 79 384 699 Initial 161 | . . 79 . 161 Average 222 | . 115 54 198 390 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 53 | 100 96 100 43 15 Level 1 32 | . 3 . 56 44 Level 2 14 | . . . . 39 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . . 2 8 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 8 | . 1 . 1 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 10 . 26 38 Peak Tracking Total 7 | . 3 . 4 7 Tactical Retreats 8 | . 1 . . 7 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 7 | . 1 . 4 2 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 1 . 4 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 2 . 17 . Successful 12 | . 1 . 11 . Failed 7 | . 1 . 6 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 2 . 12 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 . 7 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Alert Level 2 | . . . 2 . Dispatch Records 2 | . . . 2 . Reinforcement Status 1 | . 1 . . . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2631 | 66 314 575 714 962 Spaces Moved 1411 | 47 184 464 348 368 Core 69 | 10 . . 6 53 Treads 251 | . . . . 251 Legs 1091 | 37 184 464 342 64 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 138 | 105 120 120 135 177 Slowest Speed 550 | 120 120 120 250 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 48 95 44 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 14 | . . . . 14 Terrain Destroyed 333 | . 3 . 127 203 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 329 | . 3 . 127 199 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1821 | 63 218 478 505 557 Wait 83 | 2 . 3 32 46 Move 1407 | 46 183 463 347 368 Hop . | . . . . . Pick Up 67 | 8 4 2 29 24 Fast Attach . | . . . . . Attach 40 | 6 . . 14 20 Detach 1 | . . . . 1 Swap 24 | 1 2 2 11 8 Drop 29 | . . 3 17 9 Fire 147 | . 29 2 54 62 Melee 5 | . . . . 5 Ram 2 | . . . . 2 Kick 7 | . . 3 1 3 Crush 9 | . . . . 9 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 334 | -10/Materials | Discovered new exit (range 12) 381 | -10/Materials | Entered Mines 465 | -10/Mines | Discovered new exit (range 11) 477 | -10/Mines | Learned Materials stockpile data 523 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 936 | -10/Mines | Discovered new exit (range 15) 956 | -10/Mines | Entered Materials 956 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1200 | -9/Materials | Lost 3 parts (1p1n1w) 1473 | -9/Materials | Repaired Rocket Launcher 1511 | -9/Materials | Core integrity fell below 50% 1608 | -9/Materials | Discovered new exit (range 13) 1670 | -9/Materials | Entered another Materials area 1670 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1987 | -8/Materials | Lost 3 parts (1p1u1w) 2397 | -8/Materials | Garrison activated, responded to threat 2433 | -8/Materials | Core integrity fell below 50% 2493 | -8/Materials | Lost 12 parts (3p3n2u4w) 2612 | -8/Materials | Core integrity fell below 20% 2632 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Imp. Ion Engine. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Heat flow error (+247). K-01 Serf collects debris. Sneak attack on K-01 Serf. Destroyed Lgt. Ion Engine. Destroyed Sml. Matter Pod. Destroyed Wheel. System corrupted: Energy discharge (-90). System corrupted: Component data lost. W-25 Informer sends out distress signal. System corrupted: Substantial component data lost. Destroyed Imp. Sensor Array. Acquired Rnf. Ion Engine. System corrupted: Matter fused (-8). Acquired 52 matter. [Achievement: Use The Force] Lrn. Tractor Beam destroyed. Lgt. Armor Plating destroyed. 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