Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.22 @ 10:00:07 Player: OccultOnion Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2745) 2745 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 6853 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 39/100 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads Improved Treads Wheel > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Seismic Analyzer Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON (3) ------- Great Axe > --- INVENTORY (4) ---- Light Ion Engine Improved Ion Engine Triangulator Targeting Computer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Gravmag System Improved Gravmag System Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Seismic Analyzer Advanced Targeting Computer Thermal Shield > --- WEAPON ----------- Heavy Laser Hypervelocity Gauss Rifle Mass Driver > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Actuator Array Improved Maneuvering Thrusters Advanced Hacking Suite Heavy Laser Flak Gun [Rating: 74] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Electrolaser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 1 . . . Utility 6 | . . 1 1 1 1 2 Weapon 1 | . . . . 1 . . Parts Attached 87 | 7 5 2 10 24 11 28 Power 11 | 1 1 . . 3 2 4 Engine 7 | 1 1 . . 3 1 1 Core 3 | . . . . . . 3 Reactor 1 | . . . . . 1 . Propulsion 26 | 1 1 1 5 8 4 6 Treads 6 | . . . 3 1 . 2 Leg 9 | 1 1 . 1 1 2 3 Wheel 5 | . . 1 1 2 . 1 Hover 5 | . . . . 3 2 . Flight 1 | . . . . 1 . . Utility 21 | 2 1 1 2 4 2 9 Device 12 | 1 . . 1 2 2 6 Storage 2 | 1 1 . . . . . Processor 4 | . . 1 1 1 . 1 Hackware 2 | . . . . 1 . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 29 | 3 2 . 3 9 3 9 Energy Gun 11 | 1 . . 1 3 2 4 Energy Cannon 3 | . . . 1 1 . 1 Ballistic Gun 9 | 2 1 . . 3 1 2 Ballistic Cannon 4 | . 1 . . 2 . 1 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 65 | . 3 . 11 18 4 29 Power 11 | . 1 . 1 2 1 6 Propulsion 20 | . . . 5 7 1 7 Utility 11 | . . . 2 2 1 6 Weapon 23 | . 2 . 3 7 1 10 Highest Loss Streak 16 | . 3 . 7 13 3 16 Average Slot Usage (%) 87 | . 91 100 81 90 81 87 Engine 4 | . 11 11 2 4 10 . Core 2 | . . . . . . 7 Treads 7 | . . . 18 15 . . Leg 9 | . 26 22 7 6 3 9 Wheel 1 | . . 11 3 2 . . Hover 3 | . . . . . 11 5 Device 8 | . 14 11 4 6 12 10 Storage 7 | . 14 11 9 7 6 4 Processor 16 | . . 11 18 15 20 22 Hackware 3 | . . . . 6 . 4 Energy Gun 4 | . 5 . 4 6 6 3 Energy Cannon 1 | . . . 1 5 . . Ballistic Gun 4 | . 14 11 2 . 9 4 Ballistic Cannon 5 | . 4 11 7 8 . 4 Naked Turns . | . . . . . . . Heaviest Build 53 | 11 18 18 18 29 47 53 Greatest Support 62 | 10 20 10 62 62 47 50 Greatest Overweight (x) 7 | 3 1 1 1 7 3 7 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 7 Most Carried 8 | 6 6 7 8 8 8 8 Average Carried 5 | 3 4 5 4 6 3 6 Final Capacity 8 | 6 8 8 8 8 8 4 Final Carried 7 | 6 5 7 5 2 7 4 Class Distribution -------------------- 44% | Mutant 43% | Scavenger-Gunner 6% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 1796 | 246 92 70 205 398 182 603 Remotely . | . . . . . . . Salvage Created 2420 | 38 134 107 500 723 182 736 Parts 100 | 2 3 8 20 29 7 31 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 58 | . 5 5 14 17 3 14 Melee 2 | . . . . . . 2 Guns 24 | . 5 2 3 5 3 6 Cannons 28 | . . 3 7 12 . 6 AOE 4 | . . . 4 . . . Classes Destroyed 13 | 1 2 . 5 5 . . Worker 3 | . . . . 1 . 2 Builder 4 | . . . 2 1 . 1 Tunneler 2 | 2 . . . . . . Recycler 2 | . . . 1 . . 1 Operator 1 | . . . 1 . . . Watcher 1 | . . . . 1 . . Swarmer 15 | . 3 3 . 4 . 5 Grunt 26 | . 2 2 10 6 3 3 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 6 | . . . 3 2 . 1 Hunter 8 | . . . 1 2 . 5 Programmer 1 | . . . . 1 . . Best Kill Streak 6 | 2 3 3 6 4 1 4 Combat Bots Only 5 | . 3 3 5 4 1 4 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 7096 | . 370 48 1153 1619 451 3455 Core 1688 | . 63 19 207 294 99 1006 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 74 95 62 58 88 . Volleys Fired 200 | 4 19 9 51 62 13 42 Largest 3 | 2 2 2 2 3 3 3 Hottest 173 | 70 70 59 102 170 171 173 Shots Fired 387 | 8 30 18 70 140 32 89 Gun 191 | 8 30 9 12 52 32 48 Cannon 189 | . . 9 51 88 . 41 Launcher 7 | . . . 7 . . . Special . | . . . . . . . Kinetic 237 | 4 18 18 42 75 19 61 Thermal 129 | 4 12 . 21 51 13 28 Explosive 7 | . . . 7 . . . Electromagnetic 14 | . . . . 14 . . Robot Hit Streak 30 | 4 6 6 13 30 19 15 Robot Miss Streak 4 | 1 1 3 3 4 4 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 271 | 5 23 9 48 98 23 65 Core Hits 158 | 2 10 7 39 38 17 45 Critical Hits 5 | . . . . . . 5 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . 3 Melee Attacks 12 | . . . . . . 12 Impact . | . . . . . . . Slashing 12 | . . . . . . 12 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6933 | 60 268 197 1837 1911 382 2278 Guns 2143 | 60 268 65 121 714 382 533 Cannons 3223 | . . 132 910 1196 . 985 Explosions 965 | . . . 803 . . 162 Melee 587 | . . . . . . 587 Ramming 15 | . . . 3 1 . 11 Kinetic 3333 | 8 142 197 648 1053 249 1036 Thermal 1834 | 52 126 . 383 658 133 482 Explosive 803 | . . . 803 . . . Electromagnetic 361 | . . . . 199 . 162 Impact . | . . . . . . . Slashing 587 | . . . . . . 587 Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . 1 Average Corruption 1 | . . . . 1 . 1 Corruption Purged . | . . . . . . . Effects 8 | . . . . 4 . 4 Message Errors 3 | . . . . 1 . 2 Energy Discharges 3 | . . . . 1 . 2 Targeting Errors 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 209 | . . . 37 36 . 136 Projectiles 102 | . . . 24 36 . 42 Explosions 13 | . . . 13 . . . Melee 94 | . . . . . . 94 Knockbacks 23 | . . 1 3 8 . 11 Impact . | . . . . . . . Kinetic 23 | . . 1 3 8 . 11 Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . . 39 . . 5 Shots 1 | . . . 1 . . . Rammed 6 | . . . 2 1 . 3 Targets Rammed 6 | . . . 2 1 . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 384 | 60 252 2 173 384 241 100 Average Temperature 76 | 25 116 2 54 88 120 24 Received Heat Transfer 1512 | . 195 6 468 339 144 360 Effects 3 | . 1 . . 1 1 . Energy Bleed 2 | . 1 . . . 1 . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . 2 . 2 2 . 3 Heat Transferred 3469 | 148 370 . 666 1258 259 768 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 456 | 10 141 208 456 262 70 346 Average Influence 124 | 3 88 134 276 117 51 114 Maximum Alert Level 2 | . . 1 2 1 . 1 Low Security (%) 83 | 100 100 79 29 92 100 85 Level 1 11 | . . 20 37 7 . 14 Level 2 4 | . . . 33 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 2 5 5 . 2 Investigation 4 | . . . 2 2 . . Extermination 2 | . . . . 2 . . Reinforcement 8 | . . 2 3 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 3 | . . . 1 . . 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 3 | . . 1 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 9 9 18 22 3 23 Peak Tracking Total 6 | . 4 3 6 4 3 6 Tactical Retreats 4 | . . . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . . 1 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 17 | . . . 1 1 . 15 Max in Single Turn 9 | . . . 1 1 . 9 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . 2 1 4 3 . 5 Terminals 13 | . 2 1 4 2 . 4 Fabricators 2 | . . . . 1 . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 6 2 10 7 . 8 Successful 15 | . 3 1 4 3 . 4 Failed 18 | . 3 1 6 4 . 4 Catastrophic 6 | . 1 1 2 1 . 1 Database Lockouts . | . . . . . . . Manual 10 | . 2 2 2 1 . 3 Terminals 30 | . 6 2 10 5 . 7 Fabricators 3 | . . . . 2 . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 3 1 4 3 . 4 Record 2 | . . . . . . 2 Robot Analysis 4 | . 1 . 1 2 . . Level Access Points 1 | . . . . . . 1 Alert Level 3 | . . . 1 1 . 1 Locate Traps 1 | . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . Zone Layout 3 | . 1 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 1 3 3 . 4 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 3 | . . . . . . 3 EXPLORE 2 | . . . . . . 2 RETURN 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 4 | . 1 . 1 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . . . 3 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 3091 | 112 267 131 415 1007 360 799 Spaces Moved 1748 | 56 163 109 218 538 242 422 Core 35 | 15 . . . 10 . 10 Treads 469 | . . . 92 375 . 2 Legs 578 | 41 163 . . 13 8 353 Wheels 349 | . . 109 126 108 . 6 Hover 317 | . . . . 32 234 51 Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 90 56 56 68 Average Speed 128 | 138 122 90 117 137 118 138 Slowest Speed 400 | 200 150 90 155 400 240 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 4 33 16 20 19 5 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . 7 . . . Terrain Destroyed 86 | . . . 48 5 . 33 Melee . | . . . . . . . Projectile 21 | . . . 5 5 . 11 AOE 65 | . . . 43 . . 22 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2222 | 83 202 123 308 685 286 535 Wait 70 | 3 9 . 20 28 5 5 Move 1742 | 55 162 108 217 537 241 422 Hop . | . . . . . . . Pick Up 94 | 13 5 4 8 26 15 23 Fast Attach . | . . . . . . . Attach 80 | 6 4 2 10 24 9 25 Detach . | . . . . . . . Swap 7 | 1 1 . . . 2 3 Drop 11 | 1 2 . . 7 1 . Fire 200 | 4 19 9 51 62 13 42 Melee 12 | . . . . . . 12 Ram 4 | . . . 2 1 . 1 Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Lost 3 parts (1p2w) 320 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 10) 339 | -10/Materials | Discovered new exit (range 12) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 496 | -9/Materials | Discovered new exit (range 16) 511 | -9/Materials | Entered another Materials area 511 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 663 | -8/Materials | Lost 7 parts (1p4n1u1w) 789 | -8/Materials | Lost 3 parts (1n1u1w) 812 | -8/Materials | Discovered new exit (range 15) 926 | -8/Materials | Entered Factory 926 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1239 | -7/Factory | Build established: Scavenger-Gunner 1667 | -7/Factory | Lost 4 parts (1p3n) 1810 | -7/Factory | Discovered new exit (range 16) 1914 | -7/Factory | Lost 13 parts (1p4n2u6w) 1933 | -7/Factory | Identified exit to Factory 1933 | -7/Factory | Entered another Factory area 1933 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2123 | -6/Factory | Build established: Mutant 2152 | -6/Factory | Lost 3 parts (1n1u1w) 2261 | -6/Factory | Discovered new exit (range 14) 2289 | -6/Factory | Identified exit to Factory 2293 | -6/Factory | Entered another Factory area 2293 | -5/Factory | Evolved 2 slots: Utility x2 2426 | -5/Factory | Lost 11 parts (2p3n2u4w) 2654 | -5/Factory | Identified exit to Factory 2747 | -5/Factory | Build established: Scavenger-Gunner 3007 | -5/Factory | Core integrity fell below 50% 3049 | -5/Factory | Core integrity fell below 20% 3082 | -5/Factory | Lost 16 parts (4p3n4u5w) 3092 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03081_ Acquired Wheel. 03082_ K-01 Serf cleans the Nuclear Reactor. 03082_ U-05 Engineer lays Concrete. 03083_ Acquired 43 matter. 03083_ U-05 Engineer lays Concrete. 03085_ Acquired Imp. Medium Armor Plating. 03085_ K-01 Serf cleans the Nuclear Reactor. 03086_ U-05 Engineer lays Concrete. 03088_ Acquired Targeting Computer. 03088_ U-05 Engineer lays Concrete. 03089_ Acquired 10 matter. 03089_ U-05 Engineer lays Concrete. 03089_ Penetrated by Slug. 03090_ U-05 Engineer lays Concrete. 03091_ Acquired Lgt. Ion Engine. 03091_ U-05 Engineer lays Concrete. 03091_ K-01 Serf cleans the Nuclear Reactor. 03091_ U-05 Engineer lays Concrete. 03092_ Acquired Imp. Ion Engine. 03092_ Penetrated by Slug. 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"" #?????????????????? | | uF" #?????????????????? | | ######+##### """ #?????????????????? | | # "" u########??????????? | | """ """" # ????????? | | """ """" # ????????? | | "S """ # k ????????? | | """ """ # """ ????????? | | "" # """ ???????????? | | ] # """ #######???????????? | | "########### #?????????????????? | | u %""" """ #?????????????????? | | """ """ #?????????????????? | | """ ""? #?????????????????? | | ? #?????????????????? | | ?? #?????????????????? | | #+################# ? ??????????????????????? | | ##??##???????# ? ??????????????????????? | | "" ###????##????# ? ??????????????????????? | | R"" #?????????????? ? ??????????????????????? | | "" #?##????#?????? ? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 60 Armor Coverage 225 Resistance: TH 20 Reclamation Efficiency 10 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed FortressDispersionDatajack Manual? 0 Play Time 00:31:46 Cumulative 35.5 hours Start 2020.02.22 @ 09:29:50 End 2020.02.22 @ 10:00:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c952a914-bad4-492c-b037-a792713874e3