Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 08:43:45 Player: Mikhelele Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (761) 761 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2039 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 97/400 Matter 300/300 Energy 125/125 System Corruption 14% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Hammer > --- INVENTORY (10) --- Aluminum Leg Improved Aluminum Leg Flight Unit Flight Unit Flight Unit Small Storage Unit Weight Redist. System Seismic Detector Transport Network Coupler Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Compact Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Hammer > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Flight Unit Flight Unit Flight Unit Small Storage Unit Weight Redist. System Seismic Detector Transport Network Coupler Medium Armor Plating [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 29 | 8 5 . 16 Power 4 | 2 . . 2 Engine 4 | 2 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads 6 | . 1 . 5 Leg 1 | 1 . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 . 3 Device 3 | 1 . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 2 . 6 Energy Gun 6 | 2 . . 4 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 1 1 6 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 100 97 Engine 11 | . 14 14 10 Treads 19 | . 11 14 21 Wheel 11 | . 14 14 11 Device 16 | . 14 14 17 Storage 11 | . 14 14 11 Protection 3 | . . . 4 Energy Gun 14 | . 27 . 12 Ballistic Gun 2 | . . 14 1 Impact Weapon 4 | . . . 5 Peak Build Rating 14 | 7 8 8 14 Average Rating 10 | 5 7 8 11 On Entrance 5 | . 7 8 7 Naked Turns . | . . . . Heaviest Build 26 | 14 21 21 26 Greatest Support 43 | 10 20 16 43 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 4 8 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 10 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 573 | 280 25 37 231 Remotely . | . . . . Salvage Created 940 | 114 185 66 575 Parts 50 | 10 9 6 25 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 2 5 15 Melee 4 | . . . 4 Guns 7 | . 1 1 5 AOE 7 | . . 4 3 Classes Destroyed 9 | 2 3 1 3 Builder 3 | . 2 . 1 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . . . 1 Swarmer 6 | . . 3 3 Grunt 12 | . 2 2 8 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 3 | 3 2 3 3 Combat Bots Only 3 | . 1 3 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 112 | . 14 11 87 Missed 29 | . 4 4 21 Damage Taken 1701 | . 135 120 1446 Core 334 | . 12 19 303 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 87 . Volleys Fired 60 | 12 24 9 15 Largest 2 | 2 2 1 2 Hottest 90 | 90 90 30 90 Shots Fired 106 | 23 48 9 26 Gun 98 | 23 48 1 26 Cannon . | . . . . Launcher 8 | . . 8 . Special . | . . . . Kinetic 2 | . . 1 1 Thermal 71 | 23 48 . . Explosive 8 | . . 8 . Electromagnetic 25 | . . . 25 Robot Hit Streak 10 | 10 4 4 10 Robot Miss Streak 3 | 3 1 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | 17 31 4 46 Core Hits 40 | 4 9 8 19 Critical Kills 2 | . . . 2 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 8 | 2 1 . 5 Burn 3 | 2 1 . . Smash 5 | . . . 5 Melee Attacks 77 | . . . 77 Impact 77 | . . . 77 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2102 | 212 366 349 1175 Guns 887 | 212 366 10 299 Cannons . | . . . . Explosions 555 | . . 339 216 Melee 660 | . . . 660 Ramming . | . . . . Kinetic 10 | . . 10 . Thermal 751 | 212 366 . 173 Explosive 339 | . . 339 . Electromagnetic 342 | . . . 342 Impact 660 | . . . 660 Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . . 19 Message Errors 5 | . . . 5 Matter Fused 4 | . . . 4 Heat Flow Errors 4 | . . . 4 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Misdirections 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 182 | . . 2 180 Projectiles . | . . . . Explosions 36 | . . 2 34 Melee 146 | . . . 146 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 138 | . . 18 120 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 230 | 160 230 4 201 Average Temperature 66 | 61 83 4 47 Received Heat Transfer 407 | . 75 47 285 Siege Activations . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 3 | . . . 3 Parts Fried 6 | . . . 6 Impact Corruptions 8 | . . . 8 Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 4 | . 4 . . Heat Transferred 1909 | 718 1041 . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 434 | 15 127 220 434 Initial 81 | . 9 49 81 Average 168 | 3 75 175 216 Maximum Alert Level 2 | . . 1 2 Low Security (%) 70 | 100 100 45 60 Level 1 28 | . . 54 38 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 6 14 30 Peak Tracking Total 10 | . 3 10 6 Tactical Retreats 7 | . 1 . 6 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 1 . 5 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 5 . 20 Successful 8 | . 3 . 5 Failed 17 | . 2 . 15 Catastrophic 4 | . . . 4 Database Lockouts . | . . . . Manual 15 | . 2 . 13 Terminals 25 | . 5 . 20 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 1 | . . . 1 Level Access Points 1 | . . . 1 Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Transport Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 3 | . 1 . 2 Botnet 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1349 | 124 246 73 906 Spaces Moved 650 | 73 125 46 406 Core 1 | 1 . . . Treads 164 | . 11 . 153 Legs . | . . . . Wheels 485 | 72 114 46 253 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 115 115 Average Speed 121 | 90 108 115 131 Slowest Speed 160 | 95 160 115 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 23 | 4 24 17 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 37 | . . 13 24 Terrain Destroyed 88 | . . 52 36 Melee 24 | . . . 24 Projectile . | . . . . AOE 64 | . . 52 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 967 | 104 188 57 618 Wait 124 | 6 26 3 89 Move 646 | 72 124 45 405 Hop . | . . . . Pick Up 21 | 6 6 . 9 Fast Attach 9 | 7 . . 2 Attach 8 | . 1 . 7 Detach . | . . . . Swap 12 | 1 4 . 7 Drop 9 | . 3 . 6 Fire 60 | 12 24 9 15 Melee 77 | . . . 77 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 401 | -10/Mines | Discovered new exit (range 10) 415 | -10/Mines | Assembled infested the area 420 | -10/Mines | Assisted by a Guerilla fighting off Assembled 444 | -10/Mines | Entered Materials 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 989 | -9/Materials | Crushed by falling debris 1012 | -9/Materials | Crushed by falling debris 1012 | -9/Materials | System corruption reached 10% 1043 | -9/Materials | Lost 3 parts (1p1n1u) 1148 | -9/Materials | Core integrity fell below 50% 1287 | -9/Materials | Identified exit to Materials 1350 | -9/Materials | Self-destructed Last Messages --------------- Map updated. 01322_ System corrupted: Matter fused (-9). 01330_ W-16 Scout sends out distress signal. 01331_ Sneak attack on U-05 Engineer. 01331_ Destroyed Lgt. Ion Engine. 01331_ U-05 Engineer system corrupted by crushing effect. 01331_ U-05 Engineer knocked back. 01332_ U-05 Engineer system terminally corrupted. 01332_ Terrain Scan Processor fried. 01332_ Structural Scanner fried. 01332_ Wheel fried. 01337_ System corrupted: Matter fused (-5). 01338_ Acquired 27 matter. 01340_ W-16 Scout destroyed. 01346_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01346_ Critical hit (Burn: +37). 01349_ R-06 Scavenger collects Hover Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | +???????????????????????????????????????????? | | ######????????######?????????????????????????????? | | """ #????????# #?????????????????????????????? | | """ #????????# !* #?????????????????????????????? | | """ #????????# =* #???????????#?????????????????? | | #"???????# =* #?????????? +?????????????????? | | ? ?"" ?????# #?????????? #?????????????????? | | ? ??? ????# #????????? #?????????????????? | | ###+######+##+# ########? #??????????????????? | | + # # g#??????????????????? | | # # # wg#??????????????????? | | ##+######### ## ### @Y #??????????????????? | | #??????????# + r %#^ #??????????????????? | | #??????????# # !!#?< #??????????????????? | | #??????????# # #??????????????????????? | | #??????????# ########??????????????????????? | | #??????????# #?????????????????????????????? | | #??????????# #?????????????????????????????? | | #??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# ?????????????????????????????? | | T ??????????# +????????????????????????????? | | ??????????# #????????????????????????????? | | ?#??????????#########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed ChromaticAntimatterMeganuke Manual? 0 Play Time 00:28:44 Cumulative 5.2 hours Start 2025.04.21 @ 08:15:43 End 2025.04.21 @ 08:43:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x49 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d7c38148-15a7-4716-9043-14ada7edfac3