Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.24 @ 10:15:23 Player: Felshade Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (81) 405 Value Destroyed (2053) 2053 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (538) 538 TOTAL SCORE: 10636 Bonus ------- High Alert Combat Kills 38 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 260/300 Energy 157/180 System Corruption 3% Temperature Cool (0) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (3) -------- Light Particle Reactor > --- PROPULSION (7) --- Antigrav Array > --- UTILITY (8) ------ Coolant Network > --- WEAPON (4) ------- Makeshift Sword > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Fusion Compressor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- (None) > --- WEAPON ----------- Vortex Catalyst Activator Molecular Scythe > --- INVENTORY -------- Light Nuclear Core Field Propulsion Array Makeshift Sword [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Core Shielding Device Improved Heat Sink Storage Small Storage Unit Hackware Makeshift System Shield Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Launcher Vortex Catalyst Activator Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 15 | . 1 . 2 . 2 2 . . 2 . . 2 . . . . 2 . . 2 Power 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . 1 1 . . . . . 1 . . . . 1 . . . Utility 6 | . 1 . . . 1 1 . . 1 . . . . . . . 1 . . 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Parts Attached 60 | 7 1 . 1 1 6 10 2 . . . . 5 . . . . 10 6 . 11 Power 14 | 1 . . . 1 1 2 . . . . . 1 . . . . 1 2 . 5 Engine 3 | 1 . . . 1 . . . . . . . . . . . . . 1 . . Core 9 | . . . . . 1 2 . . . . . 1 . . . . 1 1 . 3 Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 Propulsion 32 | 2 . . 1 . 4 6 1 . . . . 4 . . . . 7 4 . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 8 | 2 . . 1 . 4 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight 23 | . . . . . . 5 1 . . . . 4 . . . . 7 4 . 2 Utility 6 | 2 1 . . . 1 . 1 . . . . . . . . . . . . 1 Device 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . Protection 2 | 2 . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 8 | 2 . . . . . 2 . . . . . . . . . . 2 . . 2 Energy Gun 3 | 2 . . . . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 5 | . . . . . . 1 . . . . . 1 . . . . 1 . . 2 Parts Lost 51 | . . . . . 6 8 . . . . . . . . . . 17 3 . 17 Power 12 | . . . . . 2 . . . . . . . . . . . 2 1 . 7 Propulsion 26 | . . . . . 3 4 . . . . . . . . . . 9 2 . 8 Utility 5 | . . . . . 1 . . . . . . . . . . . 4 . . . Weapon 8 | . . . . . . 4 . . . . . . . . . . 2 . . 2 Highest Loss Streak 15 | . . . . . 3 7 . . . . . . . . . . 12 2 . 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 95 100 84 95 76 72 80 85 75 75 75 70 77 77 77 77 55 45 50 28 Engine 4 | . 12 12 10 15 6 . . . . . . . . . . . . 3 . . Core 6 | . . . . . 2 9 14 14 12 12 12 14 16 16 16 16 10 11 15 7 Leg 14 | . 25 25 24 30 31 18 . . . . . . . . . . . . . . Flight 13 | . . . . . . 12 35 35 31 31 31 28 33 33 33 33 28 25 30 14 Device 2 | . . . . . . 7 7 7 6 6 6 5 5 5 5 5 2 . . . Storage 6 | . 8 12 10 10 8 7 7 7 6 6 6 5 5 5 5 5 3 . . . Protection 9 | . 25 25 20 20 9 7 7 7 6 6 6 5 5 5 5 5 2 . . . Energy Gun 9 | . 25 25 20 20 16 7 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 7 7 6 6 6 5 5 5 5 5 5 5 5 2 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 41 | 10 15 15 15 18 18 20 19 19 19 19 19 27 27 27 27 27 28 29 24 41 Greatest Support 48 | 20 20 20 33 33 45 45 32 32 32 32 32 38 38 38 38 38 48 44 37 45 Greatest Overweight (x) 7 | 1 . . . . . . . . . . . 1 . . . . 1 . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 5 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 2 1 . 1 3 4 8 4 3 3 3 4 7 5 6 8 8 8 5 5 5 Average Carried 2 | . . . . 1 2 3 2 3 3 3 3 5 5 5 6 8 5 3 5 2 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | . . . 1 2 3 2 3 3 3 3 4 5 5 6 8 8 3 5 5 . Class Distribution -------------------- 60% | Hacker-Mutant 27% | Hacker-Sprinter 6% | Generator-Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Generator-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 1091 | 270 10 . 10 . 60 96 10 . 20 . . . . . . 29 138 263 . 185 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2699 | 173 153 . 360 139 672 428 60 . . . . . . . . . 241 178 . 295 Parts 134 | 9 9 . 15 7 31 24 2 . . . . . . . . . 10 13 . 14 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 51 | . 2 . 8 3 15 7 1 . . . . . . . . . 5 7 . 3 Melee 16 | . . . . . . 2 1 . . . . . . . . . 5 7 . 1 Guns 32 | . 2 . 8 3 14 5 . . . . . . . . . . . . . . AOE 2 | . . . . . . . . . . . . . . . . . . . . 2 Classes Destroyed 12 | 2 3 . 4 . . 1 . . . . . . . . . . . . . 2 Worker 5 | . 1 . . . 2 . . . . . . . . . . . 1 . . 1 Builder 6 | . . . 1 . . 3 . . . . . . . . . . . . . 2 Tunneler 6 | 5 . . . . . 1 . . . . . . . . . . . . . . Recycler 6 | 1 . . . 1 . 2 . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 9 | . 2 . 3 . 2 1 . . . . . . . . . . . . . 1 Swarmer 22 | . . . 2 3 5 2 . . . . . . . . . . 3 7 . . Grunt 18 | . 2 . 4 . 7 2 1 . . . . . . . . . 2 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 5 | . . . 1 . 3 . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . . . . . 2 Assembled 3 | . . . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 7 | 5 3 . 5 4 5 4 1 . . . . . . . . . 4 4 . 7 Combat Bots Only 4 | . 2 . 3 3 4 3 1 . . . . . . . . . 3 4 . 2 Max Kills in Single Turn 4 | 1 1 . 1 2 1 2 1 . . . . . . . . . 1 1 . 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . 1 1 . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Damage Taken 5354 | . 18 . 276 28 543 641 9 . 6 . 22 . 13 35 . . 956 133 . 2674 Core 1724 | . 7 . 56 4 72 102 . . . . . . . 9 . . 168 . . 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 51 | . 1 . 11 1 12 17 . . . . . . . 2 . . 7 . . . Regen/Repaired (Parts) 149 | . . . . . . 143 . . . . . 6 . . . . . . . . Core Remaining (%) 92 | 100 . 97 . 85 86 . . 85 . . 100 . . . . 99 . . 85 . Volleys Fired 154 | 10 10 . 40 4 51 32 . . . . . . . . . . . . . 7 Largest 2 | 2 2 . 2 2 2 2 . . . . . . . . . . . . . 1 Hottest 90 | 90 90 . 90 90 90 90 . . . . . . . . . . . . . 20 Shots Fired 300 | 20 20 . 79 8 102 64 . . . . . . . . . . . . . 7 Gun 293 | 20 20 . 79 8 102 64 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 293 | 20 20 . 79 8 102 64 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 32 | 13 17 . 19 7 32 14 . . . . . . . . . . . . . 13 Robot Miss Streak 3 | . 2 . 1 1 1 3 . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 258 | 13 11 . 58 7 88 48 2 . . . . . . . . . 13 7 . 11 Core Hits 131 | 7 8 . 18 5 39 25 1 . . . . . . . . . 8 5 . 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | 1 . . 3 . 2 2 . . . . . . . . . . 2 . . . Burn 8 | 1 . . 3 . 2 2 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 33 | . . . . . . 2 2 . . . . . . . . . 13 8 . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 2 2 . . . . . . . . . 13 8 . 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6129 | 156 127 . 661 83 1021 612 67 . . . . . . . . . 493 389 . 2520 Guns 2590 | 156 127 . 658 83 1021 545 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 2144 | . . . . . . . . . . . . . . . . . . . . 2144 Melee 1372 | . . . . . . 67 67 . . . . . . . . . 493 389 . 356 Ramming 23 | . . . 3 . . . . . . . . . . . . . . . . 20 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 2590 | 156 127 . 658 83 1021 545 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1372 | . . . . . . 67 67 . . . . . . . . . 493 389 . 356 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 2144 | . . . . . . . . . . . . . . . . . . . . 2144 Highest Corruption 3 | . 1 1 . . . 2 2 2 . . . . . . . . 2 2 2 3 Average Corruption 1 | . 1 1 . . . 1 2 2 . . . . . . . . 1 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . 3 1 . . . . . . . . . . 2 . 2 Message Errors 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Matter Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . 2 . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 284 | . . . . . . . . . . . . . . . . . 34 43 . 207 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 102 | . . . . . . . . . . . . . . . . . . . . 102 Melee 182 | . . . . . . . . . . . . . . . . . 34 43 . 105 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 8 | . . . 1 . . . . . . . . . . . . . . . . 7 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | 312 204 . 240 120 186 9 . . . . 2 38 115 116 214 266 390 339 92 460 Average Temperature 147 | 132 78 . 104 63 72 7 . . . . 2 19 57 57 111 134 179 211 49 252 Received Heat Transfer 1182 | . 18 . 168 . 486 152 9 . 6 . 18 . 9 . . . 154 9 . 153 Effects 31 | . . . . . . . . . . . . . . . . 1 9 5 . 16 Shutdowns 16 | . . . . . . . . . . . . . . . . . 5 3 . 8 Energy Bleed 4 | . . . . . . . . . . . . . . . . . 2 1 . 1 Interference 4 | . . . . . . . . . . . . . . . . 1 1 1 . 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 20 | 2 1 . 6 . 8 3 . . . . . . . . . . . . . . Heat Transferred 7568 | 495 347 . 2005 211 2887 1623 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 626 | 30 130 35 329 165 306 186 . . 87 . . 50 . . . . 333 . . 626 Initial 130 | . 14 35 9 90 45 15 . . 42 . . 12 . . . . . . . 130 Average 123 | 13 68 35 162 148 80 87 . . 52 . . 28 . . . . 118 . . 427 Maximum Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . 1 . . 2 Low Security (%) 84 | 100 100 100 51 100 93 100 . . 100 . . 100 . . . . 85 . . 20 Level 1 8 | . . . 48 . 6 . . . . . . . . . . . 14 . . 6 Level 2 6 | . . . . . . . . . . . . . . . . . . . . 72 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 1 . 2 8 . . . . . 1 . . . . 4 . . 1 Investigation 11 | . . . . . 1 5 . . . . . . . . . . 4 . . 1 Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . Reinforcement 5 | . . . 1 . 1 2 . . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 8 | . 1 . 3 . 2 . . . . . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 189 | . 5 . 17 3 25 40 3 . 2 . 2 2 3 2 . . 28 16 . 41 Peak Tracking Total 18 | . 3 . 4 3 4 11 2 . 2 . 2 1 3 2 . . 13 5 . 18 Tactical Retreats 28 | . . . . . 1 6 1 . . . . . 1 . . . 6 4 . 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 6 | . 1 . . . 1 4 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . 6 . 4 . . . . . . . . . . . 6 . . . Reused 6 | . . . 4 . 1 . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . 4 . 1 . 1 . . 3 . . 3 . 2 . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 3 | . . . . . . . . . . . . . . . . . . . . 3 Max in Single Turn 2 | . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 40 | . 3 . 4 . 7 9 . . . . . 5 . . 3 . 6 1 . 2 Terminals 27 | . 2 . 4 . 5 5 . . . . . 4 . . . . 5 . . 2 Fabricators 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . 2 . . . . . 1 . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 127 | . 12 . 18 . 21 19 . . . . . 20 . . 4 . 28 1 . 4 Successful 99 | . 12 . 16 . 13 16 . . . . . 15 . . 4 . 19 1 . 3 Failed 28 | . . . 2 . 8 3 . . . . . 5 . . . . 9 . . 1 Catastrophic 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . Terminals 99 | . 8 . 18 . 17 11 . . . . . 16 . . . . 25 . . 4 Fabricators 5 | . . . . . . 2 . . . . . . . . . . 3 . . . Repair Stations 9 | . . . . . . 5 . . . . . 4 . . . . . . . . Recycling Units 6 | . 4 . . . 1 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 80 | . 8 . 16 . 9 10 . . . . . 11 . . 4 . 18 1 . 3 Record 36 | . 6 . 6 . 1 8 . . . . . 4 . . 2 . 8 1 . . Part Schematic 3 | . . . . . . . . . . . . 2 . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 2 . . . . . Open DSF 4 | . . . . . . 2 . . . . . 1 . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . 2 . . . Unreport Threat 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Locate Traps 7 | . . . 2 . 4 . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 4 | . . . 1 . 2 . . . . . . . . . . . 1 . . . Dispatch Records 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Hauler Manifests 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . . 4 . . . . . 4 . . . . . . . . Scan Component 4 | . . . . . . 2 . . . . . 2 . . . . . . . . Repair 4 | . . . . . . 2 . . . . . 2 . . . . . . . . Recycling Unit Hacks 6 | . 4 . . . 1 1 . . . . . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 4 . 7 6 . . . . . 4 . . . . 6 . . 1 Full Trace Events 10 | . . . 1 . 2 3 . . . . . . . . . . 3 . . 1 Feedback Events 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 Corruption 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 2 . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . . 2 . . . . . . . . Time 117 | . . . . . . 29 . . . . . 88 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . 2 . . 3 . . 1 1 . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 4285 | 140 288 141 347 299 692 603 140 27 22 123 27 114 48 64 108 121 279 397 11 294 Spaces Moved 6551 | 88 214 118 182 237 418 775 458 87 70 395 83 201 178 232 394 449 805 618 49 500 Core 70 | 17 . . . . . . . . . . . . . . . . . . . 53 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 1455 | 71 214 118 182 237 418 215 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 99 | . . . . . . . . . . . . . . . . . . . . 99 Flight 4927 | . . . . . . 560 458 87 70 395 83 201 178 232 394 449 805 618 49 348 Fastest Speed 21 | 50 120 120 120 120 105 27 27 31 31 31 31 27 27 27 27 27 22 21 21 21 Average Speed 49 | 109 120 120 120 120 114 56 28 31 31 31 31 29 27 27 27 27 26 25 21 41 Slowest Speed 400 | 120 120 120 120 120 120 112 31 31 31 31 31 116 27 27 27 27 111 34 21 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 3 . . . . . . . . 2 1 1 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 41 41 20 60 37 27 66 16 3 63 12 6 42 54 47 63 23 61 13 20 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . 1 . . 3 . . 2 2 . 1 2 . 1 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 94 | . . . . . . . . . . . . . . . . . . . . 94 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 94 | . . . . . . . . . . . . . . . . . . . . 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Total 7230 | 111 225 117 231 243 527 871 464 86 69 394 83 254 177 232 392 447 846 844 48 569 Wait 393 | . . . 6 . 46 45 1 . . . . 44 . . . . 15 207 . 29 Move 6514 | 87 213 117 181 236 417 768 457 86 69 394 82 200 177 231 390 446 802 613 48 500 Hop 8 | . . . . . . 3 . . . . . . . . 1 1 1 2 . . Pick Up 59 | 7 1 . 2 2 7 10 2 . . . 1 5 . 1 1 . 5 8 . 7 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach 59 | 7 1 . 1 1 6 11 1 . . . . 4 . . . . 10 6 . 11 Detach . | . . . . . . . . . . . . . . . . . . . . . Swap 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . . . Fire 154 | 10 10 . 40 4 51 32 . . . . . . . . . . . . . 7 Melee 33 | . . . . . . 2 2 . . . . . . . . . 13 8 . 8 Ram 7 | . . . . . . . . . . . . . . . . . . . . 7 Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 14) 141 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Evolved 1 slot: Utility x1 309 | -10/Materials | Build established: Hacker-Mutant 367 | -10/Materials | Identified exit to Mines 367 | -10/Materials | Discovered exit to Mines (range 7) 429 | -10/Materials | Entered Mines 463 | -10/Mines | Met a Derelict bent on vengeance 555 | -10/Mines | Identified exit to Materials 555 | -10/Mines | Discovered exit to Materials (range 12) 570 | -10/Mines | Entered Materials 570 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 797 | -9/Materials | Identified exit to Mines 797 | -9/Materials | Discovered exit to Mines (range 12) 917 | -9/Materials | Entered Mines 942 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1016 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1192 | -9/Mines | Learned Materials emergency access door positions 1198 | -9/Mines | Identified exit to Materials 1198 | -9/Mines | Discovered exit to Materials (range 5) 1216 | -9/Mines | Entered Materials 1216 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1622 | -8/Materials | Lost 3 parts (1p2n) 1883 | -8/Materials | Identified exit to Factory 1883 | -8/Materials | Discovered exit to Factory (range 10) 1908 | -8/Materials | Entered Factory 1908 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1936 | -7/Factory | Identified exit to DSF 1976 | -7/Factory | Repaired Imp. Aluminum Leg 2188 | -7/Factory | Assembled infested ambush trap array 2309 | -7/Factory | Lost 7 parts (3n4w) 2368 | -7/Factory | Repaired Lgt. Nuclear Core 2510 | -7/Factory | Identified exit to Lower Caves 2510 | -7/Factory | Discovered exit to Lower Caves (range 6) 2511 | -7/Factory | Entered Lower Caves 2521 | -7/Lower Caves | Encountered a Warlord checkpoint 2593 | -7/Lower Caves | Learned location of Extension (-4) 2593 | -7/Lower Caves | Learned Factory garrison access intel 2626 | -7/Lower Caves | Spotted B-75 Beast 2648 | -7/Lower Caves | Identified exit to Lower Caves 2648 | -7/Lower Caves | Discovered exit to Lower Caves (range 3) 2651 | -7/Lower Caves | Entered another Lower Caves area 2667 | -7/Lower Caves | Identified exit to Factory 2667 | -7/Lower Caves | Discovered exit to Factory (range 11) 2678 | -7/Lower Caves | Entered Factory 2678 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2679 | -6/Factory | Loaded intel: 3 garrison access locations 2687 | -6/Factory | Identified exit to Lower Caves 2687 | -6/Factory | Discovered exit to Lower Caves (range 16) 2700 | -6/Factory | Entered Lower Caves 2706 | -6/Lower Caves | Learned Factory terminal intel 2716 | -6/Lower Caves | Learned 4 Factory zone layouts 2724 | -6/Lower Caves | Build established: Hacker-Sprinter 2726 | -6/Lower Caves | Identified exit to Lower Caves 2823 | -6/Lower Caves | Entered another Lower Caves area 2836 | -6/Lower Caves | Encountered a Warlord checkpoint 2836 | -6/Lower Caves | Identified exit to Factory 2836 | -6/Lower Caves | Discovered exit to Factory (range 14) 2850 | -6/Lower Caves | Entered Factory 2850 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2852 | -5/Factory | Loaded intel: 25 terminal locations 2890 | -5/Factory | Identified exit to Upper Caves 2895 | -5/Factory | Repaired Xenon Bombardment Thruster 2939 | -5/Factory | Repaired Xenon Bombardment Thruster 2964 | -5/Factory | Entered Upper Caves 2988 | -5/Upper Caves | Identified exit to Upper Caves 3012 | -5/Upper Caves | Entered another Upper Caves area 3024 | -5/Upper Caves | Learned location of 1 exit from Factory 3071 | -5/Upper Caves | Identified exit to Warlord 3071 | -5/Upper Caves | Discovered exit to Warlord (range 2) 3076 | -5/Upper Caves | Entered Warlord 3094 | -5/Warlord | Identified exit to Proximity Caves 3094 | -5/Warlord | Discovered exit to Proximity Caves (range 15) 3140 | -5/Warlord | Visited the Vortex Lab 3144 | -5/Warlord | Found Prototype Launcher 3153 | -5/Warlord | Warlord's base attacked by MAIN.C 3176 | -5/Warlord | Opened side exit 3184 | -5/Warlord | Entered Proximity Caves 3185 | -4/Proximity Caves | Learned Research garrison access intel 3257 | -4/Proximity Caves | Identified exit to Factory 3305 | -4/Proximity Caves | Entered Factory 3305 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3306 | -4/Factory | Identified exit to Upper Caves 3386 | -4/Factory | Found Prototype Slashing Weapon 3425 | -4/Factory | Lost 5 parts (1p3n1u) 3457 | -4/Factory | Spotted B-86 Titan 3506 | -4/Factory | Identified Molecular Scythe 3551 | -4/Factory | Lost 12 parts (1p6n3u2w) 3556 | -4/Factory | Discovered exit to Upper Caves (range 16) 3584 | -4/Factory | Entered Upper Caves 3790 | -4/Upper Caves | Identified exit to Upper Caves 3822 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3981 | -4/Upper Caves | Entered another Upper Caves area 3987 | -4/Upper Caves | Identified exit to Research 3987 | -4/Upper Caves | Discovered exit to Research (range 15) 3992 | -4/Upper Caves | Entered Research 3992 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3993 | -3/Research | Loaded intel: 3 garrison access locations 4020 | -3/Research | Spotted B-86 Titan 4026 | -3/Research | Identified Vortex Catalyst Activator 4192 | -3/Research | Core integrity fell below 50% 4211 | -3/Research | Spotted B-86 Titan 4213 | -3/Research | Core integrity fell below 20% 4221 | -3/Research | Lost 15 parts (6p8n1w) 4242 | -3/Research | Search patrols dispatched 4286 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. C-30 ARC bursts open, deploying its payload. S-43 Plague unfolds itself. K-01 Serf collects debris. ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Slug penetrates Wall. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." BGWBRPA>HY%FU#HPO3S%% Slug penetrates Wall. Slug penetrates Ion Accelerator. Slug penetrates Wall. Penetrated by Slug. A-15 Conveyor system corruption misinterpreted. A-15 Conveyor triggered Segregator Trap. Arcs of energy rise from the floor. Med. Treads blown off. Imp. Ion Engine blown off. Acquired Lgt. Particle Reactor. System corrupted: Substantial component data lost. P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ????????? ?????????????????????????????????? | | ????????? ????????????????????????????????? | | ???????? ????????????????????????????????? | | ???????? ???????????????????????????????? | | ??????? ???????????????????????????????? | | ???????? ###########+####+####??????????? | | ????????? g ^ ?????????? | | ???????????# ?????????? | | ##########?# ????????? | | #?# s ????????? | | ### ps @ ????????? | | ## ####/######+######+##????????????? | | ## # #???????????????????????? | | "" """ ## # #???????????????????????? | | "" """ ## # """ !#???????????????????????? | | "" """ ## # """ #???????????????????????? | | "" """ ## # """ #???????????????????????? | | "" """ ## # """ #???????????????????????? | | ## # """ #???????????????????????? | | ## / !#???????????????????????? | | ## =# ! #???????????????????????? | | #######/### ^ *=##########???????????????????????? | | ??????# #?# #????????????????????????????????? | | ??????# #?# #????????????????????????????????? | | ??????# #?# #????????????????????????????????? | | ??????# ### ###??????????????????????????????? | | ??????# #??????????????????????????????? | | ##+#### #??????????????????????????????? | | #??????????????????????????????? | | +??????????????????????????????? | | #??????????????????????????????? | | """"" !!! #??????????????????????????????? | | """"" !!! #??????????????????????????????? | | """"" !!! #??????????????????????????????? | | ?? #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 64 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 65 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Linear Accelerator | -5/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Explorer GoHome() Knowing Is Half The Battle Slippery One Challenges ------------ None Game ------ Seed CooledTractorMaul Manual? 0 Play Time 00:59:04 Cumulative 6.5 hours Start 2023.01.24 @ 08:34:39 End 2023.01.24 @ 10:15:23 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18138de7-907d-4ab3-9324-777fa7e48f7b