Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 21:36:06 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (157) 785 Value Destroyed (6905) 6905 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (4506) 4506 TOTAL SCORE: 21756 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 860 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2018 Friendly Fire -392 Cogmind --------- Core Integrity 1300/1300 Matter 300/300 Energy 60/270 System Corruption 0% Temperature Cool (0) Movement Hovering (42) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (7) --- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (9) ------ Advanced Sensor Array Advanced Melee Analysis Suite Experimental Core Analyzer Microactuators Nanoactuators Advanced Transmission Jammer Centrium Medium Armor Plating Improved Force Field > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (5) ---- Vortex Chain Reactor Improved Actuator Array Vortex Lance Vortex Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Nanoactuators Nanoactuators Improved Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Experimental Neutron Missile Launcher Molecular Scythe Plasma Lance > --- INVENTORY -------- Vortex Chain Reactor Cooled Plasma Cannon Vortex Lance Vortex Lance [Rating: 155] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Microactuators Device Microactuators Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . . 2 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . 1 . Utility 7 | . . . . . 2 . 1 . . . . 2 . . . . . 1 . . . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 196 | 6 5 . . . 9 20 42 2 . . 3 11 2 1 3 2 23 14 . 11 1 2 26 8 5 . Power 23 | 1 1 . . . 1 1 3 . . . . 1 1 . . . 5 3 . 2 . . 2 1 1 . Engine 9 | 1 1 . . . 1 1 2 . . . . . . . . . 3 . . . . . . . . . Core 10 | . . . . . . . 1 . . . . 1 1 . . . 2 3 . 1 . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Propulsion 63 | 2 . . . . 2 9 14 1 . . . 6 1 . . . 9 5 . 1 . . 11 2 . . Treads 8 | 2 . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . Leg 30 | . . . . . 1 5 8 1 . . . 6 1 . . . 6 . . . . . 2 . . . Wheel 7 | . . . . . . 1 4 . . . . . . . . . 2 . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . 1 . . . . . 7 2 . . Flight 8 | . . . . . . . . . . . . . . . . . . 5 . 1 . . 2 . . . Utility 70 | 1 3 . . . 3 7 10 . . . 2 4 . 1 1 1 7 4 . 5 1 2 10 4 4 . Device 39 | . 1 . . . . 4 4 . . . 1 3 . 1 1 . 4 2 . 4 1 2 4 4 3 . Storage 7 | 1 1 . . . 1 1 1 . . . 1 . . . . . . . . . . . 1 . . . Processor 11 | . 1 . . . . . 3 . . . . 1 . . . . . 2 . . . . 3 . 1 . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . . 2 2 1 . . . . . . . . 1 3 . . 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 1 . . . 3 3 15 1 . . 1 . . . 2 1 2 2 . 3 . . 3 1 . . Energy Gun 4 | 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . . Ballistic Gun 11 | 1 . . . . . 1 8 . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Launcher 5 | . . . . . . 1 1 1 . . . . . . . . . . . 1 . . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 8 | . . . . . . . 5 . . . . . . . . 1 1 . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 . 3 . . . 1 . . . . . 1 1 . 5 . . 11 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 64 | . 1 . . . . 8 7 . . . 2 2 5 . . 1 18 6 . . 2 . 3 5 1 3 Power 8 | . 1 . . . . . . . . . . . 1 . . . 3 1 . . . . 1 1 . . Propulsion 25 | . . . . . . 5 4 . . . . 2 1 . . . 7 1 . . 1 . . 2 1 1 Utility 21 | . . . . . . 3 1 . . . . . 1 . . 1 7 3 . . 1 . 1 2 . 1 Weapon 10 | . . . . . . . 2 . . . 2 . 2 . . . 1 1 . . . . 1 . . 1 Highest Loss Streak 9 | . 1 . . . . 3 4 . . . 2 2 5 . . 1 9 3 . . 2 . 1 5 1 3 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Average Backups 13 | 1 4 8 9 10 18 23 15 14 15 15 13 14 14 13 14 17 17 3 3 4 5 5 4 4 4 4 Power 1 | . . . 1 1 1 2 2 2 2 2 2 1 1 1 1 2 1 . . . . . . 1 1 1 Propulsion 2 | . 1 1 1 1 5 6 1 2 2 2 2 4 3 3 3 4 5 . . . . . . . . . Utility 5 | . . 2 2 3 7 8 6 6 6 6 6 6 6 7 7 7 6 3 3 3 3 3 . . . 1 Weapon 2 | . 2 4 5 5 4 5 3 3 3 3 1 . . . . 1 1 . . . 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . . . 1 2 5 14 . . . . 1 . . . . 15 . . 1 . . 1 . . 3 Power 7 | . . . . 1 1 1 2 . . . . . . . . . 1 . . . . . . . . 1 Propulsion 14 | . . . . . . 1 6 . . . . . . . . . 7 . . . . . . . . . Utility 13 | . . . . . . 3 2 . . . . 1 . . . . 5 . . 1 . . 1 . . . Weapon 9 | . . . . . 1 . 4 . . . . . . . . . 2 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 100 100 80 94 94 92 92 92 96 94 87 85 91 99 81 40 42 59 54 52 73 92 93 85 Engine 4 | . 13 14 14 14 9 9 2 7 7 7 7 1 . . . . 4 . . . . . . . . . Core 3 | . . . . . . . 4 . . . . 4 6 6 6 6 4 4 5 5 5 5 6 . . . Treads 4 | . 28 28 28 28 18 7 5 . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . . . 22 17 30 30 30 30 26 25 26 26 26 20 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 11 29 27 23 Flight 1 | . . . . . . . . . . . . . . . . . . 23 21 23 15 15 4 . . . Device 15 | . 11 14 14 14 9 15 10 15 15 15 15 21 16 18 20 24 15 3 . 7 10 10 20 12 22 26 Storage 6 | . 14 14 14 14 17 9 7 7 7 7 7 6 6 6 6 6 4 . . . . . . . . . Processor 10 | . 2 . . . . . 11 15 15 15 15 16 20 20 19 13 4 4 5 5 5 5 16 15 13 9 Protection 3 | . . . . . 8 10 5 . . . . . . . . 1 7 . . 3 5 5 1 9 4 4 Energy Gun 2 | . 24 28 28 28 8 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 9 9 . . . . . . . . . . . . . 4 1 . . 4 4 1 Ballistic Gun 2 | . 3 . . . . 2 17 . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 6 | . . . . . . . 3 14 15 15 14 13 9 6 6 12 12 . . . 5 5 5 5 4 4 Peak Build Rating 155 | 6 9 10 10 10 30 32 47 48 47 47 49 59 58 56 66 67 87 68 50 95 95 71 151 155 151 144 Average Rating 53 | 4 8 9 10 10 19 27 39 47 47 47 45 55 54 55 59 66 71 50 50 73 62 61 101 137 147 138 On Entrance 51 | . 6 9 10 10 10 30 22 47 47 47 47 45 58 51 56 62 66 2 50 50 95 61 71 151 142 144 Avg Prop Armor Cover (%) 6 | . . . . . 4 4 7 . . . . 4 4 . . . 26 16 . . . . 1 2 3 . Naked Turns 54 | . . . . . . . . . . . . . . . . . 44 10 . . . . . . . . Heaviest Build 115 | 13 17 17 17 17 115 115 70 46 43 43 47 50 39 37 67 70 91 21 11 39 39 19 52 61 69 69 Greatest Support 96 | 40 40 40 40 40 60 60 61 61 61 61 61 72 75 75 75 75 96 31 24 39 39 18 78 80 88 73 Greatest Overweight (x) 7 | . . . . . 2 7 6 . . . . 1 . . . . 2 . . . . 1 1 1 1 . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 25 25 20 15 15 15 15 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 8 10 10 10 23 24 15 15 15 15 15 15 15 15 16 20 18 5 5 5 5 5 5 5 5 5 Most Carried 25 | 3 8 9 10 10 25 25 20 15 15 15 15 15 15 13 15 18 20 5 3 5 5 5 5 5 5 5 Average Carried 13 | 1 4 8 9 10 18 23 15 14 15 15 13 14 14 13 14 17 17 3 3 4 4 5 4 5 4 5 Final Capacity 25 | 8 10 10 10 10 25 20 15 15 15 15 15 15 15 15 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 24 | 3 7 9 10 10 24 20 14 15 15 15 13 15 13 13 14 18 5 3 3 5 5 5 5 5 5 5 Class Distribution -------------------- 34% | Mutant 22% | Gladiator 20% | Scavenger-Gladiator 8% | Scavenger-Mutant 6% | Sprinter 3% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Mutant | -4/Warlord Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Matter Collected 4742 | 195 112 10 . . 60 630 939 257 26 . 283 165 34 10 20 50 607 . . 68 261 . 811 149 10 45 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6380 | 18 248 132 . 77 251 1169 957 239 . . 454 118 272 15 . 193 1258 25 . 68 212 . 507 133 . 34 Parts 300 | 1 11 8 . 9 22 49 46 9 . . 13 10 13 . . 14 57 7 . . 3 . 13 14 . 1 Haulers Intercepted 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . 9 9 . 16 . 13 . . 12 . . . . 1 . . 11 . . Prevented 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 137 | . 4 3 . 4 6 27 14 5 . . 17 2 7 . . 5 19 5 . . . . 17 2 . . Melee 34 | . . . . . . . 1 3 . . 2 2 4 . . 5 15 . . . . . . 2 . . Guns 31 | . 4 3 . 4 5 2 13 . . . . . . . . . . . . . . . . . . . Cannons 20 | . . . . . 1 17 . . . . . . . . . . 2 . . . . . . . . . AOE 52 | . . . . . . 8 . 2 . . 15 . 3 . . . 2 5 . . . . 17 . . . Classes Destroyed 15 | 1 2 1 . 1 2 2 1 1 . . . . . . . . 1 . . . . . 2 . . 1 Worker 5 | 1 . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . Builder 5 | . . . . 1 1 . 1 . . . . . . . . . . . . 2 . . . . . . Hauler 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Recycler 4 | . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Swarmer 40 | . . 3 . 4 4 3 3 . . . 11 . 3 . . 4 . 5 . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 54 | . 4 . . . . 17 4 3 . . 3 . 3 . . . 9 . . . . . 11 . . . Brawler 5 | . . . . . . . . 1 . . 2 . . . . . 1 . . . . . 1 . . . Duelist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 16 | . . . . . 2 5 3 1 . . 1 . . . . 1 3 . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Programmer 13 | . . . . . . 1 2 . . . . . 1 . . . 6 . . . . . 1 2 . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | 1 3 4 . 4 3 5 4 4 . . 7 2 6 . . 4 5 5 . 3 . . 12 2 . . Combat Bots Only 12 | . 2 2 . 4 3 5 2 4 . . 7 2 6 . . 4 3 5 . . . . 12 2 . . Max Kills in Single Turn 5 | 1 1 1 . 1 1 2 1 1 . . 4 1 3 1 . 1 2 5 . 2 . . 5 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 . 1 . . 4 . 3 . . . 2 5 . . . . 5 . . . Melee 1 | . . . . . . . 1 1 . . 1 1 1 . . 1 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Hostile Shots Fired 1291 | . 25 6 . 17 30 143 281 49 . . 44 48 40 5 . 21 256 49 2 19 16 2 67 53 18 100 Missed 486 | . 11 . . 6 9 41 89 28 . . 13 8 14 4 . 7 78 27 2 10 6 . 31 25 5 72 Deflected 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Hits 805 | . 14 6 . 11 21 102 192 21 . . 31 40 26 1 . 14 178 22 . 9 10 2 36 28 13 28 Melee 17 | . . . . . . . 13 . . . . . . . . . 3 . . . . . 1 . . . Projectile 788 | . 14 6 . 11 21 102 179 21 . . 31 40 26 1 . 14 175 22 . 9 10 2 35 28 13 28 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 27 | . . . . . 1 5 2 . . . 2 2 1 . . 1 6 1 . . 1 . 3 1 1 . Part Disruptions 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Damage Taken 13198 | . 186 53 . 88 245 1677 2181 166 . . 680 540 505 . . 227 3312 835 . 191 143 37 955 864 130 183 Core 2527 | . 44 6 . 6 29 161 408 22 . . 73 130 84 . . 49 875 200 . . 70 21 207 142 . . Absorbed by Shields 506 | . . . . . . . . . . . . 140 . . . 42 125 . . . . . . 81 60 58 Regen/Repaired (Parts) 664 | . . . . . . . . . . . . . . . 560 . . . . 47 . . 57 . . . Core Remaining (%) 56 | 100 . . . 77 . 65 . . . . 28 . . . . 69 12 . . . . . . 44 . . Volleys Fired 259 | 2 20 6 . 13 15 94 49 2 . . 14 . 1 . . . 14 1 . 6 . . 18 3 1 . Largest 3 | 2 2 2 . 2 2 2 3 1 . . 1 . 1 . . . 1 1 . 1 . . 1 1 1 . Hottest 121 | 70 90 90 . 90 121 121 84 39 . . 39 . 39 . . . 47 47 . 35 . . 49 60 35 . Shots Fired 485 | 3 40 12 . 26 30 174 137 2 . . 14 . 1 . . . 14 1 . 7 . . 18 5 1 . Gun 262 | 3 40 12 . 26 15 29 137 . . . . . . . . . . . . . . . . . . . Cannon 178 | . . . . . 15 136 . . . . . . . . . . 14 1 . 7 . . 1 3 1 . Launcher 42 | . . . . . . 9 . 2 . . 11 . 1 . . . . . . . . . 17 2 . . Special 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Kinetic 232 | 2 5 . . . . 73 137 . . . . . . . . . 14 1 . . . . . . . . Thermal 208 | 1 35 12 . 26 30 92 . . . . . . . . . . . . . 7 . . 1 3 1 . Explosive 42 | . . . . . . 9 . 2 . . 11 . 1 . . . . . . . . . 17 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 1 5 5 . 7 12 15 18 . . . 21 . 7 . . . 3 . . 4 . . 10 1 . . Robot Miss Streak 4 | . 2 1 . 1 2 4 4 . . . 2 . . . . . 1 . . 1 . . 1 . 1 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 422 | 1 27 8 . 16 19 99 89 4 . . 16 12 15 1 . 11 78 1 . 5 3 . 10 5 . 2 Core Hits 307 | 1 12 5 . 6 7 66 36 8 . . 34 4 11 . . 6 39 4 . 1 2 . 61 3 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 1 . . 1 1 . 2 1 . . 1 . 3 . . 1 15 . . . . . . . . 1 Burn 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Sever 20 | . . . . . . . . 1 . . 1 . 3 . . 1 14 . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Melee Attacks 250 | . . . . . . . 13 6 2 . 10 17 14 2 . 15 133 1 1 6 5 . 2 4 14 5 Impact 8 | . . . . . . . . . . . . . . . . . . . 1 6 . . 1 . . . Slashing 227 | . . . . . . . 13 6 2 . 10 17 14 2 . 12 129 . . . 5 . 1 3 10 3 Piercing 14 | . . . . . . . . . . . . . . . . 3 4 . . . . . . 1 4 2 Sneak Attacks 13 | . . . . . . . 2 . . . 1 1 . 1 . . 3 1 . 2 . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 28 | . . . . . . . 3 . . . 1 2 1 . . 3 16 . . . . . . 1 . 1 Martial Strikes 13 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . Damage Inflicted 21001 | 13 309 92 . 189 421 2750 2193 405 . . 1955 492 826 86 . 406 3017 689 . 383 322 . 5946 285 . 222 Guns 2895 | 13 309 92 . 188 260 223 1810 . . . . . . . . . . . . . . . . . . . Cannons 2243 | . . . . . 161 1719 . . . . . . . . . . 260 39 . . . . 34 30 . . Explosions 9666 | . . . . . . 808 . 231 . . 1693 . 329 . . . . 650 . . . . 5912 43 . . Melee 6184 | . . . . . . . 383 174 . . 262 492 497 86 . 406 2745 . . 383 322 . . 212 . 222 Ramming 13 | . . . . 1 . . . . . . . . . . . . 12 . . . . . . . . . Kinetic 2712 | . 14 . . . . 589 1810 . . . . . . . . . 260 39 . . . . . . . . Thermal 3289 | 13 295 92 . 188 421 1353 . . . . . . . . . . . 650 . . . . 247 30 . . Explosive 8803 | . . . . . . 808 . 231 . . 1693 . 329 . . . . . . . . . 5699 43 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 383 | . . . . . . . . . . . . . . . . . . . . 383 . . . . . . Slashing 5542 | . . . . . . . 383 174 . . 262 492 497 86 . 311 2715 . . . 322 . . 178 . 122 Piercing 259 | . . . . . . . . . . . . . . . . 95 30 . . . . . . 34 . 100 Highest Corruption 13 | . . . . . . . 6 6 6 6 6 . . . . . 13 1 11 13 13 13 13 7 . . Average Corruption 6 | . . . . . . . 5 6 6 6 6 . . . . . 8 1 7 12 13 13 4 6 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 115 | . . . . . . . 22 15 12 1 17 . . . . . 20 . 2 9 4 2 2 9 . . Message Errors 40 | . . . . . . . 5 4 4 1 9 . . . . . 8 . 2 3 1 1 1 1 . . Matter Fused 25 | . . . . . . . 7 4 2 . 4 . . . . . 3 . . . 2 . . 3 . . Heat Flow Errors 10 | . . . . . . . 2 1 2 . . . . . . . 3 . . 1 . . 1 . . . Energy Discharges 13 | . . . . . . . 1 2 1 . 3 . . . . . 2 . . 1 . . . 3 . . Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . . . 3 2 1 . 1 . . . . . 1 . . 1 . . . . . . Data Loss (major) 7 | . . . . . . . . 2 2 . . . . . . . 1 . . 1 . 1 . . . . Misfires 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 907 | . . . . . 13 1 2 . . . 25 43 9 77 . . 43 96 . 295 111 . 121 9 . 62 Projectiles 68 | . . . . . 13 . . . . . . . . . . . . . . 55 . . . . . . Explosions 251 | . . . . . . 1 . . . . 25 . 8 . . . . 96 . . . . 121 . . . Melee 588 | . . . . . . . 2 . . . . 43 1 77 . . 43 . . 240 111 . . 9 . 62 Knockbacks 12 | . . . . . . 5 . . . . . . . . . . 3 1 . 3 . . . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 8 | . . . . . . 4 . . . . . . . . . . 3 1 . . . . . . . . Secondary 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 480 | . . . . . . 36 . . . . . . 63 . . . 6 228 . . . . . 147 . . Shots 7 | . . . . . . 1 . . . . . . 1 . . . . 3 . . . . . 2 . . Rammed 4 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . Targets Rammed 4 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | 30 123 . . . 87 259 234 197 272 . 19 . . . . 5 253 18 . 170 91 . 122 202 . . Average Temperature 67 | 18 36 . . . 31 95 62 101 137 . 9 . . . . 5 85 10 . 89 43 . 28 72 . . Received Heat Transfer 2468 | . 108 . . . 72 837 384 48 . . 147 . 93 . . 45 528 27 . 45 . . 63 59 8 4 Effects 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Total Turns 199 | . . . . . . . . . . . . . . . . . 199 . . . . . . . . . Longest Duration 75 | . . . . . . . . . . . . . . . . . 75 . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 5242 | 37 879 236 . 570 814 2106 . . . . . . . . . . . 350 . . . . 200 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Maximum Alert Level 3 | . . . . . . 3 2 . . . . . . . . . 1 1 . . . . . . . . Low Security (%) 61 | 100 100 100 . 100 100 18 . . . . . 100 . . . . 98 38 100 100 . . . . 100 100 Level 1 18 | . . . . . . 18 60 . . . . . . . . . 1 61 . . . . . . . . Level 2 17 | . . . . . . 44 39 . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 839 | 5 50 80 . 80 90 839 478 . . . . 159 . . . . 204 369 124 175 . . . . 23 62 Initial 440 | . 3 . . . 11 5 440 . . . . 159 . . . . 12 98 122 72 . . . . 23 5 Average 199 | . 9 40 . 19 20 459 368 . . . . 57 . . . . 79 240 116 114 . . . . 7 38 Influence Increases 5627 | 5 105 90 . 95 185 934 499 170 . . 504 55 170 15 . 148 816 421 2 175 65 30 881 125 80 57 Destroy 0b10 Robot/C 3060 | . 80 60 . 80 120 540 280 100 . . 420 40 140 . . 120 380 100 . . . . 560 40 . . Destroy 0b10 Robot/NC 120 | 5 5 5 . 5 10 10 35 . . . . . . . . . 10 . . 15 5 . 15 . . . Destroy Leader 368 | . 20 10 . 10 32 20 74 10 . . 30 10 30 . . 10 92 10 . . . . . 10 . . Allied During Kill 290 | . . . . . . 2 . . . . 39 . . . . 3 . . . . . . 246 . . . Successful Hack 73 | . . . . . 4 14 . . . . . . . . . . 28 . . . . . . . . 27 Disable Machine 210 | . . . . . . 30 45 . . . . . . . . . 15 60 . 15 . . . . 15 30 Anti-Garrison Action 250 | . . . . . . 250 . . . . . . . . . . . . . . . . . . . . Destroy Structure 191 | . . . . . 4 53 5 . . . . 5 . . . . 36 56 2 10 . . . . 20 . Partial Spotted 180 | . . . . . . . . . . . . . . . . . 45 105 . 30 . . . . . . Lose Combat Pursuer 885 | . . 15 . . 15 15 60 60 . . 15 . . 15 . 15 210 90 . 105 60 30 60 75 45 . Influence Decreases 5625 | . 110 50 40 65 207 103 1007 338 163 . 250 309 124 61 . 127 637 272 247 122 129 69 388 637 105 65 Entered New Map 1790 | . 2 . 40 . 19 3 399 124 32 . . 95 . 10 . . 9 102 227 32 59 19 54 547 12 5 Time Decay 3161 | . 98 50 . 65 188 . 538 214 131 . 190 194 94 51 . 97 466 100 20 90 50 50 264 90 91 30 Lost Part 544 | . 10 . . . . 80 70 . . . 20 20 30 . . 10 162 60 . . 20 . 30 . 2 30 Lost Ally 130 | . . . . . . 20 . . . . 40 . . . . 20 . 10 . . . . 40 . . . Squads Dispatched 17 | . . . . . . . 2 . . . 1 2 . . . . 7 3 . 1 . . . . 1 . Investigation 4 | . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . Extermination 7 | . . . . . . . 2 . . . . 1 . . . . 3 1 . . . . . . . . Reinforcement 5 | . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . 1 . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Distress Signals 11 | . 1 . . . 1 . 1 . . . . . . . . . 5 . . . . . . . 2 1 Communications Jammed 14 | . . . . . . . . . . . . . . . . . 11 . . . . . . . 3 . Distress Signals 13 | . . . . . . . . . . . . . . . . . 10 . . . . . . . 3 . Times Spotted 317 | . 7 4 . 4 9 26 24 10 . . 17 2 7 1 . 6 49 24 5 12 4 1 78 12 9 6 Peak Tracking Total 18 | . 4 3 . 4 4 4 4 3 . . 9 2 6 1 . 5 10 8 5 8 4 3 18 5 5 5 Tactical Retreats 33 | . . 1 . . 1 1 3 3 . . 1 . . 1 . 1 10 3 . 2 1 1 1 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Traps Triggered 7 | . . . . . . 2 1 . . . . . . . . . 1 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Machines Disabled 19 | . . . . . . 5 3 . . . 2 . . . . . 1 4 . 1 . . . . 1 2 Max in Single Turn 4 | . . . . . . 1 1 . . . 2 . . . . . 1 4 . 1 . . . . 1 1 Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Machines Accessed 27 | . 1 . 1 . 3 2 2 . . 3 . 1 . . . . 3 4 . 2 . 1 3 . . 1 Terminals 12 | . 1 . . . 2 2 2 . . . . . . . . . 1 2 . . . 1 . . . 1 Fabricators 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 69 | . 1 . 1 . 4 5 2 . . 26 . 2 . . . . 7 8 . 2 . 2 8 . . 1 Successful 50 | . 1 . 1 . 2 2 . . . 26 . 1 . . . . 4 1 . 1 . 2 8 . . 1 Failed 19 | . . . . . 2 3 2 . . . . 1 . . . . 3 7 . 1 . . . . . . Catastrophic 6 | . . . . . 1 . 1 . . . . . . . . . 1 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 12 | . . . . . 2 . 1 . . . . . . . . . 1 3 . 1 . . 3 . . 1 Terminals 18 | . 1 . . . 2 5 2 . . . . . . . . . 1 4 . . . 2 . . . 1 Fabricators 8 | . . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 41 | . 1 . 1 . 1 2 . . . 26 . . . . . . . . . . . 2 8 . . . Record 12 | . . . 1 . . . . . . 6 . . . . . . . . . . . 2 3 . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Build 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . 1 2 2 . . . . 1 . . . . 3 4 . 1 . 1 . . . 1 Full Trace Events 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 280 | . . . . . . . . . . . . 128 . . . . 152 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 8 . . . . 10 . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Machine Destruction 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Total Allies 10 | . . . . . . 1 . . . . 3 . . . 2 . . 1 . . . . 2 . . 1 Largest Group 2 | . . . . . . 1 . . . . 2 . . . 2 2 . 1 . . . . 2 . . 1 Highest-Rated Group 192 | . . . . . . 25 . . . . 96 . . . 59 59 . 10 . . . . 192 . . 45 Highest-Rated Ally 96 | . . . . . . 25 . . . . 96 . . . 31 31 . 10 . . . . 96 . . 45 Initial Warlord ECA Mod 6 | . . . . . . . 6 6 6 6 5 5 5 5 5 4 4 3 3 3 3 3 3 2 2 2 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . . . . 6 . . . . 22 . . . . 7 . . . . . . 74 . . . Total Damage 3805 | . . . . . . 233 . . . . 707 . . . . 110 . . . . . . 2755 . . . Kills 19 | . . . . . . . . . . . 4 . . . . 1 . . . . . . 14 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Active Infowar (turns) 7984 | . . . . . . . 834 317 601 105 558 491 247 554 1264 548 1112 . . 8 110 103 869 60 128 75 Sensors 4445 | . . . . . . . 834 317 601 105 558 491 247 . . . . . . 8 110 103 869 . 127 75 IFF 2710 | . . . . . . . . . . . . . . 554 1264 548 344 . . . . . . . . . Cloaking 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Jamming 1302 | . . . . . . . 145 . . . . . . . . . 1011 . . . . . 1 51 19 75 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 1 . . . 3 1 2 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Turns Passed 13842 | 114 434 140 238 331 803 1456 1532 457 601 105 595 542 457 647 1264 548 1274 213 47 184 110 103 1070 240 262 75 Spaces Moved 11588 | 63 213 76 149 181 245 514 765 333 472 83 409 403 361 536 1048 427 881 597 142 526 349 337 1346 477 499 156 Core 234 | 2 . . . . . . . . . . . . . . . . 213 19 . . . . . . . . Treads 1112 | 61 213 76 149 181 245 121 66 . . . . . . . . . . . . . . . . . . . Legs 5621 | . . . . . . 380 514 333 472 83 409 403 361 536 1048 427 652 . . . . . 3 . . . Wheels 214 | . . . . . . 13 185 . . . . . . . . . 16 . . . . . . . . . Hover 1955 | . . . . . . . . . . . . . . . . . . . . . . . 823 477 499 156 Flight 2452 | . . . . . . . . . . . . . . . . . . 578 142 526 349 337 520 . . . Fastest Speed 20 | 50 160 160 160 160 160 190 87 127 127 127 127 97 112 120 120 120 50 25 26 24 20 29 23 32 38 38 Average Speed 100 | 156 160 160 160 160 295 220 156 127 127 127 127 120 116 120 120 120 105 27 26 25 27 29 38 44 46 42 Slowest Speed 550 | 160 160 160 160 160 320 550 540 127 127 127 127 180 120 120 120 120 234 50 26 26 29 99 170 134 126 44 Overloaded Moves 261 | . . . . . . . . . . . . . . . . . 36 . . . 49 . 56 52 30 38 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . . 15 . 5 1 . 4 . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . 8 . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 5 49 14 49 37 22 62 19 57 54 69 64 10 47 74 84 65 22 21 88 15 54 54 90 73 15 18 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 5 | . . . 1 . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . Known Exits Taken 12 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . . . . . . . 1 . . 1 1 1 1 1 . . Scrap Searched 12 | . . . . . . . . . 1 . . . 1 3 2 1 . . . . 1 . . 3 . . Spaces Dug 129 | . . . . . . 1 . 36 . . 12 5 . 1 . . 20 . 1 2 . . 1 41 9 . Terrain Destroyed 614 | . . . . . 1 18 2 36 . . 86 5 16 1 . . 27 27 1 7 . . 287 90 10 . Melee 34 | . . . . . . . . . . . . 5 . 1 . . 16 . 1 1 . . 1 . 9 . Projectile 23 | . . . . . 1 . 2 . . . . . . . . . 11 . . 6 . . . 2 1 . AOE 557 | . . . . . . 18 . 36 . . 86 . 16 . . . . 27 . . . . 286 88 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Total 13178 | 73 266 83 149 197 294 660 993 358 472 82 459 450 387 538 1054 457 1131 626 149 554 356 338 1869 497 524 162 Wait 644 | . 21 . . . . . 31 13 . . 14 6 5 . . 11 66 21 7 2 1 . 443 . 1 2 Move 11519 | 62 212 75 148 180 245 513 764 332 471 82 408 402 360 535 1047 426 881 569 141 515 346 336 1339 476 498 156 Hop 21 | . . . . . . . . . . . . . . . . . . 13 . 5 1 . 2 . . . Pick Up 126 | 3 6 2 1 1 20 9 31 1 . . 1 5 2 . 1 5 21 3 . 3 . . 7 1 3 . Fast Attach 128 | 6 2 . . . 3 9 30 . . . . 3 . 1 2 1 8 13 . 10 . 2 27 8 3 . Attach 61 | . 1 . . . 4 5 11 . . . 3 4 3 . 1 1 16 3 . 1 1 . 5 . 2 . Detach 8 | . . . . . . 1 . . . . . 1 . . 1 . 3 . . 1 1 . . . . . Swap 64 | . 2 . . . 2 13 13 4 . . 10 7 1 . 1 1 6 . . . . . 1 2 1 . Drop 154 | . 2 . . 1 5 16 54 1 . . . 7 2 . 1 . 21 2 . 5 1 . 26 4 5 1 Fire 259 | 2 20 6 . 13 15 94 49 2 . . 14 . 1 . . . 14 1 . 6 . . 18 3 1 . Melee 191 | . . . . . . . 10 5 1 . 9 15 13 2 . 12 94 1 1 6 5 . 1 3 10 3 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 12) 549 | -10/Materials | Entered Mines 556 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 586 | -10/Mines | Met a Derelict bent on vengeance 589 | -10/Mines | Discovered new exit (range 4) 638 | -10/Mines | Learned Materials garrison access intel 681 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 683 | -10/Mines | Discovered new exit (range 5) 689 | -10/Mines | Entered Exiles 729 | -10/Exiles | Met 8R-AWN 755 | -10/Exiles | Met EX-HEX 819 | -10/Exiles | Met EX-DEC 829 | -10/Exiles | Learned location of Zion (-6) 905 | -10/Exiles | Discovered new exit (range 14) 927 | -10/Exiles | Entered Mines 1242 | -9/Mines | Discovered new exit (range 10) 1258 | -9/Mines | Entered Materials 1258 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1259 | -8/Materials | Loaded intel: 1 garrison access location 2061 | -8/Materials | Identified exit to Garrison 2061 | -8/Materials | Entered Garrison 2123 | -8/Garrison | Triggered checkpoint 2184 | -8/Garrison | Garrison Relay disabled 2330 | -8/Garrison | Triggered checkpoint 2365 | -8/Garrison | Triggered checkpoint 2561 | -8/Garrison | Triggered checkpoint 2606 | -8/Garrison | Garrison Relay disabled 2612 | -8/Garrison | Garrison Relay disabled 2641 | -8/Garrison | Triggered checkpoint 2665 | -8/Garrison | Discovered new exit (range 12) 2730 | -8/Garrison | Build established: Scavenger-Mutant 2854 | -8/Garrison | Discovered new exit (range 81) 2854 | -8/Garrison | Discovered new exit (range 12) 2854 | -8/Garrison | Discovered new exit (range 43) 3063 | -8/Garrison | Triggered checkpoint 3121 | -8/Garrison | Lost 3 parts (1n2u) 3285 | -8/Garrison | Triggered checkpoint 3326 | -8/Garrison | Rescued a captive Derelict 3517 | -8/Garrison | Entered Factory 3517 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3831 | -7/Factory | Build established: Scavenger-Gunner 4455 | -7/Factory | Lost 4 parts (3n1u) 4597 | -7/Factory | Discovered new exit (range 16) 4680 | -7/Factory | Identified exit to Lower Caves 4792 | -7/Factory | Core integrity fell below 50% 5049 | -7/Factory | Entered Lower Caves 5056 | -7/Lower Caves | Met a Warlord Commander 5057 | -7/Lower Caves | Learned location of Warlord (-4) 5058 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5061 | -7/Lower Caves | Found Encrypted Comm Array 5113 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5210 | -7/Lower Caves | Build established: Gladiator 5388 | -7/Lower Caves | Encountered a Warlord checkpoint 5441 | -7/Lower Caves | Discovered new exit (range 15) 5499 | -7/Lower Caves | Identified exit to Lower Caves 5506 | -7/Lower Caves | Entered another Lower Caves area 5517 | -7/Lower Caves | Discovered new exit (range 9) 5608 | -7/Lower Caves | Identified exit to Data Miner 6107 | -7/Lower Caves | Entered Data Miner 6107 | -7/Data Miner | Discovered new exit (range 6) 6132 | -7/Data Miner | Met Data Miner 6154 | -7/Data Miner | Learned location of Section 7 (-3) 6154 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6180 | -7/Data Miner | Received God Mode back door access code from Data Miner 6210 | -7/Data Miner | Identified exit to Proximity Caves 6212 | -7/Data Miner | Entered Proximity Caves 6419 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6450 | -6/Proximity Caves | Destroyed 7 combat bots 6636 | -6/Proximity Caves | Escorted by Enhanced Grunt 6792 | -6/Proximity Caves | Discovered new exit (range 9) 6803 | -6/Proximity Caves | Identified exit to Factory 6807 | -6/Proximity Caves | Entered Factory 6807 | -6/Factory | Evolved 2 slots: Utility x2 6976 | -6/Factory | Fabricated Adv. Remote Force Field? 7009 | -6/Factory | Discovered new exit (range 16) 7129 | -6/Factory | Identified exit to Lower Caves 7349 | -6/Factory | Entered Lower Caves 7638 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 7801 | -6/Lower Caves | Discovered new exit (range 4) 7804 | -6/Lower Caves | Identified exit to Lower Caves 7806 | -6/Lower Caves | Entered another Lower Caves area 7824 | -6/Lower Caves | Encountered a Warlord checkpoint 7889 | -6/Lower Caves | Build established: Mutant 8021 | -6/Lower Caves | Spotted B-75 Beast 8436 | -6/Lower Caves | Discovered new exit (range 10) 8451 | -6/Lower Caves | Identified exit to Zion 8453 | -6/Lower Caves | Entered Zion 8519 | -6/Zion | Received a hallucinogenic algorithm 8633 | -6/Zion | Learned 12 Factory zone layouts 8668 | -6/Zion | Gained Derelict followers 8810 | -6/Zion | Found CR-A16's Pointy Stick 8835 | -6/Zion | Visited the Megawrench Repair Shop 9064 | -6/Zion | Given A8's code to call for help 9097 | -6/Zion | Build established: Gladiator 9392 | -6/Zion | Megawrench repaired 10 parts 9499 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9566 | -6/Zion | Build established: Scavenger-Gladiator 9701 | -6/Zion | Discovered new exit (range 13) 9714 | -6/Zion | Identified exit to Proximity Caves 9717 | -6/Zion | Entered Proximity Caves 9717 | -5/Proximity Caves | Accompanied by 2 allies 9726 | -5/Proximity Caves | Found DCF Scrap (11 items) 10083 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10235 | -5/Proximity Caves | Discovered new exit (range 13) 10253 | -5/Proximity Caves | Identified exit to Factory 10265 | -5/Proximity Caves | Entered Factory 10265 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10266 | -5/Factory | Identified exit to Upper Caves 10415 | -5/Factory | Fabricated Multireflex Exoskeleton? 10841 | -5/Factory | Lost 4 parts (1p1n2u) 10944 | -5/Factory | Discovered new exit (range 3) 10971 | -5/Factory | Fabricated Multireflex Exoskeleton? 11014 | -5/Factory | Cargo convoy interrupted 11053 | -5/Factory | Discovered new exit (range 15) 11353 | -5/Factory | System corruption reached 10% 11377 | -5/Factory | Released all parts (9) 11381 | -5/Factory | Core integrity fell below 50% 11411 | -5/Factory | Spotted B-75 Beast 11426 | -5/Factory | Lost 9 parts (1p5n2u1w) 11469 | -5/Factory | Core integrity fell below 20% 11539 | -5/Factory | Entered another Factory area 11539 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11707 | -4/Factory | Spotted B-86 Titan 11752 | -4/Factory | Sucked down chute 11752 | -4/Factory | Entered Waste 11764 | -4/Waste | Spotted C-40 Crusher 11767 | -4/Waste | EMP discharged 11767 | -4/Waste | System corruption reached 10% 11767 | -4/Waste | Spotted C-40 Crusher 11768 | -4/Waste | Spotted C-40 Crusher 11774 | -4/Waste | Spotted C-40 Crusher 11781 | -4/Waste | Lost 3 parts (1n2u) 11787 | -4/Waste | Spotted C-40 Crusher 11792 | -4/Waste | Spotted C-40 Crusher 11795 | -4/Waste | Discovered new exit (range 11) 11799 | -4/Waste | Entered Factory 11850 | -4/Factory | Build established: Sprinter 11854 | -4/Factory | Discovered new exit (range 16) 11970 | -4/Factory | Discovered new exit (range 8) 11983 | -4/Factory | Entered Upper Caves 12092 | -4/Upper Caves | Discovered new exit (range 4) 12093 | -4/Upper Caves | Entered another Upper Caves area 12094 | -4/Upper Caves | Learned Research emergency access door positions 12175 | -4/Upper Caves | Learned 8 Research zone layouts 12187 | -4/Upper Caves | Discovered new exit (range 7) 12196 | -4/Upper Caves | Entered Warlord 12209 | -4/Warlord | System corruption cleaned by Quarantine Array 12257 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12292 | -4/Warlord | Opened Warlord's prototype stash 12295 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 12296 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 12311 | -4/Warlord | Found Prototype Processor 12311 | -4/Warlord | Identified Exp. Targeting Computer 12316 | -4/Warlord | Found Prototype Processor 12316 | -4/Warlord | Identified Exp. Core Analyzer 12320 | -4/Warlord | Found Prototype Device 12320 | -4/Warlord | Identified Thermal Barrier 12384 | -4/Warlord | Warlord's base attacked by MAIN.C 12412 | -4/Warlord | Found Prototype Reactor 12441 | -4/Warlord | Found Prototype Piercing Weapon 12443 | -4/Warlord | Found Prototype Energy Cannon 12443 | -4/Warlord | Identified Vortex Cannon 12447 | -4/Warlord | Found Prototype Piercing Weapon 12467 | -4/Warlord | Met Warlord 12645 | -4/Warlord | Destroyed 12 combat bots 12652 | -4/Warlord | Warlord forces counterattacked 12687 | -4/Warlord | Build established: Mutant 12714 | -4/Warlord | Spotted Executioner 12719 | -4/Warlord | P-70 Sage assimilated allied YI-MTH(g) 12753 | -4/Warlord | Allies destroyed Executioner 12796 | -4/Warlord | Spotted Striker 12796 | -4/Warlord | Spotted Executioner 12872 | -4/Warlord | Lost 21 allies 13059 | -4/Warlord | Warlord base infiltrated, sounded retreat 13060 | -4/Warlord | Enhanced Grunt warped into view 13060 | -4/Warlord | Enhanced Grunt warped into view 13060 | -4/Warlord | Enhanced Grunt warped into view 13060 | -4/Warlord | Enhanced Demolisher warped into view 13060 | -4/Warlord | Enhanced Demolisher warped into view 13060 | -4/Warlord | Enhanced Demolisher warped into view 13092 | -4/Warlord | Spotted Striker 13127 | -4/Warlord | Spotted Striker 13156 | -4/Warlord | Lost 5 allies 13162 | -4/Warlord | P-80 Master assimilated allied MM-FIO(B) 13163 | -4/Warlord | Spotted MM-FIO(B) 13209 | -4/Warlord | Spotted Striker 13219 | -4/Warlord | Found Prototype Launcher 13260 | -4/Warlord | Discovered new exit (range 8) 13266 | -4/Warlord | Entered Proximity Caves 13273 | -3/Proximity Caves | Lost 9 allies 13293 | -3/Proximity Caves | Identified Exp. Neutron Missile Launcher 13305 | -3/Proximity Caves | Crushed by falling debris 13320 | -3/Proximity Caves | Core integrity fell below 50% 13362 | -3/Proximity Caves | Lost 5 parts (1p2n2u) 13405 | -3/Proximity Caves | Spotted B-86 Titan 13479 | -3/Proximity Caves | Build established: Scavenger-Gladiator 13499 | -3/Proximity Caves | Discovered new exit (range 8) 13506 | -3/Proximity Caves | Entered Research 13506 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13507 | -3/Research | Identified exit to Quarantine 13691 | -3/Research | Spotted B-86 Titan 13768 | -3/Research | Entered Quarantine 13829 | -3/Quarantine | Spotted Alpha 7 13843 | -3/Quarantine | Self-destructed Last Messages --------------- 13781_ Director 8a suffers critical hit (Impale). 13781_ Director 8a destroyed. 13784_ Dropped Cld. Plasma Cannon. 13804_ C-55 Analyst calibrates the Subatomic Condenser. 13805_ K-01 Serf cleans the Subatomic Condenser. 13809_ K-01 Serf cleans the Meson Extractor. 13810_ C-55 Analyst calibrates the Subatomic Condenser. 13812_ K-01 Serf cleans the Meson Extractor. 13829_ Mak. Heat Sink destroyed. 13829_ Penetrated by Slug. 13829_ Slug penetrates Wall. 13832_ K-01 Serf cleans the Suspension Chamber. 13836_ X-82 Rainmaker knocked back. 13837_ Knocked back. 13839_ X-82 Rainmaker knocked back. 13839_ Knocked back. 13840_ Imp. Antigrav System destroyed. 13840_ Knocked back. 13841_ K-01 Serf cleans the Meson Extractor. 13842_ Molecular Scythe destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????######??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????###############?# #??????? | | ?????????????????????# ??# ######## | | ?????????????????????# """ """S""" ?# # | | ?????????????????? ?# """ """ """ ## # """" | | ????????????????# ?# """ ## # ""]" | | ????????????????# # ] ## # """" | | ????????????????# # [ @ ! ! ## # "" | | ????????????????# ???#####+########### # "" | | ????????????????# !! ? / | | ????????????????# ? ! # | | ????????????????# """ """ ? ? ######## | | ????????????????# """ """ #??????? | | ????????????????# """ """ ? ########??????? | | ????????????????# # [ #??????? | | ?????????######## """ """ """ #""" #??????? | | ?????????# """ """ """ #""" = #??????? | | ?????????# """ """ """ #""" #??????? | | ?????????# + #??????? | | ?????????# #""" ! #??????? | | ?????????# !!! #####+##########""" #??????? | | ?????????# !! ## ????? ##""" #??????? | | ??????#### !! ## "?????" ## ! #??????? | | ??????# # "?""?"" ##""" #??????? | | ??????# !!! # """"""" ##""" #??????? | | ??????# !!! # #???? #??????? | | ??????# !!! # """"""" #???? #??????? | | ?????#####+###### # """"""" #???????#??????? | | ?????# ! %## # """"""" #??????????????? | | ?????# "" ## # #??????????????? | | ?????# """ """ ## + ]#??????????????? | | ?????# """ T" + # * #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 43 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 675 Resistance: TH 20 Power Shielding 66 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 13 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Core Shielding | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Adv. Remote Force Field | x1 | -6/Factory | Preloaded Multireflex Exoskeleton | x1 | -5/Factory Multireflex Exoskeleton | x1 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionPhaseMachine Manual? 0 Play Time 01:45:09 Cumulative 488.5 hours Start 2026.04.23 @ 17:53:49 End 2026.05.01 @ 21:36:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 377 Adventurer 36 Explorer 0 Win Type - Total 21 Types 9/0/11/0/0/0/1/0/0/0 Lore% 73 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee0442de-9fe2-4d0f-9cf4-2f9fe66141bd