Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 17:20:11 Player: Iry-bot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1998) 1998 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5928 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 543/700 Matter 170/300 Energy 280/280 System Corruption 6% Temperature Cool (9) Movement Walking (400) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Medium Armor Plating System Shield > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Cryofiber Web Cooling System Improved Sensor Array Signal Interpreter Improved Targeting Computer Improved Shield Generator Heavy Particle Cannon Ion Cannon YOLO Cannon Minigun Flak Gun Assault Cannon Improved Datajack Spear Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Cryofiber Web Cooling System Improved Sensor Array Signal Interpreter Improved Targeting Computer Medium Armor Plating Improved Shield Generator Heavy Particle Cannon Ion Cannon Minigun Flak Gun Assault Cannon Assault Cannon Assault Cannon Improved Datajack Spear [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 71 | 6 13 . . . 38 14 Power 5 | 1 1 . . . 3 . Engine 4 | 1 1 . . . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 23 | 2 1 . . . 16 4 Treads 13 | 2 1 . . . 7 3 Leg 7 | . . . . . 6 1 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 9 | 1 2 . . . 3 3 Device 2 | . 1 . . . 1 . Storage 3 | 1 1 . . . . 1 Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 34 | 2 9 . . . 16 7 Energy Gun 5 | 1 . . . . 4 . Energy Cannon 16 | . 6 . . . 7 3 Ballistic Gun 5 | 1 . . . . 4 . Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . 1 . Special Weapon 2 | . 2 . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . . 6 . Parts Lost 20 | . 2 . . . 8 10 Power 3 | . 1 . . . 2 . Propulsion 11 | . 1 . . . 3 7 Utility 3 | . . . . . 1 2 Weapon 3 | . . . . . 2 1 Highest Loss Streak 6 | . 2 . . . 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 95 100 100 100 89 97 Engine 10 | . 13 14 14 14 6 7 Treads 28 | . 27 28 28 28 26 36 Leg 1 | . . . . . 3 . Device 10 | . 10 14 14 14 8 7 Storage 11 | . 14 14 14 14 9 7 Processor 3 | . . . . . 7 7 Hackware 3 | . . . . . 6 7 Protection 1 | . . . . . . 6 Energy Cannon 18 | . 23 28 28 28 10 10 Ballistic Gun 2 | . 1 . . . 7 . Peak Build Rating 48 | 6 11 11 13 13 31 48 Average Rating 19 | 4 7 11 12 13 25 35 On Entrance 11 | . 6 11 11 13 13 29 Naked Turns . | . . . . . . . Heaviest Build 116 | 12 54 54 54 54 62 116 Greatest Support 100 | 40 40 40 40 40 80 100 Greatest Overweight (x) 17 | 3 1 1 1 1 17 5 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 Average Capacity 19 | 7 19 20 20 20 20 21 Most Carried 22 | 4 18 17 19 19 20 22 Average Carried 17 | 2 11 16 18 19 19 19 Final Capacity 25 | 8 20 20 20 20 20 25 Final Carried 20 | 4 16 17 19 19 20 17 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1244 | 250 100 40 . . 677 177 Remotely . | . . . . . . . Salvage Created 2613 | . 731 199 . . 1194 489 Parts 117 | . 40 3 . . 51 23 Haulers Intercepted 6 | . 2 . . . 4 . Recyclers Shooed 4 | . 1 . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . 14 2 . . 16 9 Guns 5 | . . . . . 5 . Cannons 31 | . 13 2 . . 10 6 AOE 4 | . . . . . 1 3 Classes Destroyed 15 | . 6 . . . 3 6 Worker 1 | . 1 . . . . . Builder 1 | . . . . . . 1 Hauler 6 | . 2 . . . 4 . Recycler 4 | . . . . . 3 1 Mechanic 1 | . . . . . . 1 Operator 3 | . 1 . . . 2 . Watcher 5 | . 3 . . . 1 1 Swarmer 5 | . 3 2 . . . . Grunt 23 | . 11 . . . 12 . Brawler 1 | . . . . . 1 . Protector 1 | . . . . . . 1 Sentry 4 | . . . . . 3 1 Specialist 3 | . . . . . . 3 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 11 | . 4 2 . . 4 11 Combat Bots Only 8 | . 4 2 . . 4 8 Max Kills in Single Turn 3 | . 1 2 . . 1 3 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 410 | . 69 28 . . 87 226 Missed 97 | . 14 10 . . 21 52 Damage Taken 4161 | . 629 130 . . 1139 2263 Core 517 | . 123 56 . . 181 157 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 122 | . . . . . 122 . Core Remaining (%) 65 | 100 . . . 28 67 . Volleys Fired 189 | . 66 11 . . 75 37 Largest 2 | . 2 2 . . 2 2 Hottest 136 | . 120 136 . . 136 135 Shots Fired 347 | . 118 22 . . 142 65 Gun 52 | . . . . . 52 . Cannon 273 | . 105 22 . . 81 65 Launcher 9 | . . . . . 9 . Special 13 | . 13 . . . . . Kinetic 90 | . . . . . 52 38 Thermal 248 | . 118 22 . . 81 27 Explosive 9 | . . . . . 9 . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 8 3 . . 25 6 Robot Miss Streak 6 | . 6 3 . . 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 210 | . 52 11 . . 108 39 Core Hits 90 | . 23 4 . . 42 21 Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . . . 1 1 Meltdown 2 | . 1 . . . 1 . Blast 1 | . . . . . . 1 Melee Attacks 12 | . 1 . . . . 11 Impact 1 | . 1 . . . . . Slashing . | . . . . . . . Piercing 11 | . . . . . . 11 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5771 | . 968 245 . . 2417 2141 Guns 592 | . . . . . 592 . Cannons 3745 | . 964 245 . . 1310 1226 Explosions 1430 | . . . . . 515 915 Melee . | . . . . . . . Ramming 4 | . 4 . . . . . Kinetic 1164 | . . . . . 592 572 Thermal 4088 | . 964 245 . . 1310 1569 Explosive 515 | . . . . . 515 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 4 6 Average Corruption 3 | . . . . . 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . . . . . 41 3 Message Errors 5 | . . . . . 5 . Matter Fused 10 | . . . . . 10 . Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 5 | . . . . . 4 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 10 | . . . . . 10 . Data Loss (major) 1 | . . . . . . 1 Misfires 4 | . . . . . 4 . Alerts 1 | . . . . . 1 . Weapon Failures 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 277 | . 10 38 . . 47 182 Projectiles 182 | . 10 38 . . 11 123 Explosions 95 | . . . . . 36 59 Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 149 | . . . . . . 149 Shots 2 | . . . . . . 2 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 354 | . 354 135 . . 258 8 Average Temperature 57 | . 59 55 . . 53 5 Received Heat Transfer 1269 | . 267 . . . 621 381 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . . . 1 . Combat Hostiles 1 | . 1 . . . . . Parts Melted 12 | . 7 . . . 3 2 Heat Transferred 6417 | . 2035 444 . . 2368 1570 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 279 | . 279 125 . . 223 258 Initial 70 | . . 70 . . . 35 Average 79 | . 151 118 . . 48 52 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 87 | 100 64 100 . 100 97 91 Level 1 12 | . 35 . . . 2 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 . . . 7 6 Investigation 4 | . 2 . . . 2 . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . . . 4 2 Assault . | . . . . . . . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 26 3 . . 22 27 Peak Tracking Total 10 | . 4 3 . . 4 10 Tactical Retreats 10 | . 6 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 7 | . 2 . . . 3 2 Max in Single Turn 1 | . 1 . . . 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 24 | . 8 . 4 . 10 2 Terminals 14 | . 7 . . . 6 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . 1 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 82 | . 23 . 22 . 32 5 Successful 55 | . 13 . 22 . 18 2 Failed 27 | . 10 . . . 14 3 Catastrophic 4 | . . . . . 3 1 Database Lockouts . | . . . . . . . Manual 48 | . 22 . 1 . 23 2 Terminals 45 | . 21 . . . 22 2 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units 5 | . 2 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . 2 3 Terminal Hacks 29 | . 5 . 22 . 2 . Record 22 | . 1 . 21 . . . Robot Analysis 2 | . 1 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . Terminal Index 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 3 | . 1 . . . 2 . Report Inventory 2 | . 1 . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 18 | . 7 . . . 10 1 Terminals 16 | . 6 . . . 9 1 Track 4 | . 2 . . . 2 . Assimilate 2 | . . . . . 1 1 Botnet 9 | . 4 . . . 5 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Recyclers 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 17 | . 7 . . . 8 2 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 52 | . . . . . 52 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . 1 . . . STAY 1 | . . . 1 . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 1 | . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6736 | 76 1429 306 1426 51 2351 1097 Spaces Moved 2843 | 41 482 114 589 22 1100 495 Core 17 | 16 . . . . 1 . Treads 2698 | 25 482 114 589 22 980 486 Legs 86 | . . . . . 77 9 Wheels 42 | . . . . . 42 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 120 164 Average Speed 199 | 157 236 240 240 240 167 176 Slowest Speed 900 | 200 240 240 240 240 900 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 5 85 28 92 16 79 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 17 | . 8 . . . . 9 Terrain Destroyed 94 | . 9 1 . . 24 60 Melee 10 | . 1 . . . . 9 Projectile 12 | . 8 1 . . . 3 AOE 72 | . . . . . 24 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3546 | 50 628 125 603 21 1491 628 Wait 308 | . 35 . 12 . 200 61 Move 2837 | 40 481 113 588 21 1099 495 Hop . | . . . . . . . Pick Up 62 | 4 18 1 2 . 33 4 Fast Attach 37 | 6 6 . . . 24 1 Attach 26 | . 5 . . . 12 9 Detach 9 | . 4 . . . 2 3 Swap 8 | . 2 . . . 2 4 Drop 57 | . 9 . 1 . 44 3 Fire 189 | . 66 11 . . 75 37 Melee 12 | . 1 . . . . 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 8) 810 | -10/Materials | Discovered new exit (range 12) 1226 | -10/Materials | Discovered new exit (range 3) 1448 | -10/Materials | Identified exit to Mines 1506 | -10/Materials | Entered Mines 1509 | -10/Mines | Core integrity fell below 50% 1799 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1799 | -10/Mines | Discovered new exit (range 5) 1812 | -10/Mines | Entered Exiles 1880 | -10/Exiles | Met 8R-AWN 1916 | -10/Exiles | Met EX-HEX 2060 | -10/Exiles | Met EX-DEC 2151 | -10/Exiles | Learned location of Zion (-6) 2228 | -10/Exiles | Met EX-BIN 2280 | -10/Exiles | Aligned with FarCom system 2283 | -10/Exiles | Given EX-Vault access code 2388 | -10/Exiles | Opened EX-Vault 2403 | -10/Exiles | Found 0b10 Alert Chip 2420 | -10/Exiles | DAS Turret deployed 2426 | -10/Exiles | Found YOLO Cannon 2489 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2673 | -10/Exiles | Visited The Gauntlet 3207 | -10/Exiles | Discovered new exit (range 14) 3238 | -10/Exiles | Left Exiles lab with YOLO Cannon 3238 | -10/Exiles | Entered Mines 3241 | -9/Mines | Discovered new exit (range 15) 3289 | -9/Mines | Entered Materials 3289 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3488 | -8/Materials | Garrison activated, responded to threat 3522 | -8/Materials | Lost 4 parts (1p3n) 3799 | -8/Materials | Repaired Grenade Launcher 3826 | -8/Materials | Repaired Aluminum Leg 3956 | -8/Materials | Build established: Scavenger-Mutant 4295 | -8/Materials | Met 7R-MNS 4946 | -8/Materials | Discovered new exit (range 6) 5571 | -8/Materials | Discovered new exit (range 16) 5640 | -8/Materials | Entered Factory 5640 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5641 | -7/Factory | Caught up to 7R-MNS 6246 | -7/Factory | Garrison activated, responded to threat 6575 | -7/Factory | Cargo convoy interrupted 6665 | -7/Factory | Destroyed 8 combat bots 6696 | -7/Factory | Lost 6 parts (5n1u) 6737 | -7/Factory | Self-destructed Last Messages --------------- 06716_ U-05 Engineer builds a Wall. 06718_ Slug penetrates Wall. 06720_ System corrupted: Energy discharge (-78). 06721_ U-05 Engineer builds a Wall. 06723_ Slug penetrates U-05 Engineer. 06723_ H-55 Commando knocked back. 06724_ ALERT: Rogue bot located, Programmers report to Factory Zone 3C. 06726_ U-05 Engineer destroyed. 06728_ Arm. Treads destroyed. 06729_ Penetrated by Slug. 06729_ Assault Cannon destroyed. 06732_ Acquired 54 matter. 06733_ Penetrated by Slug. 06733_ Slug penetrates Wall. 06736_ Cooling System destroyed. 06736_ System corrupted by crushing effect (+4). 06736_ Slug penetrates Wall. 06736_ Lgt. Treads destroyed. 06736_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ####+#####??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ##+#############/#######?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # # """""" #?????????????????????????? | | # # """""" #?????????????????????????? | | # """ """ # " "" #?????????????????????????? | | # """ """ + % % #?????????????????????????? | | # """ """ # % %!* #?????????????????????????? | | # #%% [[=% #?????????????????????????? | | # """ !! ##"##+#####?????????????????????????? | | # """ !! ## #!#* ##??????#?????????????????? | | # """ ## #!#= #????? #?????????????????? | | # ### #%#! #####+###??w?????????????? | | ##############?###h########% #????????????????? | | ??????????????? #!h!%= =!% g ###^^ ?????????? | | ??????????????? # |%!=%|b%% g k #????????????? | | ??????????????" # %% !!@[ #####????????????? | | ????????????""" ; ####### #????????????????? | | ????????????? ?# #### ###????????????????? | | ?????????????"??+ " ###????#??????????????????? | | ????????????????# "####?????????????????????????? | | ????????????????# "%#????????????????????????????? | | ????????????????# "#????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????Y??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????Y???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressMicroFlightbrick Manual? 0 Play Time 01:06:34 Cumulative 27.4 hours Start 2025.01.07 @ 15:28:00 End 2025.01.07 @ 17:20:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7efc4b05-bff2-46df-8fb2-48072b20152a