Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.19 @ 13:44:26 Player: IAMCRAIG Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1712) 1712 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 3902 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 239 Friendly Fire -16 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (145) Location -9/Storage Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Katana Axe > --- INVENTORY (18) --- Reinforced Ion Engine Advanced Treads Titanium Leg Compact Wheel Compact Wheel Cooling System High-capacity Storage Unit Compact Battery (300) High-capacity Matter Pod (200) Melee Analysis Suite Armor Integrity Analyzer Armor Integrity Analyzer Hardened Light Armor Plating Insulated Plating Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Backup Power I Improved Ion Engine Advanced Treads Titanium Leg Compact Wheel Cooling System High-capacity Storage Unit Compact Battery High-capacity Matter Pod Melee Analysis Suite Armor Integrity Analyzer Armor Integrity Analyzer Hardened Light Armor Plating Insulated Plating Rocket Launcher Katana Axe Axe [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Trap Extractor Storage High-capacity Storage Unit Processor Signal Interpreter Protection Reflective Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 97 | 5 34 6 50 2 Power 17 | 1 9 1 5 1 Engine 17 | 1 9 1 5 1 Core . | . . . . . Reactor . | . . . . . Propulsion 39 | 2 6 2 29 . Treads 17 | . . . 17 . Leg 1 | . . . 1 . Wheel 18 | 2 6 . 10 . Hover . | . . . . . Flight 3 | . . 2 1 . Utility 21 | 1 7 2 11 . Device 5 | . 3 1 1 . Storage 7 | . 4 . 3 . Processor 2 | 1 . 1 . . Hackware . | . . . . . Protection 7 | . . . 7 . Artifact . | . . . . . Weapon 20 | 1 12 1 5 1 Energy Gun 7 | 1 5 . 1 . Energy Cannon 2 | . 2 . . . Ballistic Gun 7 | . 3 1 3 . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 15 | . 6 1 6 2 Power 2 | . 1 . . 1 Propulsion 7 | . 1 1 5 . Utility 1 | . . . 1 . Weapon 5 | . 4 . . 1 Highest Loss Streak 5 | . 5 1 3 1 Average Slot Usage (%) 97 | . 94 99 97 99 Engine 12 | . 14 14 10 10 Treads 10 | . . . 15 33 Leg 1 | . . . 2 . Wheel 16 | . 27 20 14 . Flight 2 | . . 7 . . Device 2 | . 4 7 . . Storage 18 | . 17 15 19 22 Processor 2 | . 3 5 . . Protection 6 | . . . 11 11 Energy Gun 2 | . 9 . 1 . Energy Cannon 2 | . 5 7 . . Ballistic Gun 9 | . 4 6 12 10 Launcher 7 | . . 14 7 . Slashing Weapon 1 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 83 | 5 75 73 83 65 Greatest Support 66 | 20 32 26 66 66 Greatest Overweight (x) 7 | . 2 2 7 . Average Overweight (x) 1 | . 1 1 2 . Largest Inventory Capacity 20 | 4 20 20 20 18 Average Capacity 15 | 4 12 12 17 18 Most Carried 20 | 4 20 19 20 18 Average Carried 14 | 3 10 12 17 17 Final Capacity 20 | 4 20 12 18 18 Final Carried 19 | 4 19 12 18 16 Class Distribution -------------------- 55% | Mutant 36% | Hauler-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2037 | 250 786 86 868 47 Remotely 183 | . 183 . . . Salvage Created 2655 | 78 661 40 1438 438 Parts 164 | 7 43 11 83 20 Haulers Intercepted 8 | . 1 . 6 1 Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 47 | . 12 6 22 7 Melee 7 | . . . . 7 Guns 28 | . 7 3 18 . Cannons 5 | . 5 . . . AOE 7 | . . 3 4 . Classes Destroyed 11 | 2 5 . 4 . Worker 4 | 1 1 . 2 . Builder 2 | . . . 2 . Tunneler 2 | 2 . . . . Hauler 8 | . 1 . 6 1 Recycler 4 | . 2 . 2 . Watcher 3 | . 1 . 2 . Swarmer 10 | . 3 6 1 . Grunt 20 | . 9 . 9 2 Brawler 2 | . . . 2 . Duelist 3 | . . . 3 . Sentry 12 | . . . 7 5 Best Kill Streak 5 | 1 4 3 5 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3377 | 22 723 114 1810 708 Core 593 | 10 172 11 275 125 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 96 . 22 . . Volleys Fired 182 | 12 57 6 106 1 Largest 2 | 1 2 1 2 1 Hottest 80 | 40 80 30 56 23 Shots Fired 242 | 12 88 6 135 1 Gun 216 | 12 73 4 126 1 Cannon 15 | . 15 . . . Launcher 11 | . . 2 9 . Special . | . . . . . Kinetic 144 | . 33 4 106 1 Thermal 62 | . 42 . 20 . Explosive 11 | . . 2 9 . Electromagnetic 25 | 12 13 . . . Robot Hit Streak 32 | 2 11 4 32 . Robot Miss Streak 7 | 2 7 3 4 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 200 | 6 55 3 108 28 Core Hits 101 | 4 27 6 56 8 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 31 | . . . . 31 Impact . | . . . . . Slashing 31 | . . . . 31 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4388 | 110 644 292 2316 1026 Guns 2233 | 110 451 51 1621 . Cannons 193 | . 193 . . . Explosions 930 | . . 241 689 . Melee 1026 | . . . . 1026 Ramming 6 | . . . 6 . Kinetic 1599 | . 194 51 1354 . Thermal 653 | . 377 9 267 . Explosive 921 | . . 232 689 . Electromagnetic 183 | 110 73 . . . Impact . | . . . . . Slashing 1026 | . . . . 1026 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 126 | . . 17 19 90 Projectiles . | . . . . . Explosions 36 | . . 17 19 . Melee 90 | . . . . 90 Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 119 | . . . 119 . Shots 4 | . . . 4 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 213 | 12 156 . 213 3 Average Temperature 61 | 10 57 . 70 3 Received Heat Transfer 1035 | 12 282 12 498 231 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 1510 | . 868 50 592 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 701 | 15 407 106 701 481 Average Influence 303 | 6 254 74 459 348 Maximum Alert Level 3 | . 2 . 3 2 Low Security (%) 38 | 100 23 100 12 . Level 1 20 | . 74 . 8 62 Level 2 39 | . 2 . 77 37 Level 3 . | . . . 1 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 5 . 3 1 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault 1 | . . . 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | 1 23 5 51 9 Peak Tracking Total 6 | 1 4 3 6 3 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 6 | . 4 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 19 | . 4 1 11 3 Terminals 10 | . 1 . 8 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 5 | . 2 . 1 2 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 68 | . 14 1 43 10 Successful 48 | . 9 1 33 5 Failed 20 | . 5 . 10 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 24 | . 4 . 15 5 Terminals 31 | . 2 . 24 5 Fabricators . | . . . . . Repair Stations 12 | . 5 . 7 . Recycling Units 14 | . 7 . 2 5 Scanalyzers 10 | . . . 10 . Garrison Access . | . . . . . Terminal Hacks 12 | . . 1 10 1 Record 3 | . . . 3 . Part Schematic 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . . . 2 . Surveillance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 2 . 5 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Refit 1 | . . . 1 . Recycling Unit Hacks 7 | . 4 . 1 2 Report Inventory 5 | . 2 . 1 2 Retrieve Components 2 | . 2 . . . Scanalyzer 10 | . . . 10 . Insert Component 4 | . . . 4 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 32 | . 7 . 18 7 Terminals 9 | . 1 . 7 1 Assimilate 1 | . 1 . . . Botnet 7 | . . . 6 1 Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Reject 1 | . . . . 1 Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 3 . 11 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 83 | . 13 . 70 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 1 | 1 . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 5 | 1 1 3 . . Largest Group 3 | 1 1 3 3 . Highest-Rated Group 40 | 8 10 40 40 . Highest-Rated Ally 16 | 8 10 16 16 . Total Orders . | . . . . . Ally Attacks 76 | . 7 3 66 . Total Damage 795 | . 56 34 705 . Kills 21 | . 2 . 19 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 4050 | 148 640 1031 1900 331 Spaces Moved 2602 | 129 409 880 1014 170 Core 16 | 16 . . . . Treads 377 | . . . 207 170 Legs . | . . . . . Wheels 2209 | 113 409 880 807 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 110 145 Average Speed 118 | 76 99 111 134 145 Slowest Speed 240 | 80 110 120 240 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 7 62 99 75 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 126 | . . 26 100 . Melee . | . . . . . Projectile . | . . . . . AOE 126 | . . 26 100 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 3309 | 164 567 932 1439 207 Wait 214 | 8 14 18 171 3 Move 2598 | 128 408 879 1013 170 Hop . | . . . . . Pick Up 75 | 6 22 6 41 . Fast Attach 35 | 5 16 3 11 . Attach 19 | . 3 . 14 2 Detach 11 | . 5 1 5 . Swap 43 | . 15 3 25 . Drop 97 | 2 27 16 52 . Fire 182 | 12 57 6 106 1 Melee 31 | . . . . 31 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire 3 | 3 . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / *Sto x2) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 149 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Accompanied by 1 ally 255 | -10/Materials | Core integrity fell below 50% 303 | -10/Materials | Lost 5 parts (1p1n3w) 571 | -10/Materials | Repaired Hcp. Storage Unit 684 | -10/Materials | Discovered new exit (range 5) 744 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Entered Mines 789 | -10/Mines | Accompanied by 1 ally 822 | -10/Mines | Discovered new exit (range 9) 836 | -10/Mines | Build established: Hauler-Mutant 853 | -10/Mines | Met a Derelict bent on vengeance 907 | -10/Mines | Identified exit to Materials 1037 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1211 | -10/Mines | Build established: Mutant 1251 | -10/Mines | Discovered exit to Materials (range 14) 1295 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1492 | -10/Mines | Learned location of 1 exit from Materials 1492 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1820 | -10/Mines | Entered Materials 1820 | -9/Materials | Accompanied by 3 allies 1820 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1821 | -9/Materials | Identified exit to Storage 1822 | -9/Materials | Identified exit to Materials 2085 | -9/Materials | Discovered new exit (range 15) 2439 | -9/Materials | Repaired Reflective Plating 2472 | -9/Materials | Repaired Imp. Ion Engine 2495 | -9/Materials | Build established: Hauler-Mutant 2939 | -9/Materials | Discovered exit to Materials (range 15) 2997 | -9/Materials | Lost 3 parts (2n1u) 3077 | -9/Materials | Discovered exit to Storage (range 6) 3140 | -9/Materials | Discovered new exit (range 8) 3193 | -9/Materials | Core integrity fell below 50% 3420 | -9/Materials | First assault squad dispatched 3581 | -9/Materials | Build established: Mutant 3720 | -9/Materials | Entered Storage 3779 | -9/Storage | Core integrity fell below 20% 3945 | -9/Storage | Identified exit to Recycling 4032 | -9/Storage | Garrison activated, responded to threat 4051 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04016_ K-01 Serf collects debris. 04017_ R-06 Scavenger inserts Heat Sink into recycling unit. 04017_ Heat Sink discarded by recycling unit. 04019_ Sml. Laser severed. 04019_ K-01 Serf collects debris. 04020_ R-06 Scavenger inserts EM Pulse Gun into recycling unit. 04020_ EM Pulse Gun discarded by recycling unit. 04021_ G-34 Mercenary destroyed. 04023_ K-01 Serf collects debris. 04025_ Acquired 10 matter. 04026_ R-06 Scavenger collects Sml. Laser. 04031_ K-01 Serf collects debris. 04032_ Sneak attack on K-01 Serf. 04032_ Destroyed Wheel. 04032_ K-01 Serf calls for garrison support. 04032_ ALERT: Activating Garrison Access S001. 04040_ Imp. Assault Rifle destroyed. Only a single melee weapon may be active at a time, Katana automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 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""#??????????? ??? | | ??????????????????????# """" ###????????????????? | | ??????????????????????# """" #??????????????????? | | ?????????????????????# """" #??????????????????? | | ?????????????????????## #??????????????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Insulated Plating | -9/Materials | Scanalyzed Axe | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisReactiveImmobilizer Manual? 0 Play Time 01:06:44 Cumulative 13.1 hours Start 2020.03.19 @ 12:38:10 End 2020.03.19 @ 13:44:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bd2c3b9-8ffd-474d-8504-89c6f474bf25