Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.27 @ 12:44:15 Player: Sandwich Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (117) 585 Value Destroyed (4185) 4185 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (902) 902 TOTAL SCORE: 11752 Bonus ------- High Alert Combat Kills 574 Follower Combat Kills 42 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1300 Matter 7/300 Energy 275/1100 System Corruption 19% Temperature Cool (0) Movement Hovering (80) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Airjet Combat Airjet Combat Antigrav System > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Coolant Injector Experimental Energy Well Improved Salvage Targeting Computer Advanced Target Analyzer > --- WEAPON (2) ------- Railgun Helical Railgun > --- INVENTORY (4) ---- Combat Airjet Improved Antigrav System Improved Antigrav System Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Cooled Gravmag System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Energy Well Experimental Energy Well Improved Salvage Targeting Computer Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Combat Airjet Combat Airjet Improved Antigrav System Improved Antigrav System Improved Antigrav System Matter Compressor Guided Plasma Cannon Railgun [Rating: 141] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Guided Plasma Cannon Energy Gun EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 2 | . . . . . . . 1 . . . . 1 Propulsion 4 | . . . 1 . . . . . 1 . 1 1 Utility 8 | . . . 1 . . . 1 2 1 2 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 132 | 6 5 12 11 . 5 7 7 5 6 4 9 55 Power 14 | 1 . 3 . . . 2 2 2 . . . 4 Engine 8 | 1 . 3 . . . 2 2 . . . . . Core 2 | . . . . . . . . 2 . . . . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 36 | 2 . 4 5 . 2 1 1 1 3 . 2 15 Treads . | . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . Wheel 4 | 2 . 2 . . . . . . . . . . Hover 28 | . . 1 3 . 2 1 1 1 2 . 2 15 Flight 3 | . . . 2 . . . . . 1 . . . Utility 38 | 1 3 1 1 . . 1 2 2 3 4 3 17 Device 19 | . 2 . 1 . . . . 1 2 2 2 9 Storage 6 | 1 . . . . . . 2 . . . . 3 Processor 6 | . 1 . . . . 1 . 1 . . 1 2 Hackware 1 | . . . . . . . . . 1 . . . Protection 6 | . . 1 . . . . . . . 2 . 3 Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 2 4 5 . 3 3 2 . . . 4 19 Energy Gun 7 | . 2 2 3 . . . . . . . . . Energy Cannon 7 | . . . . . 1 . 1 . . . 2 3 Ballistic Gun 12 | 2 . . 1 . . 2 1 . . . 1 5 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 13 | . . 2 1 . 1 1 . . . . 1 7 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 2 . . . . . . 5 Parts Lost 52 | . . 8 . . 3 3 1 1 . . 3 33 Power 7 | . . 2 . . 1 . . . . . . 4 Propulsion 17 | . . 3 . . 1 1 . 1 . . 1 10 Utility 18 | . . . . . 1 . . . . . 2 15 Weapon 10 | . . 3 . . . 2 1 . . . . 4 Highest Loss Streak 6 | . . 3 . . 3 2 1 1 . . 2 6 Average Slot Usage (%) 92 | . 99 92 99 100 94 93 93 92 91 99 97 83 Engine 5 | . 14 10 11 11 8 10 14 5 . . . . Core 4 | . . . . . . . . 9 13 11 10 2 Reactor 1 | . . . . . . . . . . . . 5 Leg 1 | . . 5 10 . . . . . . . . . Wheel 3 | . 28 8 . . . . . . . . . . Hover 20 | . . 11 12 33 31 30 24 22 20 23 25 24 Device 12 | . 12 1 11 11 11 11 9 11 13 22 24 11 Storage 12 | . 14 14 11 11 11 11 17 15 13 11 10 10 Processor 6 | . 1 . . . . 8 9 11 13 7 5 12 Protection 5 | . . 12 11 11 8 . . . . 8 10 4 Energy Gun 2 | . 1 8 18 11 11 . . . . . . . Energy Cannon 2 | . . . . . 3 . 5 7 6 5 4 1 Ballistic Gun 6 | . 26 . . . . 18 9 7 6 5 5 3 Launcher 3 | . . 17 3 11 7 2 3 . . . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 12 16 16 17 17 24 16 46 46 43 51 53 84 Greatest Support 130 | 32 32 32 34 34 50 22 50 50 62 62 94 130 Greatest Overweight (x) 3 | 2 . . 1 . . 3 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 6 6 6 12 12 12 12 12 12 Average Capacity 9 | 5 6 6 6 6 6 6 11 12 12 12 12 9 Most Carried 12 | 3 6 6 6 6 6 6 10 10 12 12 12 12 Average Carried 8 | 1 5 5 5 6 5 5 8 8 10 10 11 9 Final Capacity 12 | 6 6 6 6 6 6 6 12 12 12 12 12 4 Final Carried 12 | 3 6 6 6 6 6 5 9 10 11 12 12 4 Class Distribution -------------------- 55% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2920 | 220 198 510 130 30 . 272 106 50 . 350 50 1004 Remotely . | . . . . . . . . . . . . . Salvage Created 3338 | . 310 278 166 74 149 165 322 66 . 177 503 1128 Parts 191 | . 13 16 21 5 8 13 9 3 . 4 30 69 Haulers Intercepted 2 | . . . . . . . 1 . . . 1 . Recyclers Shooed 3 | . 1 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 94 | . 7 21 7 2 7 8 5 1 . 2 6 28 Melee 2 | . . . . . . . . . . . . 2 Guns 27 | . 7 5 1 . . 3 1 . . . . 10 Cannons 12 | . . . . . . . 4 1 . 2 4 1 AOE 52 | . . 16 6 2 7 5 . . . . 1 15 Classes Destroyed 15 | . 4 4 . . 1 . 3 . . . 2 1 Worker 7 | . . 2 1 . . . . . . . 3 1 Builder 4 | . . . . . . . . . . . 2 2 Tunneler 2 | . . . . . . . 1 . . . . 1 Hauler 2 | . . . . . . . 1 . . . 1 . Recycler 1 | . 1 . . . . . . . . . . . Watcher 7 | . 1 . 2 . . . 1 . . 2 1 . Swarmer 24 | . 3 4 4 . . 5 . . . . . 8 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 27 | . 4 4 3 2 5 2 1 . . 1 2 3 Duelist 2 | . . . . . . . 1 . . . . 1 Sentry 10 | . . 2 . . . . 2 1 . 1 . 4 Demolisher 1 | . . 1 . . . . . . . . . . Hunter 4 | . . . . . 2 1 1 . . . . . Programmer 15 | . . . . . . . . . . . 4 11 Assembled 10 | . . 10 . . . . . . . . . . Best Kill Streak 7 | . 4 7 5 2 7 5 2 1 . 2 4 6 Combat Bots Only 7 | . 3 7 4 2 7 5 2 1 . 1 2 6 Max Kills in Single Turn 4 | . 1 2 3 2 4 2 1 1 . 1 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 2 3 2 4 2 . . . . 1 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 7750 | . 248 638 91 . 181 231 34 54 . . 505 5768 Core 1660 | . 77 99 10 . 22 15 . . . . 119 1318 Absorbed by Shields 50 | . . . . . . . . . . . . 50 Core Remaining (%) 88 | 100 . 29 . . . 88 100 100 100 100 89 . Volleys Fired 322 | . 31 32 10 1 10 15 28 5 11 17 69 93 Largest 2 | . 2 2 1 1 1 2 1 1 1 1 1 2 Hottest 132 | . 90 90 45 30 30 43 120 120 120 120 120 132 Shots Fired 431 | . 62 52 10 1 10 18 28 5 11 17 69 148 Gun 220 | . 62 30 6 . . 12 7 . . . . 103 Cannon 128 | . . . . . . . 18 5 11 17 63 14 Launcher 83 | . . 22 4 1 10 6 3 . . . 6 31 Special . | . . . . . . . . . . . . . Kinetic 176 | . 54 . . . . 12 7 . . . . 103 Thermal 128 | . . . . . . . 18 5 11 17 63 14 Explosive 78 | . . 22 4 1 10 6 3 . . . 6 26 Electromagnetic 49 | . 8 30 6 . . . . . . . . 5 Robot Hit Streak 22 | . 10 16 18 2 . 6 9 . . 5 11 22 Robot Miss Streak 4 | . 4 4 2 . 1 2 2 . . . 1 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 7 | . 1 . . . . . . . . . . 6 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 Shots Hit Robots 192 | . 37 37 9 1 . 13 8 . . 2 6 79 Core Hits 233 | . 13 45 13 2 16 17 8 2 . 6 22 89 Critical Hits 10 | . . . . . . 1 1 . . . 1 7 Critical Kills 5 | . . . . . . 1 . . . . 1 3 Critical Parts Destroyed 4 | . . . . . . . 1 . . . . 3 Melee Attacks 20 | . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . 5 Piercing 15 | . . . . . . . . . . . . 15 Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13275 | . 401 1519 517 115 694 569 666 184 . 717 1769 6124 Guns 3243 | . 401 300 66 . . 77 49 . . . . 2350 Cannons 3354 | . . . . . . . 499 184 . 717 1517 437 Explosions 6556 | . . 1219 451 115 694 492 118 . . . 252 3215 Melee 122 | . . . . . . . . . . . . 122 Ramming . | . . . . . . . . . . . . . Kinetic 2798 | . 322 . . . . 77 49 . . . . 2350 Thermal 3499 | . . 97 . 48 . . 499 184 . 717 1517 437 Explosive 6062 | . . 1122 451 67 694 492 118 . . . 252 2866 Electromagnetic 794 | . 79 300 66 . . . . . . . . 349 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 122 | . . . . . . . . . . . . 122 Highest Corruption 19 | . . . . . . . . . . . 6 19 Average Corruption 7 | . . . . . . . . . . . 3 8 Corruption Purged . | . . . . . . . . . . . . . Effects 62 | . . . . . . . . . . . 6 56 Message Errors 9 | . . . . . . . . . . . . 9 Matter Fused 11 | . . . . . . . . . . . 4 7 Heat Flow Errors 6 | . . . . . . . . . . . 1 5 Energy Discharges 11 | . . . . . . . . . . . . 11 Data Loss (minor) 7 | . . . . . . . . . . . . 7 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 4 | . . . . . . . . . . . . 4 Targeting Errors 11 | . . . . . . . . . . . 1 10 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 560 | . . 11 . . . 6 60 17 . 115 79 272 Projectiles 342 | . . . . . . . 60 17 . 115 70 80 Explosions 218 | . . 11 . . . 6 . . . . 9 192 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 611 | . . 127 . . 8 54 . . . . 91 331 Shots 24 | . . 8 . . 1 2 . . . . 3 10 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 370 | . 12 114 . . . . 349 196 150 252 331 370 Average Temperature 87 | . 10 32 . . . . 136 98 66 93 104 83 Received Heat Transfer 537 | . 90 87 18 . 18 . . . . . . 324 Effects 5 | . . . . . . . 1 . . . 1 3 Shutdowns 1 | . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 11 | . . . . . . . 1 . . 2 8 . Heat Transferred 6390 | . . 100 . 50 . . 1120 400 . 1360 2640 720 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 1050 | . 122 170 246 163 . 259 174 41 7 66 175 1050 Average Influence 179 | . 39 106 46 114 . 88 88 24 2 17 46 529 Maximum Alert Level 3 | . . . 1 . . 1 . . . . . 3 Low Security (%) 76 | 100 100 100 90 100 . 97 100 100 100 100 100 10 Level 1 4 | . . . 9 . . 2 . . . . . 16 Level 2 13 | . . . . . . . . . . . . 53 Level 3 4 | . . . . . . . . . . . . 19 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . . . . . . 4 9 Investigation . | . . . . . . . . . . . . . Extermination 7 | . . . . . . . . . . . 3 4 Reinforcement 4 | . 1 . . . . . . . . . 1 2 Assault 3 | . . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 8 | . 1 1 3 . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . 12 20 14 2 9 11 1 . . 2 9 84 Peak Tracking Total 10 | . 4 5 6 2 7 4 4 1 . 1 4 10 Tactical Retreats 23 | . 1 2 1 . . 1 2 . . . 1 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 5 | . . . . . . . . 1 . 1 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 9 | . . 1 . 1 . 1 . . . . 1 5 Max in Single Turn 1 | . . 1 . 1 . 1 . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 13 | . 2 . . . 2 . 1 2 . 1 3 2 Terminals 7 | . 2 . . . . . 1 2 . . 2 . Fabricators 2 | . . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 45 | . 4 . . . 17 . 2 3 . 1 15 3 Successful 31 | . 1 . . . 17 . 2 . . . 9 2 Failed 14 | . 3 . . . . . . 3 . 1 6 1 Catastrophic 2 | . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 4 . . . 1 . 1 1 . . 7 . Terminals 18 | . 4 . . . . . 2 3 . . 9 . Fabricators 8 | . . . . . . . . . . . 6 2 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 20 | . . . . . 17 . 1 . . . 2 . Record 17 | . . . . . 17 . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . . . . . 5 2 Load Schematic 2 | . . . . . . . . . . . 1 1 Build 5 | . . . . . . . . . . . 4 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 1 . . . 2 . Terminals 4 | . 1 . . . . . 1 . . . 2 . Botnet 4 | . 1 . . . . . 1 . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . . . 1 2 . 1 2 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built 10 | . . . . . . . . . . . 8 2 Matter 950 | . . . . . . . . . . . 760 190 Time 475 | . . . . . . . . . . . 380 95 Total Part Build Rating 50 | . . . . . . . . . . . 40 10 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 2 | . . . . 1 . . . . . . 1 . Largest Group 1 | . . . . 1 1 1 1 . . . 1 . Highest-Rated Group 47 | . . . . 31 31 31 31 . . . 47 . Highest-Rated Ally 47 | . . . . 31 31 31 31 . . . 47 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . 15 21 . . . 1 . Total Damage 416 | . . . . . . 188 228 . . . . . Kills 2 | . . . . . . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 7379 | 52 632 894 390 109 208 466 435 484 345 351 1159 1854 Spaces Moved 6538 | 38 470 817 145 152 288 389 383 378 286 477 740 1975 Core 33 | 10 . . . . . 23 . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 582 | 28 470 84 . . . . . . . . . . Hover 5923 | . . 733 145 152 288 366 383 378 286 477 740 1975 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 100 80 58 58 58 80 65 65 58 58 56 48 Average Speed 74 | 92 100 88 79 58 58 87 77 116 109 58 60 57 Slowest Speed 200 | 150 100 100 116 58 80 200 131 121 121 58 72 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 47 97 17 38 52 74 25 10 7 14 15 54 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . . 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . Spaces Dug 69 | . . 7 . . . . . . 11 . 18 33 Terrain Destroyed 635 | . . 193 20 16 19 46 22 . 11 . 39 269 Melee 14 | . . . . . . . . . . . . 14 Projectile 86 | . . . . . . . 2 . 11 . 20 53 AOE 535 | . . 193 20 16 19 46 20 . . . 19 202 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 8573 | 51 576 935 407 171 315 497 494 416 307 535 1381 2488 Wait 1434 | 5 55 65 234 19 7 85 69 23 . 21 538 313 Move 6526 | 37 469 816 144 151 287 388 382 377 285 476 739 1975 Hop . | . . . . . . . . . . . . . Pick Up 58 | 3 9 5 3 . 2 1 5 3 2 5 8 12 Fast Attach 70 | 6 3 5 4 . 3 3 3 4 3 1 4 31 Attach 24 | . . 4 2 . . 2 2 1 . 3 2 8 Detach 3 | . . 1 . . . . 1 . . 1 . . Swap 38 | . 2 3 5 . 2 2 2 . 3 . 3 16 Drop 59 | . 7 4 5 . 4 1 2 3 3 3 9 18 Fire 322 | . 31 32 10 1 10 15 28 5 11 17 69 93 Melee 20 | . . . . . . . . . . . . 20 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 8 . 2 Rewire 9 | . . . . . . . . . . . 9 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 3) 419 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Identified exit to Mines 599 | -10/Materials | Identified exit to Materials 685 | -10/Materials | Entered Mines 708 | -10/Mines | Assembled infested the area 724 | -10/Mines | Met a Derelict bent on vengeance 829 | -10/Mines | Destroyed 7 combat bots 834 | -10/Mines | Discovered exit to Materials (range 13) 956 | -10/Mines | Discovered exit to Materials (range 10) 988 | -10/Mines | Learned Materials terminal intel 1045 | -10/Mines | Learned 8 Materials zone layouts 1158 | -10/Mines | Core integrity fell below 50% 1197 | -10/Mines | Lost 3 parts (1n2w) 1373 | -10/Mines | Learned Materials stockpile data 1499 | -10/Mines | Build established: Scavenger-Mutant 1579 | -10/Mines | Entered Materials 1579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -9/Materials | Identified exit to Materials 1582 | -9/Materials | Loaded intel: 10 terminal locations 1948 | -9/Materials | Discovered new exit (range 16) 1969 | -9/Materials | Entered Mines 2035 | -9/Mines | Received a Mining Laser from a helpful Derelict 2064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2064 | -9/Mines | Discovered new exit (range 5) 2078 | -9/Mines | Entered Exiles 2078 | -9/Exiles | Accompanied by 1 ally 2092 | -9/Exiles | Met 8R-AWN 2103 | -9/Exiles | Met EX-HEX 2120 | -9/Exiles | Met EX-BIN 2127 | -9/Exiles | Aligned with FarCom system 2128 | -9/Exiles | Given EX-Vault access code 2159 | -9/Exiles | Opened EX-Vault 2163 | -9/Exiles | Found Prototype Slashing Weapon 2163 | -9/Exiles | Identified Longsword +1 2166 | -9/Exiles | Found Prototype Energy Cannon 2166 | -9/Exiles | Identified Gui. Plasma Cannon 2183 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2189 | -9/Exiles | Exiles lab attacked by MAIN.C 2270 | -9/Exiles | Discovered new exit (range 14) 2274 | -9/Exiles | Lost 3 parts (1p1n1u) 2275 | -9/Exiles | Destroyed 7 combat bots 2286 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2286 | -9/Exiles | Entered Mines 2286 | -8/Mines | Accompanied by 1 ally 2650 | -8/Mines | Discovered exit to Materials (range 7) 2752 | -8/Mines | Entered Materials 2752 | -8/Materials | Accompanied by 1 ally 2752 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3153 | -8/Materials | Discovered new exit (range 8) 3187 | -8/Materials | Entered Factory 3187 | -7/Factory | Evolved 2 slots: Utility x2 3358 | -7/Factory | Discovered new exit (range 6) 3671 | -7/Factory | Entered another Factory area 3671 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3955 | -6/Factory | Discovered new exit (range 4) 4016 | -6/Factory | Entered another Factory area 4016 | -5/Factory | Evolved 2 slots: Utility x2 4137 | -5/Factory | Discovered new exit (range 14) 4139 | -5/Factory | Spotted B-75 Beast 4345 | -5/Factory | Discovered new exit (range 15) 4367 | -5/Factory | Entered another Factory area 4367 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4483 | -4/Factory | Build established: Mutant 4517 | -4/Factory | Fabricated Cmb. Airjet (x2) 4616 | -4/Factory | Fabricated Cmb. Airjet (x2) 4717 | -4/Factory | Fabricated Cmb. Airjet (x2) 4818 | -4/Factory | Fabricated Cmb. Airjet (x2) 5524 | -4/Factory | Discovered new exit (range 5) 5526 | -4/Factory | Entered Research 5526 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5713 | -3/Research | Fabricated Cmb. Airjet? 5728 | -3/Research | Local fabrication network quarantined 5822 | -3/Research | First assault squad dispatched 5938 | -3/Research | Lost 3 parts (3u) 6130 | -3/Research | Lost 3 parts (2u1w) 6191 | -3/Research | Lost 6 parts (1p4u1w) 6233 | -3/Research | Core integrity fell below 50% 6266 | -3/Research | Lost 5 parts (5n) 6312 | -3/Research | Found Prototype Processor 6312 | -3/Research | Identified Exp. Melee Analysis Suite 6573 | -3/Research | Build established: Scavenger-Mutant 6753 | -3/Research | Found Fusion Bomb Launcher 6785 | -3/Research | Found Gamma Bomb Array 6813 | -3/Research | Lost 4 parts (1p1n2u) 6885 | -3/Research | Found Quantum Capacitor 7016 | -3/Research | Found Enh. Force Lance 7059 | -3/Research | Found Fusion Bomb Launcher 7165 | -3/Research | Lost 5 parts (2p2n1u) 7207 | -3/Research | System corruption reached 10% 7221 | -3/Research | Core integrity fell below 20% 7267 | -3/Research | Lost 3 parts (1n2w) 7360 | -3/Research | Lost 3 parts (1n2u) 7380 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07294_ Penetrated by Slug. 07294_ Matter Compressor destroyed. 07296_ System corrupted: Railgun targeting data glitched. 07296_ Slug penetrates Wall. 07297_ Penetrated by Slug. 07297_ Slug penetrates Wall. 07300_ Penetrated by Slug. 07302_ System corrupted: Component data lost. 07320_ C-30 ARC bursts open, deploying its payload. 07320_ P-80 Master unfolds itself. 07324_ Critical hit. 07324_ Quantum Capacitor destroyed. 07329_ Cld. Gravmag System destroyed. 07339_ System corrupted: Energy discharge (-70). 07365_ Slug penetrates Wall. 07372_ System corrupted: Matter fused (-10). 07377_ Med. Storage Unit destroyed. 07378_ Slug penetrates Wall. 07379_ Dropped Gamma Bomb Array. 07379_ Acquired Enh. Force Lance. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????? ??????? | | ??????????????????????????? ??????? | | ??????????????????????????? ??????? | | ??????????????????????????? ??????? | | ??????????????????????????? ??????? | | ??????????????????????????? ??????? | | ??????????????????????????? ??????? | | ??????????????????????????# #?????? | | ????????????????????????### ###???? | | ????????????????????????# #???? | | ????????????????????????? #???? | | ????????????????????????? #???? | | ?????????????????????????? ????? | | ?????????????????????????? ?????? | | ???????????##########?????#Y#?????? | | ?########### ####### #?????? | | ## # / #?????? | | # # #### #?????? | | # # #??# #?????? | | # # #??# p ####### | | # # #??# # # | | # # ####]= # # | | =# # + p@] + # | | ??? ??# ######### # | | ######+######+########??????# # | | #??????# # | | #??????# # | | #??????####### | | #????????????? | | ########### ##### #????????????? | | ??????????# #???? #????????????? | | ??????????#+#????? #????????????? | | ??????????????????? #????????????? | | ??????????????????? #????????????? | | ???????????????????? +????????????? | | ?????????????????????#????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 55 Energy Capacity 1480 Matter Stores 368 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 12 Target Analysis 8 Particle Charging 20 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -4/Factory Cmb. Airjet | x2 | -4/Factory Cmb. Airjet | x2 | -4/Factory Cmb. Airjet | x2 | -4/Factory Cmb. Airjet | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Production Line Challenges ------------ None Game ------ Seed AntimatterSmallRegulator Manual? 0 Play Time 01:25:31 Cumulative 136.1 hours Start 2020.08.26 @ 09:41:58 End 2020.08.27 @ 12:44:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 145 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 50 Gallery% 73 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae54a495-c391-4920-ab9d-5ba790de59fa