Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 20:42:06 Player: Somberlain Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (2041) 2041 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1999) 1999 TOTAL SCORE: 7765 Bonus ------- High Alert Combat Kills 99 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 42/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Hacking Suite Hacking Suite > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Deuterium Engine Weapon Cycler Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Advanced Targeting Computer Core Analyzer Weapon Cycler Weapon Cycler > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Cesium-ion Thruster Particle Charger Pulse Rifle [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . . Utility 4 | . . . 2 . . 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 83 | 6 . 2 3 12 4 41 . 8 7 Power 12 | 1 . . . 2 1 5 . 2 1 Engine 7 | 1 . . . 2 1 3 . . . Core 5 | . . . . . . 2 . 2 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . 2 . 1 11 . 3 1 Treads 1 | . . . . . . 1 . . . Leg 8 | 2 . . . . . 6 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 11 | . . . 2 . 1 4 . 3 1 Utility 26 | 1 . . . 5 1 14 . 1 4 Device 14 | . . . . 5 1 5 . 1 2 Storage 2 | 1 . . . . . 1 . . . Processor 6 | . . . . . . 6 . . . Hackware 3 | . . . . . . 1 . . 2 Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 . 2 1 5 1 11 . 2 1 Energy Gun 13 | 2 . 1 1 4 1 4 . . . Energy Cannon 7 | . . 1 . 1 . 5 . . . Ballistic Gun 3 | . . . . . . 1 . 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 2 | . . . . . . . . 2 . Parts Lost 50 | . . 4 . 3 5 14 . 15 9 Power 10 | . . 1 . 1 1 3 . 2 2 Propulsion 13 | . . . . . 1 6 . 3 3 Utility 11 | . . . . . 1 1 . 6 3 Weapon 16 | . . 3 . 2 2 4 . 4 1 Highest Loss Streak 8 | . . 3 . 3 4 5 . 8 8 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . . . 1 4 4 5 5 5 2 Power . | . . . . . . . . . . Propulsion . | . . . . 2 1 . . . . Utility 1 | . . . . . . 2 3 3 1 Weapon 1 | . . . . 2 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . . . . 1 3 . . 3 Power 2 | . . . . . 1 . . . 1 Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 3 | . . . . . . 3 . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 78 | . 85 68 52 65 63 92 84 77 74 Engine 2 | . 14 5 . 2 10 1 . . . Core 5 | . . . . . . 6 7 10 13 Leg 12 | . 28 28 16 . . 16 15 10 . Flight 8 | . . . 5 22 21 6 . 1 16 Device 13 | . . . . 18 10 15 23 19 21 Storage 5 | . 14 14 11 1 . 5 7 6 . Processor 7 | . . . . . . 18 7 5 . Hackware 2 | . . . . . . 1 7 7 10 Protection 1 | . . . . . . 2 . . . Energy Gun 9 | . 28 16 19 21 21 4 . . . Energy Cannon 6 | . . 2 . . . 11 7 9 . Impact Weapon 1 | . . . . . . . 7 2 7 Peak Build Rating 35 | 6 6 6 10 31 20 35 30 35 35 Average Rating 22 | 4 6 4 6 19 16 29 29 28 25 On Entrance 12 | . 6 6 4 10 17 10 26 30 17 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 12 12 13 9 19 10 33 25 38 19 Greatest Support 40 | 20 20 20 20 10 10 40 20 20 21 Greatest Overweight (x) 3 | . . . 1 1 . 2 1 3 1 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 8 8 8 5 Average Capacity 6 | 6 8 8 8 5 5 6 8 7 5 Most Carried 8 | . . 1 3 6 5 8 6 6 5 Average Carried 4 | . . . 1 4 4 5 5 5 2 Final Capacity 8 | 8 8 8 8 5 5 8 8 5 5 Final Carried 6 | . . . 3 4 3 6 6 5 3 Class Distribution -------------------- 52% | Mutant 34% | Scavenger-Mutant 9% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Matter Collected 1081 | 225 . 45 30 115 40 431 . 178 17 Remotely . | . . . . . . . . . . Salvage Created 2559 | . . 208 53 384 247 1269 . 381 17 Parts 155 | . . 9 1 24 23 83 . 13 2 Haulers Intercepted 3 | . . . 1 . . 2 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Combat Hostiles Destroyed 59 | . . 5 . 8 8 26 . 11 1 Melee 6 | . . . . . . 3 . 2 1 Guns 28 | . . 4 . 6 7 10 . 1 . Cannons 15 | . . 1 . . . 10 . 4 . AOE 4 | . . . . 2 1 1 . . . Classes Destroyed 12 | . . 3 1 1 2 4 . 1 . Builder 1 | . . . . . . 1 . . . Hauler 3 | . . . 1 . . 2 . . . Recycler 2 | . . 1 . 1 . . . . . Operator 2 | . . . . . . 2 . . . Watcher 6 | . . . . . 1 5 . . . Swarmer 28 | . . 3 . 3 5 10 . 6 1 Grunt 17 | . . 2 . 3 2 7 . 3 . Brawler 2 | . . . . . . 1 . 1 . Duelist 1 | . . . . . 1 . . . . Sentry 8 | . . . . 2 . 6 . . . Hunter 2 | . . . . . . 2 . . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 8 | . . 3 1 6 4 8 . 5 1 Combat Bots Only 7 | . . 3 . 5 4 7 . 5 1 Max Kills in Single Turn 2 | . . 1 1 2 2 1 . 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . . . 2 1 1 . . . Melee 1 | . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Hostile Shots Fired 595 | . . 50 2 45 50 171 . 164 113 Missed 195 | . . 17 1 17 19 48 . 51 42 Hits 400 | . . 33 1 28 31 123 . 113 71 Melee 3 | . . . . . 1 1 . 1 . Projectile 397 | . . 33 1 28 30 122 . 112 71 Critical Strikes 13 | . . . . 1 . 5 . 7 . Damage Taken 5011 | . . 388 16 353 403 1625 . 1690 536 Core 1280 | . . 85 16 104 111 262 . 548 154 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . 45 . . . Core Remaining (%) 65 | 100 . 66 . . 42 52 . . . Volleys Fired 164 | . . 28 9 14 17 66 . 26 4 Largest 2 | . . 2 2 2 2 2 . 2 1 Hottest 138 | . . 100 96 96 90 138 . 138 23 Shots Fired 267 | . . 43 18 25 33 114 . 30 4 Gun 197 | . . 37 18 25 33 66 . 14 4 Cannon 70 | . . 6 . . . 48 . 16 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 30 | . . . . . . 12 . 14 4 Thermal 77 | . . 13 18 4 . 42 . . . Explosive . | . . . . . . . . . . Electromagnetic 160 | . . 30 . 21 33 60 . 16 . Robot Hit Streak 27 | . . 4 8 15 21 27 . 11 8 Robot Miss Streak 4 | . . 3 3 2 4 3 . 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 1 . 1 1 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . Shots Hit Robots 235 | . . 23 12 23 27 98 . 36 16 Core Hits 112 | . . 9 1 16 18 56 . 10 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . 3 . 5 . Critical Strikes 13 | . . . 1 . . 6 . 5 1 Burn 4 | . . . 1 . . 3 . . . Smash 9 | . . . . . . 3 . 5 1 Melee Attacks 64 | . . . . . . 15 . 24 25 Impact 64 | . . . . . . 15 . 24 25 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5323 | . . 327 156 493 339 2661 . 982 365 Guns 2423 | . . 252 156 347 313 1084 . 208 63 Cannons 1310 | . . 71 . . . 1072 . 167 . Explosions 342 | . . . . 146 26 170 . . . Melee 1216 | . . . . . . 311 . 603 302 Ramming 32 | . . 4 . . . 24 . 4 . Kinetic 432 | . . . . . . 161 . 208 63 Thermal 1285 | . . 137 156 186 26 780 . . . Explosive . | . . . . . . . . . . Electromagnetic 2358 | . . 186 . 307 313 1385 . 167 . Impact 1216 | . . . . . . 311 . 603 302 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 1 . . 3 3 Average Corruption 2 | . . . . . 1 . . 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . . 7 Message Errors 1 | . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 418 | . . . . 13 . 126 . 279 . Projectiles . | . . . . . . . . . . Explosions 36 | . . . . 13 . 23 . . . Melee 382 | . . . . . . 103 . 279 . Knockbacks 2 | . . . . . . . . 2 . Impact 2 | . . . . . . . . 2 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 202 | . . . . 45 24 133 . . . Shots 6 | . . . . 2 1 3 . . . Rammed . | . . . . . . . . . . Targets Rammed 15 | . . 5 . . . 7 . 3 . Kicked 15 | . . 5 . . . 7 . 3 . Crushed . | . . . . . . . . . . Highest Temperature 314 | . . 314 60 38 75 275 . 126 250 Average Temperature 75 | . . 128 23 14 28 73 . 41 119 Received Heat Transfer 1491 | . . 177 . 111 24 531 . 486 162 Effects 4 | . . . . . . 4 . . . Interference 4 | . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . . . 2 . 4 . Combat Hostiles 6 | . . . . . . 2 . 4 . Parts Fried 15 | . . . . 1 1 11 . 2 . Impact Corruptions 15 | . . . . . . 3 . 12 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . 1 . . 4 . 2 . Heat Transferred 2685 | . . 298 458 299 . 1630 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . 2 1 3 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Maximum Alert Level 2 | . . . . . 1 2 1 1 1 Low Security (%) 55 | 100 100 100 100 100 56 18 74 38 85 Level 1 25 | . . . . . 43 31 25 61 14 Level 2 19 | . . . . . . 50 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 526 | . 5 70 20 149 270 526 208 369 210 Initial 208 | . . . . 3 83 118 208 124 196 Average 204 | . . 15 2 41 184 358 192 245 120 Influence Increases 2102 | . 5 140 37 251 212 971 . 400 86 Destroy 0b10 Robot/C 1180 | . . 100 . 160 160 520 . 220 20 Destroy 0b10 Robot/NC 70 | . . 5 5 5 5 50 . . . Destroy Leader 276 | . . 20 2 50 10 154 . 30 10 Successful Hack 47 | . 5 . . 2 14 5 . . 21 Disable Machine 60 | . . . . 15 . 45 . . . Anti-Garrison Action 100 | . . . . . . . . 100 . Destroy Structure 39 | . . . . 4 8 17 . 5 5 Partial Spotted 75 | . . . 30 . . 30 . . 15 Lose Combat Pursuer 255 | . . 15 . 15 15 150 . 45 15 Influence Decreases 2102 | . 5 140 27 132 96 757 281 204 460 Entered New Map 663 | . . . . 7 46 127 251 54 178 Time Decay 875 | . 5 120 27 95 . 490 30 . 108 Lost Part 391 | . . 20 . 30 50 140 . 150 1 Purge Threat 173 | . . . . . . . . . 173 Squads Dispatched 8 | . 2 . . 1 . 3 . . 2 Investigation 2 | . 1 . . . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . . 1 . 2 . . 1 Assault 1 | . . . . . . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Distress Signals 3 | . . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 110 | . . 5 2 12 13 50 . 24 4 Peak Tracking Total 7 | . . 2 2 4 4 7 . 7 2 Tactical Retreats 12 | . . 1 . 1 1 7 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Traps Triggered 2 | . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Machines Disabled 4 | . . . . 1 . 3 . . . Max in Single Turn 1 | . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Machines Accessed 22 | . 3 . 1 4 1 8 1 . 4 Terminals 15 | . 3 . 1 3 1 5 . . 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . 1 1 . . Total Hacks 49 | . 9 . 2 11 3 12 1 . 11 Successful 17 | . 1 . . 3 1 6 1 . 5 Failed 32 | . 8 . 2 8 2 6 . . 6 Catastrophic 10 | . 2 . . 3 2 3 . . . Database Lockouts . | . . . . . . . . . . Manual 24 | . 4 . 2 5 1 7 . . 5 Terminals 34 | . 9 . 2 7 3 7 . . 6 Fabricators 5 | . . . . . . . . . 5 Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 6 | . . . . 4 . 1 1 . . Terminal Hacks 9 | . 1 . . 2 1 1 . . 4 Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . . 3 Registered Components 3 | . . . . 1 . 1 . . 1 Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Retrieve Study 2 | . . . . . . 2 . . . Garrison Access Hacks 3 | . . . . 1 . 1 1 . . Unlock Access 2 | . . . . 1 . . 1 . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 . 1 3 1 6 1 . 4 Full Trace Events 4 | . 1 . 1 1 . . . . 1 Feedback Events 1 | . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . . . . 84 Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . Parts Repaired 1 | . . . . . . 1 . . . Time 53 | . . . . . . 53 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Used RIF Installer 3 | . . . . . 2 . . 1 . Coupler Efficiency 1 | . . . . . 1 . . . . Program Shield 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 4 | . . . . 4 . . . . . EXPLORE 4 | . . . . 4 . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Active Infowar (turns) 1043 | . . . . . . 388 79 268 308 Sensors 2 | . . . . . . 2 . . . Traps 1041 | . . . . . . 386 79 268 308 Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 9 | . . . . 9 . . . . . Drone Recoveries 6 | . . . . 6 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Turns Passed 3374 | 56 90 372 141 329 258 1285 79 439 325 Spaces Moved 2648 | 40 76 236 136 225 412 905 45 188 385 Core 19 | 1 . . . . . . . 18 . Treads . | . . . . . . . . . . Legs 1077 | 39 76 236 66 . . 502 45 113 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1552 | . . . 70 225 412 403 . 57 385 Fastest Speed 29 | 50 120 120 37 37 37 30 175 29 29 Average Speed 77 | 118 120 120 77 37 37 95 175 125 30 Slowest Speed 260 | 120 120 120 120 107 37 260 175 200 112 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . 1 4 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 27 60 14 34 52 55 2 37 10 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . . . . . . 4 . . 5 Terrain Destroyed 28 | . . . . 3 3 17 . . 5 Melee 9 | . . . . . . 4 . . 5 Projectile . | . . . . . . . . . . AOE 19 | . . . . 3 3 13 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Total 3586 | 45 75 280 151 445 482 1200 46 317 545 Wait 502 | . . 8 . 164 33 121 . 59 117 Move 2630 | 39 75 235 135 225 409 896 44 187 385 Hop 5 | . . . . . 1 4 . . . Pick Up 31 | . . 1 3 4 1 17 1 2 2 Fast Attach 54 | 6 . 1 2 9 2 23 . 7 4 Attach 26 | . . 1 . 3 2 11 1 3 5 Detach 16 | . . . . 3 1 10 . . 2 Swap 22 | . . 1 1 . . 14 . 6 . Drop 27 | . . . 1 8 1 16 . . 1 Fire 164 | . . 28 9 14 17 66 . 26 4 Melee 64 | . . . . . . 15 . 24 25 Ram . | . . . . . . . . . . Kick 15 | . . 5 . . . 7 . 3 . Crush . | . . . . . . . . . . Escape Stasis 30 | . . . . 15 15 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x2 / [*Min] / *Sto) -9/Storage -9/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 16) 147 | -10/Materials | Entered Mines 189 | -10/Mines | Learned 8 Materials zone layouts 309 | -10/Mines | Build established: Mutant 327 | -10/Mines | Lost 3 parts (1p2w) 499 | -10/Mines | Discovered new exit (range 16) 519 | -10/Mines | Entered Materials 519 | -9/Materials | Evolved 2 slots: Utility x2 520 | -9/Materials | Identified exit to Materials 607 | -9/Materials | Discovered new exit (range 15) 634 | -9/Materials | Discovered new exit (range 15) 660 | -9/Materials | Entered Storage 976 | -9/Storage | Lost 3 parts (1p2w) 989 | -9/Storage | Identified exit to Garrison 989 | -9/Storage | Entered Garrison 1007 | -9/Garrison | Installed Relay Interface Framework 1039 | -9/Garrison | Triggered checkpoint 1157 | -9/Garrison | Expanded RIF knowledge: Coupler Efficiency 1159 | -9/Garrison | Discovered exit to Materials (range 13) 1185 | -9/Garrison | Triggered checkpoint 1229 | -9/Garrison | Core integrity fell below 50% 1247 | -9/Garrison | Entered Materials 1247 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1259 | -8/Materials | Lost 4 parts (1n1u2w) 1449 | -8/Materials | Discovered new exit (range 4) 1565 | -8/Materials | Lost 3 parts (2n1u) 1906 | -8/Materials | Build established: Scavenger-Mutant 2029 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 2269 | -8/Materials | Destroyed 7 combat bots 2279 | -8/Materials | Lost 5 parts (1p3n1w) 2447 | -8/Materials | First assault squad dispatched 2532 | -8/Materials | Entered Factory 2532 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2606 | -7/Factory | Identified exit to Garrison 2611 | -7/Factory | Entered Garrison 2639 | -7/Garrison | Triggered checkpoint 2712 | -7/Garrison | Expanded RIF knowledge: Program Shield 2815 | -7/Garrison | Assembled breached garrison interior 2968 | -7/Garrison | Lost 7 parts (2p2n1u2w) 2971 | -7/Garrison | Core integrity fell below 50% 3045 | -7/Garrison | Discovered new exit (range 13) 3050 | -7/Garrison | Entered Factory 3069 | -7/Factory | Lost 8 parts (1n5u2w) 3296 | -7/Factory | System Shield fried by hacking feedback 3326 | -7/Factory | Build established: Scavenger-Sprinter 3352 | -7/Factory | Core integrity fell below 20% 3375 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Feedback: System Shield fried. 03296_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 03301_ K-01 Serf collects debris. 03312_ Connecting with Fabricator... >>Build Building Microactuators... ETC: 84 03323_ H=AX,NV%OO0>Q4:QJJP FGHT/13YOQ QW0NMJBAY 03341_ System corrupted: Heat flow error (+279). 03343_ Y-54 Guardian suffers critical hit (Smash). 03348_ VTOL Module destroyed. 03351_ Lgt. Nuclear Core destroyed. 03355_ Autogun destroyed. 03359_ Lgt. Nuclear Core destroyed. 03359_ VTOL Module destroyed. 03363_ Trap Scanner destroyed. 03366_ VTOL Module destroyed. 03372_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# # """" """" ## | | ??????????????????# """ # ## | | ??????????????????# """ ?# """" """" ########### | | ??????????????????# """ ?# """" """" #?????????? | | ??????????????????? ??# """" """" #?????????? | | ????????????????########## """" """" #?????????? | | ????????????????# """" """" #?????????? | | ????????????????# """" """" #?????????? | | ????????????????# ##########? | | ????????????????#### # #? | | ???????????????????# ######### # """ #? | | ???????????????????# #???????# # """ #? | | ???????????????????# #???????# # """ #? | | ???????????????????# #???????# + #? | | ???????????????????# #???????# # """ #? | | ???????????????????# #???????# # """ #? | | ???????????????????# #???????# # """ #? | | ???????????????????# #???????# ^ # #? | | ???????????????????# #???????# "#########? | | ???????????????????# #???????# ##????????? | | ???????????????????# #???????# #?????????? | | ???????????????????# #???????# #?????????? | | ??????????????????## ##??????# #?????????? | | ?????????????######r #??????# #?????????? | | ?????????? ######## #?????????? | | ?????????? Y@ #?????????? | | ?????????? #?????????? | | ?????????? #?????????? | | ??????????? k ######## #?????????? | | ??????????? ####### #??????# #?????????? | | ??????????????????### ###??????# #?????????? | | ???=????????????????# ?????????# #?????????? | | ????????????????????# ?????????# #?????????? | | ????????????????????# ????????? #?????????? | | ????????????????????# ??????????T +?????????? | | ????????????????????# ??????????# #?????????? | | ????????????????????# ??????????# #?????????? | | ????????????????????# ???????????# #?????????? | | ????????????????????# ???????????? #?????????? | | ????????????????????? ???????????? #?????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????=?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 9 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 59% | -8/Materials | Corrupted Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotProcessingMeganuke Manual? 0 Play Time 00:41:22 Cumulative 60.6 hours Start 2026.09.03 @ 20:02:24 End 2026.09.03 @ 20:42:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c609efc0-c4f9-4bdc-9786-345e7f420f22