Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 02:08:41 Player: Somberlain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (175) 875 Value Destroyed (5240) 5240 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 10513 Bonus ------- Follower Combat Kills 78 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 34/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (9) ------ Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Jamming Amplifier System Shield > --- WEAPON (2) ------- Spear Spear > --- INVENTORY (5) ---- Armor Integrity Analyzer Force Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Transmission Jammer Jamming Amplifier Hacking Suite System Shield > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Flexi-carbon Leg Improved Cooling System Improved Trap Scanner Advanced Sensor Array Core Analyzer Armor Integrity Analyzer Improved Actuator Array Improved Transmission Jammer System Shield High-powered Tractor Beam High-powered Field Laser High-powered Field Laser Mini Grenade Launcher Plasma Cutter Great Axe [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 7 | . . . 1 . 2 2 . 2 Weapon . | . . . . . . . . . Parts Attached 140 | 6 9 2 23 1 19 28 33 19 Power 26 | 1 1 1 3 . 3 4 11 2 Engine 17 | 1 1 . 3 . 1 4 7 . Core 9 | . . 1 . . 2 . 4 2 Reactor . | . . . . . . . . . Propulsion 35 | 2 2 . 5 . 3 7 11 5 Treads 3 | 2 . . . . . . . 1 Leg 27 | . 2 . 5 . 3 7 9 1 Wheel 5 | . . . . . . . 2 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 39 | 1 4 . 2 1 5 12 8 6 Device 17 | . . . 1 . 1 9 4 2 Storage 4 | 1 1 . 1 . . . . 1 Processor 7 | . . . . . 1 2 2 2 Hackware 7 | . . . . 1 3 . 2 1 Protection 4 | . 3 . . . . 1 . . Artifact . | . . . . . . . . . Weapon 40 | 2 2 1 13 . 8 5 3 6 Energy Gun 14 | . 2 . 5 . 1 2 1 3 Energy Cannon 9 | . . . 5 . 3 . . 1 Ballistic Gun 4 | 2 . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 8 | . . . . . 3 3 2 . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . 1 2 . 2 Parts Lost 51 | . 1 5 1 1 . 7 20 16 Power 14 | . . . . 1 . 3 6 4 Propulsion 19 | . . 2 1 . . 3 8 5 Utility 10 | . . . . . . 1 4 5 Weapon 8 | . 1 3 . . . . 2 2 Highest Loss Streak 8 | . 1 2 1 1 . 2 8 7 To Critical Strikes . | . . . . . . . . . Average Backups 12 | . 6 8 9 14 13 14 14 13 Power . | . . . 1 . 1 . . . Propulsion . | . 1 2 . . 1 . . . Utility 6 | . 3 3 4 8 7 7 9 7 Weapon 4 | . 1 1 3 4 4 5 4 4 Tool/Special . | . . . . . . . . . Unused Backups 26 | . . . 4 . 3 11 . 8 Power 2 | . . . 1 . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 11 | . . . 1 . 2 4 . 4 Weapon 11 | . . . 2 . . 6 . 3 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 70 92 98 99 99 94 79 Engine 7 | . 14 3 10 10 4 5 7 3 Core 2 | . . 10 . . 4 1 3 3 Leg 24 | . 26 14 32 33 27 22 23 . Device 9 | . . . 10 11 9 13 5 9 Storage 8 | . 14 14 11 11 9 7 6 4 Processor 7 | . . . . . 1 9 16 23 Hackware 13 | . . . . 9 25 21 16 10 Protection 2 | . 13 14 6 . . . . . Energy Gun 3 | . 8 9 10 . . . . 1 Energy Cannon 4 | . . . 8 22 15 . . . Ballistic Gun 1 | . 19 2 . . . . . . Slashing Weapon 7 | . . . . . 1 14 10 4 Peak Build Rating 71 | 6 11 11 23 25 39 52 71 67 Average Rating 38 | 4 10 9 19 23 34 46 60 54 On Entrance 22 | . 6 11 7 21 25 38 52 46 Avg Prop Armor Cover (%) 17 | . . . . . . 8 . 32 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 11 24 23 41 36 43 42 54 70 Greatest Support 80 | 40 40 13 39 39 45 60 80 40 Greatest Overweight (x) 19 | 1 . 6 1 . . 2 9 19 Average Overweight (x) . | . . 1 . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 20 Average Capacity 13 | 7 8 10 12 15 15 15 15 17 Most Carried 17 | . 8 9 14 15 15 15 15 17 Average Carried 12 | . 7 8 9 14 13 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | . 7 8 14 13 15 15 13 2 Class Distribution -------------------- 32% | Hacker-Mutant 28% | Mutant 20% | Hacker-Gladiator 8% | Scavenger-Mutant 5% | Hacker-Assassin 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Matter Collected 2423 | 92 417 27 392 10 250 563 482 190 Remotely . | . . . . . . . . . Salvage Created 7660 | . 611 128 1932 275 818 1267 1973 656 Parts 422 | . 42 5 116 11 39 77 101 31 Haulers Intercepted 17 | . 2 . 5 . 4 1 5 . Recyclers Shooed 4 | . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 119 | . 11 3 31 4 19 24 17 10 Melee 39 | . . . 1 . . 18 14 6 Guns 40 | . 11 2 20 . . 5 . 2 Cannons 20 | . . . 8 3 9 . . . AOE 15 | . . 1 . . 9 . 3 2 Classes Destroyed 12 | . 6 1 3 . . 2 . . Worker 8 | . . . 1 . 1 2 3 1 Builder 7 | . 1 . . . . . 3 3 Hauler 17 | . 2 . 5 . 4 1 5 . Recycler 10 | . 2 . 1 1 . . 4 2 Operator 5 | . . . 3 . . 1 1 . Watcher 9 | . 1 . 5 . 1 1 1 . Swarmer 33 | . 5 . 4 . 10 3 3 8 Grunt 37 | . 6 2 14 3 4 8 . . Duelist 5 | . . . 3 1 . 1 . . Sentry 20 | . . 1 10 . 5 2 2 . Hunter 11 | . . . . . . 2 7 2 Programmer 13 | . . . . . . 8 5 . Best Kill Streak 8 | . 3 2 8 2 5 5 5 4 Combat Bots Only 8 | . 3 2 8 2 5 5 4 3 Max Kills in Single Turn 4 | . 1 1 2 1 4 1 2 2 Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . . 1 . . 4 . 2 1 Melee 1 | . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Hostile Shots Fired 1092 | . 61 42 90 9 55 209 455 171 Missed 362 | . 13 9 35 2 22 71 156 54 Hits 730 | . 48 33 55 7 33 138 299 117 Melee 6 | . . . 3 2 . 1 . . Projectile 724 | . 48 33 52 5 33 137 299 117 AOE 7 | . . . . 3 . . 1 3 Critical Strikes 24 | . 1 . 2 . . 11 4 6 Damage Taken 10039 | . 531 452 746 197 400 1966 3519 2228 Core 2463 | . 87 84 82 19 64 351 776 1000 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 295 | . . . 128 . . 167 . . Core Remaining (%) 58 | 100 . 31 . 74 88 49 8 . Volleys Fired 275 | . 54 16 90 21 51 28 6 9 Largest 2 | . 2 2 2 2 2 2 1 2 Hottest 160 | . 80 60 136 136 136 115 70 160 Shots Fired 504 | . 108 25 169 42 89 51 6 14 Gun 294 | . 108 20 118 . . 32 4 12 Cannon 194 | . . . 51 42 82 19 . . Launcher 16 | . . 5 . . 7 . 2 2 Special . | . . . . . . . . . Kinetic 90 | . 73 9 8 . . . . . Thermal 247 | . . . 83 42 55 51 4 12 Explosive 16 | . . 5 . . 7 . 2 2 Electromagnetic 151 | . 35 11 78 . 27 . . . Robot Hit Streak 23 | . 10 8 23 5 10 11 2 11 Robot Miss Streak 6 | . 5 2 4 4 4 6 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 511 | . 63 19 131 24 53 81 103 37 Core Hits 253 | . 30 12 72 6 28 34 48 23 Critical Kills 3 | . . . 1 1 . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 30 | . 2 . 4 1 1 6 12 4 Burn 6 | . . . 3 . . 2 1 . Meltdown 3 | . . . 1 1 . 1 . . Destroy 1 | . 1 . . . . . . . Corrupt 2 | . 1 . . . 1 . . . Sever 18 | . . . . . . 3 11 4 Melee Attacks 277 | . . . 10 . 9 84 139 35 Impact 10 | . . . 10 . . . . . Slashing 262 | . . . . . 9 84 139 30 Piercing 5 | . . . . . . . . 5 Sneak Attacks 36 | . . . 1 . . 8 21 6 Combat Hostiles 2 | . . . . . . 2 . . Follow-up Attacks 14 | . . . . . . 3 10 1 Damage Inflicted 15743 | . 850 338 2578 508 1902 2938 4775 1854 Guns 3245 | . 763 181 1558 . . 382 65 296 Cannons 2937 | . . . 774 508 1304 351 . . Explosions 1315 | . 87 157 . . 598 . 160 313 Melee 8236 | . . . 236 . . 2205 4550 1245 Ramming 10 | . . . 10 . . . . . Kinetic 689 | . 527 100 62 . . . . . Thermal 3584 | . 87 . 1101 508 794 733 65 296 Explosive 1146 | . . 157 . . 516 . 160 313 Electromagnetic 2078 | . 236 81 1169 . 592 . . . Impact 236 | . . . 236 . . . . . Slashing 7840 | . . . . . . 2205 4550 1085 Piercing 160 | . . . . . . . . 160 Highest Corruption 10 | . . . . . . 8 3 10 Average Corruption 3 | . . . . . . 3 2 6 Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . Effects 78 | . . . . . . 51 24 3 Message Errors 21 | . . . . . . 14 7 . Matter Fused 21 | . . . . . . 10 9 2 Heat Flow Errors 7 | . . . . . . 4 3 . Energy Discharges 11 | . . . . . . 10 1 . Parts Rejected 2 | . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . 11 2 . Data Loss (major) 2 | . . . . . . 1 1 . Overload Shots 1 | . . . . . . 1 . . Overflow Damage 851 | . 3 . 47 3 132 213 269 184 Projectiles 56 | . . . 37 3 16 . . . Explosions 119 | . 3 . . . 116 . . . Melee 676 | . . . 10 . . 213 269 184 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . 30 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 296 | . 164 296 144 261 99 260 241 28 Average Temperature 57 | . 56 138 36 80 24 79 80 15 Received Heat Transfer 1536 | . 255 195 240 30 117 390 264 45 Effects 6 | . . 1 . 4 . . 1 . Energy Bleed 2 | . . . . 1 . . 1 . Interference 4 | . . 1 . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . 2 . 1 . . . Combat Hostiles 2 | . . . 1 . 1 . . . Parts Fried 16 | . . . 11 . 5 . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted 3 | . . . 1 1 . 1 . . Combat Hostiles 3 | . . . 1 1 . 1 . . Parts Melted 18 | . . . 10 3 2 3 . . Heat Transferred 6738 | . 200 . 2405 888 1284 1369 185 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . 2 . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . 1 . 1 . 1 . Low Security (%) 81 | 100 100 100 53 100 88 100 58 100 Level 1 18 | . . . 46 . 11 . 41 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 393 | . 177 71 393 184 226 132 383 172 Initial 172 | . . 51 17 144 28 10 58 172 Average 94 | . 43 36 178 119 86 33 137 58 Influence Increases 4261 | . 341 116 969 158 603 781 861 432 Destroy 0b10 Robot/C 2420 | . 220 60 620 120 380 480 340 200 Destroy 0b10 Robot/NC 280 | . 30 . 75 5 30 25 85 30 Destroy Leader 670 | . 46 10 200 30 90 142 122 30 Allied During Kill 3 | . . . . 3 . . . . Successful Hack 153 | . 14 . 39 . 21 68 11 . Disable Machine 75 | . 15 . 15 . 15 15 15 . Anti-Garrison Action 200 | . . . . . . . 200 . Destroy Structure 160 | . 1 16 20 . 52 21 28 22 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 285 | . 15 30 . . 15 15 60 150 Influence Decreases 4135 | . 210 201 644 455 653 685 628 659 Entered New Map 639 | . . 80 29 227 46 14 62 181 Time Decay 2713 | . 200 71 605 198 393 530 398 318 Lost Part 478 | . 10 50 10 10 . 70 168 160 Lost Ally 30 | . . . . 20 10 . . . Purge Threat 275 | . . . . . 204 71 . . Squads Dispatched 24 | . 2 . 3 . . 9 7 3 Investigation 4 | . 1 . . . . 1 2 . Extermination 11 | . . . . . . 6 4 1 Reinforcement 8 | . 1 . 3 . . 2 1 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Distress Signals 13 | . 5 . 4 . 1 . 2 1 Communications Jammed 35 | . . . . . . . 24 11 Distress Signals 32 | . . . . . . . 23 9 Times Spotted 190 | . 21 4 44 6 24 33 32 26 Peak Tracking Total 10 | . 5 4 6 2 6 4 6 10 Tactical Retreats 13 | . 1 1 . . 1 1 3 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Traps Triggered 5 | . . . . . . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Disabled 5 | . 1 . 1 . 1 1 1 . Max in Single Turn 1 | . 1 . 1 . 1 1 1 . Garrison Access 2 | . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Accessed 50 | . 7 . 13 . 8 15 7 . Terminals 31 | . 5 . 8 . 7 8 3 . Fabricators 3 | . . . . . . 2 1 . Repair Stations 4 | . . . 2 . . 2 . . Recycling Units 6 | . 2 . 1 . . 2 1 . Scanalyzers 4 | . . . 2 . . 1 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 138 | . 16 . 34 . 30 39 19 . Successful 85 | . 6 . 19 . 21 30 9 . Failed 51 | . 9 . 14 . 9 9 10 . Catastrophic 2 | . . . . . . 1 1 . Database Lockouts 2 | . 1 . 1 . . . . . Manual 98 | . 12 . 24 . 29 22 11 . Terminals 99 | . 12 . 26 . 29 22 10 . Fabricators 7 | . . . . . . 4 3 . Repair Stations 10 | . . . 4 . . 6 . . Recycling Units 13 | . 4 . 1 . . 6 2 . Scanalyzers 5 | . . . 3 . . 1 1 . Garrison Access 4 | . . . . . 1 . 3 . Terminal Hacks 27 | . 3 . 5 . 11 7 1 . Part Schematic 2 | . . . . . . 2 . . Robot Analysis 5 | . 2 . . . 3 . . . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 4 | . 1 . 2 . 1 . . . Machine Index 1 | . . . . . 1 . . . Terminal Index 3 | . . . 1 . 1 1 . . Unreport Threat 5 | . . . . . 3 2 . . Recall Investigation 2 | . . . . . . 1 1 . Recall Reinforcements 1 | . . . . . . 1 . . Registered Components 1 | . . . . . 1 . . . Zone Layout 2 | . . . 2 . . . . . Fabricator Hacks 6 | . . . . . . 3 3 . Network Status 2 | . . . . . . 1 1 . Load Schematic 2 | . . . . . . 1 1 . Build 2 | . . . . . . 1 1 . Repair Station Hacks 9 | . . . 4 . . 5 . . Scan Component 5 | . . . 2 . . 3 . . Repair 4 | . . . 2 . . 2 . . Recycling Unit Hacks 6 | . 2 . 1 . . 2 1 . Retrieve Components 6 | . 2 . 1 . . 2 1 . Scanalyzer 2 | . . . 1 . . 1 . . Retrieve Study 2 | . . . 1 . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 34 | . 1 . 8 . 9 12 4 . Terminals 30 | . 1 . 8 . 9 9 3 . Assimilate 6 | . . . 3 . 1 1 1 . Botnet 19 | . . . 4 . 6 7 2 . Disrupt 2 | . . . . . 2 . . . Operators 3 | . 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . Recyclers 1 | . . . . . . 1 . . Mask 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Jam 1 | . . . . . . . 1 . Data Cores Recovered 2 | . . . 1 . . 1 . . Used 1 | . . . 1 . . . . . Hacking Detections 43 | . 6 . 10 . 7 13 7 . Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Built 4 | . . . . . . 2 2 . Authchips . | . . . . . . . . . Time 201 | . . . . . . 106 95 . Total Part Build Rating 22 | . . . . . . 12 10 . Part Studies Acquired 2 | . . . 1 . . 1 . . Parts Repaired 4 | . . . 2 . . 2 . . Time 102 | . . . 64 . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . 3 . 3 . . 14 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total Allies 5 | . . . 2 1 1 1 . . Largest Group 2 | . . . 2 2 1 1 . . Highest-Rated Group 31 | . . . 20 31 26 26 . . Highest-Rated Ally 31 | . . . 10 31 26 26 . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . Total Damage 129 | . . . . 129 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Active Infowar (turns) 5939 | . . . . . . 3264 1993 682 Sensors 4918 | . . . . . . 3152 1186 580 Traps 725 | . . . . . . 725 . . Jamming 1628 | . . . . . . 170 807 651 Robot Analysis Total 5 | . 2 . . . 3 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Turns Passed 11189 | 51 810 170 2347 417 1032 3474 2122 766 Spaces Moved 6895 | 29 461 64 1427 310 625 2206 1215 558 Core 155 | 3 . 1 . . . . 2 149 Treads 46 | 26 20 . . . . . . . Legs 6195 | . 441 63 1427 310 625 2206 1123 . Wheels 499 | . . . . . . . 90 409 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 105 105 105 105 95 50 Average Speed 116 | 150 121 192 114 105 118 119 120 92 Slowest Speed 1000 | 160 160 350 180 105 120 245 500 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 46 23 93 69 59 46 33 18 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 65 | . . . 4 . 9 21 23 8 Terrain Destroyed 189 | . . 22 21 . 85 21 28 12 Melee 65 | . . . 4 . 9 21 23 8 Projectile 5 | . . . . . 5 . . . AOE 119 | . . 22 17 . 71 . 5 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total 9104 | 34 611 87 1944 360 816 2859 1660 733 Wait 1273 | . 67 5 349 24 67 431 240 90 Move 6887 | 28 460 63 1426 309 624 2205 1214 558 Hop . | . . . . . . . . . Pick Up 80 | . 10 1 18 2 13 21 9 6 Fast Attach 80 | 6 4 . 13 1 8 18 19 11 Attach 39 | . 2 1 7 1 3 8 8 9 Detach 23 | . 3 . 2 . 5 7 1 5 Swap 78 | . 4 1 11 . 16 19 23 4 Drop 99 | . 7 . 17 2 20 31 15 7 Fire 275 | . 54 16 90 21 51 28 6 9 Melee 259 | . . . 10 . 9 81 125 34 Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 14) 701 | -10/Materials | Discovered new exit (range 14) 749 | -10/Materials | Central database locked down 749 | -10/Materials | Identified exit to Mines 862 | -10/Materials | Entered Mines 875 | -10/Mines | Core integrity fell below 50% 893 | -10/Mines | Discovered new exit (range 9) 993 | -10/Mines | Discovered new exit (range 11) 1032 | -10/Mines | Entered Materials 1032 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1863 | -9/Materials | Repaired Imp. Aluminum Leg 1903 | -9/Materials | Discovered new exit (range 10) 2074 | -9/Materials | Build established: Scavenger-Mutant 2132 | -9/Materials | Discovered new exit (range 16) 2308 | -9/Materials | Destroyed 8 combat bots 2331 | -9/Materials | Central database locked down 2665 | -9/Materials | Build established: Mutant 2698 | -9/Materials | Identified exit to Mines 2742 | -9/Materials | Repaired Imp. Aluminum Leg+ 2870 | -9/Materials | Discovered new exit (range 17) 3155 | -9/Materials | Discovered new exit (range 16) 3379 | -9/Materials | Entered Mines 3379 | -9/Mines | Accompanied by 2 allies 3611 | -9/Mines | Received a Mining Laser from a helpful Derelict 3616 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3738 | -9/Mines | Assembled infested the area 3792 | -9/Mines | Discovered new exit (range 5) 3794 | -9/Mines | Learned location of 1 exit from Materials 3796 | -9/Mines | Entered Materials 3796 | -8/Materials | Evolved 2 slots: Utility x2 3797 | -8/Materials | Identified exit to Factory 4137 | -8/Materials | Build established: Hacker-Mutant 4653 | -8/Materials | Discovered exit to Factory (range 16) 4828 | -8/Materials | Entered Factory 4828 | -7/Factory | Evolved 2 slots: Utility x2 5963 | -7/Factory | Repaired Carbon-fiber Leg+ 5993 | -7/Factory | Repaired Carbon-fiber Leg+ 6492 | -7/Factory | Discovered new exit (range 13) 6525 | -7/Factory | Identified exit to Storage 6741 | -7/Factory | Build established: Hacker-Assassin 6996 | -7/Factory | Discovered new exit (range 16) 7014 | -7/Factory | Identified exit to Factory 7391 | -7/Factory | Build established: Hacker-Gladiator 7546 | -7/Factory | Fabricated Imp. Transmission Jammer (x2) 8002 | -7/Factory | Core integrity fell below 50% 8273 | -7/Factory | Discovered exit to Factory (range 9) 8302 | -7/Factory | Entered another Factory area 8302 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8370 | -6/Factory | Watched by a mysterious "MATRIX" hacker 8938 | -6/Factory | Lost 6 parts (2p2n1u1w) 9098 | -6/Factory | Discovered new exit (range 4) 9101 | -6/Factory | Identified exit to Factory 9200 | -6/Factory | Build established: Hacker-Mutant 9350 | -6/Factory | Fabricated Jamming Amplifier (x2) 9634 | -6/Factory | Build established: Hacker-Gladiator 9670 | -6/Factory | Lost 3 parts (2n1u) 9730 | -6/Factory | Spotted B-75 Beast 9943 | -6/Factory | Core integrity fell below 50% 10156 | -6/Factory | Build established: Scavenger-Gladiator 10289 | -6/Factory | Core integrity fell below 20% 10338 | -6/Factory | Lost 8 parts (2p4n1u1w) 10424 | -6/Factory | Entered another Factory area 10424 | -5/Factory | Evolved 2 slots: Utility x2 10596 | -5/Factory | Build established: Hacker-Mutant 10904 | -5/Factory | Build established: Scavenger-Mutant 11004 | -5/Factory | Lost 6 parts (1p4n1u) 11096 | -5/Factory | Garrison activated, responded to threat 11101 | -5/Factory | Core integrity fell below 50% 11141 | -5/Factory | Lost 7 parts (2p3u2w) 11151 | -5/Factory | Core integrity fell below 20% 11164 | -5/Factory | System corruption reached 10% 11190 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11110_ Imp. Transmission Jammer destroyed. 11110_ S-27 Virus destroyed. 11125_ System corrupted: Matter fused (-8). 11141_ K-01 Serf destroyed. 11146_ K-01 Serf collects debris. 11150_ Power Conduit explodes. 11152_ K-01 Serf collects debris. 11156_ Acquired Spear. 11156_ K-01 Serf collects debris. 11157_ Dropped Faulty Enh. Flexi-carbon Leg. 11158_ Acquired Spear. 11159_ K-01 Serf collects debris. 11170_ System corrupted: Matter fused (-10). 11170_ K-01 Serf collects debris. 11177_ System Shield destroyed. 11182_ S-27 Virus destroyed. 11184_ Destroyed VTOL Module. 11184_ Spear follow-up attack on S-27 Virus. 11184_ S-27 Virus destroyed. 11189_ Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ???????????????????# ] #??????????????????????? | | ???????????????????#[ !#??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# " " #??????????????????????? | | ???????????????????# "R"%=#??????????????????????? | | ???????????????????# """=@#?????###+############## | | ???????????????????#####s######## | | ???????????????????????#%s p | | ???????????????????????# s m | | ???????????????????????# p m | | ???????????????????????# | | ???????????????????????###############R "" | | ?????????????????????????????????? # "" | | ???????????????????????????????? / # "" | | ??????????????????????????????"""" # | | ??????????????????????????????"""" # "" | | ???????????????????????????????""" ?# "" | | ???????????????????????????????""" !?# "" | | ???????????????????????????????? ??# | | ???????????????????????????????? ??# "" | | ?????##########+#################+#### "" | | ???? "" | | ???? | | ????? != "" "" | | ?????"" !// """ "" | | ?????"" !// F" "" | | ?????"" """ | | ?????"" "" | | ??????" #### | | ????????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Imp. Transmission Jammer | -7/Factory | Hacked Jamming Amplifier | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x2 | -7/Factory Jamming Amplifier | x2 | -6/Factory Repaired ---------- Imp. Aluminum Leg | 31% | -9/Materials Imp. Aluminum Leg | 41% | -9/Materials Carbon-fiber Leg | 13% | -7/Factory Carbon-fiber Leg | 34% | -7/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- No Room For Error Challenges ------------ None Game ------ Seed GrenadeWarlordRocket Manual? 0 Play Time 01:24:33 Cumulative 219.7 hours Start 2026.10.09 @ 00:46:27 End 2026.10.09 @ 02:08:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa8dbf80-717f-4429-bf8d-ece970228a1b