Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.13 @ 21:28:36 Player: User Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (1471) 1471 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 2806 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 280/280 System Corruption 0% Temperature Cool (119) Movement Walking (240) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Visual Processing Unit Core Shielding > --- WEAPON (2) ------- Particle Gun Improved Assault Rifle > --- INVENTORY (12) --- Ion Engine Ion Engine Light Ion Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter System Shield > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Carbon-fiber Leg Improved Heat Sink Advanced Visual Processing Unit Beam Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 38 | 5 4 29 Power 5 | 1 . 4 Engine 4 | 1 . 3 Core 1 | . . 1 Reactor . | . . . Propulsion 10 | 2 1 7 Treads . | . . . Leg 10 | 2 1 7 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | . 3 6 Device 1 | . 1 . Storage 2 | . 2 . Processor 2 | . . 2 Hackware 1 | . . 1 Protection 3 | . . 3 Artifact . | . . . Weapon 14 | 2 . 12 Energy Gun 7 | . . 7 Energy Cannon . | . . . Ballistic Gun 7 | 2 . 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 18 | . . 18 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 10 | . . 10 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 86 | . 85 86 Engine 10 | . 14 9 Leg 24 | . 28 24 Device 3 | . 5 2 Storage 10 | . 8 11 Processor 11 | . . 13 Protection 3 | . . 3 Energy Gun 9 | . . 10 Ballistic Gun 11 | . 28 9 Naked Turns . | . . . Heaviest Build 53 | 8 41 53 Greatest Support 45 | 20 20 45 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 12 | 4 12 12 Average Capacity 11 | 4 6 12 Most Carried 12 | 4 9 12 Average Carried 8 | 1 4 9 Final Capacity 12 | 4 12 12 Final Carried 10 | 2 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 996 | 226 176 594 Remotely . | . . . Salvage Created 1950 | . 306 1644 Parts 110 | . 17 93 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 38 | . 5 33 Guns 38 | . 5 33 Classes Destroyed 8 | . 3 5 Worker 1 | . . 1 Builder 2 | . 1 1 Hauler 3 | . 1 2 Watcher 5 | . . 5 Swarmer 2 | . . 2 Grunt 27 | . 5 22 Brawler 2 | . . 2 Sentry 7 | . . 7 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2589 | . 225 2364 Core 471 | . 65 406 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 193 | . 28 165 Largest 2 | . 2 2 Hottest 121 | . 40 121 Shots Fired 308 | . 56 252 Gun 308 | . 56 252 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 198 | . 56 142 Thermal 110 | . . 110 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 11 14 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 7 | . 1 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 213 | . 38 175 Core Hits 78 | . 14 64 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3056 | . 406 2650 Guns 3045 | . 406 2639 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 11 | . . 11 Kinetic 1823 | . 406 1417 Thermal 1222 | . . 1222 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 195 | . 30 195 Average Temperature 58 | . 9 61 Received Heat Transfer 1095 | . 123 972 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . . 6 Heat Transferred 2997 | . . 2997 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 515 | . 162 515 Initial 68 | . . 68 Average 292 | . 106 329 Maximum Alert Level 2 | . . 2 Low Security (%) 36 | 100 100 25 Level 1 24 | . . 28 Level 2 39 | . . 46 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 1 6 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . . 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 7 53 Peak Tracking Total 5 | . 2 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . . 6 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 24 | . . 24 Successful 16 | . . 16 Failed 8 | . . 8 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 5 | . . 5 Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units 4 | . . 4 Scanalyzers 9 | . . 9 Garrison Access . | . . . Terminal Hacks 2 | . . 2 Prototype ID Bank 1 | . . 1 Repair Station Index 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . . 5 Scan Component 3 | . . 3 Repair 2 | . . 2 Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer 8 | . . 8 Insert Component 4 | . . 4 Analyze 4 | . . 4 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . . 6 Full Trace Events 3 | . . 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . . 4 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 70 | . . 70 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 4 | . . 4 Part Schematics Acquired 4 | . . 4 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1749 | 57 212 1480 Spaces Moved 707 | 46 86 575 Core 13 | 13 . . Treads . | . . . Legs 694 | 33 86 575 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 156 | 100 136 163 Slowest Speed 240 | 120 180 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 26 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1067 | 59 130 878 Wait 65 | . . 65 Move 705 | 45 85 575 Hop . | . . . Pick Up 50 | 8 11 31 Fast Attach . | . . . Attach 30 | 5 2 23 Detach 1 | . . 1 Swap 8 | . 2 6 Drop 13 | 1 2 10 Fire 193 | . 28 165 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 787 | -9/Materials | Core integrity fell below 50% 833 | -9/Materials | Lost 5 parts (1p1n1u2w) 1015 | -9/Materials | Repaired Med. Armor Plating 1055 | -9/Materials | Repaired Carbon-fiber Leg 1183 | -9/Materials | Core integrity fell below 20% 1230 | -9/Materials | Lost 5 parts (2n1u2w) 1750 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Schematic downloaded. ALERT: Suspicious activity at Scanalyzer M001. Dispatching Investigation squad. G-34 Mercenary destroyed. Discarded Imp. Signal Interpreter. K-01 Serf collects debris. Signal Interpreter melted. Hover Unit melted. W-16 Scout destroyed. Acquired 26 matter. Acquired 3 matter. K-01 Serf collects debris. Connecting with Recycling Unit... ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. K-01 Serf cleans the Scanalyzer. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. U-05 Engineer builds a Door. S-10 Pest destroyed. 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Assault Rifle | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingDynamicDevice Manual? 0 Play Time 00:22:39 Cumulative 5.5 hours Start 2021.07.13 @ 21:07:20 End 2021.07.13 @ 21:28:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: faa6ab47-1531-4a11-b0cc-f29bb2a75008