Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.03 @ 22:52:46 Player: thingamajigger Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (81) 405 Value Destroyed (2715) 2715 Prototype IDs (22) 440 Alien Tech Used (4) 800 Bonus (5276) 5276 TOTAL SCORE: 17136 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 107 Met Sigix 2000 Win 3000 Cogmind --------- Core Integrity 1116/1600 Matter 108/300 Energy 75/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Gravity Neutralizing Apparatus Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Advanced Signal Interpreter Advanced Transmission Jammer Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizing Apparatus Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Stasis Canceller Advanced Transmission Jammer Advanced ECM Suite Reaction Control System Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Array Advanced Signal Interpreter Improved System Restoration Module Smartbomb Launcher Lance [Rating: 163] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Biomechanical Wings Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Insulated Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . 1 . . Propulsion 6 | . . . . . . . . . . 2 . 2 . . 2 Utility 10 | . . . . . 4 2 . . 2 . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 195 | 4 12 . . 2 21 35 5 1 26 10 18 34 12 9 6 Power 23 | 1 1 . . 1 . 3 . . 3 . 5 6 1 1 1 Engine 13 | 1 1 . . 1 . 3 . . 2 . 3 2 . . . Core 1 | . . . . . . . . . 1 . . . . . . Reactor 9 | . . . . . . . . . . . 2 4 1 1 1 Propulsion 34 | . 3 . . . 2 8 1 . 2 6 3 5 2 1 1 Treads 2 | . . . . . . 1 . . . 1 . . . . . Leg 9 | . . . . . 2 6 1 . . . . . . . . Wheel 6 | . 3 . . . . . . . . 2 . . . . 1 Hover 3 | . . . . . . 1 . . 1 1 . . . . . Flight 14 | . . . . . . . . . 1 2 3 5 2 1 . Utility 79 | 1 3 . . . 4 12 1 . 12 4 9 20 8 2 3 Device 38 | . 1 . . . 1 5 1 . 3 3 6 9 5 2 2 Storage 11 | 1 2 . . . . . . . 3 . 1 3 . . 1 Processor 15 | . . . . . 1 4 . . 2 1 . 6 1 . . Hackware 9 | . . . . . 2 1 . . 1 . 2 2 1 . . Protection 6 | . . . . . . 2 . . 3 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 5 . . 1 15 12 3 1 9 . 1 3 1 5 1 Energy Gun 15 | 1 2 . . . 5 6 . . 1 . . . . . . Energy Cannon 4 | . 2 . . 1 . . . . 1 . . . . . . Ballistic Gun 16 | 1 1 . . . 6 5 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . 1 1 3 . . 1 . 3 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 4 . . . 3 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . 1 1 1 2 . Special Melee Weapon 2 | . . . . . . 1 . . . . . 1 . . . Unidentified Prototypes 10 | . . . . . 1 . . . . 1 1 2 1 4 . Parts Lost 73 | . 1 . . 2 . 20 1 2 11 3 12 3 2 12 4 Power 12 | . . . . 1 . 3 . . 1 . 3 1 . 3 . Propulsion 17 | . . . . . . 5 . 1 3 1 1 1 . 3 2 Utility 26 | . . . . . . 4 1 . 2 2 8 1 2 5 1 Weapon 18 | . 1 . . 1 . 8 . 1 5 . . . . 1 1 Highest Loss Streak 11 | . 1 . . 1 . 5 1 2 6 2 10 2 1 11 4 Average Slot Usage (%) 85 | . 82 100 100 99 99 94 99 82 66 48 60 71 82 74 31 Engine 6 | . 14 14 14 13 9 5 7 7 4 . . 2 . . . Leg 6 | . . . . . 17 10 15 7 3 . . . . . . Wheel 4 | . 14 28 28 28 . . . . . 1 . . . . 2 Flight 1 | . . . . . . . . . . 2 12 14 16 11 3 Device 13 | . 2 . . . 9 13 24 30 18 10 10 18 19 21 7 Storage 14 | . 21 28 28 28 18 15 15 15 9 . 4 4 4 4 2 Processor 7 | . . . . . 9 6 7 7 10 22 19 19 12 7 4 Hackware 11 | . . . . . 17 21 13 7 12 9 6 2 10 13 12 Energy Gun 3 | . 12 . . . 4 4 7 . . . . . . . . Energy Cannon 3 | . 2 28 28 28 1 . . . . . . . . . . Ballistic Gun 4 | . 12 . . . 9 9 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 67 | 13 43 43 43 43 46 57 60 57 62 6 36 51 67 63 29 Greatest Support 93 | 3 24 24 24 24 32 32 25 25 28 27 36 73 93 93 39 Greatest Overweight (x) 9 | 4 4 1 1 1 1 6 2 5 6 1 6 1 . 9 2 Average Overweight (x) . | 3 1 1 1 1 1 1 2 4 1 . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 4 6 8 8 8 8 Average Capacity 13 | 5 10 16 16 16 16 16 16 16 12 4 5 7 8 8 6 Most Carried 16 | 1 12 11 16 16 16 16 16 16 16 4 6 8 8 8 4 Average Carried 11 | . 5 11 14 15 15 12 15 15 10 3 4 6 7 6 3 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 4 4 6 8 8 8 4 Final Carried 16 | 1 11 11 16 15 16 11 15 16 3 4 3 8 8 2 4 Class Distribution -------------------- 40% | Hacker-Mutant 29% | Mutant 16% | Hacker-Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Matter Collected 3039 | 261 317 . 67 20 298 802 331 85 89 105 . 547 . . 117 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3494 | 123 317 . 318 10 309 1522 265 . 195 . . 398 34 3 . Parts 194 | 12 22 . 18 . 14 83 12 . 13 . . 14 3 3 . Haulers Intercepted 3 | . . . . . 1 . . . . . . 2 . . . Recyclers Shooed 6 | 1 2 . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 9 5 . . . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 51 | . 6 . 1 2 5 27 6 . 4 . . . . . . Guns 38 | . 5 . . . 5 24 3 . 1 . . . . . . Cannons 4 | . 1 . 1 2 . . . . . . . . . . . AOE 8 | . . . . . . 2 3 . 3 . . . . . . Classes Destroyed 17 | 2 3 . . 2 3 5 2 . . . . . . . . Worker 10 | . . . . . . 8 . . . . . 1 . 1 . Builder 3 | . . . . . . 2 . . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 3 | . . . . . 1 . . . . . . 2 . . . Recycler 5 | 1 2 . . . . 2 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 7 | . 2 . . . . . . . . . . 4 1 . . Swarmer 8 | . 4 . . . . 3 . . 1 . . . . . . Grunt 25 | . 2 . 1 . 3 15 4 . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 7 | . . . . . 2 4 1 . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . 2 . . . . . . Programmer 4 | . . . . . . 3 . . 1 . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 3 5 . 1 1 1 7 3 . 3 . . 2 1 1 . Combat Bots Only 3 | . 3 . 1 1 1 3 3 . 2 . . . . . . Max Kills in Single Turn 7 | 1 2 . 1 1 1 7 2 . 3 . . 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 2 . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Damage Taken 10900 | . 262 . . 159 397 2722 153 170 1793 942 1133 304 176 1684 1005 Core 4009 | . 54 . . . 89 470 37 18 824 652 497 82 . 802 484 Absorbed by Shields 93 | . . . . . . . . . . . 93 . . . . Core Remaining (%) 56 | 100 . . . 78 83 . . 25 3 34 56 93 . 22 69 Volleys Fired 212 | 7 24 . 19 6 28 99 9 2 13 . . 4 . 1 . Largest 2 | 2 2 . 2 2 2 2 2 1 2 . . 1 . 1 . Hottest 160 | 70 120 . 120 120 160 140 108 39 100 . . 46 . 46 . Shots Fired 401 | 14 48 . 38 12 56 188 20 3 17 . . 4 . 1 . Gun 314 | 14 39 . . . 48 188 16 . 9 . . . . . . Cannon 73 | . 9 . 38 12 8 . . . 6 . . . . . . Launcher 14 | . . . . . . . 4 3 2 . . 4 . 1 . Special . | . . . . . . . . . . . . . . . . Kinetic 203 | 7 23 . . . 40 124 6 . 3 . . . . . . Thermal 180 | 7 25 . 38 12 16 60 10 . 12 . . . . . . Explosive 13 | . . . . . . . 4 3 1 . . 4 . 1 . Electromagnetic 5 | . . . . . . 4 . . 1 . . . . . . Robot Hit Streak 24 | 8 7 . 14 3 24 13 20 . 4 . . 3 . 4 . Robot Miss Streak 5 | 3 5 . 1 3 5 4 2 1 5 . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 3 | . 2 . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . Shots Hit Robots 286 | 9 26 . 21 5 40 136 13 . 18 . . 13 3 2 . Core Hits 149 | 4 11 . 8 3 15 68 14 1 11 1 . 8 1 3 1 Critical Hits 6 | . 1 . . . . 4 . . . . . . 1 . . Critical Kills 6 | . 1 . . . . 4 . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 64 | . . . . . 5 3 . . 19 . . 15 4 18 . Impact 27 | . . . . . 5 3 . . 19 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . . 15 4 18 . Sneak Attacks 3 | . . . . . . 1 . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8937 | 120 394 . 453 71 772 4484 489 219 625 6 . 1009 132 157 6 Guns 4650 | 120 268 . . . 721 3166 239 . 136 . . . . . . Cannons 755 | . 126 . 453 71 51 . . . 54 . . . . . . Explosions 2296 | . . . . . . 1200 250 219 223 . . 283 . 121 . Melee 1219 | . . . . . . 113 . . 212 . . 726 132 36 . Ramming 17 | . . . . . . 5 . . . 6 . . . . 6 Kinetic 3055 | 82 106 . . . 567 2162 110 . 28 . . . . . . Thermal 2639 | 38 288 . 453 71 205 1293 129 . 162 . . . . . . Explosive 1893 | . . . . . . 826 250 219 194 . . 283 . 121 . Electromagnetic 114 | . . . . . . 85 . . 29 . . . . . . Impact 325 | . . . . . . 113 . . 212 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 894 | . . . . . . . . . . . . 726 132 36 . Highest Corruption 11 | . . . . . . 8 8 8 5 11 7 3 . 2 8 Average Corruption 5 | . . . . . . 2 8 8 2 7 4 2 . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 116 | . . . . . . 23 60 9 5 6 3 4 . 1 5 Message Errors 28 | . . . . . . 6 11 3 3 2 . 2 . . 1 Matter Fused 28 | . . . . . . 2 17 3 . 3 2 . . . 1 Heat Flow Errors 9 | . . . . . . . 6 . 1 . . 1 . . 1 Energy Discharges 12 | . . . . . . 4 5 . . 1 . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . 6 12 . . . 1 . . . . Data Loss (major) 4 | . . . . . . 1 3 . . . . . . . . Misfires 6 | . . . . . . . 5 1 . . . . . . . Targeting Errors 8 | . . . . . . 4 1 2 . . . 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots 9 | . . . . . . 9 . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Overflow Damage 447 | . . . . . . 191 9 39 38 . . 145 . 25 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 244 | . . . . . . 118 9 39 21 . . 32 . 25 . Melee 203 | . . . . . . 73 . . 17 . . 113 . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 352 | . . . . . . 200 55 91 . 3 . . . . 3 Shots 5 | . . . . . . 2 1 2 . . . . . . . Rammed 4 | . . . . . . 1 . . . 1 . . . . 2 Targets Rammed 4 | . . . . . . 1 . . . 1 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 300 | 63 157 . 300 125 136 291 236 31 66 . . 220 8 . 233 Average Temperature 60 | 31 35 . 89 60 35 65 73 14 22 . . 111 8 . 129 Received Heat Transfer 1614 | . 57 . . . 207 792 30 45 159 90 153 27 27 . 27 Effects 1 | . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . 2 . . . . . 1 . . . . . . . . Impact Corruptions 3 | . . . . . . 2 . . 1 . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 8 | . . . . . 2 5 . . 1 . . . . . . Heat Transferred 5117 | 111 740 . 925 148 461 2147 300 . 285 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Peak Influence 721 | 15 129 . . 40 190 721 . . 176 405 304 377 428 487 266 Initial 240 | . 9 . . . 11 36 . . 58 17 198 125 211 240 225 Average 176 | 5 82 . . 24 64 326 . . 50 92 221 213 313 365 223 Maximum Alert Level 3 | . . . . . . 3 . . . 2 1 1 2 2 1 Low Security (%) 63 | 100 100 100 . 100 100 36 . . 100 83 30 38 . . . Level 1 26 | . . . . . . 33 . . . 13 70 61 82 80 100 Level 2 6 | . . . . . . 17 . . . 2 . . 17 19 . Level 3 3 | . . . . . . 13 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 2 8 . . 4 3 1 4 1 3 . Investigation 5 | . . . . . . 2 . . . 2 . 1 . . . Extermination 7 | . . . . . . 3 . . 2 1 1 . . . . Reinforcement 14 | . . . . . 2 3 . . 2 . . 3 1 3 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Distress Signals 10 | . . . . . 1 1 . . 1 1 2 2 . 1 1 Communications Jammed 32 | . . . . . . . . . . . . . 6 26 . Distress Signals 15 | . . . . . . . . . . . . . 6 9 . Times Spotted 180 | . 10 . . 8 10 34 6 3 16 17 25 16 8 21 6 Peak Tracking Total 17 | . 4 . . 6 2 6 3 3 7 11 17 6 5 7 4 Tactical Retreats 29 | . 1 . . 1 1 2 1 1 5 3 7 4 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Traps Triggered 18 | . 4 . . . . 4 . . . 3 2 3 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . 2 . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Machines Disabled 10 | . . . . . 2 4 . . . . . 2 . 2 . Max in Single Turn 2 | . . . . . 2 2 . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Machines Accessed 43 | . 4 . 1 . 3 11 . . 3 3 4 3 4 6 1 Terminals 30 | . 4 . . . 3 6 . . 2 1 3 1 3 6 1 Fabricators 5 | . . . . . . 3 . . . 1 . 1 . . . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . 1 1 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 170 | . 17 . 1 . 13 53 . . 16 18 17 7 16 11 1 Successful 99 | . 9 . 1 . 8 32 . . 9 8 8 4 11 8 1 Failed 69 | . 7 . . . 4 21 . . 7 10 9 3 5 3 . Catastrophic 7 | . 1 . . . . 1 . . . 2 2 1 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . Manual 93 | . 11 . 1 . 16 23 . . 11 10 8 . 5 8 . Terminals 118 | . 17 . . . 13 25 . . 10 13 14 1 13 11 1 Fabricators 25 | . . . . . . 19 . . . 3 . 3 . . . Repair Stations 10 | . . . . . . 4 . . 6 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . 5 . . . . 3 3 3 . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Terminal Hacks 41 | . 6 . 1 . 3 8 . . 2 3 4 . 7 6 1 Record 4 | . . . 1 . . . . . . . . . . 3 . Part Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . 2 . . . 1 1 . . . . Open Door 3 | . . . . . . . . . . . . . . 2 1 Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . Terminal Index 7 | . 1 . . . 1 1 . . 1 . 1 . 1 1 . Alert Level 2 | . . . . . . . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . Locate Traps 5 | . 1 . . . . 2 . . . . . . 2 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 6 | . . . . . 1 2 . . . 1 . . 2 . . Fabricator Hacks 12 | . . . . . . 8 . . . 2 . 2 . . . Load Schematic 5 | . . . . . . 3 . . . 1 . 1 . . . Build 7 | . . . . . . 5 . . . 1 . 1 . . . Repair Station Hacks 7 | . . . . . . 3 . . 4 . . . . . . Scan Component 3 | . . . . . . 1 . . 2 . . . . . . Repair 3 | . . . . . . 1 . . 2 . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 3 . . . . 1 2 2 . . Insert Component 5 | . . . . . . 2 . . . . 1 1 1 . . Analyze 3 | . . . . . . 1 . . . . . 1 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 3 . . . 5 10 . . 3 3 3 . 2 2 . Terminals 26 | . 3 . . . 5 6 . . 2 3 3 . 2 2 . Track 12 | . 1 . . . 3 3 . . 1 1 1 . 1 1 . Assimilate 1 | . . . . . . . . . . 1 . . . . . Botnet 11 | . 2 . . . 2 2 . . 1 1 1 . 1 1 . Operators 2 | . . . . . . 1 . . . . 1 . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . Mechanics 2 | . . . . . . 1 . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . . . 2 10 . . 2 3 4 3 4 3 1 Full Trace Events 3 | . . . . . . . . . . 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 1 . . . . . 1 1 . . Parts Built 4 | . . . . . . 2 . . . 1 . 1 . . . Matter 767 | . . . . . . 314 . . . 168 . 285 . . . Time 193 | . . . . . . 115 . . . 28 . 50 . . . Total Part Build Rating 16 | . . . . . . 7 . . . 4 . 5 . . . Parts Repaired 2 | . . . . . . 1 . . 1 . . . . . . Time 150 | . . . . . . 38 . . 112 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 2 . . . . 1 1 1 . . Part Schematics Acquired 3 | . . . . . . 1 . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Total Allies 4 | . . . 3 . . . . 1 . . . . . . . Largest Group 3 | . . . 3 3 . . . 1 . . . . . . . Highest-Rated Group 137 | . . . 37 37 . . . 137 . . . . . . . Highest-Rated Ally 137 | . . . 21 21 . . . 137 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . 1 . . . 3 . . . . . . . Total Damage 241 | . . . . 12 . . . 229 . . . . . . . Kills 3 | . . . . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Turns Passed 9838 | 139 801 25 830 370 697 1881 2020 218 913 478 290 527 170 232 247 Spaces Moved 7498 | 50 482 25 715 311 310 774 800 87 494 712 670 954 395 377 342 Core 668 | 50 144 . . . . . . . 110 258 1 . . 7 98 Treads 317 | . . . . . . 312 . . . 5 . . . . . Legs 1831 | . . . . . 301 457 800 87 186 . . . . . . Wheels 1613 | . 338 25 715 311 9 . . . . 76 . . . . 139 Hover 205 | . . . . . . 5 . . 189 11 . . . . . Flight 2864 | . . . . . . . . . 9 362 669 954 395 370 105 Fastest Speed 28 | 50 90 100 100 100 100 150 180 180 50 40 34 28 28 34 40 Average Speed 100 | 226 144 100 100 100 153 180 180 246 136 59 36 34 30 41 68 Slowest Speed 560 | 250 250 100 100 100 155 560 180 270 520 170 350 99 37 500 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . 1 14 12 3 5 1 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . 4 . Exploration Rate (%) 35 | 4 88 7 91 88 36 24 83 8 14 24 24 26 13 34 11 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 4 | . . . . 2 . . 2 . . . . . . . . Spaces Dug 33 | . . . . . 5 9 . 12 6 . . 1 . . . Terrain Destroyed 245 | . . . . . 7 45 52 46 11 . . 67 . 17 . Melee 14 | . . . . . 5 2 . . 6 . . 1 . . . Projectile 13 | . . . . . 2 11 . . . . . . . . . AOE 218 | . . . . . . 32 52 46 5 . . 66 . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Total 9283 | 61 534 24 793 358 467 1105 1369 90 697 763 694 1111 439 423 355 Wait 1104 | . 3 . 18 37 77 163 542 . 112 35 4 87 16 8 2 Move 7412 | 49 481 24 714 310 309 773 799 86 493 709 643 929 388 366 339 Hop 34 | . . . . . . . . . . 1 12 12 3 5 1 Pick Up 76 | 1 11 . 7 2 10 12 9 . 6 1 5 6 4 2 . Fast Attach 98 | 4 9 . . . 8 10 . . 11 8 10 22 6 6 4 Attach 79 | . 1 . . 2 3 21 3 . 13 2 8 9 5 10 2 Detach 63 | . 1 . . . 4 10 1 1 10 3 3 17 4 5 4 Swap 25 | . 2 . . . 10 4 2 1 2 . . 3 1 . . Drop 66 | . 2 . 2 1 13 4 4 . 18 3 1 7 8 2 1 Fire 212 | 7 24 . 19 6 28 99 9 2 13 . . 4 . 1 . Melee 64 | . . . . . 5 3 . . 19 . . 15 4 18 . Ram 3 | . . . . . . . . . . 1 . . . . 2 Kick 1 | . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 5 . . . . 8 . . . . Rewire 33 | . . . 33 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 349 | -10/Materials | Central database locked down 484 | -10/Materials | Discovered new exit (range 11) 717 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Entered Mines 962 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 962 | -10/Mines | Discovered new exit (range 5) 966 | -10/Mines | Entered Exiles 966 | -10/Exiles | Found Exiles lab destroyed 980 | -10/Exiles | Discovered new exit (range 15) 1151 | -10/Exiles | Learned location of Zion (-7) 1777 | -10/Exiles | Discovered new exit (range 14) 1796 | -10/Exiles | Entered Mines 1796 | -9/Mines | Accompanied by 3 allies 1828 | -9/Mines | Assembled infested the area 2015 | -9/Mines | Learned Materials security intel 2151 | -9/Mines | Discovered new exit (range 14) 2166 | -9/Mines | Entered Materials 2166 | -8/Materials | Evolved 4 slots: Utility x4 2454 | -8/Materials | Build established: Hacker-Mutant 2485 | -8/Materials | Discovered new exit (range 3) 2606 | -8/Materials | Central database locked down 2863 | -8/Materials | Entered Factory 2863 | -7/Factory | Evolved 2 slots: Utility x2 2943 | -7/Factory | Repaired Carbon-fiber Leg 3065 | -7/Factory | Discovered new exit (range 8) 3107 | -7/Factory | Discovered new exit (range 10) 3303 | -7/Factory | Identified exit to Storage 3303 | -7/Factory | Identified exit to Lower Caves 3361 | -7/Factory | Fabricated Adv. Sensor Array (x1) 4116 | -7/Factory | Fabricated Mak. Sensor Array (x1) 4171 | -7/Factory | Local fabrication network quarantined 4424 | -7/Factory | Crushed by falling debris 4455 | -7/Factory | Lost 3 parts (1n2u) 4472 | -7/Factory | Core integrity fell below 50% 4528 | -7/Factory | Lost 5 parts (1p2n1u1w) 4744 | -7/Factory | Entered Lower Caves 5078 | -7/Lower Caves | Build established: Hacker-Skirmisher 5246 | -7/Lower Caves | Learned Factory terminal intel 5694 | -7/Lower Caves | Discovered new exit (range 16) 6301 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6764 | -7/Lower Caves | Entered another Lower Caves area 6788 | -7/Lower Caves | 1C-UTU showed up to help 6790 | -7/Lower Caves | 1C-UTU revealed a hidden path 6982 | -7/Lower Caves | Entered Factory 6982 | -6/Factory | Evolved 2 slots: Utility x2 6983 | -6/Factory | Loaded intel: 20 terminal locations 7293 | -6/Factory | Build established: Hacker-Mutant 7471 | -6/Factory | Repaired Broken Powered Hammer 7600 | -6/Factory | Lost 6 parts (1p1n2u2w) 7652 | -6/Factory | Lost 3 parts (1n2w) 7675 | -6/Factory | Core integrity fell below 50% 7880 | -6/Factory | Core integrity fell below 20% 7888 | -6/Factory | Discovered new exit (range 15) 7894 | -6/Factory | Identified exit to Factory 7895 | -6/Factory | Entered another Factory area 7895 | -5/Factory | Evolved 2 slots: Propulsion x2 8028 | -5/Factory | Fabricated Mak. Sensor Array (x1) 8294 | -5/Factory | Local fabrication network quarantined 8322 | -5/Factory | Core integrity fell below 50% 8324 | -5/Factory | System corruption reached 10% 8364 | -5/Factory | Discovered new exit (range 13) 8369 | -5/Factory | Identified exit to Factory 8373 | -5/Factory | Entered another Factory area 8373 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8660 | -4/Factory | Lost 10 parts (3p1n6u) 8661 | -4/Factory | Discovered new exit (range 8) 8663 | -4/Factory | Identified exit to Research 8663 | -4/Factory | Entered Research 8663 | -3/Research | Evolved 2 slots: Propulsion x2 9037 | -3/Research | Build established: Scout 9070 | -3/Research | Fabricated Biomechanical Wings (x1) 9183 | -3/Research | Discovered new exit (range 9) 9190 | -3/Research | Identified exit to Research 9190 | -3/Research | Entered another Research area 9190 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9343 | -2/Research | Identified exit to Quarantine 9360 | -2/Research | Entered Quarantine 9414 | -2/Quarantine | Spotted Alpha 7 9420 | -2/Quarantine | Found Alien Launcher 9420 | -2/Quarantine | Identified Sigix Terminator 9448 | -2/Quarantine | Met incapacitated Sigix Warrior 9448 | -2/Quarantine | Lockdown squad dispatched 9518 | -2/Quarantine | Found Alien Artifact 9518 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 9518 | -2/Quarantine | Warped through subspace 9526 | -2/Quarantine | Spotted Lightning 9526 | -2/Quarantine | Spotted Lightning 9526 | -2/Quarantine | Spotted Lightning 9543 | -2/Quarantine | Found Alien Artifact 9543 | -2/Quarantine | Identified Dimensional Node Initializer 9543 | -2/Quarantine | Initialized slip node 9545 | -2/Quarantine | Found Dimensional Node Initializer 9545 | -2/Quarantine | Initialized slip node 9547 | -2/Quarantine | Found Dimensional Node Initializer 9547 | -2/Quarantine | Initialized slip node 9550 | -2/Quarantine | Found Alien Artifact 9550 | -2/Quarantine | Identified Transdimensional Reconstructor 9550 | -2/Quarantine | Warped through subspace to slip node 9553 | -2/Quarantine | Found Transdimensional Reconstructor 9555 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 9556 | -2/Quarantine | Warped through subspace to slip node 9564 | -2/Quarantine | Core integrity fell below 50% 9564 | -2/Quarantine | Warped through subspace 9564 | -2/Quarantine | Discovered new exit (range 7) 9587 | -2/Quarantine | Identified exit to Access 9592 | -2/Quarantine | Entered Access 9592 | -1/Access | Evolved 2 slots: Propulsion x2 9594 | -1/Access | Lost 11 parts (3p3n4u1w) 9810 | -1/Access | Build established: Hacker-Mutant 9816 | -1/Access | Lost 4 parts (2n1u1w) 9837 | -1/Access | Discovered new exit (range 6) 9839 | -1/Access | Identified exit to Surface 9839 | *** | Escaped! Last Messages --------------- 09746_ Critical hit. 09746_ Arm. Huge Wheel destroyed. 09756_ Med. Storage Unit destroyed. 09762_ System corrupted: Matter fused (-6). 09774_ Acquired Quantum Reactor. 09785_ Anti-Orbital Battery disabled. 09785_ Impulse Thruster Array destroyed. 09787_ U-05 Engineer lays Concrete. 09788_ IH#XHDNB:EWRM/DOV0RVOQFPUC 09807_ System corrupted: Heat flow error (+285). 09813_ Slammed into K-01 Serf. 09825_ Penetrated by Slug. 09834_ System corrupted: Energy discharge (-38). 09835_ Connecting with Terminal... >>Open Sealed Barrier opened. 09837_ The Access Shell folds into the floor. 09837_ EXIT=FOUND 09839_ EXIT=IDENTIFIED: SURFACE [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## "" | | ????????????????????????????????????## ## "" | | ?????????????????????????? ####### # """"" | | ?????????????????????????# # """"" | | ?????????????????????????# + "" | | ?????????????????????????# ####### # "" | | ?????????????????????????#??????????## ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 62 Energy Capacity 1150 Matter Stores 430 Matter Capacity 500 Sight Range 23 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Power Amplification 20 Additional Mass Support 30 Armor Coverage 600 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 76 Melee Accuracy 14 Target Analysis 5 Recoil Reduction 1 Particle Charging 15 Stasis Canceling 2 Offensive Hacking 24 Defensive Hacking 25 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Hacked Mak. Sensor Array | -7/Factory | Scanalyzed Biomechanical Wings | -3/Research | Scanalyzed Impulse Thruster Array | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Mak. Sensor Array | x1 | -7/Factory Mak. Sensor Array | x1 | -5/Factory Biomechanical Wings | x1 | -3/Research Alien Tech Used ----------------- Sigix Terminator High-powered Transdimensional Reconstructor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed MetafieldResetInjector Manual? 0 Play Time 01:40:47 Cumulative 57.0 hours Start 2021.05.03 @ 20:59:15 End 2021.05.03 @ 22:52:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 99 Adventurer 4 Explorer 8 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 67 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73eb7f4b-b2de-4f11-ae9e-dead80753ecb