Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 03:30:30 Player: Cereal Killer Result: Destroyed by J1-K5B(b) with Great Maul Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (314) 1570 Value Destroyed (14535) 14535 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (7641) 7641 TOTAL SCORE: 29726 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5415 Follower Combat Kills 1059 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Friendly Fire -533 Cogmind --------- Core Integrity 0/850 Matter 24/300 Energy 190/190 System Corruption 14% Temperature Cool (0) Movement Core (1650) Ox32 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Coolant Injector High-capacity Storage Unit Structural Scanner Improved Core Shielding Hardened Light Armor Plating Advanced Focal Shield > --- WEAPON (5) ------- Heavy Plasma Cannon Magnetic Acceleration Cannon Linear Accelerator Dirty Datajack Dirty Datajack > --- INVENTORY (20) --- Improved Deuterium Engine Light Fission Core Micro Antimatter Reactor Armored Wheel Armored Huge Wheel Advanced Heat Sink Advanced Cooling System Advanced Energy Well (500) Encrypted Comm Array Improved Particle Charger Advanced Phase Shifter Thermal Defense Suite Heart of Steel Precision Assault Rifle Precision Assault Rifle Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Wheel Centrium Wheel > --- UTILITY ---------- Improved Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Medium Reflective Plating Insulated Plating Improved Remote Force Field > --- WEAPON ----------- Heavy Laser Quantum Rifle Matter Neutralizer Nova Cannon Linear Accelerator > --- INVENTORY -------- Reinforced Fission Core Particle Reactor Compact Wheel Improved Cooling System Advanced Cooling System Advanced Coolant Injector Encrypted Comm Array Advanced Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Advanced Focal Shield Improved Thermal Shield Improved Trap Extractor KE Penetrator Hypervelocity Railgun Linear Accelerator Improved Proton Missile Launcher Dirty Datajack Dirty Datajack Makeshift Hammer [Rating: 97] Favorites ----------- Power Particle Reactor Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Slots Evolved 8 | . . 2 . 2 2 . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 5 | . . 1 . 1 1 . . . . . . 2 . . . . . Weapon 3 | . . 1 . 1 1 . . . . . . . . . . . . Parts Attached 327 | 7 17 31 2 46 4 17 40 13 3 5 4 7 41 16 30 41 3 Power 26 | 1 3 4 . 2 . 1 5 2 . . . . 5 . 1 2 . Engine 10 | 1 2 4 . 2 . . . . . . . . . . 1 . . Core 5 | . 1 . . . . . 1 2 . . . . 1 . . . . Reactor 11 | . . . . . . 1 4 . . . . . 4 . . 2 . Propulsion 32 | 2 4 7 . 6 1 2 4 . . . . . 2 1 2 1 . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 32 | 2 4 7 . 6 1 2 4 . . . . . 2 1 2 1 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 137 | 1 5 12 1 11 1 4 13 5 2 . 2 6 20 11 15 26 2 Device 72 | . 1 4 . 5 1 2 5 5 . . 1 6 11 7 7 16 1 Storage 7 | 1 1 . . . . . . . 1 . . . 2 . 2 . . Processor 3 | . . . . . . 1 1 . . . . . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 54 | . 3 8 1 6 . 1 7 . 1 . 1 . 7 3 6 9 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 132 | 3 5 8 1 27 2 10 18 6 1 5 2 1 14 4 12 12 1 Energy Gun 27 | 3 1 1 1 4 . . 4 1 . 1 . . 8 1 1 1 . Energy Cannon 19 | . . 1 . 8 1 2 2 . . . . . 2 . . 3 . Ballistic Gun 27 | . 2 2 . 2 1 3 4 2 1 1 1 . 1 2 5 . . Ballistic Cannon 33 | . 2 4 . 8 . 2 1 3 . 3 1 . 1 . 2 6 . Launcher 12 | . . . . 5 . 3 3 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . . . 1 1 1 3 1 . Slashing Weapon 4 | . . . . . . . 4 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . 1 . . 1 1 Unidentified Prototypes 6 | . . 1 . 2 . . 1 . . . . . 1 . . 1 . Corrupted Parts 3 | . 2 . . . . . . . . . 1 . . . . . . System Corruption 4 | . 3 . . . . . . . . . 1 . . . . . . Parts Lost 96 | . 8 2 2 17 . 4 14 3 . . 1 . 13 6 15 9 2 Power 7 | . 2 . . 1 . . 2 . . . . . . . 1 1 . Propulsion 17 | . 4 . . 6 . 1 1 . . . . . 2 1 1 . 1 Utility 33 | . . 1 1 5 . . 6 1 . . . . 5 2 7 4 1 Weapon 39 | . 2 1 1 5 . 3 5 2 . . 1 . 6 3 6 4 . Highest Loss Streak 13 | . 7 1 2 6 . 2 13 2 . . 1 . 6 3 6 6 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 99 90 95 92 91 95 80 100 63 92 93 94 97 93 93 82 Engine 3 | . 12 11 11 8 7 3 . . . . . . . . 2 1 . Core 1 | . 1 . . . . . . 5 7 7 7 6 3 . . . . Reactor 2 | . . . . . . 3 6 . . . . . 2 6 3 4 6 Wheel 14 | . 24 21 22 17 15 14 13 15 15 15 15 13 12 11 8 6 6 Device 16 | . . 7 . 12 15 15 15 24 25 23 15 26 21 24 22 20 24 Storage 8 | . 17 11 11 9 7 7 7 7 7 7 7 6 9 8 6 6 6 Protection 10 | . 10 14 16 12 7 7 5 . 4 7 7 6 11 5 9 17 10 Energy Gun 6 | . 12 . 5 10 . . 8 3 7 . 7 6 14 20 7 3 . Energy Cannon 5 | . . . . 15 19 12 11 . . . . . 6 . . 8 6 Ballistic Gun 8 | . 2 5 11 3 15 14 14 8 7 . 14 6 1 4 16 9 . Ballistic Cannon 8 | . 10 26 11 5 3 3 . 14 23 1 15 13 5 3 2 3 13 Impact Weapon 1 | . . . . . . . . . . . . 5 2 2 4 5 . Peak Build Rating 97 | 6 12 22 24 34 41 65 72 60 63 63 65 75 97 92 83 87 85 Average Rating 56 | 4 9 19 21 31 40 48 65 48 61 44 64 73 83 82 72 81 78 On Entrance 48 | . 6 12 21 24 34 41 65 27 60 63 63 65 74 90 76 70 74 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 13 56 74 74 90 95 98 91 85 91 91 95 95 136 121 108 125 100 Greatest Support 32 | 26 32 32 22 26 26 28 32 32 32 32 32 32 32 26 26 28 28 Greatest Overweight (x) 16 | . 16 3 3 8 4 7 3 2 2 2 2 2 11 6 10 4 3 Average Overweight (x) 3 | . 1 2 2 3 3 3 2 1 2 1 2 2 3 3 6 3 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 19 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 18 | 1 14 19 18 19 18 19 19 12 19 20 19 18 19 18 17 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 20 20 19 20 19 19 12 20 20 20 20 19 20 17 20 18 18 Class Distribution -------------------- 51% | Tank 19% | Scavenger-Tank 11% | Gunner 5% | Mutant 4% | Scavenger-Gunner 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Derelict-Tank | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Tank | -6/Factory Tank | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Matter Collected 9326 | 207 265 1678 101 1152 . 870 617 451 309 . 354 70 838 193 1183 994 44 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12277 | . 674 1782 100 2082 . 1200 858 275 63 . 47 . 691 374 1664 2467 . Parts 647 | . 38 115 3 117 . 72 49 15 1 . 3 . 41 17 78 98 . Haulers Intercepted 14 | . 2 5 . 4 . . . . . . . . . . . 3 . Recyclers Shooed 4 | . 2 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 9 1 . 9 . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Combat Hostiles Destroyed 262 | . 9 49 4 51 . 29 13 8 3 . 3 . 18 8 29 38 . Melee 1 | . . . . . . . 1 . . . . . . . . . . Guns 97 | . 7 1 2 19 . 9 7 4 2 . 1 . 7 5 25 8 . Cannons 135 | . 1 48 2 25 . 13 2 4 1 . 2 . 9 3 1 24 . AOE 21 | . 1 . . 7 . 5 3 . . . . . . . 3 2 . Classes Destroyed 23 | . 7 2 2 5 . 1 1 . 1 . 2 . 1 . . 1 . Worker 10 | . 3 . . 4 . . 1 . . . . . . . . 2 . Builder 5 | . 1 1 . . . . . . . . . . . 1 . 2 . Tunneler 2 | . . 1 . . . . . . . . . . . 1 . . . Hauler 14 | . 2 5 . 4 . . . . . . . . . . . 3 . Recycler 7 | . 2 2 . . . . 3 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . Mechanic 3 | . . . . . . . 2 . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . 2 . . . . . . Watcher 14 | . 2 4 . 3 . 1 1 . . . . . 1 . . 2 . Swarmer 65 | . 2 10 . 13 . 8 5 3 1 . . . 5 1 16 1 . Cutter 1 | . . . . . . . . . . . . . 1 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 105 | . 7 29 1 17 . 9 2 4 . . 1 . 5 3 6 21 . Brawler 5 | . . . 1 1 . . 1 . . . . . . . 1 1 . Duelist 5 | . . . . 4 . . 1 . . . . . . . . . . Protector 2 | . . . . 1 . . . . . . . . 1 . . . . Sentry 36 | . . 10 . 9 . 3 3 1 . . . . 3 1 4 2 . Specialist 6 | . . . . 2 . 3 . . . . . . . . . 1 . Hunter 13 | . . . . 3 . 2 . . 1 . . . . 2 1 4 . Programmer 14 | . . . . . . 4 1 . . . . . 1 1 1 6 . Heavy 2 | . . . . 1 . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . 1 . . . 2 . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . Wasp 3 | . . . . . . . 1 . . . . . . . . 2 . Best Kill Streak 13 | . 5 6 2 13 . 8 6 3 1 . 2 . 5 2 8 6 . Combat Bots Only 12 | . 3 6 2 12 . 8 3 3 1 . 1 . 5 2 8 5 . Max Kills in Single Turn 4 | . 4 1 1 2 . 3 2 2 1 . 1 . 1 1 3 3 . Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . Exploded 3 | . 1 . . 2 . 3 2 . . . . . . . 2 2 . Melee 1 | . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Hostile Shots Fired 1795 | . 99 154 12 278 . 201 240 40 17 . 16 22 220 77 194 221 4 Missed 554 | . 25 50 3 81 . 80 90 13 10 . 3 6 58 22 62 50 1 Damage Taken 17937 | . 806 1159 160 3092 . 1464 2647 431 122 . 184 149 2967 874 1425 2368 89 Core 2023 | . 210 99 41 314 . 92 282 108 . . 15 . 398 115 132 179 38 Absorbed by Shields 850 | . . 78 14 . . 21 . . 45 . 66 . 368 83 175 . . Redirected to Shielding 89 | . . . . . . . . . . . . . . . 7 66 16 Ignored by Resistances 1152 | . . . . 91 . . 8 . . . . . 117 . 308 621 7 Regen/Repaired (Parts) 445 | . . 228 . . . . 217 . . . . . . . . . . Core Remaining (%) 50 | 100 16 . 65 42 . . . . . . 29 . . . . . . Volleys Fired 709 | . 59 124 12 119 . 84 33 18 9 . 14 1 70 20 70 73 3 Largest 5 | . 2 3 3 4 . 5 5 4 5 . 5 4 5 5 5 4 1 Hottest 447 | . 90 114 118 240 . 230 308 204 252 . 254 204 447 403 235 249 90 Shots Fired 2205 | . 101 335 34 415 . 261 103 55 40 . 55 4 200 87 242 270 3 Gun 1115 | . 71 56 22 207 . 100 68 28 14 . 29 2 96 74 232 116 . Cannon 1056 | . 30 279 12 200 . 144 29 27 26 . 26 2 104 13 7 154 3 Launcher 34 | . . . . 8 . 17 6 . . . . . . . 3 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1256 | . 34 333 24 149 . 116 41 49 33 . 47 3 77 19 189 142 . Thermal 915 | . 67 2 10 258 . 128 56 6 7 . 8 1 123 68 50 128 3 Explosive 26 | . . . . 4 . 17 5 . . . . . . . . . . Electromagnetic 8 | . . . . 4 . . 1 . . . . . . . 3 . . Robot Hit Streak 28 | . 14 17 6 11 . 11 9 5 5 . 5 3 20 15 28 16 3 Robot Miss Streak 11 | . 4 5 6 9 . 11 2 7 9 . 3 2 5 7 7 5 1 Penetration Max 2 | . . . . . . . 1 1 . . 1 . 1 . 1 2 . Secondary Targets 9 | . 2 . . 2 . . . . . . . . . 1 4 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . 1 1 . . Shots Hit Robots 1174 | . 56 179 15 225 . 107 56 31 22 . 32 2 111 43 145 147 3 Core Hits 596 | . 31 74 7 104 . 51 41 22 12 . 9 2 45 24 74 98 2 Critical Kills 21 | . . . . . . 1 . 1 . . . . . . 7 12 . Critical Parts Destroyed 17 | . . . . . . 1 . . . . 1 . 1 . 7 7 . Critical Strikes 88 | . 2 11 3 16 . 2 3 3 3 . 5 . 6 1 14 19 . Burn 20 | . 2 . 3 13 . . . . . . . . 2 . . . . Meltdown 4 | . . . . . . 1 . . . . . . . . . 3 . Destroy 32 | . . . . . . 1 . 1 . . 1 . 1 . 12 16 . Blast 27 | . . 11 . 3 . . . 2 3 . 4 . 3 1 . . . Smash 2 | . . . . . . . . . . . . . . . 2 . . Sever 3 | . . . . . . . 3 . . . . . . . . . . Melee Attacks 86 | . . . . . . . 10 . . . . 3 24 5 36 7 1 Impact 72 | . . . . . . . . . . . . 3 22 5 36 6 . Slashing 10 | . . . . . . . 10 . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . 2 . . 1 1 Sneak Attacks 6 | . . . . . . . . . . . . . 6 . . . . Combat Hostiles 6 | . . . . . . . . . . . . . 6 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 31341 | . 967 3511 265 5867 . 2671 2401 773 521 . 747 61 3865 1409 3085 5132 66 Guns 12230 | . 527 301 161 2204 . 941 740 400 154 . 319 31 1440 974 2685 1353 . Cannons 14707 | . 245 3210 104 2600 . 1367 515 373 367 . 428 30 1828 311 75 3190 64 Explosions 3487 | . 195 . . 1063 . 363 952 . . . . . . 124 203 587 . Melee 917 | . . . . . . . 194 . . . . . 597 . 122 2 2 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 14128 | . 267 3482 179 1782 . 1109 361 681 404 . 655 30 1266 352 1820 1740 . Thermal 13711 | . 505 29 86 3213 . 1199 894 92 117 . 92 31 2002 1057 940 3390 64 Explosive 1864 | . . . . 656 . 363 845 . . . . . . . . . . Electromagnetic 721 | . 195 . . 216 . . 107 . . . . . . . 203 . . Impact 714 | . . . . . . . . . . . . . 592 . 122 . . Slashing 194 | . . . . . . . 194 . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . 5 . . 2 2 Highest Corruption 14 | . 3 2 2 2 . 4 10 10 10 10 11 . 1 1 2 14 14 Average Corruption 4 | . 2 2 2 1 . 3 4 10 10 10 10 . 1 1 1 4 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 257 | . 3 23 4 10 . 24 32 29 18 3 20 . 2 2 20 57 10 Message Errors 56 | . . 5 2 1 . 3 11 5 2 1 5 . 1 1 3 15 1 Matter Fused 55 | . 1 4 2 5 . 8 9 7 4 . 2 . . . . 12 1 Heat Flow Errors 25 | . 1 1 . . . . 2 4 3 1 1 . . . 5 4 3 Energy Discharges 33 | . 1 3 . 2 . 2 4 4 1 . 4 . . 1 1 9 1 Parts Fused 4 | . . . . 1 . . . . . . . . 1 . . 2 . Data Loss (minor) 38 | . . 5 . 1 . 8 2 4 5 1 4 . . . 3 4 1 Data Loss (major) 13 | . . 3 . . . 1 . 1 1 . 1 . . . 2 2 2 Misfires 12 | . . . . . . 1 1 2 . . . . . . 5 3 . Alerts 7 | . . 1 . . . 1 1 . 1 . 2 . . . . 1 . Misdirections 2 | . . . . . . . 1 . . . . . . . . . 1 Weapon Failures 12 | . . 1 . . . . 1 2 1 . 1 . . . 1 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 545 | . . 20 . 61 . 50 . 12 4 . 2 . 123 35 129 109 . Projectiles 239 | . . 20 . 31 . 45 . 12 4 . 2 . 53 . 7 65 . Explosions 114 | . . . . 30 . 5 . . . . . . . 35 . 44 . Melee 192 | . . . . . . . . . . . . . 70 . 122 . . Knockbacks 75 | . . 26 2 13 . 1 . 6 1 . 4 . 9 2 2 9 . Impact 1 | . . . . . . . . . . . . . . . 1 . . Kinetic 68 | . . 25 2 10 . 1 . 6 1 . 4 . 8 2 1 8 . Secondary 6 | . . 1 . 3 . . . . . . . . 1 . . 1 . Self-Inflicted Damage 443 | . 1 . . 237 . 82 50 . . . . . . 73 . . . Shots 14 | . 1 . . 8 . 3 1 . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 496 | . 422 303 312 284 . 266 290 316 390 96 350 . 496 214 259 302 199 Average Temperature 106 | . 114 110 130 104 . 102 119 78 157 70 144 . 123 111 81 64 91 Received Heat Transfer 4201 | . 366 456 18 1080 . 186 426 99 . . 62 24 813 111 215 336 9 Effects 17 | . 1 2 . 3 . 3 . 1 2 . 3 . 2 . . . . Shutdowns 2 | . 1 . . . . . . . . . . . 1 . . . . Energy Bleed 6 | . . 2 . 1 . . . 1 . . 1 . 1 . . . . Interference 9 | . . . . 2 . 3 . . 2 . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 1 . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Fried 4 | . . . . 1 . . . . . . . . 1 . 2 . . Impact Corruptions 5 | . . . . . . . . . . . . . 3 . 2 . . Robots Melted 7 | . . . . . . 2 . . . . . . 1 . . 4 . Combat Hostiles 7 | . . . . . . 2 . . . . . . 1 . . 4 . Parts Melted 51 | . 2 . . 17 . 4 6 . . . . . 5 5 2 10 . Heat Transferred 23988 | . 1391 64 407 6696 . 1700 1317 187 250 . 200 75 3165 1605 1781 5050 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . 4 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Peak Influence 2102 | . 180 1293 579 1240 556 1866 1161 . . . . 302 1811 1351 2102 1724 . Initial 1103 | . . 42 504 225 539 389 979 . . . . 224 211 950 945 1103 . Average 1004 | . 82 644 534 720 541 1188 1029 . . . . 228 1056 1187 1573 1332 . Maximum Alert Level 5 | . . 4 2 4 2 5 4 . . . . 1 5 4 5 5 . Low Security (%) 6 | 100 100 15 . . . . . . . . . . . . . . . Level 1 7 | . . 15 . 19 . 2 . . . . . 100 9 . . . . Level 2 12 | . . 27 100 22 100 16 . . . . . . 9 . . . . Level 3 26 | . . 30 . 38 . 10 87 . . . . . 33 36 16 4 . Level 4 35 | . . 11 . 19 . 51 12 . . . . . 33 63 26 90 . Level 5 10 | . . . . . . 18 . . . . . . 13 . 57 1 . High Security . | . . . . . . . . . . . . . . . . 3 . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . Squads Dispatched 59 | . 1 12 . 11 . . 5 . . . . 1 . 7 . 22 . Investigation 23 | . . 10 . 6 . . 1 . . . . . . 1 . 5 . Extermination 8 | . . . . . . . 2 . . . . . . 2 . 4 . Reinforcement 9 | . 1 . . 4 . . . . . . . . . . . 4 . Assault 17 | . . 2 . 1 . . 2 . . . . . . 3 . 9 . Garrison 2 | . . . . . . . . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . 2 . 5 . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Distress Signals 16 | . 1 5 . 6 . . . . . . . . . . . 4 . Communications Jammed 18 | . . . . . . . 12 . . . 3 . . . . 3 . Distress Signals 14 | . . . . . . . 12 . . . . . . . . 2 . Times Spotted 432 | . 19 75 16 67 . 35 27 10 3 . 11 4 38 11 34 79 3 Peak Tracking Total 10 | . 4 5 10 8 . 4 10 3 1 . 4 4 6 4 6 8 4 Tactical Retreats 28 | . . 4 . 2 . 2 1 . . . . . 9 1 5 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Traps Triggered 32 | . 1 2 . . . 6 2 1 . . . 1 9 3 6 1 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . . Installed 5 | . . . . . . . . . . . . . . 5 . . . Triggered 4 | . . . . . . . . . . . 1 . . . . 3 . Most Traps Carried 4 | . . . . . . . . . . . 4 4 4 4 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Machines Disabled 66 | . 2 12 3 5 . 6 3 . . . . . 8 13 6 8 . Max in Single Turn 8 | . 1 3 1 1 . 1 1 . . . . . 1 8 1 2 . Garrison Access 3 | . . . . . . . . . . . . . . 1 . 2 . Garrison Relay 18 | . . . . . . 8 . . . . . . 5 . 5 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Machines Accessed 73 | . 5 16 . 13 4 2 8 2 . 4 1 1 2 7 1 6 1 Terminals 42 | . 4 11 . 9 2 2 5 . . . 1 . 2 3 1 2 . Fabricators 2 | . . . . . . . . . . . . . . 1 . 1 . Repair Stations 6 | . . 2 . . . . 3 . . . . . . . . 1 . Recycling Units 7 | . 1 1 . 2 1 . . . . . . . . 1 . 1 . Scanalyzers 4 | . . 2 . 2 . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . 1 . 2 . 1 . Total Hacks 251 | . 16 67 . 54 7 4 28 8 . 29 1 1 2 14 1 18 1 Successful 159 | . 8 40 . 33 3 1 16 8 . 29 1 1 2 7 1 8 1 Failed 90 | . 8 26 . 20 4 3 12 . . . . . . 7 . 10 . Catastrophic 12 | . . 4 . 2 1 1 1 . . . . . . 2 . 1 . Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . . . . Manual 100 | . 11 31 . 29 4 . 7 . . . . . . 6 . 12 . Terminals 138 | . 15 42 . 34 3 4 23 . . . 1 . 2 7 1 6 . Fabricators 6 | . . . . . . . . . . . . . . 1 . 5 . Repair Stations 18 | . . 12 . . . . 5 . . . . . . . . 1 . Recycling Units 21 | . 1 6 . 5 3 . . . . . . . . 3 . 3 . Scanalyzers 22 | . . 7 . 15 . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . . 1 . 3 . 3 . Terminal Hacks 82 | . 4 14 . 10 1 1 8 8 . 29 1 . 2 2 1 . 1 Record 19 | . . . . . . . . 7 . 11 1 . . . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . Robot Analysis 6 | . 2 2 . 1 . . 1 . . . . . . . . . . Prototype ID Bank 12 | . 2 2 . 3 . . 2 . . 3 . . . . . . . Open Door 3 | . . . . . . 1 . 1 . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . 1 . . . . . . . . . . Emergency Access Points 4 | . . 1 . . . . 1 . . . . . 1 . 1 . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . Locate Traps 5 | . . 1 . 3 . . 1 . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 6 | . . 2 . 2 . . 1 . . . . . . 1 . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 4 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . 2 . Repair Station Hacks 11 | . . 7 . . . . 4 . . . . . . . . . . Scan Component 6 | . . 4 . . . . 2 . . . . . . . . . . Repair 5 | . . 3 . . . . 2 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 3 . . . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 4 . 13 . . . . . . . . . . . . . Insert Component 7 | . . 2 . 5 . . . . . . . . . . . . . Analyze 10 | . . 2 . 8 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . 1 . 1 . . . Unlock Access 3 | . . . . . 1 . . . . . . 1 . 1 . . . Unauthorized Hacks 38 | . 3 12 . 10 1 . 4 . . . . . . 4 . 4 . Terminals 24 | . 3 7 . 5 1 . 4 . . . . . . 2 . 2 . Track 7 | . . 2 . 2 . . 1 . . . . . . 1 . 1 . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Botnet 8 | . 3 1 . 2 1 . 1 . . . . . . . . . . Disrupt 7 | . . 3 . 1 . . 1 . . . . . . 1 . 1 . Search 1 | . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . . . Recycling Units 8 | . . 2 . 3 . . . . . . . . . 2 . 1 . Recyclers 3 | . . 1 . 1 . . . . . . . . . 1 . . . Mask 5 | . . 1 . 2 . . . . . . . . . 1 . 1 . Scanalyzers 4 | . . 2 . 2 . . . . . . . . . . . . . Extract 4 | . . 2 . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 10 . 11 2 1 6 . . . . . 1 6 . 6 . Full Trace Events 17 | . . 6 . 4 . 1 1 . . . . . . 1 . 4 . Feedback Events 2 | . . . . 1 . . . . . . . . . . . 1 . Corruption 2 | . . . . 1 . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . 15 . Part Schematics Acquired 32 | . . 11 . 12 . . . . . 9 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . 95 . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . 10 . Parts Repaired 5 | . . 3 . . . . 2 . . . . . . . . . . Time 244 | . . 114 . . . . 130 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 150 | . . 150 . . . . . . . . . . . . . . . Retrieved Matter 150 | . . 150 . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 2 . 5 . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 2 . 5 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 83 | . . . . . . 31 . . . . . . 21 1 24 6 . Machine Destruction 76 | . . . . . . 31 . . . . . . 21 1 21 2 . Programmers 7 | . . . . . . . . . . . . . . . 3 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Total Allies 22 | . . . . . . 2 12 . . . 1 . 4 . . 3 . Largest Group 4 | . . . . . . 2 4 . . . 1 1 3 . . 3 . Highest-Rated Group 360 | . . . . . . 40 118 . . . 96 96 360 . . 87 . Highest-Rated Ally 148 | . . . . . . 20 31 . . . 96 96 148 . . 29 . Warlord Squad Rendezvous 11 | . . . . . . . . . . . . 2 . 2 . 7 . Dakka 4 | . . . . . . . . . . . . 1 . 2 . 1 . Geek 2 | . . . . . . . . . . . . . . . . 2 . Ranger 1 | . . . . . . . . . . . . 1 . . . . . Pyro 1 | . . . . . . . . . . . . . . . . 1 . Chimera 1 | . . . . . . . . . . . . . . . . 1 . Ghost 2 | . . . . . . . . . . . . . . . . 2 . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 151 | . . . . . . . 2 . . . 14 3 109 . . 23 . Total Damage 4426 | . . . . . . . 66 . . . 514 138 3387 . . 321 . Kills 33 | . . . . . . . 2 . . . 7 2 21 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Robot Analysis Total 6 | . 2 2 . 1 . . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . . . 2 2 . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Turns Passed 18225 | 50 641 2180 338 2161 171 1542 1403 800 663 106 661 185 1956 770 1821 2519 258 Spaces Moved 10138 | 42 327 1285 230 1057 117 875 798 556 479 85 457 127 978 425 763 1375 162 Core 9 | 7 2 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 10129 | 35 325 1285 230 1057 117 875 798 556 479 85 457 127 978 425 763 1375 162 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 115 115 120 135 124 112 112 129 112 129 129 129 135 135 130 145 Average Speed 140 | 83 120 125 123 136 140 138 138 125 129 114 129 129 150 150 185 153 145 Slowest Speed 850 | 90 850 130 130 200 145 195 145 129 129 129 129 129 245 190 230 160 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 3 45 95 51 88 4 86 24 71 56 68 59 6 94 16 79 42 30 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . . 3 . 1 1 . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . . . 1 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . . 1 1 1 . . . . . . . Scrap Searched 11 | . . . 1 . . . . 2 4 . 3 . . . . . 1 Spaces Dug 95 | . . . . 4 . 55 2 . . . . 2 7 2 15 8 . Terrain Destroyed 542 | . . 24 . 86 . 163 56 13 8 . 6 2 28 62 18 75 1 Melee 34 | . . . . . . . 2 . . . . 2 7 2 15 6 . Projectile 163 | . . 4 . 41 . 7 4 13 8 . 6 . 21 14 3 41 1 AOE 345 | . . 20 . 45 . 156 50 . . . . . . 46 . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Total 12477 | 56 472 1614 258 1501 122 1055 1018 615 501 94 497 140 1294 490 976 1591 183 Wait 728 | . 29 119 14 233 . 19 100 9 1 . 9 2 86 17 24 55 11 Move 10121 | 41 326 1284 229 1056 116 874 797 555 478 84 456 126 977 424 762 1374 162 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 235 | 8 34 26 1 31 2 13 21 19 4 . 6 1 25 2 21 19 2 Fast Attach 32 | . 1 1 . 2 . 2 7 . . 5 1 . 7 2 . 4 . Attach 139 | 6 9 8 2 19 2 6 16 12 . . 1 2 20 5 18 10 3 Detach 9 | . . . . . . 1 1 1 . . 1 . 2 . 3 . . Swap 156 | 1 7 22 . 25 2 9 17 1 3 . 2 5 14 9 12 27 . Drop 138 | . 7 30 . 16 . 11 16 . 6 5 7 . 13 1 3 22 1 Fire 709 | . 59 124 12 119 . 84 33 18 9 . 14 1 70 20 70 73 3 Melee 86 | . . . . . . . 10 . . . . 3 24 5 36 7 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 101 | . . . . . . 30 . . . . . . 44 . 27 . . Rewire 18 | . . . . . . 6 . . . . . . 12 . . . . Trap 5 | . . . . . . . . . . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto / *Low / Gar / DSF) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Ext] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Core integrity fell below 50% 224 | -10/Materials | Discovered new exit (range 14) 293 | -10/Materials | Core integrity fell below 20% 310 | -10/Materials | Build established: Mutant 319 | -10/Materials | Lost 7 parts (2p3n2w) 660 | -10/Materials | Discovered new exit (range 14) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 974 | -9/Materials | Discovered new exit (range 11) 1130 | -9/Materials | Build established: Tank 1179 | -9/Materials | Discovered new exit (range 14) 1291 | -9/Materials | Repaired Hrd. Medium Armor Plating? 1324 | -9/Materials | Central database locked down 1531 | -9/Materials | Discovered new exit (range 15) 2147 | -9/Materials | Discovered new exit (range 11) 2292 | -9/Materials | First assault squad dispatched 2428 | -9/Materials | Repaired Broken Imp. Light Cannon 2463 | -9/Materials | Repaired Arm. Wheel 2872 | -9/Materials | Entered Mines 2875 | -9/Mines | Assembled infested the area 2878 | -9/Mines | Identified exit to Materials 3201 | -9/Mines | Discovered exit to Materials (range 8) 3210 | -9/Mines | Entered Materials 3210 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3682 | -8/Materials | Destroyed 9 combat bots 3685 | -8/Materials | Lost 3 parts (1n1u1w) 3962 | -8/Materials | Discovered new exit (range 5) 4010 | -8/Materials | First assault squad dispatched 4167 | -8/Materials | Destroyed 8 combat bots 4171 | -8/Materials | Lost 5 parts (1n2u2w) 4682 | -8/Materials | Central database locked down 4974 | -8/Materials | Core integrity fell below 50% 4990 | -8/Materials | Lost 6 parts (1p2n2u1w) 5002 | -8/Materials | Destroyed 12 combat bots 5002 | -8/Materials | Discovered new exit (range 8) 5063 | -8/Materials | Sterilization system engaged 5063 | -8/Materials | Non-combat units ordered to evacuate 5163 | -8/Materials | Combat units ordered to evacuate 5363 | -8/Materials | Ambient heat levels rising (+10) 5371 | -8/Materials | Entered Factory 5371 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5372 | -7/Factory | Identified exit to Storage 5477 | -7/Factory | Identified exit to DSF 5491 | -7/Factory | Discovered new exit (range 16) 5540 | -7/Factory | Identified exit to Garrison 5542 | -7/Factory | Entered Garrison 5670 | -7/Garrison | Triggered checkpoint 5696 | -7/Garrison | Triggered checkpoint 5718 | -7/Garrison | Triggered checkpoint 5738 | -7/Garrison | Triggered checkpoint 5766 | -7/Garrison | Garrison Relay disabled 5876 | -7/Garrison | Warlord forces raided the area 5912 | -7/Garrison | Destroyed 8 combat bots 5976 | -7/Garrison | Triggered checkpoint 5992 | -7/Garrison | Triggered checkpoint 6002 | -7/Garrison | Garrison Relay disabled 6046 | -7/Garrison | Discovered new exit (range 10) 6105 | -7/Garrison | Garrison Relay disabled 6107 | -7/Garrison | Garrison Relay disabled 6111 | -7/Garrison | Garrison Relay disabled 6128 | -7/Garrison | Garrison Relay disabled 6222 | -7/Garrison | Discovered new exit (range 9) 6246 | -7/Garrison | Triggered checkpoint 6275 | -7/Garrison | Garrison Relay disabled 6440 | -7/Garrison | Triggered checkpoint 6696 | -7/Garrison | Build established: Gunner 6782 | -7/Garrison | Discovered new exit (range 9) 6785 | -7/Garrison | Triggered checkpoint 6932 | -7/Garrison | Discovered new exit (range 6) 7051 | -7/Garrison | Garrison Relay disabled 7084 | -7/Garrison | Entered Factory 7084 | -7/Factory | Accompanied by 2 allies 7407 | -7/Factory | Repaired Lgt. Quantum Reactor 7493 | -7/Factory | Discovered new exit (range 10) 7518 | -7/Factory | Discovered new exit (range 16) 7540 | -7/Factory | Identified exit to Factory 7606 | -7/Factory | Identified exit to Lower Caves 7686 | -7/Factory | Repaired KE Penetrator 8165 | -7/Factory | Discovered exit to Factory (range 4) 8284 | -7/Factory | First assault squad dispatched 8444 | -7/Factory | System corruption reached 10% 8459 | -7/Factory | Core integrity fell below 50% 8487 | -7/Factory | Entered Lower Caves 8489 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8495 | -7/Lower Caves | Lost 13 parts (2p1n6u4w) 8497 | -7/Lower Caves | Met a Warlord Commander 8498 | -7/Lower Caves | Learned location of Warlord (-5) 8499 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8505 | -7/Lower Caves | Found Encrypted Comm Array 8691 | -7/Lower Caves | Encountered a Warlord checkpoint 8783 | -7/Lower Caves | Learned location of Extension (-6) 9070 | -7/Lower Caves | Learned 4 Factory zone layouts 9142 | -7/Lower Caves | Learned Factory security intel 9142 | -7/Lower Caves | Learned Research terminal intel 9142 | -7/Lower Caves | Learned Factory garrison access intel 9224 | -7/Lower Caves | Discovered new exit (range 6) 9287 | -7/Lower Caves | Entered another Lower Caves area 9287 | -7/Lower Caves | Discovered exit to Factory (range 10) 9453 | -7/Lower Caves | Build established: Tank 9559 | -7/Lower Caves | Learned Factory emergency access door positions 9565 | -7/Lower Caves | Spotted B-75 Beast 9580 | -7/Lower Caves | Destroyed B-75 Beast 9620 | -7/Lower Caves | Discovered new exit (range 11) 9641 | -7/Lower Caves | Encountered a Warlord checkpoint 9950 | -7/Lower Caves | Entered Data Miner 9950 | -7/Data Miner | Discovered new exit (range 6) 9975 | -7/Data Miner | Met Data Miner 9998 | -7/Data Miner | Learned location of Section 7 (-2) 9998 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10014 | -7/Data Miner | Received God Mode back door access code from Data Miner 10056 | -7/Data Miner | Entered Proximity Caves 10061 | -6/Proximity Caves | Spotter reported a threat 10180 | -6/Proximity Caves | Escorted by Enhanced Grunt 10409 | -6/Proximity Caves | Build established: Derelict-Tank 10464 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10594 | -6/Proximity Caves | Learned location of Zion (-6) 10717 | -6/Proximity Caves | Entered Factory 10717 | -6/Factory | Accompanied by 1 ally 10717 | -6/Factory | Evolved 2 slots: Utility x2 10721 | -6/Factory | Loaded intel: 4 garrison access locations 10726 | -6/Factory | Joined by Warlord Dakka squad 10796 | -6/Factory | Discovered new exit (range 12) 10866 | -6/Factory | Joined by Warlord Ranger squad 10900 | -6/Factory | Identified exit to Garrison 10902 | -6/Factory | Entered Garrison 10902 | -6/Garrison | Accompanied by 1 ally 10942 | -6/Garrison | Spotted B-75 Beast 10961 | -6/Garrison | Destroyed B-75 Beast 11005 | -6/Garrison | Rewired B-86 Titan 11019 | -6/Garrison | Rewired B-90 Cyclops 11092 | -6/Garrison | Triggered checkpoint 11096 | -6/Garrison | Garrison Relay disabled 11149 | -6/Garrison | Learned Factory security intel 11226 | -6/Garrison | Triggered checkpoint 11262 | -6/Garrison | Triggered checkpoint 11298 | -6/Garrison | Triggered checkpoint 11300 | -6/Garrison | Lost 3 parts (1n1u1w) 11452 | -6/Garrison | Crushed by falling debris 11478 | -6/Garrison | Discovered new exit (range 12) 11572 | -6/Garrison | Build established: Scavenger-Tank 11674 | -6/Garrison | Triggered checkpoint 11758 | -6/Garrison | Rescued a captive Derelict 11759 | -6/Garrison | Rescued a captive Derelict 11774 | -6/Garrison | Garrison Relay disabled 11808 | -6/Garrison | Garrison Relay disabled 11830 | -6/Garrison | Triggered checkpoint 11931 | -6/Garrison | Spotted B-75 Beast 11973 | -6/Garrison | Allies destroyed B-75 Beast 12094 | -6/Garrison | Triggered checkpoint 12136 | -6/Garrison | Triggered checkpoint 12211 | -6/Garrison | Garrison Relay disabled 12230 | -6/Garrison | Triggered checkpoint 12309 | -6/Garrison | Discovered new exit (range 11) 12428 | -6/Garrison | Triggered checkpoint 12483 | -6/Garrison | Garrison Relay disabled 12511 | -6/Garrison | Discovered new exit (range 10) 12529 | -6/Garrison | Spotted B-75 Beast 12587 | -6/Garrison | Destroyed B-75 Beast 12601 | -6/Garrison | Lost 6 parts (1n2u3w) 12858 | -6/Garrison | Entered Factory 13115 | -6/Factory | Core integrity fell below 50% 13208 | -6/Factory | First assault squad dispatched 13230 | -6/Factory | Incoming assault squad redirected 13282 | -6/Factory | Incoming assault squad redirected 13347 | -6/Factory | Lost 3 parts (3w) 13484 | -6/Factory | Discovered new exit (range 7) 13488 | -6/Factory | Joined by Warlord Dakka squad 13541 | -6/Factory | Joined by Warlord Dakka squad 13551 | -6/Factory | P-60 Hacker assimilated allied 0H-QCU(s) 13623 | -6/Factory | Identified exit to Garrison 13628 | -6/Factory | Entered Garrison 13648 | -6/Garrison | Build established: Scavenger-Gunner 13788 | -6/Garrison | Triggered checkpoint 13843 | -6/Garrison | Garrison Relay disabled 13923 | -6/Garrison | Triggered checkpoint 13925 | -6/Garrison | Triggered checkpoint 13928 | -6/Garrison | Triggered checkpoint 13992 | -6/Garrison | Destroyed 8 combat bots 14054 | -6/Garrison | Lost 4 parts (3u1w) 14071 | -6/Garrison | Destroyed 8 combat bots 14217 | -6/Garrison | Discovered new exit (range 12) 14248 | -6/Garrison | Build established: Scavenger-Tank 14306 | -6/Garrison | Triggered checkpoint 14407 | -6/Garrison | Garrison Relay disabled 14420 | -6/Garrison | Triggered checkpoint 14473 | -6/Garrison | Garrison Relay disabled 14586 | -6/Garrison | Triggered checkpoint 14771 | -6/Garrison | Lost 6 parts (1p1u4w) 14771 | -6/Garrison | Discovered new exit (range 9) 14804 | -6/Garrison | Triggered checkpoint 14883 | -6/Garrison | Garrison Relay disabled 15242 | -6/Garrison | Triggered checkpoint 15262 | -6/Garrison | Discovered new exit (range 11) 15379 | -6/Garrison | Garrison Relay disabled 15441 | -6/Garrison | Spotted Striker 15441 | -6/Garrison | Spotted Striker 15449 | -6/Garrison | Entered Factory 15480 | -6/Factory | Joined by Warlord Pyro squad 15698 | -6/Factory | Joined by Warlord Geek squad 15795 | -6/Factory | Joined by Warlord Dakka squad 15799 | -6/Factory | First assault squad dispatched 16077 | -6/Factory | Build established: Tank 16334 | -6/Factory | Incoming assault squad redirected 16355 | -6/Factory | Lost 4 allies 16670 | -6/Factory | Incoming assault squad redirected 16766 | -6/Factory | Incoming investigation squad redirected 16812 | -6/Factory | Joined by Warlord Ghost squad 16905 | -6/Factory | Joined by Warlord Geek squad 17068 | -6/Factory | Joined by Warlord Chimera squad 17120 | -6/Factory | Core integrity fell below 20% 17377 | -6/Factory | Discovered new exit (range 4) 17388 | -6/Factory | Identified exit to Lower Caves 17577 | -6/Factory | Incoming assault squad redirected 17605 | -6/Factory | Joined by Warlord Ghost squad 17634 | -6/Factory | Fabricated EM Disruption Field? 17695 | -6/Factory | Cargo convoy interrupted 17797 | -6/Factory | Incoming assault squad redirected 17816 | -6/Factory | Lost 6 allies 17824 | -6/Factory | Fabricated G-50 Soldier? 17825 | -6/Factory | System corruption reached 10% 17873 | -6/Factory | High security lockdown imminent 17894 | -6/Factory | Lost 6 parts (1p4u1w) 17953 | -6/Factory | High security lockdown engaged 17968 | -6/Factory | Entered Lower Caves 18017 | -6/Lower Caves | Found Prototype Device 18211 | -6/Lower Caves | Attacked by a faux Warlord 18226 | -6/Lower Caves | Destroyed by J1-K5B(b) with Great Maul Last Messages --------------- lost. Searching scrap... Found Hrd. Light Armor Plating. Found 44 Matter. Acquired 44 matter. Acquired Hrd. Light Armor Plating. YMMO80>9=C&&Y 4FBFWOXY FNTEVD%WDY2T System corrupted: Energy discharge (-58). System corrupted: Heat flow error (+262). System corrupted: Heat flow error (+291). System corrupted: Component data lost. System corrupted: Heat flow error (+181). 5L-6YM(M): "I've never seen anything like that down here. It must be an Unaware spy!" 5L-6YM(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" Splicing J1-K5B(b)... J1-K5B(b) system unaffected. Adv. Heat Sink destroyed. Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#### ????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ??????## ????????????????????????????????????? | | ??????## "???????????????????????????????????? | | ?????? # " ????????????????????????????????? | | ?????? # """ ??????????????????????????????? | | ?????? # """""? ? ?????????????????????? | | ??????## """""" ???????????????????? | | ??????## " ##???????????????????? | | ?????### """"" " ##???????????????????? | | ????#### """""" ##???????????????????? | | ???#### " """""" ##?????????????? ?? | | ???### " """" ##?????????????? ##?? | | ???## """" " ##?????????????? ##?? | | ???### """ ##?????????????? ##?? | | ???### " ######??? #####? ##?? | | ????### ################ ##?? | | ????#### ####### #### ### ####### ### ###? | | ?????############ #### # #### | | ??????###### ### ##### ### | | ?????????## ##### ## ## | | ?????????## ## @ ## ### ## | | ?????????## b ######## ## | | ?????????####### M g ####### #### | | ?????????########## #### ##???## ## #### | | ??????????????####" ##### ##???## #### #### | | ????????????????### #########???## ##### ## | | ? ##### ???????? ## ##?######???## ??####### # | | ? ##### ?????????## ##??????????## ???###### | | ? ?????????## ##??????????## ???????## # | | ?# ???? #### ##?????????? ??????### | | ?## ??? ##### # ??????????? ?????#### | | ? # ??## # ??????????? ??????### | | ? ### #### ??????????? ??????## | | ????? ### #### ??????????? ??????## | | ???????? ## ##?? #"????????????????### ### | | ?????????## # # # ????????????????######### | | ?????????## # ?????????????????####### | | ?????????### ## # ????????????????????### | | ?????????#### ### # ?????????????????##### | | ??????????### #####???????????????????### | | ??????????? #####????????????????????## "" | | ?????????## ###??????????????????????## """ | | ?????????## ###???????????????????????## """ | | ?????????# ###???????????????????????## " | | ????????? ??????????????????????????### "?" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 25 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Core Shielding 30 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Particle Charging 20 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Assault Rifle | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Autogun | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Shock Bomb Launcher | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Imp. Medium Armor Plating | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Extracted Hcp. Matter Pod | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Plasma Cutter | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ EM Disruption Field | x2 | -6/Factory | Preloaded G-50 Soldier | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileLinearLaser Manual? 0 Play Time 04:36:26 Cumulative 184.1 hours Start 2024.08.29 @ 07:51:18 End 2024.08.31 @ 03:30:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 149 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19e0cf6c-00d8-4ac8-9fe2-3f97fdaff8c9