Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 16:59:11 Player: Lenbot7 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (296) 296 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1371 Bonus ------- None Cogmind --------- Core Integrity 210/400 Matter 224/300 Energy 100/100 System Corruption 7% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Medium Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 11 | 6 1 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 1 | . 1 . Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 64 | . 81 33 Engine 7 | . 12 . Treads 20 | . 28 6 Storage 12 | . 14 11 Energy Gun 10 | . 12 6 Ballistic Gun 12 | . 14 9 Naked Turns . | . . . Heaviest Build 13 | 12 13 10 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 5 | 5 1 3 Average Carried . | . . 1 Final Capacity 8 | 8 8 8 Final Carried 1 | . 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 335 | 227 40 68 Remotely . | . . . Salvage Created 440 | . 223 217 Parts 37 | . 19 18 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 8 9 Guns 17 | . 8 9 Classes Destroyed 6 | . 4 2 Worker 1 | . 1 . Watcher 1 | . 1 . Swarmer 13 | . 6 7 Grunt 2 | . 2 . Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 8 | . 7 8 Combat Bots Only 8 | . 7 8 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 176 | . 76 100 Missed 55 | . 22 33 Damage Taken 1217 | . 543 674 Core 308 | . 118 190 Absorbed by Shields . | . . . Core Remaining (%) 76 | 100 52 . Volleys Fired 51 | . 27 24 Largest 2 | . 2 2 Hottest 73 | . 70 73 Shots Fired 86 | . 49 37 Gun 86 | . 49 37 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 53 | . 27 26 Thermal 12 | . 1 11 Explosive . | . . . Electromagnetic 21 | . 21 . Robot Hit Streak 9 | . 8 9 Robot Miss Streak 8 | . 8 3 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 45 | . 23 22 Core Hits 25 | . 10 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 704 | . 332 372 Guns 685 | . 329 356 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 19 | . 3 16 Kinetic 412 | . 154 258 Thermal 110 | . 12 98 Explosive . | . . . Electromagnetic 163 | . 163 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . 4 7 Average Corruption 3 | . 3 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 6 1 Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Energy Discharges 3 | . 2 1 Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . . 7 Shots . | . . . Rammed 7 | . 2 5 Targets Rammed 7 | . 2 5 Kicked . | . . . Crushed . | . . . Highest Temperature 26 | . 26 10 Average Temperature 8 | . 8 5 Received Heat Transfer 504 | . 240 264 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . 37 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 270 | . 270 200 Initial 29 | . . 29 Average 117 | . 135 116 Maximum Alert Level 1 | . 1 1 Low Security (%) 68 | 100 56 81 Level 1 31 | . 43 18 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 16 18 Peak Tracking Total 8 | . 4 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 20 12 Successful 17 | . 10 7 Failed 15 | . 10 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 1 | . 1 . Terminals 32 | . 20 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 10 7 Record 9 | . 5 4 Prototype ID Bank 2 | . 1 1 Terminal Index 1 | . . 1 Alert Level 1 | . 1 . Unreport Threat 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 719 | 58 426 235 Spaces Moved 370 | 45 216 109 Core 102 | 23 . 79 Treads 268 | 22 216 30 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 148 | 103 160 144 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 39 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 449 | 56 246 147 Wait . | . . . Move 368 | 44 215 109 Hop . | . . . Pick Up 10 | 6 1 3 Fast Attach . | . . . Attach 10 | 6 . 4 Detach 1 | . . 1 Swap 1 | . 1 . Drop 1 | . . 1 Fire 51 | . 27 24 Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Destroyed 7 combat bots 313 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Propulsion x2 597 | -9/Materials | Destroyed 8 combat bots 708 | -9/Materials | Discovered new exit (range 15) 718 | -9/Materials | Lost 4 parts (4w) 720 | -9/Materials | Self-destructed Last Messages --------------- Corresponding defensive measures have rendered it somewhat weak against thermal attacks. For emergency situations where an area has been overrun, or a garrison has been infiltrated, the entrance and inner tunnel may be permanently sealed to prevent passage and contain the threat. >>Prototypes Downloading prototype IDs... Enh. Autogun Adv. EMP Blaster >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. Connecting with Terminal... Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Map ----- +----------------------------------------------------+ | ????????????????????????## * ##? #????????? | | ????????????????????????# !% # #????????? | | ????????????????????????# = # #????????? | | ????????????????????????# T + #????????? | | ????????????????????????# # """ """ #????????? | | ????????????????????????# # """ ""???????????? | | ????????????????????????## ##?""" 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