Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 15:52:56 Player: Gaffe Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1028) 1028 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2469 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 205/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Aluminum Leg Aluminum Leg Titanium Leg High-capacity Storage Unit Advanced Visual Processing Unit Sensor Array Hardlight Generator Hacking Suite Hacking Suite Bomb Drone Bay Light EM Pulse Cannon Heavy Particle Cannon Light Assault Rifle Light Assault Rifle Mining Claw Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Titanium Leg High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Sensor Array Hardlight Generator Hacking Suite Hacking Suite Bomb Drone Bay Improved Medium Laser Light EM Pulse Cannon Heavy Particle Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Mining Claw Katana [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | 7 10 . 20 Power 4 | 2 1 . 1 Engine 4 | 2 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 . 8 Treads 5 | 2 . . 3 Leg 7 | . 2 . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 . 5 Device 3 | . 1 . 2 Storage 5 | 1 2 . 2 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 3 . 6 Energy Gun 3 | 1 . . 2 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 1 3 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 11 | . 2 . 9 Power 1 | . . . 1 Propulsion 5 | . 1 . 4 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 100 96 Engine 12 | . 14 14 10 Treads 13 | . 20 . 1 Leg 15 | . 7 28 30 Device 3 | . 2 . 5 Storage 13 | . 14 14 11 Processor 10 | . 9 14 11 Protection 1 | . . . 4 Energy Gun 7 | . 9 . 4 Ballistic Gun 17 | . 18 28 14 Peak Build Rating 23 | 6 8 10 23 Average Rating 11 | 4 7 9 20 On Entrance 6 | . 6 8 10 Naked Turns . | . . . . Heaviest Build 96 | 13 49 48 96 Greatest Support 63 | 40 40 20 63 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . 1 2 . Largest Inventory Capacity 25 | 8 20 20 25 Average Capacity 19 | 6 18 20 22 Most Carried 23 | 5 15 17 23 Average Carried 13 | 4 10 16 19 Final Capacity 25 | 8 20 20 25 Final Carried 18 | 5 15 17 18 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 824 | 182 350 . 292 Remotely . | . . . . Salvage Created 1544 | . 622 . 922 Parts 119 | . 65 . 54 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 31 | . 14 . 17 Guns 23 | . 12 . 11 Cannons 2 | . . . 2 AOE 6 | . 2 . 4 Classes Destroyed 10 | . 7 . 3 Worker 3 | . 1 . 2 Builder 3 | . 3 . . Hauler 1 | . 1 . . Recycler 2 | . . . 2 Operator 5 | . 3 . 2 Watcher 5 | . 3 . 2 Swarmer 13 | . 9 . 4 Grunt 15 | . 5 . 10 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 7 | . 7 . 7 Combat Bots Only 7 | . 3 . 7 Max Kills in Single Turn 2 | . 2 . 2 Gunslinging 1 | . 1 . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 255 | . 76 9 170 Missed 72 | . 26 3 43 Damage Taken 2398 | . 522 47 1829 Core 506 | . 83 9 414 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 101 | . 48 . 53 Core Remaining (%) 81 | 100 . 63 . Volleys Fired 133 | . 59 . 74 Largest 2 | . 2 . 2 Hottest 95 | . 60 . 95 Shots Fired 247 | . 118 . 129 Gun 231 | . 118 . 113 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 163 | . 79 . 84 Thermal 14 | . . . 14 Explosive . | . . . . Electromagnetic 70 | . 39 . 31 Robot Hit Streak 12 | . 7 . 12 Robot Miss Streak 6 | . 4 . 6 Penetration Max . | . . . . Secondary Targets 5 | . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 149 | . 63 . 86 Core Hits 76 | . 36 . 40 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2622 | . 917 . 1705 Guns 1778 | . 697 . 1081 Cannons 250 | . . . 250 Explosions 594 | . 220 . 374 Melee . | . . . . Ramming . | . . . . Kinetic 1029 | . 368 . 661 Thermal 853 | . 220 . 633 Explosive . | . . . . Electromagnetic 740 | . 329 . 411 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles 10 | . . . 10 Explosions 7 | . . . 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 162 | . 67 . 95 Shots 5 | . 2 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 159 | . 52 . 159 Average Temperature 27 | . 19 . 32 Received Heat Transfer 744 | . 120 . 624 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1081 | . 300 . 781 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . 4 . 4 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 422 | . 178 1 422 Initial 1 | . . 1 . Average 56 | . 41 1 96 Maximum Alert Level 2 | . . . 2 Low Security (%) 92 | 100 100 100 76 Level 1 7 | . . . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 24 3 33 Peak Tracking Total 10 | . 4 3 10 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 7 1 3 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 16 | . 9 1 6 Successful 15 | . 8 1 6 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations 5 | . 2 . 3 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 8 | . 6 1 1 Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 . 3 Scan Component 3 | . 1 . 2 Repair 2 | . 1 . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 5 | . 3 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 64 | . 26 . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3704 | 84 2327 124 1169 Spaces Moved 1416 | 49 856 48 463 Core 8 | 8 . . . Treads 660 | 41 615 . 4 Legs 748 | . 241 48 459 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 260 130 Average Speed 213 | 142 237 260 172 Slowest Speed 320 | 160 320 260 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 96 13 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . 13 . 13 Melee . | . . . . Projectile . | . . . . AOE 26 | . 13 . 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1859 | 60 1046 48 705 Wait 233 | . 107 . 126 Move 1413 | 48 855 47 463 Hop . | . . . . Pick Up 30 | 5 12 1 12 Fast Attach 11 | 6 2 . 3 Attach 12 | . 4 . 8 Detach . | . . . . Swap 14 | 1 4 . 9 Drop 13 | . 3 . 10 Fire 133 | . 59 . 74 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 11) 830 | -10/Materials | Discovered new exit (range 13) 865 | -10/Materials | Identified exit to Mines 950 | -10/Materials | Identified exit to Subcaves 1079 | -10/Materials | Discovered new exit (range 14) 1112 | -10/Materials | Identified exit to Materials 1230 | -10/Materials | Discovered exit to Mines (range 4) 1412 | -10/Materials | Discovered exit to Materials (range 9) 1922 | -10/Materials | Repaired Assault Rifle 1952 | -10/Materials | Discovered exit to Materials (range 15) 2412 | -10/Materials | Entered Mines 2424 | -10/Mines | Found the Drone Emporium 2449 | -10/Mines | Found Prototype Device 2504 | -10/Mines | Met a Derelict bent on vengeance 2517 | -10/Mines | Discovered exit to Materials (range 8) 2536 | -10/Mines | Entered Materials 2536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2975 | -9/Materials | Repaired Titanium Leg 3294 | -9/Materials | Discovered new exit (range 16) 3530 | -9/Materials | Discovered new exit (range 16) 3629 | -9/Materials | Core integrity fell below 50% 3674 | -9/Materials | Core integrity fell below 20% 3696 | -9/Materials | Destroyed 7 combat bots 3705 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Imp. EM Shotgun destroyed. Imp. Ion Engine destroyed. Assault Rifle destroyed. Titanium Leg destroyed. Identified Imp. Medium Laser. Destroyed Flight Unit. S-10 Pest destroyed. Switching to secondary target: Y-45 Defender. S-10 Pest destroyed. Titanium Leg destroyed. S-10 Pest destroyed. Titanium Leg destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). G-34 Mercenary destroyed. Imp. Medium Laser destroyed. Acquired 19 matter. Critical hit (Burn: +37). G-47 Trooper destroyed. Lgt. Treads destroyed. 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