Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 23:47:52 Player: r@sin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1477) 1477 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3712 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 70/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg High-capacity Matter Pod (200) Visual Processing Unit Experimental Sensor Array Reaction Control System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Improved Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Treads Improved Treads Aluminum Leg Improved Aluminum Leg Compact Wheel Medium Matter Pod Structural Scanner Visual Processing Unit Experimental Sensor Array Reaction Control System Medium Armor Plating Light Cannon Hammer [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 67 | 3 11 1 18 4 30 Power 10 | . 3 . 2 2 3 Engine 9 | . 3 . 2 2 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | 2 2 1 10 . 8 Treads 16 | . . . 8 . 8 Leg 7 | 2 2 1 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 . 1 . 12 Device 1 | . . . . . 1 Storage 7 | 1 1 . 1 . 4 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 19 | . 5 . 5 2 7 Energy Gun 5 | . . . 2 1 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 4 . . . 2 Ballistic Cannon 6 | . 1 . 3 . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 2 . 4 . 10 Power 5 | . 1 . 2 . 2 Propulsion 5 | . . . 2 . 3 Utility 4 | . . . . . 4 Weapon 2 | . 1 . . . 1 Highest Loss Streak 5 | . 2 . 3 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 100 92 100 95 Engine 9 | . 13 14 11 11 5 Core 1 | . . . . . 2 Treads 26 | . . . 23 44 34 Leg 8 | . 28 28 13 . . Device 2 | . . . . . 6 Storage 20 | . 27 28 22 22 15 Processor 1 | . . . . . 3 Protection 3 | . . . . . 8 Energy Gun 7 | . . . 6 10 11 Ballistic Gun 7 | . 25 28 6 . 1 Ballistic Cannon 6 | . 1 . 8 11 5 Peak Build Rating 25 | 3 7 7 18 17 25 Average Rating 15 | 2 6 7 10 16 22 On Entrance 8 | . 3 7 7 17 17 Naked Turns 18 | . . . . . 18 Heaviest Build 43 | 5 19 16 38 38 43 Greatest Support 92 | 20 20 20 92 92 92 Greatest Overweight (x) 1 | 1 . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 14 15 14 Most Carried 15 | 7 8 8 15 15 15 Average Carried 10 | 4 5 7 8 14 12 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 7 7 8 13 15 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1535 | 189 303 51 206 239 547 Remotely . | . . . . . . Salvage Created 1353 | . 240 51 204 82 776 Parts 95 | . 16 8 15 11 45 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 42 | . 7 4 6 5 20 Guns 23 | . 5 4 3 5 6 Cannons 18 | . 2 . 3 . 13 Classes Destroyed 9 | . 1 1 3 1 3 Builder 3 | . . . 1 1 1 Tunneler 1 | . . . . 1 . Watcher 1 | . . . 1 . . Swarmer 12 | . . 4 . 5 3 Grunt 21 | . 7 . 5 . 9 Duelist 3 | . . . 1 . 2 Sentry 3 | . . . . . 3 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 6 3 4 3 4 Combat Bots Only 6 | . 6 3 4 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 380 | . 74 12 49 44 201 Missed 94 | . 19 4 11 8 52 Damage Taken 4226 | . 629 54 540 287 2716 Core 751 | . 111 19 21 47 553 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 47 | . . . . . 47 Core Remaining (%) 77 | 100 . 48 . 83 . Volleys Fired 177 | . 29 7 33 18 90 Largest 2 | . 2 2 2 2 2 Hottest 128 | . 55 40 104 104 128 Shots Fired 328 | . 58 14 61 36 159 Gun 218 | . 46 14 38 18 102 Cannon 110 | . 12 . 23 18 57 Launcher . | . . . . . . Special . | . . . . . . Kinetic 195 | . 58 14 38 18 67 Thermal 133 | . . . 23 18 92 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 8 3 7 4 21 Robot Miss Streak 7 | . 5 1 6 7 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 205 | . 35 7 35 11 117 Core Hits 81 | . 14 5 15 8 39 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 2 1 1 . 7 Burn 6 | . . . . . 6 Destroy 2 | . 1 1 . . . Blast 3 | . 1 . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3206 | . 397 67 532 218 1992 Guns 2079 | . 280 67 326 115 1291 Cannons 1127 | . 117 . 206 103 701 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1763 | . 397 67 285 103 911 Thermal 1443 | . . . 247 115 1081 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . 4 . Projectiles 4 | . . . . 4 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 18 | . 6 . 1 3 8 Impact . | . . . . . . Kinetic 15 | . 3 . 1 3 8 Secondary 3 | . 3 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 412 | . 153 . 315 216 412 Average Temperature 126 | . 72 . 133 95 141 Received Heat Transfer 1422 | . 348 . 228 . 846 Effects 12 | . . . 3 . 9 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . 1 . 2 Interference 7 | . . . 2 . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . . 1 . 5 Heat Transferred 3848 | . . . 592 296 2960 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 250 | . 182 137 224 139 250 Initial 53 | . . 7 53 14 . Average 94 | . 95 98 81 97 101 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 95 | 100 100 100 94 100 91 Level 1 4 | . . . 5 . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 1 1 4 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 10 6 12 6 28 Peak Tracking Total 9 | . 9 3 4 3 7 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 2 . 1 2 4 Terminals 5 | . 1 . . 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 10 . 6 4 10 Successful 19 | . 7 . 5 2 5 Failed 11 | . 3 . 1 2 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 . . 2 . Terminals 13 | . 3 . . 4 6 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 15 | . 7 . 6 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . . 2 2 Record 4 | . 2 . . . 2 Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 10 | . 4 . 5 . 1 Recycle Component 3 | . 1 . 2 . . Process 2 | . 1 . 1 . . Report Inventory 3 | . 1 . 1 . 1 Retrieve Matter 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . . 2 3 Full Trace Events 3 | . 2 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled 3 | . 1 . 2 . . Recycled Matter 163 | . 35 . 128 . . Retrieved Matter 163 | . 35 . 128 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2702 | 45 435 135 514 471 1102 Spaces Moved 1343 | 32 257 89 239 252 474 Core 34 | 10 . . . . 24 Treads 897 | . . . 195 252 450 Legs 412 | 22 257 89 44 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 50 Average Speed 145 | 101 120 120 155 160 154 Slowest Speed 240 | 120 120 120 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 30 21 20 55 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . 1 . 1 Melee . | . . . . . . Projectile 2 | . . . 1 . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1778 | 44 331 105 325 283 690 Wait 87 | . 20 8 7 2 50 Move 1338 | 31 256 88 238 251 474 Hop . | . . . . . . Pick Up 70 | 10 11 1 20 5 23 Fast Attach 1 | . . . . . 1 Attach 36 | 3 6 . 11 . 16 Detach 6 | . . . 3 . 3 Swap 30 | . 5 1 7 4 13 Drop 33 | . 4 . 6 3 20 Fire 177 | . 29 7 33 18 90 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 15) 481 | -10/Materials | Entered Mines 498 | -10/Mines | Discovered new exit (range 7) 508 | -10/Mines | Core integrity fell below 50% 616 | -10/Mines | Entered Materials 616 | -9/Materials | Evolved 2 slots: Propulsion x2 1012 | -9/Materials | Lost 3 parts (1p2n) 1042 | -9/Materials | Discovered new exit (range 9) 1130 | -9/Materials | Entered Mines 1417 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1422 | -9/Mines | Found Prototype Device 1529 | -9/Mines | Discovered new exit (range 13) 1601 | -9/Mines | Entered Materials 1601 | -8/Materials | Evolved 2 slots: Utility x2 1772 | -8/Materials | Repaired Imp. Treads 2521 | -8/Materials | Build established: Scavenger-Mutant 2683 | -8/Materials | Core integrity fell below 50% 2692 | -8/Materials | Core integrity fell below 20% 2703 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Lgt. Treads destroyed. Slug penetrates H-61 Shepherd. Imp. Treads severed. Lgt. Treads severed. Slug penetrates H-61 Shepherd. Imp. Treads severed. Pulse Rifle severed. The unstable cave ceiling collapses. Gauss Rifle blasted off. Med. Matter Pod destroyed. Katana severed. Hvy. Assault Rifle severed. Dropped Structural Scanner. Dropped Lgt. Cannon. Lgt. Armor Plating severed. Dropped Lrg. Storage Unit. Discarded Targeting Computer. Slug penetrates Wall. Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #########??????????????????? | | ##??????????????????? | | """" ##??????????????????? | | """" !##??????????????????? | | """" ##??????????????????? | | ##??????????????????? | | #########??????????????????? | | #########???#####??########? | | #???####????#]] #??# ! !c@#? | | #???# ???#]] #### g cc#? | | #???#[ ???#!! #H """ #? | | #???# ??#!! # """ #? | | #???# ??#!! + g""" #? | | ????# ##!! ; g #? | | ##### # #### ########? | | ########+# [%# #??????? | | =][[ # # | | %![==! " # | | /=! # " # | | """ """ # # ## """? | | """ """ #### #?? "??? | | """ """ ##?# #??? ""?? | | ##?# #????""?? | | ##?# #????""?? | | """ """ ##?? ????????? | | """ """ ### ????????? | | """ """ ### ????????? | | ""# ??????????? | | % Y"##??????????? | | ##### ^^ ""##??????????? | | ##### ^ ^ ####??????????? | | ???## ^ ####??????????? | | ???## ^ ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Part-time Mechanic Please Form A Line Storm Trooper Challenges ------------ None Game ------ Seed CoolantHardenedCapacitor Manual? 0 Play Time 00:49:10 Cumulative 2.6 hours Start 2025.04.02 @ 22:24:24 End 2025.04.02 @ 23:47:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f640d2f-a843-4c1e-87da-3368cc2d2e33