Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 07:22:58 Player: Nika Jay Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (2018) 2018 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1062) 1062 TOTAL SCORE: 6815 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 47 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 250/250 System Corruption 3% Temperature Cool (77) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine (fused) > --- PROPULSION (4) --- Light Treads Light Treads Wheel Wheel > --- UTILITY (4) ------ Huge Storage Unit Light Armor Plating Relay Coupler [NC] (29) Relay Coupler [Grunt] (22) > --- WEAPON (2) ------- Improved Medium Laser Minigun > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Treads Light Treads Armored Treads Wheel Wheel Wheel Wheel Improved Heat Sink Relay Coupler [NC] (27) Relay Coupler [NC] (32) Relay Coupler [Grunt] (21) Relay Coupler [Duelist] (31) Relay Coupler [Heavy] (12) Particle Gun Improved Medium Laser Improved Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Datajack Datajack Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Wheel Wheel > --- UTILITY ---------- Heat Sink Heat Sink Huge Storage Unit 0b10 Alert Chip > --- WEAPON ----------- Beam Rifle Spread Laser > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Wheel Wheel Wheel Wheel Heat Sink Heat Sink Large Storage Unit Seismic Detector Medium Laser Light Assault Rifle Light Assault Rifle Datajack Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 98 | 8 26 1 16 2 1 2 3 31 8 Power 10 | 1 3 . 3 . . . . 3 . Engine 8 | 1 3 . 3 . . . . 1 . Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 33 | 2 5 . 8 1 . . 1 12 4 Treads 10 | 2 3 . 2 . . . 1 . 2 Leg 15 | . 2 . 4 . . . . 9 . Wheel 8 | . . . 2 1 . . . 3 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 2 3 1 2 . 1 . 2 5 1 Device 9 | 1 1 1 2 . . . 2 2 . Storage 4 | 1 2 . . . . . . . 1 Processor 1 | . . . . . 1 . . . . Hackware 2 | . . . . . . . . 2 . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 38 | 3 15 . 3 1 . 2 . 11 3 Energy Gun 19 | 2 8 . 3 1 . 2 . 1 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 1 2 . . . . . . 7 1 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . 4 . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . 1 Parts Lost 19 | . 7 . . . . . . 12 . Power 2 | . 1 . . . . . . 1 . Propulsion 8 | . 2 . . . . . . 6 . Utility 4 | . 1 . . . . . . 3 . Weapon 5 | . 3 . . . . . . 2 . Highest Loss Streak 7 | . 7 . . . . . . 6 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 89 100 77 100 100 88 100 Engine 10 | . 13 14 11 11 11 11 9 4 9 Treads 10 | . 14 28 10 11 11 11 18 3 12 Leg 11 | . 12 . 8 . . . . 26 11 Wheel 9 | . . . 11 22 22 22 18 5 12 Device 11 | . 12 14 14 22 16 11 18 6 . Storage 11 | . 14 14 11 11 11 11 9 9 9 Processor 1 | . . . . . 5 11 9 1 . Hackware 2 | . . . . . . . . 4 18 Protection 2 | . . . . . . . . 6 9 Energy Gun 15 | . 23 28 22 22 . 22 18 3 7 Ballistic Gun 2 | . 1 . . . . . . 7 10 Slashing Weapon 1 | . . . . . . . . 6 . Peak Build Rating 24 | 7 10 12 17 15 15 19 22 24 21 Average Rating 14 | 5 8 10 13 14 13 18 21 17 20 On Entrance 13 | . 7 10 12 15 15 15 19 22 17 Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 13 92 92 95 92 92 92 93 94 94 Greatest Support 40 | 40 40 40 40 26 26 20 20 40 40 Greatest Overweight (x) 9 | . 2 2 9 3 4 4 4 9 4 Average Overweight (x) 2 | . . 2 4 3 3 4 4 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 11 25 25 25 25 25 25 25 25 Most Carried 25 | 4 17 18 25 25 25 24 22 25 25 Average Carried 18 | 1 8 15 20 24 24 23 21 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 18 25 25 25 23 21 25 25 Class Distribution -------------------- 71% | Scavenger-Mutant 16% | Mutant 11% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1431 | 254 254 38 176 34 17 . . 441 217 Remotely . | . . . . . . . . . . Salvage Created 2549 | 193 551 165 496 87 . . . 618 439 Parts 161 | 13 36 4 34 5 . . . 40 29 Haulers Intercepted 5 | . 2 . 1 . . . . . 2 Recyclers Shooed 6 | . 1 1 . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 52 | . 13 2 13 . . . . 22 2 Melee 5 | . . . . . . . . 5 . Guns 47 | . 13 2 13 . . . . 17 2 Classes Destroyed 12 | 2 5 . 1 . . . . 3 1 Worker 9 | . 1 . 4 2 . . . . 2 Builder 1 | . . . 1 . . . . . . Tunneler 7 | 5 1 . . 1 . . . . . Hauler 5 | . 2 . 1 . . . . . 2 Recycler 4 | 1 . 1 . 1 . . . . 1 Mechanic 1 | . . . . . . . . . 1 Watcher 4 | . 1 . 1 . . . . . 2 Swarmer 21 | . 5 . 7 . . . . 9 . Cutter 3 | . . . . . . . . 3 . Grunt 26 | . 8 2 6 . . . . 8 2 Sentry 1 | . . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 7 | 4 3 3 6 3 . . . 7 4 Combat Bots Only 7 | . 3 2 4 . . . . 7 1 Max Kills in Single Turn 2 | 1 1 1 1 2 . . . 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 385 | . 102 13 72 . . . 2 183 13 Missed 114 | . 28 2 28 . . . . 53 3 Damage Taken 3469 | . 939 151 433 . . . 80 1707 159 Core 878 | . 152 58 106 . . . . 502 60 Absorbed by Shields 25 | . . . . . . . . 25 . Core Remaining (%) 63 | 100 . 16 . . . 73 . . . Volleys Fired 232 | 14 60 12 36 9 . . 1 65 35 Largest 2 | 2 2 2 2 2 . . 2 2 2 Hottest 121 | 80 105 105 121 121 . . 121 121 90 Shots Fired 457 | 28 118 24 72 18 . 1 2 124 70 Gun 457 | 28 118 24 72 18 . 1 2 124 70 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 136 | . 18 . . . . . . 77 41 Thermal 321 | 28 100 24 72 18 . 1 2 47 29 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 7 11 16 8 7 . . 7 11 7 Robot Miss Streak 6 | 1 4 1 4 3 . . . 6 5 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 1 1 2 . . . . 4 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . Shots Hit Robots 304 | 20 89 22 39 13 . . 2 80 39 Core Hits 162 | 7 30 6 22 16 . . 2 61 18 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . 1 2 2 . . . 2 1 Burn 8 | . . 1 2 2 . . . 2 1 Melee Attacks 28 | . 10 . . . . . . 18 . Impact . | . . . . . . . . . . Slashing 18 | . . . . . . . . 18 . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . 8 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3885 | 227 928 296 561 212 . . 40 973 648 Guns 3745 | 225 923 296 561 212 . . 39 846 643 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 127 | . . . . . . . . 127 . Ramming 13 | 2 5 . . . . . 1 . 5 Kinetic 831 | . 110 . . . . . . 366 355 Thermal 2914 | 225 813 296 561 212 . . 39 480 288 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 127 | . . . . . . . . 127 . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 2 2 2 2 . 3 3 Average Corruption 2 | . . . 2 2 2 2 . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . . 2 11 3 5 . 13 10 Message Errors 9 | . . . . 1 2 2 . 1 3 Matter Fused 13 | . . . 2 2 1 1 . 5 2 Heat Flow Errors 10 | . . . . 4 . 1 . 2 3 Energy Discharges 4 | . . . . 2 . . . 2 . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . 1 . . . 2 1 Data Loss (major) 1 | . . . . 1 . . . . . Misfires 2 | . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 2 | . . . . . . . . 2 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 2 | . . . . . . . . 2 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 4 | 1 1 . . . . . 1 . 1 Targets Rammed 4 | 1 1 . . . . . 1 . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 263 | 90 195 246 24 253 . 259 . 214 263 Average Temperature 62 | 44 41 94 8 57 . 143 . 47 109 Received Heat Transfer 1092 | . 330 102 66 . . . . 513 81 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 15 | 1 5 . 4 3 . . . 2 . Heat Transferred 7013 | 525 1822 768 1447 513 . . 67 1131 740 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 510 | 30 206 71 204 39 . . 42 510 393 Initial 248 | . 19 16 27 24 . . . 14 248 Average 133 | 11 70 38 72 26 . . 4 305 288 Maximum Alert Level 2 | . 1 . 1 . . . . 2 1 Low Security (%) 70 | 100 91 100 96 100 . 100 100 22 10 Level 1 25 | . 8 . 4 . . . . 59 89 Level 2 4 | . . . . . . . . 17 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 2 . 1 . . . 1 . . Investigation 2 | . 1 . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 82 | . 27 2 19 . . . 2 23 9 Peak Tracking Total 7 | . 5 2 5 . . . 1 7 2 Tactical Retreats 5 | . 4 . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 8 | . . . . . . . . 8 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 4 | . . . . . . . . 2 2 Max in Single Turn 1 | . . . . . . . . 1 1 Garrison Relay 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 16 | . 8 . 2 . 1 . 1 . 4 Terminals 13 | . 7 . 2 . . . . . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 31 | . 14 . 5 . 1 . 2 . 9 Successful 12 | . 4 . 1 . 1 . 1 . 5 Failed 19 | . 10 . 4 . . . 1 . 4 Catastrophic 8 | . 6 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 21 | . 13 . 2 . 1 . . . 5 Terminals 24 | . 10 . 5 . . . . . 9 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 6 | . 1 . 1 . 1 . . . 3 Robot Analysis 2 | . 1 . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 5 | . 3 . . . . . . . 2 Terminals 2 | . . . . . . . . . 2 Assimilate 1 | . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Reject 1 | . 1 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 8 . 2 . . . . . 3 Full Trace Events 3 | . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 8 | . 8 . . . . . . . . Non-combat 7 | . 7 . . . . . . . . Combat 1 | . 1 . . . . . . . . Robot Hacks Applied 8 | . 8 . . . . . . . . parse_system 8 | . 8 . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 11 . Machine Destruction 8 | . . . . . . . . 8 . Programmers 3 | . . . . . . . . 3 . Attached 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 1 1 1 . . Highest-Rated Group 40 | . . . . 40 16 16 16 . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . 9 . . 5 . . Total Damage 165 | . . . . 86 . . 79 . . Kills 3 | . . . . 2 . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 2 | . 1 . . . . . . . 1 Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 6517 | 138 1811 142 925 717 341 371 59 1456 557 Spaces Moved 3054 | 51 724 31 400 542 253 264 37 510 242 Core 3 | 3 . . . . . . . . . Treads 487 | 48 344 31 64 . . . . . . Legs 769 | . 380 . 10 . . . . 327 52 Wheels 1795 | . . . 326 542 253 264 37 183 190 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 320 125 125 125 140 140 125 140 Average Speed 169 | 153 180 320 190 125 132 140 140 217 165 Slowest Speed 330 | 160 320 320 330 125 140 140 140 260 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 5 83 18 21 88 62 67 6 44 17 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 3914 | 79 1104 51 489 565 260 265 41 719 341 Wait 340 | 2 255 6 23 5 3 . . 15 31 Move 3046 | 50 723 30 399 541 252 263 37 509 242 Hop . | . . . . . . . . . . Pick Up 63 | 3 19 2 6 3 . . . 20 10 Fast Attach 28 | 8 3 . 4 1 . . . 10 2 Attach 29 | . 7 . 3 . . 2 2 12 3 Detach 16 | 1 3 . 5 . 2 . . 5 . Swap 41 | . 16 1 9 1 1 . 1 9 3 Drop 44 | . 7 . 4 5 2 . . 12 14 Fire 232 | 14 60 12 36 9 . . 1 65 35 Melee 26 | . 10 . . . . . . 16 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | 1 1 . . . . . . . 1 Escape Stasis 46 | . . . . . . . . 46 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 5) 1013 | -10/Materials | Core integrity fell below 50% 1069 | -10/Materials | Lost 7 parts (1p2n1u3w) 1069 | -10/Materials | Discovered new exit (range 15) 1387 | -10/Materials | Build established: Scavenger-Mutant 1493 | -10/Materials | Discovered new exit (range 12) 1660 | -10/Materials | Discovered new exit (range 16) 1950 | -10/Materials | Entered Mines 2034 | -10/Mines | Core integrity fell below 20% 2062 | -10/Mines | Discovered new exit (range 10) 2092 | -10/Mines | Entered Materials 2092 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2243 | -9/Materials | Identified exit to Mines 2851 | -9/Materials | Discovered new exit (range 5) 3017 | -9/Materials | Entered Mines 3044 | -9/Mines | Met a Derelict bent on vengeance 3056 | -9/Mines | Discovered new exit (range 11) 3375 | -9/Mines | Assembled infested the area 3474 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3652 | -9/Mines | Learned 2 Materials zone layouts 3681 | -9/Mines | Discovered new exit (range 7) 3692 | -9/Mines | Learned location of Zion (-6) 3724 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3726 | -9/Mines | Discovered new exit (range 5) 3734 | -9/Mines | Entered Exiles 3734 | -9/Exiles | Accompanied by 1 ally 3768 | -9/Exiles | Met 8R-AWN 3788 | -9/Exiles | Met EX-HEX 3839 | -9/Exiles | Met EX-BIN 3858 | -9/Exiles | Aligned with FarCom system 3859 | -9/Exiles | Given EX-Vault access code 3888 | -9/Exiles | Opened EX-Vault 3894 | -9/Exiles | Found 0b10 Alert Chip 3922 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3963 | -9/Exiles | Met EX-DEC 4055 | -9/Exiles | Discovered new exit (range 14) 4075 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4075 | -9/Exiles | Entered Mines 4075 | -8/Mines | Accompanied by 1 ally 4430 | -8/Mines | Discovered new exit (range 10) 4446 | -8/Mines | Entered Materials 4446 | -8/Materials | Accompanied by 1 ally 4446 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4447 | -8/Materials | Identified exit to Factory 4500 | -8/Materials | Identified exit to Garrison 4502 | -8/Materials | Garrison activated, responded to threat 4505 | -8/Materials | Entered Garrison 4531 | -8/Garrison | Triggered checkpoint 4583 | -8/Garrison | Garrison Relay disabled 4703 | -8/Garrison | Triggered checkpoint 4776 | -8/Garrison | Lost 6 parts (3n1u2w) 4785 | -8/Garrison | Destroyed 7 combat bots 4798 | -8/Garrison | Core integrity fell below 50% 4814 | -8/Garrison | Triggered checkpoint 4850 | -8/Garrison | Lost 4 parts (1p1n2u) 4951 | -8/Garrison | Triggered checkpoint 4975 | -8/Garrison | Core integrity fell below 20% 4987 | -8/Garrison | Discovered new exit (range 14) 5190 | -8/Garrison | Installed Relay Interface Framework 5280 | -8/Garrison | Garrison Relay disabled 5961 | -8/Garrison | Entered Materials 6054 | -8/Materials | Build established: Bothacker-Mutant 6518 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06376_ K-01 Serf cleans the Terminal. 06379_ MJJJK6RE/EEAGAFULV<5JWB|N:7 06380_ K-01 Serf cleans the Terminal. 06395_ K-01 Serf cleans the Electrolysis Chamber. 06402_ Slammed into K-01 Serf. 06407_ System corrupted: Heat flow error (+270). 06418_ Terminal disabled. 06426_ G-47 Trooper destroyed. 06426_ R-06 Scavenger collects Prototype Launcher. 06429_ Destroyed Lgt. Ion Engine. 06450_ Acquired 36 matter. 06468_ System corrupted: Matter fused (-8). 06478_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 06490_ System corrupted: Heat flow error (+203). 06508_ System corrupted: Ion Engine fused. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ##???????????????????????????????????? | | ##??????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? | | #????????????????????????????????????? | | #?????????????????????########???????? | | #??????##########?????# #???????? | | #??????# / #?????# "" #???????? | | #??????# #?????# "T #???????? | | #??????# ####### "" #???????? | | #??????# [ = # ## #????#??? | | #??????# + ## ! # #??? | | #??????# # ## + ???? | | #??????# # ## """ #???????? | | #??????# [ ## ### """ #???????? | | #??????# ## #?# """ #???????? | | #??????########### #?# """ #???????? | | #????????????????# #?# Y""" #???????? | | #???????????????## ### @ #???????? | | #???????????????# #######+## #???? | | ########????????#[ %%[ #???? | | ########## [ *! #???? | | % [!* ########## #???? | | ####### [! ##????????? #???? | | ########?????#= *!= #??????????? #???? | | T #??????????#!!!!==#???????????o#???? | | #??????????#!!!!==#????????????????? | | #??????????########????????????????? | | " #??????????????????????????????????? | | " #??????????????????????????????????? | | " #??????????????????????????????????? | | " #??????????????????????????????????? | | #??????????????????????????????????? | | ? #??????????????????????????????????? | | ??#??????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Relay Coupler Types 2 Relay Coupler Value 51 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ThrowingChromaticChronowheel Manual? 0 Play Time 00:56:10 Cumulative 91.5 hours Start 2025.01.02 @ 15:25:10 End 2025.01.03 @ 07:22:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 46 Adventurer 2 Explorer 2 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff5760fc-8454-4ab9-9be2-877a76ce66e8