Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 09:29:09 Player: NeoBioHazard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1199) 1199 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 3709 Bonus ------- Follower Combat Kills 135 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (3450) Ox68 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Humpback Signal Interpreter > --- WEAPON (3) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (35) --- Ion Engine Ion Engine Improved Ion Engine Small Storage Unit Large Storage Unit Small Battery (100) High-capacity Matter Pod (200) Improved Salvage Targeting Computer Matter Filter Improved Field Recycling Unit (0) Advanced Beam Cannon Grenade Launcher Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Matter Filter > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon Bore Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine High-capacity Matter Pod Improved Salvage Targeting Computer Improved Field Recycling Unit Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher Rocket Launcher Mace Deploy-a-Sentry Deploy-a-Sentry [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Matter Filter Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 43 | 8 3 11 9 9 1 2 Power 4 | 1 . 2 . 1 . . Engine 4 | 1 . 2 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 3 2 3 . . Treads 9 | 2 . 2 2 3 . . Leg . | . . . . . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 2 . 2 1 1 . Device 3 | 2 . . . 1 . . Storage 3 | . 1 . 1 . 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 21 | 3 1 6 5 4 . 2 Energy Gun 3 | 1 . 1 1 . . . Energy Cannon 3 | . . . 1 1 . 1 Ballistic Gun 9 | 2 . 3 2 1 . 1 Ballistic Cannon 3 | . . 1 . 2 . . Launcher 3 | . 1 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 14 | . 1 3 3 1 . 6 Power 2 | . . 1 . . . 1 Propulsion 5 | . . 1 1 1 . 2 Utility 2 | . 1 . 1 . . . Weapon 5 | . . 1 1 . . 3 Highest Loss Streak 6 | . 1 3 2 1 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 98 96 96 97 78 Engine 11 | . 14 13 11 11 11 9 Treads 22 | . 28 26 21 21 22 17 Device 4 | . 12 . . 8 9 . Storage 11 | . 10 14 11 11 11 11 Processor 11 | . 4 14 11 11 11 11 Protection 1 | . . . 7 . . . Energy Cannon 2 | . . . 7 5 . 1 Ballistic Gun 15 | . 22 22 11 15 11 10 Ballistic Cannon 11 | . . 1 10 11 22 18 Launcher 1 | . 5 2 . . . . Peak Build Rating 25 | 9 9 9 15 24 25 23 Average Rating 16 | 5 7 8 13 20 23 18 On Entrance 12 | . 9 7 9 15 24 23 Naked Turns . | . . . . . . . Heaviest Build 225 | 11 16 17 40 48 225 225 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 73 | . . 1 1 1 5 73 Average Overweight (x) . | . . . . . 1 7 Largest Inventory Capacity 35 | 5 8 8 15 15 35 35 Average Capacity 15 | 5 7 8 11 15 18 35 Most Carried 19 | 4 8 8 15 15 19 19 Average Carried 11 | 2 6 7 9 14 15 15 Final Capacity 35 | 5 8 8 15 15 35 35 Final Carried 19 | 4 8 8 15 15 19 14 Class Distribution -------------------- 37% | Scavenger-Gunner 30% | Mutant 9% | Hauler-Skirmisher 8% | Scavenger-Tank 4% | Hauler-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1706 | 299 117 453 438 137 10 252 Remotely . | . . . . . . . Salvage Created 1771 | 93 151 331 779 158 . 259 Parts 132 | 9 14 36 48 12 . 13 Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 4 | . 1 . 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 51 | . 6 18 15 6 . 6 Guns 37 | . 4 15 10 6 . 2 Cannons 7 | . . . 3 . . 4 AOE 7 | . 2 3 2 . . . Classes Destroyed 12 | 3 3 2 3 1 . . Worker 5 | 1 . 2 2 . . . Builder 4 | . . 2 . . . 2 Tunneler 3 | 2 . 1 . . . . Hauler 4 | . . . 4 . . . Recycler 4 | 1 1 . 2 . . . Operator 1 | . 1 . . . . . Watcher 4 | . 1 . 3 . . . Swarmer 29 | . 6 13 5 4 . 1 Grunt 14 | . . . 8 1 . 5 Duelist 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Assembled 5 | . . 5 . . . . Best Kill Streak 8 | 1 4 4 8 3 . 2 Combat Bots Only 5 | . 3 3 5 3 . 2 Max Kills in Single Turn 3 | 1 3 1 3 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 274 | . 22 67 97 13 . 75 Missed 67 | . 7 16 26 3 . 15 Damage Taken 2724 | . 140 596 818 184 . 986 Core 553 | . . 144 148 42 . 219 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 42 . . . . Volleys Fired 158 | 7 23 45 52 8 . 23 Largest 3 | 2 2 2 3 3 . 3 Hottest 148 | 70 50 70 126 128 . 148 Shots Fired 380 | 14 46 85 150 24 . 61 Gun 247 | 14 43 78 80 15 . 17 Cannon 120 | . . 1 66 9 . 44 Launcher 13 | . 3 6 4 . . . Special . | . . . . . . . Kinetic 296 | 7 43 76 94 17 . 59 Thermal 71 | 7 . 3 52 7 . 2 Explosive 13 | . 3 6 4 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 5 5 8 7 7 . 8 Robot Miss Streak 4 | 1 4 4 4 1 . 4 Penetration Max 2 | . . . . . . 2 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 196 | 9 20 48 78 12 . 29 Core Hits 98 | 5 14 28 32 7 . 12 Critical Kills 3 | . . . 1 . . 2 Critical Parts Destroyed 4 | . . . . 1 . 3 Critical Strikes 10 | 1 . . 2 1 . 6 Burn 2 | 1 . . 1 . . . Destroy 7 | . . . 1 1 . 5 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3775 | 109 459 697 1640 224 . 646 Guns 1937 | 109 241 545 736 160 . 146 Cannons 1190 | . . . 626 64 . 500 Explosions 648 | . 218 152 278 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2494 | 47 241 520 921 160 . 605 Thermal 633 | 62 . 25 441 64 . 41 Explosive 648 | . 218 152 278 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 33 | . 10 20 . 3 . . Projectiles 3 | . . . . 3 . . Explosions 30 | . 10 20 . . . . Melee . | . . . . . . . Knockbacks 5 | . . . 3 . . 2 Impact . | . . . . . . . Kinetic 5 | . . . 3 . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 101 | . 18 62 21 . . . Shots 6 | . 2 3 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 391 | 47 . 68 391 170 . 314 Average Temperature 111 | 16 . 29 129 71 . 107 Received Heat Transfer 985 | . . 58 273 12 . 642 Effects 9 | . . . 7 . . 2 Shutdowns 3 | . . . 3 . . . Energy Bleed 5 | . . . 3 . . 2 Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 . . 1 . . . Heat Transferred 1517 | 259 . 74 999 111 . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 413 | 20 220 225 413 220 . 173 Initial 95 | . 13 7 84 95 . . Average 134 | 7 98 124 231 102 . 123 Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 69 | 100 81 77 19 71 . 100 Level 1 30 | . 18 22 78 28 . . Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 . . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 10 23 20 7 . 16 Peak Tracking Total 4 | . 4 3 4 3 . 4 Tactical Retreats 6 | . . 3 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 9 | . . 8 1 . . . Max in Single Turn 3 | . . 3 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 11 | . 3 1 2 1 4 . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 10 1 5 1 27 . Successful 34 | . 2 1 3 1 27 . Failed 10 | . 8 . 2 . . . Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 11 . 9 . 1 . Terminals 15 | . 10 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . 2 1 3 1 27 . Record 27 | . . . . . 27 . Robot Analysis 4 | . 2 . 2 . . . Open Door 2 | . . 1 . 1 . . Level Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 27 | . . . . 3 . 24 Total Damage 563 | . . . . 17 . 546 Kills 7 | . . . . 1 . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 3 | . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 2 . 2 . . . Derelict Logs Recovered 5 | . . 3 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5868 | 139 491 1188 888 1025 1428 709 Spaces Moved 2514 | 65 258 657 418 495 530 91 Core 5 | 1 . . . . . 4 Treads 2452 | 64 258 600 418 495 530 87 Legs . | . . . . . . . Wheels 57 | . . 57 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 80 160 160 240 560 Average Speed 207 | 158 160 154 160 197 265 689 Slowest Speed 3700 | 160 160 160 240 240 560 3700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 5 45 98 39 99 91 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 75 | . 13 21 17 1 . 23 Melee . | . . . . . . . Projectile 24 | . . . . 1 . 23 AOE 51 | . 13 21 17 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2867 | 83 293 751 521 528 561 130 Wait 54 | . . 16 26 . . 12 Move 2506 | 64 257 656 417 494 529 89 Hop 1 | . . . . . . 1 Pick Up 61 | 4 7 9 11 9 21 . Fast Attach 20 | 7 1 5 3 4 . . Attach 8 | . 1 . 2 2 1 2 Detach . | . . . . . . . Swap 15 | 1 1 6 4 3 . . Drop 42 | . 3 14 6 8 8 3 Fire 158 | 7 23 45 52 8 . 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 4) 513 | -10/Materials | Identified exit to Materials 630 | -10/Materials | Identified exit to Mines 631 | -10/Materials | Entered Mines 661 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 933 | -10/Mines | Discovered exit to Materials (range 9) 1071 | -10/Mines | Found the Drone Emporium 1110 | -10/Mines | Discovered exit to Materials (range 8) 1251 | -10/Mines | Learned 2 Materials zone layouts 1402 | -10/Mines | Assembled infested the area 1570 | -10/Mines | Lost 3 parts (1p1n1w) 1639 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1643 | -10/Mines | Core integrity fell below 50% 1819 | -10/Mines | Entered Materials 1819 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1820 | -9/Materials | Identified exit to Mines 1839 | -9/Materials | Identified exit to Materials 1924 | -9/Materials | Discovered new exit (range 4) 1929 | -9/Materials | Identified exit to Storage 1986 | -9/Materials | Discovered exit to Storage (range 10) 2410 | -9/Materials | Build established: Scavenger-Tank 2707 | -9/Materials | Entered Mines 2759 | -9/Mines | Learned Materials terminal intel 2850 | -9/Mines | Learned location of Storage (-9) 2941 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3029 | -9/Mines | Build established: Scavenger-Gunner 3039 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3068 | -9/Mines | Learned location of 1 exit from Lower Caves 3161 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3186 | -9/Mines | Discovered exit to Materials (range 10) 3384 | -9/Mines | Discovered exit to Materials (range 15) 3583 | -9/Mines | Found a hidden stash of uninstalled traps 3722 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3722 | -9/Mines | Discovered new exit (range 5) 3730 | -9/Mines | Identified exit to Exiles 3732 | -9/Mines | Entered Exiles 3732 | -9/Exiles | Accompanied by 3 allies 3764 | -9/Exiles | Discovered new exit (range 15) 3800 | -9/Exiles | Identified exit to Mines 3855 | -9/Exiles | Met 8R-AWN 3888 | -9/Exiles | Met EX-HEX 4025 | -9/Exiles | Met EX-DEC 4084 | -9/Exiles | Visited The Gauntlet 4359 | -9/Exiles | Learned location of Zion (-6) 4407 | -9/Exiles | Met EX-BIN 4599 | -9/Exiles | Aligned with FarCom system 4601 | -9/Exiles | Given EX-Vault access code 4659 | -9/Exiles | Opened EX-Vault 4672 | -9/Exiles | Found Deploy-a-Sentry 4676 | -9/Exiles | Found Deploy-a-Sentry 4679 | -9/Exiles | Found Deploy-a-Sentry 4733 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5115 | -9/Exiles | Discovered exit to Mines (range 10) 5160 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 5160 | -9/Exiles | Entered Mines 5160 | -8/Mines | Accompanied by 3 allies 5181 | -8/Mines | DAS Turret deployed 5192 | -8/Mines | DAS Turret deployed 5210 | -8/Mines | DAS Turret deployed 5336 | -8/Mines | Lost 3 allies 5387 | -8/Mines | Core integrity fell below 50% 5455 | -8/Mines | Build established: Hauler-Skirmisher 5741 | -8/Mines | Core integrity fell below 20% 5798 | -8/Mines | Lost 6 parts (1p2n3w) 5869 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05727_ Critical hit (Burn: +37). 05742_ Imp. Ion Engine destroyed. 05754_ Adv. Assault Cannon destroyed. 05754_ Critical hit (Burn: +37). 05761_ HV Slug penetrates G-47 Trooper. 05761_ HV Slug penetrates Wall. 05766_ HV Slug penetrates G-50 Soldier. 05766_ G-50 Soldier suffers critical hit (Destroy). 05766_ G-50 Soldier destroyed. 05766_ HV Slug penetrates Earth. 05767_ Acquired 59 matter. 05767_ Bore Cannon destroyed. 05769_ Critical hit (Burn: +37). 05769_ G-47 Trooper destroyed. 05778_ U-05 Engineer builds a Wall. 05795_ U-05 Engineer lays Concrete. 05800_ U-05 Engineer builds a Wall. 05804_ U-05 Engineer lays Concrete. 05841_ Acquired 52 matter. 05843_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????####??????????????# ?????????????????????????? | | ???## ##???????????? ?????????????????????????? | | ???# ##??????????? #????????????????????????? | | ???# #???????????# #????????????????????????? | | ????# #####???????# #????????????????????????? | | ????## ###%!##??????# #??##????????????????????? | | ####### %#??????# ##? ##???????????????????? | | % ### ##### ########%## #???????????????????? | | *%=%% #???#|"#;#####*##% ##??????????????????? | | *%|*### #???#= =!u g%%%!@[= ##?????????????????? | | =*[### #???####;#####!### #?????????????????? | | *u### #??????####""#%##??? ?????????????? | | t=t=t # #?????????## #?????? #????????????? | | = *### #?????????# #??????? ##????????????? | | ;####?# #?????????# #?????????#?????????????? | | ##????# #?????????## #??????????????????????? | | ??????# #??????????## #?????????????????????? | | ??????# #???????????### #????????????????????? | | ?????? #??????????????# ##????????????????????? | | ?????? ???????????????###?????????????????????? | | ?????? ???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingMyomerBrace Manual? 0 Play Time 00:31:15 Cumulative 119.8 hours Start 2025.03.08 @ 08:59:11 End 2025.03.08 @ 09:29:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 168 Adventurer 15 Explorer 53 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9009d60e-b65f-4778-a5ac-f285dbb5daf5