Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 17:08:55 Player: CrossedViper Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (433) 2165 Value Destroyed (17184) 17184 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1461) 1461 TOTAL SCORE: 27230 Bonus ------- High Alert Combat Kills 4353 Follower Combat Kills 396 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Friendly Fire -4488 Cogmind --------- Core Integrity 0/850 Matter 115/300 Energy 145/150 System Corruption 50% Temperature Cool (0) Movement Hovering (186) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Cooled Airjet Cooled Airjet > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Heavy Laser Flak Gun Gauss Cannon > --- INVENTORY (15) --- Cooled Airjet Cooled Airjet Advanced Heat Sink Huge Storage Unit Machine Analyzer Stealth Drone Bay (2/2) Lightning Gun Multitool Kinetic Spear Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Armored Treads Armored Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Armor Integrity Analyzer Rainbow Chip > --- WEAPON ----------- Beamcaster Beamcaster Beamcaster Beamcaster Flak Gun > --- INVENTORY -------- Improved Terrain Scanner Makeshift Terrain Scan Processor Encrypted Comm Array Particle Accelerator Particle Accelerator Weapon Cycler Improved Transmission Jammer Long-range Tractor Beam Stealth Drone Bay Stealth Drone Bay Long-range Proton Cannon Slug Cannon Bore Cannon Bore Cannon Heavy Shock Bomb Launcher Missile Launcher Missile Launcher Plasma Cutter Multitool [Rating: 102] Favorites ----------- Power Enhanced Fission Core Engine Reinforced Deuterium Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Multitool Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Slots Evolved 8 | . . . 4 . . . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . . . . Utility 3 | . . . 1 . . . . . . 1 . . . . 1 . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 340 | 6 8 17 20 27 . 22 14 11 11 41 3 26 . 20 64 17 28 5 Power 31 | 1 . 2 1 3 . 1 . . 1 5 . 5 . 1 5 4 2 . Engine 13 | 1 . 2 1 3 . 1 . . . 1 . . . . 2 . 2 . Core 12 | . . . . . . . . . 1 4 . 5 . 1 1 . . . Reactor 6 | . . . . . . . . . . . . . . . 2 4 . . Propulsion 78 | 2 2 3 4 14 . 5 2 2 1 8 . 3 . 3 15 1 9 4 Treads 52 | 2 2 2 4 13 . 5 2 2 1 5 . 3 . 2 7 1 1 . Leg 13 | . . . . . . . . . . . . . . . 7 . 4 2 Wheel 5 | . . 1 . . . . . . . 2 . . . 1 1 . . . Hover 8 | . . . . 1 . . . . . 1 . . . . . . 4 2 Flight . | . . . . . . . . . . . . . . . . . . . Utility 96 | 1 4 7 2 1 . 7 2 4 5 22 1 8 . 6 16 4 6 . Device 57 | . 1 4 2 . . 6 1 2 3 10 1 4 . 6 13 1 3 . Storage 10 | 1 1 . . . . . 1 1 . 3 . . . . 1 . 2 . Processor 10 | . . . . . . . . . . 3 . 3 . . 2 1 1 . Hackware 4 | . 1 . . 1 . . . 1 . 1 . . . . . . . . Protection 15 | . 1 3 . . . 1 . . 2 5 . 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 135 | 2 2 5 13 9 . 9 10 5 4 6 2 10 . 10 28 8 11 1 Energy Gun 36 | 1 . . 6 2 . 4 6 1 . . . 4 . 3 6 . 3 . Energy Cannon 20 | . . 5 . . . 1 . 1 2 3 1 . . 1 2 2 2 . Ballistic Gun 55 | 1 2 . 7 5 . 3 2 1 1 1 . 2 . 5 15 6 3 1 Ballistic Cannon 6 | . . . . . . 1 . . . . . 1 . 1 2 . 1 . Launcher 10 | . . . . 1 . . 2 1 1 2 1 . . . 2 . . . Special Weapon 4 | . . . . 1 . . . 1 . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 . . . . . 4 . . 8 . . . . 11 . 1 . Corrupted Parts 5 | . . . . . . . . . 1 . . . . . . 1 3 . System Corruption 41 | . . . . . . . . . 8 . . . . . . 10 23 . Parts Lost 80 | . . 4 1 . . 3 . 2 3 11 1 1 1 6 21 12 7 7 Power 9 | . . . . . . . . . 1 1 . . . . 2 4 1 . Propulsion 25 | . . 3 1 . . 3 . 1 . 3 . . . 3 4 1 2 4 Utility 7 | . . . . . . . . . . 2 . . . . 3 1 . 1 Weapon 39 | . . 1 . . . . . 1 2 5 1 1 1 3 12 6 4 2 Highest Loss Streak 7 | . . 2 1 . . 1 . 2 2 4 1 1 1 2 5 7 4 7 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 99 99 97 99 100 99 99 99 98 90 56 73 98 95 92 47 68 91 Engine 6 | . 14 13 9 8 9 9 9 9 4 3 . . . . 5 . 5 6 Core 2 | . . . . . . . . . 3 3 7 8 10 11 4 . . . Treads 21 | . 27 24 21 26 27 26 27 26 27 14 15 18 29 21 13 13 6 . Leg 1 | . . . . . . . . . . . . . . . 7 . 11 23 Wheel 2 | . . 3 3 . . . . . . 6 7 5 . 3 . . . . Device 9 | . . 11 17 11 9 11 9 9 8 6 7 8 11 11 11 2 8 13 Storage 8 | . 14 14 9 9 9 9 9 9 9 7 7 6 5 5 5 5 4 6 Processor 3 | . . . . . . . . . . 8 . 2 11 11 15 1 9 13 Hackware 2 | . 5 . . 6 9 5 . 8 5 . . . . . . . . . Protection 2 | . 7 2 . . . 1 8 . 3 5 . 1 . . . 3 . . Energy Gun 8 | . . . 8 18 18 18 19 15 10 . . 6 22 16 4 . 3 6 Energy Cannon 6 | . . 22 8 . . 1 . 2 11 21 7 4 . . 1 1 4 . Ballistic Gun 11 | . 27 5 18 17 18 15 16 15 9 6 . 1 5 7 13 9 6 11 Peak Build Rating 102 | 6 14 15 29 39 35 52 54 54 50 78 67 98 98 102 92 98 77 59 Average Rating 49 | 4 12 12 23 32 35 41 53 49 46 58 60 71 97 94 78 76 56 56 On Entrance 47 | . 6 12 15 29 35 35 50 51 48 47 60 62 98 87 85 85 35 59 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 12 34 44 52 44 42 57 57 75 84 129 112 133 133 134 148 171 118 . Greatest Support 145 | 40 40 40 60 60 60 80 87 77 67 87 28 122 122 122 115 145 145 . Greatest Overweight (x) 43 | . . 2 2 1 . 1 . 1 1 4 3 43 1 4 12 1 3 . Average Overweight (x) 1 | . . . . . . . . . . 3 3 2 . 3 2 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 25 15 Average Capacity 18 | 6 9 15 15 15 15 15 15 17 20 23 25 25 25 25 25 21 16 15 Most Carried 25 | 2 9 15 15 15 15 15 15 18 20 25 24 25 25 25 25 25 15 15 Average Carried 17 | . 7 13 13 14 15 14 14 16 18 22 23 23 25 23 23 20 9 12 Final Capacity 25 | 8 15 15 15 15 15 15 15 20 20 25 25 25 25 25 25 5 15 15 Final Carried 25 | 2 9 15 15 15 15 15 15 17 20 22 22 25 25 25 24 5 15 10 Class Distribution -------------------- 47% | Scavenger-Gunner 32% | Mutant 8% | Scavenger-Tank 5% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Matter Collected 10951 | 233 581 300 453 806 50 567 687 829 211 708 310 921 . 556 2287 852 600 . Remotely 838 | . . . . . . . . . . 343 . . . . 495 . . . Salvage Created 18998 | . 1235 723 1480 1006 257 918 1551 1188 807 1738 182 879 . 1028 3687 1164 1020 135 Parts 1033 | . 86 46 90 69 17 67 96 51 51 92 8 68 . 33 187 25 43 4 Haulers Intercepted 16 | . 2 . 3 . . . 5 . . 3 . . . . 2 . 1 . Recyclers Shooed 17 | . 1 . 1 . 1 . 1 . . 1 . . . 4 4 . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . 7 . . . . . . . . 8 3 . 47 . . . 4 Prevented 4 | . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Combat Hostiles Destroyed 348 | . 17 17 22 51 7 27 27 23 18 40 7 4 . 18 52 4 11 3 Melee 3 | . . . . . . . . . . . . . . . . . 3 . Guns 204 | . 17 5 13 23 4 27 24 16 7 . . . . 15 39 4 7 3 Cannons 62 | . . 10 8 . . . . 2 6 22 3 1 . . 9 . 1 . AOE 71 | . . . . 28 3 . 3 4 5 17 4 3 . . 4 . . . Classes Destroyed 26 | . 10 1 2 3 . 3 1 1 1 . . 1 . . 2 1 . . Worker 22 | . 6 . 1 . 1 . 2 . 2 1 . . . . 7 . 2 . Builder 15 | . 2 . 1 . . . . . . 8 . . . . 3 . 1 . Tunneler 7 | . 1 . 1 . . . 1 . 1 2 . . . . 1 . . . Hauler 16 | . 2 . 3 . . . 5 . . 3 . . . . 2 . 1 . Recycler 15 | . 3 . 1 . . . 2 . . 2 . . . 1 4 . 2 . Mechanic 4 | . 1 . . . . . . . . 1 . . . . 1 . 1 . Operator 7 | . 2 . 1 . . . 3 . 1 . . . . . . . . . Watcher 14 | . 3 . 2 . . 1 3 . . 2 . . . 2 1 . . . Swarmer 66 | . 3 . 3 4 3 11 7 8 . 5 4 3 . 5 10 . . . Cutter 2 | . . . . 2 . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . Grunt 121 | . 14 . 11 2 3 9 11 11 10 16 2 . . 6 16 . 7 3 Brawler 4 | . . . . 1 . . . . . 1 1 . . . 1 . . . Duelist 7 | . . . . . . . . 2 2 1 . . . . 1 . 1 . Protector 4 | . . . . . . . . . 1 3 . . . . . . . . Sentry 48 | . . . 6 10 1 4 7 2 4 2 . 1 . 3 8 . . . Specialist 7 | . . . . . . 1 . . . 3 . . . . 3 . . . Hunter 23 | . . . 2 4 . . 1 . 1 4 . . . 4 5 . 2 . Programmer 14 | . . . . . . 1 . . . 5 . . . 1 6 . 1 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . . . 4 . . Subdweller 17 | . . 17 . . . . . . . . . . . . . . . . Assembled 28 | . . . . 28 . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . 6 . . . . . . Guerrilla 2 | . . . . . . . . . . . . 2 . . . . . . Fireman 2 | . . . . . . . . . . . . . . . 2 . . . Mutant 2 | . . . . . . . . . . . . 2 . . . . . . Commander 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 23 | . 14 3 9 23 8 9 6 7 7 22 4 3 . 4 13 1 4 4 Combat Bots Only 23 | . 7 3 6 23 7 9 5 7 6 14 4 3 . 4 11 1 2 3 Max Kills in Single Turn 9 | . 2 1 2 8 3 3 2 3 2 9 3 2 . 1 3 1 1 1 Gunslinging 2 | . 1 . . 1 . 2 . . . . . . . . 1 . . . Exploded 8 | . . . . 8 3 . 2 3 2 8 3 2 . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Hostile Shots Fired 1642 | . 48 61 54 76 2 83 86 59 50 196 26 32 24 191 439 48 83 84 Missed 468 | . 13 13 11 19 . 26 25 11 12 68 4 14 8 52 147 . 14 31 Damage Taken 19800 | . 396 1012 683 776 60 731 954 662 626 2279 389 178 742 1644 4160 2125 1444 939 Core 2254 | . 92 141 151 75 . 72 82 73 76 303 13 43 138 143 434 84 183 151 Absorbed by Shields 66 | . . . . . . . . . . 63 . . . . 3 . . . Reduced by Siege Mode 186 | . . . . . . . . . . . . . . . . 158 28 . Ignored by Resistances 347 | . . . . . . . . . . . . . . . 347 . . . Regen/Repaired (Parts) 531 | . 139 . 96 . . . 77 . . . . . . . . . 219 . Core Remaining (%) 29 | 100 . 6 . . . . . . 3 . . . . 8 . . . . Volleys Fired 1032 | . 79 64 50 111 5 71 60 117 35 70 16 71 . 56 128 49 38 12 Largest 5 | . 2 2 4 4 4 4 4 4 4 4 2 3 . 5 4 4 4 4 Hottest 328 | . 46 160 213 178 178 281 205 231 231 241 111 225 . 328 239 256 198 230 Shots Fired 2658 | . 158 118 178 228 20 195 233 232 116 199 22 85 1 241 413 80 97 42 Gun 2078 | . 158 46 136 215 20 190 231 183 75 41 . 18 1 220 351 72 88 33 Cannon 430 | . . 72 42 . . 5 . 14 36 132 17 5 . 21 60 8 9 9 Launcher 59 | . . . . 13 . . 2 2 5 26 5 4 . . 2 . . . Special 91 | . . . . . . . . 33 . . . 58 . . . . . . Kinetic 1270 | . 158 46 102 69 10 70 110 70 29 41 . . 1 72 333 72 56 31 Thermal 1297 | . . 72 76 146 10 125 121 160 82 132 10 76 . 165 63 7 41 11 Explosive 59 | . . . . 13 . . 2 2 5 26 5 4 . . 2 . . . Electromagnetic 32 | . . . . . . . . . . . 7 5 . 4 15 1 . . Robot Hit Streak 48 | . 15 36 9 20 5 10 10 15 9 9 10 20 . 13 15 48 20 5 Robot Miss Streak 10 | . 4 3 2 4 5 9 9 9 4 4 1 2 1 6 10 1 5 9 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . Secondary Targets 38 | . 3 1 . 7 . 7 2 2 . . . . . 5 10 1 . . Max Gunslinging Chain 2 | . 1 1 . 1 . 2 1 1 . . . . . 1 2 1 . . Shots Hit Robots 1565 | . 110 77 89 74 13 91 124 130 57 100 13 88 . 151 280 77 68 23 Core Hits 995 | . 45 21 44 89 15 74 99 65 43 108 9 36 . 62 211 12 39 23 Critical Kills 20 | . 2 2 1 . . . . 1 . 1 . . . . 11 2 . . Critical Parts Destroyed 11 | . 1 . 2 . . . . . . . . . . . 7 1 . . Critical Strikes 77 | . 3 2 3 3 . 6 4 6 1 1 1 3 . 12 20 8 3 1 Burn 37 | . . . . 3 . 6 4 5 1 . . 3 . 12 1 . 2 . Meltdown 5 | . . 2 1 . . . . 1 . 1 . . . . . . . . Destroy 32 | . 3 . 2 . . . . . . . . . . . 19 8 . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 35 | . . . . . . . . . . . . 21 . . . . 14 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . 21 . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . 14 . Sneak Attacks 23 | . . . . . . . . . . . . 19 . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 44622 | . 1753 1667 2132 3007 624 1837 2798 2675 2385 7339 846 2886 . 3108 6892 2333 1955 385 Guns 24196 | . 1746 568 1351 1406 244 1765 2419 1762 690 201 . 338 . 2892 5420 1987 1107 300 Cannons 7529 | . . 1099 781 . . 72 . 214 640 2549 348 87 . 216 849 346 243 85 Explosions 9731 | . . . . 1601 380 . 327 496 1042 4575 498 198 . . 614 . . . Melee 2457 | . . . . . . . . . . . . 1910 . . . . 547 . Ramming 153 | . 7 . . . . . 52 . 13 14 . . . . 9 . 58 . Kinetic 15026 | . 1746 568 880 496 90 633 1025 669 126 201 . . . 822 4749 1987 707 327 Thermal 17595 | . . 1099 1252 910 534 1204 1394 1510 1204 2673 317 691 . 2219 1544 343 643 58 Explosive 8702 | . . . . 1601 . . 279 496 916 4451 378 198 . . 383 . . . Electromagnetic 689 | . . . . . . . 48 . 126 . 151 87 . 67 207 3 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1910 | . . . . . . . . . . . . 1910 . . . . . . Piercing 547 | . . . . . . . . . . . . . . . . . 547 . Highest Corruption 50 | . 1 1 1 1 1 1 3 3 11 2 2 2 2 2 7 25 50 50 Average Corruption 3 | . 1 1 1 1 1 1 2 3 5 1 2 2 2 2 3 15 38 50 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 298 | . 6 19 11 12 2 7 22 29 18 8 13 21 2 29 27 12 51 9 Message Errors 68 | . 1 5 3 3 . 2 5 3 6 2 5 5 . 9 5 1 11 2 Matter Fused 58 | . 1 3 2 1 . 3 2 6 3 2 3 2 1 8 9 3 8 1 Heat Flow Errors 34 | . . 4 1 1 1 1 5 6 2 1 . 1 . 1 7 2 1 . Energy Discharges 33 | . 1 3 1 3 . . 3 1 3 . . 3 . 5 1 2 7 . Parts Rejected 3 | . . . . . . . . . . 1 . 1 . . . . 1 . Parts Fused 4 | . . . . . . 1 . . 1 . . 1 . 1 . . . . Data Loss (minor) 29 | . 3 1 3 2 1 . 2 5 . . 1 4 . 2 1 . 4 . Data Loss (major) 17 | . . 2 . 1 . . 2 3 1 . 1 1 . 2 1 2 1 . Misfires 16 | . . 1 1 . . . 1 1 . 2 2 2 1 1 1 . 3 . Alerts 5 | . . . . . . . . 3 . . 1 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 1 2 . Weapon Failures 28 | . . . . 1 . . 2 1 2 . . . . . 2 1 13 6 Overload Shots 2 | . . . . . . . . . . . 2 . . . . . . . Overflow Damage 896 | . . . 13 59 127 . 35 45 43 125 26 90 . 19 183 . 131 . Projectiles 154 | . . . 13 . . . . 18 31 49 4 . . 19 19 . 1 . Explosions 531 | . . . . 59 127 . 35 27 12 74 22 11 . . 164 . . . Melee 211 | . . . . . . . . . . 2 . 79 . . . . 130 . Knockbacks 5 | . 1 . . . . . . . . . . . . . 2 . . 2 Impact 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . 2 . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 867 | . . . . 53 28 . . . 29 329 68 42 . . 318 . . . Shots 19 | . . . . 2 1 . . . 2 6 2 2 . . 4 . . . Rammed 18 | . 3 . . . . . 6 . 2 2 . . . . 2 . 3 . Targets Rammed 24 | . 3 . . . . . 6 . 2 3 . . . . 3 . 7 . Kicked 5 | . . . . . . . . . . . . . . . 1 . 4 . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . Highest Temperature 642 | . 8 481 642 223 138 228 258 330 366 393 184 400 . 389 491 347 216 16 Average Temperature 94 | . 2 86 124 39 41 65 60 85 122 130 94 88 . 114 99 141 32 10 Received Heat Transfer 4132 | . 201 391 180 108 9 222 297 306 234 288 135 36 . 378 873 . 324 150 Effects 17 | . . . 3 . . . . . 1 5 . 1 . 2 2 3 . . Shutdowns 5 | . . . 1 . . . . . . 1 . 1 . . 2 . . . Energy Bleed 3 | . . . . . . . . . 1 2 . . . . . . . . Interference 5 | . . . . . . . . . . 1 . . . 2 . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . 3 3 . Total Turns 167 | . . . . . . . . . . . . . . . . 126 41 . Longest Duration 106 | . . . . . . . . . . . . . . . . 106 21 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . 2 . 1 . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . Robots Melted 8 | . . 2 1 . . . . 1 . 1 . . . 3 . . . . Combat Hostiles 8 | . . 2 1 . . . . 1 . 1 . . . 3 . . . . Parts Melted 57 | . . 4 . 1 . 5 4 8 1 8 2 . . 12 6 . 5 1 Heat Transferred 30651 | . . 1480 1549 1699 559 2449 2812 3365 1841 3413 359 2064 . 4884 2845 . 1221 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . 1 . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Peak Influence 1860 | . 442 . 426 1742 1166 1860 1326 1697 1195 1113 . . . . 1332 453 507 . Initial 906 | . . . . 207 848 757 906 861 826 475 . . . . 93 453 234 . Average 820 | . 212 . 272 968 960 1452 1018 1275 1041 693 . . . . 700 399 351 . Maximum Alert Level 5 | . 2 . 2 5 4 5 4 5 4 4 . . . . 4 2 2 . Low Security (%) 7 | 100 38 . 19 . . . . . . . . . . . 11 . . . Level 1 18 | . 60 . 70 11 . . . . . . . . . . 6 26 79 . Level 2 15 | . 1 . 9 16 . . . . . 56 . . . . 30 73 20 . Level 3 29 | . . . . 32 66 15 80 21 65 42 . . . . 37 . . . Level 4 23 | . . . . 29 33 64 19 64 34 1 . . . . 13 . . . Level 5 4 | . . . . 9 . 19 . 14 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 5 . 2 . 2 . 4 . 4 10 . . . 2 20 . 3 . Investigation 13 | . 3 . 2 . . . . . 1 3 . . . 2 2 . . . Extermination 5 | . . . . . . . . . . 2 . . . . 2 . 1 . Reinforcement 18 | . 2 . . . 1 . 3 . 2 2 . . . . 6 . 2 . Assault 5 | . . . . . . . . . 1 1 . . . . 3 . . . Garrison 11 | . . . . . 1 . 1 . . 2 . . . . 7 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 1 2 . . . . 3 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Distress Signals 13 | . 1 . . 2 1 . 1 . 2 1 . . . . 5 . . . Communications Jammed 9 | . . . . . . . . . . . . . . 9 . . . . Distress Signals 9 | . . . . . . . . . . . . . . 9 . . . . Times Spotted 472 | . 31 16 32 52 4 30 41 23 32 54 7 4 8 28 79 6 20 5 Peak Tracking Total 22 | . 4 3 5 22 2 5 5 4 7 12 4 3 4 3 10 2 5 5 Tactical Retreats 19 | . 2 . . 1 . 4 1 1 1 3 . . . . 4 . 2 . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Traps Triggered 11 | . . . 1 1 . 4 1 . . . . . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . 2 . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Disabled 52 | . 1 . 2 9 4 4 3 3 1 6 . 1 1 1 16 . . . Max in Single Turn 6 | . 1 . 1 1 4 1 1 1 1 2 . 1 1 1 6 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Relay 12 | . . . . 6 . 3 . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Accessed 55 | . 6 1 6 4 1 4 11 1 2 7 . . 4 3 2 . 3 . Terminals 33 | . 4 . 4 4 . 4 8 1 1 4 . . . 1 2 . . . Fabricators 4 | . . . . . . . . . . 2 . . . 1 . . 1 . Repair Stations 5 | . 1 . 1 . . . 1 . . . . . . . . . 2 . Recycling Units 3 | . 1 . . . . . . . . 1 . . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Total Hacks 167 | . 20 5 23 7 1 10 28 1 5 19 . . 29 7 5 . 7 . Successful 99 | . 14 5 10 3 1 2 14 1 3 9 . . 29 4 . . 4 . Failed 67 | . 5 . 13 4 . 8 14 . 2 10 . . . 3 5 . 3 . Catastrophic 12 | . . . 2 1 . . 6 . . 2 . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 52 | . 9 . 9 1 . . 19 . . 6 . . . 3 5 . . . Terminals 95 | . 15 . 19 7 . 10 23 1 2 11 . . . 2 5 . . . Fabricators 11 | . . . . . . . . . . 7 . . . 2 . . 2 . Repair Stations 14 | . 4 . 2 . . . 3 . . . . . . . . . 5 . Recycling Units 5 | . 1 . . . . . . . . 1 . . . 3 . . . . Scanalyzers 4 | . . . . . . . 1 . 3 . . . . . . . . . Garrison Access 4 | . . . 2 . 1 . 1 . . . . . . . . . . . Terminal Hacks 68 | . 9 5 7 3 . 2 6 1 1 4 . . 29 1 . . . . Record 16 | . . 5 . . . . . . . . . . 11 . . . . . Part Schematic 13 | . 1 . . . . . 1 . . . . . 11 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . . . . . . 3 . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . Emergency Access Points 4 | . . . 1 1 . 1 . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . 1 . . . . . . . . Unreport Threat 3 | . . . 1 . . . 1 . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . 1 . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 4 . . . 2 . . 1 . Load Schematic 4 | . . . . . . . . . . 2 . . . 1 . . 1 . Build 3 | . . . . . . . . . . 2 . . . 1 . . . . Repair Station Hacks 12 | . 4 . 2 . . . 3 . . . . . . . . . 3 . Scan Component 7 | . 2 . 1 . . . 2 . . . . . . . . . 2 . Repair 5 | . 2 . 1 . . . 1 . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . 2 . . . . . . . . . Insert Component 2 | . . . . . . . 1 . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . . 3 . . 1 . . . 1 . . . . Terminals 3 | . . . . . . . 3 . . . . . . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 1 . . . 1 . . . . Tunnel 3 | . 1 . . . . . . . . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . 2 . 1 . . . . . . . . . Used 2 | . . . . . . . 2 . . . . . . . . . . . Hacking Detections 42 | . 4 . 6 2 1 4 9 1 2 6 . . . 2 2 . 3 . Full Trace Events 11 | . 2 . 1 . . 2 1 . . 2 . . . 1 2 . . . Feedback Events 2 | . 1 . 1 . . . . . . . . . . . . . . . Corruption 2 | . 1 . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . 1 . . . 11 . . . . . Parts Built 3 | . . . . . . . . . . 2 . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 186 | . . . . . . . . . . 102 . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . . . 2 . . . 6 . . . . Parts Repaired 5 | . 2 . 1 . . . 1 . . . . . . . . . 1 . Time 170 | . 52 . 32 . . . 60 . . . . . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 57 | . . . . 28 . 15 . 11 . 3 . . . . . . . . Machine Destruction 51 | . . . . 28 . 12 . 11 . . . . . . . . . . Programmers 6 | . . . . . . 3 . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . 4 . 2 . . . . . . . 11 . . . . Allies Hacked 2 | . . . . 2 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Total Allies 17 | . . . . 4 . 2 . . . . . . . 11 . . . . Largest Group 6 | . . . . 4 . 2 2 . . . . . . 6 3 . . . Highest-Rated Group 206 | . . . . 107 . 45 45 . . . . . . 206 99 . . . Highest-Rated Ally 43 | . . . . 31 . 25 25 . . . . . . 43 43 . . . Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . 4 . . . Ranger 1 | . . . . . . . . . . . . . . . 1 . . . Pyro 3 | . . . . . . . . . . . . . . . 3 . . . Total Orders 30 | . . . . 1 . . . . . . 8 20 . . . . 1 . ROAM 5 | . . . . 1 . . . . . . . 4 . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . EXPLORE 19 | . . . . . . . . . . . 6 12 . . . . 1 . RETURN 5 | . . . . . . . . . . . 2 3 . . . . . . Ally Attacks 138 | . . . . 13 . . 3 . . . . . . 109 13 . . . Total Damage 2749 | . . . . 162 . . 86 . . . . . . 2127 374 . . . Kills 13 | . . . . 1 . . . . . . . . . 10 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 1 2 . 1 . . . . Drone Launches 29 | . . . . . . . . . . . 12 15 . . . . 2 . Drone Recoveries 28 | . . . . . . . . . . . 11 15 . . . . 2 . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Turns Passed 21722 | 87 1537 2911 910 1698 122 1498 1380 1445 812 1426 925 1709 175 2375 1713 261 691 47 Spaces Moved 9076 | 49 680 1215 414 815 65 723 637 609 284 689 322 545 77 989 527 94 342 . Core 175 | 1 . . . . . . . . . . . 1 . . . 76 97 . Treads 6059 | 48 680 1049 262 815 65 723 637 609 284 33 . 133 77 318 240 18 68 . Legs 341 | . . . . . . . . . . . . . . . 164 . 177 . Wheels 2501 | . . 166 152 . . . . . . 656 322 411 . 671 123 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 130 160 160 160 160 166 163 130 145 145 161 160 160 50 50 . Average Speed 174 | 157 160 207 149 160 160 160 162 180 235 153 145 173 227 186 212 85 126 . Slowest Speed 2200 | 160 160 320 320 240 160 240 166 250 246 162 145 2200 241 241 405 240 330 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 87 48 45 83 14 79 66 76 39 21 83 80 70 69 20 81 7 5 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 7 | . 1 1 . . . . . . . 1 1 . 1 2 . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . 1 1 1 1 . . 1 . Scrap Searched 13 | . . 5 . . . . . . . . 2 4 . 2 . . . . Spaces Dug 82 | . . 3 . 48 . . . . . . 2 18 . . 11 . . . Terrain Destroyed 516 | . . 10 12 89 27 . 19 4 29 88 67 32 . 3 129 3 1 3 Melee 2 | . . . . . . . . . . . . 2 . . . . . . Projectile 133 | . . 10 12 28 . . . 2 14 36 2 . . 3 19 3 1 3 AOE 381 | . . . . 61 27 . 19 2 15 52 65 30 . . 110 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Total 13014 | 56 970 1491 591 1044 70 924 841 799 356 912 761 1188 78 1389 841 192 494 17 Wait 1921 | . 182 167 62 33 . 70 113 56 14 56 417 490 . 157 43 21 40 . Move 9061 | 48 679 1214 414 813 65 722 637 608 283 688 321 544 76 988 527 93 341 . Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 206 | 2 12 17 23 17 . 11 1 5 8 26 1 15 . 12 32 5 19 . Fast Attach 122 | 6 4 4 5 5 . 8 10 . 1 9 . 16 . 10 22 11 11 . Attach 117 | . 2 5 11 2 . 8 . 2 5 17 3 6 . 6 26 4 15 5 Detach 24 | . . 1 . 1 . 2 . . . 2 3 1 1 . 5 1 7 . Swap 102 | . 2 8 4 20 . 6 4 9 5 16 . 4 . 4 16 2 2 . Drop 203 | . 7 11 22 30 . 16 10 2 3 25 . 19 1 17 34 6 . . Fire 1032 | . 79 64 50 111 5 71 60 117 35 70 16 71 . 56 128 49 38 12 Melee 35 | . . . . . . . . . . . . 21 . . . . 14 . Ram 1 | . . . . . . . . . . 1 . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . 1 . 4 . Crush 18 | . 3 . . . . . 6 . 2 2 . . . . 2 . 3 . Escape Stasis 5 | . . . . . . . . . . . . . . . 5 . . . Rewire 161 | . . . . 11 . 10 . . . . . 1 . 139 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Destroyed 7 combat bots 469 | -10/Materials | Central database locked down 704 | -10/Materials | Discovered new exit (range 15) 930 | -10/Materials | Repaired Lgt. Treads 957 | -10/Materials | Repaired Lgt. Treads 977 | -10/Materials | Discovered new exit (range 5) 1165 | -10/Materials | Discovered new exit (range 15) 1277 | -10/Materials | Discovered new exit (range 8) 1472 | -10/Materials | Discovered new exit (range 6) 1625 | -10/Materials | Entered Subcaves 1680 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1755 | -10/Subcaves | Visited Clippyterm 1759 | -10/Subcaves | Learned Research machine intel 1759 | -10/Subcaves | Learned Factory emergency access door positions 1810 | -10/Subcaves | Learned location of 2 exits from Materials 1834 | -10/Subcaves | Core integrity fell below 50% 2001 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2021 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2027 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2496 | -10/Subcaves | Learned location of Zion (-6) 2496 | -10/Subcaves | Met a Zionite searching for "candidates" 2589 | -10/Subcaves | Discovered new exit (range 9) 3545 | -10/Subcaves | A Subdweller sparked back to life 3603 | -10/Subcaves | Found Prototype Processor 3812 | -10/Subcaves | Core integrity fell below 20% 4536 | -10/Subcaves | Entered Materials 4536 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4537 | -8/Materials | Identified exit to Factory 4961 | -8/Materials | Build established: Scavenger-Skirmisher 5322 | -8/Materials | Repaired Sub. Beam Cannon 5446 | -8/Materials | Identified exit to Garrison 5446 | -8/Materials | Entered Garrison 5610 | -8/Garrison | Triggered checkpoint 5687 | -8/Garrison | Garrison Relay disabled 5812 | -8/Garrison | Triggered checkpoint 5824 | -8/Garrison | Triggered checkpoint 5876 | -8/Garrison | Assembled breached garrison interior 5918 | -8/Garrison | Destroyed 23 combat bots 6096 | -8/Garrison | Discovered new exit (range 10) 6129 | -8/Garrison | Build established: Scavenger-Gunner 6292 | -8/Garrison | Garrison Relay disabled 6620 | -8/Garrison | Discovered new exit (range 10) 6680 | -8/Garrison | Garrison Relay disabled 6759 | -8/Garrison | Garrison Relay disabled 6761 | -8/Garrison | Garrison Relay disabled 6937 | -8/Garrison | Discovered new exit (range 10) 6953 | -8/Garrison | Garrison Relay disabled 7018 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7144 | -8/Garrison | Entered Materials 7215 | -8/Materials | Garrison activated, responded to threat 7253 | -8/Materials | Destroyed 7 combat bots 7266 | -8/Materials | Identified exit to Garrison 7266 | -8/Materials | Entered Garrison 7362 | -8/Garrison | Triggered checkpoint 7392 | -8/Garrison | Garrison Relay disabled 7429 | -8/Garrison | Garrison Relay disabled 7574 | -8/Garrison | Triggered checkpoint 7580 | -8/Garrison | Triggered checkpoint 7640 | -8/Garrison | Destroyed 9 combat bots 7677 | -8/Garrison | Garrison Relay disabled 7732 | -8/Garrison | Discovered new exit (range 15) 7947 | -8/Garrison | Discovered new exit (range 10) 8036 | -8/Garrison | Triggered checkpoint 8103 | -8/Garrison | Spotted B-75 Beast 8265 | -8/Garrison | Core integrity fell below 50% 8268 | -8/Garrison | Destroyed B-75 Beast 8463 | -8/Garrison | Discovered new exit (range 10) 8474 | -8/Garrison | Learned Materials security intel 8549 | -8/Garrison | Triggered checkpoint 8764 | -8/Garrison | Entered Materials 8764 | -8/Materials | Accompanied by 2 allies 8903 | -8/Materials | Build established: Scavenger-Tank 9210 | -8/Materials | Discovered exit to Factory (range 5) 9311 | -8/Materials | Repaired Adv. Beam Rifle 9533 | -8/Materials | Identified Rainbow Chip 9867 | -8/Materials | Discovered exit to Factory (range 15) 10111 | -8/Materials | Garrison activated, responded to threat 10144 | -8/Materials | Identified exit to Garrison 10144 | -8/Materials | Entered Garrison 10368 | -8/Garrison | Build established: Scavenger-Gunner 10374 | -8/Garrison | Triggered checkpoint 10469 | -8/Garrison | Destroyed 7 combat bots 10522 | -8/Garrison | Discovered new exit (range 14) 10537 | -8/Garrison | Garrison Relay disabled 10757 | -8/Garrison | Triggered checkpoint 11019 | -8/Garrison | Garrison Relay disabled 11055 | -8/Garrison | Discovered new exit (range 13) 11144 | -8/Garrison | Triggered checkpoint 11147 | -8/Garrison | Core integrity fell below 20% 11224 | -8/Garrison | Triggered checkpoint 11242 | -8/Garrison | Discovered new exit (range 10) 11415 | -8/Garrison | Garrison Relay disabled 11515 | -8/Garrison | Spotted B-75 Beast 11515 | -8/Garrison | Spotted B-75 Beast 11589 | -8/Garrison | Entered Materials 11989 | -8/Materials | First assault squad dispatched 12110 | -8/Materials | System corruption reached 10% 12357 | -8/Materials | Discovered exit to Factory (range 15) 12397 | -8/Materials | Build established: Scavenger-Tank 12401 | -8/Materials | Entered Factory 12401 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12703 | -7/Factory | Fabricated Huge Storage Unit? 12727 | -7/Factory | Build established: Scavenger-Gunner 13048 | -7/Factory | Discovered new exit (range 13) 13056 | -7/Factory | Discovered new exit (range 15) 13279 | -7/Factory | Fabricated Huge Storage Unit (x1) 13381 | -7/Factory | Build established: Gunner 13523 | -7/Factory | Identified exit to Lower Caves 13601 | -7/Factory | First assault squad dispatched 13635 | -7/Factory | Cargo convoy interrupted 13635 | -7/Factory | Garrison activated, responded to threat 13701 | -7/Factory | Destroyed 14 combat bots 13730 | -7/Factory | Lost 4 parts (1n1u2w) 13765 | -7/Factory | Garrison activated, responded to threat 13804 | -7/Factory | Lost 4 parts (2n2w) 13827 | -7/Factory | Entered Lower Caves 13887 | -7/Lower Caves | Met a Warlord Commander 13888 | -7/Lower Caves | Learned location of Warlord (-4) 13889 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13892 | -7/Lower Caves | Found Encrypted Comm Array 13965 | -7/Lower Caves | Build established: Mutant 14681 | -7/Lower Caves | Learned Factory terminal intel 14712 | -7/Lower Caves | Discovered new exit (range 3) 14752 | -7/Lower Caves | Entered another Lower Caves area 14764 | -7/Lower Caves | Learned 4 Factory zone layouts 14981 | -7/Lower Caves | Discovered new exit (range 10) 15585 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15592 | -7/Lower Caves | Core integrity fell below 50% 15820 | -7/Lower Caves | Murdered 4 allies 15912 | -7/Lower Caves | Murdered 4 allies 16018 | -7/Lower Caves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 16198 | -7/Lower Caves | Build established: Scavenger-Gunner 16232 | -7/Lower Caves | Destroyed 9G-22Z(g) 16420 | -7/Lower Caves | Learned 12 Factory zone layouts 16447 | -7/Lower Caves | Discovered new exit (range 6) 16461 | -7/Lower Caves | Entered Data Miner 16461 | -7/Data Miner | Discovered new exit (range 6) 16507 | -7/Data Miner | Met Data Miner 16570 | -7/Data Miner | Learned location of Section 7 (-2) 16570 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16594 | -7/Data Miner | Received God Mode back door access code from Data Miner 16615 | -7/Data Miner | Data Conduit disabled 16636 | -7/Data Miner | Entered Proximity Caves 17523 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 17757 | -6/Proximity Caves | Discovered new exit (range 8) 17800 | -6/Proximity Caves | Core integrity fell below 20% 17815 | -6/Proximity Caves | Lost 3 allies 18034 | -6/Proximity Caves | Fabricated Combat Drone Bay? 18840 | -6/Proximity Caves | Spotted B-75 Beast 18859 | -6/Proximity Caves | Allies destroyed B-75 Beast 18888 | -6/Proximity Caves | Lost 3 allies 19011 | -6/Proximity Caves | Entered Factory 19011 | -6/Factory | Accompanied by 3 allies 19011 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19012 | -6/Factory | Identified exit to Factory 19013 | -6/Factory | Loaded intel: 27 terminal locations 19274 | -6/Factory | Lost 3 parts (1n2w) 19302 | -6/Factory | Garrison activated, responded to threat 19397 | -6/Factory | Destroyed 11 combat bots 19609 | -6/Factory | Garrison activated, responded to threat 19711 | -6/Factory | First assault squad dispatched 19800 | -6/Factory | Joined by Warlord Pyro squad 20106 | -6/Factory | Joined by Warlord Pyro squad 20251 | -6/Factory | Joined by Warlord Ranger squad 20397 | -6/Factory | Garrison activated, responded to threat 20397 | -6/Factory | P-60 Hacker assimilated allied 6L-VIN(i) 20398 | -6/Factory | Cargo convoy interrupted 20459 | -6/Factory | Lost 3 allies 20462 | -6/Factory | Destroyed 10 combat bots 20475 | -6/Factory | Found Prototype Launcher 20476 | -6/Factory | Identified Tesla Bomb Launcher 20546 | -6/Factory | Lost 5 parts (1n3u1w) 20552 | -6/Factory | Found Prototype Processor 20553 | -6/Factory | Identified Exp. Signal Interpreter 20558 | -6/Factory | Found Tesla Bomb Launcher 20587 | -6/Factory | Found Tesla Bomb Launcher 20635 | -6/Factory | Core integrity fell below 50% 20645 | -6/Factory | Joined by Warlord Pyro squad 20724 | -6/Factory | Sucked down chute 20724 | -6/Factory | Entered Waste 20739 | -6/Waste | EMP discharged 20739 | -6/Waste | System corruption reached 10% 20740 | -6/Waste | Spotted C-40 Crusher 20750 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20753 | -6/Waste | Crushed by Compactor (1 part destroyed) 20756 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20759 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20760 | -6/Waste | Destroyed C-40 Crusher 20763 | -6/Waste | Spotted C-40 Crusher 20769 | -6/Waste | Found Damper Plating 20790 | -6/Waste | Lost 4 parts (1p1n2w) 20790 | -6/Waste | Destroyed C-40 Crusher 20826 | -6/Waste | Spotted C-40 Crusher 20828 | -6/Waste | Found Damper Plating 20832 | -6/Waste | Spotted C-40 Crusher 20839 | -6/Waste | EMP discharged 20842 | -6/Waste | Destroyed C-40 Crusher 20851 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 20860 | -6/Waste | Crushed by Compactor (1 part destroyed) 20872 | -6/Waste | Spotted C-40 Crusher 20884 | -6/Waste | Destroyed C-40 Crusher 20911 | -6/Waste | Spotted C-40 Crusher 20915 | -6/Waste | Crushed by Compactor (1 part destroyed) 20925 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20930 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20934 | -6/Waste | Crushed by Compactor (1 part destroyed) 20939 | -6/Waste | EMP discharged 20940 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20942 | -6/Waste | Crushed by Compactor (1 part destroyed) 20973 | -6/Waste | Lost 7 parts (3p1u3w) 20979 | -6/Waste | Discovered new exit (range 13) 20985 | -6/Waste | Entered Factory 21018 | -6/Factory | Discovered new exit (range 9) 21188 | -6/Factory | System corruption reached 30% 21436 | -6/Factory | Lost 4 parts (1p3w) 21523 | -6/Factory | Repaired Huge Storage Unit 21531 | -6/Factory | Core integrity fell below 20% 21676 | -6/Factory | Entered Lower Caves 21723 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 21706_ Carbon-fiber Leg fries itself beyond repair. 21706_ Adv. Heat Sink fries itself beyond repair. 21706_ Slug penetrates Wall. 21708_ Plasma Rifle fries itself beyond repair. 21708_ System corrupted: Gauss Cannon jammed. 21709_ Slug penetrates Wall. 21710_ Wall collapses. 21712_ G-50 Soldier destroyed. 21713_ Penetrated by Slug. 21715_ System corrupted: Gauss Cannon jammed. 21716_ Slug penetrates Wall. 21717_ Penetrated by Slug. 21720_ Adv. Heat Sink destroyed. 21720_ Carbon-fiber Leg destroyed. 21720_ Slug penetrates H-66 Slayer. 21720_ Flak Gun destroyed. 21722_ System corrupted: Matter fused (-6). 21723_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????????? ##??????????????????? | | ???????????????????????????# ##?????????????????? | | ????????????? ???????????? ##????????????????? | | ???????????? ??????????? ##???????????????? | | ????????????# ????????# #???????????????? | | ????????????? h ???????; ###?????????????? | | ??????????????? #?????% % % ;# ##?????????? | | ?????????????????# ;#### ! #?????????? | | ?????????????????# h % #?????????? | | ??????????????????# #??????????? | | ??????????????????????# @ % #???????????????? | | ??????????????????????## ;# ##???????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 800 Sight Range 21 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 3200 Resistance: TH 25 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Multitool | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Huge Storage Unit | x1 | -7/Factory Combat Drone Bay | x1 | -6/Proximity Caves Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredCatalystShifter Manual? 0 Play Time 02:29:35 Cumulative 900.6 hours Start 2024.10.18 @ 21:11:25 End 2024.10.24 @ 17:08:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 561 Rogue 554 Adventurer 0 Explorer 7 Win Type - Total 61 Types 22/6/21/2/0/1/6/1/2 Lore% 85 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25505357-0f3e-4d37-8a6f-beca4f8e9e9a