Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 20:34:58 Player: El Diablo Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (975) 975 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3675 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced ECM Suite Field Recycling Unit (0) Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Sensor Array Signal Interpreter Seismic Detector Improved Targeting Computer Launcher Guidance Computer > --- WEAPON ----------- Gatling Laser Ion Cannon > --- INVENTORY -------- Improved Heat Sink Advanced ECM Suite Field Recycling Unit Plasma Cannon Remote Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 54 | 7 5 3 2 13 24 Power 7 | 1 1 . . 3 2 Engine 5 | 1 1 . . 3 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 25 | 2 3 1 1 6 12 Treads 2 | 2 . . . . . Leg 6 | . . . . . 6 Wheel 1 | . . . . . 1 Hover 9 | . . . . 4 5 Flight 7 | . 3 1 1 2 . Utility 11 | 2 1 1 . 1 6 Device 6 | 1 . . . 1 4 Storage 1 | 1 . . . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 11 | 2 . 1 1 3 4 Energy Gun 3 | . . . 1 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 30 | . 1 1 2 16 10 Power 6 | . . . . 3 3 Propulsion 12 | . 1 1 1 5 4 Utility 6 | . . . . 3 3 Weapon 6 | . . . 1 5 . Highest Loss Streak 12 | . 1 1 3 12 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 99 95 89 59 68 Engine 7 | . 14 11 11 12 2 Leg 4 | . . . . . 10 Hover 3 | . . . . 11 3 Flight 13 | . 23 32 23 5 2 Device 11 | . 14 11 11 7 12 Processor 15 | . 11 11 11 9 21 Protection 2 | . . 8 11 2 . Energy Gun 2 | . . . 8 3 3 Energy Cannon 2 | . . . . . 5 Ballistic Gun 10 | . 28 21 13 2 . Naked Turns 12 | . . . . . 12 Heaviest Build 22 | 13 13 15 15 21 22 Greatest Support 55 | 40 40 12 8 27 55 Greatest Overweight (x) 4 | 2 1 1 1 2 4 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 6 | 6 4 5 5 5 5 Average Carried 3 | 3 2 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 3 5 5 2 5 Class Distribution -------------------- 76% | Mutant 17% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1060 | 213 176 81 170 144 276 Remotely . | . . . . . . Salvage Created 1023 | 16 191 97 127 336 256 Parts 70 | 4 24 8 6 16 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 31 | . 9 4 3 10 5 Guns 16 | . 9 4 3 . . Cannons 8 | . . . . 3 5 AOE 7 | . . . . 7 . Classes Destroyed 9 | 1 3 . . 3 2 Builder 2 | . . . . 2 . Tunneler 1 | 1 . . . . . Recycler 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 13 | . 7 3 . 3 . Grunt 15 | . 2 1 3 6 3 Sentry 1 | . . . . 1 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 13 | 1 4 3 2 13 3 Combat Bots Only 10 | . 4 3 2 10 3 Max Kills in Single Turn 4 | 1 1 1 1 4 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3607 | . 190 295 320 1139 1663 Core 1242 | . 30 63 75 373 701 Absorbed by Shields 32 | . . . . . 32 Regen/Repaired (Parts) 51 | . . 51 . . . Core Remaining (%) 71 | 100 88 . 65 32 . Volleys Fired 98 | 2 26 17 16 15 22 Largest 2 | 2 2 2 2 2 2 Hottest 125 | 40 40 40 60 74 125 Shots Fired 173 | 4 52 34 30 24 29 Gun 135 | 4 52 34 30 8 7 Cannon 32 | . . . . 10 22 Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 126 | 4 52 34 22 14 . Thermal 29 | . . . . . 29 Explosive 6 | . . . . 6 . Electromagnetic 12 | . . . 8 4 . Robot Hit Streak 6 | 1 6 4 6 5 5 Robot Miss Streak 5 | 2 4 5 2 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 102 | 1 26 16 22 20 17 Core Hits 72 | 1 12 6 9 33 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2418 | 25 339 225 285 1123 421 Guns 1007 | 25 339 225 285 68 65 Cannons 482 | . . . . 169 313 Explosions 886 | . . . . 886 . Melee . | . . . . . . Ramming 43 | . . . . . 43 Kinetic 1003 | 25 339 225 221 193 . Thermal 378 | . . . . . 378 Explosive 886 | . . . . 886 . Electromagnetic 108 | . . . 64 44 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 5 | . . . . . 5 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 55 | . . . . 55 . Projectiles . | . . . . . . Explosions 55 | . . . . 55 . Melee . | . . . . . . Knockbacks 8 | . . . . 8 . Impact . | . . . . . . Kinetic 6 | . . . . 6 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 116 | . . . . 95 21 Shots 4 | . . . . 4 . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | . 1 33 188 120 262 Average Temperature 73 | . 1 20 92 48 103 Received Heat Transfer 1137 | . 36 96 177 657 171 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 629 | . . . . . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 333 | 5 333 268 87 294 131 Initial 140 | . 3 140 22 33 101 Average 120 | 2 207 169 69 149 67 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 78 | 100 48 68 100 47 100 Level 1 21 | . 51 31 . 52 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . . 2 4 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 5 | . 2 . . 1 2 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 7 | . 1 2 . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 16 9 3 22 17 Peak Tracking Total 13 | . 4 5 3 13 8 Tactical Retreats 7 | . 4 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 2 | . . 2 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 4 . . . Successful 3 | . . 3 . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1967 | 60 318 415 88 249 837 Spaces Moved 1145 | 35 198 226 34 255 397 Core 104 | 17 . . . 9 78 Treads 36 | 18 18 . . . . Legs 150 | . . . . . 150 Wheels 21 | . . . . . 21 Hover 152 | . . . . 96 56 Flight 682 | . 180 226 34 150 92 Fastest Speed 30 | 50 37 32 114 34 30 Average Speed 90 | 115 72 66 114 67 123 Slowest Speed 355 | 160 160 117 114 200 355 Overloaded Moves 38 | . . . . . 38 Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 45 25 7 20 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . . . 35 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 35 | . . . . 35 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1900 | 50 323 454 53 306 714 Wait 547 | . 85 206 . 15 241 Move 1138 | 34 197 225 33 252 397 Hop 1 | . . . . 1 . Pick Up 41 | 7 6 3 2 7 16 Fast Attach 17 | 2 . 2 . 3 10 Attach 34 | 5 4 1 2 10 12 Detach 1 | . . . . . 1 Swap 3 | . 1 . . . 2 Drop 15 | . 4 . . 2 9 Fire 98 | 2 26 17 16 15 22 Melee 1 | . . . . 1 . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 4) 378 | -10/Materials | Identified exit to Materials 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 459 | -9/Materials | Repaired Assault Rifle 734 | -9/Materials | Discovered new exit (range 9) 747 | -9/Materials | Identified exit to Mines 794 | -9/Materials | Entered Mines 841 | -9/Mines | Lost 3 parts (2n1w) 863 | -9/Mines | Assembled infested the area 876 | -9/Mines | Discovered new exit (range 6) 881 | -9/Mines | Identified exit to Materials 882 | -9/Mines | Entered Materials 882 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 984 | -8/Materials | Garrison activated, responded to threat 1025 | -8/Materials | Destroyed 10 combat bots 1026 | -8/Materials | Core integrity fell below 50% 1059 | -8/Materials | Lost 12 parts (2p3n3u4w) 1127 | -8/Materials | Lost 4 parts (1p2n1w) 1129 | -8/Materials | Discovered new exit (range 7) 1131 | -8/Materials | Identified exit to Factory 1131 | -8/Materials | Entered Factory 1131 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1446 | -7/Factory | Lost 4 parts (2p1n1u) 1716 | -7/Factory | Build established: Scavenger-Mutant 1922 | -7/Factory | Discovered new exit (range 12) 1924 | -7/Factory | Core integrity fell below 50% 1942 | -7/Factory | Lost 5 parts (1p2n2u) 1962 | -7/Factory | Core integrity fell below 20% 1968 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Seismic Detector destroyed. Cld. Airjet destroyed. K-01 Serf cleans the Assembly Bed. Assembly Bed disabled. Penetrated by Slug. Cld. Airjet destroyed. K-01 Serf collects debris. Acquired Mic. Nuclear Core. System corrupted: Matter fused (-9). Mic. Nuclear Core destroyed. Imp. Targeting Computer severed. Signal Interpreter severed. Slug penetrates Wall. Acquired Seismic Detector. Seismic Detector severed. EXIT=FOUND System corrupted: Matter fused (-5). Launcher Guidance Computer severed. System corrupted: Matter fused (-8). Acquired Arm. Huge Wheel. 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