Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 21:06:24 Player: Savant Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (281) 1405 Value Destroyed (12413) 12413 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (24396) 24396 TOTAL SCORE: 45514 Bonus ------- High Alert Combat Kills 984 Follower Combat Kills 762 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11650 Subatomizer Sterilization 3000 Win 3000 Cogmind --------- Core Integrity 1500/1500 Matter 270/300 Energy 2476/2490 System Corruption 19% Temperature Cool (10) Movement Walking (121) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (7) --- Heavy Armored Exoskeleton Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Quantum Shading Machine Experimental Signal Interpreter Experimental Core Analyzer Precision Energy Filter Quantum Capacitor Centrium Light Armor Plating Graphene Brace Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON (3) ------- Enhanced Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY (20) --- Light Quantum Reactor Centrium Leg Centrium Leg Huge Storage Unit Experimental Energy Well (600) Long-range Sensor Array Advanced Terrain Scanner Advanced Particle Charger Improved Weapon Cycler Advanced Transmission Jammer Heavy Armor Plating Improved Hardlight Generator Advanced Force Field Hacking Suite Improved System Shield Enhanced Nova Cannon Fusion Bomb Launcher Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Quantum Shading Machine Experimental Signal Interpreter Experimental Core Analyzer Precision Energy Filter Quantum Capacitor Centrium Light Armor Plating Graphene Brace Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Centrium Leg Centrium Leg Huge Storage Unit Experimental Energy Well Long-range Sensor Array Advanced Terrain Scanner Advanced Particle Charger Improved Weapon Cycler Advanced Transmission Jammer Heavy Armor Plating Improved Hardlight Generator Advanced Force Field Hacking Suite Improved System Shield Enhanced Nova Cannon Fusion Bomb Launcher Tactical Quantum Warhead [Rating: 225] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved KE Penetrator Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Scimitar of Distortion Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 1 . . . 1 Utility 12 | . . 2 1 1 1 1 2 2 1 1 Weapon 2 | . . . 1 1 . . . . . . Parts Attached 208 | 8 10 20 11 30 32 21 25 6 27 18 Power 30 | 1 1 3 2 4 3 4 1 1 6 4 Engine 10 | 1 1 2 1 2 3 . . . . . Core 8 | . . 1 1 2 . 4 . . . . Reactor 12 | . . . . . . . 1 1 6 4 Propulsion 50 | 2 1 8 3 6 8 6 6 3 4 3 Treads 39 | 2 1 8 3 5 6 5 5 3 1 . Leg 7 | . . . . . . . 1 . 3 3 Wheel 3 | . . . . 1 2 . . . . . Hover 1 | . . . . . . 1 . . . . Flight . | . . . . . . . . . . . Utility 73 | 2 3 3 2 10 11 9 10 2 12 9 Device 42 | 1 1 1 1 6 7 6 5 1 7 6 Storage 8 | 1 1 1 . 1 . 1 1 1 1 . Processor 9 | . . . 1 1 1 1 1 . 3 1 Hackware . | . . . . . . . . . . . Protection 14 | . 1 1 . 2 3 1 3 . 1 2 Artifact . | . . . . . . . . . . . Weapon 55 | 3 5 6 4 10 10 2 8 . 5 2 Energy Gun 22 | 3 . 1 3 5 7 . . . 2 1 Energy Cannon 9 | . . . . 1 1 1 3 . 2 1 Ballistic Gun 13 | . 2 2 1 1 1 1 5 . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . Launcher 3 | . . 1 . 1 . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 3 | . 1 1 . 1 . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 . 1 . . 1 1 2 Corrupted Parts 7 | . . . . . . 3 . . 4 . System Corruption 22 | . . . . . . 3 . . 19 . Parts Lost 54 | . . 6 1 6 13 4 5 . 15 4 Power 11 | . . 4 . 1 4 . . . 2 . Propulsion 15 | . . 1 1 2 4 3 1 . 3 . Utility 19 | . . . . 2 2 1 3 . 7 4 Weapon 9 | . . 1 . 1 3 . 1 . 3 . Highest Loss Streak 10 | . . 2 1 2 5 3 3 . 10 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 5 9 9 19 19 21 20 19 19 18 17 Power . | . . . . . . . 1 1 . . Propulsion 4 | 3 3 1 3 4 7 3 3 4 3 2 Utility 7 | . 2 4 5 6 7 10 11 9 9 11 Weapon 5 | 1 3 3 8 6 6 6 3 5 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 71 | . 5 5 3 10 9 12 5 4 5 13 Power 5 | . . . . 1 3 1 . . . . Propulsion 19 | . 3 2 . 2 . 5 2 . 2 3 Utility 27 | . . 2 1 3 3 3 3 4 1 7 Weapon 20 | . 2 1 2 4 3 3 . . 2 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 91 97 99 87 93 89 82 82 84 Engine 5 | . 14 10 13 11 4 1 . . . . Core 2 | . . . 1 1 5 7 6 2 . . Reactor 2 | . . . . . . . 2 6 11 11 Treads 20 | . 28 36 33 26 9 25 24 14 9 . Leg 1 | . . . . . . . . . 1 15 Wheel 1 | . . . . . 10 2 . . . . Device 18 | . 11 18 8 13 19 16 21 26 26 31 Storage 6 | . 14 10 8 6 5 5 4 4 4 3 Processor 7 | . . . 7 6 8 11 6 9 11 7 Protection 4 | . . 1 7 6 1 5 4 4 3 2 Energy Gun 7 | . 6 . 7 14 14 13 4 . . . Energy Cannon 2 | . . . . . . 1 4 2 5 9 Ballistic Gun 5 | . 10 7 7 6 3 1 7 10 5 . Ballistic Cannon 1 | . 9 2 . . . . . . . . Peak Build Rating 225 | 7 9 38 47 77 96 113 159 162 191 225 Average Rating 95 | 5 7 30 43 57 82 104 132 156 176 204 On Entrance 77 | . 7 9 38 44 77 88 112 133 161 184 Avg Prop Armor Cover (%) 8 | . . . . 10 11 2 4 . 11 . Naked Turns . | . . . . . . . . . . . Heaviest Build 193 | 14 23 60 67 130 132 143 193 167 181 162 Greatest Support 215 | 40 40 86 86 93 120 190 184 215 210 200 Greatest Overweight (x) 4 | . . . . 4 4 1 1 1 1 . Average Overweight (x) . | . . . . . 2 . . . . . Largest Inventory Capacity 25 | 8 10 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 7 9 10 20 20 25 25 25 25 24 20 Most Carried 25 | 8 10 17 20 20 25 25 25 25 25 20 Average Carried 19 | 5 9 9 19 19 23 24 24 24 23 19 Final Capacity 25 | 8 10 20 20 25 25 25 25 25 20 20 Final Carried 25 | 8 10 16 20 19 25 25 25 25 19 20 Class Distribution -------------------- 37% | Tank 18% | Mutant 15% | Scavenger-Tank 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Skirmisher 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Tank | -3/Research Tank | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 8259 | 280 465 428 347 1098 1207 922 713 594 1752 453 Remotely . | . . . . . . . . . . . Salvage Created 13663 | 121 698 942 357 2089 1570 1073 1607 798 2381 2027 Parts 582 | 9 35 46 18 89 53 44 80 35 90 83 Haulers Intercepted 11 | . 2 . 1 2 . 1 3 . 1 1 Recyclers Shooed 12 | 1 . . 1 1 3 1 1 1 1 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 207 | . 18 23 6 43 22 17 19 8 30 21 Melee 9 | . 2 6 . . 1 . . . . . Guns 107 | . 7 6 3 32 19 13 13 8 6 . Cannons 36 | . 4 3 . . . . 5 . 12 12 AOE 22 | . . 5 3 10 . 4 . . . . Classes Destroyed 16 | 2 5 3 . 3 2 1 . . . . Worker 18 | . . 1 1 5 1 2 3 1 1 3 Builder 6 | . . . . 2 . . 3 . 1 . Tunneler 3 | 3 . . . . . . . . . . Hauler 11 | . 2 . 1 2 . 1 3 . 1 1 Recycler 10 | 1 . . 1 1 2 1 2 1 . 1 Operator 10 | . 2 1 1 5 1 . . . . . Watcher 16 | . 3 2 . 3 2 2 1 1 2 . Swarmer 33 | . 6 3 . 4 3 6 7 . 4 . Grunt 73 | . 12 7 2 26 13 2 . 2 5 4 Brawler 6 | . . . . 3 . . 2 . . 1 Duelist 2 | . . . . . 1 . . 1 . . Sentry 17 | . . 6 1 3 2 . . 1 2 2 Specialist 7 | . . . . . . 1 . . 4 2 Hunter 32 | . . 7 3 2 . 2 2 . 10 6 Programmer 36 | . . . . 5 2 6 8 4 5 6 Behemoth 1 | . . . . . 1 . . . . . Best Kill Streak 9 | 4 3 5 5 9 7 5 8 3 5 4 Combat Bots Only 8 | . 3 5 4 8 6 5 3 3 5 4 Max Kills in Single Turn 3 | 1 1 2 2 3 1 2 2 1 2 3 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . 2 2 2 . 2 . . . . Melee 1 | . 1 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1686 | . 75 174 51 244 341 108 102 69 400 122 Missed 602 | . 26 60 12 87 119 26 27 27 169 49 Hits 1084 | . 49 114 39 157 222 82 75 42 231 73 Melee 11 | . . . . 1 . . 7 2 1 . Projectile 1073 | . 49 114 39 156 222 82 68 40 230 73 AOE 7 | . . . . 3 4 . . . . . Critical Strikes 52 | . . 4 1 8 7 8 7 5 8 4 Actively Blocked 18 | . . . . . . . 2 5 7 4 Part Disruptions 5 | . . . . . . 1 1 . 3 . Damage Taken 18800 | . 536 1528 618 2549 3181 2151 1618 737 4279 1603 Core 1810 | . 35 234 12 446 492 205 72 . 262 52 Absorbed by Shields 1149 | . . . . . 514 . 14 271 195 155 Reduced by Siege Mode 98 | . . . . . . 98 . . . . Redirected to Shielding 112 | . . . . . . . . . 112 . Ignored by Resistances 130 | . . 34 . 37 59 . . . . . Core Remaining (%) 80 | 100 86 43 97 25 87 77 93 100 80 100 Volleys Fired 670 | 10 43 42 28 107 70 65 61 45 103 96 Largest 5 | 2 2 2 2 5 5 3 4 3 3 3 Hottest 345 | 90 100 55 112 275 310 195 276 171 319 345 Shots Fired 1463 | 20 85 54 53 305 200 164 164 106 188 124 Gun 1089 | 20 68 35 50 292 198 150 124 88 64 . Cannon 349 | . 16 14 . 1 2 12 40 18 122 124 Launcher 24 | . . 5 3 12 . 2 . . 2 . Special 1 | . 1 . . . . . . . . . Kinetic 488 | . 51 49 23 95 38 20 72 88 52 . Thermal 823 | 20 21 . 27 194 162 136 90 18 78 77 Explosive 22 | . . 5 3 12 . 2 . . . . Electromagnetic 130 | . 13 . . 4 . 6 2 . 58 47 Robot Hit Streak 24 | 4 14 6 10 24 13 16 16 16 13 8 Robot Miss Streak 6 | 2 6 4 2 4 5 4 4 2 4 6 Penetration Max 1 | . . . . 1 1 1 1 1 1 . Secondary Targets 25 | . 1 . 1 9 4 4 3 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 . . Capacitor 41 | . . . . . . . . . . 41 Shots Hit Robots 997 | 12 76 45 39 206 164 103 105 72 112 63 Core Hits 460 | 5 26 28 22 127 52 44 42 26 55 33 Critical Kills 17 | . . 1 . . 1 . 5 2 8 . Critical Parts Destroyed 19 | . 5 4 . . . 2 1 5 2 . Critical Strikes 72 | . 7 5 3 15 11 6 8 7 10 . Burn 34 | . 1 . 3 15 9 4 2 . . . Meltdown 6 | . . . . . . . 2 . 4 . Destroy 20 | . . . . . 1 2 4 7 6 . Blast 1 | . 1 . . . . . . . . . Smash 10 | . 5 5 . . . . . . . . Sever 1 | . . . . . 1 . . . . . Melee Attacks 105 | . 29 20 5 9 37 2 3 . . . Impact 60 | . 29 20 5 6 . . . . . . Slashing 45 | . . . . 3 37 2 3 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . 2 3 . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 31416 | 165 1383 1540 1005 6331 4413 3605 3469 2050 4440 3015 Guns 17431 | 165 526 401 650 3683 3384 3295 2374 1763 1190 . Cannons 7743 | . 234 283 . . . . 865 275 3121 2965 Explosions 3423 | . . 213 355 2450 . 296 . . 109 . Melee 2641 | . 620 643 . 194 1029 . 155 . . . Ramming 178 | . 3 . . 4 . 14 75 12 20 50 Kinetic 7348 | . 545 529 242 870 733 397 1333 1763 936 . Thermal 14960 | 165 147 155 408 2762 2651 2746 1840 275 1895 1916 Explosive 3314 | . . 213 355 2450 . 296 . . . . Electromagnetic 2975 | . 68 . . 51 . 152 66 . 1589 1049 Impact 1457 | . 620 643 . 194 . . . . . . Slashing 1184 | . . . . . 1029 . 155 . . . Piercing . | . . . . . . . . . . . Highest Corruption 29 | . . 13 . 3 2 8 10 13 29 19 Average Corruption 6 | . . 12 . 2 1 1 7 8 6 16 Corruption Purged 11 | . . . . . 2 . 9 . . . Corruption Blocked . | . . . . . . . . . . . Effects 157 | . . 18 . 19 7 7 29 20 19 38 Message Errors 37 | . . 6 . 5 3 1 6 6 3 7 Matter Fused 33 | . . 3 . 2 . 1 7 6 5 9 Heat Flow Errors 20 | . . 2 . 2 . 2 5 2 . 7 Energy Discharges 7 | . . 1 . . . 1 2 . 1 2 Parts Rejected 2 | . . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 22 | . . 3 . 1 3 . 4 2 4 5 Data Loss (major) 13 | . . 1 . 3 . 2 . 1 3 3 Misfires 5 | . . . . 3 1 . 1 . . . Alerts 5 | . . . . 2 . . . 1 1 1 Weapon Failures 12 | . . 2 . 1 . . 4 1 1 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 913 | . 191 354 . 149 52 41 48 . . 78 Projectiles 225 | . . 111 . . . . 48 . . 66 Explosions 61 | . . . . 20 . 41 . . . . Melee 627 | . 191 243 . 129 52 . . . . 12 Knockbacks 14 | . 9 4 . . . . . . . 1 Impact 12 | . 7 4 . . . . . . . 1 Kinetic 2 | . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 360 | . . 81 . 221 . 58 . . . . Shots 9 | . . 1 . 6 . 2 . . . . Rammed 9 | . 1 . . . . 1 5 1 1 . Targets Rammed 15 | . 1 . . 1 . 1 8 1 1 2 Kicked 2 | . . . . . . . . . . 2 Crushed 4 | . . . . 1 . . 3 . . . Highest Temperature 446 | 222 210 225 283 404 352 336 446 348 392 444 Average Temperature 94 | 127 58 53 98 119 83 87 107 73 99 93 Received Heat Transfer 2823 | . 198 357 180 768 1013 135 . 52 90 30 Effects 20 | . . . 3 5 6 1 3 . 2 . Shutdowns 2 | . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 14 | . . . 3 . 6 . 3 . 2 . Damage (minor) 3 | . . . . 3 . . . . . . Siege Activations 1 | . . . . . . 1 . . . . Total Turns 30 | . . . . . . 30 . . . . Longest Duration 30 | . . . . . . 30 . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 28 | . 5 3 . 1 . . . . 9 10 Combat Hostiles 26 | . 5 3 . . . . . . 9 9 Parts Fried 39 | . 10 2 . 2 . . 1 . 11 13 Impact Corruptions 18 | . 7 6 . 4 . . . . . 1 Robots Melted 9 | . . . . 1 2 . 2 . 4 . Combat Hostiles 7 | . . . . 1 2 . 1 . 3 . Parts Melted 73 | 2 . 6 2 19 15 7 10 1 7 4 Heat Transferred 23589 | 410 482 50 1110 6806 4825 3515 2654 259 1887 1591 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . 2 2 3 2 1 1 1 3 2 Low Security (%) 48 | 100 100 29 36 38 6 61 58 91 58 . Level 1 36 | . . 32 57 39 79 38 41 8 15 52 Level 2 12 | . . 38 5 13 14 . . . 16 47 Level 3 2 | . . . . 9 . . . . 9 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . Peak Influence 781 | 10 179 484 483 747 467 287 301 224 781 542 Initial 373 | . . 72 201 214 359 211 128 139 126 373 Average 227 | 1 47 305 242 276 292 160 186 110 264 406 Influence Increases 8759 | 20 657 998 654 1419 903 828 641 466 1536 637 Destroy 0b10 Robot/C 4560 | . 360 480 400 900 440 420 380 160 600 420 Destroy 0b10 Robot/NC 380 | 20 35 20 25 95 30 30 60 15 25 25 Destroy Leader 956 | . 90 54 92 212 114 76 68 42 106 102 Allied During Kill 182 | . . 2 117 12 . 48 . . 3 . Successful Hack 259 | . 23 15 . 44 63 44 16 36 . 18 Disable Machine 285 | . 15 45 . 45 . 105 45 15 15 . Destroy Structure 408 | . 2 44 20 36 9 90 42 24 69 72 Partial Spotted 75 | . . . . . 15 . . . 60 . Lose Combat Pursuer 420 | . 30 . . 75 60 15 30 30 180 . Miscellaneous 1234 | . 102 338 . . 172 . . 144 478 . Influence Decreases 8235 | 20 486 691 661 1155 1206 996 638 509 1137 736 Entered New Map 1842 | . . 99 277 257 376 221 136 128 98 250 Time Decay 4738 | 20 486 362 374 608 550 565 452 356 519 446 Search Patrol Dispatched 200 | . . . . . . . . . 200 . Lost Part 540 | . . 60 10 60 130 40 50 . 150 40 Lost Ally 140 | . . 20 . 80 . 20 . . 20 . Purge Threat 775 | . . 150 . 150 150 150 . 25 150 . Squads Dispatched 73 | . 4 4 2 23 8 11 3 5 10 3 Investigation 14 | . 2 1 1 2 4 3 . . 1 . Extermination 24 | . . . . 6 3 4 3 2 4 2 Reinforcement 25 | . 2 3 1 6 1 4 . 3 4 1 Assault 5 | . . . . 4 . . . . 1 . Garrison 5 | . . . . 5 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . Construction Impeded 2 | . . . . 1 . 1 . . . . Haulers Reinforced 3 | . . . . 2 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . . 4 1 1 2 2 . . 1 . Communications Jammed 97 | . . . . . . . 16 . 72 9 Distress Signals 95 | . . . . . . . 14 . 72 9 Times Spotted 344 | . 30 32 17 76 34 29 29 13 57 27 Peak Tracking Total 10 | . 3 7 6 10 7 5 4 4 8 4 Tactical Retreats 18 | . 2 . . 4 4 1 1 2 4 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 12 | . 1 . 1 2 1 2 2 2 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 19 | . 1 3 . 3 . 7 3 1 1 . Max in Single Turn 2 | . 1 1 . 1 . 2 1 1 1 . Garrison Access 1 | . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 62 | . 7 3 5 11 11 10 3 6 4 2 Terminals 43 | . 6 3 3 8 8 7 1 4 2 1 Fabricators 5 | . . . . 1 1 2 1 . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 7 | . . . 2 . 2 . 1 1 1 . Garrison Access 5 | . . . . 1 . 1 . 1 1 1 Total Hacks 149 | . 15 10 11 23 29 25 9 18 6 3 Successful 55 | . 6 5 3 9 9 7 4 10 1 1 Failed 94 | . 9 5 8 14 20 18 5 8 5 2 Catastrophic 22 | . 3 . 2 4 2 5 . 3 2 1 Database Lockouts . | . . . . . . . . . . . Manual 27 | . 11 3 4 3 5 . . 1 . . Terminals 107 | . 14 10 7 18 24 16 4 10 2 2 Fabricators 13 | . . . . 1 2 8 2 . . . Repair Stations 3 | . . . . 3 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 18 | . . . 4 . 3 . 3 6 2 . Garrison Access 7 | . . . . 1 . 1 . 2 2 1 Terminal Hacks 38 | . 5 5 . 7 8 5 1 5 1 1 Part Schematic 1 | . 1 . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . 2 1 . . . . . Level Access Points 2 | . . . . 1 . . . 1 . . Branch Access Points 6 | . 1 1 . 1 1 1 . . . 1 Terminal Index 1 | . . . . . . 1 . . . . Alert Level 5 | . . . . 1 2 1 . 1 . . Unreport Threat 6 | . . 1 . 1 1 1 . 1 1 . Locate Traps 6 | . 1 1 . 1 2 1 . . . . Registered Components 3 | . . 1 . . 1 . . 1 . . Zone Layout 4 | . 1 1 . . . . 1 1 . . Fabricator Hacks 5 | . . . . 1 . 2 2 . . . Network Status 2 | . . . . 1 . . 1 . . . Load Schematic 2 | . . . . . . 2 . . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . 1 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 10 | . . . 3 . 1 . 1 5 . . Insert Component 3 | . . . 2 . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Retrieve Study 6 | . . . 1 . 1 . 1 3 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 55 | . 5 1 5 9 11 10 2 6 4 2 Full Trace Events 8 | . 1 . . 2 2 2 . . 1 . Feedback Events 2 | . . . . . 1 . . . 1 . Corruption 2 | . . . . . 1 . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Part Studies Acquired 6 | . . . 1 . 1 . 1 3 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 11 | . . 1 4 . . 4 . . 2 . Largest Group 4 | . . 1 4 4 . 4 . . 2 . Highest-Rated Group 184 | . . 57 128 128 . 184 . . 127 . Highest-Rated Ally 69 | . . 57 32 32 . 46 . . 69 . Total Orders . | . . . . . . . . . . . Ally Attacks 94 | . . 6 42 16 . 28 . . 2 . Total Damage 2903 | . . 290 1548 482 . 489 . . 94 . Kills 23 | . . 1 15 3 . 4 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 284 | . 2 82 . 25 8 65 62 20 20 . Good Acts 99 | . 1 32 8 22 11 7 1 2 10 5 Bad Acts 79 | . 4 25 1 2 3 9 5 10 15 5 Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 12745 | 66 1201 700 859 2680 1598 1040 1105 958 1445 1093 Sensors 2145 | . . . . . . . . 540 895 710 IFF 2 | . . . . . . 2 . . . . Terrain 4297 | . . . . . 252 1038 603 630 1122 652 Structural 2107 | . . . . 1146 961 . . . . . Seismic 1967 | 66 1201 700 . . . . . . . . Machine Analysis 5330 | . . . 859 2680 1586 205 . . . . Jamming 4357 | . . . . . . . 958 958 1445 996 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 13859 | 155 1407 831 875 2680 1598 1683 1126 958 1445 1101 Spaces Moved 6903 | 65 683 387 457 1369 771 822 439 498 723 689 Core 2 | 2 . . . . . . . . . . Treads 5223 | 63 683 387 457 1226 54 822 439 498 594 . Legs 818 | . . . . . . . . . 129 689 Wheels 860 | . . . . 143 717 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 151 151 145 106 160 165 145 118 118 Average Speed 150 | 156 160 155 155 155 136 162 173 149 141 119 Slowest Speed 246 | 160 160 163 158 160 240 240 246 246 225 121 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 5 96 47 36 40 21 25 12 16 20 17 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 96 | . 2 1 14 23 5 15 6 10 10 10 Terrain Destroyed 253 | . 2 36 34 46 9 39 23 15 26 23 Melee 16 | . 1 1 4 5 3 1 1 . . . Projectile 126 | . 1 . . 2 6 32 22 14 26 23 AOE 110 | . . 35 30 39 . 6 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 9112 | 95 855 520 564 1699 1102 1028 680 653 1007 909 Wait 474 | 2 42 4 20 86 87 13 74 62 62 22 Move 6892 | 64 682 386 456 1368 770 821 438 497 722 688 Hop . | . . . . . . . . . . . Pick Up 213 | 10 14 18 18 29 32 19 25 8 22 18 Fast Attach 70 | 6 2 6 1 2 14 18 8 7 5 1 Attach 78 | 1 . 6 3 11 10 5 13 2 17 10 Detach 13 | . . . . 1 2 3 1 1 1 4 Swap 344 | 1 28 24 17 56 38 48 26 13 62 31 Drop 197 | 1 14 14 13 29 25 33 23 16 12 17 Fire 670 | 10 43 42 28 107 70 65 61 45 103 96 Melee 105 | . 29 20 5 9 37 2 3 . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 Crush 13 | . 1 . . 1 . 1 8 1 1 . Escape Stasis 1 | . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . Trap 3 | . . . 3 . . . . . . . Miscellaneous 37 | . . . . . 17 . . . . 20 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Identified exit to Mines 340 | -10/Materials | Build established: Mutant 754 | -10/Materials | Discovered new exit (range 10) 880 | -10/Materials | Discovered new exit (range 5) 938 | -10/Materials | Discovered new exit (range 11) 1292 | -10/Materials | Discovered new exit (range 5) 1449 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1452 | -10/Materials | X0-1V1 mutated your Utility slot to Power slot 1534 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1563 | -10/Materials | Entered another Materials area 1563 | -9/Materials | Evolved 2 slots: Utility x2 1573 | -9/Materials | Core integrity permanently improved by X0-1V1 (+200) 1583 | -9/Materials | X0-1V1 sent hostile Y-45 Defender (x2) 1610 | -9/Materials | X0-1V1 announced a LAN party 1612 | -9/Materials | Energy capacity permanently improved by X0-1V1 (+600; -300 max core) 1620 | -9/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1622 | -9/Materials | X0-1V1 released a cloud of subatomizers 1627 | -9/Materials | X0-1V1 enhanced Transport squad support 1632 | -9/Materials | X0-1V1 foreshadows a heat wave 1662 | -9/Materials | X0-1V1 activates XOMVISION 1667 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1669 | -9/Materials | X0-1V1 sent you to a vault 1772 | -9/Materials | Identified exit to Mines 1772 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1775 | -9/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 1811 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 1848 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1883 | -9/Materials | Discovered new exit (range 10) 1885 | -9/Materials | X0-1V1 whisked you away to safety 1893 | -9/Materials | Build established: Scavenger-Mutant 1906 | -9/Materials | System corruption reached 10% 1914 | -9/Materials | Ambient heat levels rising (+10) 1914 | -9/Materials | X0-1V1 activates XOMVISION 1916 | -9/Materials | X0-1V1 sent you into danger 2079 | -9/Materials | Ambient heat levels rising (+10) 2081 | -9/Materials | X0-1V1 sent allied Chaos Knight (x1) 2137 | -9/Materials | Core integrity fell below 50% 2228 | -9/Materials | Ambient heat levels falling (-10) 2251 | -9/Materials | Sensors blinded by X0-1V1 2289 | -9/Materials | Sterilization system engaged 2289 | -9/Materials | Non-combat units ordered to evacuate 2389 | -9/Materials | Combat units ordered to evacuate 2394 | -9/Materials | Entered another Materials area 2394 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2570 | -8/Materials | X0-1V1 sent hostile H-55 Commando (x3) 2609 | -8/Materials | Build established: Mutant 2654 | -8/Materials | X0-1V1 sent you to a vault 2831 | -8/Materials | X0-1V1 activates XOMVISION 2979 | -8/Materials | Build established: Scavenger-Mutant 3196 | -8/Materials | Discovered new exit (range 5) 3269 | -8/Materials | Entered Factory 3269 | -7/Factory | Accompanied by 4 allies 3269 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3539 | -7/Factory | Build established: Scavenger-Tank 3578 | -7/Factory | X0-1V1 announced a LAN party 3628 | -7/Factory | Garrison activated, responded to threat 3669 | -7/Factory | Lost 3 allies 4048 | -7/Factory | Discovered new exit (range 7) 4052 | -7/Factory | Discovered new exit (range 14) 4066 | -7/Factory | Identified exit to Lower Caves 4213 | -7/Factory | Destroyed 7 combat bots 4223 | -7/Factory | Build established: Tank 4319 | -7/Factory | X0-1V1 activates XOMVISION 4694 | -7/Factory | Identified exit to Storage 5269 | -7/Factory | First assault squad dispatched 5488 | -7/Factory | Identified exit to Factory 5573 | -7/Factory | X0-1V1 sent you to a vault 5683 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 5685 | -7/Factory | Core integrity fell below 50% 5721 | -7/Factory | Destroyed 8 combat bots 5949 | -7/Factory | Entered another Factory area 5949 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6446 | -6/Factory | Spotted B-75 Beast 6480 | -6/Factory | Destroyed B-75 Beast 6490 | -6/Factory | Lost 4 parts (1p2n1w) 6665 | -6/Factory | Identified exit to Lower Caves 6744 | -6/Factory | X0-1V1 sent you to a vault 6799 | -6/Factory | Found Prototype Slashing Weapon 6821 | -6/Factory | Identified Scimitar of Distortion 6943 | -6/Factory | Core integrity fell below 50% 6971 | -6/Factory | Lost 5 parts (2p1u2w) 7061 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 7476 | -6/Factory | X0-1V1 activates XOMVISION 7492 | -6/Factory | Discovered new exit (range 12) 7547 | -6/Factory | Entered another Factory area 7547 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7708 | -5/Factory | Identified exit to Upper Caves 7708 | -5/Factory | Identified exit to Extension 7748 | -5/Factory | X0-1V1 sent you to a vault 7771 | -5/Factory | Found Prototype Device 7782 | -5/Factory | Identified Imp. Particle Accelerator 7911 | -5/Factory | X0-1V1 activates XOMVISION 7998 | -5/Factory | X0-1V1 enhanced Transport squad support 8666 | -5/Factory | Cargo convoy interrupted 8964 | -5/Factory | X0-1V1 sent you into danger 9108 | -5/Factory | Discovered new exit (range 14) 9143 | -5/Factory | X0-1V1 sent allied X-72 Disruptor (x4) 9164 | -5/Factory | Lost 3 parts (2n1u) 9230 | -5/Factory | Entered another Factory area 9230 | -4/Factory | Evolved 2 slots: Utility x2 9305 | -4/Factory | X0-1V1 tapped a No Entrance sign 9363 | -4/Factory | Lost 3 parts (2u1w) 9457 | -4/Factory | Build established: Scavenger-Tank 9936 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 9941 | -4/Factory | System corruption reached 10% 10050 | -4/Factory | Discovered new exit (range 8) 10069 | -4/Factory | Identified exit to Research 10251 | -4/Factory | Fabricated Matter Neutralizer? 10356 | -4/Factory | Entered Research 10356 | -3/Research | Evolved 2 slots: Utility x2 10373 | -3/Research | Identified exit to Research 10400 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 10585 | -3/Research | Found Prototype Device 10599 | -3/Research | Identified Exp. Thermal Shield 10819 | -3/Research | Build established: Tank 10870 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 10893 | -3/Research | System corruption reached 10% 10972 | -3/Research | X0-1V1 activates XOMVISION 11314 | -3/Research | Entered another Research area 11314 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11436 | -2/Research | Identified exit to Access 11436 | -2/Research | X0-1V1 revealed exit location to -1/Access 11480 | -2/Research | X0-1V1 enhanced Transport squad support 11496 | -2/Research | Discovered new exit (range 8) 11527 | -2/Research | Identified exit to Testing 11774 | -2/Research | Found Prototype Device 11781 | -2/Research | Identified Exp. Phase Shifter 12159 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 12191 | -2/Research | Found Prototype Processor 12199 | -2/Research | Identified Exp. Core Analyzer 12206 | -2/Research | Found Prototype Launcher 12210 | -2/Research | Identified Tactical Quantum Warhead 12314 | -2/Research | Search patrols dispatched 12390 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 12411 | -2/Research | X0-1V1 downgraded hostiles (x2) 12448 | -2/Research | Lost 3 parts (3u) 12480 | -2/Research | System corruption reached 10% 12525 | -2/Research | X0-1V1 turns hostiles against one another 12552 | -2/Research | Lost 10 parts (2p3n2u3w) 12564 | -2/Research | Search patrols dispatched 12706 | -2/Research | Discovered exit to Access (range 14) 12759 | -2/Research | Entered Access 12759 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12781 | -1/Access | Build established: Scavenger-Skirmisher 12906 | -1/Access | X0-1V1 destroyed Energy Cycler 12906 | -1/Access | Energy Cycler disabled 13111 | -1/Access | Found Fusion Bomb Launcher 13129 | -1/Access | Found Quantum Capacitor 13143 | -1/Access | System corruption reached 10% 13435 | -1/Access | Identified exit to Command 13672 | -1/Access | Found Prototype Processor 13755 | -1/Access | Identified Exp. Signal Interpreter 13802 | -1/Access | Identified exit to Surface 13802 | -1/Access | X0-1V1 revealed exit location to -0/Surface 13860 | *** | Escaped! Last Messages --------------- 13797_ System corrupted: Com. HERF Cannon failed to cycle. 13798_ Door malfunctions. 13799_ System corrupted: Heat flow error (+212). 13802_ G-73 Enforcer system terminally corrupted. 13802_ Adv. Heat Sink fried. 13802_ Hvy. Laser fried. 13802_ Lgt. Quantum Reactor fried. 13802_ X0-1V1: "I guarantee there's even more fun over that way." 13802_ EXIT=REVEALED: SURFACE 13803_ K-01 Serf collects debris. 13820_ System corrupted: Heat flow error (+191). 13821_ K-01 Serf cleans the Terminal. 13829_ R-10 Processor collects Gamma Rifle. 13837_ QU/OKOTPFNCUCWDF<7YS8RNVY HGOSA6VIF 13849_ The Access Shell folds into the floor. 13850_ Dropped Hvy. Armor Plating. 13852_ Acquired Hvy. Armor Plating. 13856_ System corrupted: Substantial component data lost. [Achievement: Facetank] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ??#??#?????#?#??# # [ + ########## | | ???###########??# # [[ # # | | ???# * #### # #[|# | | ???#!/ ####+##### # # *# """"" | | ???#!/ # # # #!!#! 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Matter Neutralizer | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked KE Penetrator | -4/Factory | Hacked Hvy. Armored Exoskeleton | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Matter Neutralizer | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Facetank On My Own Terms Challenges ------------ None Game ------ Seed NodePitchforkJack Manual? 0 Play Time 03:17:22 Cumulative 1218.8 hours Start 2026.06.25 @ 17:44:24 End 2026.06.25 @ 21:06:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type 0 Total 75 Types 28/9/12/1/3/1/12/4/3/2 Lore% 95 Gallery% 93 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5650eede-952c-490b-9074-2ca4ecdb07dc