Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 22:34:16 Player: _An Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1059) 1059 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 4465 Bonus ------- Follower Combat Kills 21 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (8) ---- Light Armor Plating Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating System Shield Relay Coupler [Sentry] (17) Beam Rifle Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Longsword +1 > --- INVENTORY -------- Light Deuterium Engine Light Armor Plating Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating System Shield System Shield [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Longsword +1 Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 52 | 7 4 1 1 9 22 8 Power 5 | 1 1 . . . 2 1 Engine 4 | 1 1 . . . 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 17 | 2 2 . 1 4 6 2 Treads 3 | . . . . . 1 2 Leg 7 | 2 1 . . . 4 . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight 6 | . 1 . . 4 1 . Utility 13 | 2 . . . 1 8 2 Device 3 | 1 . . . 1 1 . Storage 2 | 1 . . . . 1 . Processor 2 | . . . . . 2 . Hackware 1 | . . . . . 1 . Protection 5 | . . . . . 3 2 Artifact . | . . . . . . . Weapon 17 | 2 1 1 . 4 6 3 Energy Gun 3 | 1 . . . . . 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | 1 1 . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . . 2 . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . 2 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 3 | . . . . 1 2 . Parts Lost 20 | . 6 1 . . 9 4 Power 3 | . 1 . . . 1 1 Propulsion 12 | . 2 1 . . 6 3 Utility 1 | . 1 . . . . . Weapon 4 | . 2 . . . 2 . Highest Loss Streak 6 | . 6 1 . . 5 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 59 | . 92 11 7 36 67 75 Engine 4 | . 12 . . . 2 7 Core 1 | . . . . . 4 . Treads 4 | . . . . . 5 15 Leg 6 | . 25 . . . 6 . Hover 1 | . . . 7 5 . . Flight 7 | . . 9 . 17 8 . Device 2 | . 13 . . . . . Storage 6 | . 14 . . . 8 9 Processor 3 | . . . . . 10 2 Hackware 3 | . . . . . 7 9 Protection 4 | . . . . . 5 15 Energy Gun 4 | . 11 . . . . 12 Ballistic Gun 2 | . 13 . . . . . Slashing Weapon 4 | . . . . 9 5 2 Special Melee Weapon 1 | . . . . 4 . . Naked Turns 81 | . . 15 66 . . . Heaviest Build 24 | 12 12 . . 5 17 24 Greatest Support 40 | 20 20 4 6 8 39 40 Greatest Overweight (x) 3 | . 1 . . . 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 8 8 Average Capacity 6 | 7 7 5 5 5 7 8 Most Carried 8 | . 3 5 5 5 8 8 Average Carried 5 | . . 3 4 4 7 7 Final Capacity 8 | 8 5 5 5 5 8 8 Final Carried 8 | . 3 5 5 5 8 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 771 | 154 177 . . 140 225 75 Remotely . | . . . . . . . Salvage Created 1116 | 14 220 4 . 97 414 367 Parts 74 | 3 15 2 . 11 27 16 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 22 | . 3 2 . 4 6 7 Melee 13 | . . . . 4 4 5 Guns 4 | . 3 . . . . 1 Cannons 2 | . . . . . 2 . AOE 2 | . . 2 . . . . Classes Destroyed 10 | 1 3 1 . 1 4 . Worker 4 | . . . . 1 3 . Builder 1 | . . . . . 1 . Tunneler 2 | 1 . . . 1 . . Hauler 1 | . 1 . . . . . Operator 2 | . 1 . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 6 | . . 2 . 4 . . Grunt 8 | . 3 . . . 2 3 Sentry 6 | . . . . . 3 3 Hunter 2 | . . . . . 1 1 Best Kill Streak 5 | 1 1 2 . 3 5 3 Combat Bots Only 3 | . 1 2 . 3 3 3 Max Kills in Single Turn 2 | 1 1 2 . 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 296 | . 55 8 . 8 150 75 Missed 79 | . 16 1 . 1 42 19 Damage Taken 3257 | . 554 139 . 52 1639 873 Core 794 | . 126 90 . 25 414 139 Absorbed by Shields . | . . . . . . . Core Remaining (%) 51 | 100 . . . 3 . . Volleys Fired 92 | 3 48 3 . . 22 16 Largest 2 | 2 2 1 . . 1 2 Hottest 112 | 60 60 30 . . 68 112 Shots Fired 134 | 6 72 3 . . 22 31 Gun 109 | 6 72 . . . . 31 Cannon 17 | . . . . . 17 . Launcher 8 | . . 3 . . 5 . Special . | . . . . . . . Kinetic 51 | 3 48 . . . . . Thermal 48 | . . . . . 17 31 Explosive 8 | . . 3 . . 5 . Electromagnetic 27 | 3 24 . . . . . Robot Hit Streak 9 | 1 9 2 . . 9 4 Robot Miss Streak 3 | 2 3 1 . . 1 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 123 | 3 50 2 . 7 31 30 Core Hits 45 | 1 13 4 . 5 11 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . . . 3 5 Burn 4 | . . . . . . 4 Sever 4 | . . . . . 3 1 Melee Attacks 52 | . . . . 20 19 13 Impact . | . . . . . . . Slashing 50 | . . . . 18 19 13 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 2 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3263 | 41 513 200 . 427 1346 736 Guns 830 | 41 513 . . . . 276 Cannons 331 | . . . . . 331 . Explosions 283 | . . 200 . . 83 . Melee 1819 | . . . . 427 932 460 Ramming . | . . . . . . . Kinetic 288 | 16 272 . . . . . Thermal 607 | . . . . . 331 276 Explosive 283 | . . 200 . . 83 . Electromagnetic 266 | 25 241 . . . . . Impact . | . . . . . . . Slashing 1819 | . . . . 427 932 460 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 322 | . . 12 . 48 262 . Projectiles . | . . . . . . . Explosions 12 | . . 12 . . . . Melee 310 | . . . . 48 262 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . . . . 23 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 428 | 20 115 . . 428 209 426 Average Temperature 103 | 15 32 . . 215 81 149 Received Heat Transfer 1158 | . 312 9 . . 558 279 Effects 3 | . . . . 1 . 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . 1 . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . . . . . 3 Heat Transferred 1591 | . . . . . 592 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 256 | 5 105 146 . 122 256 250 Initial 38 | . 3 27 . . 27 38 Average 73 | . 56 71 . 45 101 105 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 95 | 100 100 100 . 100 86 96 Level 1 4 | . . . . . 13 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 9 7 . 8 13 9 Peak Tracking Total 6 | . 3 6 . 4 6 6 Tactical Retreats 6 | . 1 1 . 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 7 | . 2 . 2 . 2 1 Terminals 4 | . 2 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 11 | . 4 . 2 . 4 1 Successful 6 | . 1 . 2 . 2 1 Failed 5 | . 3 . . . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 7 | . 4 . 1 . 2 . Terminals 7 | . 4 . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 4 | . 1 . 2 . . 1 Record 1 | . . . 1 . . . Open Door 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . . . . 2 . 2 Largest Group 2 | . . . . 2 . 2 Highest-Rated Group 56 | . . . . 45 . 56 Highest-Rated Ally 31 | . . . . 31 . 31 Total Orders . | . . . . . . . Ally Attacks 17 | . . . . 13 . 4 Total Damage 230 | . . . . 168 . 62 Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 2162 | 68 370 57 137 576 524 430 Spaces Moved 2220 | 45 217 110 241 909 504 194 Core 170 | 6 1 28 125 . . 10 Treads 172 | . . . . . 5 167 Legs 390 | 39 198 . . . 136 17 Wheels . | . . . . . . . Hover 360 | . . . 116 244 . . Flight 1128 | . 18 82 . 665 363 . Fastest Speed 34 | 50 40 40 50 37 34 160 Average Speed 71 | 110 113 42 54 43 76 167 Slowest Speed 240 | 120 190 50 60 60 200 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . 2 . . 3 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 30 37 61 95 34 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 27 | . . . . 8 19 . Terrain Destroyed 77 | . . 31 . 8 38 . Melee 11 | . . . . 8 3 . Projectile . | . . . . . . . AOE 66 | . . 31 . . 35 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2614 | 54 274 117 245 1071 596 257 Wait 166 | . 4 . 3 128 12 19 Move 2200 | 44 212 109 240 902 499 194 Hop 7 | . 2 . . 3 2 . Pick Up 19 | . 3 2 1 2 9 2 Fast Attach 31 | 7 3 . . 3 14 4 Attach 17 | . 1 1 1 4 7 3 Detach 13 | . 1 1 . 3 5 3 Swap 4 | . . . . 2 1 1 Drop 12 | . . . . 4 6 2 Fire 92 | 3 48 3 . . 22 16 Melee 52 | . . . . 20 19 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Mines 433 | -10/Materials | Core integrity fell below 50% 439 | -10/Materials | Entered Mines 447 | -10/Mines | Assembled infested the area 459 | -10/Mines | Lost 6 parts (1p2n1u2w) 460 | -10/Mines | Learned location of Storage (-7) 484 | -10/Mines | Core integrity fell below 20% 486 | -10/Mines | Found a hidden stash of uninstalled traps 494 | -10/Mines | Discovered new exit (range 5) 496 | -10/Mines | Entered Exiles 503 | -10/Exiles | Discovered new exit (range 15) 510 | -10/Exiles | Met 8R-AWN 518 | -10/Exiles | Met EX-HEX 532 | -10/Exiles | Met EX-BIN 543 | -10/Exiles | Aligned with FarCom system 544 | -10/Exiles | Given EX-Vault access code 556 | -10/Exiles | Opened EX-Vault 563 | -10/Exiles | Found Longsword +1 577 | -10/Exiles | Warned to stay clear of 0b10 Research branches 595 | -10/Exiles | Met EX-DEC 628 | -10/Exiles | Discovered new exit (range 10) 633 | -10/Exiles | Left Exiles lab with Longsword +1 633 | -10/Exiles | Entered Mines 865 | -9/Mines | Learned Materials terminal intel 1094 | -9/Mines | Learned 4 Materials zone layouts 1110 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1111 | -9/Mines | Found Prototype Device 1111 | -9/Mines | Identified Exp. Sensor Array 1207 | -9/Mines | Discovered new exit (range 5) 1209 | -9/Mines | Entered Materials 1209 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1210 | -8/Materials | Identified exit to Factory 1211 | -8/Materials | Loaded intel: 12 terminal locations 1419 | -8/Materials | Core integrity fell below 50% 1431 | -8/Materials | Lost 5 parts (1p3n1w) 1469 | -8/Materials | Lost 3 parts (3n) 1731 | -8/Materials | Identified exit to Garrison 1733 | -8/Materials | Entered Garrison 1758 | -8/Garrison | Rescued a captive Derelict 1758 | -8/Garrison | Rescued a captive Derelict 1771 | -8/Garrison | Core integrity fell below 20% 1801 | -8/Garrison | Lost 3 parts (1p2n) 1924 | -8/Garrison | Triggered checkpoint 1964 | -8/Garrison | Garrison Relay disabled 2090 | -8/Garrison | Triggered checkpoint 2115 | -8/Garrison | Build established: Scavenger-Mutant 2163 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Y-45 Defender destroyed. Power failure, Lgt. Deuterium Engine shutdown. Garrison Relay disabled. Relay Coupler [Grunt] tumbles out of relay unit. Relay Coupler [Swarmer] tumbles out of relay unit. Relay Coupler [Sentry] tumbles out of relay unit. Acquired Relay Coupler [Sentry]. Dropped System Shield. ALERT: Dispatching investigation squad to Factory. G-47 Trooper Aluminum Leg severed. Critical hit (Burn: +37). G-47 Trooper destroyed. Lgt. Treads destroyed. G-47 Trooper destroyed. Acquired 5 matter. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | # #???????# #??#"""!"#???????????????????????? | | # #??###### #####!! ###??????????????????????? | | # #??# *% !! #??????????????????????? | | # #??# #??????????????????????? | | # #??# #################??????????????????????? | | # #??# #??????????????????????????????????????? | | #! #### #################??????????????????????? | | %!! #??????????????????????? | | #% #??????????????????????? | | # % #??????????????????????? | | ####################### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# Y#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #????????????YY????????? | | ??????????????????????# ###+#########""""## ##? | | ??????????????????????# =[! #? | | ??????????????????????# *%!%* #? | | ??????????????????????# ![%= ^ ^ #? | | ??????????????????????############ ^## #?????? | | ?????????????????????????????????# #???????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ????????? | | ???????????????????????????????? ??????? | | ???????????????????????????????? ????? | | ???????????????????????????????### ## ## ??? | | ?????????????????????????????????# #? #??? ?? | | ?????????????????????????????????# ?? ????? | | ?????????????????????????????????? ??? ???? | | ?????????????????????????????????? ???? ???? | | ?????????????????????????????????? ##???"## ???? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialTitaniumFalx Manual? 0 Play Time 00:28:56 Cumulative 15.3 hours Start 2024.04.04 @ 22:00:16 End 2024.04.04 @ 22:34:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d5165bc-4ca1-4138-a305-c119d2f04103