Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 21:58:05 Player: Rockstar Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (54) 270 Value Destroyed (1658) 1658 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (1375) 1375 TOTAL SCORE: 10743 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 260 Aligned with FarCom 300 Friendly Fire -185 Cogmind --------- Core Integrity 0/1300 Matter 61/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phase Cannon Heavy Gauss Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Phase Armor Advanced System Shield > --- WEAPON ----------- Missile Launcher Enhanced Force Lance > --- INVENTORY -------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Antigrav System Phase Cannon [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Advanced Heavy Treads Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 2 . Power 2 | . . . . . 1 . . . . . . . 1 . . Propulsion 4 | . . . . . . 1 . . . . 1 1 1 . . Utility 8 | . . . . . 3 1 . . . . 1 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 94 | 6 8 2 2 1 11 22 7 7 1 . 4 . 5 7 11 Power 18 | 1 1 1 . 1 1 7 2 1 1 . . . . 2 . Engine 6 | 1 . 1 . . 1 1 1 1 . . . . . . . Core 9 | . 1 . . 1 . 6 . . 1 . . . . . . Reactor 3 | . . . . . . . 1 . . . . . . 2 . Propulsion 21 | 2 2 . . . 3 3 . 1 . . . . 4 2 4 Treads 5 | . . . . . 1 . . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . Wheel 6 | 2 2 . . . 2 . . . . . . . . . . Hover 9 | . . . . . . 3 . . . . . . 4 2 . Flight 1 | . . . . . . . . 1 . . . . . . . Utility 39 | 1 1 . 1 . 7 10 3 5 . . 3 . . 2 6 Device 12 | . . . 1 . 5 3 . 1 . . . . . 1 1 Storage 2 | 1 . . . . . . . . . . . . . . 1 Processor 11 | . 1 . . . 2 1 . 2 . . 3 . . 1 1 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 12 | . . . . . . 6 3 2 . . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . 1 Weapon 16 | 2 4 1 1 . . 2 2 . . . 1 . 1 1 1 Energy Gun 3 | 2 1 . . . . . . . . . . . . . . Energy Cannon 5 | . . . 1 . . 1 1 . . . 1 . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . 1 . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . 3 . . . . . . 1 . 2 Parts Lost 44 | . . . . . 4 13 . 1 . . 2 . 9 2 13 Power 13 | . . . . . 1 6 . 1 . . 1 . 1 . 3 Propulsion 13 | . . . . . 3 2 . . . . 1 . 3 . 4 Utility 16 | . . . . . . 5 . . . . . . 4 2 5 Weapon 2 | . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 13 | . . . . . 4 6 . 1 . . 2 . 6 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 5 | 2 7 7 7 7 5 4 4 5 4 4 4 4 4 2 3 Power 1 | . 2 2 2 2 1 . . 1 1 1 1 . . . . Propulsion 1 | 1 2 2 1 2 1 . 1 1 1 1 . . . . 2 Utility . | . . 1 1 1 . . 1 1 1 1 1 . . . . Weapon 2 | . 2 2 1 2 2 2 1 1 1 1 2 3 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 21 | . 9 . 1 . . 3 2 1 1 . 2 . 1 . 1 Power 2 | . 1 . . . . . . . 1 . . . . . . Propulsion 6 | . 5 . . . . . . 1 . . . . . . . Utility 5 | . 2 . 1 . . 1 1 . . . . . . . . Weapon 8 | . 1 . . . . 2 1 . . . 2 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 99 98 99 75 82 85 89 79 84 91 77 46 50 44 Engine 6 | . 2 6 14 4 5 4 13 13 7 7 6 3 2 2 2 Core 5 | . 11 7 . 9 6 8 . . 3 7 6 5 1 . . Wheel 12 | . 28 28 28 28 14 1 . . . . . . . . . Hover 8 | . . . . . . 16 23 23 23 23 20 11 6 16 1 Device 5 | . . . . . 12 13 7 9 7 7 6 8 7 3 4 Storage 6 | . 14 14 13 14 9 1 . . . . . . . . . Processor 14 | . 10 14 14 14 10 13 15 19 15 15 24 23 17 7 5 Protection 4 | . . . . . . 7 13 15 13 15 13 11 2 3 . Energy Gun 1 | . 23 . . . . . . . . . . . . . . Ballistic Cannon 8 | . 2 20 26 26 13 1 . . . . . . . . . Launcher 2 | . . 6 . . 2 . 1 . . . . . . 3 1 Slashing Weapon 3 | . 1 1 . . . 5 7 7 7 7 6 5 3 . . Peak Build Rating 125 | 6 10 9 25 27 31 50 47 47 47 43 53 54 57 84 125 Average Rating 30 | 4 9 8 9 10 17 39 41 44 41 43 51 52 36 58 80 On Entrance 29 | . 6 9 9 10 11 21 30 44 47 43 43 46 54 33 71 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 64 | 13 15 18 18 18 23 40 25 38 38 23 31 39 45 64 64 Greatest Support 210 | 20 32 32 32 32 41 33 24 24 24 24 24 16 33 75 210 Greatest Overweight (x) 4 | 1 . . . . 1 4 1 3 1 . 1 2 3 1 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 5 5 5 4 5 5 5 4 5 Average Carried 5 | 3 7 7 7 7 6 5 4 4 4 4 4 3 4 2 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 7 4 5 5 4 4 5 4 3 4 3 Class Distribution -------------------- 79% | Mutant 7% | Scout 5% | Assassin 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scout | -3/Research Assassin | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Matter Collected 1618 | 258 59 202 . 115 40 437 264 75 70 . 32 . 66 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1716 | . 262 110 . 5 222 373 330 203 45 . 81 . 85 . . Parts 98 | . 23 11 . 2 12 16 4 7 3 . 12 . 8 . . Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Combat Hostiles Destroyed 45 | . 8 8 . 2 6 8 1 2 2 . 3 . 5 . . Melee 11 | . . . . . . 3 . 2 2 . 3 . 1 . . Guns 6 | . 6 . . . . . . . . . . . . . . Cannons 8 | . . 5 . 1 . 2 . . . . . . . . . AOE 16 | . 1 3 . 1 5 1 1 . . . . . 4 . . Classes Destroyed 12 | . 3 . . 1 2 2 1 1 . . 1 . 1 . . Worker 2 | . . . . . 1 1 . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . Recycler 2 | . . . . . . 1 . 1 . . . . . . . Swarmer 23 | . 3 6 . . . 5 . . 2 . 3 . 4 . . Grunt 15 | . 5 2 . . 5 3 . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . Sentry 2 | . . . . . 1 . . 1 . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . 1 . . . . . . . . Wasp 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 3 3 . 2 8 4 1 1 2 . 4 . 4 . . Combat Bots Only 6 | . 3 3 . 2 6 4 1 1 2 . 3 . 4 . . Max Kills in Single Turn 3 | . 1 3 . 1 2 2 1 1 1 . 1 . 2 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . 1 2 1 1 . . . . . 2 . . Melee 1 | . . . . . . 1 . 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Hostile Shots Fired 767 | . 25 31 . 3 52 142 . 59 4 . 23 . 126 34 268 Missed 249 | . 6 9 . 1 17 33 . 26 3 . 12 . 42 17 83 Hits 518 | . 19 22 . 2 35 109 . 33 1 . 11 . 84 17 185 Melee 13 | . . . . . . . . . . . . . . 7 6 Projectile 505 | . 19 22 . 2 35 109 . 33 1 . 11 . 84 10 179 AOE 7 | . . . . 3 . . . . . . 1 . . 3 . Critical Strikes 27 | . . 1 . . 2 4 . . . . 1 . 2 1 16 Damage Taken 9278 | . 206 218 . 108 517 1702 38 362 17 . 264 . 1389 467 3990 Core 2745 | . 36 48 . 26 103 221 21 58 . . 15 . 901 168 1148 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 110 | . . . . . . . . . . . . . . . 110 Regen/Repaired (Parts) 106 | . . . . . . 39 67 . . . . . . . . Core Remaining (%) 73 | 100 . . . 56 81 . . . . 57 98 100 21 . . Volleys Fired 83 | . 22 15 . 4 13 12 13 . . . . . 2 2 . Largest 2 | . 2 2 . 2 2 2 1 . . . . . 1 1 . Hottest 250 | . 115 60 . 250 250 250 60 . . . . . 36 36 . Shots Fired 136 | . 44 27 . 6 22 21 13 . . . . . 2 1 . Gun 42 | . 42 . . . . . . . . . . . . . . Cannon 76 | . . 24 . 6 17 21 8 . . . . . . . . Launcher 18 | . 2 3 . . 5 . 5 . . . . . 2 1 . Special . | . . . . . . . . . . . . . . . . Kinetic 56 | . . 24 . 4 15 13 . . . . . . . . . Thermal 62 | . 42 . . 2 2 8 8 . . . . . . . . Explosive 18 | . 2 3 . . 5 . 5 . . . . . 2 1 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 5 4 . 3 6 6 9 . . . . . 1 . . Robot Miss Streak 5 | . 4 5 . 3 1 3 2 . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 113 | . 22 13 . 3 9 20 10 16 2 . 4 . 13 1 . Core Hits 82 | . 13 11 . 3 20 13 3 3 2 . 4 . 10 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . . 1 . 3 . . . . 1 . . Burn 1 | . 1 . . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . Sever 4 | . . . . . . . . 3 . . . . 1 . . Melee Attacks 67 | . 1 . . . . 17 . 20 3 . 5 . 15 3 3 Impact 3 | . . . . . . . . . . . . . 2 1 . Slashing 59 | . 1 . . . . 17 . 20 3 . 5 . 13 . . Piercing 5 | . . . . . . . . . . . . . . 2 3 Sneak Attacks 7 | . . . . . . 3 . 3 . . 1 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4836 | . 389 389 . 87 620 767 712 672 80 . 211 . 865 44 . Guns 297 | . 297 . . . . . . . . . . . . . . Cannons 668 | . . 181 . 26 91 233 137 . . . . . . . . Explosions 1933 | . 92 208 . 61 529 99 575 . . . . . 369 . . Melee 1854 | . . . . . . 435 . 672 80 . 211 . 426 30 . Ramming 84 | . . . . . . . . . . . . . 70 14 . Kinetic 350 | . . 181 . 15 55 99 . . . . . . . . . Thermal 966 | . 297 . . 72 227 233 137 . . . . . . . . Explosive 1582 | . 92 208 . . 338 . 575 . . . . . 369 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 64 | . . . . . . . . . . . . . 64 . . Slashing 1760 | . . . . . . 435 . 672 80 . 211 . 362 . . Piercing 30 | . . . . . . . . . . . . . . 30 . Highest Corruption 15 | . . 1 1 1 . . . . . . . . 1 5 15 Average Corruption 2 | . . 1 1 1 . . . . . . . . 1 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 17 | . . 2 4 2 . . . . . . . . . 2 7 Message Errors 3 | . . . 1 . . . . . . . . . . . 2 Matter Fused 2 | . . . 1 . . . . . . . . . . . 1 Heat Flow Errors 3 | . . 1 1 . . . . . . . . . . . 1 Energy Discharges 3 | . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 3 | . . . 1 1 . . . . . . . . . 1 . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 60 | . . 7 . 2 . . . 51 . . . . . . . Projectiles 2 | . . . . 2 . . . . . . . . . . . Explosions 7 | . . 7 . . . . . . . . . . . . . Melee 51 | . . . . . . . . 51 . . . . . . . Knockbacks 5 | . . 1 . . . 3 . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic 4 | . . 1 . . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . . 5 . . . . . . 32 7 . Shots 1 | . . . . . . 1 . . . . . . . . . Rammed 18 | . . . . . . . . . . . . . 17 1 . Targets Rammed 18 | . . . . . . . . . . . . . 17 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 446 | . 324 207 96 446 365 423 64 4 . . . . . 19 251 Average Temperature 88 | . 107 37 48 242 130 44 23 4 . . . . . 7 145 Received Heat Transfer 2325 | . 93 45 . . 279 531 . 99 . . 12 . 168 42 1056 Effects 2 | . . . . 1 . 1 . . . . . . . . . Shutdowns 2 | . . . . 1 . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . 1 . . . 1 2 . . . . . . . . . Combat Hostiles 4 | . 1 . . . 1 2 . . . . . . . . . Parts Melted 9 | . 1 . . . 4 4 . . . . . . . . . Heat Transferred 3665 | . 852 . . 400 1280 911 222 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Maximum Alert Level 5 | . . . . . . . . 1 . . 1 . . . 5 Low Security (%) 93 | 100 100 100 . 100 100 100 100 99 . . 78 100 100 100 . Level 1 1 | . . . . . . . . . . . 21 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . 99 Peak Influence 1815 | . 126 96 . 50 138 83 15 217 . . 226 91 158 35 1815 Initial 91 | . . 42 . . . 53 . . . . 56 91 34 22 . Average 123 | . 67 22 . 14 38 20 1 69 . . 98 84 80 12 1596 Influence Increases 2510 | . 249 242 . 60 220 290 46 421 50 . 270 . 239 78 345 Destroy 0b10 Robot/C 1040 | . 160 160 . 40 120 160 . 200 40 . 60 . 100 . . Destroy 0b10 Robot/NC 50 | . 5 . . . 10 15 . 15 . . 5 . . . . Destroy Leader 204 | . 42 30 . 10 22 10 . 60 10 . 10 . 10 . . Allied During Kill 46 | . . . . . . . . 46 . . . . . . . Successful Hack 17 | . 8 . . . 9 . . . . . . . . . . Disable Machine 225 | . 15 . . . 30 45 . 60 . . 15 . 15 15 30 Destroy Structure 193 | . 19 22 . 10 29 . 46 25 . . . . 24 18 . Partial Spotted 30 | . . . . . . 15 . . . . . . 15 . . Lose Combat Pursuer 705 | . . 30 . . . 45 . 15 . . 180 . 75 45 315 Influence Decreases 2295 | . 140 303 48 60 102 408 46 244 117 21 173 115 267 121 130 Entered New Map 454 | . . 67 48 . . 65 . . 67 21 33 95 37 21 . Time Decay 1317 | . 140 236 . 60 64 259 42 101 50 . 120 20 140 85 . Lost Part 387 | . . . . . 38 84 . 10 . . 20 . 90 15 130 Lost Ally 137 | . . . . . . . 4 133 . . . . . . . Squads Dispatched 33 | . 2 . . . 1 2 . 5 . . 2 . 3 6 12 Investigation 3 | . 2 . . . . . . 1 . . . . . . . Extermination 5 | . . . . . . 1 . 1 . . 1 . 1 1 . Reinforcement 9 | . . . . . 1 . . . . . 1 . 2 5 . Assault 12 | . . . . . . . . . . . . . . . 12 Garrison 4 | . . . . . . 1 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Distress Signals 6 | . . . . . 1 1 . 1 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 166 | . 12 11 . 3 7 19 6 10 6 . 19 . 15 14 44 Peak Tracking Total 38 | . 4 3 . 2 7 8 3 4 6 . 7 . 5 9 38 Tactical Retreats 15 | . . 1 . . . 1 . 2 . . 4 . 3 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Traps Triggered 4 | . 2 . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Machines Disabled 16 | . 1 1 . . 2 3 . 4 . . 1 . 1 1 2 Max in Single Turn 1 | . 1 1 . . 1 1 . 1 . . 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Machines Accessed 15 | . 2 1 3 . 1 3 . 3 . . 2 . . . . Terminals 7 | . 2 . . . 1 . . 2 . . 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 38 | . 3 1 18 . 3 4 . 6 . . 3 . . . . Successful 23 | . 1 1 18 . 1 2 . . . . . . . . . Failed 15 | . 2 . . . 2 2 . 6 . . 3 . . . . Catastrophic 6 | . 2 . . . 1 1 . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 16 | . 3 . 1 . 3 . . 6 . . 3 . . . . Terminals 13 | . 3 . . . 3 . . 4 . . 3 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Terminal Hacks 21 | . 1 1 18 . 1 . . . . . . . . . . Record 17 | . . . 17 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 1 3 . 3 . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Total Allies 20 | . . . . . . . 20 . . . . . . . . Largest Group 20 | . . . . . . . 20 12 . . . . . . . Highest-Rated Group 496 | . . . . . . . 496 347 . . . . . . . Highest-Rated Ally 35 | . . . . . . . 35 35 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 240 | . . . . . . . 144 96 . . . . . . . Total Damage 5711 | . . . . . . . 3539 2172 . . . . . . . Kills 21 | . . . . . . . 9 12 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Active Infowar (turns) 1077 | . . . . . 118 425 . 9 3 . . 33 81 206 202 Sensors 497 | . . . . . 89 . . . . . . . . 206 202 Terrain 454 | . . . . . 29 425 . . . . . . . . . Traps 65 | . . . . . . . . . . . . . . . 65 ECM 126 | . . . . . . . . 9 3 . . 33 81 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Turns Passed 4940 | 47 316 1177 281 230 184 798 361 342 114 6 259 42 294 234 255 Spaces Moved 4822 | 39 251 892 266 211 109 896 231 304 211 15 422 27 291 455 202 Core 134 | 2 . . . . . 13 . . . . . . 33 . 86 Treads 132 | . . . . . . 28 . . . . . . . . 104 Legs . | . . . . . . . . . . . . . . . . Wheels 1850 | 37 251 892 266 211 109 84 . . . . . . . . . Hover 2703 | . . . . . . 771 231 303 211 15 422 27 256 455 12 Flight 3 | . . . . . . . . 1 . . . . 2 . . Fastest Speed 27 | 50 80 100 100 100 100 42 42 42 42 42 42 106 42 27 30 Average Speed 72 | 80 84 100 100 100 101 64 78 44 43 42 43 150 64 38 104 Slowest Speed 275 | 95 100 100 100 100 115 250 102 275 102 42 106 166 230 78 200 Overloaded Moves 246 | . . . . . . . . . . . . . . 234 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 54 98 62 58 18 26 83 10 45 7 17 1 11 15 31 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 . . 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . 1 . . Scrap Searched 8 | . . 1 . 1 . . . . 6 . . . . . . Spaces Dug 12 | . . . . . . . . . . . . . . 12 . Terrain Destroyed 135 | . 19 20 . 15 32 . 21 . . . . . 16 12 . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 135 | . 19 20 . 15 32 . 21 . . . . . 16 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Total 6029 | 51 312 1149 284 225 160 1074 395 491 232 14 494 29 379 501 239 Wait 735 | . 5 236 . 3 12 76 130 151 . . 55 . 36 28 3 Move 4809 | 38 250 891 265 210 108 896 230 303 210 14 421 26 290 455 202 Hop . | . . . . . . . . . . . . . . . . Pick Up 62 | 7 11 1 5 . 3 13 5 1 2 . 5 1 1 2 5 Fast Attach 72 | 5 2 1 3 2 7 18 2 6 3 . 2 . 5 6 10 Attach 41 | 1 1 . 2 1 8 7 4 . 4 . 2 2 4 3 2 Detach 29 | . 1 . 2 1 6 4 2 3 3 . . . 4 1 2 Swap 28 | . 6 3 . 1 1 6 5 2 . . 1 . . 1 2 Drop 86 | . 13 2 7 3 2 25 4 5 7 . 3 . 5 . 10 Fire 83 | . 22 15 . 4 13 12 13 . . . . . 2 2 . Melee 67 | . 1 . . . . 17 . 20 3 . 5 . 15 3 3 Ram 17 | . . . . . . . . . . . . . 17 . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 9) 218 | -10/Materials | Identified exit to Materials 269 | -10/Materials | Discovered exit to Materials (range 7) 309 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 386 | -10/Mines | Met a Derelict bent on vengeance 542 | -10/Mines | Discovered new exit (range 7) 557 | -10/Mines | Identified exit to Subcaves 796 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 876 | -10/Mines | Discovered exit to Materials (range 13) 1010 | -10/Mines | Learned 2 Materials zone layouts 1019 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1094 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1216 | -10/Mines | Learned location of 1 exit from Materials 1391 | -10/Mines | Discovered exit to Materials (range 10) 1400 | -10/Mines | Learned location of Storage (-7) 1537 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1537 | -10/Mines | Discovered new exit (range 5) 1540 | -10/Mines | Identified exit to Exiles 1541 | -10/Mines | Entered Exiles 1559 | -10/Exiles | Discovered new exit (range 14) 1571 | -10/Exiles | Identified exit to Mines 1592 | -10/Exiles | Met 8R-AWN 1610 | -10/Exiles | Met EX-HEX 1637 | -10/Exiles | Met EX-BIN 1651 | -10/Exiles | Aligned with FarCom system 1652 | -10/Exiles | Given EX-Vault access code 1675 | -10/Exiles | Opened EX-Vault 1680 | -10/Exiles | Found Prototype Device 1681 | -10/Exiles | Identified Supersonic Drone Bay 1687 | -10/Exiles | Found Prototype Energy Cannon 1689 | -10/Exiles | Identified Firepult 1732 | -10/Exiles | Exiles lab attacked by MAIN.C 1812 | -10/Exiles | Discovered exit to Mines (range 10) 1822 | -10/Exiles | Left Exiles lab with Firepult 1822 | -10/Exiles | Entered Mines 1823 | -9/Mines | Assembled infested the area 1828 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2038 | -9/Mines | Discovered new exit (range 15) 2051 | -9/Mines | Identified exit to Materials 2052 | -9/Mines | Entered Materials 2052 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2053 | -8/Materials | Identified exit to Factory 2213 | -8/Materials | Lost 4 parts (1p3n) 2236 | -8/Materials | Entered Factory 2236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2405 | -7/Factory | Lost 6 parts (2p1n3u) 2496 | -7/Factory | Discovered new exit (range 11) 2501 | -7/Factory | Identified exit to Storage 2833 | -7/Factory | Repaired Lgt. Nuclear Core 2989 | -7/Factory | Garrison activated, responded to threat 3034 | -7/Factory | Sucked down chute 3034 | -7/Factory | Entered Waste 3035 | -7/Waste | Met a frightened Derelict 3038 | -7/Waste | Spotted C-40 Crusher 3042 | -7/Waste | Spotted C-40 Crusher 3051 | -7/Waste | Warlord forces began an assault 3059 | -7/Waste | Lost 6 parts (4p2u) 3162 | -7/Waste | Spotted C-40 Crusher 3182 | -7/Waste | Allies destroyed C-40 Crusher 3222 | -7/Waste | Spotted C-40 Crusher 3227 | -7/Waste | Allies destroyed C-40 Crusher 3237 | -7/Waste | Spotted C-40 Crusher 3241 | -7/Waste | Allies destroyed C-40 Crusher 3246 | -7/Waste | Destroyed C-40 Crusher 3247 | -7/Waste | Allies destroyed C-40 Crusher 3295 | -7/Waste | Spotted C-40 Crusher 3303 | -7/Waste | Allies destroyed C-40 Crusher 3332 | -7/Waste | Lost 5 allies 3348 | -7/Waste | Discovered new exit (range 16) 3365 | -7/Waste | Identified exit to Factory 3395 | -7/Waste | Entered Factory 3395 | -7/Factory | Accompanied by 12 allies 3647 | -7/Factory | Lost 3 allies 3672 | -7/Factory | Discovered new exit (range 13) 3676 | -7/Factory | Discovered new exit (range 15) 3679 | -7/Factory | Identified exit to Lower Caves 3737 | -7/Factory | Entered Lower Caves 3744 | -7/Lower Caves | Learned Factory stockpile data 3843 | -7/Lower Caves | Learned Factory emergency access door positions 3843 | -7/Lower Caves | Learned Factory trap positions 3849 | -7/Lower Caves | Discovered new exit (range 7) 3851 | -7/Lower Caves | Identified exit to Lower Caves 3851 | -7/Lower Caves | Entered another Lower Caves area 3851 | -7/Lower Caves | Discovered new exit (range 15) 3852 | -7/Lower Caves | Encountered a Warlord checkpoint 3857 | -7/Lower Caves | Identified exit to Factory 3857 | -7/Lower Caves | Entered Factory 3857 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3858 | -6/Factory | Loaded intel: 111 trap records 3970 | -6/Factory | Spotted B-75 Beast 4110 | -6/Factory | Discovered new exit (range 6) 4114 | -6/Factory | Identified exit to Factory 4116 | -6/Factory | Entered another Factory area 4116 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4153 | -5/Factory | Discovered new exit (range 3) 4155 | -5/Factory | Identified exit to Factory 4158 | -5/Factory | Entered another Factory area 4158 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4274 | -4/Factory | Lost 3 parts (1p1n1u) 4386 | -4/Factory | Core integrity fell below 50% 4423 | -4/Factory | Lost 6 parts (2n3u1w) 4446 | -4/Factory | Discovered new exit (range 15) 4452 | -4/Factory | Entered Research 4452 | -3/Research | Evolved 2 slots: Utility x2 4681 | -3/Research | Discovered new exit (range 6) 4682 | -3/Research | Identified exit to Quarantine 4686 | -3/Research | Entered Quarantine 4687 | -3/Quarantine | Maximum security lockdown engaged 4742 | -3/Quarantine | Found Alien Artifact 4742 | -3/Quarantine | Identified Phase Armor 4789 | -3/Quarantine | Found Alien Artifact 4789 | -3/Quarantine | Identified Terrabomb 4789 | -3/Quarantine | Used Terrabomb 4799 | -3/Quarantine | Spotted Alpha 7 4889 | -3/Quarantine | System corruption reached 10% 4903 | -3/Quarantine | Core integrity fell below 50% 4911 | -3/Quarantine | Core integrity fell below 20% 4932 | -3/Quarantine | Lost 13 parts (3p4n5u1w) 4941 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- G-67 Veteran unfolds itself. I-47 Archangel unfolds itself. Adv. Heavy Treads destroyed. Adv. Sensor Array destroyed. Adv. Heavy Treads destroyed. Critical hit (Burn: +50). WFSZKOHBV2SEJGYTUKK00NEF M-36 Artificer repairs G-67 Veteran. Critical hit (Burn: +37). M-36 Artificer repairs G-67 Veteran. Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates Y-72 Warden. Penetrated by Slug. System corrupted: Energy discharge (-24). C-30 ARC bursts open, deploying its payload. Executioner unfolds itself. H-77 Assassin unfolds itself. P-80 Master unfolds itself. M-36 Artificer unfolds itself. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????" #??######????????????? | | ???????????????????" #?? ?????????????? | | ???????????????????" #? " ? #???????????? | | ???????????????????#T#### #? " " #???????????? | | ????????????????????????# # """ ????????????? | | ????????????????????????# # "!""" #???????????? | | ????????????????????????# + """ #???????????? | | ????????????????????????# # " T #???????????? | | ????????????????????????# # " #???????????? | | ????????????????????????# #? #???????????? | | ????????????????????????# #?########???????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ???????????? ###+##### #????????????????????? | | ???????????? #????????????????????? | | ???????????? #????????????????????? | | ???????????? w #????????????????????? | | ?????????????#+########## #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# EY########???######????? | | ????????????????????????# m%g #???"""""#????? | | ????????????????????????# ph C ####""T""###### | | ????????????????????????# g w | | ????????????????????????######## | | ???????????????????????????????# | | ????????????????????????????####Y | | ????????????????????????????# Y | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????#### | | ???????????????????????????????#### ######+#### | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 50 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Armor Coverage 675 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 22% | -7/Factory Alien Tech Used ----------------- Phase Armor Terrabomb Achievements -------------- Alien Tech Knowing Is Half The Battle We Are Legion Challenges ------------ None Game ------ Seed ContainmentSurgeBox Manual? 0 Play Time 01:47:41 Cumulative 52.2 hours Start 2025.07.09 @ 19:57:46 End 2025.07.09 @ 21:58:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 39 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a3eabae2-6872-4e8a-9837-3db42b66a3a2