Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 07:48:14 Player: m1m1c Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (1288) 1288 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6298 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Shield Generator Makeshift System Shield Makeshift System Shield Drone Bay (2/2) Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Terrain Scanner Improved Targeting Computer Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Shield Generator Makeshift System Shield Makeshift System Shield Drone Bay [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . . 2 1 . . Utility 7 | . . 2 2 2 . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 62 | 2 . 16 16 . 4 6 9 6 3 Power 5 | . . . 2 . . . 3 . . Engine 1 | . . . 1 . . . . . . Core 4 | . . . 1 . . . 3 . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 3 3 . . 1 4 . . Treads 6 | 2 . 2 2 . . . . . . Leg . | . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . Hover 3 | . . . . . . . 3 . . Flight 2 | . . . . . . 1 1 . . Utility 25 | . . 6 6 . 2 5 2 4 . Device 6 | . . . 1 . . 2 2 1 . Storage 2 | . . 1 1 . . . . . . Processor 1 | . . . . . . 1 . . . Hackware 5 | . . . 2 . . 1 . 2 . Protection 11 | . . 5 2 . 2 1 . 1 . Artifact . | . . . . . . . . . . Weapon 19 | . . 7 5 . 2 . . 2 3 Energy Gun 2 | . . 1 . . 1 . . . . Energy Cannon 4 | . . . 2 . 1 . . 1 . Ballistic Gun 5 | . . 3 1 . . . . 1 . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 7 | . . 2 2 . . . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 38 | . . 3 13 . 7 . 4 2 9 Power 4 | . . . 2 . 1 . . 1 . Propulsion 11 | . . 2 3 . 1 . 3 . 2 Utility 15 | . . . 4 . 3 . 1 1 6 Weapon 8 | . . 1 4 . 2 . . . 1 Highest Loss Streak 8 | . . 2 6 . 7 . 4 2 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 69 | . 85 80 79 . 78 44 56 67 45 Engine 4 | . 14 11 4 . . . . . . Core 1 | . . . 3 . 5 . 1 3 . Treads 9 | . 28 20 10 . . . . . . Wheel 1 | . . 1 2 . 7 . . . . Hover 2 | . . . . . . . 5 11 5 Device 4 | . . . 3 . . 4 8 14 5 Storage 10 | . 14 13 20 . 22 1 . . . Processor 1 | . . . . . . 3 5 5 5 Hackware 9 | . . . 4 . 15 18 17 20 22 Protection 11 | . . 16 15 . 15 13 9 7 2 Energy Gun 3 | . 28 2 . . . . . . . Energy Cannon 1 | . . . 4 . 11 . . . . Ballistic Gun 2 | . . 3 4 . . . . 1 2 Ballistic Cannon 3 | . . 10 3 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 14 14 23 26 17 31 6 10 16 7 Greatest Support 42 | 40 40 40 42 16 16 6 40 40 20 Greatest Overweight (x) 6 | . . 6 4 1 2 1 1 . . Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 5 5 5 5 Average Carried 5 | 5 6 6 6 8 6 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 7 8 8 8 5 5 4 5 5 Class Distribution -------------------- 50% | Hacker-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Matter Collected 1041 | 187 31 186 189 . 85 . 135 139 89 Remotely . | . . . . . . . . . . Salvage Created 1082 | . 141 253 397 . . . . 30 261 Parts 59 | . 13 14 21 . . . . . 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 2 10 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Combat Hostiles Destroyed 29 | . 5 7 9 . . . . 1 7 Guns 10 | . 5 2 1 . . . . 1 1 Cannons 11 | . . 5 6 . . . . . . AOE 8 | . . . 2 . . . . . 6 Classes Destroyed 9 | . 3 1 4 . . . . . 1 Worker 1 | . . . 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 6 | . 4 1 . . . . . 1 . Grunt 16 | . 1 3 7 . . . . . 5 Duelist 1 | . . . 1 . . . . . . Sentry 4 | . . 3 1 . . . . . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 5 | . 3 3 3 . . . . 1 5 Combat Bots Only 5 | . 2 3 3 . . . . 1 5 Max Kills in Single Turn 3 | . 2 1 2 . . . . 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Hostile Shots Fired 480 | . 37 54 117 . 44 18 58 21 131 Missed 170 | . 7 18 29 . 12 11 28 8 57 Damage Taken 5096 | . 372 479 1292 . 852 63 600 178 1260 Core 1608 | . 99 22 209 . 232 45 211 56 734 Absorbed by Shields 231 | . . . 202 . . . . 29 . Redirected to Shielding 311 | . . 40 75 . 94 10 87 5 . Core Remaining (%) 79 | 100 60 94 62 . 66 94 . . . Volleys Fired 152 | . 24 43 58 . . . . 7 20 Largest 2 | . 2 2 2 . . . . 1 2 Hottest 90 | . 90 75 90 . . . . 63 50 Shots Fired 226 | . 48 63 83 . . . . 7 25 Gun 117 | . 48 20 27 . . . . 6 16 Cannon 96 | . . 43 52 . . . . 1 . Launcher 13 | . . . 4 . . . . . 9 Special . | . . . . . . . . . . Kinetic 125 | . . 60 43 . . . . 6 16 Thermal 60 | . 24 . 36 . . . . . . Explosive 13 | . . . 4 . . . . . 9 Electromagnetic 28 | . 24 3 . . . . . 1 . Robot Hit Streak 11 | . 4 11 8 . . . . 4 7 Robot Miss Streak 4 | . 4 3 2 . . . . 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 123 | . 17 33 52 . . . . 3 18 Core Hits 66 | . 9 9 23 . . . . 2 23 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . Burn 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2612 | . 251 544 1026 . 9 . 6 37 739 Guns 698 | . 247 123 197 . . . . 17 114 Cannons 1073 | . . 421 632 . . . . 20 . Explosions 768 | . . . 143 . . . . . 625 Melee . | . . . . . . . . . . Ramming 73 | . 4 . 54 . 9 . 6 . . Kinetic 987 | . . 519 337 . . . . 17 114 Thermal 640 | . 148 . 492 . . . . . . Explosive 768 | . . . 143 . . . . . 625 Electromagnetic 144 | . 99 25 . . . . . 20 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 2 . . . . 1 . . 6 Average Corruption 3 | . 1 . . . . 1 . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . 1 . . 6 Message Errors 2 | . . . . . . 1 . . 1 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 34 | . . 7 4 . . . . . 23 Projectiles 11 | . . 7 4 . . . . . . Explosions 23 | . . . . . . . . . 23 Melee . | . . . . . . . . . . Knockbacks 8 | . . 4 4 . . . . . . Impact . | . . . . . . . . . . Kinetic 8 | . . 4 4 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 16 | . . . 9 . 4 . 3 . . Shots 1 | . . . 1 . . . . . . Rammed 37 | . 4 . 28 . 3 . 1 . 1 Targets Rammed 37 | . 4 . 28 . 3 . 1 . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 442 | . 442 54 133 . . . 2 . 214 Average Temperature 89 | . 166 21 43 . . . 2 . 114 Received Heat Transfer 1250 | . 114 138 623 . 9 24 225 27 90 Effects 3 | . 3 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 2 . 2 . . . . . . Heat Transferred 1554 | . 518 . 1036 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Peak Influence 262 | . 209 262 140 46 47 67 92 . . Initial 87 | . . 87 53 46 32 4 32 . . Average 76 | . 94 154 49 46 36 14 31 . . Maximum Alert Level 1 | . 1 1 . . . . . . . Low Security (%) 87 | 100 91 61 100 100 100 100 100 . . Level 1 12 | . 8 38 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 2 5 . 1 1 . . 1 Investigation 5 | . . 2 2 . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | . 11 15 18 . 9 2 16 15 14 Peak Tracking Total 14 | . 5 5 4 . 7 1 14 9 8 Tactical Retreats 15 | . 2 1 . . 2 . 2 5 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Traps Triggered 8 | . 2 . 2 . 3 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Machines Disabled 5 | . 1 . 4 . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Machines Accessed 14 | . 1 4 1 1 . 6 . 1 . Terminals 11 | . 1 4 1 1 . 4 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 2 10 2 2 . 10 . 1 . Successful 7 | . . 1 1 1 . 3 . 1 . Failed 20 | . 2 9 1 1 . 7 . . . Catastrophic 7 | . 2 2 1 . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 2 7 . . . 3 . . . Terminals 24 | . 2 10 2 2 . 8 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . . 1 1 1 . 1 . 1 . Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 4 1 1 . 6 . . . Full Trace Events 5 | . 1 3 . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 47 | . . . . . . 47 . . . Total Part Build Rating 5 | . . . . . . 5 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 12 | . . . . . . . 12 . . Highest-Rated Ally 12 | . . . . . . . 12 . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . . Total Damage 18 | . . . . . . . 18 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Turns Passed 2703 | 4 274 604 577 7 130 332 203 269 303 Spaces Moved 2518 | 1 120 301 258 7 91 461 425 384 470 Core 513 | . . 2 6 . 3 231 . . 271 Treads 495 | 1 120 265 109 . . . . . . Legs . | . . . . . . . . . . Wheels 272 | . . 34 143 7 88 . . . . Hover 632 | . . . . . . . 49 384 199 Flight 606 | . . . . . . 230 376 . . Fastest Speed 39 | 160 160 115 100 115 100 40 39 56 50 Average Speed 81 | 160 160 156 133 115 115 59 42 56 54 Slowest Speed 350 | 160 160 350 250 115 150 100 125 60 60 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . . . . . 11 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 2 29 28 37 . 88 10 11 65 45 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . . . . . . . 2 4 Spaces Dug 4 | . . . 4 . . . . . . Terrain Destroyed 79 | . . . 19 . . . . . 60 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 79 | . . . 19 . . . . . 60 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Total 2908 | 4 152 373 383 6 115 517 434 428 496 Wait 91 | . . . 17 . . 47 . 27 . Move 2489 | . 119 300 258 6 90 460 403 383 470 Hop 10 | . . . . . . . 10 . . Pick Up 16 | . 4 4 6 . . . . 2 . Fast Attach 33 | . . 5 10 . 2 5 6 4 1 Attach 28 | 2 . 10 6 . 2 1 3 2 2 Detach 15 | . . 8 . . . 1 2 2 2 Swap 1 | . . 1 . . . . . . . Drop 12 | 2 1 2 1 . 2 2 1 1 . Fire 152 | . 24 43 58 . . . . 7 20 Melee . | . . . . . . . . . . Ram 5 | . . . . . 3 . 1 . 1 Kick . | . . . . . . . . . . Crush 31 | . 4 . 27 . . . . . . Escape Stasis 16 | . . . . . 16 . . . . Rewire 9 | . . . . . . 1 8 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 652 | -9/Materials | Discovered new exit (range 11) 818 | -9/Materials | Identified exit to Mines 876 | -9/Materials | Discovered new exit (range 4) 883 | -9/Materials | Entered another Materials area 883 | -8/Materials | Evolved 2 slots: Utility x2 973 | -8/Materials | Garrison activated, responded to threat 1195 | -8/Materials | Lost 5 parts (1p1n1u2w) 1266 | -8/Materials | Lost 6 parts (1p2n3u) 1431 | -8/Materials | Discovered new exit (range 16) 1460 | -8/Materials | Entered Factory 1460 | -7/Factory | Evolved 2 slots: Utility x2 1467 | -7/Factory | Identified exit to DSF 1467 | -7/Factory | Entered DSF 1495 | -7/DSF | Additional patrols routed to DSF 1578 | -7/DSF | Discovered new exit (range 16) 1597 | -7/DSF | Entered Factory 1597 | -6/Factory | Evolved 2 slots: Propulsion x2 1627 | -6/Factory | Lost 7 parts (1p1n3u2w) 1650 | -6/Factory | Build established: Hacker-Mutant 1837 | -6/Factory | Fabricated Drone Bay (x1) 1859 | -6/Factory | Discovered new exit (range 14) 1929 | -6/Factory | Entered another Factory area 1929 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2129 | -5/Factory | Discovered new exit (range 5) 2132 | -5/Factory | Entered Upper Caves 2139 | -5/Upper Caves | Lost 4 parts (3n1u) 2152 | -5/Upper Caves | Learned Factory emergency access door positions 2176 | -5/Upper Caves | Learned Factory emergency access door positions 2239 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2396 | -5/Upper Caves | Discovered new exit (range 10) 2401 | -5/Upper Caves | Entered another Upper Caves area 2408 | -5/Upper Caves | Discovered new exit (range 13) 2590 | -5/Upper Caves | Core integrity fell below 50% 2613 | -5/Upper Caves | Lost 8 parts (2n5u1w) 2620 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2633 | -5/Upper Caves | Core integrity fell below 20% 2670 | -5/Upper Caves | Learned Factory garrison access intel 2704 | -5/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Slug penetrates Wall. G-50 Soldier springs to life. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Y-72 Warden: "REQUESTING BACKUP." Slug penetrates Wall. Slammed into Y-72 Warden. Penetrated by Slug. Mak. System Shield destroyed. System corrupted: Matter fused (-7). Penetrated by Slug. Acquired derelict log, extracted data. Data stored: Factory garrison access intel. Searching scrap... Found Gauss Rifle. Found 20 Matter. Acquired 20 matter. Slug penetrates Wall. Penetrated by Slug. System corrupted: Matter fused (-10). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????# | | ???????????????????????????## | | ???????????????????????????# ### ########## | | ???????????????????????????### #####????????### | | ???????????????########??????# #?????????###?# # | | ??????????????? ###### ##???????## ### # | | ?????????????????? """ ######??# # | | ??????????????????"""" ##?# ## # | | ????????????????"" 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""" #### #?###??## #""""" | | ???????????????????####??## ###????## #" | | ???????????############### # ##???# ## #" ## | | ???????????# # #???## ## #" # | | ???????????# # ##????## # #" | | ???????????# " "## Y #?????## #" | | ???????????# """"" "##h ## ##????## ### # | | ???????????# " "" h ## #? #????## | | ???????????# #" """ ""# #? #????# ##### | | ???????????# ##" "" """" #? #???# ## #???? | | ???????????# ## "" " ## ##??# ### #???? | | ???????????# ## # #?# ?###???? | | ???????????# ### #??????? | | ???????????#[ @ ### #??????? | | ???????????########## ;# #?### #??????? | | ????????????????????#### ### ##???## ##??????? | | ???????????????????????## #??###?????## ##???????? | | ????????????????????????###???????????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Drone Bay | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostSensorNanosword Manual? 0 Play Time 00:33:58 Cumulative 53.3 hours Start 2024.04.19 @ 21:48:22 End 2024.05.09 @ 07:48:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 102 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0aed7842-eaeb-4108-8f61-591dfc4f7870