Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 19:51:16 Player: saltine Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (156) 780 Value Destroyed (4068) 4068 Prototype IDs (110) 2200 Alien Tech Used (2) 400 Bonus (3956) 3956 TOTAL SCORE: 23504 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 2500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -836 Cogmind --------- Core Integrity 0/1600 Matter 263/300 Energy 45/100 System Corruption 6% Temperature Cool (0) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Q-thruster > --- UTILITY (13) ----- 2N-1CE's Frost Array Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Energy Well Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Experimental Cesium-ion Thruster Diametric Drive Diametric Drive Electron Diverter Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Medium Regenerative Plating Hacking Suite Advanced Hacking Suite System Shield Ghost Barrier Hacking Drone Bay > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Diametric Drive Improved Q-thruster Advanced Energy Well BFG-9k Vortex Edition Tiamat Missile Launcher [Rating: 171] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Utility 11 | . . . 2 . . . 1 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 6 14 4 21 3 . 1 19 11 3 8 2 1 4 3 7 1 . . . 9 . 6 . 2 2 . 5 2 2 1 1 9 . 1 6 1 5 3 Power 17 | 1 1 . 1 1 . . 2 . 1 1 . . 1 2 1 1 . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . Engine 12 | 1 1 . 1 1 . . 2 . 1 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . Propulsion 32 | 2 1 . 6 . . . 8 4 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . 2 3 Treads 14 | 2 1 . 4 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 2 . . . 1 4 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . 2 3 Utility 68 | 1 4 3 6 . . . 4 6 1 4 1 . 3 1 5 . . . . 6 . 5 . 1 . . 3 2 2 . 1 3 . . 3 1 2 . Device 26 | . 2 2 1 . . . 1 1 1 1 . . 1 . 3 . . . . 4 . 3 . . . . 2 . . . 1 1 . . 1 . 1 . Storage 7 | 1 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . Processor 11 | . . . . . . . 1 1 . 1 1 . . 1 1 . . . . 1 . . . . . . 1 1 1 . . 1 . . . . . . Hackware 8 | . . . . . . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Protection 16 | . . 1 5 . . . 2 1 . . . . 1 . 1 . . . . . . 2 . 1 . . . 1 . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 8 1 8 2 . 1 5 1 . 2 1 1 . . 1 . . . . 3 . 1 . 1 . . 1 . . 1 . 5 . . 1 . . . Energy Gun 5 | 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 6 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . Ballistic Gun 10 | 1 3 1 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Ballistic Cannon 7 | . 1 . 2 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 8 | . 2 . 2 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 25 | . . . 3 . . . 2 . 1 1 . . 1 . . 2 . . . 2 . . . . 2 . . 1 . . . 6 . . 3 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 44 | . 3 1 . . . . 9 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 23 Power 7 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Propulsion 15 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 Utility 16 | . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 Weapon 6 | . 1 . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 22 | . 2 1 . . . . 7 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 16 24 24 25 25 25 24 6 4 5 5 5 5 4 3 5 5 5 5 4 4 4 4 4 4 4 3 4 6 8 8 6 5 4 5 5 4 6 Power . | . . . . 1 1 1 . 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Propulsion 4 | 1 4 5 7 10 10 10 8 3 3 2 2 2 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 . . . 1 2 Utility 4 | . 3 6 6 7 7 6 8 1 1 . . . . 1 . . 1 1 1 . . . . . . 1 1 1 2 4 4 2 1 1 1 2 1 1 Weapon 5 | 1 6 13 9 7 7 6 7 . . 1 2 2 2 2 2 2 2 2 2 1 2 2 2 2 1 1 1 1 2 3 3 2 2 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | 2 . 7 6 . . 1 5 6 1 3 . . . . 1 . . . . 1 . . . . . . . . . . . 3 . 2 . . . 4 Power 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | 1 . 1 3 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 16 | . . 1 2 . . . 2 4 . 2 . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . 1 Weapon 13 | 1 . 4 1 . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 88 99 99 100 100 100 96 99 82 92 92 93 96 98 97 100 100 100 100 98 100 99 100 100 98 94 93 94 94 97 100 99 99 98 96 89 91 93 Engine 6 | . 4 14 11 11 11 11 8 7 6 7 7 7 7 7 6 5 6 6 6 5 5 5 5 5 5 5 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 5 5 5 5 5 7 8 8 7 7 Treads 14 | . 27 28 21 22 22 22 26 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 27 30 29 30 30 30 30 32 33 33 33 33 29 29 29 29 29 29 29 31 28 31 31 31 31 31 33 33 30 31 31 Device 14 | . 13 11 11 19 22 21 17 12 8 7 7 7 7 7 13 13 13 13 13 21 23 22 23 23 21 17 19 17 15 15 15 14 15 14 10 7 9 11 Storage 7 | . 14 14 11 11 11 11 9 . . 1 . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 Processor 6 | . . . . . . . 6 7 1 4 7 7 7 13 13 13 13 13 13 11 11 11 11 11 11 11 14 17 21 21 21 21 21 19 19 17 16 16 Hackware 6 | . . . . . . . . 21 23 29 30 30 21 15 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 12 15 15 Protection 6 | . . 1 21 13 11 11 9 1 . . . . 3 7 4 6 6 6 6 5 5 5 5 5 5 5 5 5 1 . . . . . 2 4 4 3 Energy Gun 2 | . 10 . . . . . 6 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 10 21 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 3 5 4 13 11 21 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 3 . . . . . . . . . . 1 7 7 6 6 6 6 6 . . . . . . . . . . 3 5 4 4 3 . . . . Slashing Weapon 2 | . . . . 2 11 . 4 7 3 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 5 5 5 5 . . . . . . . Peak Build Rating 171 | 6 12 13 24 26 22 22 37 43 46 57 54 55 63 57 74 76 73 73 73 95 89 90 89 89 92 87 106 104 106 108 108 120 119 133 144 147 171 169 Average Rating 49 | 5 8 12 20 23 22 21 30 41 40 51 53 53 54 55 69 73 73 73 73 86 89 88 89 88 88 87 96 98 102 105 106 113 118 129 138 145 165 159 On Entrance 72 | . 6 12 13 23 22 22 22 32 43 45 53 53 55 53 57 73 73 73 73 73 89 89 89 89 89 87 87 102 104 102 108 106 119 119 133 144 128 171 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . 16 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 12 91 92 111 115 103 108 112 15 10 19 15 16 21 20 20 21 20 20 20 23 23 25 24 24 24 24 31 31 31 30 30 31 31 39 40 40 42 42 Greatest Support 62 | 40 40 40 40 40 40 40 62 20 20 20 20 20 20 20 31 31 25 25 31 25 25 31 25 25 26 35 40 31 31 31 31 34 34 48 44 44 59 52 Greatest Overweight (x) 34 | 3 4 2 5 2 2 2 34 . 2 . . . 1 . . . . . . . . . . . . . 1 2 . . . 8 . . . . . . Average Overweight (x) . | . 1 2 2 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 7 24 25 25 25 25 25 25 6 5 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 9 Most Carried 25 | 7 25 25 25 25 25 25 25 24 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 10 10 10 10 10 10 10 7 Average Carried 15 | 4 16 24 24 25 25 24 24 5 4 5 5 5 5 4 3 4 5 5 5 4 5 5 5 5 5 5 4 4 7 9 9 9 10 9 9 10 9 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 10 10 10 10 10 10 10 3 Class Distribution -------------------- 46% | Mutant 17% | Hacker-Scout 13% | Hacker-Ninja 11% | Scavenger-Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Assassin | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 6048 | 293 449 375 978 287 85 93 1186 . 155 110 84 10 70 30 110 40 . . . . 120 80 . 30 80 . 46 309 45 10 10 94 149 209 60 87 33 331 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4691 | 161 576 80 928 227 . 83 985 . . 70 166 73 . . 296 13 . . . . . 26 . . 107 . 43 . 151 . . . 35 238 99 87 196 51 Parts 269 | 10 36 11 67 13 . 8 59 . . 6 2 4 . . 12 . . . . . . 3 . . 3 . 3 . 3 . . . 2 11 1 1 10 4 Haulers Intercepted 12 | . 2 . 2 . . . 3 . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 3 2 . . . 3 9 . 2 . . . . . Prevented 10 | . . . . . . . . . . . 3 . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 100 | . 14 5 32 6 . 7 17 . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 5 . . 8 2 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 23 | . 7 2 13 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . 2 . 5 3 . 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 51 | . 3 3 14 3 . 6 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 5 . . 8 2 Classes Destroyed 15 | 2 7 1 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Worker 8 | . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Builder 5 | . 1 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 2 . . . 3 . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . Recycler 6 | 1 . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 1 . 2 . . . 1 . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . 1 1 2 2 . Swarmer 50 | . 6 3 15 3 . 4 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 5 . . 4 2 Grunt 34 | . 8 . 11 2 . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 11 | . . . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 3 3 9 3 . 4 6 . . 1 1 . . . 2 . . . . . . 1 . . . . 1 . 1 . . . 3 5 1 1 10 2 Combat Bots Only 8 | . 3 3 7 3 . 4 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 5 . . 8 2 Max Kills in Single Turn 4 | 1 3 3 4 3 . 4 2 . . 1 2 1 . . 1 . . . . . . 1 . . . . 1 . 1 . . . 3 4 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 3 3 . 4 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 4 . . 2 2 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 779 | . 66 8 134 25 . 21 141 . 2 . 2 . . . 11 4 1 . 2 1 . 9 . 3 . 14 4 . 1 . . 3 1 28 2 40 11 245 Missed 298 | . 23 1 38 6 . 9 29 . . . 1 . . . 5 3 . . 1 . . 7 . 2 . 7 3 . 1 . . 2 . 19 1 22 3 115 Hits 481 | . 43 7 96 19 . 12 112 . 2 . 1 . . . 6 1 1 . 1 1 . 2 . 1 . 7 1 . . . . 1 1 9 1 18 8 130 Melee 12 | . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Projectile 469 | . 43 7 96 16 . 12 112 . . . 1 . . . 6 1 1 . 1 1 . 2 . 1 . 7 1 . . . . 1 1 9 1 18 8 123 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 24 | . 1 . 1 . . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 10 Damage Taken 8388 | . 477 132 1012 198 . 153 1615 . 101 70 17 . . . 80 18 20 . 24 15 . 39 . 14 . 143 21 . . . . 71 22 245 70 380 141 3310 Core 2139 | . 37 . 47 30 . 60 105 . . 70 17 . . . . . . . . 15 . 19 . . . . . . . . . 8 . 54 45 19 . 1613 Absorbed by Shields 605 | . . . 192 64 . 44 92 . . . . . . . 12 . . . . . . . . . . . . . . . . 39 . . . . 44 118 Regen/Repaired (Parts) 590 | . 90 . 156 . . . . . 55 35 . . . . . . . . . . . . . . . . . 14 . . . . . . . 28 72 140 Core Remaining (%) 90 | 100 . 85 . . . 65 80 . . . . . . 87 . . . . 100 . . . . . . 96 . . . . . . 99 . 92 98 . . Volleys Fired 295 | 11 56 18 68 8 . 10 67 . 1 1 1 . . . 1 . . . . 1 . . . . . . 6 . . . . 14 2 2 17 . 7 4 Largest 2 | 2 2 2 2 2 . 2 2 . 2 1 1 . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 1 1 . 1 1 Hottest 110 | 70 100 100 74 85 . 74 110 . 80 30 39 . . . 90 . . . . 90 . . . . . . 60 . . . . 50 46 46 40 . 46 46 Shots Fired 507 | 22 110 27 128 18 1 19 124 . 2 1 1 . . . 1 . . . . 1 . . . . . . 6 . . . . 14 2 2 17 . 7 4 Gun 279 | 22 99 17 101 . . . 21 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Cannon 164 | . 6 . 16 16 1 15 100 . . 1 . . . . 1 . . . . 1 . . . . . . 6 . . . . 1 . . . . . . Launcher 41 | . 2 1 11 2 . 4 3 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 2 . . 7 4 Special 23 | . 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Kinetic 327 | 11 27 17 117 16 1 15 100 . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 17 . . . Thermal 106 | 11 81 9 . . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Explosive 41 | . 2 1 11 2 . 4 3 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 2 . . 7 4 Electromagnetic 21 | . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hit Streak 11 | 10 8 3 9 4 . 11 7 . 9 . . . . . . . . . . . . . . . . . . . . . . 10 1 . 5 . 8 10 Robot Miss Streak 6 | 3 4 1 6 2 . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 348 | 14 65 10 76 11 . 10 87 1 2 3 2 1 . . 6 1 . . . 1 . 6 . . 7 . 3 2 2 . . 10 1 3 13 4 5 2 Core Hits 229 | 5 29 10 48 10 . 10 37 . . 2 5 1 . . 5 1 . . . . . 1 . . . . 1 . 2 . . 13 6 10 6 2 21 4 Critical Kills 6 | . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 8 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Critical Strikes 22 | 1 2 . . 1 . 1 12 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . Burn 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 14 | . . . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Blast 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 320 | . . . 1 2 . . 20 4 . 20 8 3 1 7 19 5 . . 3 28 . 34 . . 7 1 33 2 6 2 2 2 2 55 14 23 4 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 201 | . . . 1 2 . . 20 4 . 20 8 3 1 7 19 5 . . 3 26 . 33 . . 7 1 31 . 6 2 2 . . . . . . . Piercing 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 55 14 23 4 12 Sneak Attacks 22 | . . . 1 2 . . 4 . . 1 . 1 . . 3 . . . . 1 . 2 . . . . 2 2 1 . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14966 | 171 1098 326 2437 440 . 717 2600 73 25 245 244 93 . . 427 83 . . . . . 398 . . 555 . 158 . 142 . . 795 395 606 183 362 1916 477 Guns 2394 | 171 828 159 956 . . . 160 . 25 . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . . Cannons 2325 | . 69 . 308 184 . 144 1620 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6464 | . 178 164 1100 135 . 573 289 . . . 125 . . . . . . . . . . . . . . . . . . . . 795 395 317 . . 1916 477 Melee 3680 | . . . 67 116 . . 511 73 . 245 119 93 . . 427 83 . . . . . 398 . . 555 . 158 . 142 . . . . 289 88 316 . . Ramming 103 | . 23 3 6 5 . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . Kinetic 3842 | 95 281 159 1264 184 . 144 1620 . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . . Thermal 717 | 76 616 . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6464 | . 178 164 1100 135 . 573 289 . . . 125 . . . . . . . . . . . . . . . . . . . . 795 395 317 . . 1916 477 Electromagnetic 160 | . . . . . . . 160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2987 | . . . 67 116 . . 511 73 . 245 119 93 . . 427 83 . . . . . 398 . . 555 . 158 . 142 . . . . . . . . . Piercing 693 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289 88 316 . . Highest Corruption 10 | . 2 2 3 3 3 3 . . . . . . . . 10 . . . . . . 2 . . . . 3 3 3 3 3 3 . . 1 . . 6 Average Corruption 2 | . 2 2 3 3 3 3 . . . . . . . . 7 . . . . . . 1 . . . . 3 3 3 3 3 3 . . 1 . . 3 Corruption Purged 12 | . . . . . . . . . . . . . . . 10 . . . . . . 2 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 169 | . 38 24 35 16 14 14 . . . . . . . . 3 . . . . . . . . . . . 1 7 4 5 2 1 . . . . . 5 Message Errors 37 | . 6 5 8 3 6 1 . . . . . . . . 3 . . . . . . . . . . . . 1 . 2 1 . . . . . . 1 Matter Fused 39 | . 8 8 8 4 3 3 . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . 1 Heat Flow Errors 27 | . 8 2 7 3 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Energy Discharges 14 | . 3 . 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 Parts Rejected 5 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Fused 4 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 16 | . 2 4 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . . . . . . Data Loss (major) 9 | . 5 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 14 | . 3 1 3 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 454 | . 2 . 1 . . 4 132 38 . . . . . . 11 . . . . . . 40 . . 93 . 30 . . . . . . 1 . 41 57 4 Projectiles 39 | . . . . . . 4 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 74 | . 2 . 1 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 57 4 Melee 341 | . . . . . . . 88 38 . . . . . . 11 . . . . . . 40 . . 93 . 30 . . . . . . . . 41 . . Knockbacks 15 | . 1 1 1 2 . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . 1 . 1 2 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . 19 84 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . . . 23 . . Shots 6 | . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Rammed 11 | . 5 1 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 12 | . 6 1 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | 81 325 263 372 276 261 216 419 . 2 . . . . . 50 236 124 30 97 . . 37 . . . 77 . . 139 . . . . 83 . . . 76 Average Temperature 81 | 36 94 39 81 122 128 95 169 . 2 . . . . . 16 77 49 16 35 . . 24 . . . 53 . . 100 . . . . 64 . . . 50 Received Heat Transfer 1902 | . 243 . 284 28 . 72 963 . . . . . . . . 9 9 . 9 . . 9 . . . 42 . . . . . 9 . 36 . 45 12 132 Effects 14 | . 4 . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 11 | . 3 . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2331 | 296 1961 . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Maximum Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . 2 2 1 2 3 Low Security (%) 80 | 100 100 100 62 100 . 100 100 100 100 100 . . . . 100 . . . . 100 100 55 . . . . . 100 19 . . . . . . . 17 . Level 1 13 | . . . 37 . . . . . . . . . . . . . . . . . . 44 . . . . 62 . 22 . . . . 36 55 100 68 39 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . 58 . . . . 63 44 . 13 38 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1049 | 10 75 118 314 90 . 103 183 15 12 30 . . . . 33 . . . . 189 63 367 . . . . 428 141 672 . . . . 671 424 308 424 1049 Initial 375 | . . 26 . 90 . . . 3 . . . . . . . . . . . . 63 2 . . . . 306 141 . . . . . 300 375 210 147 216 Average 90 | 1 17 8 126 29 . 22 15 1 . 3 . . . . 6 . . . . 46 36 140 . . . . 373 71 438 . . . . 446 391 250 333 536 Influence Increases 9489 | 20 449 102 953 181 . 190 711 21 21 170 80 . . 44 139 45 45 . 15 417 . 633 . . 5 60 695 . 794 289 400 . 70 1164 109 176 322 1169 Destroy 0b10 Robot/C 3120 | . 280 60 640 120 . 140 340 . . 20 20 . . 20 . . . . . 60 . 120 . . . . . . 300 120 180 . 60 220 20 . 160 240 Destroy 0b10 Robot/NC 320 | 20 35 10 35 10 . . 75 . . 10 5 . . . 25 . . . . . . 10 . . 5 . 10 . 20 . . . . 20 5 10 10 5 Destroy Leader 660 | . 66 10 138 20 . 20 98 . . 12 10 . . 10 10 . . . . 10 . 14 . . . . . . 46 30 20 . 10 56 2 4 14 60 Allied During Kill 1006 | . . . . . . . . . . . . . . 14 1 . . . . 14 . 13 . . . . . . 366 139 200 . . 49 . . . 210 Successful Hack 137 | . 7 . 19 . . . 6 4 . 6 . . . . 44 . . . . 22 . . . . . . . . . . . . . 10 4 15 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 345 | . . 15 30 15 . . 15 15 . 15 . . . . . . . . . 45 . 45 . . . . 60 . 30 . . . . . 60 . . . Destroy Structure 1006 | . 16 7 76 16 . 30 42 2 21 17 . . . . 14 . . . . 86 . 56 . . . . 130 . 32 . . . . 164 18 57 78 144 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . 300 . . . . Partial Spotted 540 | . . . . . . . . . . 75 . . . . 15 . . . . 60 . 90 . . . . 45 . . . . . . 75 . 90 . 90 Lose Combat Pursuer 1725 | . 15 . 15 . . . 135 . . 15 45 . . . 30 45 45 . 15 120 . 285 . . . 60 150 . . . . . . 270 . . 60 420 Influence Decreases 8594 | 20 381 168 722 371 43 190 702 30 21 170 80 . . 44 138 46 45 . 15 236 178 305 194 77 65 50 302 402 211 427 332 514 70 496 403 304 229 613 Entered New Map 2330 | . . 42 2 143 43 . . 6 . . . . . . . 1 . . . . 118 1 124 27 60 . 4 262 1 217 86 514 . . 293 164 99 123 Time Decay 4644 | 20 361 126 420 228 . 190 453 24 . 124 80 . . 40 120 45 45 . 15 236 60 222 70 50 5 50 198 140 170 180 206 . 70 286 110 90 70 140 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . 100 . . . . Lost Part 366 | . 20 . . . . . 66 . . 10 . . . . . . . . . . . . . . . . . . . . . . . 10 . 30 . 230 Lost Ally 571 | . . . . . . . . . 21 36 . . . 4 18 . . . . . . 82 . . . . . . 40 30 40 . . 100 . 20 60 120 Purge Threat 483 | . . . 300 . . . 183 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 4 1 . . 1 1 . 5 . . . . 5 . . . . 4 . 3 . . . . 2 . 1 . . . . 4 3 1 2 8 Investigation 14 | . 1 . 1 . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . 1 . . . . 1 1 . 1 2 Extermination 15 | . . . . . . . . . . 2 . . . . 1 . . . . 2 . 2 . . . . 1 . . . . . . 2 1 1 . 3 Reinforcement 16 | . 2 . 3 1 . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 25 | . . . 8 . . . 2 1 . 2 . . . . . . . . . 1 . 1 . . . 1 1 . . . . . . 3 . . 3 2 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 450 | . 35 2 52 6 . 7 31 2 10 7 5 . . . 10 3 3 . 1 4 . 25 . 4 . 12 10 6 7 4 4 48 7 29 7 19 15 75 Peak Tracking Total 34 | . 4 1 7 3 . 4 7 2 5 4 3 . . . 3 3 3 . 1 5 . 6 . 5 . 10 7 3 5 3 2 29 5 8 2 16 10 34 Tactical Retreats 53 | . 1 . 1 . . . 9 . 2 1 2 . . . 2 1 1 . 1 3 . 6 . . . 1 4 . . . . . . 8 . . 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 34 | . 3 . 1 . . . 3 1 . 3 . . . . 3 . . . . 1 . 1 . . . . 5 . 3 . . . . . 2 . 2 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 31 | . . 1 2 1 . . 1 1 . 1 . . . . . 1 . . 1 3 . 3 . . . . 4 . 2 . . 6 . . 4 . . . Max in Single Turn 3 | . . 1 1 1 . . 1 1 . 1 . . . . . 1 . . 1 1 . . . . . . 3 . . . . 1 . . 1 . . . Garrison Access 14 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . 3 . . . . 2 . . . . . . 3 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 99 | . 8 1 7 . 1 . 4 2 . 14 1 1 1 1 10 . . 3 . 7 . 6 . 1 4 . 4 . 3 1 . 3 . 6 4 2 2 2 Terminals 30 | . 6 . 5 . . . 4 1 . 8 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 Fabricators 13 | . . . . . . . . . . 2 . . . . 2 . . . . 4 . 1 . . . . . . 1 . . . . 1 1 1 . . Repair Stations 5 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 15 | . 1 . 1 . . . . 1 . . . . . . 4 . . . . 2 . 1 . . . . 2 . . . . . . 2 . 1 . . Scanalyzers 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . Garrison Access 16 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . 3 . . . . 2 . 1 . . . . 3 . . 2 . Total Hacks 249 | . 21 1 26 . 1 . 12 4 . 34 1 4 6 1 21 . . 22 . 15 . 11 . 1 17 . 4 . 5 1 . 6 . 10 7 4 5 9 Successful 162 | . 7 1 15 . 1 . 4 4 . 22 1 4 6 1 15 . . 22 . 10 . 6 . 1 17 . 4 . 2 1 . 6 . 6 2 2 1 1 Failed 87 | . 14 . 11 . . . 8 . . 12 . . . . 6 . . . . 5 . 5 . . . . . . 3 . . . . 4 5 2 4 8 Catastrophic 12 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 295 | . 11 . 11 . . . 7 1 . 14 . . . . 48 . . . . 35 . 51 . . . . 20 . 3 . . . . 31 22 19 10 12 Terminals 84 | . 16 . 19 . . . 12 3 . 20 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 3 . . 9 Fabricators 27 | . . . . . . . . . . 3 . . . . 5 . . . . 10 . 1 . . . . . . 1 . . . . 3 3 1 . . Repair Stations 15 | . 3 . 5 . . . . . . 3 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 29 | . 2 . 2 . . . . 1 . . . . . . 9 . . . . 4 . 3 . . . . 2 . . . . . . 3 . 3 . . Scanalyzers 8 | . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . Garrison Access 27 | . . . . . . . . . . 3 . . . . 4 . . . . 1 . 5 . . . . 2 . 3 . . . . 4 . . 5 . Terminal Hacks 87 | . 4 1 7 . 1 . 4 2 . 7 1 4 6 1 . . . 22 . . . . . 1 17 . . . . 1 . 6 . . 1 . . 1 Record 15 | . . . . . 1 . . . . . . 4 . 1 . . . 3 . . . . . . 5 . . . . 1 . . . . . . . . Part Schematic 19 | . . . . . . . . . . . . . 6 . . . . 9 . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 12 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . 4 . . . . . . Open Door 6 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 17 | . . . . . . . . . . 2 . . . . 5 . . . . 6 . 1 . . . . . . 1 . . . . 1 1 . . . Network Status 7 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . . . Load Schematic 5 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . Build 5 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . . . 1 . . . . 1 . . . . . . 4 . . . . 2 . 2 . . . . 2 . . . . . . 1 . 1 . . Retrieve Components 14 | . . . 1 . . . . 1 . . . . . . 4 . . . . 2 . 2 . . . . 2 . . . . . . 1 . 1 . . Scanalyzer 6 | . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Insert Component 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . 3 . . . . 2 . . . . . . 3 . . 1 . Seal Access 14 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . 3 . . . . 2 . . . . . . 3 . . 1 . Unauthorized Hacks 16 | . 1 . 3 . . . . 1 . 5 . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Terminals 7 | . . . 2 . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . Recyclers 5 | . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 . 6 . . . 4 1 . 11 . . . . 6 . . . . 6 . 1 . . . . 2 . 3 . . . . 4 3 2 2 2 Full Trace Events 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 25 | . . . . . . . . . . . . . 3 . . . . 7 . 5 . 5 . . . . . . . . . . . . . . . 5 Robots Built 7 | . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 352 | . . . . . . . . . . 116 . . . . 67 . . . . 169 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 29 | . . . . . . . . . . 9 . . . . 8 . . . . 12 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 165 | . . . . . . . . . . . . . 22 . 36 . . 9 . 15 . 40 . . 4 . . . . . . . . 19 11 9 . . Parts Built 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . 76 . . . . 35 . . . . . . . . . . . . . . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . 5 . . . . 12 . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 167 | . 26 . 52 . . . . . . 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . 1 . . . . 3 . . . . . . 11 . . . . 3 . . . . . . 3 . . . . . . 1 . 2 . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 95 | . . . . . . . . 1 18 4 . . 8 . 5 . . . . 2 . 5 . . . . 1 19 . . . 5 . 5 . 2 7 13 Largest Group 20 | . . . . . . . . 1 18 3 . . 8 8 4 . . . . 2 2 3 2 2 . . 1 20 20 17 13 15 . 3 . 2 7 13 Highest-Rated Group 1213 | . . . . . . . . 10 444 48 . . 269 269 214 . . . . 82 82 170 56 56 . . 135 848 848 723 596 778 . 243 . 244 833 1213 Highest-Rated Ally 192 | . . . . . . . . 10 35 16 . . 40 40 70 . . . . 42 42 85 28 28 . . 135 135 135 135 135 135 . 103 . 122 122 192 Zionite Dispatches 10 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 2 . 1 3 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 2 . Light 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 467 | . . . . . . . . . 74 8 . . . 31 16 . . . . 7 . 14 . . . . . 14 89 52 31 46 . 31 . 1 . 53 Total Damage 17817 | . . . . . . . . . 3320 76 . . . 582 314 . . . . 621 . 654 . . . . . 637 1399 1620 1562 3083 . 1240 . 85 . 2624 Kills 90 | . . . . . . . . . 10 1 . . . 1 . . . . . 3 . 7 . . . . . 5 17 8 10 10 . 8 . . . 10 Allies Corrupted 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Active Infowar (turns) 17267 | . 2805 1460 1499 823 700 772 88 214 169 717 224 204 496 330 477 130 124 17 194 630 122 581 150 102 64 132 411 295 377 374 426 532 143 635 220 188 144 298 Optics 3283 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 374 426 532 143 635 220 188 144 298 Sensors 8871 | . . . . . . . . 154 166 717 224 204 496 330 477 130 124 17 194 630 122 581 150 102 61 132 411 259 377 374 426 532 143 635 217 145 78 263 Structural 96 | . 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 8297 | . 2709 1460 1499 823 700 772 88 214 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 7041 | . . . . . . . . . . . . . . 283 477 130 124 17 194 630 122 581 150 102 64 132 411 295 377 374 426 532 143 635 220 188 144 290 Jamming 132 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . 47 8 73 . . . . . Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 2 . . . . . . . 3 2 1 . 2 . . 1 . . . 2 1 . . . . . 1 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Zionite Intel Received 56 | . . . . . . . . . . . . . . . 11 . . . . 9 . 12 . . . . 4 . . . . . . 6 6 4 1 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Emergency Access 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Component Stockpiles 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Prototype Stockpiles 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 1 1 . . Component Schematics 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . Prototype Schematics 7 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 2 1 1 . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Unaware Analyses 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . Active Garrisons 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Depthwide Sectors/0 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 21318 | 160 2868 1718 2399 1016 700 842 2488 214 169 719 226 204 499 330 477 130 124 17 194 630 122 581 150 102 64 132 411 295 377 374 426 532 143 635 220 188 144 298 Spaces Moved 29547 | 73 822 474 640 302 219 252 537 398 267 2128 725 832 1127 858 1301 479 483 80 602 1508 433 1977 635 460 168 403 1244 567 668 691 880 1076 429 2355 736 844 330 1544 Core 29 | 16 . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . 2 . . . 7 . . . . . . Treads 3301 | 57 822 474 640 302 219 252 535 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26217 | . . . . . . . . 398 265 2128 725 832 1127 858 1301 479 483 80 602 1508 433 1977 635 460 168 403 1244 565 668 691 880 1069 429 2355 736 844 330 1544 Fastest Speed 6 | 50 160 320 320 320 320 320 235 26 23 23 23 23 23 23 12 12 21 21 12 21 21 12 21 21 21 6 6 18 18 18 18 18 18 6 15 15 7 11 Average Speed 51 | 150 309 320 320 320 320 320 246 26 26 23 23 23 24 23 21 20 21 21 20 21 21 20 21 21 21 20 18 19 18 19 18 20 18 14 15 15 11 11 Slowest Speed 1750 | 200 480 320 560 320 320 320 1750 26 150 29 23 23 94 23 23 21 21 21 21 21 21 21 21 21 21 21 94 150 18 21 18 450 18 15 15 15 18 40 Overloaded Moves 72 | . . . . . . . . . . . . . . . 7 24 . . 7 . . 9 . . . 11 4 . . . . . . 7 . 2 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 124 | . . . . . . . . 2 . 18 . . . . 4 . . . . 17 . 13 . . . 1 7 . 2 . . . . 31 4 2 . 23 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 6 98 95 63 70 61 76 49 14 86 57 79 83 89 86 45 64 61 69 67 41 95 60 81 64 60 57 25 91 17 90 95 92 68 57 60 27 13 48 Regions Visited 38 Branch Regions 22 Pre-discovered Areas 45 | . 1 . . 1 . . . . . . . 1 . . 10 . . 1 . 14 . 4 . . 3 . 3 . . 1 1 . . . 5 . . . Known Exits Taken 24 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 1 . 2 . . . . 2 7 2 2 . 3 1 . 1 . . . . 4 . 1 . . . 2 3 . 3 . . . . . Spaces Dug 334 | . 18 . 13 9 . 14 . 2 . 17 21 2 . 7 12 3 . . 2 25 . 25 . . . 1 36 . 3 2 2 2 16 52 9 18 4 19 Terrain Destroyed 628 | . 18 7 77 20 1 38 45 2 . 17 21 2 . 7 13 3 . . 2 26 . 25 . . . 1 93 . 3 2 2 13 33 76 9 18 23 31 Melee 233 | . . . . . . . . 2 . 16 4 2 . 7 12 3 . . 2 25 . 25 . . . 1 29 . 3 2 2 2 2 52 9 18 4 11 Projectile 48 | . 3 . 1 3 1 5 22 . . 1 . . . . 1 . . . . 1 . . . . . . 10 . . . . . . . . . . . AOE 347 | . 15 7 76 17 . 33 23 . . . 17 . . . . . . . . . . . . . . . 54 . . . . 11 31 24 . . 19 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total 34545 | 99 1014 632 877 326 219 271 1543 509 362 2302 767 836 1346 978 1463 499 504 79 664 1757 463 2072 650 464 186 449 1379 752 916 929 1144 1376 487 2520 801 868 419 1623 Wait 3776 | . 81 108 72 . . . 856 74 86 138 28 . 203 106 98 10 22 . 60 213 31 60 16 . . 47 54 153 189 236 261 252 51 125 17 2 67 60 Move 29280 | 72 821 473 639 301 218 251 536 394 266 2094 724 831 1126 857 1292 478 482 79 601 1474 432 1950 634 459 167 400 1230 566 664 690 879 1075 428 2298 727 840 329 1503 Hop 109 | . . . . . . . . 2 . 15 . . . . 4 . . . . 17 . 13 . . . 1 7 . 1 . . . . 25 4 2 . 18 Pick Up 129 | 8 23 11 22 1 . 2 19 . 2 9 . . 1 2 3 1 . . . 1 . . . . . . . 1 5 . 1 5 . 5 2 . 2 3 Fast Attach 133 | 6 9 1 6 . . . 13 3 2 5 2 1 6 1 4 1 . . . 9 . 6 . 1 3 . 10 14 2 1 . 6 1 1 9 1 4 5 Attach 50 | . 3 1 3 . . . 9 8 1 4 . . . . 3 . . . . . . . . . . . 3 1 1 . . 2 . 3 . . 3 5 Detach 31 | . . . 2 . . . . 4 . 3 1 . 3 . 2 . . . . 1 . 1 . . 1 . 7 . 1 . . 2 . . 1 . 1 1 Swap 129 | . 13 9 35 11 1 6 9 1 1 5 2 . 1 2 4 3 . . . 3 . 2 . 2 5 . 1 . . . 1 5 2 3 2 . . . Drop 172 | 2 2 10 28 1 . 2 13 19 3 8 1 . 5 3 3 1 . . . 9 . 6 . 2 3 . 8 15 2 . . 13 1 3 8 . . 1 Fire 295 | 11 56 18 68 8 . 10 67 . 1 1 1 . . . 1 . . . . 1 . . . . . . 6 . . . . 14 2 2 17 . 7 4 Melee 320 | . . . 1 2 . . 20 4 . 20 8 3 1 7 19 5 . . 3 28 . 34 . . 7 1 33 2 6 2 2 2 2 55 14 23 4 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 6 1 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . . . . . . . . . . 30 . . . . . . . . . . . 20 . 45 . . . . . . . 2 11 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Ext) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 7) 544 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Repaired Lgt. Treads 890 | -10/Materials | Discovered new exit (range 6) 1439 | -10/Materials | Discovered new exit (range 16) 1807 | -10/Materials | Discovered new exit (range 15) 3029 | -10/Materials | Entered Mines 3097 | -10/Mines | Discovered new exit (range 6) 3161 | -10/Mines | Discovered new exit (range 5) 3255 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3380 | -10/Mines | Discovered new exit (range 6) 3501 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3524 | -10/Mines | Learned Materials emergency access door positions 3640 | -10/Mines | Learned Materials interactive machine intel 3711 | -10/Mines | Excavation squad dispatched 3711 | -10/Mines | A large section of the Mines collapsed 4747 | -10/Mines | Entered Materials 4747 | -9/Materials | Evolved 2 slots: Utility x2 4749 | -9/Materials | Loaded intel: 18 interactive machine locations 5536 | -9/Materials | Discovered new exit (range 16) 6008 | -9/Materials | Discovered new exit (range 12) 6118 | -9/Materials | Destroyed 7 combat bots 6330 | -9/Materials | Repaired Lgt. Armor Plating 6358 | -9/Materials | Repaired Lgt. Treads 6907 | -9/Materials | Discovered new exit (range 16) 7146 | -9/Materials | Entered Mines 7698 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7859 | -9/Mines | Learned location of Recycling (-7) 7903 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 8073 | -9/Mines | Learned Materials security intel 8146 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8146 | -9/Mines | Discovered new exit (range 5) 8162 | -9/Mines | Entered Exiles 8162 | -9/Exiles | Found Exiles lab abandoned 8836 | -9/Exiles | Discovered new exit (range 10) 8862 | -9/Exiles | Entered Mines 9640 | -8/Mines | Discovered new exit (range 9) 9704 | -8/Mines | Entered Materials 9704 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9931 | -8/Materials | Lost 7 parts (1p3n2u1w) 10232 | -8/Materials | Build established: Scavenger-Mutant 10942 | -8/Materials | Discovered new exit (range 11) 12192 | -8/Materials | Entered Factory 12192 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12245 | -7/Factory | Discovered new exit (range 11) 12257 | -7/Factory | Identified exit to Lower Caves 12295 | -7/Factory | Identified exit to Storage 12386 | -7/Factory | Discovered new exit (range 15) 12389 | -7/Factory | Identified exit to Factory 12406 | -7/Factory | Sucked down chute 12406 | -7/Factory | Entered Waste 12420 | -7/Waste | Spotted C-40 Crusher 12430 | -7/Waste | Spotted C-40 Crusher 12431 | -7/Waste | Spotted C-40 Crusher 12431 | -7/Waste | Spotted C-40 Crusher 12438 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12447 | -7/Waste | Spotted C-40 Crusher 12447 | -7/Waste | Spotted C-40 Crusher 12487 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12494 | -7/Waste | Discovered new exit (range 12) 12497 | -7/Waste | Warlord forces began an assault 12546 | -7/Waste | Allies destroyed C-40 Crusher 12551 | -7/Waste | Allies destroyed C-40 Crusher 12575 | -7/Waste | Entered Factory 12599 | -7/Factory | Lost 18 allies 12664 | -7/Factory | Discovered exit to Lower Caves (range 16) 12850 | -7/Factory | Discovered exit to Storage (range 12) 12945 | -7/Factory | Fabricated G-47 Trooper? 12949 | -7/Factory | Discovered exit to Factory (range 15) 13004 | -7/Factory | Discovered exit to Factory (range 14) 13053 | -7/Factory | Build established: Hacker-Sprinter 13058 | -7/Factory | Discovered exit to Factory (range 16) 13062 | -7/Factory | Garrison activated, responded to threat 13124 | -7/Factory | Discovered exit to Factory (range 15) 13278 | -7/Factory | Repaired Exp. Cesium-ion Thruster 13294 | -7/Factory | Entered Lower Caves 13419 | -7/Lower Caves | Discovered new exit (range 10) 13421 | -7/Lower Caves | Identified exit to Lower Caves 13450 | -7/Lower Caves | Encountered a Warlord checkpoint 13520 | -7/Lower Caves | Entered another Lower Caves area 13523 | -7/Lower Caves | Discovered exit to Factory (range 14) 13529 | -7/Lower Caves | Learned 4 Factory zone layouts 13586 | -7/Lower Caves | Learned location of 1 exit from Factory 13586 | -7/Lower Caves | Learned Factory security intel 13599 | -7/Lower Caves | Encountered a Warlord checkpoint 13630 | -7/Lower Caves | Learned location of Zion (-7) 13630 | -7/Lower Caves | Learned 4 Factory zone layouts 13656 | -7/Lower Caves | Discovered new exit (range 14) 13658 | -7/Lower Caves | Identified exit to Zion 13708 | -7/Lower Caves | Destroyed CF-UNK(g) 13724 | -7/Lower Caves | Entered Zion 13736 | -7/Zion | Discovered new exit (range 12) 13758 | -7/Zion | Learned location of 1 exit from Lower Caves 13820 | -7/Zion | Given the Hacking Drone Bay 13821 | -7/Zion | Found Prototype Device 13821 | -7/Zion | Identified Hacking Drone Bay 13830 | -7/Zion | Gained Derelict followers 13863 | -7/Zion | Learned Factory stockpile data 13907 | -7/Zion | Met Imprinter 13911 | -7/Zion | Imprinted 13913 | -7/Zion | Declared Zion's savior 14020 | -7/Zion | Identified exit to Proximity Caves 14223 | -7/Zion | Entered Proximity Caves 14223 | -6/Proximity Caves | Accompanied by 8 allies 14242 | -6/Proximity Caves | Learned Factory stockpile data 14405 | -6/Proximity Caves | Spotted B-75 Beast 14451 | -6/Proximity Caves | Lost 3 allies 14489 | -6/Proximity Caves | Discovered exit to Factory (range 14) 14553 | -6/Proximity Caves | Entered Factory 14553 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14554 | -6/Factory | Identified exit to Factory 14577 | -6/Factory | Build established: Hacker-Scout 14592 | -6/Factory | System corruption reached 10% 14609 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 14638 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 14639 | -6/Factory | Zion Light squad teleported in 14712 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14719 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 14720 | -6/Factory | Fabricated P-60 Hacker? 14724 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 14743 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14744 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14824 | -6/Factory | Discovered exit to Factory (range 15) 14848 | -6/Factory | Retrieved Zion intel report: Component Schematics 14849 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14855 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14862 | -6/Factory | Retrieved Zion intel report: Emergency Access 14872 | -6/Factory | Discovered new exit (range 16) 14875 | -6/Factory | Identified exit to Lower Caves 14955 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 15030 | -6/Factory | Entered Lower Caves 15031 | -6/Lower Caves | Identified exit to Lower Caves 15054 | -6/Lower Caves | Encountered a Warlord checkpoint 15135 | -6/Lower Caves | Found Alien Artifact 15135 | -6/Lower Caves | Identified Dimensional Node Initializer 15135 | -6/Lower Caves | Initialized slip node 15155 | -6/Lower Caves | Learned Factory emergency access door positions 15160 | -6/Lower Caves | Entered another Lower Caves area 15234 | -6/Lower Caves | Discovered new exit (range 10) 15284 | -6/Lower Caves | Identified exit to Data Miner 15284 | -6/Lower Caves | Entered Data Miner 15284 | -6/Data Miner | Discovered new exit (range 6) 15288 | -6/Data Miner | Met Data Miner 15292 | -6/Data Miner | Learned location of Section 7 (-2) 15295 | -6/Data Miner | Received God Mode back door access code from Data Miner 15301 | -6/Data Miner | Identified exit to Proximity Caves 15301 | -6/Data Miner | Entered Proximity Caves 15307 | -5/Proximity Caves | Learned Factory trap positions 15311 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15324 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15493 | -5/Proximity Caves | Discovered exit to Factory (range 9) 15495 | -5/Proximity Caves | Entered Factory 15495 | -5/Factory | Evolved 2 slots: Utility x2 15496 | -5/Factory | Loaded intel: 94 trap records 15579 | -5/Factory | Retrieved Zion intel report: Active Terminals 15593 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15604 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 15609 | -5/Factory | Retrieved Zion intel report: Guard Positions 15649 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 15652 | -5/Factory | Discovered new exit (range 11) 15656 | -5/Factory | Identified exit to Factory 15678 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 15698 | -5/Factory | Incoming investigation squad redirected 15734 | -5/Factory | Fabricated Cmb. Gravmag System? 15881 | -5/Factory | Retrieved Zion intel report: Component Schematics 15885 | -5/Factory | Discovered exit to Factory (range 3) 15896 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15905 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15956 | -5/Factory | Build established: Hacker-Ninja 16099 | -5/Factory | Fabricated X-72 Disruptor? 16125 | -5/Factory | Manually triggered Chute Trap 16125 | -5/Factory | Sucked down chute 16125 | -5/Factory | Entered Waste 16125 | -5/Waste | The area was eerily silent 16135 | -5/Waste | 2 allies followed down the chute 16171 | -5/Waste | Discovered new exit (range 15) 16216 | -5/Waste | Identified exit to Factory 16247 | -5/Waste | Entered Factory 16247 | -5/Factory | Accompanied by 2 allies 16268 | -5/Factory | Discovered new exit (range 16) 16350 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16383 | -5/Factory | Discovered exit to Factory (range 15) 16447 | -5/Factory | Retrieved Zion intel report: Active Terminals 16454 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 16464 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 16481 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16560 | -5/Factory | Retrieved Zion intel report: Trap Installations 16561 | -5/Factory | Zion Heavy squad teleported in 16600 | -5/Factory | Discovered exit to Factory (range 16) 16631 | -5/Factory | Spotted B-75 Beast 16642 | -5/Factory | Retrieved Zion intel report: Component Schematics 16668 | -5/Factory | Retrieved Zion intel report: Branch Access 16668 | -5/Factory | Identified exit to Upper Caves 16676 | -5/Factory | Retrieved Zion intel report: Emergency Access 16680 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16696 | -5/Factory | Build established: Hacker-Scout 16712 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 16759 | -5/Factory | Retrieved Zion intel report: Component Schematics 16760 | -5/Factory | Zion Fire squad teleported in 16828 | -5/Factory | Entered Upper Caves 16828 | -5/Upper Caves | Accompanied by 2 allies 16835 | -5/Upper Caves | Learned Factory stockpile data 16854 | -5/Upper Caves | Learned location of 1 exit from Factory 16902 | -5/Upper Caves | Discovered new exit (range 11) 16904 | -5/Upper Caves | Identified exit to Upper Caves 16978 | -5/Upper Caves | Entered another Upper Caves area 16978 | -5/Upper Caves | Accompanied by 2 allies 16984 | -5/Upper Caves | Learned Factory security intel 17039 | -5/Upper Caves | Discovered exit to Factory (range 8) 17063 | -5/Upper Caves | Encountered a Warlord checkpoint 17078 | -5/Upper Caves | Discovered new exit (range 6) 17079 | -5/Upper Caves | Identified exit to Zhirov 17080 | -5/Upper Caves | Entered Zhirov 17080 | -5/Zhirov | Discovered new exit (range 3) 17084 | -5/Zhirov | Met Zhirov 17089 | -5/Zhirov | Learned location of Quarantine (-2) 17089 | -5/Zhirov | Learned location of Testing (-3) 17089 | -5/Zhirov | Learned location of Command (-1) 17090 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17094 | -5/Zhirov | Found Alien Artifact 17094 | -5/Zhirov | Identified Integrated Dissipator 17094 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17143 | -5/Zhirov | Identified exit to Proximity Caves 17144 | -5/Zhirov | Entered Proximity Caves 17146 | -4/Proximity Caves | Spotter reported a threat 17262 | -4/Proximity Caves | Spotter reported a threat 17275 | -4/Proximity Caves | Discovered exit to Factory (range 5) 17276 | -4/Proximity Caves | Entered Factory 17276 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17277 | -4/Factory | Identified exit to Extension 17526 | -4/Factory | Search patrols dispatched 17542 | -4/Factory | Retrieved Zion intel report: Active Terminals 17557 | -4/Factory | Discovered new exit (range 9) 17559 | -4/Factory | Retrieved Zion intel report: Active Garrisons 17601 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 17669 | -4/Factory | Retrieved Zion intel report: Emergency Access 17670 | -4/Factory | Zion hero teleported in (AD-0RF) 17672 | -4/Factory | Discovered new exit (range 4) 17672 | -4/Factory | Identified exit to Research 17687 | -4/Factory | Sucked down chute 17687 | -4/Factory | Entered Waste 17689 | -4/Waste | Spotted C-40 Crusher 17692 | -4/Waste | 1 allies followed down the chute 17695 | -4/Waste | Spotted C-40 Crusher 17709 | -4/Waste | Allies destroyed C-40 Crusher 17711 | -4/Waste | Spotted C-40 Crusher 17724 | -4/Waste | Allies destroyed C-40 Crusher 17731 | -4/Waste | Spotted C-40 Crusher 17739 | -4/Waste | Spotted C-40 Crusher 17747 | -4/Waste | Spotted C-40 Crusher 17751 | -4/Waste | Allies destroyed C-40 Crusher 17763 | -4/Waste | Rewired C-40 Crusher 17773 | -4/Waste | Allies destroyed C-40 Crusher 17776 | -4/Waste | Build established: Hacker-Ninja 17790 | -4/Waste | Discovered new exit (range 16) 17805 | -4/Waste | Warlord forces began an assault 17836 | -4/Waste | Found Prototype Processor 17836 | -4/Waste | Identified Exp. Core Analyzer 17885 | -4/Waste | Found Adv. Powered Armor 17935 | -4/Waste | Identified exit to Factory 17982 | -4/Waste | Entered Factory 17982 | -4/Factory | Accompanied by 20 allies (AD-0RF) 18063 | -4/Factory | Discovered new exit (range 7) 18075 | -4/Factory | Identified exit to Upper Caves 18325 | -4/Factory | Build established: Hacker-Scout 18359 | -4/Factory | Entered Upper Caves 18359 | -4/Upper Caves | Accompanied by 17 allies (AD-0RF) 18496 | -4/Upper Caves | Spotted B-86 Titan 18579 | -4/Upper Caves | Discovered new exit (range 15) 18586 | -4/Upper Caves | Identified exit to Upper Caves 18683 | -4/Upper Caves | Lost 3 allies 18733 | -4/Upper Caves | Entered another Upper Caves area 18733 | -4/Upper Caves | Accompanied by 13 allies (AD-0RF) 18741 | -4/Upper Caves | Discovered exit to Research (range 8) 18750 | -4/Upper Caves | Encountered a Warlord checkpoint 18974 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18982 | -4/Upper Caves | Learned Research interactive machine intel 19016 | -4/Upper Caves | Discovered new exit (range 19) 19022 | -4/Upper Caves | Identified exit to Warlord 19159 | -4/Upper Caves | Entered Warlord 19159 | -4/Warlord | Accompanied by 10 allies (AD-0RF) 19165 | -4/Warlord | System corruption cleaned by Quarantine Array 19225 | -4/Warlord | Build established: Hacker-Ninja 19252 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19294 | -4/Warlord | Warlord's base attacked by MAIN.C 19301 | -4/Warlord | Found Prototype Energy Cannon 19301 | -4/Warlord | Identified Vortex Cannon 19303 | -4/Warlord | Found Prototype Energy Gun 19303 | -4/Warlord | Identified Vortex Shotgun 19306 | -4/Warlord | Met EX-DEC 19309 | -4/Warlord | Found Vortex Cannon 19311 | -4/Warlord | Found Vortex Shotgun 19333 | -4/Warlord | Found Prototype Device 19333 | -4/Warlord | Identified Thermal Barrier 19339 | -4/Warlord | Found Prototype Processor 19339 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19391 | -4/Warlord | Rebuked by Warlord 19412 | -4/Warlord | Found Prototype Energy Cannon 19644 | -4/Warlord | Warlord forces counterattacked 19662 | -4/Warlord | Attacked by Warlord forces 19664 | -4/Warlord | Spotted 3G-ZPA(B) 19664 | -4/Warlord | Spotted RU-KLM(B) 19683 | -4/Warlord | Discovered new exit (range 9) 19684 | -4/Warlord | Identified exit to Proximity Caves 19691 | -4/Warlord | Entered Proximity Caves 19694 | -3/Proximity Caves | Spotter reported a threat 19694 | -3/Proximity Caves | Spotter reported a threat 19695 | -3/Proximity Caves | Lost 5 allies 19829 | -3/Proximity Caves | Discovered exit to Research (range 11) 19834 | -3/Proximity Caves | Entered Research 19834 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 19835 | -3/Research | Loaded intel: 42 interactive machine locations 19879 | -3/Research | Retrieved Zion intel report: Prototype Schematics 19881 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 19882 | -3/Research | Zion Hacker squad teleported in 20003 | -3/Research | Spotted B-86 Titan 20034 | -3/Research | Discovered new exit (range 14) 20035 | -3/Research | Retrieved Zion intel report: Main Access 20035 | -3/Research | Identified exit to Research 20084 | -3/Research | Search patrols dispatched 20110 | -3/Research | Retrieved Zion intel report: Trap Installations 20263 | -3/Research | Retrieved Zion intel report: Emergency Access 20348 | -3/Research | Retrieved Zion intel report: Prototype Schematics 20349 | -3/Research | Zion Heavy squad teleported in 20436 | -3/Research | Spotted B-86 Titan 20448 | -3/Research | Discovered new exit (range 4) 20449 | -3/Research | Identified exit to Testing 20469 | -3/Research | Entered Testing 20485 | -3/Testing | Retrieved Zion intel report: Active Terminals 20536 | -3/Testing | Found Prototype Protection 20536 | -3/Testing | Identified Med. Regenerative Plating 20544 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 20558 | -3/Testing | Found Prototype Device 20558 | -3/Testing | Identified 2N-1CE's Frost Array 20580 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 20589 | -3/Testing | Found Prototype Hackware 20589 | -3/Testing | Identified Ghost Barrier 20640 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 20644 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 20652 | -3/Testing | Discovered exit to Research (range 12) 20653 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 20689 | -3/Testing | Entered Research 20689 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20699 | -2/Research | Spotted B-90 Cyclops 20778 | -2/Research | Retrieved Zion intel report: Emergency Access 20797 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 20804 | -2/Research | Spotted B-90 Cyclops 20839 | -2/Research | Retrieved Zion intel report: Prototype Schematics 20866 | -2/Research | Retrieved Zion intel report: Active Garrisons 20867 | -2/Research | Zion Heavy squad teleported in 20876 | -2/Research | Discovered new exit (range 6) 20877 | -2/Research | Identified exit to Access 20877 | -2/Research | Entered Access 20877 | -1/Access | Evolved 2 slots: Utility x2 20929 | -1/Access | Retrieved Zion intel report: Branch Access 20929 | -1/Access | Identified exit to Command 20930 | -1/Access | Zion Heavy squad teleported in 20934 | -1/Access | Destroyed 8 combat bots 20936 | -1/Access | Zion Heavy squad teleported in 20941 | -1/Access | Zion Light squad teleported in 20952 | -1/Access | Incoming investigation squad redirected 21021 | -1/Access | Entered Command 21021 | -1/Command | Accompanied by 4 allies 21132 | -1/Command | Spotted B-99 Colossus 21134 | -1/Command | Retrieved Zion intel report: Guard Positions 21169 | -1/Command | Retrieved Zion intel report: Branch Access 21233 | -1/Command | Retrieved Zion intel report: Unaware Schematics 21248 | -1/Command | Disengaged cave seal 21251 | -1/Command | Hacking Suite fried by hacking feedback 21256 | -1/Command | Incoming investigation squad redirected 21303 | -1/Command | Spotted Striker 21303 | -1/Command | Spotted Executioner 21303 | -1/Command | Spotted Executioner 21303 | -1/Command | Spotted Executioner 21304 | -1/Command | Spotted Executioner 21304 | -1/Command | Spotted Alpha 7 21305 | -1/Command | Spotted Striker 21305 | -1/Command | Spotted Alpha 7 21306 | -1/Command | Spotted B-99 Colossus 21306 | -1/Command | Spotted B-99 Colossus 21314 | -1/Command | Core integrity fell below 50% 21318 | -1/Command | Core integrity fell below 20% 21319 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 21317_ C-57 Dissector destroyed. 21317_ Penetrated by Slug. 21317_ System Shield destroyed. 21317_ Penetrated by Slug. 21317_ Slug penetrates Wall. 21317_ Penetrated by Slug. 21317_ Slug penetrates Executioner. 21317_ Executioner suffers critical hit (Blast). 21317_ Executioner knocked back. 21318_ Triggered Stasis Trap. 21318_ A bubble of rippling energy engulfs the area. 21318_ Field strength at 91. 21318_ Field strength at 82. 21319_ Striker system corruption misinterpreted. 21319_ Striker triggered Stasis Trap. 21319_ A bubble of rippling energy engulfs the area. 21319_ Field strength at 92. 21319_ Field strength at 73. 21319_ Penetrated by Slug. 21319_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | # "" #????????????????????? | | + = #????????????????????? | | ############/### #???????????????????# | | #???####### ## #???????????????????# | | ##### ## ## !! #???????????????????? | | "" ## ## !! #???????????????????# | | T + ## * !! #???????????????????# | | ##### ## ###############????????????????????? | | ##??####### #??????????????????????????????????? | | "#####"#### #??????????????????????????????????? | | # "#""#??????????????????????????????????? | | # = ########???????????????????????????????? | | # " #???????????????????????????????? | | # ###### #???????????????????????????????? | | # ######+####????????????????????????????? | | # "" # #????????????????????????????? | | # """" # #????????????????????????????? | | # """" # #????????????????????????????? | | # "" # " " ! #????????????????????????????? | | # # "T" #????????????##########??????? | | # # """ #???###?##?# ??????? | | + # #??## ## # ??????? | | # # % #### ?????????? | | ####### # ## %#;;+####E BB "?????????????? | | h %= % %E*/ ^ BB "?????????????? | | h %]h/!%K@ "?????????????? | | g p % =7/hK^E "?????????????? | | g ppp 7%!/% E = "?????????????? | | ##### g g ##+#*##! BB "?????????????? | | #???# ## #### % #BB ^ ?????????? | | #???# ## #??####### #? ???????? | | #???# ## #?????????##??? ??????? | | #???# ## #????????????????######??????? | | #???# ## ! #????????????????????????????? | | #???# ## #????????????????????????????? | | ????# ## #????????????????????????????? | | ????# ## #????????????????????????????? | | ##### ## #????????????????????????????? | | ## ###########????????????????????????????? | | ## !% #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ! ##^ #??????????????????????????????????????? | | ##### #?????????????######???????????????????? | | ????# ############### #???????????????????? | | ????# #???????????????????? | | ????# = #???????????????????? | | ????# ############### [ #???????????????????? | | ????# #?????????????##= ##???????????????????? | | ????# #??##########??# #????????????????????? | | ????# #?? #??# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Energy Generation 41 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 400 Resistance: EM 20 Evasion (%) 67 Targeting Accuracy 20 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 44 Defensive Hacking 30 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Imp. Particle Charger | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Prc. Grenade Launcher | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Adv. Terrain Scanner | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel System Restoration Module | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Hvy. Pick | -6/Factory | Z-intel Weight Redist. System | -6/Factory | Z-intel Wheel | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Hvy. Laser | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel Datajack | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Ion Cannon | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Multireflex Exoskeleton | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hrd. Heavy Armor Plating | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Scythe | -5/Factory | Z-intel ECM Suite | -5/Factory | Z-intel Smartbomb Launcher | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Hyp. Gauss Rifle | -5/Factory | Z-intel Imp. Medium Armor Plating | -5/Factory | Z-intel Arc Projector | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Imp. Titanium Leg | -5/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Z-intel Power Maul | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Stasis Canceller | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Phase Shifter | -5/Factory | Z-intel Hyp. Gauss Cannon | -5/Factory | Z-intel EM Shield | -5/Factory | Z-intel Hardlight Generator | -5/Factory | Z-intel Powered Hammer | -5/Factory | Z-intel Imp. Terrain Scanner | -5/Factory | Z-intel Recoil Stabilizer | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Adv. Drone Bay | -5/Factory | Z-intel Seismic Detector | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Imp. Weapon Cycler | -5/Factory | Z-intel Shock Absorption System | -5/Factory | Z-intel Nuclear Pulse Thruster | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Microactuators | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Hvy. Wave Gun | -3/Research | Z-intel Hds. Centrium Wheel | -3/Research | Z-intel Exp. Hacking Suite | -3/Research | Z-intel Exp. Myomer Leg | -3/Research | Z-intel Hvy. Proton Cannon | -3/Research | Z-intel Spectral Analyzer | -3/Research | Z-intel Cld. Impulse Thruster | -3/Research | Z-intel Centrium Heavy Treads | -3/Research | Z-intel Imp. Diametric Drive | -3/Research | Z-intel Lgt. Antimatter Cannon | -3/Research | Z-intel Diametric Drive | -3/Research | Z-intel Cld. Proton Cannon | -3/Research | Z-intel Graviton Reactor | -3/Research | Z-intel Com. Tesla Bomb Launcher | -3/Research | Z-intel Exp. ECM Suite | -3/Research | Z-intel Adv. Matter Compressor | -3/Research | Z-intel Plasma Sword | -3/Research | Z-intel Hvy. Neutron Cannon | -3/Research | Z-intel Exp. System Shield | -3/Research | Z-intel Mni. Fusion Reactor | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Adv. EM Shield | -3/Testing | Z-intel Adv. EM Disruption Field | -3/Testing | Z-intel Exp. Thermal Generator | -3/Testing | Z-intel Adv. Myomer Leg | -3/Testing | Z-intel Cld. Plasma Rifle | -3/Testing | Z-intel Exp. Field Recycling Unit | -3/Testing | Z-intel Hvy. Proton Missile Launcher | -3/Testing | Z-intel Lrn. Phase Cannon | -3/Testing | Z-intel Thunder Hammer | -3/Testing | Z-intel Enh. Armored Heavy Treads | -2/Research | Z-intel Neutron Missile Launcher | -2/Research | Z-intel Exp. Targeting Computer | -2/Research | Z-intel Exp. Thermal Shield | -2/Research | Z-intel Exp. Power Amplifier | -2/Research | Z-intel Molecular Scythe | -2/Research | Z-intel Adv. Kinecellerator | -2/Research | Z-intel Gui. Micro-nuke Launcher | -2/Research | Z-intel Adv. Gravity Neutralizer | -2/Research | Z-intel Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -5/Factory | Z-intel X-72 Disruptor | -5/Factory | Z-intel P-70 Sage | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel X-62 Marksman | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel I-47 Archangel | -5/Factory | Z-intel G-73 Enforcer | -1/Command | Z-intel B-74 Champion | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel S-43 Plague | -1/Command | Z-intel H-88 Terminator | -1/Command | Z-intel Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded P-60 Hacker | x2 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory | Preloaded X-72 Disruptor | x2 | -5/Factory Repaired ---------- Lgt. Treads | 35% | -10/Materials Lgt. Armor Plating | 16% | -9/Materials Lgt. Treads | 42% | -9/Materials Exp. Cesium-ion Thruster | 50% | -7/Factory Studied --------- Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- Seal Team Z Challenges ------------ None Game ------ Seed ProtonColdField Manual? 0 Play Time 04:22:38 Cumulative 612.1 hours Start 2025.11.30 @ 12:32:15 End 2025.12.14 @ 19:51:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 29 Types 9/4/9/2/1/0/1/1/1/1 Lore% 93 Gallery% 87 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1c24959-2239-4b22-ad29-d1f659d39a30