Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.09 @ 16:53:22 Player: GGOBC-006 Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (140) 700 Value Destroyed (3957) 3957 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (457) 457 TOTAL SCORE: 11354 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 114 Cogmind --------- Core Integrity 0/1300 Matter 219/300 Energy 77/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Light Antimatter Reactor KE Penetrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Neutrino Core Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Variable Charge Gun Heavy Neutron Cannon > --- INVENTORY -------- Micro Fission Core Heavy Particle Cannon KE Penetrator Heavy Shock Bomb Launcher [Rating: 79] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Makeshift Armor Plating Weapon Heavy Particle Cannon Energy Gun Force Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Shock Bomb Launcher Special Weapon Flamer Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 2 . 2 Power 3 | . . . . 1 . . 1 . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 . 1 Utility 7 | . . 2 1 1 . . . . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 177 | 8 2 16 54 18 7 4 7 2 25 24 4 2 4 Power 30 | 1 . 2 6 3 . . . . 7 8 1 1 1 Engine 14 | 1 . 2 1 2 . . . . 6 2 . . . Core 14 | . . . 5 1 . . . . 1 6 . . 1 Reactor 2 | . . . . . . . . . . . 1 1 . Propulsion 42 | 3 1 4 14 5 . 1 4 . 5 4 . . 1 Treads 1 | . . . . . . . 1 . . . . . . Leg 16 | . . . 14 . . 1 . . . 1 . . . Wheel 12 | 3 1 3 . . . . . . 2 3 . . . Hover 11 | . . . . 5 . . 3 . 3 . . . . Flight 2 | . . 1 . . . . . . . . . . 1 Utility 59 | 2 1 7 21 4 2 1 2 1 9 8 1 . . Device 41 | 1 1 3 14 4 1 1 1 1 5 8 1 . . Storage 1 | 1 . . . . . . . . . . . . . Processor 4 | . . . 1 . . . . . 3 . . . . Hackware . | . . . . . . . . . . . . . . Protection 13 | . . 4 6 . 1 . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 . 3 13 6 5 2 1 1 4 4 2 1 2 Energy Gun 17 | 1 . . 7 1 2 1 . . 2 2 1 . . Energy Cannon 10 | . . 2 2 . 1 . . 1 1 1 1 1 . Ballistic Gun 11 | 1 . 1 3 4 . . . . 1 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 4 | . . . 1 . 1 1 . . . . . . 1 Special Weapon 2 | . . . . . 1 . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . . . . . . 3 . . . Parts Lost 77 | . . 1 16 5 7 14 1 . 10 3 16 . 4 Power 13 | . . . 2 2 1 1 . . 3 1 3 . . Propulsion 18 | . . . 6 1 2 2 . . 2 1 3 . 1 Utility 27 | . . 1 6 . 2 7 . . 2 1 8 . . Weapon 19 | . . . 2 2 2 4 1 . 3 . 2 . 3 Highest Loss Streak 15 | . . 1 6 3 4 11 1 . 4 2 15 . 3 Average Slot Usage (%) 71 | . 91 96 91 79 70 64 8 13 68 85 71 9 6 Engine 6 | . 14 11 4 2 7 6 . . 13 14 6 . . Core 2 | . . . 3 5 . . . . 1 6 8 . . Leg 6 | . . . 22 9 7 3 . . . . . . . Wheel 5 | . 24 21 1 . . . . . 7 12 12 . . Device 22 | . 9 20 27 30 34 34 . 1 11 19 17 . . Storage 2 | . 14 11 2 . . . . . . . . . . Processor 4 | . . . 3 . . . . . 19 17 13 . . Protection 4 | . . 9 8 7 3 7 . 6 . 1 . . . Energy Gun 6 | . 14 4 12 10 4 6 . . 5 3 4 . . Energy Cannon 3 | . . 7 2 . 5 3 . 1 . 4 4 5 2 Ballistic Gun 2 | . 14 11 2 3 1 . . . 3 1 . . . Naked Turns 124 | . . . . . . 2 68 . . . 5 . 49 Heaviest Build 82 | 12 12 30 27 35 38 38 5 3 38 70 82 18 18 Greatest Support 50 | 26 20 20 41 40 22 15 22 20 38 50 50 3 27 Greatest Overweight (x) 12 | . . 1 7 3 2 12 . . 4 5 6 5 5 Average Overweight (x) . | . . . . . 1 4 . . . 1 . 4 1 Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 6 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 3 5 6 6 4 4 4 4 4 4 4 4 3 4 Average Carried 4 | 1 4 5 4 4 3 3 2 3 3 3 4 3 3 Final Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 4 Final Carried 5 | 3 5 5 4 4 4 2 3 4 4 4 4 3 3 Class Distribution -------------------- 49% | Scavenger-Mutant 40% | Mutant 9% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Generator-Mutant | -5/Factory Generator-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Matter Collected 2882 | 252 . 447 729 260 125 36 . . 634 260 51 46 42 Remotely . | . . . . . . . . . . . . . . Salvage Created 5576 | 145 . 1037 1992 381 237 320 . . 957 394 71 . 42 Parts 317 | 9 . 86 107 19 9 15 . . 47 16 6 . 3 Haulers Intercepted 6 | . . 2 3 . . . . . . 1 . . . Recyclers Shooed 7 | . . 1 . . . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 11 13 . . . . . 5 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Combat Hostiles Destroyed 90 | . . 14 41 6 4 8 . . 6 8 2 . 1 Guns 53 | . . 6 24 6 3 7 . . 6 1 . . . Cannons 24 | . . 8 12 . . . . . . 1 2 . 1 AOE 10 | . . . 4 . . 1 . . . 5 . . . Classes Destroyed 15 | 2 . 7 5 1 . . . . . . . . . Worker 12 | . . 5 4 1 . . . . 2 . . . . Builder 12 | . . 6 4 . . . . . 1 . . . 1 Tunneler 6 | 3 . . 1 1 . . . . . 1 . . . Hauler 6 | . . 2 3 . . . . . . 1 . . . Recycler 7 | 1 . 2 . . . . . . 4 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 5 | . . 2 1 . . . . . 1 1 . . . Swarmer 28 | . . 3 14 . . 4 . . 2 5 . . . Grunt 36 | . . 8 17 3 3 3 . . . 2 . . . Brawler 3 | . . . 1 1 . 1 . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . Sentry 17 | . . 3 6 1 1 . . . 4 1 . . 1 Hunter 1 | . . . 1 . . . . . . . . . . Programmer 3 | . . . . 1 . . . . . . 2 . . Best Kill Streak 11 | 4 . 9 11 3 3 3 . . 5 5 1 . 2 Combat Bots Only 5 | . . 5 5 3 3 3 . . 2 5 1 . 1 Max Kills in Single Turn 4 | 1 . 2 4 1 1 1 . . 2 4 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 4 | . . . 4 . . 1 . . . 4 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Damage Taken 11055 | . . 471 2335 518 702 1169 274 . 1086 582 2113 . 1805 Core 3583 | . . 56 349 55 115 346 164 . 184 90 914 . 1310 Absorbed by Shields 317 | . . . . . . 146 . . 168 3 . . . Core Remaining (%) 64 | 100 100 86 36 . . 26 . . 59 91 . 20 . Volleys Fired 546 | 7 . 81 196 45 37 34 1 4 53 27 42 4 15 Largest 2 | 2 . 2 2 2 2 1 1 1 2 2 1 1 2 Hottest 175 | 70 . 98 126 110 175 80 30 75 138 150 110 75 141 Shots Fired 848 | 14 . 152 331 80 47 34 1 4 74 49 42 4 16 Gun 623 | 14 . 98 272 80 32 28 . . 74 25 . . . Cannon 214 | . . 54 58 . 13 . . 4 . 24 42 4 15 Launcher 8 | . . . 1 . . 6 . . . . . . 1 Special 3 | . . . . . 2 . 1 . . . . . . Kinetic 232 | 7 . 81 43 20 13 . . . 42 12 . . 14 Thermal 558 | 7 . 65 269 60 34 27 . 4 32 13 42 4 1 Explosive 7 | . . . 1 . . 6 . . . . . . . Electromagnetic 50 | . . 6 18 . . 1 . . . 24 . . 1 Robot Hit Streak 19 | 4 . 9 14 12 8 9 10 13 19 19 8 . 5 Robot Miss Streak 5 | 3 . 4 4 5 5 2 . 1 5 . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 459 | 7 . 79 190 36 25 25 1 3 58 17 11 . 7 Core Hits 295 | 5 . 37 85 32 18 15 . . 77 16 4 . 6 Critical Hits 3 | . . . . . . 3 . . . . . . . Critical Kills 2 | . . . . . . 2 . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11202 | 100 . 1440 4025 796 533 671 . 100 1358 1337 526 . 316 Guns 6626 | 100 . 689 2862 796 298 401 . . 1358 122 . . . Cannons 3135 | . . 751 929 . 225 . . 100 . 318 513 . 299 Explosions 1395 | . . . 234 . . 259 . . . 897 . . 5 Melee . | . . . . . . . . . . . . . . Ramming 36 | . . . . . . 11 . . . . 13 . 12 Kinetic 3129 | 35 . 541 564 438 200 . . . 977 75 . . 299 Thermal 5972 | 65 . 798 2997 358 333 380 . 100 381 47 513 . . Explosive 1341 | . . . 185 . . 259 . . . 897 . . . Electromagnetic 724 | . . 101 279 . . 21 . . . 318 . . 5 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . 5 1 1 4 . 19 19 . 10 10 7 Average Corruption 5 | . . . 4 1 1 2 . 9 19 . 3 10 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 129 | . . . 39 . 5 15 . 3 52 . 2 10 3 Message Errors 22 | . . . 9 . 1 2 . . 5 . 2 2 1 Matter Fused 26 | . . . 9 . . 2 . 2 10 . . 3 . Heat Flow Errors 8 | . . . 5 . . . . . 1 . . 1 1 Energy Discharges 10 | . . . 1 . 2 4 . . 3 . . . . Data Loss (minor) 14 | . . . 5 . 1 3 . 1 3 . . 1 . Data Loss (major) 3 | . . . . . . . . . 1 . . 1 1 Misfires 2 | . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . . . 1 . Misdirections 9 | . . . . . . . . . 8 . . 1 . Targeting Errors 30 | . . . 9 . 1 4 . . 16 . . . . Weapon Failures 4 | . . . 1 . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 108 | . . . 10 . 13 34 . . . 29 22 . . Projectiles 40 | . . . 5 . 13 . . . . . 22 . . Explosions 68 | . . . 5 . . 34 . . . 29 . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 239 | . . . . . . 144 . . . 85 6 . 4 Shots 8 | . . . . . . 6 . . . 2 . . . Rammed 12 | . . . . . . 5 . . . . 2 . 5 Targets Rammed 13 | . . . . . . 6 . . . . 2 . 5 Kicked 1 | . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 206 | 18 . 116 203 . . . 3 16 96 30 140 68 206 Average Temperature 39 | 9 . 72 63 . . . 3 9 31 10 43 51 72 Received Heat Transfer 2368 | . . 183 846 171 267 297 60 . 216 34 189 . 105 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . Parts Melted 16 | . . 1 7 1 2 1 . . 4 . . . . Heat Transferred 10260 | 185 . 1406 5502 703 635 592 . 148 740 74 275 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Peak Influence 767 | 20 48 393 767 473 . . 31 37 117 425 238 . 140 Average Influence 259 | 5 21 195 447 392 . . 16 25 40 280 163 . 66 Maximum Alert Level 3 | . . 1 3 2 . . . . . 2 1 . . Low Security (%) 45 | 100 100 62 4 . . . 100 100 100 15 87 . 100 Level 1 26 | . . 37 21 64 . . . . . 76 12 . . Level 2 27 | . . . 71 35 . . . . . 7 . . . Level 3 . | . . . 2 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . . 5 7 2 . . 1 . 5 1 1 . 3 Investigation 2 | . . . . . . . . . 1 . . . 1 Extermination 2 | . . . . 1 . . . . . . 1 . . Reinforcement 13 | . . 5 3 1 . . 1 . . 1 . . 2 Assault 1 | . . . 1 . . . . . . . . . . Garrison 7 | . . . 3 . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Distress Signals 11 | . . 2 4 . . . . . . 1 4 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 192 | . 2 22 57 7 6 12 8 5 10 13 25 1 24 Peak Tracking Total 20 | . 1 6 4 4 3 3 5 5 3 5 17 2 20 Tactical Retreats 17 | . . 3 1 1 . 3 2 . . 1 4 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Traps Triggered 8 | . . 1 1 . . . 1 . 3 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Machines Disabled 19 | . . 2 5 . . . . . . 12 . . . Max in Single Turn 2 | . . 1 1 . . . . . . 2 . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Machines Accessed 19 | . 3 1 5 1 1 . 1 . 2 4 1 . . Terminals 8 | . 2 . 3 . . . 1 . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . 1 1 . . . Recycling Units 4 | . . 1 1 1 . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . . Total Hacks 51 | . 12 3 9 1 1 . 2 . 9 7 7 . . Successful 31 | . 7 3 6 1 1 . 1 . 3 4 5 . . Failed 20 | . 5 . 3 . . . 1 . 6 3 2 . . Catastrophic 2 | . 1 . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 30 | . 7 . 7 . . . 2 . 7 . 7 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 10 | . 5 . . . . . . . 2 3 . . . Recycling Units 6 | . . 3 1 1 . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . . Terminal Hacks 17 | . 3 . 5 . 1 . 1 . 2 . 5 . . Record 3 | . . . . . . . . . . . 3 . . Open Door 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . Recall Assault 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . . . . 1 1 . . . Scan Component 3 | . 2 . . . . . . . . 1 . . . Repair 2 | . 2 . . . . . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . 3 . 1 . . . . . 1 . . . Process 1 | . . 1 . . . . . . . . . . . Report Inventory 2 | . . 1 . . . . . . . 1 . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . 4 1 . . 1 . 1 2 1 . . Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . Time 58 | . 58 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 40 | . . 40 . . . . . . . . . . . Retrieved Matter 40 | . . 40 . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Total Allies 1 | . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . 1 . Highest-Rated Group 180 | . . . . . . . . . . . . 180 . Highest-Rated Ally 180 | . . . . . . . . . . . . 180 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . 10 . Total Damage 393 | . . . . . . . . . . . . 393 . Kills 2 | . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Turns Passed 7869 | 81 119 775 1838 383 968 1053 187 116 608 642 414 332 353 Spaces Moved 4765 | 54 110 550 945 209 501 293 295 161 453 520 362 100 212 Core 857 | 3 . . 6 . . 82 204 110 77 . 99 100 176 Treads 22 | . . . . . . . 22 . . . . . . Legs 1501 | . . . 826 51 413 211 . . . . . . . Wheels 1766 | 51 110 550 113 . . . . . 159 520 263 . . Hover 583 | . . . . 158 88 . 69 51 217 . . . . Flight 36 | . . . . . . . . . . . . . 36 Fastest Speed 40 | 50 80 80 90 70 126 50 50 50 50 90 50 100 40 Average Speed 120 | 86 80 86 118 98 173 300 58 51 85 100 87 282 140 Slowest Speed 650 | 100 80 90 400 250 190 650 145 56 250 130 350 300 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 25 | 4 28 34 56 3 60 27 9 87 10 12 12 6 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . . . . 5 . . . . . . . . Spaces Dug 21 | . . . . . . . . . . . 20 . 1 Terrain Destroyed 112 | . . 14 17 . . 13 . . . 36 26 . 6 Melee . | . . . . . . . . . . . . . . Projectile 57 | . . 14 11 . . . . . . . 26 . 6 AOE 55 | . . . 6 . . 13 . . . 36 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Res Total 6036 | 70 139 709 1336 304 548 428 308 190 594 594 417 147 252 Wait 409 | . 26 33 97 22 2 92 . 19 54 4 4 42 14 Move 4753 | 53 109 549 944 208 500 292 295 160 452 519 361 99 212 Hop . | . . . . . . . . . . . . . . Pick Up 29 | 2 2 9 7 . 1 . 1 . 3 4 . . . Fast Attach 104 | 7 2 6 25 15 6 2 6 1 18 11 2 1 2 Attach 19 | . . 1 4 . 1 2 1 1 4 2 . 1 2 Detach 8 | . . . 1 . . . 2 3 . . . . 2 Swap 54 | 1 . 9 25 3 . . . . 3 11 2 . . Drop 101 | . . 21 37 11 1 . 2 2 7 16 4 . . Fire 546 | 7 . 81 196 45 37 34 1 4 53 27 42 4 15 Melee . | . . . . . . . . . . . . . . Ram 11 | . . . . . . 4 . . . . 2 . 5 Kick 2 | . . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Repaired Imp. Terrain Scanner 134 | -10/Materials | Repaired Wheel 186 | -10/Materials | Discovered new exit (range 16) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 498 | -9/Materials | Discovered new exit (range 8) 976 | -9/Materials | Entered another Materials area 976 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1062 | -8/Materials | Garrison activated, responded to threat 1277 | -8/Materials | Lost 5 parts (1p1n2u1w) 1409 | -8/Materials | Crushed by falling debris 1438 | -8/Materials | Core integrity fell below 50% 1470 | -8/Materials | Lost 6 parts (1p2n2u1w) 1569 | -8/Materials | Build established: Scavenger-Mutant 2576 | -8/Materials | First assault squad dispatched 2806 | -8/Materials | Discovered new exit (range 8) 2814 | -8/Materials | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2846 | -7/Factory | Discovered new exit (range 7) 3090 | -7/Factory | Lost 3 parts (2p1w) 3197 | -7/Factory | Entered Lower Caves 3246 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3395 | -7/Lower Caves | Particle Gun stolen by Master Thief 3404 | -7/Lower Caves | Flak Gun stolen by Master Thief 3584 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4116 | -7/Lower Caves | Discovered new exit (range 7) 4165 | -7/Lower Caves | Entered another Lower Caves area 4218 | -7/Lower Caves | Learned Factory emergency access door positions 4289 | -7/Lower Caves | Learned Factory stockpile data 4524 | -7/Lower Caves | Build established: Mutant 4856 | -7/Lower Caves | Spotted B-75 Beast 5157 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5188 | -7/Lower Caves | Core integrity fell below 50% 5209 | -7/Lower Caves | Discovered new exit (range 12) 5218 | -7/Lower Caves | Entered Factory 5218 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5220 | -6/Factory | Identified exit to Lower Caves 5247 | -6/Factory | Lost 11 parts (1p1n6u3w) 5405 | -6/Factory | Sucked down chute 5405 | -6/Factory | Entered Waste 5418 | -6/Waste | Spotted C-40 Crusher 5420 | -6/Waste | EMP discharged 5452 | -6/Waste | Spotted C-40 Crusher 5478 | -6/Waste | Spotted C-40 Crusher 5491 | -6/Waste | Spotted C-40 Crusher 5500 | -6/Waste | Discovered new exit (range 16) 5500 | -6/Waste | Spotted C-40 Crusher 5520 | -6/Waste | EMP discharged 5520 | -6/Waste | System corruption reached 10% 5521 | -6/Waste | Entered Factory 5639 | -6/Factory | Lost 4 parts (1p1n1u1w) 5767 | -6/Factory | Discovered new exit (range 15) 5799 | -6/Factory | Garrison activated, responded to threat 5859 | -6/Factory | Lost 4 parts (2p1n1w) 6100 | -6/Factory | Garrison activated, responded to threat 6115 | -6/Factory | Build established: Scavenger-Mutant 6129 | -6/Factory | Entered another Factory area 6129 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6468 | -5/Factory | Discovered new exit (range 16) 6713 | -5/Factory | Build established: Generator-Mutant 6771 | -5/Factory | Entered another Factory area 6771 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7107 | -4/Factory | Spotted B-86 Titan 7139 | -4/Factory | Core integrity fell below 50% 7170 | -4/Factory | Lost 15 parts (3p3n7u2w) 7181 | -4/Factory | System corruption reached 10% 7181 | -4/Factory | Discovered new exit (range 5) 7185 | -4/Factory | Entered Upper Caves 7205 | -4/Upper Caves | 7V-RTL showed up to help 7207 | -4/Upper Caves | 7V-RTL revealed a hidden path 7437 | -4/Upper Caves | Build established: Mutant 7517 | -4/Upper Caves | Entered Research 7517 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7821 | -3/Research | Core integrity fell below 50% 7836 | -3/Research | Lost 3 parts (3w) 7861 | -3/Research | Spotted B-86 Titan 7865 | -3/Research | Core integrity fell below 20% 7870 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- Terminal disabled. Slug penetrates Terminal. K-01 Serf destroyed. R-10 Processor collects Lgt. Ion Engine. Terminal disabled. Chain reaction triggered in Lgt. Angular Momentum Engine. K-01 Serf collects debris. Slug penetrates Repair Station. R-10 Processor collects Sml. Matter Pod. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. P-80 Master resets O-32 Director, system corruption cleaned. Impulse Thruster Array destroyed. M-36 Artificer fits Backup Power VII on O-32 Director. Penetrated by Slug. [Achievement: Hunted] Slug penetrates G-67 Veteran. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????#########?# | | ?????????????????# ?????????????##???#"""T" "#?# | | ???????????????### ##########;##### "" "##### | | ?????????? u @ p | | ?????????? gg | | ?????????? h g AA g k R | | ???????????b k h g | | ???????????g######+############; R !! | | ?????????????????????????????# !! | | ?????????????????????????????# ""R"" !! | | ?????????????????????????????### """" | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????## " """ ###### | | ????????????????????????????????#"" """"#????? | | ????????????????????????????????#############????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 73 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 20 Resistance: EM 25 Core Shielding 30 Evasion (%) 57 Targeting Accuracy 18 Recoil Reduction 1 Item Schematics ----------------- Xenon Bombardment Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Hunted More Dakka Please Power Corrupts Significant Disruption Challenges ------------ None Game ------ Seed FissionQuantumShielding Manual? 0 Play Time 02:00:45 Cumulative 17.0 hours Start 2020.07.09 @ 04:10:04 End 2020.07.09 @ 16:53:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a8bd34c-dd4e-4579-bdfc-086ba58cc552