Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 12:32:20 Player: Dosh Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (82) 410 Value Destroyed (1686) 1686 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (939) 939 TOTAL SCORE: 11915 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 148 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1600 Matter 210/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Propulsion Shielding Enhanced Nova Cannon Mini Smartbomb Launcher Gamma Bomb Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor System Shield System Shield Improved System Guard Improved System Guard Improved System Guard Improved System Guard > --- WEAPON ----------- (None) > --- INVENTORY -------- Experimental Propulsion Shielding Mini Smartbomb Launcher Mini Smartbomb Launcher Gamma Bomb Trap [Rating: 53] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion None Utility Weight Redist. System Device Weight Redist. System Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 . . 2 . . 2 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 91 | 1 9 4 7 . . . 3 7 1 14 . 2 . 11 13 1 7 5 6 Power 12 | 1 2 2 1 . . . 1 2 . 1 . . . . 2 . . . . Engine 6 | 1 2 1 1 . . . . 1 . . . . . . . . . . . Core 6 | . . 1 . . . . 1 1 . 1 . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 41 | . 2 1 2 . . . 1 1 1 5 . 2 . 8 5 1 7 3 2 Device 17 | . 1 1 1 . . . . 1 1 2 . . . 1 4 1 . 2 2 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 16 | . . . 1 . . . . . . 3 . 2 . 5 . . 4 1 . Hackware 6 | . . . . . . . 1 . . . . . . 1 1 . 3 . . Protection 2 | . 1 . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 38 | . 5 1 4 . . . 1 4 . 8 . . . 3 6 . . 2 4 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . 1 4 . . . . Ballistic Gun 4 | . 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 2 . . . . . . 4 . . . . 2 . . 1 3 Special Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . Impact Weapon 8 | . . . 2 . . . 1 2 . 3 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon 3 | . . . . . . . . 2 . . . . . 1 . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . 1 1 . . . 2 1 . . . . Parts Lost 40 | . 4 1 2 . . 1 . . 2 8 1 . . . 5 . 3 9 4 Power 5 | . 2 . 2 . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 26 | . . 1 . . . 1 . . 1 5 1 . . . 3 . 3 8 3 Weapon 9 | . 2 . . . . . . . 1 3 . . . . 1 . . 1 1 Highest Loss Streak 5 | . 3 1 1 . . 1 . . 1 4 1 . . . 2 . 3 5 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 40 | . 48 66 58 55 55 44 52 42 30 28 6 8 13 37 32 19 24 34 11 Engine 2 | . 12 7 1 . . . . . . . . . . . . . . . . Core 2 | . . 6 6 . . . 8 6 1 . . . . . . . . . . Device 9 | . 4 15 30 33 33 22 18 15 12 1 . . . 4 5 4 2 . 1 Processor 10 | . . . 3 11 11 11 9 7 7 15 6 8 13 22 21 14 15 23 7 Hackware 3 | . . . . . . . 8 7 7 5 . . . 2 1 . 6 7 . Protection 1 | . 6 10 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 24 14 . . . . . . . . . . . . . . . . . Launcher 1 | . . 11 5 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 9 11 11 11 8 3 . 4 . . . . . . . . . Naked Turns 32 | . 1 . . . . . . . . . 1 30 . . . . . . . Heaviest Build 14 | 3 14 14 12 4 4 4 10 10 8 9 . . . 9 14 6 6 6 5 Greatest Support 9 | 3 9 9 9 9 3 3 9 9 9 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 4 | . 4 1 3 1 1 1 1 3 . 2 . . . 2 4 1 1 1 1 Average Overweight (x) . | . 1 1 . . 1 . . . . . . . . . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 4 5 5 5 5 5 5 3 3 3 5 5 3 4 4 5 Average Carried 3 | . 3 4 3 4 4 5 4 4 4 4 3 3 3 4 3 3 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 4 5 5 5 5 5 3 3 3 3 5 4 3 4 4 4 Class Distribution -------------------- 76% | Mutant 12% | Scout 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scout | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Matter Collected 2029 | 191 511 143 181 . . . 69 . . 131 . 21 . 187 292 . 9 62 232 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2191 | . 600 218 152 . . . 144 . . 282 . . . 187 309 . . 48 251 Parts 149 | . 39 21 21 . . . 7 . . 17 . . . 14 14 . . 4 12 Haulers Intercepted 5 | . 2 . 1 . . . . . . . . . . 1 1 . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 36 | . 6 7 6 . . . . . . 8 . . . . 5 . . . 4 Guns 6 | . 6 . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . 2 . . . . AOE 28 | . . 7 6 . . . . . . 8 . . . . 3 . . . 4 Classes Destroyed 12 | . 5 3 1 . . . . . . 1 . . . . 2 . . . . Worker 11 | . . 2 . . . . 4 . . 1 . . . 1 2 . . 1 . Builder 8 | . . . 2 . . . 2 . . 1 . . . 1 . . . . 2 Tunneler 6 | . . 2 . . . . 1 . . . . . . 1 . . . 1 1 Hauler 5 | . 2 . 1 . . . . . . . . . . 1 1 . . . . Recycler 5 | . 1 1 . . . . . . . 1 . . . . 1 . . . 1 Operator 5 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . Watcher 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . Swarmer 18 | . . 3 6 . . . . . . 3 . . . . 2 . . . 4 Grunt 14 | . 6 4 . . . . . . . 4 . . . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . 2 . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 5 4 . . . 3 . . 7 . . . 1 7 . . 1 7 Combat Bots Only 5 | . 2 3 3 . . . . . . 5 . . . . 3 . . . 4 Max Kills in Single Turn 3 | . 1 2 3 . . . 1 . . 3 . . . 1 2 . . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . . . . 3 . . . . 1 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Damage Taken 7528 | . 612 146 185 . . 62 64 16 70 1258 73 13 30 169 1062 . 422 1632 1714 Core 5314 | . 184 49 47 . . 32 32 . 70 546 69 13 30 105 843 . 276 1418 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 57 | . . . . . . . . . . 57 . . . . . . . . . Core Remaining (%) 57 | 100 . 6 . . . 80 94 . . 12 . . 86 89 26 . 78 2 . Volleys Fired 153 | . 59 23 9 . . . . . . 10 . . . 24 21 . . 1 6 Largest 2 | . 2 2 1 . . . . . . 1 . . . 1 1 . . 1 1 Hottest 105 | . 73 53 30 . . . . . . 45 . . . 35 105 . . 80 80 Shots Fired 212 | . 114 27 9 . . . . . . 10 . . . 24 21 . . 1 6 Gun 131 | . 114 14 3 . . . . . . . . . . . . . . . . Cannon 30 | . . . . . . . . . . . . . . 18 12 . . . . Launcher 43 | . . 13 6 . . . . . . 8 . . . . 9 . . 1 6 Special 8 | . . . . . . . . . . 2 . . . 6 . . . . . Kinetic 127 | . 110 14 3 . . . . . . . . . . . . . . . . Thermal 42 | . 4 . . . . . . . . 2 . . . 24 12 . . . . Explosive 43 | . . 13 6 . . . . . . 8 . . . . 9 . . 1 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 4 1 . . . . . . 8 . . . 8 4 . . . 7 Robot Miss Streak 3 | . 3 3 2 . . . . . . 3 . . . 2 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 135 | . 67 10 4 . . . 10 1 . 8 . . . 18 6 . . 4 7 Core Hits 115 | . 23 18 12 . . . 2 . . 24 . . . 6 18 . . 3 9 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Critical Strikes 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . Smash 2 | . . . 1 . . . 1 . . . . . . . . . . . . Melee Attacks 89 | . . . 5 . . . 21 3 . 23 . . . . . . . 30 7 Impact 51 | . . . 5 . . . 21 2 . 23 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . . . . . . . . 30 7 Sneak Attacks 18 | . . . 1 . . . 9 1 . 2 . . . . . . . 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7245 | . 991 748 685 . . . 709 . . 1141 14 . . 517 1254 . . 224 962 Guns 1118 | . 991 95 32 . . . . . . . . . . . . . . . . Cannons 769 | . . . . . . . . . . . . . . 482 287 . . . . Explosions 3635 | . . 650 447 . . . . . . 820 . . . . 967 . . . 751 Melee 1617 | . . . 206 . . . 709 . . 321 . . . . . . . 176 205 Ramming 71 | . . 3 . . . . . . . . 14 . . . . . . 48 6 Kinetic 1068 | . 941 95 32 . . . . . . . . . . . . . . . . Thermal 854 | . 50 . . . . . . . . . . . . 517 287 . . . . Explosive 3635 | . . 650 447 . . . . . . 820 . . . . 967 . . . 751 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1236 | . . . 206 . . . 709 . . 321 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 381 | . . . . . . . . . . . . . . . . . . 176 205 Highest Corruption 15 | . . . 1 1 1 1 . . 10 12 2 2 2 . 6 . . . 15 Average Corruption 4 | . . . 1 1 1 1 . . 10 6 2 2 2 . 3 . . . 7 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . 3 . 3 . . . 3 14 . 2 . . 2 . . . . Message Errors 10 | . . . 2 . 1 . . . . 6 . . . . 1 . . . . Matter Fused 5 | . . . . . 1 . . . 1 3 . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . 1 . . 2 . . 1 . . . . Energy Discharges 2 | . . . 1 . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . . . 1 . . . . 3 . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . 3 . . . . Overflow Damage 675 | . . . 89 . . . 346 . . 143 . . . 8 . . . . 89 Projectiles 8 | . . . . . . . . . . . . . . 8 . . . . . Explosions 49 | . . . . . . . . . . . . . . . . . . . 49 Melee 618 | . . . 89 . . . 346 . . 143 . . . . . . . . 40 Knockbacks 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . Impact 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . 11 31 . . . . . . 178 7 . . . 77 . . 21 3 Shots 10 | . . 1 2 . . . . . . 6 . . . . 1 . . . . Rammed 16 | . 1 1 . . . . . . . . 2 . . . 2 . . 9 1 Targets Rammed 16 | . 1 1 . . . . . . . . 2 . . . 2 . . 9 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 259 | . 86 38 3 . . . . . 218 2 . 259 . . 217 . . . . Average Temperature 32 | . 19 16 2 . . . . . 116 2 . 143 . . 41 . . . . Received Heat Transfer 975 | . 336 51 27 . . 36 9 9 . 303 30 . . . . . 102 36 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . 2 . . . 7 . . 6 . . . . . . . . . Impact Corruptions 22 | . . . 2 . . . 16 . . 4 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . . . . . . 2 . . . . Heat Transferred 1399 | . 148 . . . . . . . . . . . . 861 390 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Peak Influence 556 | . 110 274 556 204 . 45 93 71 39 392 145 . . 136 294 153 114 349 511 Initial 204 | . . . 28 204 . . 17 39 24 20 115 . . 72 25 148 114 55 114 Average 114 | . 50 107 261 204 . 14 39 59 30 131 118 . . 87 107 148 106 174 283 Maximum Alert Level 2 | . . 1 2 1 . . . . . 1 . . . . 1 . . 1 2 Low Security (%) 81 | 100 100 90 37 . . 100 100 100 100 60 100 . . 100 80 100 100 65 39 Level 1 15 | . . 9 52 100 . . . . . 39 . . . . 19 . . 34 29 Level 2 2 | . . . 10 . . . . . . . . . . . . . . . 30 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 2 . . . 1 1 . 7 . . . 1 5 . 1 4 1 Investigation 4 | . . . . . . . . 1 . 3 . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . . 1 1 . . 1 1 Reinforcement 13 | . 1 . 2 . . . 1 . . 1 . . . . 4 . 1 3 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Distress Signals 7 | . . . 1 . . . 1 . . 1 . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 168 | . 14 7 16 . . 3 6 2 6 23 2 6 1 7 21 . 2 25 27 Peak Tracking Total 15 | . 3 3 7 . . 3 4 2 6 8 3 4 1 4 12 . 2 10 15 Tactical Retreats 25 | . . . 2 . . 2 2 1 . 4 . 1 . . . . 1 8 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Traps Triggered 15 | . . . 1 . . . . 2 . 2 . . . . 4 . 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Machines Disabled 9 | . . 3 1 . . . . . . 4 . . . . 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . . . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Machines Accessed 28 | . 2 . 1 . 1 . 5 . . 9 . . . 2 3 1 . 4 . Terminals 18 | . 1 . 1 . . . 4 . . 4 . . . . 3 1 . 4 . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . . 2 . . . . . Total Hacks 62 | . 4 . 2 . 1 . 13 . . 16 . . . 3 6 2 . 15 . Successful 20 | . 1 . 1 . 1 . 5 . . 6 . . . . 1 1 . 4 . Failed 42 | . 3 . 1 . . . 8 . . 10 . . . 3 5 1 . 11 . Catastrophic 9 | . . . . . . . 2 . . 3 . . . . 1 . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 40 | . 3 . 2 . 1 . 11 . . 6 . . . 2 6 . . 9 . Terminals 46 | . 3 . 2 . . . 11 . . 7 . . . . 6 2 . 15 . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . 3 . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 3 . . . 3 . . . . . Terminal Hacks 6 | . . . . . 1 . 2 . . 1 . . . . . 1 . 1 . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . 1 . 1 . . . 3 . . 1 . . . . 1 . . 3 . Terminals 10 | . 1 . 1 . . . 3 . . 1 . . . . 1 . . 3 . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 8 | . . . 1 . . . 2 . . 1 . . . . 1 . . 3 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 1 . . . 5 . . 9 . . . 2 3 1 . 2 . Full Trace Events 2 | . . . . . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . Time 78 | . . . . . . . . . . 78 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Total Allies 4 | . . 3 . . . . . . 1 . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . 1 . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 . . . . . 31 . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 1 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 41 | . . . 32 . . . . . 9 . . . . . . . . . . Total Damage 431 | . . . 307 . . . . . 124 . . . . . . . . . . Kills 6 | . . . 6 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Turns Passed 5602 | 26 858 461 269 53 212 54 594 328 61 554 52 91 20 512 387 70 88 554 358 Spaces Moved 6302 | 45 511 369 317 103 212 103 509 376 114 747 100 176 39 517 417 69 106 867 605 Core 6302 | 45 511 369 317 103 212 103 509 376 114 747 100 176 39 517 417 69 106 867 605 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 100 50 50 100 50 50 50 50 50 50 50 50 50 50 100 50 50 50 Average Speed 71 | 50 133 100 63 51 100 52 91 63 50 53 50 50 50 82 68 100 72 51 51 Slowest Speed 250 | 50 250 100 200 100 100 100 100 200 50 150 50 50 50 150 250 100 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 35 | 3 89 78 43 34 63 32 38 9 80 20 5 34 9 12 14 6 83 35 18 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . . . 1 . . . . . 1 . . . . . . . Spaces Dug 62 | . . . . . . . 6 2 . 15 . . . . 8 . . 28 3 Terrain Destroyed 339 | . . 52 39 . . . 6 2 . 115 . . . 3 41 . . 28 53 Melee 38 | . . . . . . . 6 2 . 15 . . . . . . . 12 3 Projectile 8 | . . . . . . . . . . . . . . 3 5 . . . . AOE 293 | . . 52 39 . . . . . . 100 . . . . 36 . . 16 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res DSF Res Acc Total 7001 | 47 589 436 368 102 212 102 599 462 117 838 101 177 38 571 495 70 113 929 635 Wait 291 | 1 4 38 22 . . . 65 67 . 40 . . . 14 32 1 . 2 5 Move 6285 | 44 510 368 316 102 211 102 508 376 113 746 100 175 38 516 416 68 105 866 605 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 19 | 1 4 . 2 . 1 . . 2 1 1 . . . 2 2 . 1 . 2 Fast Attach 53 | 1 8 2 4 . . . 1 . 1 7 . 2 . 9 5 . 7 4 2 Attach 28 | . 1 1 2 . . . 2 4 . 4 . . . 2 8 1 . 1 2 Detach 22 | . 1 1 2 . . . 2 3 . 3 . . . 2 6 . . 1 1 Swap 10 | . . 1 1 . . . . 3 . 3 . . . . . . . . 2 Drop 18 | . 1 1 5 . . . . 2 2 1 . . . 2 2 . . . 2 Fire 153 | . 59 23 9 . . . . . . 10 . . . 24 21 . . 1 6 Melee 89 | . . . 5 . . . 21 3 . 23 . . . . . . . 30 7 Ram 15 | . 1 1 . . . . . . . . 1 . . . 2 . . 9 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 15 . Rewire 1 | . . . . . . . . . . . . . . . 1 . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 27 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Core integrity fell below 50% 390 | -10/Materials | Lost 3 parts (1p2w) 651 | -10/Materials | Discovered new exit (range 11) 765 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Discovered new exit (range 7) 834 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Entered Mines 919 | -10/Mines | Met a Derelict bent on vengeance 1114 | -10/Mines | Core integrity fell below 20% 1187 | -10/Mines | Excavation squad dispatched 1187 | -10/Mines | A large section of the Mines collapsed 1304 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1306 | -10/Mines | Found Prototype Device 1306 | -10/Mines | Identified Exp. Sensor Array 1327 | -10/Mines | Discovered new exit (range 8) 1337 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1346 | -10/Mines | Entered Materials 1346 | -9/Materials | Accompanied by 3 allies 1346 | -9/Materials | Evolved 2 slots: Utility x2 1400 | -9/Materials | Discovered new exit (range 15) 1474 | -9/Materials | Discovered new exit (range 16) 1603 | -9/Materials | Discovered new exit (range 9) 1615 | -9/Materials | Entered Mines 1616 | -9/Mines | Learned location of Storage (-7) 1642 | -9/Mines | Learned Materials security intel 1665 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1665 | -9/Mines | Discovered new exit (range 5) 1668 | -9/Mines | Entered Exiles 1681 | -9/Exiles | Discovered new exit (range 16) 1692 | -9/Exiles | Met 8R-AWN 1710 | -9/Exiles | Met EX-HEX 1736 | -9/Exiles | Met EX-BIN 1751 | -9/Exiles | Aligned with FarCom system 1752 | -9/Exiles | Given EX-Vault access code 1777 | -9/Exiles | Opened EX-Vault 1783 | -9/Exiles | Found Cloak of Protection 1805 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1834 | -9/Exiles | Met EX-DEC 1871 | -9/Exiles | Discovered new exit (range 10) 1880 | -9/Exiles | Left Exiles lab with Cloak of Protection 1880 | -9/Exiles | Entered Mines 1932 | -8/Mines | Discovered new exit (range 5) 1934 | -8/Mines | Entered Materials 1934 | -8/Materials | Evolved 2 slots: Utility x2 2214 | -8/Materials | Discovered new exit (range 5) 2528 | -8/Materials | Entered Factory 2528 | -7/Factory | Evolved 2 slots: Utility x2 2615 | -7/Factory | Discovered new exit (range 9) 2856 | -7/Factory | Manually triggered Chute Trap 2856 | -7/Factory | Sucked down chute 2856 | -7/Factory | Entered Waste 2857 | -7/Waste | Met a frightened Derelict 2860 | -7/Waste | Spotted C-40 Crusher 2868 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2871 | -7/Waste | EMP discharged 2871 | -7/Waste | System corruption reached 10% 2875 | -7/Waste | Spotted C-40 Crusher 2886 | -7/Waste | Spotted C-40 Crusher 2889 | -7/Waste | Spotted C-40 Crusher 2893 | -7/Waste | Spotted C-40 Crusher 2896 | -7/Waste | Spotted C-40 Crusher 2904 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2907 | -7/Waste | Discovered new exit (range 12) 2917 | -7/Waste | Entered Factory 3040 | -7/Factory | Repaired Broken Mic. Fission Core? 3089 | -7/Factory | Found Prototype Launcher 3089 | -7/Factory | Identified Rocket Array 3333 | -7/Factory | Core integrity fell below 50% 3371 | -7/Factory | Lost 4 parts (2u2w) 3389 | -7/Factory | Build established: Scout 3402 | -7/Factory | Crushed by falling debris 3433 | -7/Factory | Lost 3 parts (2u1w) 3457 | -7/Factory | Discovered new exit (range 14) 3467 | -7/Factory | Core integrity fell below 20% 3471 | -7/Factory | Entered another Factory area 3471 | -6/Factory | Evolved 2 slots: Utility x2 3499 | -6/Factory | Discovered new exit (range 18) 3523 | -6/Factory | Entered Lower Caves 3584 | -6/Lower Caves | P-60 Hacker assimilated allied 9R-RFJ(r) 3611 | -6/Lower Caves | Discovered new exit (range 7) 3614 | -6/Lower Caves | Entered another Lower Caves area 3627 | -6/Lower Caves | Discovered new exit (range 11) 3634 | -6/Lower Caves | Entered Factory 3634 | -5/Factory | Evolved 2 slots: Utility x2 3697 | -5/Factory | Build established: Mutant 3805 | -5/Factory | Discovered new exit (range 9) 4146 | -5/Factory | Entered another Factory area 4146 | -4/Factory | Evolved 2 slots: Utility x2 4451 | -4/Factory | Found Prototype Launcher 4451 | -4/Factory | Identified Mni. Smartbomb Launcher 4477 | -4/Factory | Found Mni. Smartbomb Launcher 4490 | -4/Factory | Core integrity fell below 50% 4525 | -4/Factory | Discovered new exit (range 16) 4533 | -4/Factory | Entered Research 4533 | -3/Research | Evolved 2 slots: Utility x2 4602 | -3/Research | Identified exit to DSF 4603 | -3/Research | Entered DSF 4603 | -3/DSF | Accompanied by 1 ally 4618 | -3/DSF | Additional patrols routed to DSF 4683 | -3/DSF | Discovered new exit (range 12) 4691 | -3/DSF | Lost 3 parts (3u) 4691 | -3/DSF | Entered Research 4691 | -2/Research | Evolved 2 slots: Utility x2 4872 | -2/Research | Spotted B-90 Cyclops 4967 | -2/Research | Core integrity fell below 50% 5178 | -2/Research | Build established: Hacker-Mutant 5218 | -2/Research | Core integrity fell below 20% 5238 | -2/Research | Discovered new exit (range 15) 5245 | -2/Research | Entered Access 5245 | -1/Access | Evolved 2 slots: Utility x2 5275 | -1/Access | Lost 5 parts (5u) 5547 | -1/Access | Core integrity fell below 50% 5568 | -1/Access | Core integrity fell below 20% 5582 | -1/Access | System corruption reached 10% 5603 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05424_ K-01 Serf cleans the Terminal. 05425_ Destroyed Com. Wheel. 05440_ Slug penetrates Wall. 05443_ W-44 Eye sends out distress signal. 05443_ W-44 Eye destroyed. 05444_ Penetrated by Slug. 05444_ Structural Scanner destroyed. 05444_ Penetrated by Slug. 05444_ U-05 Engineer lays Concrete. 05449_ Spear destroyed. 05495_ ALERT: Rogue bot located, Programmers report to Access Zone 2H. 05510_ Slammed into P-80 Master. 05519_ Drone sends a signal. 05523_ Slug penetrates Wall. 05557_ P-80 Master resets P-80 Master, system corruption cleaned. 05561_ Acquired 35 matter. 05566_ Emergency Access malfunctions. 05581_ W-44 Eye destroyed. 05581_ Imp. System Guard destroyed. 05596_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????######## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ?????????????????????????????????####+### | | ?????????????????????????????????# ## | | ???????????????? ????????????????# # | | ?????????????w ????????????????# # | | ?????????????? ???????????????# + | | ????????????? ??????????????# p # | | ????????????? ?????????????# pp p # | | ????????????# ############## p #? | | ????????????# ########? | | ????????????# #???????? | | ????????????# #???????? | | ????????????+ #???????? | | ????????????# #???????? | | ????????????# #???????? | | ????????????# @ #???????? | | ?????????????????##+##########+###########???????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????" ""????????????????? | | ????????????????????????????" ""????????????????? | | ???????????????????????????"" ""#???????????????? | | ??????????????????????????? G#???????????????? | | ??????????????????????????? ""????????????????? | | ??????????????????????????? "?????????????????? | | ??????????????????????????? "?????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 810 Cloak Strength 5 Additional Mass Support 6 Corruption Containment 48 Armor Coverage 150 Evasion (%) 50 Melee Accuracy 5 Launcher Accuracy 20 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveImprinterExoskeleton Manual? 0 Play Time 00:49:33 Cumulative 213.5 hours Start 2024.02.17 @ 11:46:38 End 2024.02.17 @ 12:32:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0 Lore% 68 Gallery% 74 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c21d7f7-4d53-45b5-8bf0-0db77125a753