Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 12:09:32 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (39436) 39436 TOTAL SCORE: 46856 Bonus ------- Pacifist 10406 Entered DSFs 1000 Win 3000 Win Speed 25030 Cogmind --------- Core Integrity 232/1600 Matter 134/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (13) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Power Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Electron Diverter > --- UTILITY ---------- Advanced Thermal Generator Advanced Cryofiber Web Coolant Injector Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Micro Nuclear Core Coolant Injector Hacking Suite [Rating: 149] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Graphene Brace Processor Signal Interpreter Hackware Advanced Hacking Suite Weapon Light Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Power Sword Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 6 . 2 . 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 11 | . . 2 . . . 3 . 2 . 2 1 . . 1 Utility 6 | . . . . . . 2 . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 48 | 4 1 1 . . . 6 . . 11 9 . 5 6 5 Power 7 | . . . . . . . . . 2 1 . . 2 2 Engine 1 | . . . . . . . . . 1 . . . . . Core 3 | . . . . . . . . . 1 1 . . . 1 Reactor 3 | . . . . . . . . . . . . . 2 1 Propulsion 21 | 2 . 1 . . . 6 . . 5 3 . 1 2 1 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . 4 . . . . . . . . Flight 15 | . . 1 . . . 2 . . 5 3 . 1 2 1 Utility 14 | . 1 . . . . . . . 3 5 . 2 2 1 Device 8 | . . . . . . . . . 3 4 . . 1 . Storage . | . . . . . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . . . Hackware 5 | . . . . . . . . . . 1 . 2 1 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 6 | 2 . . . . . . . . 1 . . 2 . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . . . 1 1 Parts Lost 32 | . . . . . . . 3 . 2 10 . 1 1 15 Power 4 | . . . . . . . . . 1 1 . . . 2 Propulsion 16 | . . . . . . . 2 . . 3 . 1 1 9 Utility 8 | . . . . . . . . . . 5 . . . 3 Weapon 4 | . . . . . . . 1 . 1 1 . . . 1 Highest Loss Streak 13 | . . . . . . . 3 . 5 10 . 11 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 2 | . . . . . . 1 4 5 3 3 4 4 3 4 Power . | . . . . . . . 1 2 . . . . . 1 Propulsion . | . . . . . . . . . . 1 1 1 . . Utility 1 | . . . . . . 1 3 3 2 1 3 3 3 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 64 52 44 44 44 56 66 41 68 72 57 61 82 39 Core 1 | . . . . . . . . . 3 6 4 4 2 . Treads 1 | . 28 17 . . . . . . . . . . . . Hover 6 | . . . . . . 23 26 11 5 . . . . . Flight 18 | . . 2 11 11 11 12 20 17 36 42 38 38 39 11 Device 6 | . . . . . . . . . 7 15 14 14 16 9 Processor 4 | . 7 11 11 11 11 6 6 5 5 2 . . . . Hackware 3 | . . . . . . . . . . . . 1 11 9 Ballistic Gun 8 | . 28 22 22 22 22 13 13 5 5 . . . . . Slashing Weapon 2 | . . . . . . . . . . 3 . 3 8 7 Peak Build Rating 149 | 4 5 5 5 5 5 37 38 27 72 89 81 106 143 149 Average Rating 49 | 2 4 4 5 5 5 29 36 27 58 81 81 95 131 66 On Entrance 40 | . 4 5 5 5 5 5 37 27 27 70 81 81 106 143 Avg Prop Armor Cover (%) 17 | 24 29 29 . . . 18 18 13 13 . . . . 5 Naked Turns 3 | . . . . . . . . . . . . . . 3 Heaviest Build 48 | 2 2 2 2 2 2 2 2 1 28 29 19 25 48 48 Greatest Support 88 | 3 3 4 4 4 4 40 19 16 53 77 77 84 88 88 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . 4 5 5 5 5 4 5 4 5 Average Carried 2 | . . . . . . 1 4 5 4 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . 4 5 5 5 4 4 5 4 2 Class Distribution -------------------- 38% | Sprinter 28% | Mutant 21% | Hacker-Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Extension Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/DSF Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Matter Collected 464 | 198 . . . . 62 60 . . . 130 . . . 14 Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Hostile Shots Fired 433 | . 3 13 . . 23 28 30 . 8 68 . 25 11 224 Missed 205 | . 3 4 . . 14 15 15 . 4 40 . 12 9 89 Hits 228 | . . 9 . . 9 13 15 . 4 28 . 13 2 135 Melee 7 | . . . . . . . . . 3 . . 4 . . Projectile 221 | . . 9 . . 9 13 15 . 1 28 . 9 2 135 AOE 3 | . . . . . . . . . 1 2 . . . . Critical Strikes 14 | . . 1 . . . . . . 1 2 . 2 . 8 Actively Blocked 10 | . . . . . . . . . . . . 2 . 8 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 4283 | . . 117 . . 115 168 191 . 171 740 . 269 32 2480 Core 1821 | . . 41 . . 17 48 98 . 56 142 . 37 14 1368 Absorbed by Shields 12 | . . . . . . . . . . . . . 12 . Regen/Repaired (Parts) 137 | . . . . . . 40 . . . 56 . . . 41 Core Remaining (%) 84 | 100 100 . . . 85 . 82 . 94 87 . 97 99 14 Volleys Fired 7 | . . . . . . . . . . . . . . 7 Largest 1 | . . . . . . . . . . . . . . 1 Hottest 120 | . . . . . . . . . . . . . . 120 Shots Fired 6 | . . . . . . . . . . . . . . 6 Gun . | . . . . . . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . 6 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 6 | . . . . . . . . . . . . . . 6 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . . 1 . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 29 | . . . . . . . . . . . . . 1 28 Impact . | . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . 1 28 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 81 | . . . . . . . . . . . . . 81 . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 81 | . . . . . . . . . . . . . 81 . Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . . . . . . . 81 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 1 . . . 7 Average Corruption 2 | . . . . . . . . . . 1 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 51 | . . . . . . . . . . . . . 51 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 51 | . . . . . . . . . . . . . 51 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 363 | . . . . . . . 10 . 32 263 . 55 200 363 Average Temperature 159 | . . . . . . . 10 . 15 169 . 18 156 178 Received Heat Transfer 270 | . . 54 . . . 39 24 . . 42 . 48 . 63 Effects 2 | . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Maximum Alert Level 1 | . . . . . . . . . . 1 . . . 1 Low Security (%) 74 | 100 100 100 100 . . 100 100 100 100 48 100 100 100 37 Level 1 25 | . . . . . . . . . . 51 . . . 62 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 391 | . 15 30 11 . . 60 14 . 3 347 176 135 83 391 Initial 176 | . . 5 11 . . 31 14 . 3 . 176 135 69 31 Average 102 | . 5 11 11 . . 20 9 . 2 165 176 131 72 217 Influence Increases 1317 | . 15 30 . . 90 109 . 5 . 487 5 . 24 552 Successful Hack 195 | . 15 . . . . 19 . 5 . 52 5 . 24 75 Disable Machine 30 | . . . . . . . . . . . . . . 30 Destroy Structure 57 | . . . . . . . . . . . . . . 57 Partial Spotted 105 | . . . . . . . . . . 45 . . . 60 Lose Combat Pursuer 930 | . . 30 . . 90 90 . . . 390 . . . 330 Influence Decreases 936 | . . 15 19 11 40 129 30 . 5 150 161 56 96 224 Entered New Map 362 | . . 10 19 11 . 19 16 . 2 . 161 46 56 22 Time Decay 355 | . . 5 . . 40 100 10 . . 50 . . 30 120 Lost Part 209 | . . . . . . . 4 . 3 100 . 10 10 82 Lost Ally 10 | . . . . . . 10 . . . . . . . . Squads Dispatched 30 | . 1 1 . . . 6 1 1 1 10 . 1 2 6 Investigation 20 | . 1 1 . . . 4 1 1 . 8 . . 1 3 Extermination 5 | . . . . . . 1 . . . 1 . . 1 2 Reinforcement 5 | . . . . . . 1 . . 1 1 . 1 . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Distress Signals 5 | . . 1 . . . 1 . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 125 | . 1 7 . . 6 15 4 . 4 44 . 4 8 32 Peak Tracking Total 21 | . 1 7 . . 6 8 4 . 4 21 . 5 7 15 Tactical Retreats 17 | . . 1 . . 2 2 . . . 5 . . . 7 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Traps Triggered 3 | . . . . . . 1 . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Machines Disabled 2 | . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Machines Accessed 30 | . 2 2 . . . 7 1 1 . 8 1 . 2 6 Terminals 22 | . 2 2 . . . 5 1 1 . 5 1 . 2 3 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . 2 . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 96 | . 10 7 . . . 23 4 3 . 23 1 . 5 20 Successful 40 | . 5 2 . . . 9 1 1 . 8 1 . 3 10 Failed 55 | . 5 5 . . . 14 3 2 . 15 . . 2 9 Catastrophic 9 | . . 1 . . . 1 1 . . 5 . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 Manual 49 | . 8 4 . . . 21 . . . 10 . . 1 5 Terminals 78 | . 10 7 . . . 21 4 3 . 17 1 . 5 10 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 7 | . . . . . . 1 . . . 2 . . . 4 Recycling Units 2 | . . . . . . . . . . . . . . 2 Scanalyzers 8 | . . . . . . . . . . 4 . . . 4 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 20 | . 4 1 . . . 4 1 1 . 3 1 . 2 3 Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 1 . . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . Zone Layout 7 | . 1 1 . . . 2 . . . 1 . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 Retrieve Components 2 | . . . . . . . . . . . . . . 2 Scanalyzer 4 | . . . . . . . . . . 2 . . . 2 Retrieve Study 4 | . . . . . . . . . . 2 . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 1 . . . 5 . . . 3 . . 1 2 Terminals 8 | . 1 1 . . . 3 . . . 1 . . 1 1 Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 7 | . 1 1 . . . 2 . . . 1 . . 1 1 Fabricators 1 | . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . 2 . . . 1 Patch 4 | . . . . . . 1 . . . 2 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 2 . . . 5 1 1 . 6 . . 2 6 Full Trace Events 17 | . 1 2 . . . 3 1 1 . 6 . . 1 2 Feedback Events 1 | . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . 2 . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Total Allies 4 | . . . . . . 4 . . . . . . . . Largest Group 3 | . . . . . . 3 . . . . . . . . Highest-Rated Group 87 | . . . . . . 87 . . . . . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . 13 . . . . . . . . Total Damage 189 | . . . . . . 189 . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Active Infowar (turns) 49 | . . . . . . . . . . 49 . . . . Sensors 49 | . . . . . . . . . . 49 . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Turns Passed 998 | 21 35 34 3 17 102 250 33 5 35 110 1 19 66 267 Spaces Moved 2924 | 29 67 69 7 48 291 723 106 15 74 540 5 60 342 548 Core 166 | 29 67 48 . . . . . . . . . . . 22 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight 2757 | . . 21 7 48 291 722 106 15 74 540 5 60 342 526 Fastest Speed 14 | 50 50 35 35 35 35 30 27 30 17 14 18 15 15 15 Average Speed 27 | 50 50 45 35 35 35 32 29 30 18 17 18 16 15 29 Slowest Speed 50 | 50 50 50 35 35 35 48 30 30 30 21 18 18 19 50 Overloaded Moves 13 | . . . . . . . 13 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . 12 1 . 2 8 . 2 3 9 Potential Cave-ins 9 | . . . . . . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 26 12 7 10 52 32 25 1 77 28 . 50 16 22 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 . 1 1 1 1 1 . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 . . . . . . . . . 1 . Scrap Searched 2 | . . . . . 2 . . . . . . . . . Spaces Dug 29 | . . . . . . . . . . . . . . 29 Terrain Destroyed 29 | . . . . . . . . . . . . . . 29 Melee 28 | . . . . . . . . . . . . . . 28 Projectile 1 | . . . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac DSF Fac Res DSF Res Acc Total 3001 | 32 67 71 6 47 290 723 105 14 89 545 4 63 348 597 Wait 5 | . . . . . . 1 . . . . . . . 4 Move 2836 | 28 66 68 6 47 290 698 103 14 69 523 4 55 336 529 Hop 36 | . . . . . . 12 1 . 2 8 . 2 2 9 Pick Up 15 | . . . . . . 4 1 . 2 4 . 1 1 2 Fast Attach 34 | 4 1 1 . . . 6 . . 8 5 . 5 2 2 Attach 15 | . . . . . . . . . 4 3 . . 3 5 Detach 4 | . . . . . . . . . . . . . . 4 Swap 5 | . . . . . . . . . . 2 . . 2 1 Drop 10 | . . 2 . . . . . . 2 . . . . 6 Fire 7 | . . . . . . . . . . . . . . 7 Melee 29 | . . . . . . . . . . . . . 1 28 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 2 . . 2 . . . 1 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension -5/Factory -5/DSF -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -3/DSF -2/Research -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 16) 57 | -10/Materials | Identified exit to Materials 57 | -10/Materials | Entered another Materials area 57 | -9/Materials | Evolved 2 slots: Propulsion x2 77 | -9/Materials | Discovered new exit (range 16) 91 | -9/Materials | Identified exit to Mines 91 | -9/Materials | Entered Mines 92 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 94 | -9/Mines | Entered Zion 109 | -7/Zion | Discovered new exit (range 8) 111 | -7/Zion | Identified exit to Proximity Caves 111 | -7/Zion | Entered Proximity Caves 119 | -6/Proximity Caves | Spotted B-75 Beast 210 | -6/Proximity Caves | Discovered new exit (range 10) 213 | -6/Proximity Caves | Identified exit to Factory 213 | -6/Proximity Caves | Entered Factory 213 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 214 | -6/Factory | Identified exit to Lower Caves 222 | -6/Factory | Spotted B-75 Beast 460 | -6/Factory | Discovered new exit (range 10) 462 | -6/Factory | Identified exit to Extension 463 | -6/Factory | Entered Extension 491 | -6/Extension | Spotted B-75 Beast 492 | -6/Extension | Spotted B-75 Beast 495 | -6/Extension | Discovered new exit (range 3) 495 | -6/Extension | Identified exit to Factory 496 | -6/Extension | Entered Factory 496 | -5/Factory | Evolved 2 slots: Propulsion x2 501 | -5/Factory | Identified exit to DSF 501 | -5/Factory | Entered DSF 525 | -5/DSF | Additional patrols routed to DSF 532 | -5/DSF | Discovered new exit (range 13) 536 | -5/DSF | Identified exit to Factory 536 | -5/DSF | Entered Factory 536 | -4/Factory | Evolved 2 slots: Propulsion x2 565 | -4/Factory | Lost 5 parts (1p2n2w) 568 | -4/Factory | Spotted B-86 Titan 627 | -4/Factory | Identified exit to Upper Caves 627 | -4/Factory | Identified exit to Research 643 | -4/Factory | Build established: Sprinter 646 | -4/Factory | Entered Research 646 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 647 | -3/Research | Identified exit to DSF 647 | -3/Research | Entered DSF 650 | -3/DSF | Discovered new exit (range 16) 666 | -3/DSF | Entered Research 666 | -2/Research | Evolved 2 slots: Utility x2 679 | -2/Research | Spotted B-90 Cyclops 690 | -2/Research | Lost 11 parts (1p4n5u1w) 694 | -2/Research | Spotted B-90 Cyclops 730 | -2/Research | Discovered new exit (range 9) 732 | -2/Research | Entered Access 732 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 750 | -1/Access | Central database locked down 838 | -1/Access | Lost 13 parts (1p9n3u) 881 | -1/Access | Identified exit to Command 972 | -1/Access | Spotted B-99 Colossus 972 | -1/Access | Spotted B-99 Colossus 984 | -1/Access | Core integrity fell below 50% 994 | -1/Access | Discovered new exit (range 7) 995 | -1/Access | Core integrity fell below 20% 996 | -1/Access | Released all parts (7) 999 | *** | Escaped! Last Messages --------------- 00990_ Knocked back. 00990_ Slug penetrates Sealed Heavy Doors. 00990_ Penetrated by Slug. 00990_ Slug penetrates Sealed Heavy Doors. 00992_ P-80 Master resets B-99 Colossus, system corruption cleaned. 00994_ Slug penetrates Sealed Heavy Doors. 00994_ Penetrated by Slug. 00994_ Main Access Shell breached. 00994_ EXIT=FOUND 00995_ Slug penetrates Sealed Heavy Doors. 00996_ Released Adv. System Shield. 00996_ Released Adv. Cryofiber Web. 00996_ Released Adv. Hacking Suite. 00996_ Released Graphene Brace. 00996_ Released Faulty Imp. Q-thruster. 00996_ Released Lgt. Quantum Reactor. 00996_ Released Enh. Nova Cannon. 00997_ B-99 Colossus activates siege mode. 00997_ Slug penetrates Sealed Heavy Doors. 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"??" % ### % | | ??????????# #######"???#######??#########?# | | ??????????# #?????????????????????# #????## | | ??????????# #????????????????????##"######" | | ??????????# #????????????????????# # | | ??????????# #????????????????????# # | | ??????????# ##############???????# " # | | ########### # #???????# """ # | | # # #???????# """ + | | # # #?????### " # | | // # # #????## " # | | // # # #???## ## ! # | | // # # #??###### ####### | | + / #?#####?##########?????? | | # # """""" ### ##?????????????????? | | # # """""" #####??????????????????? | | * # # """""" # ##???????????????????? | | "*" # # """""" *"##????????????????????? | | ""R"" # # """""" ##?????????????????????? | | """"" # ##############??????????????????????? | | "####+##### #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 42 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Evasion (%) 75 Offensive Hacking 42 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -4/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Quantum Reactor | -1/Access | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionKineticDriver Manual? 0 Play Time 00:44:27 Cumulative 390.9 hours Start 2026.09.02 @ 23:36:57 End 2026.09.03 @ 12:09:32 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type 0 Total 37 Types 17/1/9/1/5/1/1/0/0/2 Lore% 89 Gallery% 80 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5504199d-c275-4581-981e-85ca3da2e97a