Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.18 @ 00:02:37 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1137) 1137 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 2895 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 12/400 Matter 137/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (25) --- Ion Engine Heavy Ion Engine Heavy Ion Engine Armored Wheel Armored Wheel Cooling System Cooling System High-capacity Matter Pod (200) Improved Targeting Computer Improved Targeting Computer Propulsion Shielding Light Armor Plating Light Armor Plating Thief Drone Bay (3/3) EM Pulse Gun Heavy Assault Rifle Grenade Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Propulsion Shielding Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heavy Ion Engine Heavy Ion Engine Cooling System Cooling System High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Propulsion Shielding Light Armor Plating Light Armor Plating Thief Drone Bay EM Pulse Gun Grenade Launcher Grenade Launcher Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Propulsion Shielding Device Thief Drone Bay Storage Large Storage Unit Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 53 | 6 4 7 29 7 Power 7 | 1 . 1 5 . Engine 7 | 1 . 1 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 1 . 9 1 Treads . | . . . . . Leg 8 | 2 1 . 5 . Wheel 5 | . . . 4 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 2 6 1 Device 1 | . . 1 . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 8 | . 1 1 5 1 Artifact . | . . . . . Weapon 21 | 2 1 4 9 5 Energy Gun 4 | 1 . . 3 . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 1 2 4 2 Ballistic Cannon . | . . . . . Launcher 7 | . . 2 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 13 | . . 1 6 6 Power 4 | . . 1 2 1 Propulsion 3 | . . . 2 1 Utility 2 | . . . . 2 Weapon 4 | . . . 2 2 Highest Loss Streak 4 | . . 1 4 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 100 93 100 Engine 11 | . 14 14 10 11 Leg 16 | . 27 28 11 . Wheel 11 | . . . 17 33 Storage 12 | . 14 14 11 11 Protection 18 | . 13 14 21 22 Energy Gun 9 | . 14 14 6 . Ballistic Gun 14 | . 13 13 14 20 Naked Turns . | . . . . . Heaviest Build 102 | 13 29 29 102 100 Greatest Support 36 | 20 20 20 36 36 Greatest Overweight (x) 2 | 1 2 1 2 2 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 17 | 6 14 15 18 25 Most Carried 23 | 5 15 13 23 22 Average Carried 12 | 2 10 12 13 21 Final Capacity 25 | 8 15 15 25 25 Final Carried 22 | 1 13 13 22 19 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1317 | 259 113 136 809 . Remotely . | . . . . . Salvage Created 1789 | . 142 114 1484 49 Parts 120 | . 6 10 104 . Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 6 | . . 3 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 50 | . 3 9 30 8 Melee 1 | . 1 . . . Guns 32 | . 2 4 24 2 AOE 17 | . . 5 6 6 Classes Destroyed 12 | . 2 1 8 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 7 | . 2 . 5 . Recycler 2 | . . 1 1 . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 22 | . 3 9 10 . Grunt 11 | . . . 11 . Duelist 1 | . . . 1 . Sentry 8 | . . . 8 . Assembled 8 | . . . . 8 Best Kill Streak 8 | . 3 4 6 8 Combat Bots Only 8 | . 3 3 5 8 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2349 | . 100 317 1092 840 Core 456 | . 16 52 215 173 Absorbed by Shields . | . . . . . Redirected to Shielding 163 | . 10 22 96 35 Regen/Repaired (Parts) 113 | . . . 113 . Core Remaining (%) 86 | 100 . 72 . . Volleys Fired 164 | . 18 27 101 18 Largest 2 | . 2 2 2 2 Hottest 90 | . 70 70 90 46 Shots Fired 302 | . 36 49 190 27 Gun 287 | . 36 44 186 21 Cannon . | . . . . . Launcher 15 | . . 5 4 6 Special . | . . . . . Kinetic 193 | . 18 22 132 21 Thermal 68 | . 18 22 28 . Explosive 15 | . . 5 4 6 Electromagnetic 26 | . . . 26 . Robot Hit Streak 17 | . 4 5 17 6 Robot Miss Streak 4 | . 3 4 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 187 | . 21 30 120 16 Core Hits 105 | . 10 16 65 14 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . 1 2 3 1 Burn 6 | . 1 2 3 . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3651 | . 223 673 2250 505 Guns 2395 | . 219 280 1730 166 Cannons . | . . . . . Explosions 1252 | . . 393 520 339 Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 1584 | . 95 131 1192 166 Thermal 579 | . 124 149 306 . Explosive 1207 | . . 393 475 339 Electromagnetic 277 | . . . 277 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 34 | . . 5 22 7 Projectiles . | . . . . . Explosions 34 | . . 5 22 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . . 25 6 30 Shots 5 | . . 2 1 2 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 460 | . 160 120 460 32 Average Temperature 48 | . 52 42 52 16 Received Heat Transfer 546 | . . . 426 120 Effects 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 2 2 3 . Heat Transferred 2135 | . 444 592 1099 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 728 | . 85 322 728 346 Initial 283 | . . 33 47 283 Average 312 | . 16 218 439 313 Maximum Alert Level 3 | . . 1 3 1 Low Security (%) 31 | 100 100 34 8 . Level 1 37 | . . 65 38 100 Level 2 29 | . . . 49 . Level 3 2 | . . . 3 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 8 9 44 12 Peak Tracking Total 5 | . 4 3 5 5 Tactical Retreats 4 | . . 1 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 13 | . 3 1 9 . Terminals 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 4 1 26 . Successful 18 | . . 1 17 . Failed 13 | . 4 . 9 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 10 | . 3 . 7 . Terminals 25 | . 4 . 21 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 1 9 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Locate Traps 4 | . . . 4 . Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 4 . Terminals 4 | . . . 4 . Track 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 . 9 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 85 | . . . . 85 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2638 | 57 467 448 1556 110 Spaces Moved 1217 | 49 221 192 735 20 Core 23 | 23 . . . . Treads . | . . . . . Legs 720 | 26 221 192 281 . Wheels 474 | . . . 454 20 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 105 120 Average Speed 152 | 92 179 190 138 120 Slowest Speed 260 | 120 260 190 260 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 36 42 70 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . . 27 18 42 Melee . | . . . . . Projectile . | . . . . . AOE 87 | . . 27 18 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1707 | 60 259 228 1083 77 Wait 215 | . . 2 181 32 Move 1213 | 48 220 191 734 20 Hop . | . . . . . Pick Up 45 | 6 15 1 23 . Fast Attach 9 | 1 . . 8 . Attach 21 | 5 3 1 9 3 Detach . | . . . . . Swap 23 | . 1 6 12 4 Drop 16 | . 1 . 15 . Fire 164 | . 18 27 101 18 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 13) 525 | -10/Materials | Entered Mines 915 | -10/Mines | Found the Drone Emporium 929 | -10/Mines | Found Prototype Device 930 | -10/Mines | Identified Thief Drone Bay 960 | -10/Mines | Discovered new exit (range 8) 973 | -10/Mines | Entered Materials 973 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1288 | -9/Materials | Lost 4 parts (1p1n2w) 1589 | -9/Materials | Discovered new exit (range 16) 1853 | -9/Materials | Discovered new exit (range 11) 1993 | -9/Materials | Repaired Propulsion Shielding 2060 | -9/Materials | Discovered new exit (range 3) 2203 | -9/Materials | Discovered new exit (range 15) 2341 | -9/Materials | Core integrity fell below 50% 2445 | -9/Materials | Discovered new exit (range 10) 2506 | -9/Materials | Repaired Hvy. Assault Rifle 2529 | -9/Materials | Entered Mines 2530 | -9/Mines | Assembled infested the area 2532 | -9/Mines | Received a Mining Laser from a helpful Derelict 2623 | -9/Mines | Destroyed 8 combat bots 2633 | -9/Mines | Core integrity fell below 20% 2639 | -9/Mines | Self-destructed Last Messages --------------- 02570_ as-41747 destroyed. 02572_ as-58115 destroyed. 02580_ as-34572 destroyed. 02582_ Propulsion Shielding destroyed. 02584_ as-63638 destroyed. 02585_ The unstable cave ceiling collapses. 02587_ Arm. Wheel destroyed. 02589_ Destroyed Asb. Hover Unit. 02595_ The unstable cave ceiling collapses. 02596_ as-00771 destroyed. 02596_ Switching to secondary target: as-70590. 02602_ as-70590 suffers critical hit (Destroy). 02602_ Destroyed Asb. Hover Unit. 02602_ as-70590 destroyed. 02603_ The unstable cave ceiling collapses. 02632_ Hvy. Assault Rifle destroyed. 02634_ Lgt. Armor Plating destroyed. 02636_ Hvy. Ion Engine destroyed. 02637_ Hvy. Assault Rifle destroyed. 02639_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????## ##???????????????????? | | ????????????????????## ##??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ?????????????????## # @ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ????????????????# ##??????????????????? | | ????????????????# d ##???????????????????? | | ????????????????# d #####????????????????????? | | ???????????????# # ?????????????????????????? | | ???????????????## # ?????????????????????????? | | ????????????????## # ?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????## ?????????????????????????? | | ????????????????#### ###?????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedCommTriangulator Manual? 0 Play Time 00:25:18 Cumulative 920.2 hours Start 2022.09.17 @ 23:38:45 End 2022.09.18 @ 00:02:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 481 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 87 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4c9d6c91-d705-4708-a239-074b0f74bed7