Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.15 @ 22:10:33 Player: Michael Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (3742) 3742 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 7538 Bonus ------- High Alert Combat Kills 453 Follower Combat Kills 211 Friendly Fire -153 Cogmind --------- Core Integrity 23/550 Matter 236/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (237) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Advanced Treads > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Transport Network Coupler Targeting Computer Hardened Medium Armor Plating Hacking Suite Assault Cannon Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Assault Cannon Heavy Assault Cannon Missile Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Armored Treads Advanced Treads Wheel Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Transport Network Coupler Improved Propulsion Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Assault Rifle Assault Rifle Light Assault Rifle Missile Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 1 | . . . . . . . 1 . Weapon 2 | . . . 2 . . . . . Parts Attached 112 | 5 19 9 27 7 . 4 26 15 Power 15 | . 3 1 7 . . 1 2 1 Engine 11 | . 3 1 6 . . . 1 . Core 4 | . . . 1 . . 1 1 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 5 3 8 1 . . 6 4 Treads 12 | . 1 1 6 . . . 2 2 Leg 2 | 2 . . . . . . . . Wheel 15 | . 4 2 2 1 . . 4 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 5 . . . . . 5 2 Device 1 | . . . . . . . 1 . Storage 4 | 1 3 . . . . . . . Processor 3 | . 2 . . . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 4 | . . . . . . . 2 2 Artifact . | . . . . . . . . . Weapon 55 | 2 6 5 12 6 . 3 13 8 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 38 | 2 6 3 11 4 . 3 6 3 Ballistic Cannon 5 | . . . . . . . 4 1 Launcher 12 | . . 2 1 2 . . 3 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 28 | . 1 3 2 2 . 3 3 14 Power 6 | . 1 1 1 . . 1 . 2 Propulsion 7 | . . 1 . . . . 1 5 Utility 3 | . . . . . . . 1 2 Weapon 12 | . . 1 1 2 . 2 1 5 Highest Loss Streak 11 | . 1 2 1 2 . 2 2 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 94 99 99 99 100 98 93 87 Engine 7 | . 12 13 8 . . . 6 8 Core 3 | . . . 1 11 11 10 2 . Treads 9 | . 6 14 11 11 11 11 9 9 Leg 2 | . 14 . . . . . . . Wheel 12 | . 7 14 11 11 11 11 17 16 Device 2 | . . . . . . . 7 8 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 10 | . 10 14 11 11 11 11 7 9 Ballistic Gun 31 | . 27 26 43 43 44 43 21 10 Ballistic Cannon 3 | . . . . . . . 9 15 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 9 48 49 54 57 55 55 70 69 Greatest Support 42 | 20 20 10 10 10 10 10 20 42 Greatest Overweight (x) 5 | . 4 4 5 5 5 5 3 3 Average Overweight (x) 3 | . 1 4 4 5 5 4 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 20 20 Most Carried 20 | 5 17 17 20 20 20 20 20 20 Average Carried 17 | 3 11 16 18 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 17 16 20 20 20 20 20 11 Class Distribution -------------------- 48% | Scavenger-Gunner 22% | Mutant 15% | Gunner 5% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 3868 | 183 412 229 945 171 99 251 904 674 Remotely . | . . . . . . . . . Salvage Created 4676 | . 482 78 1533 289 . 323 1161 810 Parts 269 | . 25 . 99 22 . 20 61 42 Haulers Intercepted 5 | . 1 . 2 . . . . 2 Recyclers Shooed 6 | . . 1 1 . . 1 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 107 | . 11 8 29 5 . 10 29 15 Guns 68 | . 9 6 27 4 . 10 11 1 Cannons 21 | . . . . . . . 14 7 AOE 18 | . 2 2 2 1 . . 4 7 Classes Destroyed 15 | . 5 1 5 . . . 3 1 Worker 6 | . 1 . 4 . . . 1 . Builder 3 | . . . 1 1 . . 1 . Tunneler 2 | . . . 1 1 . . . . Hauler 5 | . 1 . 2 . . . . 2 Recycler 8 | . 1 . 1 2 . 1 . 3 Watcher 1 | . . . 1 . . . . . Swarmer 21 | . 6 . 3 2 . 7 3 . Grunt 54 | . 5 . 19 3 . 3 15 9 Brawler 2 | . . . 1 . . . 1 . Duelist 1 | . . . . . . . 1 . Protector 2 | . . . . . . . . 2 Sentry 18 | . . . 6 . . . 7 5 Specialist 1 | . . . . . . . 1 . Hunter 1 | . . . . . . . 1 . Assembled 8 | . . 8 . . . . . . Best Kill Streak 13 | . 4 4 13 4 . 8 7 5 Combat Bots Only 12 | . 3 4 12 4 . 7 6 4 Max Kills in Single Turn 4 | . 3 1 4 2 . 1 2 3 Gunslinging 1 | . . . 1 1 . . 1 . Exploded 2 | . 2 1 2 1 . . 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 5597 | . 579 386 959 142 . 380 1202 1949 Core 962 | . 110 96 174 17 . 38 156 371 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . 108 Regen/Repaired (Parts) 384 | . 92 . . . . . 292 . Core Remaining (%) 53 | 100 . 17 . . . 42 . . Volleys Fired 258 | . 40 24 74 13 . 22 52 33 Largest 4 | . 2 2 4 4 . 4 4 3 Hottest 127 | . 40 40 90 86 . 86 127 127 Shots Fired 816 | . 80 42 296 46 . 88 172 92 Gun 708 | . 80 36 295 44 . 88 124 41 Cannon 88 | . . . . . . . 43 45 Launcher 20 | . . 6 1 2 . . 5 6 Special . | . . . . . . . . . Kinetic 796 | . 80 36 295 44 . 88 167 86 Thermal . | . . . . . . . . . Explosive 20 | . . 6 1 2 . . 5 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . 11 5 22 9 . 9 9 8 Robot Miss Streak 6 | . 3 4 6 3 . 3 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 15 | . . . 8 1 . 3 3 . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . Shots Hit Robots 516 | . 50 23 201 23 . 58 104 57 Core Hits 266 | . 25 17 85 15 . 21 55 48 Critical Kills 3 | . . . 1 . . 1 1 . Critical Parts Destroyed 2 | . . . 1 . . . . 1 Critical Strikes 12 | . . . 2 . . 1 4 5 Destroy 5 | . . . 2 . . 1 1 1 Blast 7 | . . . . . . . 3 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9110 | . 639 389 2243 405 . 734 2478 2222 Guns 5361 | . 533 234 2167 283 . 734 987 423 Cannons 1883 | . . . . . . . 876 1007 Explosions 1866 | . 106 155 76 122 . . 615 792 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 7244 | . 533 234 2167 283 . 734 1863 1430 Thermal . | . . . . . . . . . Explosive 1760 | . . 155 76 122 . . 615 792 Electromagnetic 106 | . 106 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 6 . . . . . . Average Corruption 2 | . 1 5 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . 4 7 . . . . . . Message Errors 2 | . . 2 . . . . . . Matter Fused 1 | . 1 . . . . . . . Heat Flow Errors 3 | . . 3 . . . . . . Energy Discharges 3 | . 1 2 . . . . . . Data Loss (minor) 2 | . 2 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 167 | . . 21 . 46 . . 97 3 Projectiles 28 | . . . . . . . 25 3 Explosions 139 | . . 21 . 46 . . 72 . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . 2 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 256 | . 43 . . 35 . . 108 70 Shots 6 | . 1 . . 1 . . 3 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 254 | . 12 204 225 63 . 84 254 39 Average Temperature 45 | . 6 87 53 20 . 33 61 11 Received Heat Transfer 1768 | . 150 40 435 45 . 108 531 459 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 1042 | . 142 147 578 342 . 265 674 1042 Initial 284 | . . 33 . 201 . . 103 284 Average 279 | . 38 45 346 196 . 175 418 679 Maximum Alert Level 3 | . . . 2 1 . 1 2 3 Low Security (%) 43 | 100 100 100 21 56 . 66 3 . Level 1 24 | . . . 23 43 . 33 42 13 Level 2 28 | . . . 55 . . . 54 38 Level 3 3 | . . . . . . . . 48 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . 2 . . . 4 3 Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 3 . Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 7 | . . . 6 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 166 | . 22 8 47 7 . 12 39 31 Peak Tracking Total 9 | . 4 4 7 4 . 4 6 9 Tactical Retreats 7 | . 1 . 2 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 9 | . 3 . 5 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 11 | . 2 . 1 . . 1 3 4 Max in Single Turn 2 | . 2 . 1 . . 1 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 36 | . 6 . 9 . 1 . 14 6 Terminals 26 | . 5 . 7 . . . 9 5 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 . Recycling Units 4 | . . . 1 . . . 2 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 72 | . 14 . 15 . 1 . 28 14 Successful 40 | . 9 . 9 . 1 . 14 7 Failed 32 | . 5 . 6 . . . 14 7 Catastrophic 4 | . . . 1 . . . 3 . Database Lockouts . | . . . . . . . . . Manual 14 | . 3 . 3 . . . 7 1 Terminals 52 | . 12 . 11 . . . 18 11 Fabricators . | . . . . . . . . . Repair Stations 6 | . 2 . . . . . 4 . Recycling Units 8 | . . . 1 . . . 4 3 Scanalyzers 3 | . . . 3 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 25 | . 7 . 4 . 1 . 8 5 Record 1 | . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . . . . . . . 2 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . Emergency Access Points 2 | . 2 . . . . . . . Terminal Index 2 | . . . . . . . 1 1 Locate Traps 6 | . 1 . 1 . . . 3 1 Patrol Status 1 | . . . 1 . . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 Registered Components 2 | . 1 . . . . . 1 . Zone Layout 2 | . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . 4 . Scan Component 3 | . 1 . . . . . 2 . Repair 3 | . 1 . . . . . 2 . Recycling Unit Hacks 3 | . . . 1 . . . 1 1 Retrieve Components 3 | . . . 1 . . . 1 1 Scanalyzer 3 | . . . 3 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . 1 1 Terminals 3 | . . . 1 . . . 1 1 Botnet 3 | . . . 1 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 4 . 7 . . . 12 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 2 . Time 90 | . 26 . . . . . 64 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . . 10 . . . 1 9 Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 10 | . . . . . . . . 10 Largest Group 10 | . . . . . . . . 10 Highest-Rated Group 173 | . . . . . . . . 173 Highest-Rated Ally 29 | . . . . . . . . 29 Total Orders . | . . . . . . . . . Ally Attacks 59 | . . . . . . . . 59 Total Damage 750 | . . . . . . . . 750 Kills 12 | . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 6435 | 65 1170 414 1458 912 250 223 1451 492 Spaces Moved 3529 | 49 640 197 689 555 160 87 889 263 Core 8 | 8 . . . . . . . . Treads 3 | . . . . . . . . 3 Legs 461 | 41 420 . . . . . . . Wheels 3057 | . 220 197 689 555 160 87 889 260 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 110 140 140 155 155 140 110 110 Average Speed 138 | 108 134 140 153 155 155 153 120 125 Slowest Speed 237 | 120 190 140 155 155 155 155 125 237 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 5 94 38 64 93 55 12 80 54 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 26 | . . 10 . 12 . . 4 . Terrain Destroyed 234 | . . 61 9 20 . . 83 61 Melee . | . . . . . . . . . Projectile 38 | . . . . . . . 22 16 AOE 196 | . . 61 9 20 . . 61 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 4518 | 58 871 294 949 577 163 124 1140 342 Wait 521 | . 150 63 121 . . 11 150 26 Move 3521 | 48 639 196 688 554 159 86 888 263 Hop . | . . . . . . . . . Pick Up 51 | 5 13 1 17 2 2 1 9 1 Fast Attach 30 | 5 9 . 9 . . 1 6 . Attach 29 | . 1 3 5 2 . 2 6 10 Detach 7 | . 3 . 2 . . . 1 1 Swap 53 | . 9 6 13 5 . 1 14 5 Drop 48 | . 7 1 20 1 2 . 14 3 Fire 258 | . 40 24 74 13 . 22 52 33 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 12) 606 | -10/Materials | Discovered new exit (range 10) 621 | -10/Materials | Identified exit to Mines 878 | -10/Materials | Discovered exit to Mines (range 10) 979 | -10/Materials | Discovered new exit (range 10) 1137 | -10/Materials | Repaired Assault Rifle 1236 | -10/Materials | Entered Mines 1237 | -10/Mines | Assembled infested the area 1258 | -10/Mines | Core integrity fell below 50% 1284 | -10/Mines | Core integrity fell below 20% 1612 | -10/Mines | Discovered new exit (range 16) 1650 | -10/Mines | Entered Materials 1650 | -9/Materials | Evolved 2 slots: Weapon x2 1928 | -9/Materials | Build established: Gunner 2022 | -9/Materials | Destroyed 12 combat bots 2156 | -9/Materials | Discovered new exit (range 8) 2282 | -9/Materials | Build established: Scavenger-Gunner 2317 | -9/Materials | Discovered new exit (range 9) 2392 | -9/Materials | Identified exit to Mines 2767 | -9/Materials | Discovered new exit (range 16) 3026 | -9/Materials | Build established: Gunner 3108 | -9/Materials | Entered Mines 3133 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3133 | -9/Mines | Discovered new exit (range 5) 3271 | -9/Mines | Discovered new exit (range 7) 3421 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3490 | -9/Mines | Learned location of Storage (-8) 3510 | -9/Mines | Build established: Scavenger-Gunner 3564 | -9/Mines | Discovered new exit (range 8) 4020 | -9/Mines | Entered Exiles 4020 | -9/Exiles | Found Exiles lab abandoned 4253 | -9/Exiles | Discovered new exit (range 12) 4270 | -9/Exiles | Entered Mines 4286 | -8/Mines | Core integrity fell below 50% 4297 | -8/Mines | Discovered new exit (range 7) 4338 | -8/Mines | Destroyed 7 combat bots 4370 | -8/Mines | Discovered new exit (range 6) 4493 | -8/Mines | Entered Materials 4493 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4872 | -8/Materials | Discovered new exit (range 16) 5094 | -8/Materials | Repaired Assault Rifle 5328 | -8/Materials | Discovered new exit (range 15) 5367 | -8/Materials | Identified exit to Factory 5799 | -8/Materials | Repaired Hvy. Assault Cannon 5820 | -8/Materials | Discovered new exit (range 10) 5830 | -8/Materials | Identified exit to Storage 5944 | -8/Materials | Entered Storage 6172 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6344 | -8/Storage | First assault squad dispatched 6372 | -8/Storage | Core integrity fell below 50% 6402 | -8/Storage | Lost 3 parts (2n1w) 6410 | -8/Storage | Garrison activated, responded to threat 6426 | -8/Storage | Core integrity fell below 20% 6436 | -8/Storage | Self-destructed Last Messages --------------- 06407_ Trooper 3i destroyed. 06408_ Acquired 4 matter. 06410_ D-53 Grenadier calls for garrison reinforcements. 06410_ ALERT: Activating Garrison Access S001. 06411_ Acquired 9 matter. 06412_ Wheel destroyed. 06413_ G-47 Trooper destroyed. 06416_ Hvy. Ion Engine destroyed. 06416_ Wheel destroyed. 06417_ Assault Rifle destroyed. 06418_ Hvy. Assault Rifle destroyed. 06419_ G-50 Soldier destroyed. 06419_ I-25 Savior destroyed. 06419_ A-02 Transporter destroyed. 06421_ Assault Rifle destroyed. 06425_ R-06 Scavenger destroyed. 06426_ Missile Launcher destroyed. 06427_ Imp. Propulsion Shielding destroyed. 06427_ Arm. Treads destroyed. 06427_ Lgt. Nuclear Core destroyed. 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"""" #???#[##!= | | ???????????????# r####???""/!" #####%#"% | | ???????????????# #???????"]! + [*=[%%% | | ???????????????# #?????"!!""" #####+=#% | | ???????????????# #???#?"]="" ### * ## | | ???????????????# #???# """" ##T # | | ???????????????# #???# ## # | | ??????????????## ##??# ## # | | ??????????????# ########+############ | | ??????######### # | | ??????#==== + + | | ??????# # % # | | ??????#==== # % #####+####### # | | ??????######T####+###??# # # | | ???????????###?????????# """ =/ # | | ???????????????????????# """!!####### ### | | ???????????????????????# """!*""#???? #?? | | ???????????????????????# *!!Y"#????? ?? | | ???????????????????????#= """= ""#??????#? | | ???????????????????????# """ ###???????? | | ???????????????????????# """ #?????????? | | ???????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionShieldCompactor Manual? 0 Play Time 01:07:03 Cumulative 726.5 hours Start 2023.02.15 @ 18:27:52 End 2023.02.15 @ 22:10:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 177 Adventurer 36 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 455c0dec-ad9a-4a88-9a90-73bee42d6af2