Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 23:25:20 Player: mephiles96 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1591) 1591 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4487 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 656/700 Matter 241/300 Energy 38/100 System Corruption 0% Temperature Cool (27) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (15) --- Carbon-fiber Leg Titanium Leg Improved Heat Sink Compact Matter Pod (150) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved EM Shotgun Heavy Particle Cannon EMP Blaster Mini Grenade Launcher Shock Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Shock Maul > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Hover Unit Improved Signal Interpreter Improved EM Shotgun Improved EM Shotgun Field Laser Field Laser Heavy Particle Cannon Heavy Particle Cannon EMP Blaster Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Hackware System Shield Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 . 1 Weapon . | . . . . . . Parts Attached 59 | 6 9 16 10 18 . Power 6 | 1 2 . 1 2 . Engine 3 | 1 1 . . 1 . Core 3 | . 1 . 1 1 . Reactor . | . . . . . . Propulsion 26 | 2 4 7 5 8 . Treads 6 | . 2 . . 4 . Leg 14 | 2 2 5 5 . . Wheel . | . . . . . . Hover 4 | . . . . 4 . Flight 2 | . . 2 . . . Utility 13 | 1 1 5 3 3 . Device 6 | . 1 1 2 2 . Storage 5 | 1 . 2 1 1 . Processor . | . . . . . . Hackware 2 | . . 2 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 2 4 1 5 . Energy Gun 8 | 1 2 2 1 2 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Corrupted Parts 4 | . . 2 . 2 . System Corruption 20 | . . 5 . 15 . Parts Lost 21 | . 6 1 . 14 . Power 4 | . 1 . . 3 . Propulsion 7 | . 2 1 . 4 . Utility 2 | . 1 . . 1 . Weapon 8 | . 2 . . 6 . Highest Loss Streak 8 | . 6 1 . 8 . To Critical Strikes . | . . . . . . Average Backups 11 | 3 6 9 11 15 12 Power . | . . . . . . Propulsion 2 | 1 4 . 1 3 2 Utility 3 | . . 3 2 4 5 Weapon 5 | 1 . 3 6 7 5 Tool/Special . | . . . . . . Unused Backups 21 | . . 8 3 3 7 Power 2 | . . 1 1 . . Propulsion 6 | . . 3 . 3 . Utility 9 | . . 3 1 . 5 Weapon 3 | . . 1 . . 2 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 88 | . 86 95 99 81 48 Engine 1 | . 9 . . 1 . Core 6 | . 4 11 9 4 . Treads 4 | . 1 4 . 5 30 Leg 25 | . 24 25 35 23 . Hover 1 | . . . . 4 . Device 15 | . 5 9 26 18 7 Storage 11 | . 14 16 9 9 7 Hackware 1 | . . 5 . . . Energy Gun 15 | . 18 15 18 13 . Energy Cannon 1 | . . 4 . . 2 Ballistic Gun 1 | . 7 . . . . Peak Build Rating 37 | 6 8 23 34 37 20 Average Rating 22 | 4 6 18 28 28 18 On Entrance 14 | . 6 8 19 34 18 Avg Prop Armor Cover (%) 6 | . . 8 . 5 . Naked Turns . | . . . . . . Heaviest Build 55 | 12 13 27 36 55 27 Greatest Support 80 | 20 20 30 68 80 80 Greatest Overweight (x) 16 | . . 8 . 16 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 20 15 Average Capacity 12 | 6 8 9 12 16 15 Most Carried 20 | 6 8 10 15 20 13 Average Carried 11 | 4 6 9 11 15 12 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 15 | 6 8 10 15 13 12 Class Distribution -------------------- 76% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1209 | 253 118 268 170 400 . Remotely . | . . . . . . Salvage Created 1800 | . 237 333 473 757 . Parts 96 | . 8 25 23 40 . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 4 | . 2 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 46 | . 6 10 10 20 . Guns 29 | . 6 5 9 9 . AOE 16 | . . 5 . 11 . Classes Destroyed 9 | . 1 3 2 3 . Worker 1 | . . . . 1 . Hauler 1 | . . 1 . . . Recycler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 13 | . . 4 6 3 . Grunt 21 | . 6 5 2 8 . Brawler 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 10 | . . 1 2 7 . Best Kill Streak 11 | . 3 6 4 11 . Combat Bots Only 10 | . 3 5 3 10 . Max Kills in Single Turn 4 | . 1 2 2 4 . Gunslinging . | . . . . . . Exploded 4 | . . 2 . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 307 | . 83 50 34 91 49 Missed 72 | . 14 15 11 21 11 Hits 235 | . 69 35 23 70 38 Projectile 235 | . 69 35 23 70 38 Critical Strikes 6 | . . 1 1 3 1 Damage Taken 3439 | . 808 397 284 1320 630 Core 574 | . 145 74 47 264 44 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 42 81 . 43 . Volleys Fired 144 | . 47 20 25 43 9 Largest 2 | . 2 2 2 2 1 Hottest 126 | . 60 105 90 126 75 Shots Fired 243 | . 71 38 50 75 9 Gun 211 | . 71 20 50 70 . Cannon 17 | . . 8 . . 9 Launcher 15 | . . 10 . 5 . Special . | . . . . . . Kinetic 26 | . 26 . . . . Thermal 101 | . 45 8 . 39 9 Explosive 15 | . . 10 . 5 . Electromagnetic 101 | . . 20 50 31 . Robot Hit Streak 15 | . 6 11 11 15 6 Robot Miss Streak 5 | . 3 3 5 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 167 | . 46 18 42 54 7 Core Hits 106 | . 16 19 21 49 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Burn 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4235 | . 500 658 709 2191 177 Guns 2288 | . 499 262 709 818 . Cannons 200 | . . 25 . . 175 Explosions 1741 | . . 371 . 1370 . Melee . | . . . . . . Ramming 6 | . 1 . . 3 2 Kinetic 139 | . 139 . . . . Thermal 1043 | . 360 25 . 483 175 Explosive 1659 | . . 371 . 1288 . Electromagnetic 1388 | . . 262 709 417 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . 5 . 15 . Average Corruption 10 | . . 3 . 12 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . 5 . 37 . Message Errors 11 | . . 1 . 10 . Matter Fused 12 | . . 1 . 11 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 4 | . . 1 . 3 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 6 | . . 2 . 4 . Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Misdirections 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 81 | . . 9 . 72 . Projectiles . | . . . . . . Explosions 81 | . . 9 . 72 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 360 | . . 57 . 303 . Shots 9 | . . 2 . 7 . Rammed 5 | . 2 . . 1 2 Targets Rammed 5 | . 2 . . 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 782 | . 278 312 1 782 117 Average Temperature 177 | . 130 115 1 301 52 Received Heat Transfer 1473 | . 453 84 117 459 360 Effects 27 | . 2 . . 25 . Energy Bleed 3 | . . . . 3 . Interference 4 | . 2 . . 2 . Matter Decay 3 | . . . . 3 . Short Circuit 2 | . . . . 2 . Damage (minor) 5 | . . . . 5 . Damage (major) 10 | . . . . 10 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 10 | . . 1 6 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . 3 . Heat Transferred 2151 | . 800 37 . 1055 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 91 | 100 100 100 100 77 100 Level 1 8 | . . . . 22 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 303 | . 65 156 148 303 109 Initial 109 | . . . 52 59 109 Average 78 | . 13 87 53 116 94 Influence Increases 1498 | . 170 310 312 691 15 Destroy 0b10 Robot/C 940 | . 120 200 200 420 . Destroy 0b10 Robot/NC 25 | . . 5 10 10 . Destroy Leader 244 | . 30 42 42 130 . Allied During Kill 7 | . . . . 7 . Successful Hack 23 | . 5 4 . 14 . Disable Machine 60 | . . . . 60 . Destroy Structure 79 | . . 59 . 20 . Partial Spotted 30 | . . . . 30 . Lose Combat Pursuer 90 | . 15 . 60 . 15 Influence Decreases 1414 | . 170 186 296 591 171 Entered New Map 284 | . . . 72 81 131 Time Decay 885 | . 115 176 224 330 40 Lost Part 205 | . 55 10 . 140 . Lost Ally 40 | . . . . 40 . Squads Dispatched 11 | . 1 2 1 5 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 1 . 1 Assault 2 | . . . . 2 . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 9 | . 3 1 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 16 18 16 34 9 Peak Tracking Total 11 | . 6 4 5 11 8 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 4 | . . . . 4 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 12 | . 4 2 2 4 . Terminals 9 | . 3 1 1 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 26 | . 8 7 5 6 . Successful 14 | . 2 5 3 4 . Failed 12 | . 6 2 2 2 . Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 6 | . 2 . . 4 . Terminals 16 | . 6 2 2 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 3 . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 1 . 4 . Open Door 1 | . . . . 1 . Locate Traps 1 | . . 1 . . . Disarm Traps 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . Process 1 | . . . 1 . . Report Inventory 2 | . 1 . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 2 2 3 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 97 | . . . 97 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 13 | . . . . 13 . Total Damage 252 | . . . . 252 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 981 | . 139 476 366 . . Terrain 842 | . . 476 366 . . Structural 139 | . 139 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 2601 | 75 366 534 579 962 85 Spaces Moved 1252 | 52 172 221 294 477 36 Core 31 | 7 . 8 . 16 . Treads 128 | . 3 7 . 82 36 Legs 1051 | 45 169 204 294 339 . Wheels . | . . . . . . Hover 40 | . . . . 40 . Flight 2 | . . 2 . . . Fastest Speed 50 | 50 120 120 120 100 170 Average Speed 143 | 110 120 168 125 152 170 Slowest Speed 850 | 120 160 450 130 850 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 38 20 25 60 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 78 | . . 62 . 16 . Melee . | . . . . . . Projectile 5 | . . 5 . . . AOE 73 | . . 57 . 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1838 | 69 260 354 464 642 49 Wait 214 | . 17 35 100 61 1 Move 1247 | 51 171 220 293 476 36 Hop . | . . . . . . Pick Up 94 | 12 9 31 21 21 . Fast Attach . | . . . . . . Attach 42 | 6 6 12 2 15 1 Detach 4 | . . 2 . 2 . Swap 33 | . 7 10 9 7 . Drop 52 | . 1 24 14 13 . Fire 144 | . 47 20 25 43 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 2 . . 1 2 Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Core integrity fell below 50% 307 | -10/Materials | Lost 6 parts (1p2n1u2w) 324 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 14) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 932 | -9/Materials | Discovered new exit (range 12) 976 | -9/Materials | Entered another Materials area 976 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1489 | -8/Materials | Discovered new exit (range 14) 1555 | -8/Materials | Entered Storage 2003 | -8/Storage | Garrison activated, responded to threat 2033 | -8/Storage | System corruption reached 10% 2113 | -8/Storage | Lost 4 parts (2p2w) 2208 | -8/Storage | Met a pair of Derelict thieves 2295 | -8/Storage | Core integrity fell below 50% 2323 | -8/Storage | Destroyed 10 combat bots 2331 | -8/Storage | Lost 8 parts (1p4n3w) 2403 | -8/Storage | Discovered new exit (range 16) 2517 | -8/Storage | Entered Factory 2517 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2570 | -7/Factory | Garrison activated, responded to threat 2602 | -7/Factory | Self-destructed Last Messages --------------- 02544_ ALERT: All DSF locations entering lockdown mode. 02545_ O-24 Administrator sends out distress signal. 02545_ O-24 Administrator uses terminal to summon reinforcements. 02545_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 02545_ O-24 Administrator locks terminal. 02559_ K-01 Serf collects debris. 02570_ G-50 Soldier calls for garrison reinforcements. 02570_ ALERT: Activating Garrison Access F004. 02571_ K-01 Serf collects debris. 02582_ G-50 Soldier heat spikes uncontrollably. 02582_ K-01 Serf collects debris. 02583_ G-50 Soldier overheating. 02585_ K-01 Serf collects debris. 02593_ Slammed into G-47 Trooper. 02596_ Critical hit (Burn: +37). 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftLinearFilter Manual? 0 Play Time 00:36:21 Cumulative 12.5 hours Start 2025.12.11 @ 22:49:40 End 2025.12.11 @ 23:25:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8b5a151-8966-4a76-9251-07037e0333ab