Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 21:17:45 Player: chebyrekser Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (203) 1015 Value Destroyed (4820) 4820 Prototype IDs (46) 920 Alien Tech Used (4) 800 Bonus (1028) 1028 TOTAL SCORE: 15583 Bonus ------- High Alert Combat Kills 28 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 8/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Reaction Control System Terrabomb Terrabomb Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Diametric Drive Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Improved VTOL Module Improved VTOL Module Advanced Cooling System Improved Medium Armor Plating Subatomic Replicator Enhanced Nova Cannon Gamma Bomb Array Z-bomb Delivery System Improved Plasma Cutter [Rating: 155] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Omega Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 2 2 2 2 . . 2 2 . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 1 1 . . . 1 . . . . . Utility 11 | . . . 1 1 1 1 2 . . 1 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 153 | 7 6 4 30 43 14 4 7 . . 3 9 3 10 8 5 Power 16 | 1 2 . 4 3 1 1 . . . . 2 . 1 1 . Engine 12 | 1 2 . 4 3 1 1 . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . 1 . 1 1 . Propulsion 46 | 2 3 . 10 14 5 1 1 . . 1 3 . 3 3 . Treads 12 | 1 . . 6 5 . . . . . . . . . . . Leg 3 | . . . . 3 . . . . . . . . . . . Wheel 14 | 1 3 . 4 6 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 17 | . . . . . 5 1 1 . . 1 3 . 3 3 . Utility 51 | 2 1 3 5 15 4 2 5 . . 1 3 1 4 1 4 Device 20 | 1 . 1 1 8 . 1 . . . . 1 1 3 1 2 Storage 5 | 1 1 1 1 . 1 . . . . . . . . . . Processor 5 | . . . . 1 1 . 1 . . . 1 . 1 . . Hackware 10 | . . . . . 2 1 3 . . 1 1 . . . 2 Protection 11 | . . 1 3 6 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 . 1 11 11 4 . 1 . . 1 1 2 2 3 1 Energy Gun 10 | 1 . . 4 3 1 . . . . . . . . . 1 Energy Cannon 5 | . . . 2 . . . . . . 1 1 . 1 . . Ballistic Gun 11 | 1 . . 4 6 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . Launcher 6 | . . 1 1 1 . . 1 . . . . 1 . 1 . Special Weapon 2 | . . . . . 1 . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 1 . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 3 1 . . . . . . 3 2 1 3 Parts Lost 32 | . . 1 5 16 . . . . . . . . . 3 7 Power 3 | . . . . 2 . . . . . . . . . 1 . Propulsion 14 | . . . 1 7 . . . . . . . . . 1 5 Utility 10 | . . 1 1 6 . . . . . . . . . 1 1 Weapon 5 | . . . 3 1 . . . . . . . . . . 1 Highest Loss Streak 6 | . . 1 2 6 . . . . . . . . . 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 17 | 5 8 16 21 24 11 9 9 10 10 9 9 9 9 9 8 Power 1 | . 1 1 2 1 1 1 1 1 1 1 . . . . . Propulsion 4 | 3 2 3 4 7 3 2 2 2 1 1 1 2 2 2 . Utility 4 | . 2 5 6 5 4 4 4 4 4 4 4 4 3 2 2 Weapon 5 | 1 2 6 7 7 1 1 1 2 2 1 1 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 48 | . 4 . 15 10 5 3 . . 2 1 2 2 1 . 3 Power 6 | . 1 . 4 1 . . . . . . . . . . . Propulsion 10 | . 2 . . 3 . . . . 2 . 2 1 . . . Utility 12 | . . . 5 1 2 2 . . . 1 . 1 . . . Weapon 17 | . 1 . 6 5 3 1 . . . . . . 1 . . Tool/Special 3 | . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 100 100 99 93 96 92 84 88 88 87 90 89 85 87 72 Engine 8 | . 14 14 11 8 7 6 5 5 5 5 . . . . . Treads 8 | . 14 14 11 10 . . . . . . . . . . . Leg 4 | . . . . 13 . . . . . . . . . . . Wheel 9 | . 14 14 21 8 1 . . . . . . . . . . Flight 8 | . . . . . 35 40 29 29 29 30 28 28 26 25 21 Device 9 | . 14 11 10 9 7 6 4 . 4 5 8 9 12 12 7 Storage 8 | . 14 14 11 9 7 6 5 5 5 5 4 4 4 4 3 Processor 2 | . . . . . 6 6 10 11 11 10 9 9 8 8 7 Hackware 6 | . . . . . 13 19 18 23 23 25 28 28 26 25 23 Protection 8 | . . 2 10 15 . . . 5 . . . . . 2 . Energy Gun 6 | . 14 14 8 7 . . . . . . . . . . . Energy Cannon 1 | . . . 5 1 . . . . . . . . . . . Ballistic Gun 6 | . 14 11 7 7 3 . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . 6 4 5 5 4 3 3 4 3 2 Peak Build Rating 155 | 7 8 9 22 38 48 56 71 69 71 85 102 120 130 155 149 Average Rating 41 | 5 7 8 17 32 40 54 66 69 70 83 98 102 112 129 117 On Entrance 57 | . 7 8 9 22 32 48 56 69 69 71 85 102 103 118 125 Naked Turns 7 | . . . . . . . . . . . . . . . 7 Heaviest Build 109 | 15 30 53 103 109 104 29 32 32 32 29 31 42 46 48 48 Greatest Support 48 | 20 20 16 32 44 25 30 33 33 33 40 42 41 48 48 46 Greatest Overweight (x) 10 | 1 1 3 3 10 5 . 1 . . . . 1 . . 1 Average Overweight (x) . | . . 2 2 3 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 25 10 10 10 10 10 10 10 10 10 10 Average Capacity 18 | 7 8 17 23 24 11 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 8 13 19 25 25 24 10 10 10 10 10 10 10 10 10 10 Average Carried 17 | 6 8 16 21 24 10 9 9 10 9 9 9 9 9 9 8 Final Capacity 25 | 8 15 20 25 25 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 8 13 18 25 24 10 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 50% | Scavenger-Mutant 22% | Mutant 7% | Hacker-Scout 6% | Hacker-Sprinter 5% | Wizard-Scout 4% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Hacker-Sprinter | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Matter Collected 3841 | 306 228 31 736 1266 221 52 93 . 40 70 43 267 110 189 189 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7942 | 168 601 180 2231 2541 17 52 388 . 357 134 43 556 168 344 162 Parts 463 | 12 44 15 127 131 2 5 16 . 20 5 2 45 9 9 21 Haulers Intercepted 12 | . 1 . 6 5 . . . . . . . . . . . Recyclers Shooed 16 | 1 2 2 5 4 . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 97 | . 12 3 36 42 . . . . . 1 . . . 2 1 Melee 2 | . . . . . . . . . . 1 . . . . 1 Guns 71 | . 12 . 21 38 . . . . . . . . . . . Cannons 7 | . . . 4 3 . . . . . . . . . . . AOE 14 | . . 3 10 . . . . . . . . . . 1 . Classes Destroyed 14 | 2 6 . 4 1 . . . . . . . . . . 1 Worker 12 | . 3 . 2 5 . . . . . . 2 . . . . Builder 18 | . . . 4 . . . . . 1 . . 10 1 . 2 Tunneler 8 | 3 . 1 1 2 . . . . . . . . 1 . . Hauler 12 | . 1 . 6 5 . . . . . . . . . . . Recycler 19 | 1 1 2 4 3 . . 2 . 2 1 . 2 . 1 . Mechanic 2 | . . . 1 1 . . . . . . . . . . . Operator 9 | . 1 . 1 2 1 . 1 . 1 . . . . . 2 Watcher 26 | . 3 . 5 4 . 2 3 . 2 . . 2 3 2 . Swarmer 31 | . 6 3 13 8 . . . . . 1 . . . . . Grunt 45 | . 6 . 13 26 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 16 | . . . 9 7 . . . . . . . . . . . Hunter 3 | . . . . 1 . . . . . . . . . 2 . Programmer 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 3 7 4 10 6 1 1 2 . 2 1 1 8 1 3 1 Combat Bots Only 7 | . 3 3 7 5 . . . . . 1 . . . 2 1 Max Kills in Single Turn 5 | 1 1 2 5 2 1 1 1 . 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Hostile Shots Fired 689 | . 49 21 134 261 . 6 8 . . 5 . 4 3 55 143 Missed 197 | . 12 9 37 68 . 3 4 . . 3 . 2 2 21 36 Hits 492 | . 37 12 97 193 . 3 4 . . 2 . 2 1 34 107 Melee 12 | . . . 7 . . . . . . . . . . . 5 Projectile 480 | . 37 12 90 193 . 3 4 . . 2 . 2 1 34 102 Critical Strikes 28 | . 1 . 5 15 . . . . . . . . . 4 3 Damage Taken 8208 | . 340 99 1442 2911 . 15 89 . . 29 . 47 29 846 2361 Core 1898 | . 100 7 173 248 . . 28 . . 12 . . . 46 1284 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . 105 . . . . . . . . . . . Regen/Repaired (Parts) 1059 | . . . 124 273 . . . . . . . . . 108 554 Core Remaining (%) 84 | 100 . 57 56 54 100 100 . . 97 98 . 100 . . . Volleys Fired 476 | 12 56 10 127 213 6 . 1 . . 2 3 3 6 7 30 Largest 2 | 2 2 2 2 2 1 . 1 . . 1 1 1 1 1 1 Hottest 120 | 70 70 70 91 94 23 . 43 . . 98 113 113 120 120 120 Shots Fired 837 | 24 112 17 236 390 6 . 1 . . 2 3 3 6 7 30 Gun 713 | 24 112 14 206 342 6 . . . . . . . . . 9 Cannon 108 | . . . 25 46 . . . . . 2 3 3 5 3 21 Launcher 16 | . . 3 5 2 . . 1 . . . . . 1 4 . Special . | . . . . . . . . . . . . . . . . Kinetic 339 | 12 56 7 73 185 6 . . . . . . . . . . Thermal 392 | 12 56 7 77 203 . . . . . 2 3 3 5 3 21 Explosive 13 | . . 3 5 2 . . 1 . . . . . 1 1 . Electromagnetic 84 | . . . 81 . . . . . . . . . . 3 . Slashing 9 | . . . . . . . . . . . . . . . 9 Robot Hit Streak 26 | 6 26 14 13 14 3 . . . . . . . . . 4 Robot Miss Streak 8 | 2 8 3 3 8 1 . . . . . . . . 5 8 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . Shots Hit Robots 599 | 16 73 10 172 254 3 2 8 . 8 2 2 17 5 14 13 Core Hits 286 | 5 33 7 91 109 2 2 5 . 5 2 . 7 5 10 3 Critical Kills 2 | . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . Critical Strikes 20 | . 4 1 3 10 . . . . . . . 2 . . . Burn 14 | . 4 1 2 7 . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . Destroy 3 | . . . 1 2 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 . . . Melee Attacks 260 | . . . . 8 2 14 25 . 26 23 16 42 28 50 26 Impact . | . . . . . . . . . . . . . . . . Slashing 260 | . . . . 8 2 14 25 . 26 23 16 42 28 50 26 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . 1 . . 2 . 3 1 2 13 2 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16700 | 194 1013 369 3602 4777 47 113 651 . 677 169 230 1706 423 1339 1390 Guns 7991 | 194 1013 123 2421 3978 47 . . . . . . . . . 215 Cannons 925 | . . . 252 673 . . . . . . . . . . . Explosions 1697 | . . 246 929 35 . . . . . . . . . 487 . Melee 6087 | . . . . 91 . 113 651 . 677 169 230 1706 423 852 1175 Ramming . | . . . . . . . . . . . . . . . . Kinetic 3664 | 82 497 61 801 2176 47 . . . . . . . . . . Thermal 4340 | 112 516 62 1112 2475 . . . . . . . . . 63 . Explosive 1002 | . . 246 551 35 . . . . . . . . . 170 . Electromagnetic 1392 | . . . 1138 . . . . . . . . . . 254 . Impact . | . . . . . . . . . . . . . . . . Slashing 6302 | . . . . 91 . 113 651 . 677 169 230 1706 423 852 1390 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 3 . . . . . . . 1 . 5 8 Average Corruption 3 | . . . . 3 . . . . . . . 1 . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 37 | . . . . 16 . . . . . . . . . 8 13 Message Errors 8 | . . . . 4 . . . . . . . . . 1 3 Matter Fused 9 | . . . . 5 . . . . . . . . . 2 2 Heat Flow Errors 7 | . . . . 2 . . . . . . . . . 3 2 Energy Discharges 6 | . . . . 4 . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 1 . . . . . . . . . 1 3 Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2174 | . . 16 80 9 . . 113 . 153 . 175 596 . 214 818 Projectiles 17 | . . . 8 9 . . . . . . . . . . . Explosions 122 | . . 16 72 . . . . . . . . . . 34 . Melee 2035 | . . . . . . . 113 . 153 . 175 596 . 180 818 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 267 | . . 16 80 . . . . . . . . . . 171 . Shots 10 | . . 1 4 . . . . . . . . . . 5 . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 319 | 63 81 27 207 297 3 96 22 . . 44 50 140 198 210 319 Average Temperature 44 | 24 19 10 48 82 2 23 11 . . 10 28 12 25 46 80 Received Heat Transfer 2175 | . 69 . 423 1548 . . . . . 9 . . . 99 27 Effects 4 | . . . . 4 . . . . . . . . . . . Interference 4 | . . . . 4 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . . . . . . 1 . Parts Fried 5 | . . . 4 . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 11 | 1 2 . 3 5 . . . . . . . . . . . Heat Transferred 10059 | 333 1813 259 2461 5143 . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 7 . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . 1 . Low Security (%) 69 | 100 100 100 36 54 100 100 100 100 100 100 100 100 100 83 100 Level 1 27 | . . . 49 45 . . . . . . . . . 16 . Level 2 2 | . . . 13 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 593 | 10 134 126 593 366 165 69 53 10 30 135 66 78 66 266 178 Initial 165 | . . 38 24 117 165 46 11 10 7 . 66 18 29 36 128 Average 149 | . 55 20 256 197 130 41 31 10 4 71 31 42 10 130 134 Influence Increases 5277 | 20 417 146 1408 1489 70 97 169 . 102 220 94 251 163 430 201 Destroy 0b10 Robot/C 1940 | . 240 60 720 840 . . . . . 20 . . . 40 20 Destroy 0b10 Robot/NC 525 | 20 45 15 120 110 5 10 30 . 30 5 10 70 25 15 15 Destroy Leader 516 | . 58 10 212 188 . 4 6 . 4 . . 4 6 14 10 Successful Hack 344 | . 28 . 55 13 33 14 58 . 12 46 39 24 . 22 . Select Force Hacks 120 | . 30 . 30 60 . . . . . . . . . . . Disable Machine 450 | . . . 75 60 15 30 15 . . . 15 45 45 105 45 Destroy Structure 557 | . 1 16 61 38 2 9 30 . 26 44 30 48 87 114 51 Partial Spotted 210 | . . . . . 15 15 30 . 30 45 . . . 15 60 Lose Combat Pursuer 615 | . 15 45 135 180 . 15 . . . 60 . 60 . 105 . Influence Decreases 5240 | 20 318 183 1192 1401 341 169 162 20 112 92 190 230 150 268 392 Entered New Map 775 | . . 61 38 161 201 49 12 20 3 . 62 14 24 30 100 Time Decay 3355 | 20 318 112 664 770 140 120 140 . 109 92 128 206 116 198 222 Lost Part 310 | . . 10 40 160 . . . . . . . . . 30 70 Lost Ally 50 | . . . . 10 . . 10 . . . . 10 10 10 . Purge Threat 750 | . . . 450 300 . . . . . . . . . . . Squads Dispatched 42 | . 3 . 6 12 2 . 2 . 2 . 2 . 3 3 7 Investigation 11 | . 2 . 4 4 1 . . . . . . . . . . Extermination 9 | . . . . . . . 1 . 1 . 2 . 2 2 1 Reinforcement 13 | . 1 . 2 2 1 . 1 . 1 . . . 1 1 3 Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . 6 . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Distress Signals 15 | . . . 5 4 . . . . . 2 . 2 . 1 1 Communications Jammed 7 | . . . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . . . 7 Times Spotted 255 | . 21 6 57 82 2 4 8 2 7 8 . 9 7 19 23 Peak Tracking Total 10 | . 3 5 8 5 1 1 3 2 2 4 . 4 3 7 10 Tactical Retreats 24 | . 1 1 6 7 . 1 . . . 3 . 2 . 3 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Traps Triggered 7 | . 1 . . 1 . . 1 . . . 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Machines Disabled 31 | . . . 6 4 1 2 1 . . . 1 3 3 7 3 Max in Single Turn 3 | . . . 3 1 1 1 1 . . . 1 1 2 2 1 Garrison Access 10 | . . . . 1 1 1 1 . 1 1 . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 1 . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Machines Accessed 103 | . 7 . 12 15 10 6 8 . 10 6 1 8 7 6 7 Terminals 64 | . 5 . 8 9 6 3 4 . 5 3 1 6 4 4 6 Fabricators 12 | . . . . . 2 2 2 . 3 1 . 1 1 . . Repair Stations 4 | . . . 1 2 . . 1 . . . . . . . . Recycling Units 7 | . 2 . 2 2 . . . . 1 . . . . . . Scanalyzers 6 | . . . 1 1 1 . . . . 1 . . 1 1 . Garrison Access 10 | . . . . 1 1 1 1 . 1 1 . 1 1 1 1 Total Hacks 319 | . 16 . 49 46 31 13 30 . 27 24 4 23 20 20 16 Successful 200 | . 9 . 26 23 17 11 24 . 21 16 2 20 13 10 8 Failed 117 | . 7 . 23 23 14 2 5 . 6 8 2 2 7 10 8 Catastrophic 10 | . 2 . 2 1 3 1 . . . . . . . 1 . Database Lockouts 2 | . . . . . . . 1 . . . . 1 . . . Manual 182 | . 10 . 33 24 19 6 18 . 12 15 3 13 12 12 5 Terminals 237 | . 12 . 37 33 21 9 25 . 18 17 4 20 11 15 15 Fabricators 26 | . . . . . 6 3 3 . 7 2 . 2 3 . . Repair Stations 10 | . . . 5 4 . . 1 . . . . . . . . Recycling Units 14 | . 4 . 5 4 . . . . 1 . . . . . . Scanalyzers 15 | . . . 2 2 2 . . . . 3 . . 3 3 . Garrison Access 17 | . . . . 3 2 1 1 . 1 2 . 1 3 2 1 Terminal Hacks 91 | . 3 . 15 7 6 6 14 . 9 6 1 13 2 3 6 Record 1 | . 1 . . . . . . . . . . . . . . Part Schematic 7 | . . . 1 . 1 . 3 . 1 . . 1 . . . Robot Analysis 6 | . . . 3 . . . 1 . 1 1 . . . . . Prototype ID Bank 10 | . . . . . 1 2 . . . . . 7 . . . Open Door 3 | . . . . . . . . . . . . . . . 3 Level Access Points 4 | . . . . . 1 . 1 . 1 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Machine Index 2 | . . . . . . . 1 . . . . 1 . . . Terminal Index 9 | . 1 . . 2 . 1 1 . 1 1 . . . 1 1 Fabricator Index 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Index 2 | . . . 1 1 . . . . . . . . . . . Garrison Index 2 | . . . . . . 1 . . . . . . . 1 . Alert Level 3 | . . . 2 1 . . . . . . . . . . . Unreport Threat 5 | . . . 3 2 . . . . . . . . . . . Locate Traps 9 | . 1 . 1 1 1 . 1 . 2 1 . 1 . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . 1 . . . . 1 . Recall Reinforcements 2 | . . . . . . . 1 . 1 . . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . . . . . . Registered Components 5 | . . . 1 . 1 1 . . 1 1 . . . . . Registered Prototypes 2 | . . . . . . 1 1 . . . . . . . . Zone Layout 7 | . . . 1 . . . 2 . . . . 3 1 . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . 2 Fabricator Hacks 14 | . . . . . 1 2 2 . 6 2 . 1 . . . Network Status 7 | . . . . . 1 1 1 . 2 1 . 1 . . . Load Schematic 5 | . . . . . . 1 . . 3 1 . . . . . Build 2 | . . . . . . . 1 . 1 . . . . . . Repair Station Hacks 7 | . . . 3 4 . . . . . . . . . . . Scan Component 4 | . . . 2 2 . . . . . . . . . . . Repair 3 | . . . 1 2 . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 2 2 . . . . 1 . . . . . . Retrieve Components 7 | . 2 . 2 2 . . . . 1 . . . . . . Scanalyzer 13 | . . . 2 2 2 . . . . 2 . . 3 2 . Insert Component 8 | . . . 1 1 1 . . . . 1 . . 2 2 . Analyze 5 | . . . 1 1 1 . . . . 1 . . 1 . . Garrison Access Hacks 10 | . . . . 1 1 1 1 . 1 1 . 1 1 1 1 Seal Access 10 | . . . . 1 1 1 1 . 1 1 . 1 1 1 1 Unauthorized Hacks 58 | . 4 . 4 7 7 2 7 . 4 5 1 5 7 4 1 Terminals 47 | . 3 . 3 5 5 1 5 . 4 5 1 5 5 4 1 Track 4 | . . . . . . . 1 . . 1 . 1 . 1 . Assimilate 14 | . . . . 1 3 . 1 . 2 1 . 2 2 1 1 Botnet 24 | . 3 . 2 3 2 1 2 . 2 2 1 2 3 1 . Operators 5 | . . . 1 1 . . 1 . . 1 . . . 1 . Fabricators 6 | . . . . . 2 1 1 . . . . . 2 . . Liberate 2 | . . . . . 1 . . . . . . . 1 . . Fabnet 3 | . . . . . 1 1 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . Recycling Units 4 | . 1 . 1 2 . . . . . . . . . . . Tunnel 4 | . 1 . 1 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 1 . . . . . 1 Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 72 | . 5 . 11 11 9 5 5 . 4 3 1 6 5 5 2 Full Trace Events 7 | . 1 . 4 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 1 2 . 3 . 1 1 . 1 1 . . Parts Built 1 | . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 181 | . . . . . . . 128 . 53 . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . Parts Repaired 3 | . . . 1 2 . . . . . . . . . . . Time 102 | . . . 38 64 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 44 | . 13 . 20 10 . . . . 1 . . . . . . Parts Scanalyzed 5 | . . . 1 1 1 . . . . 1 . . 1 . . Part Schematics Acquired 5 | . . . 1 1 1 . . . . 1 . . 1 . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 1 1 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Total Allies 7 | . . . . 1 1 . . . . . . 2 1 1 1 Largest Group 2 | . . . . 1 1 1 1 . . . . 2 1 1 1 Highest-Rated Group 71 | . . . . 10 10 10 10 . . . . 71 10 45 26 Highest-Rated Ally 45 | . . . . 10 10 10 10 . . . . 45 10 45 26 Total Orders 3 | . . . . . . . . . . . . 2 . 1 . STAY 2 | . . . . . . . . . . . . 1 . 1 . FOLLOW 1 | . . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Active Infowar (turns) 8742 | 47 881 685 2697 1018 273 250 290 16 424 238 278 430 339 415 461 Optics 2890 | . . . . . . . 289 16 424 238 278 430 339 415 461 Sensors 3435 | . . . . 644 273 250 274 . 398 238 276 425 339 318 . Terrain 1134 | . . . . . . . . . . . 245 430 317 142 . Structural 69 | . . . . . . . . . . . . . . . 69 Seismic 4684 | 47 881 685 2697 374 . . . . . . . . . . . Jamming 521 | . . . . . . . . . . . . . 68 202 251 Robot Analysis Total 6 | . . . 3 . . . 1 . 1 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Turns Passed 12630 | 154 881 861 2698 4586 295 250 290 16 424 238 278 430 339 415 475 Spaces Moved 11934 | 69 499 449 1285 1766 600 695 650 64 1134 634 663 776 884 828 938 Core 1 | 1 . . . . . . . . . . . . . . . Treads 409 | 55 274 . . 80 . . . . . . . . . . . Legs 600 | . . . . 600 . . . . . . . . . . . Wheels 3066 | 13 225 449 1285 1086 8 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7858 | . . . . . 592 695 650 64 1134 634 663 776 884 828 938 Fastest Speed 17 | 50 95 115 115 126 24 21 21 24 24 21 19 21 17 18 18 Average Speed 69 | 144 133 133 135 198 25 21 23 24 24 21 22 21 20 20 19 Slowest Speed 540 | 160 160 145 145 540 155 21 96 24 24 24 24 94 24 21 99 Overloaded Moves 6 | . . . . . . . . . . . . . 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . 2 . . . 1 2 . 1 . . 20 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 6 83 98 97 64 17 21 23 72 31 20 17 75 31 76 66 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 1 2 . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 246 | . . 22 9 34 2 9 14 . 13 22 15 24 34 31 17 Terrain Destroyed 309 | . . 22 61 34 2 9 14 . 13 22 15 24 35 39 19 Melee 145 | . . . . 7 2 9 8 . 13 20 12 22 17 22 13 Projectile 21 | . . . . . . . . . . 2 3 2 5 3 6 AOE 143 | . . 22 61 27 . . 6 . . . . . 13 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Qua Sec Total 14884 | 96 608 697 2029 2442 722 772 734 63 1233 688 756 949 987 980 1128 Wait 1621 | . 29 224 491 322 65 50 40 . 66 16 33 104 35 52 94 Move 11879 | 68 498 448 1284 1765 595 694 650 63 1131 630 662 773 883 827 908 Hop 15 | . . . . . 2 . . . 1 1 . 1 . . 10 Pick Up 130 | 9 9 8 40 28 5 5 2 . 3 3 6 2 5 2 3 Fast Attach 86 | 6 . . 6 21 6 . 4 . 1 3 14 9 4 4 8 Attach 72 | 1 . 1 10 10 10 2 2 . . 3 4 2 6 10 11 Detach 40 | . . . 1 2 5 . 2 . . 2 3 2 5 8 10 Swap 100 | . 6 3 28 35 5 2 3 . 1 1 2 . 5 7 2 Drop 176 | . 10 3 42 38 16 5 5 . 4 4 13 11 10 7 8 Fire 476 | 12 56 10 127 213 6 . 1 . . 2 3 3 6 7 30 Melee 260 | . . . . 8 2 14 25 . 26 23 16 42 28 50 26 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . 5 . . . . . . . . 6 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 155 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 498 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Discovered new exit (range 9) 1036 | -10/Materials | Entered Mines 1071 | -10/Mines | Met a Derelict bent on vengeance 1093 | -10/Mines | Learned Materials trap positions 1098 | -10/Mines | Assembled infested the area 1444 | -10/Mines | Discovered new exit (range 5) 1691 | -10/Mines | Learned location of Mines (-9) 1746 | -10/Mines | Discovered new exit (range 15) 1885 | -10/Mines | Discovered new exit (range 6) 1897 | -10/Mines | Entered Materials 1897 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1898 | -9/Materials | Loaded intel: 13 trap records 2354 | -9/Materials | Discovered new exit (range 14) 2465 | -9/Materials | Repaired Imp. Light Armor Plating 2586 | -9/Materials | Destroyed 7 combat bots 2692 | -9/Materials | Discovered new exit (range 11) 2776 | -9/Materials | Build established: Scavenger-Mutant 3546 | -9/Materials | Discovered new exit (range 12) 3989 | -9/Materials | Discovered new exit (range 7) 4246 | -9/Materials | Discovered new exit (range 7) 4595 | -9/Materials | Entered another Materials area 4595 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5004 | -8/Materials | Garrison activated, responded to threat 5432 | -8/Materials | Garrison activated, responded to threat 5521 | -8/Materials | Lost 6 parts (1p4n1u) 5824 | -8/Materials | Lost 3 parts (1n1u1w) 5939 | -8/Materials | Repaired Lgt. Treads 6467 | -8/Materials | Discovered new exit (range 10) 7216 | -8/Materials | Repaired Imp. Light Armor Plating 8305 | -8/Materials | Identified exit to Factory 9181 | -8/Materials | Entered Factory 9181 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9227 | -7/Factory | Discovered new exit (range 5) 9229 | -7/Factory | Identified exit to Lower Caves 9286 | -7/Factory | Identified exit to Factory 9308 | -7/Factory | Discovered exit to Lower Caves (range 7) 9476 | -7/Factory | Entered another Factory area 9476 | -6/Factory | Accompanied by 1 ally 9476 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9493 | -6/Factory | Discovered new exit (range 16) 9498 | -6/Factory | Build established: Hacker-Sprinter 9556 | -6/Factory | Discovered new exit (range 6) 9557 | -6/Factory | Identified exit to Factory 9726 | -6/Factory | Entered another Factory area 9726 | -5/Factory | Accompanied by 1 ally 9726 | -5/Factory | Evolved 2 slots: Utility x2 9807 | -5/Factory | Identified exit to Factory 9917 | -5/Factory | Central database locked down 9943 | -5/Factory | Discovered new exit (range 10) 9945 | -5/Factory | Identified exit to Upper Caves 10016 | -5/Factory | Manually triggered Chute Trap 10016 | -5/Factory | Sucked down chute 10016 | -5/Factory | Entered Waste 10019 | -5/Waste | Spotted C-40 Crusher 10021 | -5/Waste | Spotted C-40 Crusher 10024 | -5/Waste | Spotted C-40 Crusher 10024 | -5/Waste | Spotted C-40 Crusher 10029 | -5/Waste | Discovered new exit (range 10) 10031 | -5/Waste | Identified exit to Factory 10032 | -5/Waste | Entered Factory 10282 | -5/Factory | Discovered exit to Upper Caves (range 18) 10350 | -5/Factory | Build established: Hacker-Scout 10377 | -5/Factory | Fabricated Adv. System Shield (x1) 10456 | -5/Factory | Entered another Factory area 10456 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10496 | -4/Factory | Identified exit to Research 10694 | -4/Factory | Entered Research 10694 | -3/Research | Evolved 2 slots: Utility x2 10904 | -3/Research | Discovered new exit (range 7) 10906 | -3/Research | Identified exit to Research 10929 | -3/Research | Identified exit to Testing 10972 | -3/Research | Entered Testing 10996 | -3/Testing | Build established: Wizard-Scout 11066 | -3/Testing | Discovered exit to Research (range 17) 11153 | -3/Testing | Found Prototype Ballistic Cannon 11153 | -3/Testing | Identified Omega Cannon 11220 | -3/Testing | Found Prototype Launcher 11220 | -3/Testing | Identified Z-bomb Delivery System 11240 | -3/Testing | Found Prototype Device 11240 | -3/Testing | Identified Exp. Hardlight Generator 11252 | -3/Testing | Central database locked down 11402 | -3/Testing | Entered Research 11402 | -2/Research | Evolved 2 slots: Utility x2 11453 | -2/Research | Identified exit to Quarantine 11506 | -2/Research | Discovered new exit (range 19) 11535 | -2/Research | Spotted B-90 Cyclops 11646 | -2/Research | Found Gamma Bomb Array 11659 | -2/Research | Found Prototype Processor 11659 | -2/Research | Identified Exp. Core Analyzer 11715 | -2/Research | Spotted B-90 Cyclops 11741 | -2/Research | Entered Quarantine 11773 | -2/Quarantine | Build established: Wizard-Ninja 11822 | -2/Quarantine | Cryocooling Duct disabled 11837 | -2/Quarantine | Ambient heat levels rising (+20) 11837 | -2/Quarantine | Non-combat units ordered to evacuate 11913 | -2/Quarantine | Found Alien Artifact 11951 | -2/Quarantine | Found Alien Slashing Weapon 11951 | -2/Quarantine | Identified Sigix Broadsword 12034 | -2/Quarantine | Discovered new exit (range 9) 12037 | -2/Quarantine | Identified exit to Access 12140 | -2/Quarantine | Spotted Fortress 12155 | -2/Quarantine | Discovered new exit (range 5) 12155 | -2/Quarantine | Discovered new exit (range 6) 12155 | -2/Quarantine | Identified exit to Section 7 12156 | -2/Quarantine | Entered Section 7 12227 | -2/Section 7 | Found Alien Artifact 12227 | -2/Section 7 | Identified Integrity Redistributor 12227 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-56) 12387 | -2/Section 7 | Spotted B-90 Cyclops 12414 | -2/Section 7 | Spotted Alpha 7 12426 | -2/Section 7 | Spotted Alpha 7 12458 | -2/Section 7 | Spotted Striker 12514 | -2/Section 7 | Found Alien Energy Gun 12514 | -2/Section 7 | Identified Sigix Sheargun 12517 | -2/Section 7 | Spotted Striker 12517 | -2/Section 7 | Spotted Striker 12540 | -2/Section 7 | Spotted Striker 12571 | -2/Section 7 | Found Alien Artifact 12571 | -2/Section 7 | Identified Transdimensional Reconstructor 12571 | -2/Section 7 | Warped through subspace 12580 | -2/Section 7 | Found Alien Artifact 12586 | -2/Section 7 | Found Alien Artifact 12587 | -2/Section 7 | Lost 5 parts (3n1u1w) 12588 | -2/Section 7 | Spotted Executioner 12588 | -2/Section 7 | Spotted Executioner 12601 | -2/Section 7 | Scanned by Researcher 12602 | -2/Section 7 | Intercept squad dispatched 12615 | -2/Section 7 | Core integrity fell below 50% 12617 | -2/Section 7 | Released all parts (9) 12620 | -2/Section 7 | Spotted Tracker 12624 | -2/Section 7 | Spotted Tracker 12627 | -2/Section 7 | Core integrity fell below 20% 12631 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 12617_ C-65 Expert is analyzing... 12618_ Held in stasis. 12618_ C-65 Expert is analyzing... 12621_ Held in stasis. 12621_ C-65 Expert is analyzing... 12621_ Held in stasis. 12621_ C-65 Expert is analyzing... 12622_ Exp. Cesium-ion Thruster temporarily disabled. 12624_ Exp. Cesium-ion Thruster destroyed. 12624_ Slug penetrates Reinforced Barrier. 12625_ Held in stasis. 12625_ C-65 Expert is analyzing... 12625_ Held in stasis. 12626_ Slug penetrates Reinforced Barrier. 12626_ Penetrated by Slug. 12626_ Slug penetrates Reinforced Barrier. 12628_ Slug penetrates Sealed Heavy Doors. 12629_ Held in stasis. 12629_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????################### #?### | | ????????????????????????#"""""""""" """ | | ????????????????????????#" "" | | ????????????????????????#" | | ????????????????????????# | | ????????????????????????# "" | | ????????????????????????" """ | | ????????????????????????"= " "" | | ????????????????????????#@ " "" | | ????????????????????????# " " " | | ????????????????????????# c " | | ????????????????????????# " " " | | ????????????????????????# """ " | | ????????????????????????#" " " " | | ?????????????????????????" c " " | | ?????????????????????????" " | | ?????????????????????????" """""" " | | ?????????????????????????" s "????"""" " | | ?????????????????????????" """""" | | ?????????????????????????" | | ?????????????????????????" s | | ?????????????????????????" """""" | | ?????????????????????????" "????"""" | | ?????????????????????????" """""" """ | | ?????????????????????????" "? | | ?????????????????????????" """" | | ??????????????####???????" " | | ????????????#"""""#??????" " | | ??????????###""T""###????" " | | ??????????# #????" "" | | ####??????# = #???#" """" | | ####?????## #???# "??" "" | | ##?????# #???#" """" "" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 78 Recoil Reduction 2 Offensive Hacking 46 Defensive Hacking 36 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Imp. Cloaking Device | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Enh. Nova Cannon | -3/Testing | Hacked Cld. Impulse Thruster | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -5/Factory | Preloaded Repaired ---------- Imp. Light Armor Plating | 31% | -9/Materials Lgt. Treads | 10% | -8/Materials Imp. Light Armor Plating | 17% | -8/Materials Alien Tech Used ----------------- Sigix Broadsword Integrity Redistributor Sigix Sheargun Transdimensional Reconstructor Achievements -------------- I Survived The Infestation Signature Confirmed Wheee! Challenges ------------ None Game ------ Seed AlphaSensorAxe Manual? 0 Play Time 02:53:31 Cumulative 131.7 hours Start 2025.09.07 @ 15:21:08 End 2025.09.08 @ 21:17:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 41 Adventurer 0 Explorer 6 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95b5bd78-e2a1-44e1-a432-01a7e0c083f2