Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 16:30:06 Player: Demise Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (180) 900 Value Destroyed (3884) 3884 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (-75) -75 TOTAL SCORE: 7749 Bonus ------- High Alert Combat Kills 664 Follower Combat Kills 607 Friendly Fire -1346 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 13/100 System Corruption 3% Temperature Cool (2) Movement Rolling (215) Ox9 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Minigun Shock Bomb Launcher > --- INVENTORY (25) --- Light Nuclear Core Wheel Advanced Weight Redist. System Trap Scanner Machine Analyzer Salvage Targeting Computer Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Component Analysis Suite Recalibrator Drone Bay (2/2) Thief Drone Bay (3/3) Heavy Assault Rifle Mini Grenade Launcher Datajack Heavy Flail Makeshift Hammer Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Flail > --- INVENTORY -------- Wheel Wheel Advanced Weight Redist. System Machine Analyzer Salvage Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Recalibrator Recalibrator Drone Bay Thief Drone Bay Advanced Beam Rifle Autogun Autogun Minigun Minigun Mini Grenade Launcher Datajack Makeshift Hammer Katana Scythe [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 195 | 7 21 25 55 8 2 10 42 25 Power 15 | 1 4 1 6 . . . 2 1 Engine 14 | 1 4 1 6 . . . 1 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 38 | 2 6 9 7 2 . . 10 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 38 | 2 6 9 7 2 . . 10 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 63 | 2 6 5 13 1 1 6 19 10 Device 19 | 1 1 2 3 . . 3 5 4 Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 . . . 1 . 3 . Hackware . | . . . . . . . . . Protection 37 | . 3 3 10 1 . 3 11 6 Artifact . | . . . . . . . . . Weapon 79 | 2 5 10 29 5 1 4 11 12 Energy Gun 1 | . . . . . . . 1 . Energy Cannon 3 | . 1 1 1 . . . . . Ballistic Gun 53 | 2 4 5 19 4 . 4 8 7 Ballistic Cannon 1 | . . 1 . . . . . . Launcher 9 | . . 3 3 1 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 8 | . . . 5 . . . . 3 Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . Unidentified Prototypes 6 | . . 1 3 . . 1 1 . Parts Lost 40 | . 5 4 7 3 . 3 11 7 Power 7 | . 2 1 1 . . . 2 1 Propulsion 9 | . . 2 1 1 . . 3 2 Utility 14 | . 1 1 3 1 . 1 4 3 Weapon 10 | . 2 . 2 1 . 2 2 1 Highest Loss Streak 5 | . 2 2 2 3 . 2 4 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 96 99 99 98 100 100 99 98 Engine 10 | . 13 13 10 11 11 11 7 7 Wheel 22 | . 28 27 21 20 22 22 18 17 Device 4 | . 2 3 4 . . 9 6 5 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 8 | . . . . . . 11 24 27 Protection 18 | . 11 10 28 33 33 12 12 11 Ballistic Gun 20 | . 24 25 21 20 12 19 16 14 Naked Turns . | . . . . . . . . . Heaviest Build 116 | 12 92 97 103 102 102 101 116 111 Greatest Support 32 | 20 20 26 32 20 20 20 32 26 Greatest Overweight (x) 10 | . 4 9 10 10 5 5 5 9 Average Overweight (x) 3 | . 3 3 3 5 4 4 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 25 25 Most Carried 25 | 4 25 25 25 25 25 25 25 25 Average Carried 23 | 1 22 24 24 24 25 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 4 25 25 25 25 25 22 25 20 Class Distribution -------------------- 47% | Scavenger-Mutant 33% | Mutant 12% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 4985 | 306 677 421 1304 346 20 260 1157 494 Remotely . | . . . . . . . . . Salvage Created 6406 | 159 1427 57 2098 535 . 308 1364 458 Parts 403 | 15 99 5 145 22 . 14 73 30 Haulers Intercepted 14 | . 2 . 5 . . . 3 4 Recyclers Shooed 6 | . . . . 1 . . 4 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 119 | . 23 19 48 4 . 6 14 5 Guns 88 | . 23 1 36 4 . 6 14 4 AOE 31 | . . 18 12 . . . . 1 Classes Destroyed 14 | 2 7 1 4 . . . . . Worker 18 | . 8 . 4 2 . . 3 1 Builder 3 | . 2 . . 1 . . . . Tunneler 9 | 5 4 . . . . . . . Hauler 14 | . 2 . 5 . . . 3 4 Recycler 11 | 1 4 . 1 2 . . 3 . Mechanic 4 | . . . 3 . . . 1 . Operator 6 | . 2 . 3 . . . 1 . Watcher 11 | . 3 . 4 . . . 4 . Swarmer 30 | . 9 3 18 . . . . . Grunt 49 | . 14 . 18 3 . 6 8 . Brawler 2 | . . . 2 . . . . . Duelist 3 | . . . 1 1 . . 1 . Sentry 19 | . . . 9 . . . 5 5 Assembled 16 | . . 16 . . . . . . Best Kill Streak 12 | 4 5 12 6 4 . 3 3 2 Combat Bots Only 12 | . 5 12 5 2 . 3 1 1 Max Kills in Single Turn 3 | 1 2 3 3 1 . 1 1 2 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . 3 3 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 6721 | . 577 555 1495 517 . 568 1750 1259 Core 1106 | . 87 119 209 62 . 61 319 249 Absorbed by Shields 36 | . . . 36 . . . . . Redirected to Shielding 271 | . . . 142 60 . 52 17 . Regen/Repaired (Parts) 687 | . 148 . 128 . . . 411 . Core Remaining (%) 44 | 100 . 17 . . . 17 . . Volleys Fired 626 | 9 191 24 165 42 . 29 128 38 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 91 | 40 76 91 46 48 . 48 48 61 Shots Fired 1166 | 18 327 34 319 80 . 58 256 74 Gun 1132 | 18 326 17 309 77 . 58 256 71 Cannon 3 | . 1 2 . . . . . . Launcher 31 | . . 15 10 3 . . . 3 Special . | . . . . . . . . . Kinetic 1133 | 18 326 18 309 77 . 58 256 71 Thermal . | . . . . . . . . . Explosive 28 | . . 15 10 3 . . . . Electromagnetic 5 | . 1 1 . . . . . 3 Robot Hit Streak 20 | 12 15 4 20 19 . 9 18 13 Robot Miss Streak 6 | 1 6 2 5 1 . 2 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 . 2 . . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . Shots Hit Robots 782 | 13 193 15 216 61 4 44 178 58 Core Hits 333 | 7 87 29 103 20 . 15 54 18 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 7 | . 2 . 4 . . . 1 . Critical Strikes 8 | . 3 . 4 . . . 1 . Destroy 7 | . 3 . 3 . . . 1 . Smash 1 | . . . 1 . . . . . Melee Attacks 35 | . . . 8 . 4 . 6 17 Impact 25 | . . . 8 . . . . 17 Slashing 6 | . . . . . . . 6 . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . 4 . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13290 | 138 1936 1394 3872 976 . 714 2848 1412 Guns 10122 | 138 1770 69 2754 976 . 714 2848 853 Cannons 23 | . 23 . . . . . . . Explosions 2609 | . 143 1325 1049 . . . . 92 Melee 522 | . . . 69 . . . . 453 Ramming 14 | . . . . . . . . 14 Kinetic 10122 | 138 1770 69 2754 976 . 714 2848 853 Thermal . | . . . . . . . . . Explosive 2517 | . 143 1325 1049 . . . . . Electromagnetic 115 | . 23 . . . . . . 92 Impact 522 | . . . 69 . . . . 453 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . 3 Average Corruption 1 | . 1 1 . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . 15 6 . . . . . 3 Message Errors 9 | . 7 1 . . . . . 1 Matter Fused 7 | . 3 3 . . . . . 1 Heat Flow Errors 7 | . 4 2 . . . . . 1 Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 478 | . 15 71 120 . . . . 272 Projectiles . | . . . . . . . . . Explosions 137 | . 15 71 51 . . . . . Melee 341 | . . . 69 . . . . 272 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 258 | . 100 119 26 . . . . 13 Shots 6 | . 1 3 1 . . . . 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 271 | . 212 271 25 52 . 130 234 109 Average Temperature 41 | . 35 75 5 14 . 60 69 20 Received Heat Transfer 2376 | . 138 60 489 123 . 315 891 360 Effects 1 | . 1 . . . . . . . Interference 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 2 . . . . 1 Impact Corruptions 6 | . . . 3 . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 1315 | 30 536 425 1315 582 . 60 189 350 Initial 512 | . 19 175 88 512 . . . 34 Average 328 | 12 403 262 684 431 . 35 65 132 Maximum Alert Level 4 | . 2 2 4 2 . . . 1 Low Security (%) 40 | 100 8 29 5 . . 100 100 68 Level 1 17 | . 14 57 5 50 . . . 31 Level 2 33 | . 76 12 50 50 . . . . Level 3 5 | . . . 27 . . . . . Level 4 2 | . . . 10 . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 7 . 11 . . . 1 4 Investigation 12 | . 5 . 5 . . . 1 1 Extermination . | . . . . . . . . . Reinforcement 7 | . 2 . 4 . . . . 1 Assault 4 | . . . 2 . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 11 | . 4 . 5 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 212 | . 46 24 77 4 . 6 26 29 Peak Tracking Total 9 | . 5 7 8 2 . 3 7 9 Tactical Retreats 11 | . 3 1 4 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 4 | . 1 . 1 . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 7 | . 2 . 3 . . . 1 1 Max in Single Turn 2 | . 2 . 2 . . . 1 . Garrison Access 2 | . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 48 | . 8 1 14 . 1 . 12 12 Terminals 31 | . 6 . 9 . . . 8 8 Fabricators . | . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 2 1 Recycling Units 6 | . 1 . 2 . . . 1 2 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 153 | . 35 1 48 . 1 . 40 28 Successful 83 | . 20 1 30 . 1 . 17 14 Failed 69 | . 14 . 18 . . . 23 14 Catastrophic 11 | . 2 . 3 . . . 4 2 Database Lockouts 1 | . 1 . . . . . . . Manual 90 | . 24 . 27 . . . 27 12 Terminals 101 | . 26 . 32 . . . 27 16 Fabricators . | . . . . . . . . . Repair Stations 23 | . 6 . 7 . . . 7 3 Recycling Units 19 | . 3 . 7 . . . 3 6 Scanalyzers 2 | . . . 2 . . . . . Garrison Access 6 | . . . . . . . 3 3 Terminal Hacks 27 | . 7 1 11 . 1 . 3 4 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 7 | . 4 . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . 1 . . . . . 1 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . . . 2 . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . Unreport Threat 3 | . . . . . . . . 3 Locate Traps 2 | . . . 2 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 18 | . 6 . 6 . . . 4 2 Scan Component 9 | . 3 . 3 . . . 2 1 Repair 9 | . 3 . 3 . . . 2 1 Recycling Unit Hacks 6 | . 1 . 2 . . . 1 2 Retrieve Components 6 | . 1 . 2 . . . 1 2 Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks 28 | . 6 . 9 . . . 8 5 Terminals 24 | . 5 . 7 . . . 8 4 Track 1 | . . . . . . . . 1 Assimilate 3 | . . . 2 . . . 1 . Botnet 15 | . 4 . 3 . . . 6 2 Operators 5 | . 1 . 2 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . 1 Recyclers 2 | . . . 1 . . . . 1 Tunnel 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 40 | . 7 . 12 . . . 10 11 Full Trace Events 11 | . 4 . 4 . . . 1 2 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . 3 . 3 . . . 2 . Time 352 | . 84 . 103 . . . 57 108 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 35 | . 9 . 12 . . . 2 12 Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . Non-combat 3 | . . . . . 3 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 4 | . . . . . 4 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 17 | . . 3 1 . . . 1 12 Largest Group 10 | . . 3 1 . . . 1 10 Highest-Rated Group 173 | . . 40 16 . . . 10 173 Highest-Rated Ally 31 | . . 16 16 . . . 10 31 Total Orders 6 | . . . 4 . . . 2 . STAY 3 | . . . 2 . . . 1 . FOLLOW 3 | . . . 2 . . . 1 . Ally Attacks 148 | . . 18 5 . . . . 125 Total Damage 1855 | . . 190 66 . . . . 1599 Kills 26 | . . 5 1 . . . . 20 Allies Corrupted 3 | . . . . . . . . 3 Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 7 | . 4 . 3 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 10926 | 76 2140 992 2281 1154 323 833 2129 998 Spaces Moved 5495 | 44 1012 605 1048 651 222 491 921 501 Core 1 | 1 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 5494 | 43 1012 605 1048 651 222 491 921 501 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 135 135 140 140 140 135 135 Average Speed 141 | 79 139 137 140 156 141 140 138 143 Slowest Speed 230 | 80 140 215 230 230 155 155 155 215 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 78 | 4 97 94 98 98 65 95 77 77 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . 1 . 1 . 1 . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 34 | . . . 7 8 . . 6 13 Terrain Destroyed 273 | . 30 137 54 33 . . 6 13 Melee 26 | . . . 7 . . . 6 13 Projectile . | . . . . . . . . . AOE 247 | . 30 137 47 33 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 7550 | 65 1473 728 1564 715 227 579 1517 682 Wait 996 | 2 187 63 209 8 . 50 397 80 Move 5487 | 43 1011 604 1047 650 221 490 920 501 Hop . | . . . . . . . . . Pick Up 105 | 4 39 5 34 4 . . 11 8 Fast Attach 32 | 7 5 1 8 2 . . 7 2 Attach 41 | . 4 3 11 3 . 3 11 6 Detach 9 | . 1 . 5 . . . 2 1 Swap 122 | . 12 21 36 3 2 7 24 17 Drop 96 | . 23 7 41 3 . . 11 11 Fire 626 | 9 191 24 165 42 . 29 128 38 Melee 35 | . . . 8 . 4 . 6 17 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 14) 598 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Identified exit to Mines 986 | -10/Materials | Build established: Scavenger-Mutant 1076 | -10/Materials | Central database locked down 1185 | -10/Materials | Discovered new exit (range 16) 1235 | -10/Materials | Repaired Lgt. Assault Rifle 1263 | -10/Materials | Repaired Lgt. Assault Rifle 1296 | -10/Materials | Repaired Hrd. Light Armor Plating 1455 | -10/Materials | Discovered new exit (range 12) 2217 | -10/Materials | Entered Mines 2248 | -10/Mines | Met a Derelict bent on vengeance 2252 | -10/Mines | Assembled infested the area 2257 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2389 | -10/Mines | Core integrity fell below 50% 2412 | -10/Mines | Destroyed 12 combat bots 2548 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2692 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2730 | -10/Mines | Core integrity fell below 20% 2954 | -10/Mines | Found the Drone Emporium 2962 | -10/Mines | Found Prototype Device 2963 | -10/Mines | Identified Thief Drone Bay 2997 | -10/Mines | Found a hidden stash of uninstalled traps 3008 | -10/Mines | Learned Materials security intel 3008 | -10/Mines | Discovered new exit (range 5) 3120 | -10/Mines | Discovered new exit (range 6) 3130 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3209 | -10/Mines | Entered Materials 3209 | -9/Materials | Accompanied by 1 ally 3209 | -9/Materials | Evolved 2 slots: Utility x2 3554 | -9/Materials | Discovered new exit (range 8) 3909 | -9/Materials | Repaired Cld. Ion Engine 3983 | -9/Materials | Repaired Core Shielding 4180 | -9/Materials | Identified exit to Mines 4809 | -9/Materials | First assault squad dispatched 4988 | -9/Materials | Discovered new exit (range 9) 5129 | -9/Materials | Discovered new exit (range 15) 5179 | -9/Materials | Repaired Weapon Shielding? 5253 | -9/Materials | Build established: Mutant 5343 | -9/Materials | Core integrity fell below 50% 5490 | -9/Materials | Entered Mines 5490 | -9/Mines | Accompanied by 1 ally 5545 | -9/Mines | Lost 3 parts (1n1u1w) 5579 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5608 | -9/Mines | Destroyed YI-UF0 5701 | -9/Mines | Discovered new exit (range 10) 5904 | -9/Mines | Discovered new exit (range 3) 6063 | -9/Mines | Identified exit to Exiles 6179 | -9/Mines | Learned Materials stockpile data 6560 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6564 | -9/Mines | Found Prototype Device 6638 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6644 | -9/Mines | Entered Exiles 6672 | -9/Exiles | Discovered new exit (range 15) 6689 | -9/Exiles | Met 8R-AWN 6716 | -9/Exiles | Met EX-HEX 6781 | -9/Exiles | Met EX-DEC 6821 | -9/Exiles | Learned location of Zion (-7) 6845 | -9/Exiles | Met EX-BIN 6955 | -9/Exiles | Discovered new exit (range 10) 6967 | -9/Exiles | Identified exit to Mines 6967 | -9/Exiles | Entered Mines 6973 | -8/Mines | Identified Exp. Sensor Array 7243 | -8/Mines | Discovered new exit (range 4) 7247 | -8/Mines | Identified exit to Materials 7481 | -8/Mines | Core integrity fell below 20% 7785 | -8/Mines | Discovered exit to Materials (range 12) 7800 | -8/Mines | Entered Materials 7800 | -8/Materials | Evolved 2 slots: Utility x2 7830 | -8/Materials | Discovered new exit (range 15) 7866 | -8/Materials | Identified exit to Storage 8157 | -8/Materials | Build established: Scavenger-Mutant 8548 | -8/Materials | Discovered exit to Storage (range 11) 8685 | -8/Materials | Build established: Scavenger-Skirmisher 9009 | -8/Materials | Discovered new exit (range 15) 9027 | -8/Materials | Identified exit to Factory 9302 | -8/Materials | Repaired Hrd. Medium Armor Plating 9425 | -8/Materials | Build established: Scavenger-Assassin 9675 | -8/Materials | Core integrity fell below 50% 9707 | -8/Materials | Lost 4 parts (1p1u2w) 9743 | -8/Materials | Repaired Hrd. Medium Armor Plating 9929 | -8/Materials | Entered Storage 10422 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10650 | -8/Storage | Discovered exit to Factory (range 20) 10781 | -8/Storage | Met a pair of Derelict thieves 10872 | -8/Storage | Core integrity fell below 20% 10927 | -8/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 10876_ Hrd. Medium Armor Plating destroyed. 10876_ System corrupted by crushing effect (+1). 10876_ Knocked back. 10878_ K-01 Serf collects debris. 10880_ Destroyed Lgt. Nuclear Core. 10881_ G-47 Trooper destroyed. 10882_ K-01 Serf collects debris. 10885_ K-01 Serf cleans the Compression Vault. 10887_ Acquired 21 matter. 10893_ Acquired 50 matter. 10895_ System corrupted: Heat flow error (+131). 10902_ K-01 Serf collects debris. 10905_ Imp. Ion Engine destroyed. 10907_ K-01 Serf collects debris. 10908_ Critical hit (Burn: +37). 10910_ Wheel destroyed. 10910_ Med. Armor Plating destroyed. 10912_ Y-45 Defender destroyed. 10921_ 9C&/N9K0YZBNAZQCC/TI|CEN4# 10926_ Door malfunctions. Map ----- +----------------------------------------------------+ | ???????????# # = " # "???????# | | ????????????? # !% """ # "??????# | | ?????????????????????# * """" %# ?????# | | ?????????????????????# """[ #######????# | | ?????????????????#+??# ""%%*T#?????????# | | ?????????????????# #?# % [%##?????????# | | ?????????????????# #?# #??????????# | | ????????????????## #?# #??????????# | | ????????????????? #?# #??????????# | | ???????########### #?# #####?####?# | | ???????# """ # ###%* ## #! !!#?# | | ???????# "R" # !%= # " ! #?# | | ???????# " " # % [ "T" # !#?# | | ####### #%% "" + " #?# | | + !! %""" / ##T# !! #?# | | ######## ! =[""" # ####?! !#?# < | | ???????# [%="""*# #####T#####"T"####????####?# | | ???????# [=%! !%=# ###########"""#?????????????### | | ???????#####+##### # #####???????????????? | | ???####### ! #### # """#???????????????????? | | ??" [ [%%[ # R"#???????????????????? | | ??" % / g!/ """#???????????????????? | | ??"#T##### ###### / #???????????????????? | | ?????????######????# #???????????????????? | | ???????????????????# bb [ #???????????????????? | | ???????????????????# l@%! #???????????????????? | | ???????????????????######## ##???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyGaussSteel Manual? 0 Play Time 01:36:40 Cumulative 519.2 hours Start 2022.05.28 @ 14:55:35 End 2022.05.28 @ 16:30:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 426 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 501df7a7-5c69-4287-a623-ae9b79a91bf5