Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 13:44:23 Player: Legion1337 Result: Destroyed by PY-EZZT9POB4X with Improved Matter Neutralizer Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (22) 110 Value Destroyed (392) 392 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7562 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 18/300 Energy 15/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Myomer Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (10) ----- Experimental Coolant Injector Faulty Advanced Quantum Shading Machine Enhanced Optical Array Experimental Signal Interpreter Improved Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Cooled Linear Gravjet Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Coolant Injector Advanced Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Improved Terrain Scan Processor Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Seismic Detector Advanced Recoil Stabilizer [Rating: 139] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Leg High-density Centrium Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Slots Evolved 16 | . . . 2 . 2 2 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . 1 1 . . 1 1 1 . Utility 8 | . . . 1 . 1 1 1 1 1 1 1 . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 61 | . 5 . 4 6 2 6 5 4 4 7 11 7 Power 9 | . . . 1 . . 1 . 1 1 2 2 1 Engine 2 | . . . . . . 1 . . 1 . . . Core 5 | . . . 1 . . . . 1 . 2 . 1 Reactor 2 | . . . . . . . . . . . 2 . Propulsion 22 | . 2 . 1 4 1 1 1 1 1 2 3 5 Treads . | . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . 1 1 1 . . . Flight 14 | . 2 . 1 4 1 1 . . . 2 3 . Utility 21 | . 2 . 1 . 1 2 4 2 2 2 4 1 Device 14 | . 1 . 1 . 1 1 2 1 2 1 3 1 Storage . | . . . . . . . . . . . . . Processor 4 | . 1 . . . . . 1 1 . 1 . . Hackware 3 | . . . . . . 1 1 . . . 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 9 | . 1 . 1 2 . 2 . . . 1 2 . Energy Gun 3 | . . . 1 . . 1 . . . . 1 . Energy Cannon 3 | . . . . 1 . . . . . 1 1 . Ballistic Gun 1 | . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . . 1 . 1 . . . 3 1 2 Parts Lost 36 | . . . . 1 . 1 4 . . 13 14 3 Power 7 | . . . . . . . 1 . . 2 3 1 Propulsion 14 | . . . . 1 . 1 1 . . 6 5 . Utility 10 | . . . . . . . 1 . . 3 5 1 Weapon 5 | . . . . . . . 1 . . 2 1 1 Highest Loss Streak 14 | . . . . 1 . 1 4 . . 12 14 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 5 3 5 4 4 3 4 4 3 4 4 2 4 Power . | 1 . . . . . . . . 1 2 . 1 Propulsion . | 3 1 1 . 1 1 1 1 1 1 . . 1 Utility 1 | . . 2 1 1 . . 2 2 2 1 1 1 Weapon 1 | 1 1 2 3 2 2 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . 6 . 1 . . 1 2 . . . . 3 Power 3 | . 2 . . . . . . . . . . 1 Propulsion 3 | . 2 . . . . . . . . . . 1 Utility 3 | . 1 . . . . . 1 . . . . 1 Weapon 4 | . 1 . 1 . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 85 98 99 98 92 85 71 77 76 56 43 Engine 2 | . 14 14 1 . . . 5 . 2 3 . . Core 5 | . . . 9 11 9 6 . . 2 . 2 3 Leg 1 | . 17 . . . . . . . . . . 10 Hover 2 | . . . . . . . . 6 9 12 . . Flight 22 | . 10 28 33 32 36 31 25 17 15 12 12 . Device 19 | . 8 14 21 22 25 23 25 17 21 19 16 7 Processor 10 | . 8 14 11 11 9 7 6 10 10 12 13 13 Hackware 3 | . . . . . . 5 6 11 10 9 8 8 Energy Gun 6 | . 13 . 9 10 . . 6 5 5 3 1 . Ballistic Gun 6 | . 14 14 11 11 7 . . . . . . . Peak Build Rating 139 | 6 8 7 12 20 25 31 40 48 59 95 139 81 Average Rating 34 | 6 7 7 11 12 23 26 36 37 53 67 100 66 On Entrance 28 | 6 6 7 7 12 20 25 31 32 48 59 80 32 Avg Prop Armor Cover (%) 14 | . 3 . . . . . 6 13 15 19 9 20 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 36 | 13 13 7 10 12 18 19 17 10 11 19 36 20 Greatest Support 96 | 20 20 8 12 15 20 24 20 15 11 48 64 96 Greatest Overweight (x) 3 | . . . . 1 . . . 1 3 . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 5 5 5 5 5 3 5 Average Carried 4 | 4 3 5 4 4 3 4 4 4 4 4 2 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 4 5 4 5 5 5 3 2 Class Distribution -------------------- 42% | Scavenger-Scout 22% | Hacker-Scout 13% | Hacker-Mutant 7% | Mutant 6% | Infiltrator-Scout 4% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Storage Scout | -8/Materials Scavenger-Scout | -7/Factory Infiltrator-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Matter Collected 559 | 175 64 . . 100 1 . . . 171 . 48 . Remotely . | . . . . . . . . . . . . . Salvage Created 498 | . 123 . . 107 10 . 87 . 171 . . . Parts 43 | . 13 . . 9 7 . 10 . 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 18 | . 5 . . 4 3 . 6 . . . . . Guns 4 | . 4 . . . . . . . . . . . AOE 14 | . 1 . . 4 3 . 6 . . . . . Classes Destroyed 5 | . 2 . . 1 . . 1 . 1 . . . Worker 1 | . . . . . . . 1 . . . . . Builder 1 | . . . . . . . . . 1 . . . Recycler 2 | . . . . 1 . . . . 1 . . . Swarmer 16 | . 3 . . 4 3 . 6 . . . . . Grunt 2 | . 2 . . . . . . . . . . . Best Kill Streak 5 | . 5 . . 5 3 . 4 . 1 . . . Combat Bots Only 5 | . 5 . . 4 3 . 3 . . . . . Max Kills in Single Turn 5 | . 1 . . 5 3 . 3 . 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 . . 4 3 . 3 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Hostile Shots Fired 486 | . 46 4 . 21 11 10 12 23 . 112 187 60 Missed 204 | . 11 2 . 7 8 7 7 13 . 59 76 14 Hits 282 | . 35 2 . 14 3 3 5 10 . 53 111 46 Projectile 282 | . 35 2 . 14 3 3 5 10 . 53 111 46 Critical Strikes 7 | . . . . . . . . . . 1 2 4 Damage Taken 5840 | . 324 29 . 151 56 26 230 175 . 1078 2262 1509 Core 1960 | . 111 . . 38 16 . . 47 . 291 1014 443 Absorbed by Shields 97 | . . . . . . . . . . . 97 . Regen/Repaired (Parts) 34 | . . . . . . 34 . . . . . . Core Remaining (%) 90 | 100 . 55 . 90 97 100 100 95 100 77 . . Volleys Fired 58 | . 19 . . 2 1 . 3 . 20 1 7 5 Largest 2 | . 2 . . 2 1 . 1 . 1 1 2 1 Hottest 185 | . 60 . . 60 36 . 36 . 61 81 185 120 Shots Fired 79 | . 38 . . 3 1 . 3 . 20 1 8 5 Gun 62 | . 38 . . 2 . . . . 20 . 2 . Cannon 12 | . . . . . . . . . . 1 6 5 Launcher 5 | . . . . 1 1 . 3 . . . . . Special . | . . . . . . . . . . . . . Kinetic 20 | . 19 . . 1 . . . . . . . . Thermal 33 | . . . . . . . . . 20 . 8 5 Explosive 5 | . . . . 1 1 . 3 . . . . . Electromagnetic 21 | . 19 . . 1 . . . . . 1 . . Robot Hit Streak 10 | . 10 . . 1 . . 1 . 8 . 3 5 Robot Miss Streak 4 | . 3 . . 2 1 . 2 . 4 . 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 47 | . 24 . . 1 . . 1 . 14 . 2 5 Core Hits 28 | . 7 . . 5 4 . 6 . 3 . 1 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 2 . . . Burn 2 | . . . . . . . . . 2 . . . Melee Attacks 1 | . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1655 | . 290 . . 260 93 . 487 . 280 . 75 170 Guns 561 | . 251 . . . . . . . 280 . 30 . Cannons 194 | . . . . . . . . . . . 41 153 Explosions 879 | . 39 . . 260 93 . 487 . . . . . Melee . | . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . . 4 17 Kinetic 96 | . 96 . . . . . . . . . . . Thermal 595 | . 39 . . . . . 52 . 280 . 71 153 Explosive 788 | . . . . 260 93 . 435 . . . . . Electromagnetic 155 | . 155 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 . . . . . 3 Average Corruption 2 | . . . . . . 1 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . 4 Message Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 12 | . . . . . . . 12 . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 12 | . . . . . . . 12 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 45 | . 11 . . . 32 . . . . . 2 . Shots 2 | . 1 . . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 10 | . . . . . . . . . . . 1 9 Kicked 9 | . . . . . . . . . . . . 9 Crushed . | . . . . . . . . . . . . . Highest Temperature 351 | . 184 . . 24 . . . . . 50 198 351 Average Temperature 82 | . 89 . . 15 . . . . . 28 84 95 Received Heat Transfer 1040 | . 78 15 . 72 . . . 9 . 189 36 641 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . Heat Transferred 975 | . . . . . . . 50 . 666 . 74 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 100 100 100 100 72 100 100 100 100 100 Level 1 1 | . . . . . . . 27 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 250 | . 148 34 20 181 148 62 250 88 10 57 31 21 Initial 88 | . . 14 . 8 76 62 . 88 9 . 31 . Average 21 | . 75 13 . 8 82 21 115 59 1 4 4 2 Influence Increases 1298 | . 168 30 20 212 82 28 310 56 20 206 145 21 Destroy 0b10 Robot/C 360 | . 100 . . 80 60 . 120 . . . . . Destroy 0b10 Robot/NC 20 | . . . . 5 . . 5 . 10 . . . Destroy Leader 60 | . 20 . . 10 10 . 20 . . . . . Successful Hack 142 | . . . 5 14 2 13 . 26 10 26 25 21 Disable Machine 60 | . . . . . . . 60 . . . . . Destroy Structure 56 | . 3 . . 13 10 . 15 . . . 15 . Partial Spotted 135 | . . . 15 30 . 15 30 15 . 15 15 . Lose Combat Pursuer 465 | . 45 30 . 60 . . 60 15 . 165 90 . Influence Decreases 1298 | . 130 68 . 51 125 166 130 216 40 149 202 21 Entered New Map 346 | . . 24 . 12 105 76 . 92 11 . 26 . Time Decay 637 | . 130 44 . 39 20 82 90 60 29 68 64 11 Lost Part 189 | . . . . . . 3 40 . . 66 70 10 Purge Threat 126 | . . . . . . 5 . 64 . 15 42 . Squads Dispatched 15 | . 2 . . 2 . 1 2 . 1 3 1 3 Investigation 3 | . 1 . . 1 . . . . . 1 . . Extermination 4 | . . . . . . 1 . . 1 1 1 . Reinforcement 7 | . 1 . . 1 . . 2 . . 1 . 2 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Distress Signals 1 | . . . . . . . . 1 . . . . Communications Jammed 17 | . . . . . . . . . . 9 8 . Distress Signals 17 | . . . . . . . . . . 9 8 . Times Spotted 122 | . 12 5 . 16 9 2 13 11 1 28 21 4 Peak Tracking Total 19 | . 5 3 1 10 9 2 6 11 . 19 9 3 Tactical Retreats 18 | . 2 1 . 2 . . 3 1 . 6 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Traps Triggered 4 | . . . . . . . 1 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Machines Disabled 4 | . . . . . . . 4 . . . . . Max in Single Turn 4 | . . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Machines Accessed 38 | . 3 . 1 4 2 5 6 4 2 4 5 2 Terminals 30 | . 3 . 1 4 . 3 5 3 2 4 3 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . 1 . . 1 . . 1 . Garrison Access 2 | . . . . . . 1 . . . . 1 . Total Hacks 93 | . 9 . 3 6 7 15 12 8 4 8 18 3 Successful 45 | . 3 . 2 3 5 8 3 5 1 4 10 1 Failed 47 | . 6 . 1 3 2 7 9 3 3 4 7 2 Catastrophic 14 | . 1 . . 1 . 1 3 2 2 1 1 2 Database Lockouts 1 | . . . . . . . . . . . 1 . Manual 40 | . 6 . 1 . . 5 9 4 3 1 9 2 Terminals 71 | . 9 . 3 6 . 6 11 7 4 8 14 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 6 1 . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers 9 | . . . . . 5 . . 1 . . 3 . Garrison Access 4 | . . . . . . 3 . . . . 1 . Terminal Hacks 33 | . 3 . 2 3 . 4 3 4 1 4 8 1 Open Door 3 | . . . . 3 . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 1 Emergency Access Points 3 | . 1 . . . . . . . . . 2 . Terminal Index 6 | . 1 . 1 . . . 1 1 1 . 1 . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . 1 . 1 . 1 2 . Locate Traps 1 | . . . . . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . Zone Layout 6 | . . . 1 . . 1 1 1 . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer 7 | . . . . . 4 . . 1 . . 2 . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Retrieve Study 5 | . . . . . 2 . . 1 . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 3 . 1 2 2 5 6 2 2 4 4 2 Full Trace Events 4 | . 1 . . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 . . 1 . . 2 . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 77 | . . . . . . 77 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Active Infowar (turns) 3805 | . 187 109 171 1455 40 214 225 126 327 413 341 197 Optics 1404 | . . . . . . . . 126 327 413 341 197 Sensors 3041 | . . . 170 1455 40 214 225 116 189 386 246 . IFF 171 | . . . . . . . . . 75 96 . . Terrain 3144 | . 187 109 171 1455 40 214 225 116 248 379 . . Structural 475 | . . . . . 39 214 222 . . . . . Seismic 310 | . . . . . . . . . . . 163 147 Jamming 364 | . . . . . . . 24 . . 92 248 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Turns Passed 3958 | 2 323 109 171 1455 40 214 230 136 327 413 341 197 Spaces Moved 3744 | 1 251 255 105 253 108 393 580 306 260 603 477 152 Core 207 | . . . . . . . . . 74 . 74 59 Treads . | . . . . . . . . . . . . . Legs 276 | 1 182 . . . . . . . . . . 93 Wheels . | . . . . . . . . . . . . . Hover 28 | . . . . . . . . . 28 . . . Flight 3233 | . 69 255 105 253 108 393 580 306 158 603 403 . Fastest Speed 28 | 120 37 37 34 34 31 28 31 34 37 35 36 50 Average Speed 45 | 120 97 37 34 34 31 29 31 39 82 37 44 93 Slowest Speed 200 | 120 120 37 34 117 31 31 34 110 200 45 150 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 39 | . . 7 1 3 1 . 3 2 1 10 11 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 2 47 69 8 51 17 12 23 13 6 33 16 19 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 45 | . 2 . . 11 14 . 13 . . . 5 . Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 5 . AOE 40 | . 2 . . 11 14 . 13 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Tes Total 5867 | 4 295 262 238 1613 111 488 624 319 350 777 586 200 Wait 1957 | . 11 15 126 1351 . 78 32 10 60 167 94 13 Move 3664 | . 250 243 103 247 105 392 574 301 257 583 457 152 Hop 29 | . . 4 . 2 1 . 2 2 1 9 8 . Pick Up 33 | . 3 . 4 1 1 4 4 1 3 5 2 5 Fast Attach 29 | . 2 . . 1 . 5 . 3 3 4 7 4 Attach 30 | . . . 3 2 2 . 3 1 2 6 6 5 Detach 10 | . 2 . . 1 . 1 . 1 . . 4 1 Swap 14 | . 4 . 1 3 1 2 2 . 1 . . . Drop 28 | 4 4 . 1 3 . 5 4 . 3 2 . 2 Fire 58 | . 19 . . 2 1 . 3 . 20 1 7 5 Melee 1 | . . . . . . 1 . . . . . . Ram 1 | . . . . . . . . . . . 1 . Kick 9 | . . . . . . . . . . . . 9 Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 9) 208 | -10/Materials | Discovered new exit (range 10) 279 | -10/Materials | Discovered new exit (range 7) 326 | -10/Materials | Entered Mines 341 | -10/Mines | Discovered new exit (range 11) 399 | -10/Mines | Discovered new exit (range 12) 412 | -10/Mines | Excavation squad dispatched 412 | -10/Mines | A large section of the Mines collapsed 435 | -10/Mines | Entered Materials 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 443 | -9/Materials | Discovered new exit (range 14) 596 | -9/Materials | Discovered new exit (range 14) 606 | -9/Materials | Entered Storage 737 | -9/Storage | Build established: Scavenger-Scout 2055 | -9/Storage | Discovered new exit (range 14) 2061 | -9/Storage | Entered Materials 2061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2094 | -8/Materials | Discovered new exit (range 10) 2101 | -8/Materials | Entered Factory 2101 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2193 | -7/Factory | Repaired Flight Unit 2246 | -7/Factory | Repaired Imp. Flight Unit 2280 | -7/Factory | Identified exit to Factory 2285 | -7/Factory | Identified exit to DSF 2315 | -7/Factory | Entered another Factory area 2315 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2537 | -6/Factory | Discovered new exit (range 8) 2545 | -6/Factory | Entered another Factory area 2545 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2568 | -5/Factory | Lost 4 parts (1p1n1u1w) 2671 | -5/Factory | Discovered new exit (range 22) 2681 | -5/Factory | Entered another Factory area 2681 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2759 | -4/Factory | Discovered new exit (range 4) 3008 | -4/Factory | Entered Research 3008 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3105 | -3/Research | Found Prototype Processor 3105 | -3/Research | Identified Spectral Analyzer 3123 | -3/Research | Found Prototype Processor 3123 | -3/Research | Identified Exp. Signal Interpreter 3220 | -3/Research | Build established: Hacker-Scout 3354 | -3/Research | Spotted B-86 Titan 3400 | -3/Research | Discovered new exit (range 15) 3400 | -3/Research | Spotted B-86 Titan 3420 | -3/Research | Identified exit to Research 3421 | -3/Research | Entered another Research area 3421 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3446 | -2/Research | Identified exit to Testing 3450 | -2/Research | Lost 12 parts (2p6n2u2w) 3466 | -2/Research | Central database locked down 3661 | -2/Research | Spotted B-90 Cyclops 3716 | -2/Research | Core integrity fell below 50% 3761 | -2/Research | Lost 14 parts (3p5n5u1w) 3762 | -2/Research | Entered Testing 3784 | -2/Testing | Spotted PY-EZZT9POB4X 3894 | -2/Testing | Core integrity fell below 20% 3906 | -2/Testing | Protovariant out of control (PP-J35Y5VKIS1) 3916 | -2/Testing | Scanned by Researcher 3959 | -2/Testing | Destroyed by PY-EZZT9POB4X with Improved Matter Neutralizer Last Messages --------------- 03921_ URR>0QB3&JDY7NAWWZJY| 03924_ Held in stasis. 03924_ C-65 Expert is analyzing... 03928_ Held in stasis. 03930_ Penetrated by Slug. 03930_ Slug penetrates C-65 Expert. 03930_ C-65 Expert suffers critical hit (Destroy). 03935_ Kicked C-65 Expert. 03935_ Held in stasis. 03936_ Penetrated by Slug. 03936_ Slug penetrates C-65 Expert. 03936_ U-05 Engineer destroyed. 03946_ Enh. Nova Cannon destroyed. 03947_ Kicked PY-EZZT9POB4X. 03952_ Slug penetrates Earth. 03955_ Imp. Fusion Compressor destroyed. 03955_ Kicked C-65 Expert. 03957_ Identified Adv. Quantum Shading Machine. 03957_ Faulty integration triggers energy drain (-28). 03959_ Kicked C-65 Expert out of the way. Map ----- +----------------------------------------------------+ | # "R"" #???????????????????????????????????? | | # """ #???????????????????????????????????? | | # + ????????????????????????????????? | | ################ #???????????????????????????????? | | ???????# ##??????????????????????????????????????? | | ???????##"####???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# ! ### #####???????????????????????????? | | ???????# ^ ??????????????????? | | ???????# #########???????????????????????????? | | ???????# #???????????????????????????????????? | | ???????## ########?????????????????????????????? | | #+####### # #?????????????????????????????? | | + #?????????????????????????????? | | # #?????????????????????????????? | | #]] #?????????????????????????????? | | ####### ##] #?????????????????????????????? | | ????????# ##]! #?????????????????????????????? | | ????????## #########?????????????????????????????? | | ????????# ##""####################?????????????? | | ????????# " * ???? | | ????????# ####"######## ##########?????????????? | | ??????####+##??????????#;k#??????????????????????? | | ??????# #???????????#Y##?????????????????????? | | ??????# "" #???????????# ;#?????????????????????? | | ??????# """ #???????????#@# #????????????????????? | | ??????# T" #???????????#c## #???????????????????? | | ??????# """ #???????????#w#?##???????????????????? | | ??????# "" #???????????#|#??????????????????????? | | ??????# #???????????#k#??????????????????????? | | ??????#######???????????#!#??????????????????????? | | ????????????????????????#*#??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 120 Energy Generation 35 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 16 Evasion (%) 70 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 30% | -7/Factory Imp. Flight Unit | 50% | -7/Factory Studied --------- Hover Unit | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Gravmag Array | -5/Factory | Hacked Impulse Thruster Array | -2/Research | Hacked Neutrino Core | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedMeleeWheel Manual? 0 Play Time 01:44:48 Cumulative 41.6 hours Start 2026.02.26 @ 11:20:42 End 2026.02.26 @ 13:44:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 27 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71588f55-dfb4-4ecd-9448-f4af926487ff