Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.30 @ 21:28:06 Player: Artem Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (930) 930 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3109 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 112/550 Matter 10/300 Energy 94/100 System Corruption 7% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- High-capacity Storage Unit Compact Matter Pod (150) Integration Mediator Electrolaser Electrolaser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Aluminum Leg High-capacity Storage Unit High-powered Tractor Beam Integration Mediator Assault Rifle Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Parts Attached 48 | 8 12 8 6 14 Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 3 . . . 1 Treads 1 | 1 . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 3 1 3 Device 4 | . . 1 1 2 Storage 4 | 1 1 1 . 1 Processor 3 | . 2 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 29 | 3 8 3 5 10 Energy Gun 10 | 2 3 . . 5 Energy Cannon 3 | . . 3 . . Ballistic Gun 7 | 1 2 . 2 2 Ballistic Cannon . | . . . . . Launcher 9 | . 3 . 3 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 20 | . 1 . 2 17 Power 2 | . 1 . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 11 | . . . 2 9 Highest Loss Streak 11 | . 1 . 2 11 Average Slot Usage (%) 79 | . 85 92 98 52 Engine 5 | . 6 5 11 2 Leg 18 | . 28 22 22 3 Device 6 | . . 9 11 8 Storage 12 | . 14 11 11 15 Processor 8 | . 8 12 11 2 Energy Gun 5 | . 17 . . 5 Energy Cannon 12 | . . 31 5 . Ballistic Gun 2 | . 6 . 1 3 Launcher 6 | . 3 . 24 11 Naked Turns . | . . . . . Heaviest Build 57 | 13 26 57 57 47 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 14 | 3 1 2 2 14 Average Overweight (x) 2 | . . 1 2 7 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 9 11 12 12 Most Carried 10 | . 9 10 9 9 Average Carried 6 | . 5 8 7 5 Final Capacity 12 | 6 10 12 12 12 Final Carried 9 | . 7 9 9 5 Class Distribution -------------------- 50% | Mutant 49% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 647 | 171 281 110 66 19 Remotely 37 | . . . 37 . Salvage Created 901 | . 213 150 113 425 Parts 75 | . 9 25 4 37 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 4 5 4 11 Guns 3 | . 2 . . 1 Cannons 9 | . . 5 4 . AOE 12 | . 2 . . 10 Classes Destroyed 9 | . 5 1 . 3 Worker 3 | . . . . 3 Builder 8 | . 1 2 . 5 Tunneler 1 | . . 1 . . Recycler 2 | . 1 . . 1 Watcher 5 | . 1 1 . 3 Swarmer 11 | . 2 4 2 3 Grunt 10 | . 2 1 2 5 Brawler 1 | . . . . 1 Hunter 2 | . . . . 2 Best Kill Streak 10 | . 4 4 4 10 Combat Bots Only 6 | . 2 4 4 6 Max Kills in Single Turn 5 | . 2 1 1 5 Gunslinging . | . . . . . Exploded 4 | . 2 . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2073 | . 142 238 101 1592 Core 536 | . 39 51 8 438 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 84 . 85 . Volleys Fired 66 | 1 17 18 7 23 Largest 4 | 2 2 3 3 4 Hottest 180 | 60 112 180 180 126 Shots Fired 157 | 2 34 54 16 51 Gun 47 | 2 29 . 2 14 Cannon 68 | . . 54 14 . Launcher 42 | . 5 . . 37 Special . | . . . . . Kinetic 19 | 1 12 . 2 4 Thermal 95 | . 17 54 14 10 Explosive 42 | . 5 . . 37 Electromagnetic 1 | 1 . . . . Robot Hit Streak 9 | 2 9 4 4 8 Robot Miss Streak 3 | . 2 3 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | 2 18 23 7 20 Core Hits 63 | . 8 9 4 42 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3093 | 26 475 327 161 2104 Guns 374 | 26 203 . . 145 Cannons 488 | . . 327 161 . Explosions 2208 | . 260 . . 1948 Melee . | . . . . . Ramming 23 | . 12 . . 11 Kinetic 137 | 11 103 . . 23 Thermal 710 | . 100 327 161 122 Explosive 2208 | . 260 . . 1948 Electromagnetic 15 | 15 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 2 2 7 Average Corruption 4 | . . 2 2 7 Corruption Purged . | . . . . . Effects 18 | . . 1 1 16 Message Errors 7 | . . 1 1 5 Matter Fused 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 86 | . 11 10 . 65 Projectiles 10 | . . 10 . . Explosions 76 | . 11 . . 65 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 127 | . 52 . . 75 Shots 4 | . 1 . . 3 Rammed 1 | . 1 . . . Targets Rammed 2 | . 1 . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 255 | . 255 180 45 84 Average Temperature 62 | . 93 65 24 27 Received Heat Transfer 669 | . 36 18 30 585 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 1 1 . Heat Transferred 1258 | . 222 518 259 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 428 | . 123 194 160 428 Average Influence 134 | . 60 52 156 312 Maximum Alert Level 2 | . . . . 2 Low Security (%) 75 | 100 100 100 100 12 Level 1 12 | . . . . 43 Level 2 12 | . . . . 43 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 8 8 5 17 Peak Tracking Total 7 | . 3 4 4 7 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 10 | . . 4 . 6 Max in Single Turn 2 | . . 1 . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 3 3 . . Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 21 | . 7 14 . . Successful 15 | . 6 9 . . Failed 6 | . 1 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 7 11 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 14 | . 6 8 . . Record 7 | . 2 5 . . Prototype ID Bank 3 | . 3 . . . Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 3 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1984 | 65 461 722 185 551 Spaces Moved 827 | 38 252 355 82 100 Core 59 | 9 . . . 50 Treads 3 | 3 . . . . Legs 765 | 26 252 355 82 50 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 180 180 Average Speed 197 | 130 148 173 180 444 Slowest Speed 750 | 200 150 180 180 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 23 | 5 44 30 18 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 211 | . 56 9 1 145 Melee . | . . . . . Projectile 10 | . . 9 1 . AOE 201 | . 56 . . 145 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1040 | 48 302 420 105 165 Wait 55 | . 3 27 7 18 Move 823 | 37 251 354 81 100 Hop . | . . . . . Pick Up 27 | . 11 7 3 6 Fast Attach 16 | 8 3 3 . 2 Attach 14 | . . 2 2 10 Detach 1 | . 1 . . . Swap 18 | . 9 3 4 2 Drop 18 | 2 6 6 1 3 Fire 66 | 1 17 18 7 23 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Identified exit to Materials 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 904 | -9/Materials | Build established: Gunner 1174 | -9/Materials | Discovered new exit (range 14) 1249 | -9/Materials | Entered Mines 1256 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1386 | -9/Mines | Discovered new exit (range 6) 1434 | -9/Mines | Entered Materials 1434 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1518 | -8/Materials | Crushed by falling debris 1630 | -8/Materials | Lost 11 parts (1p3n2u5w) 1905 | -8/Materials | Build established: Mutant 1951 | -8/Materials | Core integrity fell below 50% 1985 | -8/Materials | Self-destructed Last Messages --------------- 01955_ DI8A4BE5L:#1C5&:SV6SKSZ/ 01955_ K-01 Serf collects debris. 01956_ U-05 Engineer lays Concrete. 01956_ K-01 Serf collects debris. 01957_ U-05 Engineer lays Concrete. 01957_ Electrolaser destroyed. 01958_ K-01 Serf collects debris. 01962_ U-05 Engineer lays Concrete. 01962_ K-01 Serf collects debris. 01963_ Cooling System destroyed. 01965_ K-01 Serf collects debris. 01965_ U-05 Engineer lays Concrete. 01966_ K-01 Serf collects debris. 01970_ Electrolaser destroyed. 01972_ K-01 Serf collects debris. 01973_ Com. Matter Pod destroyed. 01974_ U-05 Engineer lays Concrete. 01974_ K-01 Serf collects debris. 01975_ System corrupted: Component data lost. 01978_ K-01 Serf collects debris. 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""" / ## | | ????????????????????????? ^ | | ????????????????????????? # # | | ???????????????????????????# ^ "" # # | | ???????????????????????????# """" # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileMicroEngine Manual? 0 Play Time 00:25:49 Cumulative 8.1 hours Start 2020.07.30 @ 21:04:52 End 2020.07.30 @ 21:28:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5675e1d4-1460-4a0d-8580-1b35c2767e71