Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 23:22:13 Player: Skysub Result: Destroyed by Combat Programmer via exploding Tau Charger Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (103) 515 Value Destroyed (4076) 4076 Prototype IDs (63) 1260 Alien Tech Used (5) 1000 Bonus (7800) 7800 TOTAL SCORE: 22351 Bonus ------- Met Imprinter 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1300 Matter 256/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer Quantum Router > --- WEAPON (4) ------- Nanosword > --- INVENTORY (5) ---- Advanced Transmission Jammer Advanced Dynamic Insulation System Potential Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Graviton Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Field Propulsion Drive Flightbrick > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Medium Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Experimental Sensor Array Improved Signal Interpreter Improved Hacking Suite Experimental Hacking Suite Improved System Shield Quantum Router > --- WEAPON ----------- Guided Remote Datajack Molecular Deconstructor Energy Quantum Construct/G > --- INVENTORY -------- Advanced Transmission Jammer Advanced Reaction Control System Improved Light Armor Plating Experimental Powered Armor Improved Recalibrator Transdimensional Reconstructor Potential Cannon Warp Cannon Heavy Missile Launcher [Rating: 196] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Biomechanical Wings Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Warp Cannon Ballistic Gun Constructs Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Slots Evolved 14 | . . . . 4 . . 4 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . . 2 . . 2 . . . . . . . . . . . . 1 . Utility 7 | . . . . 2 . . 1 . . . . 2 . . . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 159 | 8 8 . 4 13 8 6 12 2 1 4 . 4 1 1 2 . 5 3 14 25 38 Power 18 | 1 2 . . 1 2 1 2 . . . . . 1 . . . . 2 1 2 3 Engine 6 | 1 1 . . . 1 . . . . . . . 1 . . . . . . 1 1 Core 7 | . 1 . . 1 1 1 2 . . . . . . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 1 1 2 Propulsion 38 | 2 . . 1 7 1 . 5 . . . . . . . . . . . . 8 14 Treads 4 | 2 . . . 1 . . . . . . . . . . . . . . . . 1 Leg 7 | . . . . . . . . . . . . . . . . . . . . . 7 Wheel 6 | . . . 1 2 . . . . . . . . . . . . . . . 2 1 Hover 10 | . . . . 4 . . . . . . . . . . . . . . . 1 5 Flight 11 | . . . . . 1 . 5 . . . . . . . . . . . . 5 . Utility 55 | 2 2 . 1 4 2 1 5 . . 4 . 2 . . 2 . 4 . 7 12 7 Device 26 | 1 1 . . 1 1 1 . . . 1 . 2 . . . . 3 . 3 8 4 Storage 4 | 1 1 . . . . . 1 . . . . . . . 1 . . . . . . Processor 10 | . . . . . 1 . 1 . . 3 . . . . . . 1 . . 2 2 Hackware 5 | . . . . . . . 2 . . . . . . . . . . . 2 1 . Protection 10 | . . . 1 3 . . 1 . . . . . . . 1 . . . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 3 4 . 2 1 3 4 . 2 1 . . 2 . 1 . . 1 1 6 3 14 Energy Gun 5 | 2 . . . . . . . . . . . . . . . . . . 2 . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Ballistic Gun 16 | 1 2 . 2 1 2 3 . . . . . 2 . . . . . . . . 3 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Launcher 6 | . 1 . . . 1 . . 1 1 . . . . . . . . . . 1 1 Special Weapon 6 | . . . . . . . . . . . . . . . . . 1 . 1 . 4 Impact Weapon 5 | . 1 . . . . . . 1 . . . . . 1 . . . . . . 2 Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 34 | . . . . 1 . 1 1 . . 4 . 1 . . 3 . 3 1 10 3 6 Parts Lost 63 | . 1 . 2 . 10 . . . . . 3 1 . . . . 1 . . 10 35 Power 10 | . 1 . . . 1 . . . . . 1 1 . . . . 1 . . 1 4 Propulsion 25 | . . . 1 . 5 . . . . . . . . . . . . . . 5 14 Utility 14 | . . . . . 1 . . . . . 1 . . . . . . . . 1 11 Weapon 14 | . . . 1 . 3 . . . . . 1 . . . . . . . . 3 6 Highest Loss Streak 14 | . 1 . 1 . 10 . . . . . 3 1 . . . . 1 . . 6 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 9 | 3 7 9 11 11 10 12 11 10 10 10 9 9 9 9 9 9 9 9 8 8 8 Power . | . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . Propulsion 1 | 2 3 3 3 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . . Utility 4 | . . 2 3 4 5 7 6 6 6 6 6 6 6 4 3 3 3 4 3 4 3 Weapon 2 | . 3 3 4 4 2 3 3 2 1 1 1 1 1 2 3 3 2 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 . 5 2 1 . 3 . 1 4 2 . 2 2 1 . . . 2 . . Power 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . Utility 17 | . . . . 1 1 . 2 . 1 3 2 . 2 2 1 . . . 2 . . Weapon 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 99 87 75 54 64 77 77 76 76 73 75 80 80 80 79 78 74 72 68 Engine 5 | . 12 14 14 3 . . . . . . 4 3 . 5 5 5 4 2 . 1 . Core 3 | . 1 . . 5 7 7 9 11 11 11 5 5 5 5 5 5 4 1 . . . Treads 8 | . 27 28 25 7 . . . . . . . . . . . . . . . 1 3 Flight 8 | . . . . . 2 7 13 16 16 16 16 15 15 15 15 15 13 10 13 13 8 Device 13 | . 14 14 7 4 7 12 15 16 16 9 10 14 20 20 20 20 21 22 15 13 9 Storage 7 | . 14 14 14 9 8 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 5 | . . . . . 6 5 3 5 5 11 11 10 10 10 10 10 9 9 8 8 10 Hackware 5 | . . . . . . . 4 11 11 11 11 10 10 10 10 10 9 9 11 11 7 Protection 1 | . . . 6 17 8 . . . . . . . . . . . . . 2 . . Ballistic Gun 5 | . 14 14 7 12 12 8 4 . . . 4 5 1 . . . 3 . . . 1 Launcher 3 | . 4 14 10 . . . . 4 5 5 . . . . . . . . . . . Impact Weapon 3 | . 1 . 10 5 2 . . 4 5 5 5 4 5 5 5 5 3 4 3 . 3 Peak Build Rating 196 | 9 11 9 17 44 52 72 109 110 110 119 119 128 124 126 128 127 149 146 180 196 169 Average Rating 84 | 4 9 8 13 26 42 57 91 109 109 115 115 118 122 125 125 127 138 139 153 157 128 On Entrance 91 | . 9 8 9 16 44 52 72 109 110 110 119 116 121 124 126 127 127 137 144 177 153 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 29 29 34 49 44 39 39 35 35 35 34 36 34 34 34 34 40 43 51 65 72 Greatest Support 75 | 40 40 40 40 36 36 33 43 36 36 36 36 36 36 36 36 36 48 48 52 61 75 Greatest Overweight (x) 9 | . . . 2 5 9 1 1 . . . . . . . . . . 1 1 3 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 8 15 15 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 5 9 10 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 4 7 9 13 14 12 12 11 10 9 9 9 9 9 9 9 10 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 14 | 5 9 10 12 14 11 12 10 10 10 10 10 9 10 10 10 10 10 9 10 10 5 Scrap Engine Consumption 75 | . . . . . . 4 5 6 5 . 3 2 4 2 . 1 5 22 2 2 12 Constructs Created 7 | . . . . . . . . . . . 2 . . . . . . 2 1 1 1 Constructs Modified 15 | . . . . . . . . . . . 3 1 1 . . . 1 4 . 2 3 Class Distribution -------------------- 41% | Mutant 21% | Hacker-Scout 20% | Hacker-Ninja 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Armory Hacker-Mutant | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Matter Collected 4001 | 124 338 . 261 157 290 348 99 35 240 50 19 20 64 22 . 55 . 135 163 513 1068 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4461 | 17 705 62 85 305 380 131 133 . . . . 115 11 122 . . 205 . 247 449 1494 Parts 221 | 2 31 4 11 10 28 1 4 . . . . 2 2 6 . . 1 . 14 20 85 Haulers Intercepted 7 | . . . . 1 2 . 1 . . . . 1 . . . . 2 . . . . Recyclers Shooed 9 | . 1 . . 2 2 . . . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . 15 . . . . 9 1 . . . 1 6 . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 66 | . 16 2 6 3 9 1 . . . . . . 1 3 . . . . 3 8 14 Melee 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Guns 19 | . 8 . 1 3 3 1 . . . . . . . . . . . . . 1 2 Cannons 16 | . . . . . . . . . . . . . . 3 . . . . 3 1 9 AOE 26 | . 8 2 5 . 6 . . . . . . . . . . . . . . 3 2 Classes Destroyed 15 | 1 2 . 2 1 4 . . . . . . . 1 1 . . . . . 2 1 Worker 7 | . . . . . 1 . . . . . . . . . . . . . . 1 5 Builder 8 | . . . . . 1 . . . . . . . . . . . . . . 1 6 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . 1 2 . 1 . . . . 1 . . . . 2 . . . . Recycler 7 | . 2 . . 1 2 . . . . . . . . . . . . . . 1 1 Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 Swarmer 9 | . . . 3 . 4 . . . . . . . . 2 . . . . . . . Grunt 31 | . 16 2 . 3 4 . . . . . . . . . . . . . 3 . 3 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 4 Sentry 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hunter 9 | . . . . . . . . . . . . . . . . . . . . 2 7 Programmer 7 | . . . . . . . . . . . . . . . . . . . . 3 4 Tracker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 5 2 3 3 15 1 1 . . . . 1 1 2 . . 1 . 3 4 10 Combat Bots Only 8 | . 4 2 3 2 8 1 . . . . . . 1 2 . . . . 3 4 3 Max Kills in Single Turn 6 | 1 3 1 2 1 4 1 1 . . . . 1 1 1 . . 1 . 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 2 . 3 . . . . . . . . . . . . . . 1 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Hostile Shots Fired 1107 | . 62 4 23 12 135 3 57 . 7 . 7 7 6 46 . 8 28 13 53 150 486 Missed 370 | . 19 3 4 2 42 . 26 . 4 . 1 1 3 28 . 4 18 6 23 37 149 Hits 737 | . 43 1 19 10 93 3 31 . 3 . 6 6 3 18 . 4 10 7 30 113 337 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Projectile 736 | . 43 1 19 10 93 3 31 . 3 . 6 6 3 18 . 4 10 6 30 113 337 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 25 | . . . 1 . 3 . . . . . . . . . . . . . . 5 16 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 13325 | . 563 43 342 168 1484 56 272 . 36 . 466 103 52 305 . 76 217 77 712 2424 5929 Core 2123 | . 151 . 95 49 225 . 26 . . . 135 17 22 16 . . . 10 86 261 1030 Absorbed by Shields 10 | . . . . . . . 10 . . . . . . . . . . . . . . Reduced by Siege Mode 142 | . . . . . . . . . . . . . . . . . . . . . 142 Regen/Repaired (Parts) 576 | . 120 . . . . . . 57 . . . . 12 . . . 39 9 . 294 45 Core Remaining (%) 68 | 100 . . 1 . . 50 . . . . 81 . . . . 94 . . 82 . . Volleys Fired 300 | 3 47 3 13 22 29 1 5 . . . 1 . 4 12 . . . . 19 50 91 Largest 3 | 2 2 2 2 2 2 2 1 . . . 1 . 1 1 . . . . 2 2 3 Hottest 150 | 60 60 50 55 50 55 43 25 . . . 32 . 22 22 . . . . 100 100 150 Shots Fired 475 | 6 91 6 18 43 48 2 5 . . . 1 . 4 12 . . . . 21 64 154 Gun 264 | 6 83 3 10 43 41 2 5 . . . 1 . . . . . . . . 4 66 Cannon 168 | . . . . . . . . . . . . . 4 12 . . . . 21 43 88 Launcher 33 | . 8 3 8 . 7 . . . . . . . . . . . . . . 7 . Special 10 | . . . . . . . . . . . . . . . . . . . . 10 . Kinetic 280 | 3 45 3 10 43 41 2 5 . . . 1 . 4 12 . . . . 20 31 60 Thermal 124 | 1 38 . . . . . . . . . . . . . . . . . 1 16 68 Explosive 33 | . 8 3 8 . 7 . . . . . . . . . . . . . . 7 . Electromagnetic 28 | 2 . . . . . . . . . . . . . . . . . . . . 26 Robot Hit Streak 18 | 5 9 3 6 5 12 2 3 . . . . . 1 5 . . . . 3 12 18 Robot Miss Streak 6 | . 5 2 5 2 2 . 2 . . . . . 4 1 . . . . 2 6 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 318 | 5 50 3 11 27 39 2 15 . . . . 2 2 9 . . 4 3 10 26 110 Core Hits 186 | 1 36 4 11 11 27 2 4 . . . . 1 1 4 . . . . 4 25 55 Critical Kills 5 | . . . . . . 1 . . . . . 1 . . . . . . . 1 2 Critical Parts Destroyed 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 13 | . 1 . . . . 1 2 . . . . 1 . . . . . . . 1 7 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 4 | . 1 . . . . 1 . . . . . . . . . . . . . . 2 Blast 2 | . . . . . . . . . . . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Sever 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 Melee Attacks 230 | . 9 . 21 5 8 21 35 8 2 . 6 30 16 3 . 5 24 10 3 7 17 Impact 161 | . 9 . 21 5 8 5 . 8 2 . 6 30 16 3 . 5 24 7 3 . 9 Slashing 59 | . . . . . . 16 35 . . . . . . . . . . . . . 8 Piercing 7 | . . . . . . . . . . . . . . . . . . . . 7 . Sneak Attacks 11 | . 1 . . . 1 . 2 . . . . 1 . . . . 2 3 . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11947 | 49 1119 145 576 397 1903 79 478 . . . . 166 96 280 . . 286 . 329 1449 4595 Guns 2247 | 49 457 23 88 397 530 10 75 . . . . . . . . . . . . 93 525 Cannons 3999 | . . . . . . . . . . . . . 34 280 . . . . 329 485 2871 Explosions 4234 | . 592 122 488 . 1225 . . . . . . . . . . . . . . 864 943 Melee 1447 | . 70 . . . 148 69 403 . . . . 166 62 . . . 286 . . . 243 Ramming 20 | . . . . . . . . . . . . . . . . . . . . 7 13 Kinetic 3298 | 13 185 23 88 397 530 10 75 . . . . . 34 280 . . . . 329 316 1018 Thermal 3702 | 10 272 . . . . . . . . . . . . . . . . . . 262 3158 Explosive 3395 | . 592 122 488 . 1225 . . . . . . . . . . . . . . 864 104 Electromagnetic 85 | 26 . . . . . . . . . . . . . . . . . . . . 59 Impact 821 | . 70 . . . 148 . . . . . . 166 62 . . . 286 . . . 89 Slashing 626 | . . . . . . 69 403 . . . . . . . . . . . . . 154 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . . 12 . . 1 1 1 . 2 4 10 21 Average Corruption 8 | . . . . . . . . . . . 12 . . 1 1 1 . 2 1 8 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . . . 10 . . . 2 1 . 2 2 15 35 Message Errors 10 | . . . . . . . . . . . 3 . . . . . . . . 2 5 Matter Fused 14 | . . . . . . . . . . . 2 . . . 1 . . 1 1 4 5 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . 1 . 1 . 1 3 Energy Discharges 13 | . . . . . . . . . . . . . . . 1 . . . 1 4 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . . . . . 4 . . . . . . . . 2 8 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 883 | . 45 . . . 152 . . . . . . 66 4 28 . . 168 . . 19 401 Projectiles 268 | . . . . . . . . . . . . . 4 28 . . . . . 7 229 Explosions 195 | . 5 . . . 95 . . . . . . . . . . . . . . 12 83 Melee 420 | . 40 . . . 57 . . . . . . 66 . . . . 168 . . . 89 Knockbacks 19 | . . . . . . . . . . . . . 1 2 . . . . 2 4 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . 1 2 . . . . 2 2 10 Secondary 2 | . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 344 | . 32 30 40 . 154 . . . . . . . . . . . . . . 3 85 Shots 12 | . 1 1 1 . 7 . . . . . . . . . . . . . . . 2 Rammed 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 Targets Rammed 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | 20 123 5 . 238 383 15 332 . . . . . . . . 110 1 101 6 206 164 Average Temperature 108 | 15 40 3 . 92 196 12 150 . . . . . . . . 61 1 52 3 95 41 Received Heat Transfer 1350 | . 297 9 54 90 612 6 48 . . . . 9 . 18 . . 30 21 21 75 60 Effects 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . 5 Total Turns 102 | . . . . . . . . . . . . . . . . . . . . . 102 Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . 26 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 4 | . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . . . . . . . . . . . . . . 1 . . . 2 Impact Corruptions 11 | . 2 . . . 1 . . . . . . 1 . . . . 3 . . . 4 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 11 | . . . . . . . . . . . . . . . . . . . . 5 6 Heat Transferred 3348 | 25 625 . . . . . . . . . . . . . . . . . . 222 2476 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Maximum Alert Level 1 | . 1 . . . . . 1 . . . . . . . . . . . . 1 1 Low Security (%) 79 | 100 81 100 . 100 100 100 13 . . . . 100 . . . . 100 100 . 65 56 Level 1 20 | . 18 . . . . . 86 . . . . . . . . . . . . 34 43 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 354 | 5 248 85 . 50 175 84 281 . . . . 29 . . . . 121 62 . 270 354 Initial 281 | . 3 82 . . 1 52 281 . . . . . . . . . . 50 . . 83 Average 87 | . 95 19 . 10 67 29 232 . . . . 2 . . . . 24 24 . 127 178 Influence Increases 4198 | 5 559 73 85 94 345 196 584 . 60 . 30 93 80 135 . . 221 69 105 657 807 Destroy 0b10 Robot/C 1360 | . 320 40 60 60 180 . 40 . . . . . . 60 . . . . 60 180 360 Destroy 0b10 Robot/NC 180 | 5 10 . . 10 35 5 10 . . . . 10 5 . . . 10 . . 15 65 Destroy Leader 292 | . 70 10 10 12 36 . 24 . . . . 4 . . . . 4 . . 70 52 Successful Hack 281 | . 17 . . 8 4 27 52 . . . . 30 . . . . 6 3 . 120 14 Select Force Hacks 240 | . 60 . . . . 150 30 . . . . . . . . . . . . . . Disable Machine 210 | . . . . . 30 . 15 . . . . . . . . . 15 45 . 15 90 Destroy Structure 485 | . 52 23 . 4 30 14 28 . . . . 34 . . . . 36 6 . 152 106 Advance Influence 250 | . . . . . . . 250 . . . . . . . . . . . . . . Partial Spotted 120 | . . . . . 15 . 15 . . . . . . . . . 15 15 . 60 . Lose Combat Pursuer 780 | . 30 . 15 . 15 . 120 . 60 . 30 15 75 75 . . 135 . 45 45 120 Influence Decreases 4056 | . 352 285 85 90 215 254 473 187 45 15 30 92 81 55 80 . 118 157 95 534 813 Entered New Map 586 | . 2 130 . . 3 82 45 70 . 15 . . 1 . 80 . . 53 15 25 65 Time Decay 2651 | . 340 155 85 90 122 163 278 117 45 . 30 72 80 55 . . 108 104 80 329 398 Lost Part 570 | . 10 . . . 90 . . . . . . 10 . . . . 10 . . 100 350 Lost Ally 90 | . . . . . . . . . . . . 10 . . . . . . . 80 . Purge Threat 159 | . . . . . . 9 150 . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 . . 2 6 . 5 . . . . 4 . . . . 2 2 . 13 11 Investigation 13 | . 3 . . 1 1 . 3 . . . . 1 . . . . . . . 4 . Extermination 10 | . . . . . . . 2 . . . . 1 . . . . 1 . . 3 3 Reinforcement 16 | . 1 . . 1 3 . . . . . . 2 . . . . 1 2 . . 6 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 2 . . . . . . . . . . . . . . 4 . Intercept 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Distress Signals 14 | . 1 . . . 2 1 3 . . . . 2 . . . . . 1 . 3 1 Communications Jammed 6 | . . . . . . . . . . . . . 4 . . . . 2 . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . 2 . . . Times Spotted 210 | . 25 2 7 9 24 5 16 . 4 . 5 10 6 10 . 2 15 9 7 22 32 Peak Tracking Total 12 | . 5 2 3 7 12 2 7 . 3 . 4 5 4 6 . 2 7 6 4 8 8 Tactical Retreats 36 | . 1 . 1 . 1 3 7 . 3 . 2 1 3 3 . . 3 . 2 2 4 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Traps Triggered 9 | . 1 . 1 . . . 1 . . . . . . . . . 1 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Disabled 22 | . . . 1 . 2 . 1 . . . . . . 2 . . 1 3 5 1 6 Max in Single Turn 2 | . . . 1 . 1 . 1 . . . . . . 1 . . 1 1 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Accessed 85 | . 9 . 2 5 2 13 11 1 . 1 1 4 1 2 6 . 6 3 3 10 5 Terminals 46 | . 6 . . 4 1 6 8 . . . 1 4 . . . . 3 3 . 5 5 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . 1 . 6 2 . . . . . . . . . 1 . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . . . . . . 1 . . 3 . Total Hacks 266 | . 27 . 4 13 6 40 37 1 . 2 1 18 1 3 19 . 21 8 4 43 18 Successful 153 | . 17 . 4 7 3 26 21 1 . 2 1 9 1 3 19 . 11 3 4 15 6 Failed 113 | . 10 . . 6 3 14 16 . . . . 9 . . . . 10 5 . 28 12 Catastrophic 21 | . . . . . 1 2 3 . . . . 2 . . . . 5 . . 7 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 17 . . 8 6 14 11 . . . . 8 . 1 . . 13 6 1 22 9 Terminals 176 | . 20 . . 10 4 20 32 . . . 1 18 . . . . 16 8 . 29 18 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 36 | . 5 . . 3 . 17 4 . . . . . . . . . 2 . . 5 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 . 1 . . . . . . . . . 1 . . 9 . Terminal Hacks 87 | . 6 . 4 2 1 9 14 1 . 2 1 4 1 3 19 . 5 2 4 6 3 Record 18 | . . . 3 . . 2 . . . . 1 . . 2 7 . . . 3 . . Part Schematic 6 | . . . . . . . . . . 2 . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . 1 . . . . . 1 . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 7 | . 1 . . 1 . 1 1 . . . . 1 . . . . . . . 1 1 Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Terminal Index 5 | . 1 . . . . 1 . . . . . 1 . . . . 1 . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 5 | . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Zone Layout 4 | . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . 1 Release Object 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 20 | . 3 . . 1 . 9 1 . . . . . . . . . 2 . . 4 . Report Inventory 13 | . 2 . . 1 . 6 1 . . . . . . . . . 1 . . 2 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Retrieve Components 5 | . 1 . . . . 3 . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 43 | . 6 . . 4 2 8 6 . . . . 5 . . . . 3 1 . 5 3 Terminals 30 | . 4 . . 4 1 3 4 . . . . 5 . . . . 2 1 . 3 3 Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . Botnet 29 | . 4 . . 4 1 3 4 . . . . 4 . . . . 2 1 . 3 3 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . 5 1 . . . . . . . . . . . . . . Tunnel 8 | . 2 . . . . 5 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . . . . . . . . . . 2 . Reprogram 4 | . . . . . 1 . 1 . . . . . . . . . . . . 2 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 7 . . 5 2 9 10 . . . . 4 . . . . 4 3 . 9 5 Full Trace Events 4 | . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 2 . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . 16 . . . . 4 . . . . . 5 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 9 . . . . 10 . . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total Allies 7 | . . . . . 1 . 1 . . . . 1 . . . . . . . 4 . Largest Group 2 | . . . . . 1 . 1 . . . . 1 . . . . . . . 2 . Highest-Rated Group 164 | . . . . . 21 . 37 . . . . 10 . . . . . . . 164 . Highest-Rated Ally 82 | . . . . . 21 . 37 . . . . 10 . . . . . . . 82 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . 1 . 4 . . . . . . . . . . . . 17 . Total Damage 426 | . . . . . 10 . 166 . . . . . . . . . . . . 250 . Kills 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Active Infowar (turns) 9826 | 5 1081 766 708 95 99 309 577 371 302 428 393 625 589 272 118 265 556 277 245 801 944 Optics 5343 | . . . . . . . . . . 258 393 625 589 272 118 265 556 277 245 801 944 Sensors 5241 | . . . . 43 99 . 266 371 302 174 363 625 589 272 118 265 556 277 73 486 362 IFF 2 | . . . . . . . . . . . . . . . . . . . . 2 . Terrain 993 | 5 988 . . . . . . . . . . . . . . . . . . . . Structural 6471 | . 93 766 708 95 45 309 446 371 302 163 . 318 589 272 118 265 553 275 44 267 472 Cloaking 279 | . . . . . . . . . . . . . . . . . . . . 177 102 Jamming 665 | . . . . . . . . . . . . 20 57 . 3 264 181 99 15 26 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 1 1 . . . . 1 1 . 2 . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Turns Passed 11014 | 75 1081 766 1282 267 286 464 607 371 302 428 393 625 589 272 118 265 556 277 245 801 944 Spaces Moved 14099 | 35 514 358 749 169 277 747 1042 804 783 1205 1037 715 826 530 312 650 748 381 409 1179 629 Core 34 | 5 . . . . 1 . . . . . . . . . . . . . . 11 17 Treads 1597 | 30 514 358 599 . . . . . . . . . . . . . . 1 . . 95 Legs 12 | . . . . . . . . . . . . . . . . . . . . . 12 Wheels 335 | . . . 150 100 5 . . . . . . . . . . . . . . 80 . Hover 270 | . . . . 69 108 . . . . . . . . . . . . . . 50 43 Flight 11851 | . . . . . 163 747 1042 804 783 1205 1037 715 826 530 312 650 748 380 409 1038 462 Fastest Speed 29 | 50 160 160 130 48 40 40 34 34 34 34 34 34 34 34 34 34 34 34 34 29 50 Average Speed 52 | 144 160 160 153 90 48 40 35 34 34 34 34 34 34 34 34 34 34 34 34 45 70 Slowest Speed 710 | 160 160 160 160 370 500 80 97 34 34 34 34 34 34 34 34 34 34 153 90 224 710 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . 3 2 7 . . . . 11 . . . . 6 . . 9 2 Potential Cave-ins 6 | . . . . . . . . 4 . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 60 | 3 82 77 52 22 47 94 42 74 92 90 95 23 90 68 63 78 24 32 100 40 41 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 16 | . 2 1 . . . 5 1 . . 2 1 . . . 3 1 . . . . . Known Exits Taken 18 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . 4 . . . . 2 7 3 5 . 4 2 . 2 . . . . . Spaces Dug 151 | . 5 . 1 4 1 17 22 8 1 . 6 18 11 1 . 5 18 3 . 23 7 Terrain Destroyed 464 | . 56 30 46 4 29 17 22 8 1 . 6 18 13 4 . 5 18 3 . 109 75 Melee 132 | . 5 . 1 4 1 17 22 8 1 . 6 18 11 1 . 5 18 3 . 7 4 Projectile 57 | . . . . . 1 . . . . . . . 2 3 . . . . . 30 21 AOE 274 | . 51 30 45 . 27 . . . . . . . . . . . . . . 72 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total 16834 | 50 673 545 821 233 366 876 1212 887 815 1227 1066 1033 1102 605 324 688 1018 520 490 1334 949 Wait 1718 | . 78 184 12 1 37 80 86 72 25 1 17 286 251 56 . 34 237 112 4 34 111 Move 14003 | 34 513 357 748 168 271 742 1027 803 782 1204 1036 695 825 529 311 649 735 380 408 1161 625 Hop 36 | . . . . . 2 2 7 . . . . 9 . . . . 6 . . 8 2 Pick Up 79 | 5 8 1 8 6 4 7 7 1 2 6 3 1 3 1 2 . 1 2 3 5 3 Fast Attach 127 | 7 1 . . 8 3 1 6 . 1 5 . 2 1 . 5 . 6 4 19 21 37 Attach 48 | . 1 . 2 2 5 4 3 . . . 1 3 . . . . 2 1 3 7 14 Detach 53 | . . . . 1 2 5 1 . . 1 . 3 . . . . 2 2 8 9 19 Swap 92 | 1 10 . 10 10 4 7 10 2 . . . 2 . 1 . . 1 3 5 17 9 Drop 127 | . 6 . 7 10 1 6 9 1 3 10 2 2 2 3 6 . 4 6 18 14 17 Fire 300 | 3 47 3 13 22 29 1 5 . . . 1 . 4 12 . . . . 19 50 91 Melee 229 | . 9 . 21 5 8 21 35 8 2 . 6 30 16 3 . 5 24 10 3 7 16 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 20 | . . . . . . . 16 . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp / *Ext / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 321 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Repaired Lgt. Treads 968 | -10/Materials | Identified exit to Mines 1036 | -10/Materials | Core integrity fell below 50% 1041 | -10/Materials | Discovered new exit (range 10) 1157 | -10/Materials | Entered Mines 1178 | -10/Mines | Discovered new exit (range 5) 1373 | -10/Mines | Learned location of Storage (-8) 1397 | -10/Mines | Discovered new exit (range 7) 1405 | -10/Mines | Learned 2 Materials zone layouts 1581 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1584 | -10/Mines | Found Prototype Device 1923 | -10/Mines | Entered Subcaves 2028 | -10/Subcaves | Discovered new exit (range 13) 2207 | -10/Subcaves | Visited 4L-MR0's lab 2228 | -10/Subcaves | Found Flightbrick 2633 | -10/Subcaves | Core integrity fell below 20% 2818 | -10/Subcaves | Visited Clippyterm 2823 | -10/Subcaves | Learned Factory fabricator intel 3205 | -10/Subcaves | Entered Materials 3205 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3206 | -8/Materials | Identified exit to Storage 3429 | -8/Materials | Identified Exp. Sensor Array 3472 | -8/Materials | Entered Storage 3585 | -8/Storage | Garrison activated, responded to threat 3661 | -8/Storage | Attached Flightbrick, gained temporary slots: Utility x3 3678 | -8/Storage | Destroyed 8 combat bots 3689 | -8/Storage | Lost 10 parts (1p5n1u3w) 3757 | -8/Storage | Used back door to open Recycling access 3757 | -8/Storage | Discovered new exit (range 5) 3758 | -8/Storage | Identified exit to Recycling 3758 | -8/Storage | Entered Recycling 3932 | -8/Recycling | Discovered new exit (range 10) 3936 | -8/Recycling | Identified exit to Factory 4120 | -8/Recycling | Entered Scraplab 4133 | -8/Recycling | Found Prototype Device 4133 | -8/Recycling | Identified Scrap Engine 4222 | -8/Recycling | Entered Factory 4222 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4223 | -6/Factory | Loaded intel: 6 fabricator locations 4503 | -6/Factory | Discovered new exit (range 15) 4772 | -6/Factory | Discovered new exit (range 5) 4773 | -6/Factory | Identified exit to Lower Caves 4792 | -6/Factory | Identified exit to Factory 4829 | -6/Factory | Entered Lower Caves 5002 | -6/Lower Caves | Build established: Hacker-Scout 5133 | -6/Lower Caves | Discovered new exit (range 4) 5137 | -6/Lower Caves | Identified exit to Lower Caves 5200 | -6/Lower Caves | Entered another Lower Caves area 5238 | -6/Lower Caves | Discovered exit to Factory (range 9) 5382 | -6/Lower Caves | Learned Factory stockpile data 5420 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5483 | -6/Lower Caves | Discovered new exit (range 10) 5487 | -6/Lower Caves | Identified exit to Zion 5502 | -6/Lower Caves | Entered Zion 5513 | -6/Zion | Discovered new exit (range 13) 5518 | -6/Zion | Identified exit to Proximity Caves 5526 | -6/Zion | Learned location of Warlord (-4) 5552 | -6/Zion | Given the Hacking Drone Bay 5552 | -6/Zion | Found Prototype Device 5552 | -6/Zion | Identified Hacking Drone Bay 5670 | -6/Zion | Found Prototype Processor 5670 | -6/Zion | Identified Exp. Targeting Computer 5679 | -6/Zion | Found Prototype Processor 5679 | -6/Zion | Identified Exp. Armor Integrity Analyzer 5782 | -6/Zion | Met Imprinter 5930 | -6/Zion | Entered Proximity Caves 5948 | -5/Proximity Caves | Learned location of Armory (-4) 5958 | -5/Proximity Caves | Crushed by falling debris 5958 | -5/Proximity Caves | System corruption reached 10% 5989 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 6323 | -5/Proximity Caves | Entered Factory 6323 | -5/Factory | Evolved 2 slots: Utility x2 6343 | -5/Factory | Spotted B-75 Beast 6852 | -5/Factory | Identified exit to Upper Caves 6940 | -5/Factory | Build established: Hacker-Ninja 6948 | -5/Factory | Entered Upper Caves 7525 | -5/Upper Caves | Discovered new exit (range 15) 7529 | -5/Upper Caves | Identified exit to Upper Caves 7537 | -5/Upper Caves | Entered another Upper Caves area 7550 | -5/Upper Caves | Discovered new exit (range 16) 7555 | -5/Upper Caves | Identified exit to Factory 7560 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7569 | -5/Upper Caves | Found Prototype Special Weapon 7635 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7716 | -5/Upper Caves | Entered a destroyed Warlord outpost 7725 | -5/Upper Caves | Learned 8 Factory zone layouts 7805 | -5/Upper Caves | Discovered new exit (range 12) 7809 | -5/Upper Caves | Identified exit to Zhirov 7809 | -5/Upper Caves | Entered Zhirov 7809 | -5/Zhirov | Discovered new exit (range 3) 7812 | -5/Zhirov | Identified exit to Proximity Caves 7860 | -5/Zhirov | Learned location of Testing (-3) 7860 | -5/Zhirov | Learned location of Command (-1) 7875 | -5/Zhirov | Found Alien Artifact 7875 | -5/Zhirov | Identified Integrated Reactor 7875 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7896 | -5/Zhirov | Found Alien Artifact 7927 | -5/Zhirov | Entered Proximity Caves 8102 | -4/Proximity Caves | Discovered exit to Factory (range 14) 8192 | -4/Proximity Caves | Entered Factory 8192 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8193 | -4/Factory | Identified exit to Extension 8193 | -4/Factory | Identified exit to Armory 8194 | -4/Factory | Identified exit to Upper Caves 8295 | -4/Factory | Identified Molecular Deconstructor 8705 | -4/Factory | Found Prototype Processor 8705 | -4/Factory | Identified Exp. Signal Interpreter 8748 | -4/Factory | Entered Armory 8749 | -4/Armory | Met VL-GR5, who suggested a friendly competition 8942 | -4/Armory | Lost the competition with VL-GR5 9005 | -4/Armory | Spotted B-86 Titan 9021 | -4/Armory | Identified Transdimensional Reconstructor 9021 | -4/Armory | Warped through subspace to slip node 9021 | -4/Armory | Discovered new exit (range 1) 9021 | -4/Armory | Identified exit to Lab 9025 | -4/Armory | Entered Lab 9025 | -4/Lab | Discovered new exit (range 9) 9028 | -4/Lab | Identified exit to Research 9032 | -4/Lab | Unable to decrypt terminal 9032 | -4/Lab | Opened the door to a hidden lab 9032 | -4/Lab | Detected by scanners 9033 | -4/Lab | Gained access to the hidden lab's interior 9034 | -4/Lab | Unable to decrypt terminal 9041 | -4/Lab | Confronted by A5 9044 | -4/Lab | Disabled Active System Cloaker 9063 | -4/Lab | Found Alien Artifact 9063 | -4/Lab | Identified Core Reset Matrix 9063 | -4/Lab | Used Core Reset Matrix 9067 | -4/Lab | Sensed 3 artifacts in vicinity 9068 | -4/Lab | MAIN.C forces arrive to investigate 9070 | -4/Lab | Found Core Expander 9070 | -4/Lab | Installed Core Expander, added new Weapon slot 9075 | -4/Lab | Found Integrated Dissipator 9075 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 9082 | -4/Lab | Found Transdimensional Reconstructor 9092 | -4/Lab | Found Prototype Protection 9092 | -4/Lab | Identified Exp. Powered Armor 9095 | -4/Lab | Found Prototype Hackware 9095 | -4/Lab | Identified Quantum Router 9099 | -4/Lab | Found Prototype Energy Cannon 9099 | -4/Lab | Identified Potential Cannon 9105 | -4/Lab | Found Prototype Energy Cannon 9105 | -4/Lab | Identified Warp Cannon 9112 | -4/Lab | Unable to decrypt terminal 9118 | -4/Lab | Found Prototype Special Weapon 9118 | -4/Lab | Identified Gui. Remote Datajack 9134 | -4/Lab | Unable to decrypt terminal 9173 | -4/Lab | Discovered exit to Research (range 13) 9186 | -4/Lab | Found Prototype Hackware 9186 | -4/Lab | Identified Exp. System Shield 9210 | -4/Lab | Found Prototype Hackware 9270 | -4/Lab | Entered Research 9270 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9290 | -3/Research | Identified Exp. Hacking Suite 9292 | -3/Research | Found Prototype Device 9292 | -3/Research | Identified Exp. EM Disruption Field 9407 | -3/Research | Discovered new exit (range 3) 9425 | -3/Research | Identified exit to Testing 9517 | -3/Research | Garrison activated, responded to threat 9528 | -3/Research | Intercept squad dispatched 9543 | -3/Research | Spotted Tracker 9574 | -3/Research | Destroyed Tracker 9577 | -3/Research | Spotted Combat Programmer 9603 | -3/Research | Destroyed Combat Programmer 9639 | -3/Research | Lost 4 parts (3n1u) 9758 | -3/Research | System corruption reached 10% 9788 | -3/Research | Lost 6 parts (1p2n3w) 10000 | -3/Research | Cargo convoy interrupted 10005 | -3/Research | Garrison activated, responded to threat 10046 | -3/Research | Build established: Hacker-Scout 10071 | -3/Research | Entered Testing 10167 | -3/Testing | Found Prototype Energy Cannon 10167 | -3/Testing | Identified Cld. Nova Cannon 10312 | -3/Testing | Found Prototype Energy Gun 10312 | -3/Testing | Identified Hyp. EM Gauss Rifle 10464 | -3/Testing | Lost 3 parts (2n1u) 10536 | -3/Testing | Scanned by Researcher 10813 | -3/Testing | Core integrity fell below 50% 10821 | -3/Testing | Lost 14 parts (3p3n5u3w) 10912 | -3/Testing | Found Unknown Launcher 10912 | -3/Testing | Identified Gamma Bomb Array 10916 | -3/Testing | Lost 4 parts (2u2w) 10976 | -3/Testing | Intercept squad dispatched 10986 | -3/Testing | Spotted Tracker 11003 | -3/Testing | Warped through subspace 11003 | -3/Testing | Spotted Combat Programmer 11004 | -3/Testing | Core integrity fell below 20% 11015 | -3/Testing | Destroyed by Combat Programmer via exploding Tau Charger Last Messages --------------- station. Unknown Engine tumbles out of repair station. Acquired Unknown Hover Unit. Identified Backup Propulsion I. Backup Propulsion I temporarily disabled. Warped through subspace. Penetrated by EMDS Slug. Backup Propulsion I destroyed. Backup Plating I destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Penetrated by EMDS Slug. System corrupted: Substantial component data lost. ALERT: Hostiles spotted, dispatching reinforcements to Terminal T004. Combat Programmer Prototype Hover Unit severed. EMDS Slug penetrates Tau Charger. Tau Charger explodes. Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????## # ##???????????????????? | | ?????????????########### ##???????????????????? | | ?????????????########### ##???????????????????? | | ??????????????????????## $ ##???????????????????? | | ??????????????????????## % ##????#??????????????? | | ?????????????????????? # ##??? #??????????????? | | ?????????????????????? # # ?? #??????????????? | | ????????????????????? # #### ###+###????????? | | ????????????????????? ## % ?????????? | | ????????????????????? # $ ???????????? | | ?????????????????????? # #?????????????? | | ?????????????????????? # !!! #?????????????? | | ????????????????????? # ! #?????????????? | | ????????????????????? # !! #?????????????? | | ??????????????????????## #?????????????? | | ?????????????????????### " "" #"????????????? | | ?????????????????????# """"" #"????????????? | | ?????????????????????# ##????????????? | | ?????????????????????# ! ##????????????? | | ?????????????????????# ############?????????????? | | ?????????????????????# ###########??????????????? | | ?????????????????????# # ] #??????????????? | | ?????????????????????# # " #??????????????? | | ?????????????????????# # o #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# #@ ] #??????????????? | | ?????????????????????# =p ! #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# ###########??????????????? | | ????????????????????? ????????????????????????? | | ???????????????????? !????????????????????????? | | ??????????????????? " ????????????????????????? | | ??????????????????### ????????????????????????? | | ????????????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 55 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 16 EM Shielding 4 Armor Coverage 800 Evasion (%) 76 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 37 Item Schematics ----------------- Enh. Biometal Leg | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Mni. Smartbomb Launcher | -3/Testing | Archive Exp. Thermal Generator | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive R-10 Processor | -3/Testing | Archive I-47 Archangel | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 14% | -10/Materials Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Expander Integrated Dissipator Achievements -------------- Alien Roots Anyone Home? Challenges ------------ None Game ------ Seed GravitySurveybotCompressor Manual? 0 Play Time 04:21:24 Cumulative 87.1 hours Start 2025.05.14 @ 00:47:42 End 2025.05.14 @ 23:22:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14ae2985-d118-49df-a995-6303e8a68dea