Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.19 @ 08:17:04 Player: Annull999 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (70) 350 Value Destroyed (2500) 2500 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1328) 1328 TOTAL SCORE: 10798 Bonus ------- Follower Combat Kills 28 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 73/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Electron Diverter > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Gyrokinetic Inverter Improved Gyrokinetic Inverter Matter Neutralizer Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced ECM Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Improved Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Biometal Medium Treads Field Propulsion Drive High-capacity Storage Unit High-capacity Storage Unit Huge Storage Unit Advanced ECM Suite Matter Neutralizer Matter Neutralizer Hypervelocity Gauss Cannon [Rating: 81] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Drone Bay Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun High-powered Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 . 2 2 . 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . . 1 . . . 1 . 1 . . 1 . . . Utility 5 | . . . 1 . . . . . . 1 . 1 2 . . Weapon 3 | . . . . . . . 1 . 1 . . . . . 1 Parts Attached 74 | . 1 . 8 6 1 . 1 25 10 1 4 . 1 6 10 Power 11 | . . . 1 1 . . . 3 2 . 1 . . 2 1 Engine 5 | . . . . . . . . 3 1 . 1 . . . . Core 3 | . . . 1 1 . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 1 Propulsion 24 | . . . 2 3 . . 1 9 3 1 2 . . 1 2 Treads . | . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . . 6 2 . . . . . . Wheel 8 | . . . 2 1 . . . 3 1 . . . . 1 . Hover 1 | . . . . . . . . . . 1 . . . . . Flight 7 | . . . . 2 . . 1 . . . 2 . . . 2 Utility 15 | . . . 3 . 1 . . 6 2 . 1 . . . 2 Device 8 | . . . . . 1 . . 3 2 . 1 . . . 1 Storage 4 | . . . 1 . . . . 2 . . . . . . 1 Processor 2 | . . . 1 . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | . 1 . 2 2 . . . 7 3 . . . 1 3 5 Energy Gun 8 | . . . . . . . . 3 1 . . . . . 4 Energy Cannon 3 | . . . . . . . . 1 . . . . . 2 . Ballistic Gun 6 | . 1 . 2 1 . . . 2 . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 1 . . . . 1 1 Launcher 3 | . . . . 1 . . . 1 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 1 2 . 1 . . . 1 Parts Lost 53 | . . . 1 6 . . 1 14 17 . 5 . . . 9 Power 8 | . . . . 1 . . . 2 3 . . . . . 2 Propulsion 22 | . . . 1 3 . . 1 5 7 . 3 . . . 2 Utility 10 | . . . . 1 . . . 4 3 . 1 . . . 1 Weapon 13 | . . . . 1 . . . 3 4 . 1 . . . 4 Highest Loss Streak 8 | . . . 1 6 . . 1 6 7 . 5 . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | . 6 7 11 18 4 4 4 8 8 4 4 2 2 3 6 Power 1 | . 1 1 1 . . . . 2 3 1 . . . . 1 Propulsion 1 | . 4 4 3 3 . . . . . . . 1 1 . 1 Utility 2 | . . . 3 7 2 2 2 3 2 1 1 . . . 1 Weapon 2 | . 1 2 4 6 2 2 1 1 2 2 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 46 | . 6 . 6 10 1 . 1 6 4 1 . . . . 11 Power 10 | . 1 . 1 . . . . 2 3 . . . . . 3 Propulsion 10 | . 2 . 3 2 . . 1 . . . . . . . 2 Utility 16 | . 1 . . 5 1 . . 4 1 . . . . . 4 Weapon 9 | . 2 . 1 3 . . . . . 1 . . . . 2 Tool/Special 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 66 | . 83 85 85 97 24 33 32 80 59 30 13 . 1 22 28 Engine 3 | . 14 14 1 . . . . 7 3 . . . . . . Core 3 | . . . 9 11 . . . . 1 . . . . . . Leg 11 | . 28 28 18 9 . . . 11 16 . . . . . . Wheel 7 | . . . 11 22 . . . 7 4 3 . . . 4 2 Flight 1 | . . . . . 11 11 14 2 . . 1 . . . 1 Device 4 | . . . . . 2 11 9 9 7 6 3 . . . 1 Storage 7 | . 14 14 13 10 . . . 6 6 3 . . . . 1 Processor 5 | . . . 4 11 11 11 9 8 3 . . . . . . Protection 1 | . . . 4 10 . . . . . . . . . . . Energy Gun 4 | . . . . . . . . 9 6 6 2 . . . 7 Energy Cannon 1 | . . . . . . . . 2 . . . . . 7 2 Ballistic Gun 10 | . 26 28 22 20 . . . 11 . . . . . . . Launcher 1 | . . . . . . . . 1 5 3 . . . . . Peak Build Rating 81 | . 6 6 23 24 11 11 13 30 31 20 24 1 7 51 81 Average Rating 21 | . 5 6 17 22 6 11 12 23 18 13 8 1 2 33 45 On Entrance 12 | 6 6 6 6 23 5 11 11 12 25 16 12 1 1 7 51 Avg Prop Armor Cover (%) 10 | . . . 11 6 . . . 10 18 . . . . . . Naked Turns 126 | . . . . . . . . . . . 6 15 31 . 74 Heaviest Build 151 | 12 12 12 98 96 2 2 2 65 59 5 5 . 4 58 151 Greatest Support 50 | 20 20 20 26 38 4 4 8 30 50 9 26 3 3 28 28 Greatest Overweight (x) 8 | . . . 6 8 . . . 7 5 . . . 1 2 5 Average Overweight (x) 1 | . . . 3 2 . . . 3 2 . . . . 1 . Largest Inventory Capacity 25 | . 8 8 25 25 5 5 5 20 20 20 5 5 5 5 25 Average Capacity 15 | . 8 8 18 24 5 5 5 16 18 6 5 5 5 5 11 Most Carried 20 | . 7 8 19 20 5 4 5 14 14 5 5 3 4 5 11 Average Carried 9 | . 6 7 11 18 4 4 4 8 8 4 4 3 3 3 6 Final Capacity 25 | 8 8 8 25 5 5 5 5 20 20 5 5 5 5 5 5 Final Carried 19 | 6 7 8 19 4 4 4 5 11 5 5 3 3 3 5 5 Class Distribution -------------------- 50% | Mutant 27% | Skirmisher 11% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Skirmisher | -4/DSF Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Matter Collected 1526 | 200 . 42 235 131 . . . 600 157 . 3 . 149 . 9 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2542 | . . 42 464 5 . . . 1544 487 . . . . . . Parts 116 | . . 5 40 . . . . 63 8 . . . . . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Combat Hostiles Destroyed 67 | . . 3 17 5 . . . 29 13 . . . . . . Guns 44 | . . 3 16 2 . . . 18 5 . . . . . . Cannons 8 | . . . . . . . . 5 3 . . . . . . AOE 14 | . . . 1 3 . . . 6 4 . . . . . . Classes Destroyed 10 | . . 1 4 1 . . . 3 1 . . . . . . Worker 3 | . . . . . . . . 2 1 . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . Recycler 3 | . . . . . . . . 3 . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 10 | . . 3 6 . . . . . 1 . . . . . . Grunt 35 | . . . 9 . . . . 18 8 . . . . . . Brawler 3 | . . . 1 . . . . 1 1 . . . . . . Sentry 13 | . . . 1 . . . . 10 2 . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . Best Kill Streak 11 | . . 3 7 5 . . . 11 3 . . . . . . Combat Bots Only 8 | . . 3 6 5 . . . 8 3 . . . . . . Max Kills in Single Turn 3 | . . 1 2 3 . . . 3 3 . . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . . 1 3 . . . 2 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Hostile Shots Fired 762 | . . 17 57 62 . 2 12 153 118 . 36 . . 1 304 Missed 317 | . . 2 18 23 . . 8 47 43 . 15 . . 1 160 Hits 445 | . . 15 39 39 . 2 4 106 75 . 21 . . . 144 Melee 17 | . . . . 2 . . . . 5 . 10 . . . . Projectile 428 | . . 15 39 37 . 2 4 106 70 . 11 . . . 144 AOE 4 | . . . . 1 . . . . 2 . 1 . . . . Critical Strikes 25 | . . . 1 . . . . 6 4 . 9 . . . 5 Part Disruptions 2 | . . . . 2 . . . . . . . . . . . Damage Taken 7449 | . . 116 473 560 . 28 52 1890 1493 . 548 . . . 2289 Core 2547 | . . 7 30 90 . 15 22 369 447 . 261 . . . 1306 Absorbed by Shields 106 | . . . . . . . . 23 . . . . . . 83 Core Remaining (%) 74 | 100 . 97 . . . 66 . 28 36 . 69 100 . 100 . Volleys Fired 156 | . . 6 27 5 . . . 60 55 . . . . . 3 Largest 4 | . . 2 2 2 . . . 3 3 . . . . . 4 Hottest 260 | . . 40 50 55 . . . 194 163 . . . . . 260 Shots Fired 326 | . . 12 54 10 . . . 159 79 . . . . . 12 Gun 285 | . . 12 54 8 . . . 137 62 . . . . . 12 Cannon 29 | . . . . . . . . 14 15 . . . . . . Launcher 12 | . . . . 2 . . . 8 2 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 163 | . . 12 54 8 . . . 68 21 . . . . . . Thermal 151 | . . . . . . . . 83 56 . . . . . 12 Explosive 12 | . . . . 2 . . . 8 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . . 3 12 4 . . . 26 13 . . . . . 3 Robot Miss Streak 6 | . . 2 6 3 . . . 2 3 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 3 1 . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . . . . . Shots Hit Robots 229 | . . 7 35 6 . . . 114 61 . . . . . 6 Core Hits 152 | . . 3 27 13 . . . 68 39 . . . . . 2 Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . 4 2 . . . . . . Burn 4 | . . . . . . . . 3 1 . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5734 | . . 102 659 394 . . . 2839 1524 . . . . . 216 Guns 3572 | . . 100 576 125 . . . 1706 849 . . . . . 216 Cannons 554 | . . . . . . . . 325 229 . . . . . . Explosions 1532 | . . . 81 221 . . . 808 422 . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 76 | . . 2 2 48 . . . . 24 . . . . . . Kinetic 1804 | . . 100 576 125 . . . 754 249 . . . . . . Thermal 2322 | . . . . . . . . 1277 829 . . . . . 216 Explosive 1532 | . . . 81 221 . . . 808 422 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 1 1 1 1 . . 16 . . . . . . Average Corruption 4 | . 2 2 1 1 1 1 . . 14 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 25 | . . 1 5 2 . . . . 17 . . . . . . Message Errors 3 | . . . 2 . . . . . 1 . . . . . . Matter Fused 5 | . . . . 1 . . . . 4 . . . . . . Heat Flow Errors 5 | . . 1 2 1 . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . 2 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . Alerts 2 | . . . 1 . . . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 70 | . . . 27 8 . . . 16 19 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 62 | . . . 27 . . . . 16 19 . . . . . . Melee 8 | . . . . 8 . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . . 99 24 . . . 179 47 . . . . . . Shots 10 | . . . 1 . . . . 6 3 . . . . . . Rammed 7 | . . . 2 1 . . . . 4 . . . . . . Targets Rammed 8 | . . 1 2 1 . . . . 4 . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 605 | . . 136 265 209 . . . 605 201 . . . . . 575 Average Temperature 139 | . . 66 50 83 . . . 154 97 . . . . . 293 Received Heat Transfer 1506 | . . . 126 100 . 18 9 763 402 . 9 . . . 79 Effects 13 | . . . . . . . . 8 . . . . . . 5 Shutdowns 6 | . . . . . . . . 3 . . . . . . 3 Energy Bleed 2 | . . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Melted 8 | . . . . . . . . 6 2 . . . . . . Heat Transferred 4847 | . . . . . . . . 2812 1776 . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Maximum Alert Level 1 | . . . 1 . . . . 1 . . . . . . . Low Security (%) 82 | . 100 100 89 100 . 100 100 42 100 100 100 100 100 100 100 Level 1 17 | . . . 10 . . . . 57 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 367 | . . 60 243 85 . 60 19 367 144 15 14 . . 15 65 Initial 144 | . . . 23 85 . . 19 . 144 15 14 . . . 8 Average 105 | . . 12 124 30 . 24 11 234 68 15 4 . . 1 9 Influence Increases 2140 | . . 70 495 110 . 90 . 877 342 5 . . . 15 136 Destroy 0b10 Robot/C 1320 | . . 60 340 80 . . . 580 260 . . . . . . Destroy 0b10 Robot/NC 40 | . . . 5 . . . . 30 5 . . . . . . Destroy Leader 284 | . . 10 72 10 . . . 142 50 . . . . . . Allied During Kill 8 | . . . . 8 . . . . . . . . . . . Successful Hack 60 | . . . 16 . . . . 6 19 5 . . . . 14 Disable Machine 45 | . . . 15 . . . . 30 . . . . . . . Destroy Structure 128 | . . . 32 12 . . . 74 8 . . . . . 2 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 240 | . . . 15 . . 90 . . . . . . . 15 120 Influence Decreases 2091 | . . 10 336 329 . 40 50 558 629 17 20 . . . 102 Entered New Map 407 | . . . 37 134 . . 31 . 175 17 6 . . . 7 Time Decay 1219 | . . 10 289 105 . 40 10 398 284 . . . . . 83 Lost Part 405 | . . . 10 50 . . 9 140 170 . 14 . . . 12 Lost Ally 60 | . . . . 40 . . . 20 . . . . . . . Squads Dispatched 19 | . 1 . 4 . . . . 2 7 . 1 . . . 4 Investigation 7 | . 1 . 3 . . . . 1 1 . . . . . 1 Extermination 2 | . . . . . . . . . 1 . . . . . 1 Reinforcement 7 | . . . 1 . . . . 1 2 . 1 . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Distress Signals 6 | . . . . 1 . . . 2 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 151 | . . 3 25 24 . 7 8 37 16 . 7 . . 1 23 Peak Tracking Total 19 | . . 3 6 19 . 3 8 7 5 . 7 . . 1 15 Tactical Retreats 11 | . . . 1 1 . 3 . . . . . . . 1 5 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Traps Triggered 11 | . 1 . 1 . . . . 2 . . 1 . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Machines Disabled 3 | . . . 1 . . . . 2 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Machines Accessed 21 | . 1 . 8 . . . . 4 4 1 . . 1 . 2 Terminals 21 | . 1 . 8 . . . . 4 4 1 . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 56 | . 3 . 24 . . . . 11 11 1 . . 2 . 4 Successful 27 | . 2 . 12 . . . . 4 6 1 . . 1 . 1 Failed 29 | . 1 . 12 . . . . 7 5 . . . 1 . 3 Catastrophic 9 | . 1 . 4 . . . . 1 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . 3 . 21 . 1 . . 3 8 . . . . . 1 Terminals 56 | . 3 . 24 . . . . 11 11 1 . . 2 . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 18 | . 1 . 6 . . . . 4 4 1 . . 1 . 1 Record 1 | . . . . . . . . 1 . . . . . . . Part Schematic 2 | . . . 2 . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . Locate Traps 3 | . . . 2 . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 6 . . . . . 2 . . . . . . Terminals 9 | . 1 . 6 . . . . . 2 . . . . . . Botnet 9 | . 1 . 6 . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 7 . . . . 3 4 . . . 1 . 2 Full Trace Events 7 | . 1 . 3 . . . . 1 1 . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Total Allies 3 | . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . . Total Orders 3 | . . . . . . . . 3 . . . . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . . . Ally Attacks 19 | . . . . 19 . . . . . . . . . . . Total Damage 221 | . . . . 221 . . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Active Infowar (turns) 130 | . . . . . . . . . 6 . . . . . 124 ECM 130 | . . . . . . . . . 6 . . . . . 124 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches 8 | . . . . . . . . 8 . . . . . . . Drone Recoveries 6 | . . . . . . . . 6 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Turns Passed 3774 | . 90 93 730 343 130 102 44 968 669 17 42 15 45 66 420 Spaces Moved 2989 | 1 71 61 391 248 357 270 86 474 321 24 57 29 73 31 495 Core 276 | . . . . . . . . 15 . . 11 29 73 7 141 Treads . | . . . . . . . . . . . . . . . . Legs 262 | 1 71 61 . . . . . 6 123 . . . . . . Wheels 1359 | . . . 391 228 . . . 391 198 . . . . 24 127 Hover 58 | . . . . . . . . . . 24 34 . . . . Flight 1034 | . . . . 20 357 270 86 62 . . 12 . . . 227 Fastest Speed 32 | 120 120 120 100 32 35 35 32 35 100 60 37 50 50 100 35 Average Speed 97 | 120 120 120 147 127 35 35 32 138 144 60 53 50 59 115 69 Slowest Speed 400 | 120 120 120 190 200 35 35 35 400 190 60 60 50 100 130 175 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 . . . . . . 1 Potential Cave-ins 3 | . . . . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 22 11 39 63 66 59 14 79 10 1 71 2 3 42 17 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . . 1 1 . . 1 . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 . . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 171 | . . . 28 16 . . . 81 45 . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . 1 . . . . . . 1 AOE 169 | . . . 28 16 . . . 80 45 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac DSF Res Total 3585 | . 76 68 496 264 362 276 102 671 444 28 69 28 74 61 566 Wait 155 | . 2 . 32 . . 7 10 58 26 . . . . . 20 Move 2970 | . 70 60 390 247 356 269 85 471 320 23 56 28 72 30 493 Hop 2 | . . . . . . . . 1 . . . . . . 1 Pick Up 119 | . 2 1 26 1 3 . 4 36 13 . 4 . 1 9 19 Fast Attach . | . . . . . . . . . . . . . . . . Attach 68 | . 1 . 4 3 1 . 1 23 16 1 5 . 1 6 6 Detach 7 | . . . . . . . . . 3 3 1 . . . . Swap 26 | . . . 4 3 . . . 10 5 . . . . . 4 Drop 37 | . 1 . 11 4 2 . 2 1 2 1 3 . . . 10 Fire 156 | . . 6 27 5 . . . 60 55 . . . . . 3 Melee . | . . . . . . . . . . . . . . . . Ram 7 | . . . 2 1 . . . . 4 . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 11 . . . . . 16 10 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Identified exit to Mines 91 | -10/Materials | Entered Mines 101 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 173 | -10/Mines | Discovered new exit (range 6) 184 | -10/Mines | Entered Materials 184 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 745 | -9/Materials | Identified exit to Mines 914 | -9/Materials | Entered Mines 917 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 920 | -9/Mines | Met a Derelict bent on vengeance 991 | -9/Mines | Found a hidden stash of uninstalled traps 1215 | -9/Mines | Assembled infested the area 1255 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1255 | -9/Mines | Discovered new exit (range 5) 1257 | -9/Mines | Entered Exiles 1259 | -9/Exiles | Lost 3 allies 1266 | -9/Exiles | Met 8R-AWN 1272 | -9/Exiles | Met EX-HEX 1281 | -9/Exiles | Lost 6 parts (1p3n1u1w) 1285 | -9/Exiles | Met EX-DEC 1315 | -9/Exiles | Discovered new exit (range 10) 1338 | -9/Exiles | Met EX-BIN 1343 | -9/Exiles | Aligned with FarCom system 1344 | -9/Exiles | Given EX-Vault access code 1352 | -9/Exiles | Opened EX-Vault 1354 | -9/Exiles | Found Prototype Device 1355 | -9/Exiles | Identified Skeleton Box 1362 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1387 | -9/Exiles | Left Exiles lab with Skeleton Box 1387 | -9/Exiles | Entered Mines 1483 | -8/Mines | Discovered new exit (range 6) 1489 | -8/Mines | Entered Materials 1489 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1523 | -8/Materials | Discovered new exit (range 13) 1533 | -8/Materials | Entered Storage 1534 | -8/Storage | Identified exit to Recycling 1852 | -8/Storage | Core integrity fell below 50% 1892 | -8/Storage | Lost 4 parts (1p1n1u1w) 1907 | -8/Storage | Build established: Skirmisher 2050 | -8/Storage | Destroyed 8 combat bots 2371 | -8/Storage | Destroyed 7 combat bots 2374 | -8/Storage | Lost 6 parts (2n2u2w) 2395 | -8/Storage | Discovered new exit (range 16) 2431 | -8/Storage | Remotely autohacked Sealed Heavy Doors 2434 | -8/Storage | Found Prototype Launcher 2501 | -8/Storage | Entered Factory 2501 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2502 | -7/Factory | Identified exit to Lower Caves 2502 | -7/Factory | Identified Scatter Rocket Array 2729 | -7/Factory | Lost 3 parts (1p1n1w) 2815 | -7/Factory | Build established: Scavenger-Mutant 2818 | -7/Factory | Garrison activated, responded to threat 2820 | -7/Factory | System corruption reached 10% 2856 | -7/Factory | Lost 7 parts (1p4n1u1w) 2952 | -7/Factory | Lost 3 parts (2n1u) 2989 | -7/Factory | Core integrity fell below 50% 3084 | -7/Factory | Identified exit to Factory 3116 | -7/Factory | Build established: Skirmisher 3170 | -7/Factory | Entered another Factory area 3170 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3187 | -6/Factory | Identified exit to DSF 3187 | -6/Factory | Entered DSF 3205 | -6/DSF | Additional patrols routed to DSF 3222 | -6/DSF | Discovered new exit (range 14) 3229 | -6/DSF | Entered Factory 3229 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3233 | -5/Factory | Discovered new exit (range 11) 3244 | -5/Factory | Entered another Factory area 3244 | -4/Factory | Evolved 2 slots: Utility x2 3255 | -4/Factory | Lost 5 parts (3n1u1w) 3288 | -4/Factory | Identified exit to DSF 3289 | -4/Factory | Entered DSF 3331 | -4/DSF | Discovered new exit (range 15) 3346 | -4/DSF | Additional patrols routed to DSF 3355 | -4/DSF | Entered Research 3355 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3628 | -3/Research | Spotted B-86 Titan 3635 | -3/Research | Lost 8 parts (2p1n1u4w) 3636 | -3/Research | Core integrity fell below 50% 3723 | -3/Research | Core integrity fell below 20% 3775 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03724_ Field strength at 57. 03724_ Penetrated by Slug. 03725_ Knocked back. 03725_ Triggered Stasis Trap. 03725_ A bubble of rippling energy engulfs the area. 03725_ Field strength at 92. 03725_ Field strength at 73. 03726_ Field strength at 65. 03727_ Field strength at 57. 03728_ Knocked back. 03746_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5H. 03747_ Slug penetrates Wall. 03753_ Penetrated by Slug. 03761_ K-01 Serf cleans the Meson Extractor. 03768_ Dropped Biometal Medium Treads. 03768_ Acquired Unknown Hover Unit. 03772_ Slug penetrates G-67 Veteran. 03772_ Slug penetrates Wall. 03774_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | * =#????????????????????????????????????????? | | ??????????????????????????????????????????? | | """""???????????????????????????????????????????? | | """""???????????????????????????????????????????? | | """""???????????????w ??????????????????????????? | | ?????????????? ?????????????????????? | | #???????????? ???????????????????? | | #???????????# #??????????????????? | | ?########???######### ]] #??????????????????? | | ????????????# = # ]! #??????????????????? | | ????????????# # thk #??????????????????? | | ????????????# # h########???????????? | | ############# # ???????????? | | #####+##+# !!! ??????????? | | #### # !!! ??????????? | | ""G"" / R " # !! ??????????? | | " " #### # g ?????????? | | " " #??## ?????????? | | #???# ?????????? | | #?### ""???????????? | | """ """ + @ ""???????????? | | """ """ ###########k A ""???????????? | | """ """ #?????######+########k ?????????? | | #?????# ! #????? ?????????? | | [ #?????# #??????????????????? | | ############?????# #??????????????????? | | ?#####??????????#Y #??????????????????? | | #??????????## """T"" #????????w?????????? | | #???????????##############??????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 50 Energy Generation 53 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- Flight Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Sixth Sense Streaker Tank Window Shopping Challenges ------------ None Game ------ Seed ConceptThermoelectricSuite Manual? 0 Play Time 01:15:14 Cumulative 28.3 hours Start 2026.05.16 @ 07:46:02 End 2026.05.19 @ 08:17:04 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 54% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e13376b-14e4-4ea8-a191-6aeddea37789