Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.06 @ 15:04:22 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (747) 747 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (567) 567 TOTAL SCORE: 4899 Bonus ------- Follower Combat Kills 361 Met Imprinter 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/850 Matter 87/300 Energy 93/100 System Corruption 3% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Seismic Detector Makeshift Salvage Targeting Computer Utility Shielding > --- WEAPON (3) ------- Scatter Rocket Array > --- INVENTORY (5) ---- Drone Bay (2/2) High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Utility Shielding Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Bore Cannon Bore Cannon Missile Launcher > --- INVENTORY -------- Improved Cooling System Enhanced Flamer [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Utility Shielding Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Enhanced Flamer Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 6 | . . 2 . . . 4 . Weapon 1 | . . . . . . 1 . Parts Attached 52 | . 2 7 . 8 5 12 18 Power 2 | . . . . 1 1 . . Engine 1 | . . . . 1 . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 4 | . . 1 . 1 . . 2 Treads 2 | . . 1 . 1 . . . Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 17 | . 2 3 . 2 . 4 6 Device 5 | . 1 . . 1 . . 3 Storage 1 | . 1 . . . . . . Processor 5 | . . 2 . . . 2 1 Hackware 2 | . . . . . . 2 . Protection 4 | . . 1 . 1 . . 2 Artifact . | . . . . . . . . Weapon 29 | . . 3 . 4 4 8 10 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 5 | . . 2 . . . . 3 Ballistic Cannon 7 | . . . . 2 2 3 . Launcher 11 | . . . . . 1 5 5 Special Weapon 5 | . . . . 2 1 . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 2 . Parts Lost 17 | . . 2 . . 1 6 8 Power 1 | . . . . . . 1 . Propulsion 5 | . . 1 . . . 2 2 Utility 3 | . . . . . . 1 2 Weapon 8 | . . 1 . . 1 2 4 Highest Loss Streak 6 | . . 2 . . 1 6 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 97 93 100 99 98 47 13 Engine 6 | . 14 11 11 11 2 . . Core 2 | . . . . . 8 1 . Treads 12 | . . 5 11 13 22 4 . Leg 5 | . 28 15 11 8 . . . Device 9 | . 12 11 11 11 11 . 3 Storage 9 | . 13 11 11 11 11 1 . Processor 9 | . . 11 11 11 11 16 1 Protection 9 | . . 8 11 11 11 6 3 Energy Gun 1 | . 28 3 . . . . . Ballistic Gun 6 | . . 11 22 11 . . 3 Ballistic Cannon 3 | . . . . . 8 4 . Special Weapon 6 | . . . . 9 9 . . Naked Turns 16 | . . . . . . . 16 Heaviest Build 38 | 13 14 19 18 30 32 38 10 Greatest Support 43 | 20 20 20 20 43 43 43 10 Greatest Overweight (x) 3 | . . 1 . 1 . 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 Average Capacity 7 | . 7 8 8 8 8 5 5 Most Carried 8 | . 8 8 6 8 8 6 5 Average Carried 6 | . 5 5 6 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 6 6 6 6 8 7 5 2 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 1033 | 188 182 79 . 35 229 . 320 Remotely . | . . . . . . . . Salvage Created 566 | . 63 140 . . 110 76 177 Parts 33 | . 7 9 . . 5 2 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . 18 . 1 Prevented 10 | . . . . . 10 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 27 | . 1 5 . . 5 7 9 Guns 5 | . 1 2 . . . . 2 Cannons 7 | . . 3 . . 1 3 . AOE 14 | . . . . . 4 4 6 Classes Destroyed 8 | . 2 2 . . 1 2 1 Minesweeper 1 | . . . . . 1 . . Watcher 2 | . 1 1 . . . . . Swarmer 16 | . . 4 . . 4 . 8 Grunt 2 | . 1 . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 2 | . . 1 . . 1 . . Hunter 1 | . . . . . . . 1 Assembled 5 | . . . . . . 5 . Best Kill Streak 5 | . 1 4 . . 4 5 4 Combat Bots Only 5 | . 1 4 . . 4 5 4 Max Kills in Single Turn 3 | . 1 1 . . 2 3 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 2 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 252 | . 4 39 . . 36 67 106 Missed 86 | . . 9 . . 15 24 38 Damage Taken 2762 | . 44 351 . . 289 963 1115 Core 1001 | . 21 51 . . 62 323 544 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 83 | . . . . . 6 18 59 Regen/Repaired (Parts) 145 | . . . . 145 . . . Core Remaining (%) 87 | 100 91 . . . 71 . . Volleys Fired 69 | . 9 12 3 . 13 14 18 Largest 3 | . 2 2 2 . 2 3 1 Hottest 160 | . 80 108 46 . 160 150 80 Shots Fired 111 | . 18 23 6 . 21 25 18 Gun 45 | . 18 12 6 . . . 9 Cannon 39 | . . 11 . . 8 20 . Launcher 16 | . . . . . 5 5 6 Special 11 | . . . . . 8 . 3 Kinetic 46 | . . 3 6 . 8 20 9 Thermal 31 | . 9 11 . . 8 . 3 Explosive 16 | . . . . . 5 5 6 Electromagnetic 18 | . 9 9 . . . . . Robot Hit Streak 10 | . 3 10 . . 6 3 4 Robot Miss Streak 7 | . 5 1 . . 2 7 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 58 | . 7 16 . . 13 10 12 Core Hits 49 | . 3 6 . . 15 8 17 Critical Kills 4 | . . . . . 2 2 . Critical Parts Destroyed 5 | . . . . . 1 4 . Critical Strikes 10 | . . . . . 3 6 1 Burn 1 | . . . . . . . 1 Destroy 9 | . . . . . 3 6 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2277 | . 90 308 . . 727 515 637 Guns 239 | . 90 87 . . . . 62 Cannons 569 | . . 184 . . 118 267 . Explosions 1349 | . . 37 . . 553 248 511 Melee . | . . . . . . . . Ramming 30 | . . . . . . . 30 Kinetic 464 | . . 17 . . 118 267 62 Thermal 353 | . 42 221 . . 56 . 34 Explosive 1312 | . . . . . 553 248 511 Electromagnetic 118 | . 48 70 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked 3 | . . . . . 3 . . Effects 6 | . . . . . . . 6 Message Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 6 | . . 1 . . . . 5 Projectiles 6 | . . 1 . . . . 5 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Kinetic 4 | . . . . . . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 278 | . . 37 . . 1 108 132 Shots 8 | . . 1 . . 1 2 4 Rammed 17 | . . . . . . . 17 Targets Rammed 17 | . . . . . . . 17 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 303 | . 132 303 . . 168 86 12 Average Temperature 73 | . 55 140 . . 62 24 6 Received Heat Transfer 368 | . 24 87 . . 21 179 57 Effects 2 | . . 2 . . . . . Energy Bleed 1 | . . 1 . . . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted . | . . . . . . . . Heat Transferred 1283 | . 100 383 . . 400 . 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Peak Influence 206 | . 42 157 61 . . 206 . Initial 61 | . . 17 61 . . 12 . Average 68 | . 18 107 61 . . 80 . Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 99 | . 100 100 100 . . 95 . Level 1 . | . . . . . . 4 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . 2 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 3 8 . . 19 31 10 Peak Tracking Total 15 | . 3 5 . . 4 15 4 Tactical Retreats 2 | . . . . . . 2 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 3 | . . 1 . . . 2 . Max in Single Turn 1 | . . 1 . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . . 3 . . . . . Successful 2 | . . 2 . . . . . Failed 1 | . . 1 . . . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . 3 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . 2 . . . . . Branch Access Points 1 | . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . 1 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 6 | . . . . 5 1 . . Largest Group 5 | . . . . 5 5 . . Highest-Rated Group 183 | . . . . 183 183 . . Highest-Rated Ally 51 | . . . . 51 51 . . Total Orders 4 | . . . . . . . 4 EXPLORE 2 | . . . . . . . 2 RETURN 2 | . . . . . . . 2 Ally Attacks 41 | . . . . . 41 . . Total Damage 698 | . . . . . 698 . . Kills 16 | . . . . . 16 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 2 | . . . . . . . 2 Decoded 0b10 Intel 10 | . . . . . . 10 . Items 9 | . . . . . . 9 . Patrols 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 4247 | . 215 271 232 1517 1283 147 582 Spaces Moved 2746 | 1 150 148 140 925 653 148 581 Core 610 | . . . . . . 141 469 Treads 1805 | . . 80 140 925 653 7 . Legs 219 | 1 150 68 . . . . . Wheels 111 | . . . . . . . 111 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Fastest Speed 35 | 120 120 120 160 160 160 50 35 Average Speed 134 | 120 120 150 160 161 160 59 77 Slowest Speed 240 | 120 120 190 160 240 160 160 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 41 | 2 27 19 42 83 79 4 74 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . . 1 4 . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched 8 | . . . . 2 2 . 4 Spaces Dug . | . . . . . . . . Terrain Destroyed 171 | . . 3 . . 34 25 109 Melee . | . . . . . . . . Projectile 6 | . . . . . 5 1 . AOE 165 | . . 3 . . 29 24 109 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 3168 | . 169 173 142 949 865 184 686 Wait 229 | . . 1 . 1 185 . 42 Move 2739 | . 149 147 139 924 652 147 581 Hop . | . . . . . . . . Pick Up 21 | . 4 2 . 7 4 2 2 Fast Attach 21 | . 1 4 . 3 . 4 9 Attach 19 | . 1 2 . . 1 7 8 Detach 13 | . 1 2 . . . 5 5 Swap 12 | . . 1 . 5 4 1 1 Drop 27 | . 4 2 . 8 6 4 3 Fire 69 | . 9 12 3 . 13 14 18 Melee . | . . . . . . . . Ram 17 | . . . . . . . 17 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 5) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Utility x2 225 | -9/Materials | Identified exit to Mines 301 | -9/Materials | Build established: Mutant 487 | -9/Materials | Entered Mines 507 | -9/Mines | Learned Materials stockpile data 615 | -9/Mines | Learned location of Zion (-7) 699 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 714 | -9/Mines | Identified exit to Zion 719 | -9/Mines | Entered Zion 812 | -7/Zion | Gained Derelict followers 1076 | -7/Zion | Learned Factory terminal intel 1127 | -7/Zion | Learned location of Warlord (-5) 1393 | -7/Zion | Gained Derelict followers 1985 | -7/Zion | Visited the Megawrench Repair Shop 1987 | -7/Zion | Megawrench repaired 6 parts 2201 | -7/Zion | Discovered new exit (range 12) 2231 | -7/Zion | Identified exit to Proximity Caves 2236 | -7/Zion | Entered Proximity Caves 2236 | -6/Proximity Caves | Accompanied by 5 allies 2840 | -6/Proximity Caves | Lost 5 allies 2904 | -6/Proximity Caves | Spotted B-75 Beast 3187 | -6/Proximity Caves | Discovered new exit (range 14) 3385 | -6/Proximity Caves | Identified exit to Factory 3388 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3433 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3519 | -6/Proximity Caves | Entered Factory 3519 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3520 | -6/Factory | Assembled infested Garrison Access 3520 | -6/Factory | Loaded intel: 25 terminal locations 3617 | -6/Factory | Found Prototype Launcher 3617 | -6/Factory | Identified Scatter Rocket Array 3620 | -6/Factory | Lost 6 parts (1p2n1u2w) 3635 | -6/Factory | Found Scatter Rocket Array 3640 | -6/Factory | Found Scatter Rocket Array 3660 | -6/Factory | Discovered new exit (range 14) 3666 | -6/Factory | Entered Lower Caves 3708 | -6/Lower Caves | Core integrity fell below 50% 3749 | -6/Lower Caves | Crushed by falling debris 4107 | -6/Lower Caves | Core integrity fell below 20% 4140 | -6/Lower Caves | Lost 3 parts (1u2w) 4206 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4236 | -6/Lower Caves | Spotted B-75 Beast 4248 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04143_ Found Mak. Salvage Targeting Computer. 04143_ Found 17 Matter. 04144_ Acquired 17 matter. 04145_ Acquired Mak. Salvage Targeting Computer. 04151_ Acquired Flamer. 04152_ Slug penetrates Abandoned Machinery. 04152_ Slug penetrates Wall. 04155_ Flamer destroyed. 04157_ H-66 Slayer destroyed. 04159_ Acquired 37 matter. 04175_ Acquired 15 matter. 04176_ The unstable cave ceiling collapses. 04176_ Acquired 19 matter. 04200_ System corrupted: Substantial component data lost. 04206_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04224_ S-27 Virus destroyed. 04227_ Acquired 17 matter. 04230_ Acquired VTOL Module. 04230_ Wheel destroyed. 04232_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????###### #?## #??? | | ???????????????????????????###! ### % #??# | | ?????????????????????????????## % #### | | ??????????????????????????????## ] ## | | ??????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????## ## | | ???????????????????????????????# ### ### ## | | ???????????????????????????????####?## #?# ##? | | ?????????????????????????????????????####### #?? | | ?????????????????????????????????????????## ### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????####????????????????????? | | ? ?????????????????## ##??????????????????????? | | ?? ?????###??????## ##??????? ????????????? | | ? ??## #????## @###????? ?????????????? | | ? ## ##?## ##???? ??????????????? | | ### ##??# ??????????????? | | ? ## #?## ??????????????? | | ????????#### ##### ##?# ??????????????? | | ???????????### #???#####?## ??????????????? | | ???????####### ###??????## #?????????????? | | ??###### #?????## #?????????????? | | ??# g #???## #?????????????? | | ?## ## ##???# ##????####????? | | ## ###########?????# #???## ##???? | | # ### #????????????????# ##### #?### | | ##?# ######????????????# ## ### | | ##??## ##?????????????# ## | | #????# #????#####???## ## | | ????## ##????# ##### # | | ?????# ##?????# ## | | ## ?????# ##?????# | | #?? ?????# ##???## ### | | ##? ?????# ## ##### ##?# # | | # ###### ## ##??# # # | | #???### # # # | | ##?????## ######### | | #### ## ##???????###???????## | | ????## ############???????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 30 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveReflectiveMaul Manual? 0 Play Time 00:24:41 Cumulative 574.6 hours Start 2024.01.06 @ 14:43:16 End 2024.01.06 @ 15:04:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 203 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8285a2f7-81af-42f7-835b-dee2de8071e2